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...

22 Commits

Author SHA1 Message Date
James Young
57581ad733 Fix typos in stale.yml (#7489) 2019-11-26 21:45:18 +00:00
Kemmel-Dev
b663a5b248 [Keymap] added a KBD67v2 layout that allows swapping of num/sym keys and f-rows (#7469) 2019-11-26 10:28:44 -08:00
moyi4681
f6ffa28b27 [Keyboard] change xbows/knight pins of capslock Indicator (#7486) 2019-11-26 10:02:42 -08:00
fauxpark
170261328e Add language prefixes to docs sidebar entries and readmes (#7406)
* Add language prefixes to docs sidebar entries and readmes

* Remove prefix where it doesn't belong
2019-11-26 18:22:13 +11:00
fauxpark
5a6737a778 Send string keycode tweaks (#7471) 2019-11-25 23:16:58 -08:00
Thomas Baart
a2cedf4555 [Keymap] Added keymap for Tessachka (#7457)
* Added keymap for Tessachka

* Update keyboards/kyria/keymaps/tessachka/keymap.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/kyria/keymaps/tessachka/rules.mk

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-11-25 22:51:58 -08:00
Salicylic-acid3
397897180b [Keyboard] Add keyboard 7skb (#7468)
* Add keyboard 7skb

Add 7skb keyboard.

A 63 keys HHKB Layout keyboard.
Salicylic-acid3

* Update keyboards/7skb/keymaps/default/keymap.c

* Update keyboards/7skb/keymaps/default/keymap.c

* Update keyboards/7skb/keymaps/default/keymap.c

* Update keyboards/7skb/keymaps/salicylic/keymap.c

* Update keyboards/7skb/readme.md

* Update keyboards/7skb/readme.md

* Update keyboards/7skb/readme.md

* keymap update

Remove extra parts

* Delete rules.mk

* Update keyboards/7skb/rev1/rev1.c
2019-11-25 20:46:03 -08:00
fauxpark
36cde567ab [Core] Remove PROGRAM_CMD in mcu_selection.mk for 32A (#7482) 2019-11-25 19:51:40 -08:00
Martin Kauppinen
572d3329eb [Keyboard] Add hand swap config matrix for preonic rev 3 (#7460)
* Add hand swap config matrix for preonic rev 3

* Refactor hand swap config matrix into revision source files
2019-11-25 13:38:23 -08:00
yiancar
c0fe8dbfb4 IS31FL3733 Dirty page fix (#7079)
* IS31FL3733 Dirty page fix

Function IS31FL3733_update_led_control_registers was never setting update register to false. As a result the led on/off page was being written every transaction even when it was not modified. This is ineficient and causes lots of bandwidth use.

-> Fix the IS31FL3733_update_led_control_registers.
-> After testing it was evident that failed I2C transactions could corrupt the Led on/off register.
-> Update IS31FL3733_write_pwm_buffer and IS31FL3733_write_register functions to return 0 upon succesful tranmission and 1 if any of the transmitions within the function fail.
-> Modify IS31FL3733_update_pwm_buffers function so if any of the IS31FL3733_write_pwm_buffer transuction fails, the g_led_control_registers_update_required register is set to true forcing a rewrite of the led on/off register in case it was corrupted.

* Minor comment update

* Upsie:)

* Update is31fl3733.c

* Return fix

* more return fix

* type change

* more boolian logic reversal:)
2019-11-25 20:33:52 +00:00
Joel Challis
f0f161e572 Remove vusb 'reset to bootloader' hid message due to security implications (#7456) 2019-11-25 20:33:02 +00:00
Takeshi ISHII
3a7085dee4 fix link in docs/translating.md (#7474) 2019-11-25 00:37:08 +00:00
yynmt
583094aa26 Add RGB LED for Dozen0 (#7458)
* enable rgb led.

* add layer for default keymap

* Update keymap.c

* Update rules.mk

* Update rules.mk

* fix keymaps

remove backslashes.
2019-11-24 20:35:03 +11:00
Rob Rogers
f4fb0e1617 [Keyboard] Add candybar lefty layout (#7286)
* Add left number pad layout to candybar keyboard

* successfully builds

* Rename new layout to LAYOUT_lefty and add corresponding LAYOUT_righty as alias for LAYOUT

* merge

* Add lefty keymap

* Add lefty layout to info.json

* Added LAYOUT_righty to info.json and corrected some misplaced braces

* Update keyboards/candybar/info.json

* removed redundant sections as suggested.
2019-11-23 23:37:09 -08:00
Joel Challis
6a8c0a6468 [Keyboard] Update ATmega32A readme files to match template (#7462)
* Update atmega32a readme files to match template

* Update atmega32a readme files to match template - fixes

* Apply suggestions from code review
2019-11-23 20:42:20 -08:00
Can Baytok
d14573620d [Keyboard] Added Cans12er keyboard (#7455)
* added cans12er keyboard

* updated readme

Updated the readme to conform with the provided template from the qmk_firmware githubpage

* Update keyboards/cans12er/README.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Changed configuration

Changed the configuration based on the Change Request from PR #7455 made by github user noroadsleft
2019-11-23 16:56:18 -08:00
fauxpark
9ea9806d67 Set up language fallback for docs, and update translation guidelines (#7403)
* Set up language fallback for docs, and update translation guidelines

* Title Case

* Add ID example

* Link to emoji flag cheatsheet

* Move docs preview section to contributing.md

* Point to docs preview in the readme
2019-11-23 16:07:15 +00:00
a_p_u_r_o
7874f297b3 Remove CR when computing BOOTLOADER_SIZE. (#7453) 2019-11-24 03:01:03 +11:00
Yan-Fa Li
3541f01a72 Update led_update_kb example (#7451)
* Update led_update_kb example

* Update comment to explain pin behavior

* wordsmith

* wordsmithing 2
2019-11-23 15:37:25 +00:00
Hilary B. Brenum
eae21eed74 [Keymap] Adding hbbisenieks keymap for keebio/iris (#7440)
* hbbisenieks keymap

* fixed right encoder

* changes suggested during pr
2019-11-22 14:40:18 -08:00
Yan-Fa Li
e62ab7e259 Allow overriding of all functions in wonderland.c (#7198)
* f

* Allow overriding of all functions in wonderland.c

 - needed for custom LED functions in keymap.c

* Example of layer indication via LEDs

optimize

* Use newer led_update_kb and led_update_user hooks

 - these allow overriding without use of __attribute((weak))__

* Update led documentation a bit

 - clarify some of the wording around how  to use led_update_user

* Update led_update_user example

* Update audio example to be complete

* trailing spaces smh

* spaces

* spaces

* smh

* Less code is good

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/custom_quantum_functions.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-11-22 12:55:45 -08:00
dsanchezseco
0270d4d5a1 [Keymap] changed knight ridder offset to face me on planck (#7445)
* added rgblight controls to planck keymap

* fixed knight ridder offset to face me
2019-11-22 10:26:45 -08:00
118 changed files with 2459 additions and 2071 deletions

4
.github/stale.yml vendored
View File

@@ -18,7 +18,7 @@ pulls:
activity in the last 45 days. It will be closed in 30 days if no further activity occurs.
Please feel free to give a status update now, or re-open when it's ready.
For maintainers: Please label with `awaiting review`, `breaking_change`, `in progress, or `on hold` to prevent
For maintainers: Please label with `awaiting review`, `breaking_change`, `in progress`, or `on hold` to prevent
the issue from being re-flagged.
# Comment to post when closing a stale Issue or Pull Request.
closeComment: >
@@ -45,7 +45,7 @@ issues:
last 90 days. It will be closed in the next 30 days unless it is tagged properly or other activity
occurs.
For maintainers: Please label with `bug`, `in progress`, `on hold`, discussion` or `to do` to prevent
For maintainers: Please label with `bug`, `in progress`, `on hold`, `discussion` or `to do` to prevent
the issue from being re-flagged.
closeComment: >
This issue has been automatically closed because it has not had activity in the last 30 days.

View File

@@ -111,7 +111,7 @@
* [Using Eclipse with QMK](other_eclipse.md)
* [Using VSCode with QMK](other_vscode.md)
* [Support](support.md)
* [How to add translations](translating.md)
* [Translating the QMK Docs](translating.md)
* QMK Internals (In Progress)
* [Defines](internals_defines.md)

View File

@@ -101,6 +101,18 @@ enum my_keycodes {
};
```
### Previewing the Documentation
Before opening a pull request, you can preview your changes if you have set up the development environment by running this command from the `qmk_firmware/` folder:
./bin/qmk docs
or if you only have Python 3 installed:
python3 -m http.server 8936
and navigating to `http://localhost:8936/`.
## Keymaps
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.

View File

@@ -114,7 +114,15 @@ Two more deprecated functions exist that provide the LED state as a `uint8_t`:
This function will be called when the state of one of those 5 LEDs changes. It receives the LED state as a struct parameter.
You must return either `true` or `false` from this function, depending on whether you want to override the keyboard-level implementation.
By convention, return `true` from `led_update_user()` to get the `led_update_kb()` hook to run its code, and
return `false` when you would prefer not to run the code in `led_update_kb()`.
Some examples include:
- overriding the LEDs to use them for something else like layer indication
- return `false` because you do not want the `_kb()` function to run, as it would override your layer behavior.
- play a sound when an LED turns on or off.
- return `true` because you want the `_kb` function to run, and this is in addition to the default LED behavior.
?> Because the `led_set_*` functions return `void` instead of `bool`, they do not allow for overriding the keyboard LED control, and thus it's recommended to use `led_update_*` instead.
@@ -122,66 +130,41 @@ You must return either `true` or `false` from this function, depending on whethe
```c
bool led_update_kb(led_t led_state) {
if(led_update_user(led_state)) {
if (led_state.num_lock) {
writePinLow(B0);
} else {
writePinHigh(B0);
}
if (led_state.caps_lock) {
writePinLow(B1);
} else {
writePinHigh(B1);
}
if (led_state.scroll_lock) {
writePinLow(B2);
} else {
writePinHigh(B2);
}
if (led_state.compose) {
writePinLow(B3);
} else {
writePinHigh(B3);
}
if (led_state.kana) {
writePinLow(B4);
} else {
writePinHigh(B4);
}
return true;
bool res = led_update_user(led_state);
if(res) {
// writePin sets the pin high for 1 and low for 0.
// In this example the pins are inverted, setting
// it low/0 turns it on, and high/1 turns the LED off.
// This behavior depends on whether the LED is between the pin
// and VCC or the pin and GND.
writePin(B0, !led_state.num_lock);
writePin(B1, !led_state.caps_lock);
writePin(B2, !led_state.scroll_lock);
writePin(B3, !led_state.compose);
writePin(B4, !led_state.kana);
}
return res;
}
```
### Example `led_update_user()` Implementation
This incomplete example would play a sound if Caps Lock is turned on or off. It returns `true`, because you also want the LEDs to maintain their state.
```c
#ifdef AUDIO_ENABLE
float caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
#endif
bool led_update_user(led_t led_state) {
if (led_state.num_lock) {
writePinLow(B0);
} else {
writePinHigh(B0);
}
if (led_state.caps_lock) {
writePinLow(B1);
} else {
writePinHigh(B1);
}
if (led_state.scroll_lock) {
writePinLow(B2);
} else {
writePinHigh(B2);
}
if (led_state.compose) {
writePinLow(B3);
} else {
writePinHigh(B3);
}
if (led_state.kana) {
writePinLow(B4);
} else {
writePinHigh(B4);
#ifdef AUDIO_ENABLE
static uint8_t caps_state = 0;
if (caps_state != led_state.caps_lock) {
led_state.caps_lock ? PLAY_SONG(caps_on) : PLAY_SONG(caps_off);
caps_state = led_state.caps_lock;
}
#endif
return true;
}
```
@@ -411,7 +394,7 @@ void keyboard_post_init_user(void) {
// Set default layer, if enabled
if (user_config.rgb_layer_change) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom_cyan();
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(1);
}
}
@@ -459,18 +442,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true; // Let QMK send the enter press/release events
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
if (record->event.pressed) {
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
layer_state_set(layer_state); // then immediately update the layer color
}
}
return false; break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference)
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
eeconfig_update_user(user_config.raw); // write the setings to EEPROM
}
}
@@ -483,7 +466,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. To force an EEPROM reset, use the `EEP_RST` keycode or [Bootmagic](feature_bootmagic.md) functionallity. For example, if you want to set rgb layer indication by default, and save the default valued.
```c
void eeconfig_init_user(void) { // EEPROM is getting reset!
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.raw = 0;
user_config.rgb_layer_change = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
@@ -508,7 +491,7 @@ The `val` is the value of the data that you want to write to EEPROM. And the `e
By default, the tapping term is defined globally, and is not configurable by key. For most users, this is perfectly fine. But in come cases, dual function keys would be greatly improved by different timeouts than `LT` keys, or because some keys may be easier to hold than others. Instead of using custom key codes for each, this allows for per key configurable `TAPPING_TERM`.
To enable this functionality, you need to add `#define TAPPING_TERM_PER_KEY` to your `config.h`, first.
To enable this functionality, you need to add `#define TAPPING_TERM_PER_KEY` to your `config.h`, first.
## Example `get_tapping_term` Implementation

View File

@@ -111,7 +111,7 @@
* [Support](de/support.md)
* [Übersetzungen](de/translating.md)
* QMK Internals (de/In Progress)
* QMK Internals (In Progress)
* [Defines](de/internals_defines.md)
* [Input Callback Reg](de/internals_input_callback_reg.md)
* [Midi Device](de/internals_midi_device.md)

View File

@@ -19,7 +19,7 @@ De cualquier manera, también puedes descargarlo directamente en formatos ([zip]
## Cómo compilar
Antes de poder compilar, necesitarás [instalar un entorno](getting_started_build_tools.md) para el desarrollo de AVR y/o ARM. Una vez hayas completado este paso, usarás el comando `make` para compilar un teclado y keymap con la siguiente notación:
Antes de poder compilar, necesitarás [instalar un entorno](es/getting_started_build_tools.md) para el desarrollo de AVR y/o ARM. Una vez hayas completado este paso, usarás el comando `make` para compilar un teclado y keymap con la siguiente notación:
make planck/rev4:default
@@ -29,4 +29,4 @@ Este ejemplo compilaría la revisión `rev4` del teclado `planck` con el keymap
## Cómo personalizar
QMK tiene montones de [características](features.md) para explorar, y una buena cantidad de [documentación de referencia](http://docs.qmk.fm) en la que sumergirse. Se pueden sacar provecho de la mayoría de las características modificando tu [keymap](keymap.md), y cambiando los [keycodes](keycodes.md).
QMK tiene montones de [características](es/features.md) para explorar, y una buena cantidad de [documentación de referencia](http://docs.qmk.fm) en la que sumergirse. Se pueden sacar provecho de la mayoría de las características modificando tu [keymap](es/keymap.md), y cambiando los [keycodes](es/keycodes.md).

