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Author SHA1 Message Date
Drashna Jaelre
f6b5f6db76 Improvements to Solenoid feature (#7369)
* Error out when Solenid pin is not defined

Instead of defaulting to a (literally) random pin, error out instead.  Because this pin may be used, or because that pin may not be exposed, or may not exist.

* Remove 'SOLENOID_ACTIVE' setting since it's not used

* Update documentation
2019-11-15 22:27:46 +00:00
Richard Baptist
381b73fcac Fix the RGB_MATRIX_RAINBOW_PINWHEELS animation (#7365)
The internal naming was `PINWHEELS` instead of `RAINBOW_PINWHEELS`
causing a mismatch between animation definition and the function.
2019-11-15 13:12:34 -08:00
Salicylic-acid3
ad36bb37dd [Keyboard] Add keyboard Nafuda (#7367)
* [Keyboard] Add keyboard Nafuda

Add Nafuda keyboard.

A 7 keys keyboard.
Salicylic-acid3

* Update keyboards/nafuda/info.json

* Update keyboards/nafuda/readme.md

* Update keyboards/nafuda/readme.md

* Update keyboards/nafuda/nafuda.h

* Update keyboards/nafuda/readme.md

* Update keyboards/nafuda/rules.mk

* Update keyboards/nafuda/rules.mk

* Update keyboards/nafuda/rules.mk

* Update keyboards/nafuda/rules.mk

* info.json Update

* Update keyboards/nafuda/rules.mk
2019-11-15 10:20:57 -08:00
moyi4681
1c9e450218 [Keyboard] kbdfans keyboards NKRO enable (#7364) 2019-11-15 00:01:51 -08:00
James Young
700bea41f8 [Keyboard] fix DZ60RGB info.json (#7362)
* fix DZ60RGB info.json

JSON was invalid.

* correct metadata per moyi4681
2019-11-14 22:10:54 -08:00
Sid Carter
43889326fc Adding new pcb with default keymap and personal keymap (#7314)
* adding new pcb with default keymap and personal keymap

* Update keyboards/leeku/finger65/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Change to newer DEBOUNCE format

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* switch to pragma

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* remove unused define keyboards/leeku/finger65/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* some cleanup after debounce and other changes

* Remove no_suspend_power_down from keyboards/leeku/finger65/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* move to newer format and remove unused stuff

* ensure default has no leds for now

* change default layout name

* clean up the keymap a bit

* want grave not tilde

* a minor change and cleanup

* more stuff removed cause I don't care for LEDs

* remove some remaining stuff

* add RGBLED stuff

* Update keyboards/leeku/finger65/usbconfig.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/usbconfig.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/usbconfig.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/usbconfig.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* update USB information

* Update keyboards/leeku/finger65/usbconfig.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/keymaps/default/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/keymaps/default/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/keymaps/madhatter/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/keymaps/madhatter/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* cleanup and conform to existing standard

* Update keyboards/leeku/finger65/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* remove stuff that doesn't work

* add a JSON for the QMK configurator

* list the layouts only available

* let's just make it the 65 ansi layout with split backspace, eh?

* remove extra space

* Update keyboards/leeku/finger65/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/leeku/finger65/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* update readme

* remove redundant title

* Monica Bellucci ruined my life

* I'm having a RELIGIOUS EXPERIENCE ... and I don't take any DRUGS

* Update keyboards/leeku/finger65/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* add a URL to the username

* fix readme and make it simpler with links this time

* Update keyboards/leeku/finger65/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/leeku/finger65/readme.md

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* incorporate suggested changes

* update usb stuff for some stuff coming in the future

* update layout for LAYOUT_ALL

* USB power changes
2019-11-15 13:30:29 +11:00
fauxpark
f98750de6e [Core] Cleanup rules.mk for F303 keyboards (#7306)
* Cleanup rules.mk for F303 keyboards

* Fix small typo
2019-11-14 18:25:40 -08:00
Takeshi ISHII
c19e4da8af [Docs] Japanese translation of docs/ja/newbs_best_practices.md (#7337)
* Mark same as in new document #7231

* Update docs/ja/newbs_best_practices.md

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* comment out the same marks

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* update docs/ja/newbs.md, docs/ja/newbs_best_practices.md

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* update docs/ja/*.md's comment

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Co-Authored-By: shela <shelaf@users.noreply.github.com>
2019-11-14 18:22:55 -08:00
75 changed files with 2262 additions and 4384 deletions