View File

@@ -1,121 +1,121 @@
* [Guía completa para novatos](newbs.md)
* [Empezando](newbs_getting_started.md)
* [Construyendo tu primer firmare](newbs_building_firmware.md)
* [Flasheando el firmware](newbs_flashing.md)
* [Testeando y depurando ](newbs_testing_debugging.md)
* [Mejores práticas](newbs_best_practices.md)
* [Recursos de aprendizaje](newbs_learn_more_resources.md)
* [Guía completa para novatos](es/newbs.md)
* [Empezando](es/newbs_getting_started.md)
* [Construyendo tu primer firmare](es/newbs_building_firmware.md)
* [Flasheando el firmware](es/newbs_flashing.md)
* [Testeando y depurando ](es/newbs_testing_debugging.md)
* [Mejores práticas](es/newbs_best_practices.md)
* [Recursos de aprendizaje](es/newbs_learn_more_resources.md)
* [QMK Basics](README.md)
* [Introducción a QMK](getting_started_introduction.md)
* [QMK CLI](cli.md)
* [Configuración de QMK CLI](cli_configuration.md)
* [Contribuyendo a QMK](contributing.md)
* [Cómo usar Github](getting_started_github.md)
* [Obtener ayuda](getting_started_getting_help.md)
* [QMK Basics](es/README.md)
* [Introducción a QMK](es/getting_started_introduction.md)
* [QMK CLI](es/cli.md)
* [Configuración de QMK CLI](es/cli_configuration.md)
* [Contribuyendo a QMK](es/contributing.md)
* [Cómo usar Github](es/getting_started_github.md)
* [Obtener ayuda](es/getting_started_getting_help.md)
* [Cambios incompatibles](breaking_changes.md)
* [30 Ago 2019](ChangeLog/20190830.md)
* [Cambios incompatibles](es/breaking_changes.md)
* [30 Ago 2019](es/ChangeLog/20190830.md)
* [Preguntas frecuentes](faq.md)
* [General](faq_general.md)
* [Construir/Compilar QMK](faq_build.md)
* [Depurando/Encontrando problemas en QMK](faq_debug.md)
* [Keymap](faq_keymap.md)
* [Instalación de drivers con Zadig](driver_installation_zadig.md)
* [Preguntas frecuentes](es/faq.md)
* [General](es/faq_general.md)
* [Construir/Compilar QMK](es/faq_build.md)
* [Depurando/Encontrando problemas en QMK](es/faq_debug.md)
* [Keymap](es/faq_keymap.md)
* [Instalación de drivers con Zadig](es/driver_installation_zadig.md)
* Guías detalladas
* [Instalar herramientas construcción](getting_started_build_tools.md)
* [Guía Vagrant](getting_started_vagrant.md)
* [Instrucciones de Construcción/Compilado](getting_started_make_guide.md)
* [Flasheando Firmware](flashing.md)
* [Personalizando funcionalidad](custom_quantum_functions.md)
* [Visión general del Keymap](keymap.md)
* [Instalar herramientas construcción](es/getting_started_build_tools.md)
* [Guía Vagrant](es/getting_started_vagrant.md)
* [Instrucciones de Construcción/Compilado](es/getting_started_make_guide.md)
* [Flasheando Firmware](es/flashing.md)
* [Personalizando funcionalidad](es/custom_quantum_functions.md)
* [Visión general del Keymap](es/keymap.md)
* [Hardware](hardware.md)
* [Procesadores AVR](hardware_avr.md)
* [Drivers](hardware_drivers.md)
* [Hardware](es/hardware.md)
* [Procesadores AVR](es/hardware_avr.md)
* [Drivers](es/hardware_drivers.md)
* Referencia
* [Pautas de teclados](hardware_keyboard_guidelines.md)
* [Opciones de configuración](config_options.md)
* [Keycodes](keycodes.md)
* [Convenciones de código - C](coding_conventions_c.md)
* [Convenciones de código - Python](coding_conventions_python.md)
* [Mejores prácticas de documentación](documentation_best_practices.md)
* [Plantillas de documentación](documentation_templates.md)
* [Glosario](reference_glossary.md)
* [Tests unitarios](unit_testing.md)
* [Funciones útiles](ref_functions.md)
* [Sporte configurador](reference_configurator_support.md)
* [Formato info.json](reference_info_json.md)
* [Desarrollo Python CLI](cli_development.md)
* [Pautas de teclados](es/hardware_keyboard_guidelines.md)
* [Opciones de configuración](es/config_options.md)
* [Keycodes](es/keycodes.md)
* [Convenciones de código - C](es/coding_conventions_c.md)
* [Convenciones de código - Python](es/coding_conventions_python.md)
* [Mejores prácticas de documentación](es/documentation_best_practices.md)
* [Plantillas de documentación](es/documentation_templates.md)
* [Glosario](es/reference_glossary.md)
* [Tests unitarios](es/unit_testing.md)
* [Funciones útiles](es/ref_functions.md)
* [Sporte configurador](es/reference_configurator_support.md)
* [Formato info.json](es/reference_info_json.md)
* [Desarrollo Python CLI](es/cli_development.md)
* [Características](features.md)
* [Keycodes Básicos](keycodes_basic.md)
* [Teclas US ANSI Shifted](keycodes_us_ansi_shifted.md)
* [Keycodes Quantum](quantum_keycodes.md)
* [Keycodes Avanzados](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
* [Auto Shift](feature_auto_shift.md)
* [Retroiluminación](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo.md)
* [Comando](feature_command.md)
* [API Debounce](feature_debounce_type.md)
* [Switch DIP](feature_dip_switch.md)
* [Macros Dinámicas](feature_dynamic_macros.md)
* [Encoders](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Feedback Háptico](feature_haptic_feedback.md)
* [Controlador LCD HD44780](feature_hd44780.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
* [Tecla Leader](feature_leader_key.md)
* [Matriz LED](feature_led_matrix.md)
* [Macros](feature_macros.md)
* [Teclas del ratón](feature_mouse_keys.md)
* [Driver OLED](feature_oled_driver.md)
* [Teclas One Shot](feature_advanced_keycodes.md#one-shot-keys)
* [Dispositivo de apuntado](feature_pointing_device.md)
* [Ratón PS/2](feature_ps2_mouse.md)
* [Iluminación RGB](feature_rgblight.md)
* [Matriz RGB](feature_rgb_matrix.md)
* [Cadete espacial](feature_space_cadet.md)
* [Teclado dividido](feature_split_keyboard.md)
* [Stenografía](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Terminal](feature_terminal.md)
* [Impresora Térmica](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [Velocikey](feature_velocikey.md)
* [Características](es/features.md)
* [Keycodes Básicos](es/keycodes_basic.md)
* [Teclas US ANSI Shifted](es/keycodes_us_ansi_shifted.md)
* [Keycodes Quantum](es/quantum_keycodes.md)
* [Keycodes Avanzados](es/feature_advanced_keycodes.md)
* [Audio](es/feature_audio.md)
* [Auto Shift](es/feature_auto_shift.md)
* [Retroiluminación](es/feature_backlight.md)
* [Bluetooth](es/feature_bluetooth.md)
* [Bootmagic](es/feature_bootmagic.md)
* [Combos](es/feature_combo.md)
* [Comando](es/feature_command.md)
* [API Debounce](es/feature_debounce_type.md)
* [Switch DIP](es/feature_dip_switch.md)
* [Macros Dinámicas](es/feature_dynamic_macros.md)
* [Encoders](es/feature_encoders.md)
* [Grave Escape](es/feature_grave_esc.md)
* [Feedback Háptico](es/feature_haptic_feedback.md)
* [Controlador LCD HD44780](es/feature_hd44780.md)
* [Key Lock](es/feature_key_lock.md)
* [Layouts](es/feature_layouts.md)
* [Tecla Leader](es/feature_leader_key.md)
* [Matriz LED](es/feature_led_matrix.md)
* [Macros](es/feature_macros.md)
* [Teclas del ratón](es/feature_mouse_keys.md)
* [Driver OLED](es/feature_oled_driver.md)
* [Teclas One Shot](es/feature_advanced_keycodes.md#one-shot-keys)
* [Dispositivo de apuntado](es/feature_pointing_device.md)
* [Ratón PS/2](es/feature_ps2_mouse.md)
* [Iluminación RGB](es/feature_rgblight.md)
* [Matriz RGB](es/feature_rgb_matrix.md)
* [Cadete espacial](es/feature_space_cadet.md)
* [Teclado dividido](es/feature_split_keyboard.md)
* [Stenografía](es/feature_stenography.md)
* [Swap Hands](es/feature_swap_hands.md)
* [Tap Dance](es/feature_tap_dance.md)
* [Terminal](es/feature_terminal.md)
* [Impresora Térmica](es/feature_thermal_printer.md)
* [Unicode](es/feature_unicode.md)
* [Userspace](es/feature_userspace.md)
* [Velocikey](es/feature_velocikey.md)
* Para Makers y Modders
* [Guía de cableado a mano](hand_wire.md)
* [Guía de flasheado de ISP](isp_flashing_guide.md)
* [Guía de depuración de ARM](arm_debugging.md)
* [Driver I2C](i2c_driver.md)
* [Controles GPIO](internals_gpio_control.md)
* [Conversión Proton C](proton_c_conversion.md)
* [Guía de cableado a mano](es/hand_wire.md)
* [Guía de flasheado de ISP](es/isp_flashing_guide.md)
* [Guía de depuración de ARM](es/arm_debugging.md)
* [Driver I2C](es/i2c_driver.md)
* [Controles GPIO](es/internals_gpio_control.md)
* [Conversión Proton C](es/proton_c_conversion.md)
* Para entender en profundidad
* [Cómo funcionan los teclados](how_keyboards_work.md)
* [Entendiendo QMK](understanding_qmk.md)
* [Cómo funcionan los teclados](es/how_keyboards_work.md)
* [Entendiendo QMK](es/understanding_qmk.md)
* Otros temas
* [Usando Eclipse con QMK](other_eclipse.md)
* [Usando VSCode con QMK](other_vscode.md)
* [Soporte](support.md)
* [Cómo añadir traducciones](translating.md)
* [Usando Eclipse con QMK](es/other_eclipse.md)
* [Usando VSCode con QMK](es/other_vscode.md)
* [Soporte](es/support.md)
* [Cómo añadir traducciones](es/translating.md)
* QMK Internals (En progreso)
* [Defines](internals_defines.md)
* [Input Callback Reg](internals_input_callback_reg.md)
* [Dispositivo Midi](internals_midi_device.md)
* [Proceso de configuración de un dispositivo Midi](internals_midi_device_setup_process.md)
* [Utilidad Midi](internals_midi_util.md)
* [Funciones Send](internals_send_functions.md)
* [Herramientas Sysex](internals_sysex_tools.md)
* [Defines](es/internals_defines.md)
* [Input Callback Reg](es/internals_input_callback_reg.md)
* [Dispositivo Midi](es/internals_midi_device.md)
* [Proceso de configuración de un dispositivo Midi](es/internals_midi_device_setup_process.md)
* [Utilidad Midi](es/internals_midi_util.md)
* [Funciones Send](es/internals_send_functions.md)
* [Herramientas Sysex](es/internals_sysex_tools.md)

View File

@@ -22,10 +22,10 @@ void matrix_scan_user(void) {
SEND_STRING("QMK is awesome.");
}
SEQ_TWO_KEYS(KC_D, KC_D) {
SEND_STRING(SS_LCTRL("a")SS_LCTRL("c"));
SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
}
SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
SEND_STRING("https://start.duckduckgo.com"SS_TAP(X_ENTER));
SEND_STRING("https://start.duckduckgo.com\n");
}
SEQ_TWO_KEYS(KC_A, KC_S) {
register_code(KC_LGUI);
@@ -115,11 +115,11 @@ void matrix_scan_user(void) {
SEQ_ONE_KEY(KC_E) {
// Anything you can do in a macro.
SEND_STRING(SS_LCTRL(SS_LSFT("t")));
SEND_STRING(SS_LCTL(SS_LSFT("t")));
did_leader_succeed = true;
} else
SEQ_TWO_KEYS(KC_E, KC_D) {
SEND_STRING(SS_LGUI("r")"cmd"SS_TAP(KC_ENTER)SS_LCTRL("c"));
SEND_STRING(SS_LGUI("r") "cmd\n" SS_LCTL("c"));
did_leader_succeed = true;
}
leader_end();

View File

@@ -67,14 +67,14 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
SEND_STRING("https://qmk.fm/\n");
} else {
// when keycode QMKURL is released
}
break;
case MY_OTHER_MACRO:
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
SEND_STRING(SS_LCTL("ac")); // selects all and copies
}
break;
}
@@ -109,18 +109,21 @@ Which would send "VE" followed by a `KC_HOME` tap, and "LO" (spelling "LOVE" if
There's also a couple of mod shortcuts you can use:
* `SS_LCTRL(string)`
* `SS_LGUI(string)`
* `SS_LALT(string)`
* `SS_LCTL(string)`
* `SS_LSFT(string)`
* `SS_RALT(string)`
* `SS_LALT(string)`
* `SS_LGUI(string)`, `SS_LCMD(string)` or `SS_LWIN(string)`
* `SS_RCTL(string)`
* `SS_RSFT(string)`
* `SS_RALT(string)` or `SS_ALGR(string)`
* `SS_RGUI(string)`, `SS_RCMD(string)` or `SS_RWIN(string)`
These press the respective modifier, send the supplied string and then release the modifier.
They can be used like this:
SEND_STRING(SS_LCTRL("a"));
SEND_STRING(SS_LCTL("a"));
Which would send LCTRL+a (LCTRL down, a, LCTRL up) - notice that they take strings (eg `"k"`), and not the `X_K` keycodes.
Which would send Left Control+`a` (Left Control down, `a`, Left Control up) - notice that they take strings (eg `"k"`), and not the `X_K` keycodes.
### Alternative Keymaps

View File

@@ -208,15 +208,15 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
clear_mods(); clear_oneshot_mods();
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
#ifndef FLASH_BOOTLOADER
if ( (temp_mod | temp_osm) & MOD_MASK_SHIFT )
if ((temp_mod | temp_osm) & MOD_MASK_SHIFT)
#endif
{ //
{
SEND_STRING(":flash");
}
if ( (temp_mod | temp_osm) & MOD_MASK_CTRL) {
SEND_STRING(" -j8 --output-sync");
if ((temp_mod | temp_osm) & MOD_MASK_CTRL) {
SEND_STRING(" -j8 --output-sync");
}
SEND_STRING(SS_TAP(X_ENTER));
tap_code(KC_ENT);
set_mods(temp_mod);
}
break;

View File

@@ -19,7 +19,7 @@ Sinon, vous pouvez aussi le télécharger directement en ([zip](https://github.c
## Comment le compiler
Avant d'être prêt à compiler vous allez devoir [installer un environnement](getting_started_build_tools.md) pour les développements AVR et/ou ARM. Une fois ceci fait, vous pourrez utiliser la commande `make` pour compiler le clavier et la disposition avec une commande de ce type :
Avant d'être prêt à compiler vous allez devoir [installer un environnement](fr-fr/getting_started_build_tools.md) pour les développements AVR et/ou ARM. Une fois ceci fait, vous pourrez utiliser la commande `make` pour compiler le clavier et la disposition avec une commande de ce type :
make planck/rev4:default
@@ -29,4 +29,4 @@ Cette commande compilera la révision `rev4` du clavier `planck` avec la disposi
## Comment le personnaliser
QMK a beaucoup de [fonctionnalités](features.md) à explorer, et [une documentation](http://docs.qmk.fm) très abondante que vous pourrez parcourir. La plupart des fonctionnalités vous permettrons de modifier vos [dispositions](keymap.md) (keymaps) et de changer [les codes de caractères](keycodes.md) (keycodes).
QMK a beaucoup de [fonctionnalités](fr-fr/features.md) à explorer, et [une documentation](http://docs.qmk.fm) très abondante que vous pourrez parcourir. La plupart des fonctionnalités vous permettrons de modifier vos [dispositions](fr-fr/keymap.md) (keymaps) et de changer [les codes de caractères](fr-fr/keycodes.md) (keycodes).

View File

@@ -29,97 +29,97 @@
**En Anglais**
* Guides détaillés
* [Installation des outils de compilation](getting_started_build_tools.md)
* [Guide Vagrant](getting_started_vagrant.md)
* [Commandes de compilations](getting_started_make_guide.md)
* [Installation des outils de compilation](fr-fr/getting_started_build_tools.md)
* [Guide Vagrant](fr-fr/getting_started_vagrant.md)
* [Commandes de compilations](fr-fr/getting_started_make_guide.md)
* [Flasher les firmwares](fr-fr/flashing.md)
* [Personnaliser les fonctionnalités](custom_quantum_functions.md)
* [Aperçu des fonctionnalités des dispositions](keymap.md)
* [Personnaliser les fonctionnalités](fr-fr/custom_quantum_functions.md)
* [Aperçu des fonctionnalités des dispositions](fr-fr/keymap.md)
* [Hardware](hardware.md)
* [Processeurs AVR](hardware_avr.md)
* [Pilotes / Drivers](hardware_drivers.md)
* [Hardware](fr-fr/hardware.md)
* [Processeurs AVR](fr-fr/hardware_avr.md)
* [Pilotes / Drivers](fr-fr/hardware_drivers.md)
* Réferences
* [Lignes de conduite des claviers](hardware_keyboard_guidelines.md)
* [Options de configurations](config_options.md)
* [Keycodes / Codes des caractères](keycodes.md)
* [Conventions de codage - C](coding_conventions_c.md)
* [Conventions de codage - Python](coding_conventions_python.md)
* [Meilleurs pratiques sur la documentation](documentation_best_practices.md)
* [Modèles de documentation](documentation_templates.md)
* [Glossaire](reference_glossary.md)
* [Tests unitaires](unit_testing.md)
* [Fonctions utiles](ref_functions.md)
* [Support de configuration](reference_configurator_support.md)
* [Format du fichier info.json](reference_info_json.md)
* [Développer la CLI en Python](cli_development.md)
* [Lignes de conduite des claviers](fr-fr/hardware_keyboard_guidelines.md)
* [Options de configurations](fr-fr/config_options.md)
* [Keycodes / Codes des caractères](fr-fr/keycodes.md)
* [Conventions de codage - C](fr-fr/coding_conventions_c.md)
* [Conventions de codage - Python](fr-fr/coding_conventions_python.md)
* [Meilleurs pratiques sur la documentation](fr-fr/documentation_best_practices.md)
* [Modèles de documentation](fr-fr/documentation_templates.md)
* [Glossaire](fr-fr/reference_glossary.md)
* [Tests unitaires](fr-fr/unit_testing.md)
* [Fonctions utiles](fr-fr/ref_functions.md)
* [Support de configuration](fr-fr/reference_configurator_support.md)
* [Format du fichier info.json](fr-fr/reference_info_json.md)
* [Développer la CLI en Python](fr-fr/cli_development.md)
* [Fonctionnalités](features.md)
* [Keycodes basiques](keycodes_basic.md)
* [Touches utilisées avec Shift (US ANSI)](keycodes_us_ansi_shifted.md)
* [Keycodes quantiques](quantum_keycodes.md)
* [Keycodes avancés](feature_advanced_keycodes.md)
* [Fonctionnalités audio](feature_audio.md)
* [Majuscule automatique](feature_auto_shift.md)
* [Rétroéclairage](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo.md)
* [Commande](feature_command.md)
* [API anti-rebond](feature_debounce_type.md)
* [DIP Switch](feature_dip_switch.md)
* [Macros dynamiques](feature_dynamic_macros.md)
* [Interrupteurs rotatifs](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Retour haptique](feature_haptic_feedback.md)
* [Contrôleur LCD HD44780](feature_hd44780.md)
* [Touche à verrou / Lock-key](feature_key_lock.md)
* [Dispositions / layouts](feature_layouts.md)
* [Touche leader](feature_leader_key.md)
* [Matrice LED](feature_led_matrix.md)
* [Macros](feature_macros.md)
* [Boutons de souris](feature_mouse_keys.md)
* [Pilotes / Drivers OLED](feature_oled_driver.md)
* [Touche one-shot](feature_advanced_keycodes.md#one-shot-keys)
* [Périphériques de pointage](feature_pointing_device.md)
* [Souris PS/2](feature_ps2_mouse.md)
* [Éclairage RGB](feature_rgblight.md)
* [Matrice RGB](feature_rgb_matrix.md)
* [Space Cadet](feature_space_cadet.md)
* [Claviers scindés / splittés](feature_split_keyboard.md)
* [Stenographie](feature_stenography.md)
* [Inversion des mains](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Terminale](feature_terminal.md)
* [Imprimante thermique](feature_thermal_printer.md)
* [Caractères unicodes](feature_unicode.md)
* [Dossier utilisateur](feature_userspace.md)
* [Velocikey](feature_velocikey.md)
* [Fonctionnalités](fr-fr/features.md)
* [Keycodes basiques](fr-fr/keycodes_basic.md)
* [Touches utilisées avec Shift (US ANSI)](fr-fr/keycodes_us_ansi_shifted.md)
* [Keycodes quantiques](fr-fr/quantum_keycodes.md)
* [Keycodes avancés](fr-fr/feature_advanced_keycodes.md)
* [Fonctionnalités audio](fr-fr/feature_audio.md)
* [Majuscule automatique](fr-fr/feature_auto_shift.md)
* [Rétroéclairage](fr-fr/feature_backlight.md)
* [Bluetooth](fr-fr/feature_bluetooth.md)
* [Bootmagic](fr-fr/feature_bootmagic.md)
* [Combos](fr-fr/feature_combo.md)
* [Commande](fr-fr/feature_command.md)
* [API anti-rebond](fr-fr/feature_debounce_type.md)
* [DIP Switch](fr-fr/feature_dip_switch.md)
* [Macros dynamiques](fr-fr/feature_dynamic_macros.md)
* [Interrupteurs rotatifs](fr-fr/feature_encoders.md)
* [Grave Escape](fr-fr/feature_grave_esc.md)
* [Retour haptique](fr-fr/feature_haptic_feedback.md)
* [Contrôleur LCD HD44780](fr-fr/feature_hd44780.md)
* [Touche à verrou / Lock-key](fr-fr/feature_key_lock.md)
* [Dispositions / layouts](fr-fr/feature_layouts.md)
* [Touche leader](fr-fr/feature_leader_key.md)
* [Matrice LED](fr-fr/feature_led_matrix.md)
* [Macros](fr-fr/feature_macros.md)
* [Boutons de souris](fr-fr/feature_mouse_keys.md)
* [Pilotes / Drivers OLED](fr-fr/feature_oled_driver.md)
* [Touche one-shot](fr-fr/feature_advanced_keycodes.md#one-shot-keys)
* [Périphériques de pointage](fr-fr/feature_pointing_device.md)
* [Souris PS/2](fr-fr/feature_ps2_mouse.md)
* [Éclairage RGB](fr-fr/feature_rgblight.md)
* [Matrice RGB](fr-fr/feature_rgb_matrix.md)
* [Space Cadet](fr-fr/feature_space_cadet.md)
* [Claviers scindés / splittés](fr-fr/feature_split_keyboard.md)
* [Stenographie](fr-fr/feature_stenography.md)
* [Inversion des mains](fr-fr/feature_swap_hands.md)
* [Tap Dance](fr-fr/feature_tap_dance.md)
* [Terminale](fr-fr/feature_terminal.md)
* [Imprimante thermique](fr-fr/feature_thermal_printer.md)
* [Caractères unicodes](fr-fr/feature_unicode.md)
* [Dossier utilisateur](fr-fr/feature_userspace.md)
* [Velocikey](fr-fr/feature_velocikey.md)
* Pour les makers et les bricoleurs
* [Guide des claviers soudés à la main](hand_wire.md)
* [Guide de flash de lISP](isp_flashing_guide.md)
* [Guide du débogage ARM](arm_debugging.md)
* [Drivers i2c](i2c_driver.md)
* [Contrôles des GPIO](internals_gpio_control.md)
* [Conversion en Proton C](proton_c_conversion.md)
* [Guide des claviers soudés à la main](fr-fr/hand_wire.md)
* [Guide de flash de lISP](fr-fr/isp_flashing_guide.md)
* [Guide du débogage ARM](fr-fr/arm_debugging.md)
* [Drivers i2c](fr-fr/i2c_driver.md)
* [Contrôles des GPIO](fr-fr/internals_gpio_control.md)
* [Conversion en Proton C](fr-fr/proton_c_conversion.md)
* Pour aller plus loin
* [Comment fonctionnent les claviers](how_keyboards_work.md)
* [Comprendre QMK](understanding_qmk.md)
* [Comment fonctionnent les claviers](fr-fr/how_keyboards_work.md)
* [Comprendre QMK](fr-fr/understanding_qmk.md)
* Autres sujets
* [Utiliser Eclipse avec QMK](other_eclipse.md)
* [Utiliser VSCode avec QMK](other_vscode.md)
* [Support](support.md)
* [Comment ajouter des traductions](translating.md)
* [Utiliser Eclipse avec QMK](fr-fr/other_eclipse.md)
* [Utiliser VSCode avec QMK](fr-fr/other_vscode.md)
* [Support](fr-fr/support.md)
* [Comment ajouter des traductions](fr-fr/translating.md)
* À lintérieur de QMK (En cours de documentation)
* [Définitions](internals_defines.md)
* [Input Callback Reg](internals_input_callback_reg.md)
* [Appareils Midi](internals_midi_device.md)
* [Installation dun appareil Midi](internals_midi_device_setup_process.md)
* [Utilitaires Midi](internals_midi_util.md)
* [Fonctions Midi](internals_send_functions.md)
* [Outils Sysex](internals_sysex_tools.md)
* [Définitions](fr-fr/internals_defines.md)
* [Input Callback Reg](fr-fr/internals_input_callback_reg.md)
* [Appareils Midi](fr-fr/internals_midi_device.md)
* [Installation dun appareil Midi](fr-fr/internals_midi_device_setup_process.md)
* [Utilitaires Midi](fr-fr/internals_midi_util.md)
* [Fonctions Midi](fr-fr/internals_send_functions.md)
* [Outils Sysex](fr-fr/internals_sysex_tools.md)

View File

@@ -20,7 +20,7 @@ QMK (*Quantum Mechanical Keyboard*) היא קהילת קוד פתוח (open sour
## איך לקמפל
לפני שתצליחו לקמפל, תדרשו [להתקין סביבה](getting_started_build_tools.md) עבור פיתוח AVR ו/או ARM. ברגע שהדבר בוצע, תוכלו להריץ פקודת `make` כדי לבנות מקלדת ומיפוי עם התחביר הבא:
לפני שתצליחו לקמפל, תדרשו [להתקין סביבה](he-il/getting_started_build_tools.md) עבור פיתוח AVR ו/או ARM. ברגע שהדבר בוצע, תוכלו להריץ פקודת `make` כדי לבנות מקלדת ומיפוי עם התחביר הבא:
make planck/rev4:default
@@ -30,5 +30,5 @@ QMK (*Quantum Mechanical Keyboard*) היא קהילת קוד פתוח (open sour
## איך להתאים
לQMK יש המון [יכולות](features.md) שאפשר לנווט בהן, וכמות נכבדת של [תיעוד ודוקומנטציה](http://docs.qmk.fm) בה אפשר לנבור. רוב הפיצ׳רים באים לידי ביטוי על ידי שינוי [מיפוי המקלדת](keymap.md) ושינוי [קודי המקשים](keycodes.md).
לQMK יש המון [יכולות](he-il/features.md) שאפשר לנווט בהן, וכמות נכבדת של [תיעוד ודוקומנטציה](http://docs.qmk.fm) בה אפשר לנבור. רוב הפיצ׳רים באים לידי ביטוי על ידי שינוי [מיפוי המקלדת](he-il/keymap.md) ושינוי [קודי המקשים](he-il/keycodes.md).
</div>

View File

@@ -1,6 +1,7 @@
<div dir="rtl" markdown="1">
**בשפה העברית**
* [המדריך המלא למתחילים](newbs.md)
* [המדריך המלא למתחילים](he-il/newbs.md)
* [מקורות ללמידה](he-il/newbs_learn_more_resources.md)
* [בסיס QMK](he-il/README.md)
* [מבוא לQMK](he-il/getting_started_introduction.md)
@@ -13,126 +14,126 @@
* [איך לתעד נכון](he-il/documentation_best_practices.md)
**בשפה האנגלית**
* [המדריך המלא למתחילים](newbs.md)
* [התחלה](newbs_getting_started.md)
* [בנייה של הקושחה הראשונה שלך](newbs_building_firmware.md)
* [צריבה של הקושחה](newbs_flashing.md)
* [בדיקות ודיבאגינג](newbs_testing_debugging.md)
* [עבודה נכונה ב GIT](newbs_best_practices.md)
* [מקורות ללמידה](newbs_learn_more_resources.md)
* [המדריך המלא למתחילים](he-il/newbs.md)
* [התחלה](he-il/newbs_getting_started.md)
* [בנייה של הקושחה הראשונה שלך](he-il/newbs_building_firmware.md)
* [צריבה של הקושחה](he-il/newbs_flashing.md)
* [בדיקות ודיבאגינג](he-il/newbs_testing_debugging.md)
* [עבודה נכונה ב GIT](he-il/newbs_best_practices.md)
* [מקורות ללמידה](he-il/newbs_learn_more_resources.md)
* [בסיס QMK](README.md)
* [מבוא לQMK](getting_started_introduction.md)
* [QMK CLI](cli.md)
* [QMK CLI Config](cli_configuration.md)
* [תרומה ל QMK](contributing.md)
* [איך להשתמש בGithub](getting_started_github.md)
* [קבלת עזרה](getting_started_getting_help.md)
* [בסיס QMK](he-il/README.md)
* [מבוא לQMK](he-il/getting_started_introduction.md)
* [QMK CLI](he-il/cli.md)
* [QMK CLI Config](he-il/cli_configuration.md)
* [תרומה ל QMK](he-il/contributing.md)
* [איך להשתמש בGithub](he-il/getting_started_github.md)
* [קבלת עזרה](he-il/getting_started_getting_help.md)
* [שינויים משמעותיים](breaking_changes.md)
* [2019 Aug 30](ChangeLog/20190830.md)
* [שינויים משמעותיים](he-il/breaking_changes.md)
* [2019 Aug 30](he-il/ChangeLog/20190830.md)
* [שאלות נפוצות](faq.md)
* [שאלות נפוצות כלליות](faq_general.md)
* [בנייה/קומפילציה של QMK](faq_build.md)
* [דיבאגינג ופתרון תקלות של QMK](faq_debug.md)
* [מיפוי מקשים](faq_keymap.md)
* [התקנת דרייברים עם Zadig](driver_installation_zadig.md)
* [שאלות נפוצות](he-il/faq.md)
* [שאלות נפוצות כלליות](he-il/faq_general.md)
* [בנייה/קומפילציה של QMK](he-il/faq_build.md)
* [דיבאגינג ופתרון תקלות של QMK](he-il/faq_debug.md)
* [מיפוי מקשים](he-il/faq_keymap.md)
* [התקנת דרייברים עם Zadig](he-il/driver_installation_zadig.md)
* מדריכים מפורטים
* [התקנת כלי Build](getting_started_build_tools.md)
* [מדריך Vagrant](getting_started_vagrant.md)
* [הוראות בנייה/קומפילציה](getting_started_make_guide.md)
* [צריבת קושחה](flashing.md)
* [התאמה אישית של הפונקציונאליות](custom_quantum_functions.md)
* [מיפוי מקשים](keymap.md)
* [התקנת כלי Build](he-il/getting_started_build_tools.md)
* [מדריך Vagrant](he-il/getting_started_vagrant.md)
* [הוראות בנייה/קומפילציה](he-il/getting_started_make_guide.md)
* [צריבת קושחה](he-il/flashing.md)
* [התאמה אישית של הפונקציונאליות](he-il/custom_quantum_functions.md)
* [מיפוי מקשים](he-il/keymap.md)
* [חומרה](hardware.md)
* [מעבדי AVR](hardware_avr.md)
* [דרייברים](hardware_drivers.md)
* [חומרה](he-il/hardware.md)
* [מעבדי AVR](he-il/hardware_avr.md)
* [דרייברים](he-il/hardware_drivers.md)
* התייחסויות
* [מדריך למקלדות](hardware_keyboard_guidelines.md)
* [אפשרויות הגדרות](config_options.md)
* [קודי מקשים](keycodes.md)
* [קונבנציות קוד - C](coding_conventions_c.md)
* [קונבנציות קוד - Python](coding_conventions_python.md)
* [איך לתעד נכון](documentation_best_practices.md)
* [טמפלטים לדוקומנטציה](documentation_templates.md)
* [מילון](reference_glossary.md)
* [בדיקות יחידה](unit_testing.md)
* [פונקציות שימושיות](ref_functions.md)
* [תמיכה בConfigurator](reference_configurator_support.md)
* [פורמט info.json](reference_info_json.md)
* [פיתוח בPython CLI](cli_development.md)
* [מדריך למקלדות](he-il/hardware_keyboard_guidelines.md)
* [אפשרויות הגדרות](he-il/config_options.md)
* [קודי מקשים](he-il/keycodes.md)
* [קונבנציות קוד - C](he-il/coding_conventions_c.md)
* [קונבנציות קוד - Python](he-il/coding_conventions_python.md)
* [איך לתעד נכון](he-il/documentation_best_practices.md)
* [טמפלטים לדוקומנטציה](he-il/documentation_templates.md)
* [מילון](he-il/reference_glossary.md)
* [בדיקות יחידה](he-il/unit_testing.md)
* [פונקציות שימושיות](he-il/ref_functions.md)
* [תמיכה בConfigurator](he-il/reference_configurator_support.md)
* [פורמט info.json](he-il/reference_info_json.md)
* [פיתוח בPython CLI](he-il/cli_development.md)
* [תכונות](features.md)
* [Basic Keycodes](keycodes_basic.md)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Advanced Keycodes](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
* [Auto Shift](feature_auto_shift.md)
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Combos](feature_combo.md)
* [Command](feature_command.md)
* [Debounce API](feature_debounce_type.md)
* [DIP Switch](feature_dip_switch.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Encoders](feature_encoders.md)
* [Grave Escape](feature_grave_esc.md)
* [Haptic Feedback](feature_haptic_feedback.md)
* [HD44780 LCD Controller](feature_hd44780.md)
* [Key Lock](feature_key_lock.md)
* [Layouts](feature_layouts.md)
* [Leader Key](feature_leader_key.md)
* [LED Matrix](feature_led_matrix.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [OLED Driver](feature_oled_driver.md)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet](feature_space_cadet.md)
* [Split Keyboard](feature_split_keyboard.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Terminal](feature_terminal.md)
* [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [Velocikey](feature_velocikey.md)
* [תכונות](he-il/features.md)
* [Basic Keycodes](he-il/keycodes_basic.md)
* [US ANSI Shifted Keys](he-il/keycodes_us_ansi_shifted.md)
* [Quantum Keycodes](he-il/quantum_keycodes.md)
* [Advanced Keycodes](he-il/feature_advanced_keycodes.md)
* [Audio](he-il/feature_audio.md)
* [Auto Shift](he-il/feature_auto_shift.md)
* [Backlight](he-il/feature_backlight.md)
* [Bluetooth](he-il/feature_bluetooth.md)
* [Bootmagic](he-il/feature_bootmagic.md)
* [Combos](he-il/feature_combo.md)
* [Command](he-il/feature_command.md)
* [Debounce API](he-il/feature_debounce_type.md)
* [DIP Switch](he-il/feature_dip_switch.md)
* [Dynamic Macros](he-il/feature_dynamic_macros.md)
* [Encoders](he-il/feature_encoders.md)
* [Grave Escape](he-il/feature_grave_esc.md)
* [Haptic Feedback](he-il/feature_haptic_feedback.md)
* [HD44780 LCD Controller](he-il/feature_hd44780.md)
* [Key Lock](he-il/feature_key_lock.md)
* [Layouts](he-il/feature_layouts.md)
* [Leader Key](he-il/feature_leader_key.md)
* [LED Matrix](he-il/feature_led_matrix.md)
* [Macros](he-il/feature_macros.md)
* [Mouse Keys](he-il/feature_mouse_keys.md)
* [OLED Driver](he-il/feature_oled_driver.md)
* [One Shot Keys](he-il/feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](he-il/feature_pointing_device.md)
* [PS/2 Mouse](he-il/feature_ps2_mouse.md)
* [RGB Lighting](he-il/feature_rgblight.md)
* [RGB Matrix](he-il/feature_rgb_matrix.md)
* [Space Cadet](he-il/feature_space_cadet.md)
* [Split Keyboard](he-il/feature_split_keyboard.md)
* [Stenography](he-il/feature_stenography.md)
* [Swap Hands](he-il/feature_swap_hands.md)
* [Tap Dance](he-il/feature_tap_dance.md)
* [Terminal](he-il/feature_terminal.md)
* [Thermal Printer](he-il/feature_thermal_printer.md)
* [Unicode](he-il/feature_unicode.md)
* [Userspace](he-il/feature_userspace.md)
* [Velocikey](he-il/feature_velocikey.md)
* למייקרים ומודרים
* [מדריך לכתיבה ידנית](hand_wire.md)
* [מדריך לצריבת ISP](isp_flashing_guide.md)
* [מדריך לדיבאגינג ARM](arm_debugging.md)
* [מנהל התקן I2C](i2c_driver.md)
* [בקרת GPIO](internals_gpio_control.md)
* [המרת Proton C](proton_c_conversion.md)
* [מדריך לכתיבה ידנית](he-il/hand_wire.md)
* [מדריך לצריבת ISP](he-il/isp_flashing_guide.md)
* [מדריך לדיבאגינג ARM](he-il/arm_debugging.md)
* [מנהל התקן I2C](he-il/i2c_driver.md)
* [בקרת GPIO](he-il/internals_gpio_control.md)
* [המרת Proton C](he-il/proton_c_conversion.md)
* להבנה עמוקה יותר
* [איך עובדות מקלדות](how_keyboards_work.md)
* [להבין את QMK](understanding_qmk.md)
* [איך עובדות מקלדות](he-il/how_keyboards_work.md)
* [להבין את QMK](he-il/understanding_qmk.md)
* נושאים נוספים
* [שימוש ב - Eclipse עם QMK](other_eclipse.md)
* [שימוש ב - VSCode עם QMK](other_vscode.md)
* [תמיכה](support.md)
* [כיצד להוסיף תרגום](translating.md)
* [שימוש ב - Eclipse עם QMK](he-il/other_eclipse.md)
* [שימוש ב - VSCode עם QMK](he-il/other_vscode.md)
* [תמיכה](he-il/support.md)
* [כיצד להוסיף תרגום](he-il/translating.md)
* QMK מבפנים (בתהליך)
* [Defines](internals_defines.md)
* [Input Callback Reg](internals_input_callback_reg.md)
* [Midi Device](internals_midi_device.md)
* [Midi Device Setup Process](internals_midi_device_setup_process.md)
* [Midi Util](internals_midi_util.md)
* [Send Functions](internals_send_functions.md)
* [Sysex Tools](internals_sysex_tools.md)
* [Defines](he-il/internals_defines.md)
* [Input Callback Reg](he-il/internals_input_callback_reg.md)
* [Midi Device](he-il/internals_midi_device.md)
* [Midi Device Setup Process](he-il/internals_midi_device_setup_process.md)
* [Midi Util](he-il/internals_midi_util.md)
* [Send Functions](he-il/internals_send_functions.md)
* [Sysex Tools](he-il/internals_sysex_tools.md)
</div>

View File

@@ -35,6 +35,15 @@
loadNavbar: '_langs.md',
mergeNavbar: true,
auto2top: true,
fallbackLanguages: [
'de',
'es',
'fr-fr',
'he-il',
'ja',
'ru-ru',
'zh-cn'
],
formatUpdated: '{YYYY}/{MM}/{DD} {HH}:{mm}',
search: {
paths: 'auto',

View File

@@ -1,29 +1,49 @@
# How to translate the QMK docs into different languages
# Translating the QMK Docs
All files in the root folder (`docs/`) should be in English - all other languages should be in subfolders with the ISO 639-1 language codes, followed by `-` and the country code where relevant. [A list of common ones can be found here](https://www.andiamo.co.uk/resources/iso-language-codes/). If this folder doesn't exist, you may create it. Each of the translated files should have the same name as the English version, so things can fall back successfully.
A `_summary.md` file should exist in this folder with a list of links to each file, with a translated name, and link preceded by the language folder:
* [QMK简介](zh-cn/getting_started_introduction.md)
```markdown
* [QMK简介](zh-cn/getting_started_introduction.md)
```
All links to other docs pages must also be prefixed with the language folder. If the link is to a specific part of the page (ie. a certain heading), you must use the English ID for the heading, like so:
```markdown
[建立你的环境](zh-cn/newbs-getting-started.md#set-up-your-environment)
## 建立你的环境 :id=set-up-your-environment
```
Once you've finished translating a new language, you'll also need to modify the following files:
* [`docs/_langs.md`](https://github.com/qmk/qmk_firmware/blob/master/docs/_langs.md)
Each line should contain a country flag in the format `:us:` followed by the name represented in its own language:
- [:cn: 中文](/zh-cn/)
Each line should contain a country flag as a [GitHub emoji shortcode](https://github.com/ikatyang/emoji-cheat-sheet/blob/master/README.md#country-flag) followed by the name represented in its own language:
```markdown
- [:cn: 中文](/zh-cn/)
```
* [`docs/index.html`](https://github.com/qmk/qmk_firmware/blob/master/docs/index.html)
Both `placeholder` and `noData` objects should have a dictionary entry for the language folder in a string:
'/zh-cn/': '没有结果!',
Both `placeholder` and `noData` objects should have a dictionary entry for the language folder in a string:
## Previewing the translations
```js
'/zh-cn/': '没有结果!',
```
Before opening a pull request, you can preview your additions if you have Python 3 installed by running this command in the `docs/` folder:
And make sure to add the language folder in the `fallbackLanguages` list, so it will properly fall back to English instead of 404ing:
python -m http.server 9000
```js
fallbackLanguages: [
// ...
'zh-cn',
// ...
],
```
and navigating to http://localhost:9000/ - you should be able to select your new language from the "Translations" menu at the top-right.
## Previewing the Translations
See [Previewing the Documentation](contributing.md#previewing-the-documentation) for how to set up a local instance of the docs - you should be able to select your new language from the "Translations" menu at the top-right.
Once you're happy with your work, feel free to open a pull request!