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@@ -41,11 +41,15 @@ First you will need a build a circuit to drive the solenoid through a mosfet as
[Wiring diagram provided by Adafruit](https://playground.arduino.cc/uploads/Learning/solenoid_driver.pdf)
Select a pin that has PWM for the signal pin
```
#define SOLENOID_PIN *pin*
```
| Settings | Default | Description |
|--------------------------|---------------|-------------------------------------------------------|
|`SOLENOID_PIN` | *Not defined* |Configures the pin that the Solenoid is connected to. |
|`SOLENOID_DEFAULT_DWELL` | `12` ms |Configures the default dwell time for the solenoid. |
|`SOLENOID_MIN_DWELL` | `4` ms |Sets the lower limit for the dwell. |
|`SOLENOID_MAX_DWELL` | `100` ms |Sets the upper limit for the dwell. |
?> Dwell time is how long the "plunger" stays activated. The dwell time changes how the solenoid sounds.
Beware that some pins may be powered during bootloader (ie. A13 on the STM32F303 chip) and will result in the solenoid kept in the on state through the whole flashing process. This may overheat and damage the solenoid. If you find that the pin the solenoid is connected to is triggering the solenoid during bootloader/DFU, select another pin.
@@ -151,4 +155,4 @@ This will set what sequence HPT_RST will set as the active mode. If not defined,
### DRV2605L Continuous Haptic Mode
This mode sets continuous haptic feedback with the option to increase or decrease strength.
This mode sets continuous haptic feedback with the option to increase or decrease strength.

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@@ -1,8 +1,9 @@
# QMK 初心者ガイド
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: ed0575fc8:docs/newbs.md
$ git diff ed0575fc8 HEAD docs/newbs.md
git diff ed0575fc8 HEAD docs/newbs.md | cat
-->
QMK は、メカニカルキーボード用の強力なオープンソースファームウェアです。
@@ -23,7 +24,7 @@ QMK は[多くの趣味のキーボード](http://qmk.fm/keyboards/)をサポー
* [オンライン GUI を使用して初めてのファームウェアを構築する](newbs_building_firmware_configurator.md)
* [ファームウェアを書きこむ](newbs_flashing.md)
* [テストとデバッグ](newbs_testing_debugging.md)
* [Git の最良の慣行](newbs_best_practices.md)
* [QMK における Git 運用作法](newbs_best_practices.md)
* [さらに学ぶための学習リソース](newbs_learn_more_resources.md)
このガイドは、これまでソフトウェアをコンパイルしたことがない人を支援することに特化しています。