View File

@@ -19,7 +19,7 @@ QMK (*Quantum Mechanical Keyboard*) 是一个社区维护的开源软件,包
## 如何编译
在你能编译之前, 你需要[部署环境](getting_started_build_tools.md) 用于 AVR or/and ARM 开发。完成后, 你可以使用 `make` 命令来编译一个键盘和布局使用以下命令:
在你能编译之前, 你需要[部署环境](zh-cn/getting_started_build_tools.md) 用于 AVR or/and ARM 开发。完成后, 你可以使用 `make` 命令来编译一个键盘和布局使用以下命令:
make planck/rev4:default
@@ -29,4 +29,4 @@ QMK (*Quantum Mechanical Keyboard*) 是一个社区维护的开源软件,包
## 如何定制
QMK 有许多 [特性](features.md)来探索,也有很多 [参考文档](http://docs.qmk.fm) 供您发掘。你可以通过修改 [布局](keymap.md)和[键码](keycodes.md)来利用许多特性。
QMK 有许多 [特性](zh-cn/features.md)来探索,也有很多 [参考文档](http://docs.qmk.fm) 供您发掘。你可以通过修改 [布局](zh-cn/keymap.md)和[键码](zh-cn/keycodes.md)来利用许多特性。

View File

@@ -24,10 +24,10 @@
# include "wait.h"
#endif
#include "is31fl3733.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
#include "is31fl3733.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
@@ -80,43 +80,54 @@ bool g_pwm_buffer_update_required[DRIVER_COUNT] = {false};
uint8_t g_led_control_registers[DRIVER_COUNT][24] = {{0}, {0}};
bool g_led_control_registers_update_required[DRIVER_COUNT] = {false};
void IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data) {
bool IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data) {
// If the transaction fails function returns false.
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0) break;
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) != 0) {
return false;
}
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) != 0) {
return false;
}
#endif
return true;
}
void IS31FL3733_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer) {
// assumes PG1 is already selected
// transmit PWM registers in 12 transfers of 16 bytes
bool IS31FL3733_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer) {
// Assumes PG1 is already selected.
// If any of the transactions fails function returns false.
// Transmit PWM registers in 12 transfers of 16 bytes.
// g_twi_transfer_buffer[] is 20 bytes
// iterate over the pwm_buffer contents at 16 byte intervals
// Iterate over the pwm_buffer contents at 16 byte intervals.
for (int i = 0; i < 192; i += 16) {
g_twi_transfer_buffer[0] = i;
// copy the data from i to i+15
// device will auto-increment register for data after the first byte
// thus this sets registers 0x00-0x0F, 0x10-0x1F, etc. in one transfer
// Copy the data from i to i+15.
// Device will auto-increment register for data after the first byte
// Thus this sets registers 0x00-0x0F, 0x10-0x1F, etc. in one transfer.
for (int j = 0; j < 16; j++) {
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0) break;
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) != 0) {
return false;
}
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) != 0) {
return false;
}
#endif
}
return true;
}
void IS31FL3733_init(uint8_t addr, uint8_t sync) {
@@ -213,11 +224,15 @@ void IS31FL3733_set_led_control_register(uint8_t index, bool red, bool green, bo
void IS31FL3733_update_pwm_buffers(uint8_t addr, uint8_t index) {
if (g_pwm_buffer_update_required[index]) {
// Firstly we need to unlock the command register and select PG1
// Firstly we need to unlock the command register and select PG1.
IS31FL3733_write_register(addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5);
IS31FL3733_write_register(addr, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM);
IS31FL3733_write_pwm_buffer(addr, g_pwm_buffer[index]);
// If any of the transactions fail we risk writing dirty PG0,
// refresh page 0 just in case.
if (!IS31FL3733_write_pwm_buffer(addr, g_pwm_buffer[index])){
g_led_control_registers_update_required[index] = true;
}
}
g_pwm_buffer_update_required[index] = false;
}
@@ -231,6 +246,5 @@ void IS31FL3733_update_led_control_registers(uint8_t addr, uint8_t index) {
IS31FL3733_write_register(addr, i, g_led_control_registers[index][i]);
}
}
// This seems counter intuitive but sometimes this page can get corrupted. So update it every time.
// g_led_control_registers_update_required[index] = false;
g_led_control_registers_update_required[index] = false;
}

View File

@@ -32,8 +32,8 @@ typedef struct is31_led {
extern const is31_led g_is31_leds[DRIVER_LED_TOTAL];
void IS31FL3733_init(uint8_t addr, uint8_t sync);
void IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data);
void IS31FL3733_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer);
bool IS31FL3733_write_register(uint8_t addr, uint8_t reg, uint8_t data);
bool IS31FL3733_write_pwm_buffer(uint8_t addr, uint8_t *pwm_buffer);
void IS31FL3733_set_color(int index, uint8_t red, uint8_t green, uint8_t blue);
void IS31FL3733_set_color_all(uint8_t red, uint8_t green, uint8_t blue);

1
keyboards/7skb/7skb.c Normal file
View File

@@ -0,0 +1 @@
#include "7skb.h"

7
keyboards/7skb/7skb.h Normal file
View File

@@ -0,0 +1,7 @@
#pragma once
#include "quantum.h"
#ifdef KEYBOARD_7skb_rev1
#include "rev1.h"
#endif

21
keyboards/7skb/config.h Normal file
View File

@@ -0,0 +1,21 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"

76
keyboards/7skb/info.json Normal file
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{
"keyboard_name": "7skb",
"url": "https://salicylic-acid3.hatenablog.com/",
"maintainer": "Salicylic_acid3",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"1", "x":1, "y":0},
{"label":"2", "x":2, "y":0},
{"label":"3", "x":3, "y":0},
{"label":"4", "x":4, "y":0},
{"label":"5", "x":5, "y":0},
{"label":"6", "x":7, "y":0},
{"label":"7", "x":8, "y":0},
{"label":"8", "x":9, "y":0},
{"label":"9", "x":10, "y":0},
{"label":"0", "x":11, "y":0},
{"label":"-", "x":12, "y":0},
{"label":"=", "x":13, "y":0},
{"label":"\\", "x":14, "y":0},
{"label":"`", "x":15, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.5},
{"label":"Q", "x":1.5, "y":1},
{"label":"W", "x":2.5, "y":1},
{"label":"E", "x":3.5, "y":1},
{"label":"R", "x":4.5, "y":1},
{"label":"T", "x":5.5, "y":1},
{"label":"Y", "x":7.5, "y":1},
{"label":"U", "x":8.5, "y":1},
{"label":"I", "x":9.5, "y":1},
{"label":"O", "x":10.5, "y":1},
{"label":"P", "x":11.5, "y":1},
{"label":"[", "x":12.5, "y":1},
{"label":"]", "x":13.5, "y":1},
{"label":"Delete", "x":14.5, "y":1, "w":1.5},
{"label":"Control", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":7.75, "y":2},
{"label":"J", "x":8.75, "y":2},
{"label":"K", "x":9.75, "y":2},
{"label":"L", "x":10.75, "y":2},
{"label":";", "x":11.75, "y":2},
{"label":"'", "x":12.75, "y":2},
{"label":"Enter", "x":13.75, "y":2, "w":2.25},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"N", "x":8.25, "y":3},
{"label":"M", "x":9.25, "y":3},
{"label":",", "x":10.25, "y":3},
{"label":".", "x":11.25, "y":3},
{"label":"/", "x":12.25, "y":3},
{"label":"Shift", "x":13.25, "y":3, "w":1.75},
{"label":"Fn", "x":15, "y":3},
{"label":"Alt", "x":1.5, "y":4},
{"label":"GUI", "x":2.5, "y":4, "w":1.5},
{"x":4, "y":4, "w":1.5},
{"x":5.5, "y":4, "w":1.25},
{"x":7.75, "y":4, "w":1.25},
{"x":9, "y":4, "w":2},
{"label":"GUI", "x":11, "y":4, "w":1.5},
{"label":"Alt", "x":12.5, "y":4}
]
}
}
}

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

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#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_FN,
_ADJUST,
};
enum custom_keycodes {
RGB_RST = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS,KC_GRAVE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LCBR, KC_RCBR,KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN),
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, KC_RALT
//`---------------------------------------------| |--------------------------------------------'
),
[_FN] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
TG(_ADJUST), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK,KC_PAUSE, KC_UP, _______, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT,KC_RIGHT, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, KC_STOP, _______
//`---------------------------------------------| |--------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
TG(_ADJUST), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_STOP, XXXXXXX
//`---------------------------------------------| |--------------------------------------------'
)
};
//A description for expressing the layer position in LED mode.
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
switch (get_highest_layer(state)) {
case _FN:
rgblight_sethsv_at(HSV_BLUE, 0);
break;
case _ADJUST:
rgblight_sethsv_at(HSV_PURPLE, 0);
break;
default: // for any other layers, or the default layer
rgblight_sethsv_at( 0, 0, 0, 0);
break;
}
rgblight_set_effect_range( 1, 4);
#endif
return state;
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGB_RST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180
//#define MASTER_RIGHT

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#include QMK_KEYBOARD_H
#include "keymap_jp.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_QWERTY = 0,
_FLOCK,
_FN,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
RGB_RST = SAFE_RANGE
};
enum tapdances{
TD_ESFL = 0,
TD_ESQW,
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_ESFL] = ACTION_TAP_DANCE_DUAL_ROLE(KC_ESC, _FLOCK),
[TD_ESQW] = ACTION_TAP_DANCE_DUAL_ROLE(KC_ESC, _QWERTY),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
TD(TD_ESFL), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_EQL, JP_BSLS, KC_ZKHK,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC, JP_RBRC,KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_BSLS, KC_ENT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, JP_SLSH, KC_RSFT, MO(_FN),
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_ZKHK,LGUI_T(KC_MHEN),LT(_LOWER,KC_ENT), KC_BSPC, KC_DEL, LT(_RAISE,KC_SPC),ALT_T(KC_HENK), KC_APP
//`---------------------------------------------| |--------------------------------------------'
),
[_FLOCK] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
TD(TD_ESQW), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______
//`---------------------------------------------| |--------------------------------------------'
),
[_FN] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK,KC_PAUSE, KC_UP, _______, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT,KC_RIGHT, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, KC_STOP, _______
//`---------------------------------------------| |--------------------------------------------'
),
[_LOWER] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
JP_QUOT, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_P6, KC_P7, KC_P8, KC_P9, JP_ASTR, JP_SLSH, _______, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXXXX, KC_P4, KC_P5, KC_P6, JP_MINS, JP_EQL, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_P0, KC_P1, KC_P2, KC_P3, JP_PLUS, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______,MO(_LOWER), _______, _______, MO(_RAISE), JP_DOT, _______
//`---------------------------------------------| |--------------------------------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, KC_PGUP, XXXXXXX, _______, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
LCTL_T(KC_F11),XXXXXXX, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
SFT_T(KC_F12), KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______
//`---------------------------------------------| |--------------------------------------------'
),
[_ADJUST] = LAYOUT( /* Base */
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, LCA(KC_DEL), LALT(KC_PSCR),KC_PSCR, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, _______, RESET, RESET, _______, KC_STOP, XXXXXXX
//`---------------------------------------------| |--------------------------------------------'
)
};
//A description for expressing the layer position in LED mode.
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#ifdef RGBLIGHT_ENABLE
switch (get_highest_layer(state)) {
case _FLOCK:
rgblight_sethsv_at(HSV_YELLOW, 0);
break;
case _FN:
rgblight_sethsv_at(HSV_GREEN, 0);
break;
case _LOWER:
rgblight_sethsv_at(HSV_BLUE, 0);
break;
case _RAISE:
rgblight_sethsv_at(HSV_RED, 0);
break;
case _ADJUST:
rgblight_sethsv_at(HSV_PURPLE, 0);
break;
default: // for any other layers, or the default layer
rgblight_sethsv_at( 0, 0, 0, 0);
break;
}
rgblight_set_effect_range( 1, 4);
#endif
return state;
}
int RGB_current_mode;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool result = false;
switch (keycode) {
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
break;
case RGB_RST:
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
break;
#endif
default:
result = true;
break;
}
return result;
}

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TAP_DANCE_ENABLE = yes

17
keyboards/7skb/readme.md Normal file
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# 7skb
![7skb](https://cdn-ak.f.st-hatena.com/images/fotolife/S/Salicylic_acid3/20191124/20191124025208.png)
This is 63 keys Custom keyboard.
* Keyboard Maintainer: [Salicylic_acid3](https://github.com/Salicylic-acid3)
* Hardware Supported: 7skb PCB, Pro Micro
* Hardware Availability: [PCB & Case Data](https://github.com/Salicylic-acid3/PCB_Data), [Booth Shop](https://salicylic-acid3.booth.pm/items/1673395)
Make example for this keyboard (after setting up your build environment):
make 7skb:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
[Build guide](https://salicylic-acid3.hatenablog.com/entry/7skb-mx-build-guide)

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include QMK_KEYBOARD_CONFIG_H
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0007
#define MANUFACTURER Salicylic_Acid
#define PRODUCT 7skb
#define DESCRIPTION A custom keyboard
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
// wiring of each half
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B5 }
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D2
#define SPLIT_HAND_PIN B6
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#ifndef RGBLED_NUM
#define RGBLED_NUM 10
#define RGBLIGHT_SPLIT
#define RGBLED_SPLIT { 5, 5 }
#endif
#define RGBLIGHT_ANIMATIONS
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17
#else
#define RGBLIGHT_LIMIT_VAL 50
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for naked48 keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif

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@@ -0,0 +1 @@
#include "rev1.h"

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@@ -0,0 +1,42 @@
#pragma once
#include "7skb.h"
#include "quantum.h"
//////////////////////////////////////////////////////////////////////////////
// When only use 7skb.
//////////////////////////////////////////////////////////////////////////////
/*
* ,------------------------------------ ------------------------------------------------------.
* | L00 | L01 | L02 | L03 | L04 | L05 | | R00 | R01 | R02 | R03 | R04 | R05 | R06 | R07 | R17 |
* |---------------------------------------------------------------------------------------------+
* | L10 | L11 | L12 | L13 | L14 | L15 | | R10 | R11 | R12 | R13 | R14 | R15 | R16 | R27 |
* |---------------------------------------- ---------------------------------------------------+
* | L20 | L21 | L22 | L23 | L24 | L25 | | R20 | R21 | R22 | R23 | R24 | R25 | R26 |
* |---------------------------------------------------------------------------------------------+
* | L30 | L31 | L32 | L33 | L34 | L35 | | R30 | R31 | R32 | R33 | R34 | R35 | R36 |
* |------------------------------------------- -----------------------------------------------'
* | L41 | L42 | L43 | L44 | | R40 | R41 | R43 | R44 |
* |------------------------------ ---------------------------------'
*/
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R06, R07, R17, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, R16, R27, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, R36, \
L41, L42, L43, L44, R40, R41, R43, R44 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, KC_NO, KC_NO }, \
{ L10, L11, L12, L13, L14, L15, KC_NO, KC_NO }, \
{ L20, L21, L22, L23, L24, L25, KC_NO, KC_NO }, \
{ L30, L31, L32, L33, L34, L35, KC_NO, KC_NO }, \
{KC_NO, L41, L42, L43, L44, KC_NO, KC_NO, KC_NO }, \
{ R00, R01, R02, R03, R04, R05, R06, R07 }, \
{ R10, R11, R12, R13, R14, R15, R16, R17 }, \
{ R20, R21, R22, R23, R24, R25, R26, R27 }, \
{ R30, R31, R32, R33, R34, R35, R36, KC_NO }, \
{ R40, R41, KC_NO, R43, R44, KC_NO, KC_NO, KC_NO } \
}

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35
keyboards/7skb/rules.mk Normal file
View File

@@ -0,0 +1,35 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = 7skb/rev1

View File

@@ -1,42 +1,17 @@
lSJ Ares
========
# lSJ Ares
Keyboard Maintainer: QMK Community
Hardware Supported: LSJ Ares PCB
Hardware Availability: https://geekhack.org/index.php?topic=93146.0
* Keyboard Maintainer: QMK Community
* Hardware Supported: LSJ Ares PCB
* Hardware Availability: <https://geekhack.org/index.php?topic=93146.0>
Make example for this keyboard (after setting up your build environment):
make ares:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make ares:default:flash
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset by holding the left control key and plugging the cable in.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
**Reset Key**: Hold down the *left control* key while plugging in the keyboard.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python
brew install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -1,44 +1,17 @@
B.fake
========
# B.fake
A 60% keyboard with RGB. The B.fake pcb is a copy of the B.face PCB sold by [winkeyless](https://winkeyless.kr/). However, the switch matrix is actually the same as the [FaceW](https://github.com/qmk/qmk_firmware/tree/master/keyboards/facew), a ps2avr PCB sold on [mechanicalkeyboards.com](https://mechanicalkeyboards.com/).
A 60% keyboard with RGB. The B.fake pcb is a copy of the B.face PCB sold by [winkeyless](https://winkeyless.kr/). However, the switch matrix is actually the same as the [FaceW](https://github.com/qmk/qmk_firmware/tree/master/keyboards/facew), a ps2avr PCB sold on [mechanicalkeyboards.com](https://mechanicalkeyboards.com/).
Keyboard Maintainer: QMK Community
Hardware Supported: B.fake PCB
Hardware Availability: https://www.aliexpress.com/store/product/bface-60-RGB-underground-copy-pcb-from-china-gh60-pcb-Customize-keyboard-PCB/2230037_32731084597.html
* Keyboard Maintainer: QMK Community
* Hardware Supported: B.fake PCB
* Hardware Availability: <https://www.aliexpress.com/store/product/bface-60-RGB-underground-copy-pcb-from-china-gh60-pcb-Customize-keyboard-PCB/2230037_32731084597.html>
Make example for this keyboard (after setting up your build environment):
make bfake:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make bfake:default:flash
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python
brew install pyusb
brew install --HEAD`https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -19,12 +19,26 @@
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, k1d, k1e, k1f, k1g, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, \
k30, k31, k32, k35, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3g \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, k1d, k1e, k1f, k1g, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g, \
k30, k31, k32, k35, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3g \
) { \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, k0g }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, KC_NO, k1c, k1d, k1e, k1f, k1g }, \
{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, k2f, k2g }, \
{ k30, k31, k32, KC_NO, KC_NO, k35, KC_NO, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, k3f, k3g } \
{ k00, k01 , k02, k03 , k04 , k05, k06 , k07, k08, k09, k0a, k0b , k0c, k0d, k0e, k0f, k0g } , \
{ k10, k11 , k12, k13 , k14 , k15, k16 , k17, k18, k19, k1a, KC_NO, k1c, k1d, k1e, k1f, k1g } , \
{ k20, KC_NO, k22, k23 , k24 , k25, k26 , k27, k28, k29, k2a, k2b , k2c, k2d, k2e, k2f, k2g } , \
{ k30, k31 , k32, KC_NO, KC_NO, k35, KC_NO, k37, k38, k39, k3a, k3b , k3c, k3d, k3e, k3f, k3g } \
}
#define LAYOUT_lefty( \
k0d, k0e, k0f, k0g, k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
k1d, k1e, k1f, k1g, k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1c, \
k2d, k2e, k2f, k2g, k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
k3d, k3e, k3f, k3g, k30, k31, k32, k35, k37, k38, k39, k3a, k3b, k3c \
) { \
{ k00, k01 , k02, k03 , k04 , k05, k06 , k07, k08, k09, k0a, k0b , k0c, k0d, k0e, k0f, k0g } , \
{ k10, k11 , k12, k13 , k14 , k15, k16 , k17, k18, k19, k1a, KC_NO, k1c, k1d, k1e, k1f, k1g } , \
{ k20, KC_NO, k22, k23 , k24 , k25, k26 , k27, k28, k29, k2a, k2b , k2c, k2d, k2e, k2f, k2g } , \
{ k30, k31 , k32, KC_NO, KC_NO, k35, KC_NO, k37, k38, k39, k3a, k3b , k3c, k3d, k3e, k3f, k3g } \
}
#define LAYOUT_righty LAYOUT

View File

@@ -1,210 +1,24 @@
{
"keyboard_name": "TKC Candybar",
"url": "",
"maintainer": "terrymathews",
"width": 17,
"height": 4,
"keyboard_name": "TKC Candybar",
"url": "",
"maintainer": "terrymathews",
"width": 17,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Esc",
"x":0,
"y":0},
{"label":"Q",
"x":1,
"y":0},
{"label":"W",
"x":2,
"y":0},
{"label":"E",
"x":3,
"y":0},
{"label":"R",
"x":4,
"y":0},
{"label":"T",
"x":5,
"y":0},
{"label":"Y",
"x":6,
"y":0},
{"label":"U",
"x":7,
"y":0},
{"label":"I",
"x":8,
"y":0},
{"label":"O",
"x":9,
"y":0},
{"label":"P",
"x":10,
"y":0},
{"label":"Del",
"x":11,
"y":0},
{"label":"BkSp",
"x":12,
"y":0},
{"label":"7",
"x":13,
"y":0},
{"label":"8",
"x":14,
"y":0},
{"label":"9",
"x":15,
"y":0},
{"label":"*",
"x":16,
"y":0},
{"label":"Tab",
"x":0,
"y":1,
"w":1.25},
{"label":"A",
"x":1.25,
"y":1},
{"label":"S",
"x":2.25,
"y":1},
{"label":"D",
"x":3.25,
"y":1},
{"label":"F",
"x":4.25,
"y":1},
{"label":"G",
"x":5.25,
"y":1},
{"label":"H",
"x":6.25,
"y":1},
{"label":"J",
"x":7.25,
"y":1},
{"label":"K",
"x":8.25,
"y":1},
{"label":"L",
"x":9.25,
"y":1},
{"label":":",
"x":10.25,
"y":1},
{"label":"Enter",
"x":11.25,
"y":1,
"w":1.75},
{"label":"4",
"x":13,
"y":1},
{"label":"5",
"x":14,
"y":1},
{"label":"6",
"x":15,
"y":1},
{"label":"-",
"x":16,
"y":1},
{"label":"Shift",
"x":0,
"y":2,
"w":1.75},
{"label":"Z",
"x":1.75,
"y":2},
{"label":"X",
"x":2.75,
"y":2},
{"label":"C",
"x":3.75,
"y":2},
{"label":"V",
"x":4.75,
"y":2},
{"label":"B",
"x":5.75,
"y":2},
{"label":"N",
"x":6.75,
"y":2},
{"label":"M",
"x":7.75,
"y":2},
{"label":"<",
"x":8.75,
"y":2},
{"label":">",
"x":9.75,
"y":2},
{"label":"Shift",
"x":10.75,
"y":2,
"w":1.25},
{"label":"&uarr;",
"x":12,
"y":2},
{"label":"1",
"x":13,
"y":2},
{"label":"2",
"x":14,
"y":2},
{"label":"3",
"x":15,
"y":2},
{"label":"+",
"x":16,
"y":2},
{"label":"Ctrl",
"x":0,
"y":3,
"w":1.25},
{"label":"GUI",
"x":1.25,
"y":3,
"w":1.25},
{"label":"Alt",
"x":2.5,
"y":3,
"w":1.25},
{"x":3.75,
"y":3,
"w":1.75},
{"x":5.5,
"y":3,
"w":1},
{"label":"Backspace",
"x":6.5,
"y":3,
"w":2.25},
{"label":"Menu",
"x":8.75,
"y":3,
"w":1.25},
{"label":"Fn",
"x":10,
"y":3},
{"label":"&larr;",
"x":11,
"y":3},
{"label":"&darr;",
"x":12,
"y":3},
{"label":"&rarr;",
"x":13,
"y":3},
{"label":"0",
"x":14,
"y":3},
{"label":".",
"x":15,
"y":3},
{"label":"Enter",
"x":16,
"y":3}]
{"label":"Esc", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":6, "y":0}, {"label":"U", "x":7, "y":0}, {"label":"I", "x":8, "y":0}, {"label":"O", "x":9, "y":0}, {"label":"P", "x":10, "y":0}, {"label":"Del", "x":11, "y":0}, {"label":"BkSp", "x":12, "y":0}, {"label":"7", "x":13, "y":0}, {"label":"8", "x":14, "y":0}, {"label":"9", "x":15, "y":0}, {"label":"*", "x":16, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.25}, {"label":"A", "x":1.25, "y":1}, {"label":"S", "x":2.25, "y":1}, {"label":"D", "x":3.25, "y":1}, {"label":"F", "x":4.25, "y":1}, {"label":"G", "x":5.25, "y":1}, {"label":"H", "x":6.25, "y":1}, {"label":"J", "x":7.25, "y":1}, {"label":"K", "x":8.25, "y":1}, {"label":"L", "x":9.25, "y":1}, {"label":":", "x":10.25, "y":1}, {"label":"Enter", "x":11.25, "y":1, "w":1.75}, {"label":"4", "x":13, "y":1}, {"label":"5", "x":14, "y":1}, {"label":"6", "x":15, "y":1}, {"label":"-", "x":16, "y":1},
{"label":"Shift", "x":0, "y":2, "w":1.75}, {"label":"Z", "x":1.75, "y":2}, {"label":"X", "x":2.75, "y":2}, {"label":"C", "x":3.75, "y":2}, {"label":"V", "x":4.75, "y":2}, {"label":"B", "x":5.75, "y":2}, {"label":"N", "x":6.75, "y":2}, {"label":"M", "x":7.75, "y":2}, {"label":"<", "x":8.75, "y":2}, {"label":">", "x":9.75, "y":2}, {"label":"Shift", "x":10.75, "y":2, "w":1.25}, {"label":"&uarr;", "x":12, "y":2}, {"label":"1", "x":13, "y":2}, {"label":"2", "x":14, "y":2}, {"label":"3", "x":15, "y":2}, {"label":"+", "x":16, "y":2},
{"label":"Ctrl", "x":0, "y":3, "w":1.25}, {"label":"GUI", "x":1.25, "y":3, "w":1.25}, {"label":"Alt", "x":2.5, "y":3, "w":1.25}, {"x":3.75, "y":3, "w":1.75}, {"x":5.5, "y":3, "w":1}, {"label":"Backspace", "x":6.5, "y":3, "w":2.25}, {"label":"Menu", "x":8.75, "y":3, "w":1.25}, {"label":"Fn", "x":10, "y":3}, {"label":"&larr;", "x":11, "y":3}, {"label":"&darr;", "x":12, "y":3}, {"label":"&rarr;", "x":13, "y":3}, {"label":"0", "x":14, "y":3}, {"label":".", "x":15, "y":3}, {"label":"Enter", "x":16, "y":3}]
},
"LAYOUT_lefty": {
"layout": [
{"label":"7", "x":0, "y":0}, {"label":"8", "x":1, "y":0}, {"label":"9", "x":2, "y":0}, {"label":"-", "x":3, "y":0}, {"label":"Esc", "x":4, "y":0}, {"label":"Q", "x":5, "y":0}, {"label":"W", "x":6, "y":0}, {"label":"E", "x":7, "y":0}, {"label":"R", "x":8, "y":0}, {"label":"T", "x":9, "y":0}, {"label":"Y", "x":10, "y":0}, {"label":"U", "x":11, "y":0}, {"label":"I", "x":12, "y":0}, {"label":"O", "x":13, "y":0}, {"label":"P", "x":14, "y":0}, {"label":"{", "x":15, "y":0}, {"label":"}", "x":16, "y":0},
{"label":"4", "x":0, "y":1}, {"label":"5", "x":1, "y":1}, {"label":"6", "x":2, "y":1}, {"label":"+", "x":3, "y":1}, {"label":"Tab", "x":4, "y":1, "w":1.25}, {"label":"A", "x":5.25, "y":1}, {"label":"S", "x":6.25, "y":1}, {"label":"D", "x":7.25, "y":1}, {"label":"F", "x":8.25, "y":1}, {"label":"G", "x":9.25, "y":1}, {"label":"H", "x":10.25, "y":1}, {"label":"J", "x":11.25, "y":1}, {"label":"K", "x":12.25, "y":1}, {"label":"L", "x":13.25, "y":1}, {"label":":", "x":14.25, "y":1}, {"label":"Enter", "x":15.25, "y":1, "w":1.75},
{"label":"1", "x":0, "y":2}, {"label":"2", "x":1, "y":2}, {"label":"3", "x":2, "y":2}, {"x":3, "y":2}, {"label":"Shift", "x":4, "y":2, "w":1.75}, {"label":"Z", "x":5.75, "y":2}, {"label":"X", "x":6.75, "y":2}, {"label":"C", "x":7.75, "y":2}, {"label":"V", "x":8.75, "y":2}, {"label":"B", "x":9.75, "y":2}, {"label":"N", "x":10.75, "y":2}, {"label":"M", "x":11.75, "y":2}, {"label":"<", "x":12.75, "y":2}, {"label":">", "x":13.75, "y":2}, {"label":"\u2191", "x":14.75, "y":2}, {"label":"Shift", "x":15.75, "y":2, "w":1.25},
{"label":"Fn", "x":0, "y":3}, {"label":"0", "x":1, "y":3}, {"label":".", "x":2, "y":3}, {"label":"Enter", "x":3, "y":3}, {"label":"Ctrl", "x":4, "y":3, "w":1.25}, {"label":"Win", "x":5.25, "y":3, "w":1.25}, {"label":"Alt", "x":6.5, "y":3, "w":1.25}, {"x":7.75, "y":3, "w":1.75}, {"x":9.5, "y":3}, {"x":10.5, "y":3, "w":2.25}, {"label":"Win", "x":12.75, "y":3, "w":1.25}, {"label":"\u2190", "x":14, "y":3}, {"label":"\u2193", "x":15, "y":3}, {"label":"\u2192", "x":16, "y":3}
]
}
}
}
}

View File

@@ -0,0 +1,38 @@
/* Copyright 2018 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = LAYOUT_lefty(
KC_P7 , KC_P8, KC_P9 , KC_PAST, KC_ESC , KC_Q , KC_W , KC_E, KC_R , KC_T , KC_Y, KC_U , KC_I , KC_O , KC_P , KC_DEL , KC_BSPC , \
KC_P4 , KC_P5, KC_P6 , KC_PMNS, KC_TAB , KC_A , KC_S , KC_D, KC_F , KC_G , KC_H, KC_J , KC_K , KC_L , KC_SCLN, KC_ENT , \
KC_P1 , KC_P2, KC_P3 , KC_PPLS, KC_LSFT, KC_Z , KC_X, KC_C , KC_V , KC_B, KC_N , KC_M , KC_COMM, KC_DOT , KC_UP ,KC_RSFT , \
MO(_FL), KC_P0, KC_PDOT, KC_PENT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC , KC_BSPC, KC_APP , KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = LAYOUT_lefty(
KC_P7 , KC_P8, KC_P9 , KC_VOLU, RESET , KC_Q , KC_W , KC_E, KC_R , KC_T , KC_Y, KC_U , KC_I , KC_LBRC, KC_RBRC, KC_INS , KC_BSPC , \
KC_P4 , KC_P5, KC_P6 , KC_VOLD, KC_TAB , KC_A , KC_SLCK, KC_D, KC_F , KC_G , KC_H, KC_J , KC_K , KC_L , KC_QUOT, KC_BSLS , \
KC_P1 , KC_P2, KC_P3 , KC_PEQL, KC_LSFT, KC_Z , KC_X, KC_CAPS, KC_V , KC_B, KC_NLCK, KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_PGUP , \
KC_END, KC_P0, KC_PDOT, KC_PENT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC , KC_BSPC, KC_APP , MO(_FL), KC_HOME, KC_PGDN),
};

View File

@@ -4,12 +4,16 @@
A 65% keyboard that can be assembled with only through hole components, including usb type-c
Keyboard Maintainer: [coseyfannitutti](https://github.com/coseyfannitutti)
Hardware Supported: DISCIPLINE, atmega32a
Hardware Availability: [cftkb.com](http://www.cftkb.com), [GitHub](https://github.com/coseyfannitutti/discipline)
* Keyboard Maintainer: [coseyfannitutti](https://github.com/coseyfannitutti)
* Hardware Supported: DISCIPLINE, atmega32a
* Hardware Availability: [cftkb.com](http://www.cftkb.com), [GitHub](https://github.com/coseyfannitutti/discipline)
Make example for this keyboard (after setting up your build environment):
make coseyfannitutti/discipline:default
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
make coseyfannitutti/discipline:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,44 +2,18 @@
96 key atmega32a keyboard.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Budget96 PCB
Hardware Availability: [DonutCables](https://donutcables.com/)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: Budget96 PCB
* Hardware Availability: [DonutCables](https://donutcables.com/)
Make example for this keyboard (after setting up your build environment):
make donutcables/budget96:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
**Reset Key:** Hold down the key located at `K00`, commonly programmed as left control while plugging in the keyboard.
make donutcables/budget96:default:flash
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *left control* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -52,14 +52,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLIGHT_ANIMATIONS
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #endif
#define RGB_DI_PIN D3
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 2
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

View File

@@ -15,20 +15,110 @@
*/
#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_UP, KC_DEL, KC_BSPC, \
KC_LCTRL, KC_LSFT, KC_LEFT, KC_DOWN, KC_RIGHT, KC_ENT \
),
enum layer_number {
_BASE = 0,
_LOWER,
_RAISE,
_ADJUST
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
enum custom_keycodes {
BASE = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
RGBRST
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base
* ,-----------------------------------------.
* | Cut | Copy |Paste | Up |Delete| Bksp |
* | | | | | |Raise |
* |------+------+------+------+------+------|
* | Ctrl |Shift | Left | Down |Right |Enter |
* | | | | | |Lower |
* `-----------------------------------------'
*/
[_BASE] = LAYOUT(
LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_UP, KC_DEL, LT(_RAISE,KC_BSPC),
KC_LCTL, KC_LSFT, KC_LEFT, KC_DOWN, KC_RGHT, LT(_LOWER,KC_ENT)
),
/* Lower
* ,-----------------------------------------.
* | | | | Page | | |
* | | | | Up | | |
* |------+------+------+------+------+------|
* | | | Home | Page | End | |
* | | | | Down | | |
* `-----------------------------------------'
*/
[_LOWER] = LAYOUT(
_______, _______, _______, KC_PGUP, _______, _______,
_______, _______, KC_HOME, KC_PGDN, KC_END, _______
),
/* Raise
* ,-----------------------------------------.
* | | | | | | |
* | | | | | | |
* |------+------+------+------+------+------|
* | | | | | | |
* | | | | | | |
* `-----------------------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
/* Adjust
* ,-----------------------------------------.
* | RGB | RGB | RGB | RGB | RGB | |
* |Toggle|Mode+ | Hue+ | Sat+ | Val+ | |
* |------+------+------+------+------+------|
* | RGB | RGB | RGB | RGB | RGB | |
* |Reset |Mode- | Hue- | Sat- | Val- | |
* `-----------------------------------------'
*/
[_ADJUST] = LAYOUT(
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______,
RGBRST, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
void matrix_init_user(void) {
int RGB_current_mode;
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}
void matrix_scan_user(void) {

View File

@@ -1,8 +1,45 @@
# The default keymap for Dozen0
## Base
```
,-------------------------------------------------.
| Ctrl+X | Ctrl+C | Ctrl+V | Up | Delete | Bksp |
| Ctrl | Shift | Left | Down | Right | Enter |
`--------------------------------------------------'
,-----------------------------------------.
| Cut | Copy |Paste | Up |Delete| Bksp |
| | | | | |Raise |
|------+------+------+------+------+------|
| Ctrl |Shift | Left | Down |Right |Enter |
| | | | | |Lower |
`-----------------------------------------'
```
## Lower
```
,-----------------------------------------.
| | | | Page | | |
| | | | Up | | |
|------+------+------+------+------+------|
| | | Home | Page | End | |
| | | | Down | | |
`-----------------------------------------'
```
## Raise
```
,-----------------------------------------.
| | | | | | |
| | | | | | |
|------+------+------+------+------+------|
| | | | | | |
| | | | | | |
`-----------------------------------------'
```
## Adjust
```
,-----------------------------------------.
| RGB | RGB | RGB | RGB | RGB | |
|Toggle|Mode+ | Hue+ | Sat+ | Val+ | |
|------+------+------+------+------+------|
| RGB | RGB | RGB | RGB | RGB | |
|Reset |Mode- | Hue- | Sat- | Val- | |
`-----------------------------------------'
```

View File

@@ -18,8 +18,8 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, \
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12
),
};

View File

@@ -9,25 +9,25 @@ MCU = atmega32u4
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

View File

@@ -2,50 +2,20 @@
60% PCB with Function Row
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: EVE Meteor
Hardware Availability: [zFrontier](https://en.zfrontier.com/products/eve-meteor)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: EVE Meteor
* Hardware Availability: [zFrontier](https://en.zfrontier.com/products/eve-meteor)
Make example for this keyboard (after setting up your build environment):
make eve/meteor:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make eve/meteor:default:flash
**Reset Key:** Short the two holes labeled `FW_JP` underneath the PCB, beside the Tab key while plugging in the keyboard.
Do not confuse this with the LED holes of the switch in the `Tab` position. `FW_JP` is not reachable from the top as the plate blocks access to it.
It is recommended to program a `RESET` key in your keymap.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,43 +2,18 @@
These docs are for the BMC version of the E6-V2 PCB sold during Round 2 which has an atmega32a microcontroller. Please do not flash this `.hex` file on your atmega32u4 equipped E6-V2 or your E6V2 BMC from Round 1.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: ps2avrgb E6-V2 with atmega32a microcontroller
Hardware Availability: [geekhack.org/index.php?topic=90787.0](https://geekhack.org/index.php?topic=90787.0)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: ps2avrgb E6-V2 with atmega32a microcontroller
* Hardware Availability: [geekhack.org/index.php?topic=90787.0](https://geekhack.org/index.php?topic=90787.0)
Make example for this keyboard (after setting up your build environment):
make exclusive/e6v2/le_bmc:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make exclusive/e6v2/le_bmc:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as left control while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *left control* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,43 +2,18 @@
These docs are for the BMC version of the E6-V2 PCB sold during Round 1 which has an atmega32a microcontroller. Please do not flash this `.hex` file on your atmega32u4 equipped E6-V2 or your E6V2 BMC from Round 2.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: ps2avrgb E6-V2 with atmega32a microcontroller
Hardware Availability: [geekhack.org/index.php?topic=90787.0](https://geekhack.org/index.php?topic=90787.0)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: ps2avrgb E6-V2 with atmega32a microcontroller
* Hardware Availability: [geekhack.org/index.php?topic=90787.0](https://geekhack.org/index.php?topic=90787.0)
Make example for this keyboard (after setting up your build environment):
make exclusive/e6v2/oe_bmc:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make exclusive/e6v2/oe_bmc:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as left control while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *left control* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,9 +2,9 @@
65% custom keyboard with large bezels.
Keyboard Maintainer: [mechmerlin](https://github.com/mechmerlin)
Hardware Supported: Exent PCB
Hardware Availability: [Geekhack GB](https://geekhack.org/index.php?topic=87213.0)
* Keyboard Maintainer: [mechmerlin](https://github.com/mechmerlin)
* Hardware Supported: Exent PCB
* Hardware Availability: [Geekhack GB](https://geekhack.org/index.php?topic=87213.0)
Make example for this keyboard (after setting up your build environment):
@@ -14,6 +14,6 @@ Flashing example for this keyboard ([after setting up the bootloadHID flashing e
make exent:default:flash
**Reset Key**: Hold down the key located at `k0d`, commonly programmed as Backspace while plugging in the keyboard.
**Reset Key**: Hold down the key located at `k0d`, commonly programmed as *Backspace* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -4,44 +4,18 @@ A 60% no frills keyboard.
The FaceW is a special run of the WKL B.Face sourced from Sprit that doesn't have underglow RGB LEDs but does have in switch LEDs. Also unlike the B.Face, it is based on ps2avru instead of ps2avrGB. It is designed and manufactured in Korea.
Keyboard Maintainer: [MechMerlin](www.github.com/mechmerlin)
Hardware Supported: FaceW Sprit Edition PCB
Hardware Availability: https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=1352
* Keyboard Maintainer: [MechMerlin](www.github.com/mechmerlin)
* Hardware Supported: FaceW Sprit Edition PCB
* Hardware Availability: <https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=1352>
Make example for this keyboard (after setting up your build environment):
make facew:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** To put the FaceW into reset, hold `q` (`K01`) while plugging in.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
make facew:default:flash
**Reset Key**: Hold down the key located at *K01*, commonly programmed as *q* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,43 +2,18 @@
TKL Keyboard with in switch backlight and RGB Underglow.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Mars 8.0 PCB
Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=93723.0)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: Mars 8.0 PCB
* Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=93723.0)
Make example for this keyboard (after setting up your build environment):
make ft/mars80:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make ft/mars80:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as `Pause/Break` while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -4,45 +4,18 @@
A Sony HitBit MSX Computer inspired Keyboard.
Keyboard Maintainer: [Felipe Coury](https://github.com/fcoury)
Hardware Supported: Gray Studio HB85
Hardware Availability: [Group buy](https://en.zfrontier.com/products/gray-hb85) finished
* Keyboard Maintainer: [Felipe Coury](https://github.com/fcoury)
* Hardware Supported: Gray Studio HB85
* Hardware Availability: [Group buy](https://en.zfrontier.com/products/gray-hb85) finished
Make example for this keyboard (after setting up your build environment):
make gray_studio/hb85:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make gray_studio/hb85:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as F3 while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Please Note:** You will need to use the `EEP_RST` keycode first, followed by unplugging/replugging the board to get RGB underglow effects to work.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1,18 @@
# Cans12er
![Cans12er](https://i.imgur.com/ZsO6QSI.jpg)
A 12-key, orthogonal keypad designed by Can!
* Keyboard Maintainer: [Can](https://github.com/canbaytok)
* Hardware Supported: Pro Micro Atmega32u4
* Hardware Availability: DIY with the [open-source design files](https://github.com/canbaytok/Cans12er)
Schematic can be found here: [EasyEDA](https://easyeda.com/senordoenermann/mediapad)
Build Instructions can be found here: [canbaytok/Cans12er](https://github.com/canbaytok/Cans12er)
Make example for this keyboard (after setting up your build environment):
make handwired/cans12er:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -0,0 +1 @@
#include "cans12er.h"

View File

@@ -0,0 +1,13 @@
#pragma once
#include "quantum.h"
#define LAYOUT_ortho_3x4( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23 \
) { \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 } \
}

View File

@@ -0,0 +1,38 @@
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Can
#define PRODUCT cans12er
#define DESCRIPTION a simple 3x4 keypad. every part can be manufactured at home
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 4
/* key matrix pins */
#define MATRIX_ROW_PINS { F7, B1, B3 }
#define MATRIX_COL_PINS { D0, D4, C6, D7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 0
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