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@@ -1,35 +1,60 @@
# Best Practices
<!-- # Best Practices -->
# QMK における Git 運用作法
<!---
original document: ed0575fc8:docs/newbs_best_practices.md
$ git diff ed0575fc8 HEAD docs/newbs_best_practices.md
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: e75919960:docs/newbs_best_practices.md
git diff e75919960 HEAD docs/newbs_best_practices.md | cat
-->
## Or, "How I Learned to Stop Worrying and Love Git."
<!-- ## Or, "How I Learned to Stop Worrying and Love Git." -->
## または、如何にして私は心配することをやめて Git を愛することを学んだか。
This document aims to instruct novices in the best ways to have a smooth experience in contributing to QMK. We will walk through the process of contributing to QMK, detailing some ways to make this task easier, and then later we'll break some things in order to teach you how to fix them.
<!-- _Almost the same as #7231:25fdbf2a0:newbs_git_best_practices.md L5_ -->
<!-- This document aims to instruct novices in the best ways to have a smooth experience in contributing to QMK. We will walk through the process of contributing to QMK, detailing some ways to make this task easier, and then later we'll break some things in order to teach you how to fix them. -->
この文書は、QMK への貢献をスムーズに行なう最もよい方法を初心者に教えることを目的としています。
QMK に貢献するプロセスを順を追って説明し、この作業を簡単にするいくつかの方法を詳しく説明します。
その後、意図的に一部を壊してみせて、それらを修正する方法を教えます。
This document assumes a few things:
<!-- This document assumes a few things: -->
このドキュメントは以下のことを前提としています:
1. You have a GitHub account, and have [forked the qmk_firmware repository](getting_started_github.md) to your account.
2. You've [set up your build environment](newbs_getting_started.md?id=environment-setup).
<!-- _Same as #7231:25fdbf2a0:newbs_git_best_practices.md L9_ -->
<!-- 1. You have a GitHub account, and have [forked the qmk_firmware repository](getting_started_github.md) to your account. -->
<!-- 2. You've [set up your build environment](newbs_getting_started.md?id=environment-setup). -->
<!-- #7231:da7d49246: 2. You've set up both [your build environment](newbs_getting_started.md?id=set-up-your-environment) and [QMK](newbs_getting_started.md?id=set-up-qmk). -->
1. あなたは GitHub アカウントがあり、アカウントに [qmk_firmware リポジトリをフォーク](getting_started_github.md) している。
2. あなたは、[環境構築](newbs_getting_started.md#環境構築) と [QMK の設定](newbs_getting_started.md#qmk-の設定) を両方とも完了している。
## Your fork's master: Update Often, Commit Never
<!-- ## Your fork's master: Update Often, Commit Never -->
## あなたのフォークの master ブランチ: 更新は頻繁に、コミットはしないこと
It is highly recommended for QMK development, regardless of what is being done or where, to keep your `master` branch updated, but ***never*** commit to it. Instead, do all your changes in a development branch and issue pull requests from your branches when you're developing.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L3_ -->
<!-- It is highly recommended for QMK development, regardless of what is being done or where, to keep your `master` branch updated, but ***never*** commit to it. Instead, do all your changes in a development branch and issue pull requests from your branches when you're developing. -->
QMK の開発では、何がどこで行われているかにかかわらず、`master` ブランチを最新の状態に保つことを強くお勧めします、しかし `master` ブランチには***絶対に直接コミットしないでください***。
代わりに、あなたのすべての変更は開発ブランチで行い、あなたが開発する時にはそのブランチからプルリクエストを発行します。
To reduce the chances of merge conflicts &mdash; instances where two or more users have edited the same part of a file concurrently &mdash; keep your `master` branch relatively up-to-date, and start any new developments by creating a new branch.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L5_ -->
<!-- To reduce the chances of merge conflicts &mdash; instances where two or more users have edited the same part of a file concurrently &mdash; keep your `master` branch relatively up-to-date, and start any new developments by creating a new branch. -->
マージの競合 &mdash; これは 2人以上のユーザーがファイルの同じ部分をそれぞれ異なる編集をして統合できなくなった状態 &mdash; の可能性を減らすため `master` ブランチをなるべく最新の状態に保ち、新しいブランチを作成して新しい開発を開始します。
### Updating your master branch
<!-- ### Updating your master branch -->
### あなたの master ブランチを更新する
To keep your `master` branch updated, it is recommended to add the QMK Firmware repository ("repo") as a remote repository in git. To do this, open your Git command line interface and enter:
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L9_ -->
<!-- To keep your `master` branch updated, it is recommended to add the QMK Firmware repository ("repo") as a remote repository in git. To do this, open your Git command line interface and enter: -->
`master` ブランチを最新の状態に保つには、git のリモートリポジトリとして QMK ファームウェアのリポジトリ(以降、QMK リポジトリ)を追加することをお勧めします。
これを行うには、Git コマンドラインインターフェイスを開き、次のように入力します。
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
To verify that the repository has been added, run `git remote -v`, which should return the following:
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L15_ -->
<!-- To verify that the repository has been added, run `git remote -v`, which should return the following: -->
リポジトリが追加されたことを確認するには、`git remote -v` を実行します。
次のように表示されます。(訳注: `upstream``上流`という意味です。)