View File

@@ -0,0 +1,20 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _KEYPAD 0
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_KEYPAD] = LAYOUT_ortho_3x4(
KC_A, KC_B, KC_C, KC_D,
KC_E, KC_F, KC_G, KC_H,
KC_I, KC_J, KC_K, KC_L
),
};

View File

@@ -0,0 +1,32 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs

View File

@@ -1,32 +1,25 @@
JC65 ps2avrGB
=======
# JC65
![JC65](https://i.imgur.com/9cJ9UbX.jpg)
A 65% keyboard with RGB
Keyboard Maintainer: [Jason Barnachea](https://github.com/nautxx)
Hardware Supported: JC65 rev.ps2avrgb
Hardware Availability: [keyclack.com](https://keyclack.com/)
The JC65 PCB actually has two revisions: A QMK native version, and a PS2AVRGB version. Jchan offered both PCBs as options during the M65-A Round 1 group buy, and were also available choices for the 65% acrylic case group buy.
Please note that there have been issues with QMK and PS2AVRGB boards. Random shutdowns and overheating have been reported. As of now, the cause has not been discovered.
These docs are for the PS2AVRGB version of the PCB. More info on qmk.fm
* Keyboard Maintainer: [Jason Barnachea](https://github.com/nautxx)
* Hardware Supported: JC65 rev.ps2avrgb
* Hardware Availability: [keyclack.com](https://keyclack.com/)
Make example for this keyboard (after setting up your build environment):
make jc65/v32a:default
Flash example for this keyboard:
bootloadHID -r jc65_v32a_default.hex
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
Flashing on Windows can be accomplished by downloading [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash)
make jc65/v32a:default:flash
To put the PS2AVRGB board into reset, hold down the left control key while plugging in the keyboard.
**Reset Key**: Hold down the key commonly programmed as *left control* while plugging in the keyboard.
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -4,81 +4,18 @@
A compact 40% (12x4) ortholinear keyboard kit made and KPRepublic on AliExpress.
Keyboard Maintainer: [QMK Community](https://github.com/qmk)
Hardware Supported: Atmega32A
Hardware Availability: [AliExpress](https://www.aliexpress.com/store/product/jj40-Custom-Mechanical-Keyboard-40-PCB-programmed-40-planck-layouts-bface-firmware-gh40/3034003_32828781103.html)
* Keyboard Maintainer: [QMK Community](https://github.com/qmk)
* Hardware Supported: Atmega32A
* Hardware Availability: [AliExpress](https://www.aliexpress.com/store/product/jj40-Custom-Mechanical-Keyboard-40-PCB-programmed-40-planck-layouts-bface-firmware-gh40/3034003_32828781103.html)
Make example for this keyboard (after setting up your build environment):
make jj40:default:program
make jj40:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
Note that this is a complete replacement for the firmware, so you won't be
using Bootmapper Client to change any keyboard settings, since not all the
USB report options are supported.
make jj40:default:flash
In addition you may need the AVR toolchain and `bootloadHID` ([GitHub repo](https://github.com/whiteneon/bootloadHID)) for flashing:
**Reset Key**: Hold down the *Top Right Key* key, commonly programmed as *Backspace* while plugging in the keyboard.
For macOS:
```
$ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
For Linux:
```
$ sudo apt install libusb-dev
$ wget https://www.obdev.at/downloads/vusb/bootloadHID.2012-12-08.tar.gz
$ tar -xzf bootloadHID.2012-12-08.tar.gz
$ cd bootloadHID.2012-12-08/commandline
$ make
$ sudo cp bootloadHID /usr/bin
```
In order to use the `././util/atmega32a_program.py` script, which can reboot the board into
the bootloader, you'll need Python 2 with PyUSB installed:
```
$ pip install pyusb
```
If you prefer (or are having issues with a `program` flash), you can just build it (`make jj40:<keymap-name>` and flash the firmware (`.hex` file) directly with
`bootloadHID` if you boot the board while holding down `Backspace` (`Top Right Key`) to keep it
in the bootloader:
```
$ make jj40
$ bootloadHID -r jj40_default.hex
```
For Windows 10:
Windows sometimes doesn't recognize the jj40. The easiest way of flashing a new layout is probably using [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
1. Go to Windows Device Manager and find the keyboard (plug it in while holding down `Backspace` (`Top Right Key`)). It can be found under Human Interface Devices or under Keyboards.
2. Go to properties and the Details tab to find the hardware ID. You want the VID and the PID (code after the underscore). Plug them into HIDBootFlash and hit Find Device.
3. Use `make jj40:<keymap-name>` to generate the .hex file in the qmk basis folder. Select the .hex file in HIDBootFlash and press Flash Device.
## Troubleshooting
1. Try plugging the board in while pressing `Backspace` (`Top Right Key`). This will force it
to boot only the bootloader without loading the firmware. Once this is
done, just reflash the board with the original firmware.
2. Sometimes USB hubs can act weird, so try connecting the board directly
to your computer or plugging/unplugging the USB hub.
3. If you get an error such as "Resource Unavailable" when attemting to flash
on Linux, you may want to compile and run `tools/usb_detach.c`. See `tools/README.md`
for more info.
## Recovery
If you flash a bad hex (e.g. you have a V1 board without RGB and compile/flash blindly without editing your rules.mk), your jj40 is now semi-bricked and you're stuck unless you have access to an ISP. The [ISP Flashing Guide](https://docs.qmk.fm/#/isp_flashing_guide) contains very good (but somewhat generalized) information. However, the instructions below should get you up and running provided you have an Arduino or clone.
### Arduino Setup
1. Upload the ArduinoISP sketch onto your Arduino board (https://www.arduino.cc/en/Tutorial/ArduinoISP).
2. Wire the Arduino to the jj40. Match the data pins on the Arduino to those on the jj40. "RST" usually goes to D10 on the Arduino. I didn't need a capacitor when using my Uno.
![Imgur](https://i.imgur.com/oLWJOkQ.jpg)
3. Get a working bootloader from https://blog.winkeyless.kr/m/152. The file is called "main.hex" from the archive called "ps2avrGB_bootloader_161215.zip" Copy "main.hex" to your qmk folder.
4. Burn the bootloader with the following command
` avrdude -b 19200 -c avrisp -p atmega32 -v -e -U hfuse:w:0xD0:m -U lfuse:w:0x0F:m -U flash:w:main.hex:i -P comPORT`
Change `comPORT` to whatever port is used by the Arduino (e.g. `com11` in Windows or `/dev/ttyACM0` in Linux). Use Device Manager in Windows to find the port being used. Use `ls /dev/tty*` in Linux.
5. If this process is successful, you should now be able to upload normally.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,70 +2,20 @@
![jj4x4](https://cdn.shopify.com/s/files/1/2711/4238/products/JJ4x4case-1_1024x1024.jpg?v=1532325339)
A 4x4 keypad kit made and KPRepublic on AliExpress. This is a chopped off version of the jj40 with rearranged keys.
A 4x4 keypad kit made and KPRepublic on AliExpress. This is a chopped off version of the jj40 with rearranged keys.
Keyboard Maintainer: [QMK Community](https://github.com/qmk)
Hardware Supported: Atmega32A
Hardware Availability: [AliExpress](https://www.aliexpress.com/item/jj4x4-jj4X4-16-keys-Custom-Mechanical-Keyboard-PCB-programmed-numpad-layouts-bface-firmware-with-rgb-bottom/32901955446.html?spm=2114.search0104.3.7.3ebf431ae1d9ic&ws_ab_test=searchweb0_0,searchweb201602_4_10065_10130_10068_10547_319_317_10548_10545_10696_453_10084_454_10083_433_10618_431_10307_537_536_10902_10059_10884_10887_321_322_10103,searchweb201603_6,ppcSwitch_0&algo_expid=9d1891dd-80af-4793-a889-5a62e1fdfdd8-1&algo_pvid=9d1891dd-80af-4793-a889-5a62e1fdfdd8&transAbTest=ae803_5)
* Keyboard Maintainer: [QMK Community](https://github.com/qmk)
* Hardware Supported: Atmega32A
* Hardware Availability: [AliExpress](https://www.aliexpress.com/item/jj4x4-jj4X4-16-keys-Custom-Mechanical-Keyboard-PCB-programmed-numpad-layouts-bface-firmware-with-rgb-bottom/32901955446.html)
Make example for this keyboard (after setting up your build environment):
make jj4x4:default:program
make jj4x4:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
Note that this is a complete replacement for the firmware, so you won't be
using Bootmapper Client to change any keyboard settings, since not all the
USB report options are supported.
make jj4x4:default:flash
In addition you may need the AVR toolchain and `bootloadHID` ([GitHub repo](https://github.com/whiteneon/bootloadHID)) for flashing:
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *8* while plugging in the keyboard.
For macOS:
```
$ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
For Linux:
```
$ sudo apt install libusb-dev
$ wget https://www.obdev.at/downloads/vusb/bootloadHID.2012-12-08.tar.gz
$ tar -xzf bootloadHID.2012-12-08.tar.gz
$ cd bootloadHID.2012-12-08/commandline
$ make
$ sudo cp bootloadHID /usr/bin
```
In order to use the `./util/atmega32a_program.py` script, which can reboot the board into
the bootloader, you'll need Python 2 with PyUSB installed:
```
$ pip install pyusb
```
If you prefer (or are having issues with a `program` flash), you can just build it (`make jj40:<keymap-name>` and flash the firmware (`.hex` file) directly with
`bootloadHID` if you boot the board while holding down `8` (second from top, second from left, with usb plug is at the top) to keep it
in the bootloader:
```
$ make jj40
$ bootloadHID -r jj4x4_default.hex
```
For Windows 10:
Windows sometimes doesn't recognize the jj4x4. The easiest way of flashing a new layout is probably using [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
1. Go to Windows Device Manager and find the keyboard (plug it in while holding down `8` (second from top, second from left, with usb plug is at the top)). It can be found under Human Interface Devices or under Keyboards.
2. Go to properties and the Details tab to find the hardware ID. You want the VID and the PID (code after the underscore). Plug them into HIDBootFlash and hit Find Device.
3. Use `make jj4x4:<keymap-name>` to generate the .hex file in the qmk basis folder. Select the .hex file in HIDBootFlash and press Flash Device.
## Troubleshooting
1. Try plugging the board in while pressing `8` (usb plug at top, second from top, second from left). This will force it
to boot only the bootloader without loading the firmware. Once this is
done, just reflash the board with the original firmware.
2. Sometimes USB hubs can act weird, so try connecting the board directly
to your computer or plugging/unplugging the USB hub.
3. If you get an error such as "Resource Unavailable" when attemting to flash
on Linux, you may want to compile and run `tools/usb_detach.c`. See `tools/README.md`
for more info.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -1,83 +1,19 @@
JJ50
==========================
# JJ50
This is a port of the QMK firmware for boards that are based on the
ps2avrGB firmware, like the [ps2avrGB keyboard](https://www.keyclack.com/product/gb-ps2avrgb/), for use on the JJ50, a preonic-like board.
A preonic-like board
Most of the code was taken and amended from YMD96, which in itself was taken from ps2avrGB and amended by Andrew Novak.
Note that this is a complete replacement for the firmware, so you won't be
using Bootmapper Client to change any keyboard settings, since not all the
USB report options are supported.
Hardware Supported: JJ50 with the ATmega32a chip.
Hardware Availability: [KPrepublic on AliExpress](https://www.aliexpress.com/item/jj50-v1-0-Custom-Mechanical-Keyboard-50-PCB-programmed-50-preonic-layouts-bface-firmware-with-rgb/32848915277.html)
This version by [Wayne K. Jones](github.com/WarmCatUK).
## Installing and Building
* Keyboard Maintainer: [Wayne K. Jones](github.com/WarmCatUK)
* Hardware Supported: JJ50 with the ATmega32a chip.
* Hardware Availability: [KPrepublic on AliExpress](https://www.aliexpress.com/item/jj50-v1-0-Custom-Mechanical-Keyboard-50-PCB-programmed-50-preonic-layouts-bface-firmware-with-rgb/32848915277.html)
Make example for this keyboard (after setting up your build environment):
```
$ make jj50:default:program
```
It should detect the keyboard and set it to bootloader mode automatically, prior to flashing firmware.
make jj50:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
Note that this is a complete replacement for the firmware, so you won't be
using Bootmapper Client to change any keyboard settings, since not all the
USB report options are supported.
In addition you may need the AVR toolchain and `bootloadHID` for flashing:
```
$ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
In order to use the `././util/atmega32a_program.py` script, which can reboot the board into
the bootloader, you'll need Python 2 with PyUSB installed:
```
$ pip install pyusb
```
If you prefer, you can just build it and flash the firmware directly with
`bootloadHID` if you boot the board while holding down `Backspace` (`key below top right key`) to keep it
in the bootloader:
```
$ make jj50
$ bootloadHID -r jj50_default.hex
```
I dont use windows personally, but the following is from ymd96 regarding flashing the atmega32a:
Since the JJ50 uses an ATmega32a chip instead of the 32u4, you need to download [HIDBootFlash v.1.0](http://vusb.wikidot.com/project:hidbootflash) for Windows. If anyone knows of a Linux/Mac bootflasher that works, edit this readme!
On Windows, I use [MINGw](http://www.mingw.org/) to compile the keymaps. On Linux or OSX you can simply use the terminal.
Once you have those two pieces of software:
Build the keyboard with
```
$ make jj50:default
```
If you make your own layout, change the `default` word to whatever your layout is.
And flash the compiled hex file with `HIDBootFlash`. Simply put the board in flashing mode by plugging it in while holding the key below the top right key, and click `find device`. Then you can specify the .hex file and flash it to the device.
## Troubleshooting
1. Try plugging the board in while pressing `Backspace` (`Key below the top right key`). This will force it to boot only the bootloader without loading the firmware. Once this is done, just reflash the board with the original firmware.
2. Sometimes USB hubs can act weird, so try connecting the board directly to your computer or plugging/unplugging the USB hub.
3. If you get an error such as "Resource Unavailable" when attemting to flash on Linux, you may want to compile and run `tools/usb_detach.c`. See `tools/README.md` for more info.
4. I was occasionally finding that I wasn't flashing changes that I was making to my keymap. If that happens, remove the previous build and simply force rebuild by making with:
```
$ rm jj50_default.hex
$ make -B jj50:default
$ make -B jj50:default:program
```
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
make jj50:default:flash
**Reset Key**: Hold down the key `Backspace` (`Key below the top right key`) while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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{"keyboard":"kbdfans/kbd67/mkiirgb","keymap":"default_37b6a2a","layout":"LAYOUT_65_ansi_blocker","layers":[["KC_GESC","KC_1","KC_2","KC_3","KC_4","KC_5","KC_6","KC_7","KC_8","KC_9","KC_0","KC_MINS","KC_EQL","KC_BSPC","KC_CALC","KC_TAB","KC_Q","KC_W","KC_E","KC_R","KC_T","KC_Y","KC_U","KC_I","KC_O","KC_P","KC_LBRC","KC_RBRC","KC_BSLS","KC_PGUP","MO(1)","KC_A","KC_S","KC_D","KC_F","KC_G","KC_H","KC_J","KC_K","KC_L","KC_SCLN","KC_QUOT","KC_ENT","KC_PGDN","KC_LSFT","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_N","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_RSFT","KC_UP","KC_END","KC_LCTL","KC_LGUI","KC_LALT","KC_SPC","KC_RALT","KC_RCTL","KC_LEFT","KC_DOWN","KC_RGHT"],["KC_GRV","KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_F6","KC_F7","KC_F8","KC_F9","KC_F10","KC_F11","KC_F12","KC_DEL","KC_CALC","KC_CAPS","KC_BTN1","KC_MS_U","KC_BTN2","KC_WH_U","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_UP","KC_PSCR","KC_SLCK","KC_PAUS","RESET","KC_MYCM","KC_TRNS","KC_MS_L","KC_MS_D","KC_MS_R","KC_WH_D","KC_TRNS","RGB_SAI","RGB_SAD","KC_LEFT","KC_DOWN","KC_RGHT","KC_TRNS","EEP_RST","KC_HOME","KC_LSFT","RGB_TOG","RGB_MOD","RGB_VAI","RGB_VAD","RGB_SPI","RGB_SPD","RGB_HUI","RGB_HUD","KC_TRNS","KC_TRNS","KC_TRNS","KC_VOLU","KC_MUTE","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","TO(2)","KC_MPRV","KC_VOLD","KC_MNXT"],["KC_GESC","KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_F6","KC_F7","KC_F8","KC_F9","KC_F10","KC_F11","KC_F12","KC_BSPC","KC_CALC","KC_TAB","KC_Q","KC_W","KC_E","KC_R","KC_T","KC_Y","KC_U","KC_I","KC_O","KC_P","KC_LBRC","KC_RBRC","KC_BSLS","KC_PGUP","MO(3)","KC_A","KC_S","KC_D","KC_F","KC_G","KC_H","KC_J","KC_K","KC_L","KC_SCLN","KC_QUOT","KC_ENT","KC_PGDN","KC_LSFT","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_N","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_RSFT","KC_UP","KC_END","KC_LCTL","KC_LGUI","KC_LALT","KC_SPC","KC_RALT","KC_TRNS","KC_LEFT","KC_DOWN","KC_RGHT"],["KC_GRV","KC_1","KC_2","KC_3","KC_4","KC_5","KC_6","KC_7","KC_8","KC_9","KC_0","KC_MINS","KC_EQL","KC_DEL","KC_CALC","KC_CAPS","KC_BTN1","KC_MS_U","KC_BTN2","KC_WH_U","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_UP","KC_PSCR","KC_SLCK","KC_PAUS","RESET","KC_MYCM","KC_TRNS","KC_MS_L","KC_MS_D","KC_MS_R","KC_WH_D","KC_TRNS","RGB_SAI","RGB_SAD","KC_LEFT","KC_DOWN","KC_RGHT","KC_TRNS","EEP_RST","KC_HOME","KC_LSFT","RGB_TOG","RGB_MOD","RGB_VAI","RGB_VAD","RGB_SPI","RGB_SPD","RGB_HUI","RGB_HUD","KC_TRNS","KC_TRNS","KC_TRNS","KC_VOLU","KC_MUTE","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","TO(0)","KC_MPRV","KC_VOLD","KC_MNXT"]],"author":"","notes":""}

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_ansi_blocker(KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_CALC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_65_ansi_blocker(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_CALC, KC_CAPS, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_PSCR, KC_SLCK, KC_PAUS, RESET, KC_MYCM, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, KC_TRNS, RGB_SAI, RGB_SAD, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, EEP_RST, KC_HOME, KC_LSFT, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TO(2), KC_MPRV, KC_VOLD, KC_MNXT),
[2] = LAYOUT_65_ansi_blocker(KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, KC_CALC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, MO(3), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT),
[3] = LAYOUT_65_ansi_blocker(KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_CALC, KC_CAPS, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_PSCR, KC_SLCK, KC_PAUS, RESET, KC_MYCM, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, KC_TRNS, RGB_SAI, RGB_SAD, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, EEP_RST, KC_HOME, KC_LSFT, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TO(0), KC_MPRV, KC_VOLD, KC_MNXT)
};

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[["KC_GESC", "KC_1", "KC_2", "KC_3", "KC_4", "KC_5", "KC_6", "KC_7", "KC_8", "KC_9", "KC_0", "KC_MINS", "KC_EQL", "KC_BSPC", "KC_CALC", "KC_TAB", "KC_Q", "KC_W", "KC_E", "KC_R", "KC_T", "KC_Y", "KC_U", "KC_I", "KC_O", "KC_P", "KC_LBRC", "KC_RBRC", "KC_BSLS", "KC_PGUP", "MO(1)", "KC_A", "KC_S", "KC_D", "KC_F", "KC_G", "KC_H", "KC_J", "KC_K", "KC_L", "KC_SCLN", "KC_QUOT", "KC_ENT", "KC_PGDN", "KC_LSFT", "KC_Z", "KC_X", "KC_C", "KC_V", "KC_B", "KC_N", "KC_M", "KC_COMM", "KC_DOT", "KC_SLSH", "KC_RSFT", "KC_UP", "KC_END", "KC_LCTL", "KC_LGUI", "KC_LALT", "KC_SPC", "KC_RALT", "KC_RCTL", "KC_LEFT", "KC_DOWN", "KC_RGHT"], ["KC_GRV", "KC_F1", "KC_F2", "KC_F3", "KC_F4", "KC_F5", "KC_F6", "KC_F7", "KC_F8", "KC_F9", "KC_F10", "KC_F11", "KC_F12", "KC_DEL", "KC_CALC", "KC_CAPS", "KC_BTN1", "KC_MS_U", "KC_BTN2", "KC_WH_U", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_UP", "KC_PSCR", "KC_SLCK", "KC_PAUS", "RESET", "KC_MYCM", "KC_TRNS", "KC_MS_L", "KC_MS_D", "KC_MS_R", "KC_WH_D", "KC_TRNS", "RGB_SAI", "RGB_SAD", "KC_LEFT", "KC_DOWN", "KC_RGHT", "KC_TRNS", "EEP_RST", "KC_HOME", "KC_LSFT", "RGB_TOG", "RGB_MOD", "RGB_VAI", "RGB_VAD", "RGB_SPI", "RGB_SPD", "RGB_HUI", "RGB_HUD", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_VOLU", "KC_MUTE", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "TO(2)", "KC_MPRV", "KC_VOLD", "KC_MNXT"], ["KC_GESC", "KC_F1", "KC_F2", "KC_F3", "KC_F4", "KC_F5", "KC_F6", "KC_F7", "KC_F8", "KC_F9", "KC_F10", "KC_F11", "KC_F12", "KC_BSPC", "KC_CALC", "KC_TAB", "KC_Q", "KC_W", "KC_E", "KC_R", "KC_T", "KC_Y", "KC_U", "KC_I", "KC_O", "KC_P", "KC_LBRC", "KC_RBRC", "KC_BSLS", "KC_PGUP", "MO(3)", "KC_A", "KC_S", "KC_D", "KC_F", "KC_G", "KC_H", "KC_J", "KC_K", "KC_L", "KC_SCLN", "KC_QUOT", "KC_ENT", "KC_PGDN", "KC_LSFT", "KC_Z", "KC_X", "KC_C", "KC_V", "KC_B", "KC_N", "KC_M", "KC_COMM", "KC_DOT", "KC_SLSH", "KC_RSFT", "KC_UP", "KC_END", "KC_LCTL", "KC_LGUI", "KC_LALT", "KC_SPC", "KC_RALT", "KC_TRNS", "KC_LEFT", "KC_DOWN", "KC_RGHT"], ["KC_GRV", "KC_1", "KC_2", "KC_3", "KC_4", "KC_5", "KC_6", "KC_7", "KC_8", "KC_9", "KC_0", "KC_MINS", "KC_EQL", "KC_DEL", "KC_CALC", "KC_CAPS", "KC_BTN1", "KC_MS_U", "KC_BTN2", "KC_WH_U", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_UP", "KC_PSCR", "KC_SLCK", "KC_PAUS", "RESET", "KC_MYCM", "KC_TRNS", "KC_MS_L", "KC_MS_D", "KC_MS_R", "KC_WH_D", "KC_TRNS", "RGB_SAI", "RGB_SAD", "KC_LEFT", "KC_DOWN", "KC_RGHT", "KC_TRNS", "EEP_RST", "KC_HOME", "KC_LSFT", "RGB_TOG", "RGB_MOD", "RGB_VAI", "RGB_VAD", "RGB_SPI", "RGB_SPD", "RGB_HUI", "RGB_HUD", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_VOLU", "KC_MUTE", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "TO(0)", "KC_MPRV", "KC_VOLD", "KC_MNXT"]]

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# Layout description
* This layout features 4 layers. The caps lock key has been replaced by the FN key.
* The first layer features ESC/~ and numbers and symbols on the top row of the keyboard.
* The top right key launches calculator.
* Pressing the FN key activates a temporary second layer. This layer contains:
* ESC/~ is now `/~
* WASD to move your mouse up, left, down, right respectively.
* Q and E click left and right mouse respectively.
* R and F scroll mousewheel up and down respectively.
* IJKL act as up, left, down, right arrows respectively.
* UP/DOWN keys act as volume UP/DOWN
* LEFT/RIGHT keys act as previous/next track.
* The key below the calculator key launches 'This PC'
* RGB Controls
* Z toggles ON/OFF
* X toggles RGB_MODE
* C and V increase/decrease brightness
* B and N increase/decrease effect
* M and , increase/decrease hue
* H and J increase/decrease saturation
* Pressing RIGHT CTRL whilst holding the FN key allows you to swap to the third layer.
* This layer can switch to the fourth layer by holding the FN key.
* The third and fourth layer are essentially copies of the first and second layer and offer the same functionalities, however the third and fourth layer have the F-keys and Num/Symbol keys swapped.
## Layer 0
![](https://i.imgur.com/9U9PaTw.png)
## Layer 1
![](https://i.imgur.com/rqqjiyn.png)
## Layer 2
![](https://i.imgur.com/A7YkrTF.png)
## Layer 3
![](https://i.imgur.com/sxJ1ocF.png)
# Generated Keymap Layout
This layout was generated by the QMK API. You can find the JSON data used to
generate this keymap in the file layers.json.
To make use of this file you will need follow the following steps:
* Download or Clone QMK Firmware: <https://github.com/qmk/qmk_firmware/>
* Extract QMK Firmware to a location on your hard drive
* Copy this folder into %s
* You are now ready to compile or use your keymap with the source
More information can be found in the QMK docs: <https://docs.qmk.fm>

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# KBDPad MKI
Custom numpad.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: KBDPad MKI
Hardware Availability: [KBDfans](https://kbdfans.com/products/kbdfans-pad-custom-mechanical-keyboard-diy-kit)
Custom numpad.
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: KBDPad MKI
* Hardware Availability: [KBDfans](https://kbdfans.com/products/kbdfans-pad-custom-mechanical-keyboard-diy-kit)
Make example for this keyboard (after setting up your build environment):
make kbdfans/kbdpad/mk1:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make kbdfans/kbdpad/mk1:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as `0` while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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/* Copyright 2019 Danny Nguyen <danny@keeb.io>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _AUDACITY 0
#define _LIGHTS 1
enum custom_keycodes {
AUDACITY = SAFE_RANGE,
LIGHTS,
};
#define KC_ KC_TRNS
#define KC_AUD AUDACITY
#define KC_LITE LIGHTS
#define KC_ZNRM LCTL(KC_2) // zoom normal
#define KC_SAVE LCTL(KC_S) // save
#define KC_SYNC LALT(KC_S) // sync-lock tracks
#define KC_SLNC LCTL(KC_L) // silence selection
#define KC_BL_S BL_STEP
#define KC_RGBM RGB_MOD
#define KC_RGBT RGB_TOG
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
| Knob 1: Vol Dn/Up | | Knob 2: Page Dn/Up |
| Press: Mute | Home | Press: Play/Pause |
| Hold: Layer 2 | Up | RGB Mode |
| Left | Down | Right |
*/
[_AUDACITY] = LAYOUT(
//,-------+-------+-------.
KC_LITE,KC_SAVE,KC_ZNRM,
//|-------+-------+-------|
KC_SYNC,KC_SLNC,KC_BSPC,
//|-------+-------+-------|
KC_SPC , KC_F1 , KC_F2
//`-------+-------+-------'
),
/*
| RESET | N/A | Media Stop |
| Held: Layer 2 | Home | RGB Mode |
| Media Previous | End | Media Next |
*/
[_LIGHTS] = LAYOUT(
//,-------+-------+-------.
KC_ ,KC_BL_S,KC_STOP,
//|-------+-------+-------|
KC_RGBM,KC_HOME,KC_RGBT,
//|-------+-------+-------|
KC_MPRV,KC_END ,KC_MNXT
//`-------+-------+-------'
),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_RGHT);
} else {
tap_code(KC_LEFT);
}
}
else if (index == 1) {
if (clockwise) {
SEND_STRING(SS_LCTRL("1")); // audacity zoom in
} else {
SEND_STRING(SS_LCTRL("3")); // audacity zoom out
}
}
}

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/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define TAPPING_TERM 150
#define TAPPING_TOGGLE 2
#define PERMISSIVE_HOLD
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8

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@@ -0,0 +1,161 @@
#include QMK_KEYBOARD_H
enum layer_names {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
LOWER = SAFE_RANGE,
RAISE,
ADJUST,
GUSR,
HGRP,
CHUS,
};
#define KC_ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_ESCC MT(MOD_LCTL, KC_ESC)
#define KC_LOWR LOWER
#define KC_RASE RAISE
#define KC_RST RESET
#define KC_BL_S BL_STEP
// Left and right shift as mot-tap square braces
#define KC_LSBR MT(MOD_LSFT, KC_LBRC)
#define KC_RSBR MT(MOD_RSFT, KC_RBRC)
// mod-tap shift/minus
#define KC_SMIN MT(MOD_LSFT, KC_MINS)
// Tap-toggle layers
#define KC_TT_L TT(1)
#define KC_TT_R TT(2)
#define KC_RGBM RGB_MOD
#define KC_RGBT RGB_TOG
#define KC_SLOK LGUI(LCTL(KC_Q)) // mojave lock screen
#define KC_GUSR GUSR // "gam info user" macro
#define KC_HGRP HGRP // "history | grep" macro
#define KC_CHUS CHUS // "thisisunsafe" chrome browser macro
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
ESC , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LSBR, Z , X , C , V , B ,TT_L, TT_R, N , M ,COMM,DOT ,SLSH,RSBR,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LCTL,SMIN,LGUI, ENT ,SPC ,LALT
// `----+----+----' `----+----+----'
),
[_LOWER] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,MINS,EQL , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,SLOK, , UP , ,RGBT, P7 , P8 , P9 , E , F ,LPRN,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , ,LEFT,DOWN,RGHT,GUSR, P4 , P5 , P6 , C , D ,RPRN,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
BL_S, , , ,HGRP,CHUS, , , P1 , P2 , P3 , A , B , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , DOT , P0 ,COLN
// `----+----+----' `----+----+----'
),
[_RAISE] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,RGBT,RGBM, , , , ,AMPR,MUTE, , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,CAPW,CPYW,CAPP,CPYP,PGUP, EQL ,HOME,VOLU,MRWD,MFFD, ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
, , , , ,PGDN, , ,PLUS,END ,VOLD,MPLY,MSTP, ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
),
[_ADJUST] = LAYOUT(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
_______, _______, _______, _______, _______, _______
// `--------+--------+--------' `--------+--------+--------'
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
case GUSR:
if (record->event.pressed) {
SEND_STRING("gam info user ");
}
break;
case HGRP:
if (record->event.pressed) {
SEND_STRING("history|grep ");
}
break;
case CHUS:
if (record->event.pressed) {
SEND_STRING("thisisunsafe");
}
break;
}
return true;
}

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@@ -0,0 +1,6 @@
# HBBisenieks' Iris Layout
A modified Iris layout with toggle-tap layers and a hexidecimal
numpad. Other features include Space-Cadet-like shift keys that can do
square or curly braces and a home-row escape key.

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@@ -0,0 +1,6 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
# Comment out for pro-micro board
BOOTLOADER = atmel-dfu

View File

@@ -73,7 +73,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case MCR_04:
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("c") SS_TAP(X_RIGHT) SS_LCTRL("v"));
SEND_STRING(SS_LCTL("c") SS_TAP(X_RIGHT) SS_LCTL("v"));
}
break;
}

View File

@@ -73,7 +73,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case MCR_04:
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("c") SS_TAP(X_RIGHT) SS_LCTRL("v"));
SEND_STRING(SS_LCTL("c") SS_TAP(X_RIGHT) SS_LCTL("v"));
}
break;
}

View File

@@ -73,7 +73,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case MCR_04:
if (record->event.pressed) {
SEND_STRING(SS_LCTRL("c") SS_TAP(X_RIGHT) SS_LCTRL("v"));
SEND_STRING(SS_LCTL("c") SS_TAP(X_RIGHT) SS_LCTL("v"));
}
break;
}

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@@ -0,0 +1,29 @@
/* Copyright 2019 Thomas Baart <thomas@splitkb.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef OLED_DRIVER_ENABLE
#define OLED_DISPLAY_128X64
#endif
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
#endif

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@@ -0,0 +1,241 @@
/* Copyright 2019 Thomas Baart <thomas@splitkb.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
QWERTY = 0,
LOWER,
RAISE,
ADJUST
};
enum custom_keycodes {
RGBRST = SAFE_RANGE,
KC_RACL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Base Layer: QWERTY
*
* ,-------------------------------------------. ,-------------------------------------------.
* | ESC | Q | W | E | R | T | | Y | U | I | O | P | BSPC |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | TAB/ADJ| A | S | D | F | G | | H | J | K | L | ; : | ENTER |
* |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
* | LSHIFT | Z | X | C | V | B | | | | | | N | M | , < | . > | / ? | F16 |
* `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
* | | | | | Space| | MYCM | Calc | F15 | | |
* | | | Ctrl | LAlt | Lower| | Raise| | | | |
* `----------------------------------' `----------------------------------'
*/
[QWERTY] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
LT(ADJUST,KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_F16,
XXXXXXX, XXXXXXX, KC_LCTL, KC_LALT, LT(LOWER,KC_SPC), LT(RAISE,KC_MYCM), KC_CALC, KC_F15, XXXXXXX, XXXXXXX
),
/*
* Lower Layer: Numbers and symbols
*
* ,-------------------------------------------. ,-------------------------------------------.
* | ` | 1 ! | 2 @ | 3 # | 4 $ | 5 % | | 6 ^ | 7 & | 8 * | 9 ( | 0 ) | DEL |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | CAPS | - _ | = + | [ { | ] } | | | | | | | ' " | |
* |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
* | LSHIFT | TAB | | | | | | | | | | Home | PgDn | PgUp | End | \ | | |
* `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
* | | | | | Space| | Space| | | | |
* | | | Ctrl | LAlt | Lower| | | | | | |
* `----------------------------------' `----------------------------------'
*/
[LOWER] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_CAPS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_QUOT, KC_NO,
KC_LSFT, KC_TAB, KC_NO, KC_NO, KC_NO, KC_NO, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_BSLS, KC_NO,
_______, _______, _______, _______, _______, KC_SPC, KC_NO, KC_NO, _______, _______
),
/*
* Raise Layer: Function Keys
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | |EEPRST| | | | | | | | | | F12 |
* |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
* | LSHIFT | TAB | RESET| | | | | | | | | Play | | | | | |
* `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
* | | | | | Space| | MYCM | Prev | Next | | |
* | | | Ctrl | LAlt | | | Raise| | | | |
* `----------------------------------' `----------------------------------'
*/
[RAISE] = LAYOUT(
KC_NO, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_NO, KC_NO, EEP_RST, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F12,
KC_LSFT, KC_TAB, RESET, KC_NO, KC_NO, KC_NO, _______, _______, _______, _______, KC_MPLY, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
_______, _______, _______, _______, KC_SPC , KC_MPRV, KC_MNXT, _______, _______, _______
),
/*
* Adjust Layer: Arrow keys, RGB
*
* ,-------------------------------------------. ,-------------------------------------------.
* | | BTN2 | Up | BTN1 |RGBMOD|RGBTOG| | | | | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | Left | Down | Right|RGBSAI|RGBHUI| | | | | | | |
* |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
* | RGBRST | |RGBVAI|RGBVAD|RGBSAD|RGBHUD| | | | | | | | | | | |
* `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
* | | | WBAK | BTN3 | WFWD | | MYCM | Calc | F15 | | |
* | | | | | | | Raise| | | | |
* `----------------------------------' `----------------------------------'
*/
[ADJUST] = LAYOUT(
KC_NO, KC_BTN2, KC_UP, KC_BTN1, RGB_MOD, RGB_TOG, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, RGB_SAI, RGB_HUI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
RGBRST, KC_NO, RGB_VAI, RGB_VAD, RGB_SAD, RGB_HUD, _______, _______, _______, _______, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
_______, _______, KC_WBAK, KC_BTN3, KC_WFWD, _______, _______, _______, _______, _______
),
// /*
// * Layer template
// *
// * ,-------------------------------------------. ,-------------------------------------------.
// * | | | | | | | | | | | | | |
// * |--------+------+------+------+------+------| |------+------+------+------+------+--------|
// * | | | | | | | | | | | | | |
// * |--------+------+------+------+------+------+-------------. ,-------------+------+------+------+------+------+--------|
// * | | | | | | | | | | | | | | | | | |
// * `----------------------+------+------+------+------+------| |------+------+------+------+------+----------------------'
// * | | | | | | | | | | | |
// * | | | | | | | | | | | |
// * `----------------------------------' `----------------------------------'
// */
// [LAYERINDEX] = LAYOUT(
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// ),
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, LOWER, RAISE, ADJUST);
}
// bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// switch (keycode) {
// case MyCustomKeycode:
// if (record->event.pressed) {
// // What to do if the button was pressed
// } else {
// // What to do if the button was released
// }
// break;
// }
// return true;
// }
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}
static void render_kyria_logo(void) {
static const char PROGMEM kyria_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,192,224,240,112,120, 56, 60, 28, 30, 14, 14, 14, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 14, 14, 14, 30, 28, 60, 56,120,112,240,224,192,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0,192,224,240,124, 62, 31, 15, 7, 3, 1,128,192,224,240,120, 56, 60, 28, 30, 14, 14, 7, 7,135,231,127, 31,255,255, 31,127,231,135, 7, 7, 14, 14, 30, 28, 60, 56,120,240,224,192,128, 1, 3, 7, 15, 31, 62,124,240,224,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0,240,252,255, 31, 7, 1, 0, 0,192,240,252,254,255,247,243,177,176, 48, 48, 48, 48, 48, 48, 48,120,254,135, 1, 0, 0,255,255, 0, 0, 1,135,254,120, 48, 48, 48, 48, 48, 48, 48,176,177,243,247,255,254,252,240,192, 0, 0, 1, 7, 31,255,252,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0,255,255,255, 0, 0, 0, 0, 0,254,255,255, 1, 1, 7, 30,120,225,129,131,131,134,134,140,140,152,152,177,183,254,248,224,255,255,224,248,254,183,177,152,152,140,140,134,134,131,131,129,225,120, 30, 7, 1, 1,255,255,254, 0, 0, 0, 0, 0,255,255,255, 0, 0, 0, 0,255,255, 0, 0,192,192, 48, 48, 0, 0,240,240, 0, 0, 0, 0, 0, 0,240,240, 0, 0,240,240,192,192, 48, 48, 48, 48,192,192, 0, 0, 48, 48,243,243, 0, 0, 0, 0, 0, 0, 48, 48, 48, 48, 48, 48,192,192, 0, 0, 0, 0, 0,
0, 0, 0,255,255,255, 0, 0, 0, 0, 0,127,255,255,128,128,224,120, 30,135,129,193,193, 97, 97, 49, 49, 25, 25,141,237,127, 31, 7,255,255, 7, 31,127,237,141, 25, 25, 49, 49, 97, 97,193,193,129,135, 30,120,224,128,128,255,255,127, 0, 0, 0, 0, 0,255,255,255, 0, 0, 0, 0, 63, 63, 3, 3, 12, 12, 48, 48, 0, 0, 0, 0, 51, 51, 51, 51, 51, 51, 15, 15, 0, 0, 63, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48, 48, 63, 63, 48, 48, 0, 0, 12, 12, 51, 51, 51, 51, 51, 51, 63, 63, 0, 0, 0, 0, 0,
0, 0, 0, 0, 15, 63,255,248,224,128, 0, 0, 3, 15, 63,127,255,239,207,141, 13, 12, 12, 12, 12, 12, 12, 12, 30,127,225,128, 0, 0,255,255, 0, 0,128,225,127, 30, 12, 12, 12, 12, 12, 12, 12, 13,141,207,239,255,127, 63, 15, 3, 0, 0,128,224,248,255, 63, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 3, 7, 15, 62,124,248,240,224,192,128, 1, 3, 7, 15, 30, 28, 60, 56,120,112,112,224,224,225,231,254,248,255,255,248,254,231,225,224,224,112,112,120, 56, 60, 28, 30, 15, 7, 3, 1,128,192,224,240,248,124, 62, 15, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 7, 15, 14, 30, 28, 60, 56,120,112,112,112,224,224,224,224,224,224,224,224,224,224,224,224,224,224,224,224,112,112,112,120, 56, 60, 28, 30, 14, 15, 7, 3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
oled_write_raw_P(kyria_logo, sizeof(kyria_logo));
}
static void render_tessachka_logo(void) {
static const char PROGMEM Tessachka_OLED_Logo_Inverted[] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 192, 192, 192, 192, 192, 192, 192,
192, 192, 192, 64, 0, 0, 128, 128, 192, 192, 192, 192, 192, 192, 64, 0, 0,
128, 192, 192, 192, 192, 192, 192, 192, 192, 192, 64, 0, 0, 128, 192, 192, 192,
192, 192, 192, 192, 192, 192, 64, 0, 0, 0, 0, 0, 0, 192, 192, 0, 0,
0, 0, 0, 0, 0, 128, 192, 192, 192, 192, 192, 192, 192, 192, 128, 0, 0,
192, 128, 0, 0, 0, 0, 0, 0, 0, 0, 128, 192, 0, 192, 128, 0, 0,
0, 0, 128, 192, 192, 128, 0, 0, 0, 0, 0, 0, 0, 192, 192, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 255, 255, 255, 127, 1, 1, 1, 0, 24, 126, 255, 255, 219,
219, 153, 153, 153, 137, 128, 128, 0, 135, 143, 159, 153, 153, 153, 153, 153, 153,
249, 240, 224, 0, 135, 143, 159, 153, 153, 153, 153, 153, 153, 249, 240, 224, 0,
0, 192, 240, 252, 159, 135, 135, 159, 124, 240, 192, 0, 60, 255, 255, 231, 195,
129, 0, 0, 0, 129, 195, 195, 195, 0, 255, 255, 255, 24, 24, 24, 24, 24,
24, 255, 255, 255, 0, 255, 255, 255, 28, 62, 127, 247, 227, 193, 128, 0, 0,
0, 192, 240, 252, 159, 135, 135, 159, 124, 240, 192, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 1, 3, 3, 3, 3, 3, 1, 0, 0,
0, 1, 3, 3, 3, 3, 3, 3, 3, 3, 1, 0, 0, 0, 1, 3, 3,
3, 3, 3, 3, 3, 3, 1, 0, 0, 3, 3, 3, 3, 3, 3, 1, 0,
0, 1, 3, 3, 0, 0, 1, 3, 3, 3, 3, 3, 3, 3, 3, 1, 0,
0, 0, 1, 3, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 1, 3,
0, 0, 0, 0, 1, 3, 3, 1, 0, 3, 3, 3, 3, 3, 3, 1, 0,
0, 1, 3, 3, 0, 0, 0, 0, 0, 0
};
oled_write_raw_P(Tessachka_OLED_Logo_Inverted, sizeof(Tessachka_OLED_Logo_Inverted));
oled_advance_page(false);
oled_advance_page(false);
oled_advance_page(false);
}
static void render_status(void) {
// Logo and version information
render_tessachka_logo();
oled_write_P(PSTR("Kyria rev1.0\n\n"), false);
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case QWERTY:
oled_write_P(PSTR("Default\n"), false);
break;
case LOWER:
oled_write_P(PSTR("Lower\n"), false);
break;
case RAISE:
oled_write_P(PSTR("Raise\n"), false);
break;
case ADJUST:
oled_write_P(PSTR("Adjust\n"), false);
break;
default:
oled_write_P(PSTR("Undefined\n"), false);
}
// Host Keyboard LED Status
uint8_t led_usb_state = host_keyboard_leds();
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
oled_write_P(IS_LED_ON(led_usb_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
}
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_kyria_logo();
}
}
#endif

View File

@@ -0,0 +1,3 @@
OLED_DRIVER_ENABLE = yes # Enables the use of OLED displays
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MOUSEKEY_ENABLE = yes

View File

@@ -1,16 +1,16 @@
# Leeku Finger65 PCB
# Leeku Finger65
**This PCB is not QMK ready by default**. If you want to use your Leeku Finger65 PCB with QMK, you **must** ISP Flash the Leeku PCB using the bootloader for the atmega32a that resides in the `util/` folder.
* Keyboard Maintainer: [sidcarter](https://github.com/sidcarter)
* Hardware Supported: LeeKu Finger65 PCB, atmega32a
* Make example for this keyboard (after setting up your build environment):
Make example for this keyboard (after setting up your build environment):
make leeku/finger65:default
* This PCB is not QMK ready by default. If you want to use your Leeku Finger65 PCB with QMK, you must:
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
* ISP Flash the Leeku PCB using the bootloader for the atmega32a that resides in the `util/` folder
* Build and install [bootloadHID](https://www.obdev.at/products/vusb/bootloadhid.html) on your system
* You can then do a `make leeku/finger65:default:flash` to flash your PCB with QMK
make leeku/finger65:default:flash
* See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -22,3 +22,33 @@ RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
_______, KC_LALT, _______, _______, _______, KC_RALT, _______ \
)
};
#ifdef USE_LEDS_FOR_LAYERS
// example of how to use LEDs as layer indicators
static uint8_t top = 1;
static uint8_t middle = 0;
static uint8_t bottom = 0;
layer_state_t layer_state_set_user(layer_state_t state) {
top = middle = bottom = 0;
switch (get_highest_layer(state)) {
case _BASE:
top = 1;
break;
case _FUNC:
middle = 1;
break;
default: // for any other layers, or the default layer
break;
}
return state;
}
// override kb level function
bool led_update_user(led_t usb_led) {
writePin(B1, !top);
writePin(B2, !middle);
writePin(B3, !bottom);
return false; // we are using LEDs for something else override kb
}
#endif

View File

@@ -1,5 +1,6 @@
#include "wonderland.h"
__attribute__ ((weak))
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
@@ -7,12 +8,14 @@ void matrix_init_kb(void) {
led_init_ports();
};
__attribute__ ((weak))
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};
__attribute__ ((weak))
void led_init_ports(void) {
// * Set our LED pins as output
setPinOutput(B1);
@@ -20,23 +23,12 @@ void led_init_ports(void) {
setPinOutput(B3);
}
void led_set_kb(uint8_t usb_led) {
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
writePinLow(B1);
} else {
writePinHigh(B1);
bool led_update_kb(led_t led_state) {
bool runDefault = led_update_user(led_state);
if (runDefault) {
writePin(B1, !led_state.num_lock);
writePin(B2, !led_state.caps_lock);
writePin(B3, !led_state.scroll_lock);
}
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinLow(B2);
} else {
writePinHigh(B2);
}
if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
writePinLow(B3);
} else {
writePinHigh(B3);
}
led_set_user(usb_led);
return runDefault;
}

View File

@@ -1,83 +1,19 @@
Mechmini V1
===========
# Mechmini V1
A 40% ortholinear/staggered keyboard, that was originally bootmapper and can be ported to QMK following this readme. This version is no longer in production [More info on MECHKEYS](https://mechkeys.ca).
Keyboard Maintainer: QMK Community
Hardware Supported: Mechmini 1 PCB
Hardware Availability: Version 1 (Bootmapper) no longer in production [MECHKEYS](https://mechkeys.ca)
* Keyboard Maintainer: QMK Community
* Hardware Supported: Mechmini 1 PCB
* Hardware Availability: Version 1 (Bootmapper) no longer in production [MECHKEYS](https://mechkeys.ca)
Make example for this keyboard (after setting up your build environment):
make mechmini/v1:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
## Mechmini Notes
Note that this is a complete replacement for the firmware, so you won't be
using Bootmapper Client to change any keyboard settings, since not all the
USB report options are supported.
## Installing
First, install the requirements. These commands are for OSX, but all you
need is the AVR toolchain and `bootloadHID` for flashing:
```
$ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
In order to use the `./util/atmega32a_program.py` script, which can reboot the board into
the bootloader, you'll need Python 2 with PyUSB installed:
```
$ pip install pyusb
```
Then, with the keyboard plugged in, simply run this command from the
`qmk_firmware` directory:
```
$ make mechmini:program
```
If you prefer, you can just build it and flash the firmware directly with
`bootloadHID` if you boot the board while holding down `L_Ctrl` to keep it
in the bootloader:
```
$ make mechmini
$ bootloadHID -r mechmini_default.hex
```
## Troubleshooting
From my experience, it's really hard to brick these boards. But these
tricks have been useful when it got stuck in a weird scenario.
1. Try plugging the board in while pressing `L_Ctrl`. This will force it
to boot only the bootloader without loading the firmware. Once this is
done, just reflash the board with the original firmware.
2. Sometimes USB hubs can act weird, so try connecting the board directly
to your computer or plugging/unplugging the USB hub.
3. If errors happen with
`./tmk_core/common/avr/suspend.c` it is likely you implemented a RGB underglow sleep setting previously. Simply comment out the following code found under `void suspend_wakeup_init(void)`:
```
ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
_delay_ms(50);
rgblight_set();
#endif
```
So that the resulting code should know reflect:
```
/*#ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
_delay_ms(50);
rgblight_set();
#endif*/
```
make mechmini/v1:default:flash
**Reset Key**: Hold down the key commonly programmed as *L_Ctrl* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -4,43 +4,16 @@
96-key Keyboard from mehkee
Keyboard Maintainer: [johanntang](https://github.com/johanntang)
Hardware Supported: mehkee96
Hardware Availability: [mehkee, group buy closed](https://mehkee.com/products/96kee?variant=46912017423)
* Keyboard Maintainer: [johanntang](https://github.com/johanntang)
* Hardware Supported: mehkee96
* Hardware Availability: [mehkee, group buy closed](https://mehkee.com/products/96kee?variant=46912017423)
Make example for this keyboard (after setting up your build environment):
make mehkee96:default
Flashing
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python
brew install pyusb
brew install --HEAD`https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
make mehkee96:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -1,16 +1,19 @@
# MT40: An 40% Ortholinear Keyboard
# MT40
## Program
[MT40](https://i.imgur.com/0opsDkt.jpg)
`make mt40:default:program`
A 40% Ortholinear Keyboard
## Pictures
* Keyboard Maintainer: QMK Community
* Hardware Supported: MT40
* Hardware Availability: <https://world.taobao.com/item/548335974877.htm?fromSite=main&spm=a312a.7700824.w4002-6810221593.51.670e68a08mRh69>
[PCB](https://i.imgur.com/8BeeY07.jpg)
[Backview of the PCB](https://i.imgur.com/0opsDkt.jpg)
[Board with Sleeve](https://i.imgur.com/44FhPU8.jpg)
Make example for this keyboard (after setting up your build environment):
## Buy
make mt40:default
https://world.taobao.com/item/548335974877.htm?fromSite=main&spm=a312a.7700824.w4002-6810221593.51.670e68a08mRh69
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
make mt40:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -4,45 +4,18 @@
The panc60 is a 60% PCB with backlight and rgb underglow.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Jack Humbert](https://github.com/jackhumbert)
Hardware Supported: panc60 PCB
Hardware Availability: [PANC Interactive](https://store.panc.co/product/panc60-60-pcb)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin), [Jack Humbert](https://github.com/jackhumbert)
* Hardware Supported: panc60 PCB
* Hardware Availability: [PANC Interactive](https://store.panc.co/product/panc60-60-pcb)
Make example for this keyboard (after setting up your build environment):
make panc60:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
**Reset Key:** Hold down the key located at `K40`, commonly programmed as left control while plugging in the keyboard.
make panc60:default:flash
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
To put the panc60 into reset, hold left control while plugging in.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Reset Key**: Hold down the key located at *K40*, commonly programmed as *left control* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -3,45 +3,18 @@
Pearl 40% is a keyboard designed by Koobaczech. It uses an Atmel
ATMEGA32A MCU.
Keyboard Maintainer: [Ethan Madden](https://github.com/jetpacktuxedo)
Hardware Supported: Pearl
Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=92259.0)
* Keyboard Maintainer: [Ethan Madden](https://github.com/jetpacktuxedo)
* Hardware Supported: Pearl
* Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=92259.0)
Make example for this keyboard (after setting up your build environment):
make pearl:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make pearl:default:flash
**Reset Key:** Hold down the key located at `K00`.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Please Note:** You will need to use the `EEP_RST` keycode first, followed by unplugging/replugging the board to get RGB underglow effects to work.
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *Esc* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,43 +2,16 @@
A 65% keyboard with some RGB
Keyboard Maintainer: QMK Community
Hardware Supported: Canoe
Hardware Availability: https://geekhack.org/index.php?topic=92418.0
* Keyboard Maintainer: QMK Community
* Hardware Supported: Canoe
* Hardware Availability: <https://geekhack.org/index.php?topic=92418.0>
Make example for this keyboard (after setting up your build environment):
make percent/canoe:default
Flashing
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
make percent/canoe:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -1,45 +1,17 @@
# Skog TKL
Keyboard Maintainer: QMK Community
Hardware Supported: Skog PCB
Hardware Availability: https://geekhack.org/index.php?topic=87953.0
* Keyboard Maintainer: QMK Community
* Hardware Supported: Skog PCB
* Hardware Availability: <https://geekhack.org/index.php?topic=87953.0>
Make example for this keyboard (after setting up your build environment):
make percent/skog:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
make percent/skog:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as Pause while plugging in the keyboard.
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *Pause* while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
**Please Note:** You will need to use the `EEP_RST` keycode first, followed by unplugging/replugging the board to get RGB underglow effects to work.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,47 +2,18 @@
TKL Custom Keyboard.
Keyboard Maintainer: [mechmerlin](https://github.com/mechmerlin)
Hardware Supported: Skog Lite PCB
Hardware Availability: [Kono Store](https://kono.store/products/skog-lite)
* Keyboard Maintainer: [mechmerlin](https://github.com/mechmerlin)
* Hardware Supported: Skog Lite PCB
* Hardware Availability: [Kono Store](https://kono.store/products/skog-lite)
Make example for this keyboard (after setting up your build environment):
make percent/skog_lite:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** Hold down the key located at `K05`, commonly programmed as `F5` while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
make percent/skog_lite:default:flash
**Reset Key**: Hold down the key located at *K05*, commonly programmed as *F5* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -3,3 +3,5 @@
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(DVORAK_SOUND)
#endif
#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 5

View File

@@ -1,16 +1,5 @@
#include "preonic.h"
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
{{11, 4}, {10, 4}, {9, 4}, {8, 4}, {7, 4}, {6, 4}, {5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
};
#endif
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_preonic_grid(
48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,

View File

@@ -23,3 +23,14 @@ void matrix_init_kb(void) {
matrix_init_user();
};
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
{{11, 4}, {10, 4}, {9, 4}, {8, 4}, {7, 4}, {6, 4}, {5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
};
#endif

View File

@@ -23,3 +23,14 @@ void matrix_init_kb(void) {
matrix_init_user();
};
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
{{11, 4}, {10, 4}, {9, 4}, {8, 4}, {7, 4}, {6, 4}, {5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
};
#endif

View File

@@ -32,3 +32,19 @@ void dip_switch_update_user(uint8_t index, bool active) {
dip_update(index, active);
}
#endif
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
{{5, 5}, {4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
{{5, 6}, {4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
{{5, 7}, {4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
{{5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
{{5, 8}, {4, 8}, {3, 8}, {2, 8}, {1, 8}, {0, 8}},
{{5, 9}, {4, 9}, {3, 9}, {2, 9}, {1, 9}, {0, 9}},
};
#endif

View File

@@ -1,52 +1,22 @@
# Singa
![Singa](https://i.imgur.com/VVO27Tr.jpg)
75% Custom Keyboard.
Keyboard Maintainer: [amnesia0287](https://github.com/amnesia0287)
Hardware Supported: TGR-Elaine v1.0 PCB
Hardware Availability: http://singakbd.com/
* Keyboard Maintainer: [amnesia0287](https://github.com/amnesia0287)
* Hardware Supported: TGR-Elaine v1.0 PCB
* Hardware Availability: http://singakbd.com/
Make example for this keyboard (after setting up your build environment):
make singa:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** Hold down the key located at `K00`, commonly programmed as `Esc` while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
make singa:default:flash
**Reset Key:** Hold down the key located at `K00`, commonly programmed as `Esc` while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -4,45 +4,18 @@
An ergonomic 60% keyboard.
Keyboard Maintainer: [Felipe Coury](https://github.com/fcoury)
Hardware Supported: TGR Alice
Hardware Availability: Group buy finished
* Keyboard Maintainer: [Felipe Coury](https://github.com/fcoury)
* Hardware Supported: TGR Alice
* Hardware Availability: Group buy finished
Make example for this keyboard (after setting up your build environment):
make tgr/alice:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** Hold down the key located at `K00`, commonly programmed as `Esc` while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
make tgr/alice:default:flash
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *Esc* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,46 +2,18 @@
TKL Custom Keyboard.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: TGR Jane (Pontoporia) PCB v1.1, v1.2
Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=97552.1200)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: TGR Jane (Pontoporia) PCB v1.1, v1.2
* Hardware Availability: [Geekhack Group Buy](https://geekhack.org/index.php?topic=97552.1200)
Make example for this keyboard (after setting up your build environment):
make tgr/jane:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** Hold down the key located at `K00`, commonly programmed as `Esc` while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
make tgr/jane:default:flash
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *Esc* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,59 +2,29 @@
60% PCB made for the TGR x SINGA Unikorn60.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Unikorn 60 PCB
Hardware Availability: [Geekhack GB](https://geekhack.org/index.php?topic=98350.0)
* Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
* Hardware Supported: Unikorn 60 PCB
* Hardware Availability: [Geekhack GB](https://geekhack.org/index.php?topic=98350.0)
Make example for this keyboard (after setting up your build environment):
make unikorn:default
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
make unikorn:default:flash
**Reset Key**: Short the two holes labeled `FW_JP` underneath the PCB, beside the Tab key while plugging in the keyboard.
Do not confuse this with the LED holes of the switch in the `Tab` position. `FW_JP` is not reachable from the top as the plate blocks access to it.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## RGB Underglow
This PCB can support RGB underglow. There are pads on the bottom of the PCB for the LED controller chip and for 17 RGB underglow LEDs. The Unikorn 60 case does not have acrylic pieces to properly display underglow effects.
To enable RGB lighting support, install the necessary components and set RGBLIGHT features in `rules.mk` like so:
```
```makefile
RGBLIGHT_ENABLE = yes
```
Flashing
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** Short the two holes labeled `FW_JP` underneath the PCB, beside the Tab key while plugging in the keyboard.
Do not confuse this with the LED holes of the switch in the `Tab` position. `FW_JP` is not reachable from the top as the plate blocks access to it.
It is recommended to program a `RESET` key in your keymap.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python3
pip3 install pyusb
brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@@ -2,45 +2,18 @@
A 60% keyboard with RGB that runs ps2avrgb natively. Please note that the B.face and B.fake have different switch matrices. Firmware on one, will not work on the other.
Keyboard Maintainer: QMK Community
Hardware Supported: B.face PCB
Hardware Availability: [Winkeyless](https://winkeyless.kr/product/b-face-x2-pcb/)
* Keyboard Maintainer: QMK Community
* Hardware Supported: B.face PCB
* Hardware Availability: [Winkeyless](https://winkeyless.kr/product/b-face-x2-pcb/)
Make example for this keyboard (after setting up your build environment):
make winkeyless/bface:default
Flashing
Flashing example for this keyboard ([after setting up the bootloadHID flashing environment](https://docs.qmk.fm/#/flashing_bootloadhid))
ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods.
**Reset Key:** Hold down the key located at K00, commonly programmed as left control while plugging in the keyboard.
Windows:
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset.
3. Press the `Find Device` button and ensure that your keyboard is found.
4. Press the `Open .hex File` button and locate the `.hex` file you created.
5. Press the `Flash Device` button and wait for the process to complete.
macOS:
1. Install homebrew by typing the following:
```
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
```
2. Install `crosspack-avr`.
```
brew cask install crosspack-avr
```
3. Install the following packages:
```
brew install python
pip3 install pyusb
brew install --HEAD`https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
4. Place your keyboard into reset.
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.
make winkeyless/bface:default:flash
**Reset Key**: Hold down the key located at *K00*, commonly programmed as *left control* while plugging in the keyboard.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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