```
$ git remote -v
@@ -39,9 +64,15 @@ upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
Now that this is done, you can check for updates to the repo by running `git fetch upstream`. This retrieves the branches and tags &mdash; collectively referred to as "refs" &mdash; from the QMK repo, which now has the nickname `upstream`. We can now compare the data on our fork `origin` to that held by QMK.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L25_ -->
<!-- Now that this is done, you can check for updates to the repo by running `git fetch upstream`. This retrieves the branches and tags &mdash; collectively referred to as "refs" &mdash; from the QMK repo, which now has the nickname `upstream`. We can now compare the data on our fork `origin` to that held by QMK. -->
これが完了すると、`git fetch upstream` を実行してリポジトリの更新を確認できます。
このコマンドは `upstream` というニックネームを持つ QMK リポジトリから、ブランチとタグ &mdash; "refs" と総称されます &mdash; を取得します。
これで、あなたのフォーク `origin` のデータを QMK が保持するデータと比較できます。
To update your fork's master, run the following, hitting the Enter key after each line:
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L27_ -->
<!-- To update your fork's master, run the following, hitting the Enter key after each line: -->
あなたのフォークの `master` を更新するには、次を実行します、各行の後にEnterキーを押してください:
```
git checkout master
@@ -50,76 +81,128 @@ git pull upstream master
git push origin master
```
This switches you to your `master` branch, retrieves the refs from the QMK repo, downloads the current QMK `master` branch to your computer, and then uploads it to your fork.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L36_ -->
<!-- This switches you to your `master` branch, retrieves the refs from the QMK repo, downloads the current QMK `master` branch to your computer, and then uploads it to your fork. -->
これにより、あなたの `master` ブランチに切り替わり、QMK リポジトリから 'refs' を取得し、現在の QMK の `master` ブランチをコンピュータにダウンロードしてから、あなたのフォークにアップロードします。
### Making Changes
<!-- ### Making Changes -->
### 変更を行なう
To make changes, create a new branch by entering:
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L40_ -->
<!-- To make changes, create a new branch by entering: -->
変更するには、以下を入力して新しいブランチを作成します:
```
git checkout -b dev_branch
git push --set-upstream origin dev_branch
```
This creates a new branch named `dev_branch`, checks it out, and then saves the new branch to your fork. The `--set-upstream` argument tells git to use your fork and the `dev_branch` branch every time you use `git push` or `git pull` from this branch. It only needs to be used on the first push; after that, you can safely use `git push` or `git pull`, without the rest of the arguments.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L47_ -->
<!-- This creates a new branch named `dev_branch`, checks it out, and then saves the new branch to your fork. The `--set-upstream` argument tells git to use your fork and the `dev_branch` branch every time you use `git push` or `git pull` from this branch. It only needs to be used on the first push; after that, you can safely use `git push` or `git pull`, without the rest of the arguments. -->
これにより、`dev_branch` という名前の新しいブランチが作成され、チェックアウトされ、新しいブランチがあなたのフォークに保存されます。
`--set-upstream` 引数は、このブランチから `git push` または `git pull` を使用するたびに、あなたのフォークと `dev_branch` ブランチを使用するように git に指示します。
この引数は最初のプッシュでのみ使用する必要があります。
その後、残りの引数なしで `git push` または `git pull` を安全に使用できます。
!> With `git push`, you can use `-u` in place of `--set-upstream` &mdash; `-u` is an alias for `--set-upstream`.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L49_ -->
<!-- With `git push`, you can use `-u` in place of `--set-upstream` &mdash; `-u` is an alias for `--set-upstream`. -->
!> `git push` では、`-set-upstream` の代わりに `-u` を使用できます、 `-u``--set-upstream` のエイリアスです。
You can name your branch nearly anything you want, though it is recommended to name it something related to the changes you are going to make.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L51_ -->
<!-- You can name your branch nearly anything you want, though it is recommended to name it something related to the changes you are going to make. -->
ブランチにはほぼ任意の名前を付けることができますが、あなたが行なう変更を表す名前を付けることをお勧めします。
By default `git checkout -b` will base your new branch on the branch that is checked out. You can base your new branch on an existing branch that is not checked out by adding the name of the existing branch to the command:
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L53_ -->
<!-- By default `git checkout -b` will base your new branch on the branch that is checked out. You can base your new branch on an existing branch that is not checked out by adding the name of the existing branch to the command: -->
デフォルトでは、`git checkout -b`は、今チェックアウトされているブランチに基づいて新しいブランチを作成します。
コマンド末尾に既存のブランチの名前を追加指定することにより、チェックアウトされていない既存のブランチを基にして新しいブランチを作成できます:
```
git checkout -b dev_branch master
```
Now that you have a development branch, open your text editor and make whatever changes you need to make. It is recommended to make many small commits to your branch; that way, any change that causes issues can be more easily traced and undone if needed. To make your changes, edit and save any files that need to be updated, add them to Git's *staging area*, and then commit them to your branch:
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L59_ -->
<!-- Now that you have a development branch, open your text editor and make whatever changes you need to make. It is recommended to make many small commits to your branch; that way, any change that causes issues can be more easily traced and undone if needed. To make your changes, edit and save any files that need to be updated, add them to Git's *staging area*, and then commit them to your branch: -->
これで開発ブランチができたのでテキストエディタを開き必要な変更を加えます。
ブランチに対して多くの小さなコミットを行うことをお勧めします。
そうすることで、問題を引き起こす変更をより簡単に特定し必要に応じて元に戻すことができます。
変更を加えるには、更新が必要なファイルを編集して保存し、Git の *ステージングエリア* に追加してから、ブランチにコミットします:
```
git add path/to/updated_file
git commit -m "My commit message."
```
`git add` adds files that have been changed to Git's *staging area*, which is Git's "loading zone." This contains the changes that are going to be *committed* by `git commit`, which saves the changes to the repo. Use descriptive commit messages so you can know what was changed at a glance.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L66_ -->
<!-- `git add` adds files that have been changed to Git's *staging area*, which is Git's "loading zone." This contains the changes that are going to be *committed* by `git commit`, which saves the changes to the repo. Use descriptive commit messages so you can know what was changed at a glance. -->
`git add`は、変更されたファイルを Git の *ステージングエリア* に追加します。
これは、Git の「ロードゾーン」です。
これには、`git commit` によって *コミット* される変更が含まれており、リポジトリへの変更が保存されます。
変更内容が一目でわかるように、説明的なコミットメッセージを使用します。
!> If you've changed a lot of files, but all the files are part of the same change, you can use `git add .` to add all the changed files that are in your current directory, rather than having to add each file individually.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L68_ -->
<!-- !> If you've changed a lot of files, but all the files are part of the same change, you can use `git add .` to add all the changed files that are in your current directory, rather than having to add each file individually. -->
!> 多くのファイルを変更したが、すべてのファイルが同じ変更の一部である場合、各ファイルを個別に追加するのではなく、 `git add .` を使用して、現在のディレクトリにあるすべての変更されたファイルを追加できます。
### Publishing Your Changes
<!-- ### Publishing Your Changes -->
### 変更を公開する
The last step is to push your changes to your fork. To do this, enter `git push`. Git now publishes the current state of `dev_branch` to your fork.
<!-- _Same as #7231:25fdbf2a0:newbs_git_using_your_master_branch.md L72_ -->
<!-- The last step is to push your changes to your fork. To do this, enter `git push`. Git now publishes the current state of `dev_branch` to your fork. -->
最後のステップは、変更をフォークにプッシュすることです。これを行うには、`git push`と入力します。
Git は `dev_branch` の現在の状態をフォークに公開します。
<!-- ## Resolving Merge Conflicts -->
## マージの競合の解決
## Resolving Merge Conflicts
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L3_ -->
<!-- Sometimes when your work in a branch takes a long time to complete, changes that have been made by others conflict with changes you have made to your branch when you open a pull request. This is called a *merge conflict*, and is what happens when multiple people edit the same parts of the same files. -->
ブランチでの作業の完了に時間がかかる場合、他の人が行った変更が、プルリクエストを開いたときにブランチに加えた変更と競合することがあります。
これは *マージの競合* と呼ばれ、複数の人が同じファイルの同じ部分を編集すると発生します。
Sometimes when your work in a branch takes a long time to complete, changes that have been made by others conflict with changes you have made to your branch when you open a pull request. This is called a *merge conflict*, and is what happens when multiple people edit the same parts of the same files.
<!-- ### Rebasing Your Changes -->
### 変更のリベース
### Rebasing Your Changes
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L9_ -->
<!-- A *rebase* is Git's way of taking changes that were applied at one point, reversing them, and then applying the same changes to another point. In the case of a merge conflict, you can rebase your branch to grab the changes that were made between when you created your branch and the present time. -->
*リベース* は、ある時点で適用された変更を取得し、それらを元に戻し、次に同じ変更を別のポイントに適用する Git の方法です。
マージの競合が発生した場合、ブランチをリベースして、ブランチを作成してから現在までに行われた変更を取得できます。
A *rebase* is Git's way of taking changes that were applied at one point, reversing them, and then applying the same changes to another point. In the case of a merge conflict, you can rebase your branch to grab the changes that were made between when you created your branch and the present time.
To start, run the following:
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L11_ -->
<!-- To start, run the following: -->
開始するには、次を実行します:
```
git fetch upstream
git rev-list --left-right --count HEAD...upstream/master
```
The `git rev-list` command entered here returns the number of commits that differ between the current branch and QMK's master branch. We run `git fetch` first to make sure we have the refs that represent the current state of the upstream repo. The output of the `git rev-list` command entered returns two numbers:
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L18_ -->
<!-- The `git rev-list` command entered here returns the number of commits that differ between the current branch and QMK's master branch. We run `git fetch` first to make sure we have the refs that represent the current state of the upstream repo. The output of the `git rev-list` command entered returns two numbers: -->
ここに入力された `git rev-list` コマンドは、現在のブランチと QMK の master ブランチで異なるコミットの数を返します。
最初に `git fetch` を実行して、upstream リポジトリの現在の状態を表す refs があることを確認します。
入力された `git rev-list` コマンドの出力は2つの数値を返します:
```
$ git rev-list --left-right --count HEAD...upstream/master
7 35
```
The first number represents the number of commits on the current branch since it was created, and the second number is the number of commits made to `upstream/master` since the current branch was created, and thus, the changes that are not recorded in the current branch.
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L25_ -->
<!-- The first number represents the number of commits on the current branch since it was created, and the second number is the number of commits made to `upstream/master` since the current branch was created, and thus, the changes that are not recorded in the current branch. -->
最初の数字は、現在のブランチが作成されてからのコミット数を表し、2番目の数字は、現在のブランチが作成されてから `upstream/master` に対して行われたコミットの数であり、したがって、現在のブランチに記録されていない変更です。
Now that the current states of both the current branch and the upstream repo are known, we can start a rebase operation:
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L27_-->
<!-- Now that the current states of both the current branch and the upstream repo are known, we can start a rebase operation: -->
現在のブランチと upstream リポジトリの両方の現在の状態がわかったので、リベース操作を開始できます:
```
git rebase upstream/master
```
This tells Git to undo the commits on the current branch, and then reapply them against QMK's master branch.
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L33_ -->
<!-- This tells Git to undo the commits on the current branch, and then reapply them against QMK's master branch. -->
これにより、Git は現在のブランチのコミットを取り消してから、QMK の master ブランチに対してコミットを再適用します。
```
$ git rebase upstream/master
@@ -140,7 +223,10 @@ You can instead skip this commit: run "git rebase --skip".
To abort and get back to the state before "git rebase", run "git rebase --abort".
```
This tells us that we have a merge conflict, and gives the name of the file with the conflict. Open the conflicting file in your text editor, and somewhere in the file, you'll find something like this:
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L54_ -->
<!-- This tells us that we have a merge conflict, and gives the name of the file with the conflict. Open the conflicting file in your text editor, and somewhere in the file, you'll find something like this: -->
これにより、マージの競合があることがわかり、競合のあるファイルの名前が示されます。
テキストエディタで競合するファイルを開くと、ファイルのどこかに次のような行があります:
```
<<<<<<< HEAD
@@ -150,19 +236,28 @@ This tells us that we have a merge conflict, and gives the name of the file with
>>>>>>> Commit #1
```
The line `<<<<<<< HEAD` marks the beginning of a merge conflict, and the `>>>>>>> Commit #1` line marks the end, with the conflicting sections separated by `=======`. The part on the `HEAD` side is from the QMK master version of the file, and the part marked with the commit message is from the current branch and commit.
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L64_ -->
<!-- The line `<<<<<<< HEAD` marks the beginning of a merge conflict, and the `>>>>>>> Commit #1` line marks the end, with the conflicting sections separated by `=======`. The part on the `HEAD` side is from the QMK master version of the file, and the part marked with the commit message is from the current branch and commit. -->
`<<<<<<< HEAD` はマージ競合の始まりを示し、行 `>>>>>>> commit #1` は終了を示し、競合するセクションは `=======` で区切られます。
`HEAD` 側の部分はファイルの QMK master バージョンからのものであり、コミットメッセージでマークされた部分は現在のブランチとコミットからのものです。
Because Git tracks *changes to files* rather than the contents of the files directly, if Git can't find the text that was in the file previous to the commit that was made, it won't know how to edit the file. Re-editing the file will solve the conflict. Make your changes, and then save the file.
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L66_ -->
<!-- Because Git tracks *changes to files* rather than the contents of the files directly, if Git can't find the text that was in the file previous to the commit that was made, it won't know how to edit the file. Re-editing the file will solve the conflict. Make your changes, and then save the file. -->
Git はファイルの内容ではなく *ファイルへの変更* を直接追跡するため、Git がコミットの前にファイル内にあったテキストを見つけられない場合、ファイルの編集方法がわかりません。
ファイルを再編集して、競合を解決します。
変更を加えてから、ファイルを保存します。
```
<p>Need help? Email support@webhost.us.</p>
```
Now run:
そしてコマンド実行:
```
git add conflicting_file_1.txt
git rebase --continue
```
Git logs the changes to the conflicting file, and continues applying the commits from our branch until it reaches the end.
<!-- _Same as #7231:25fdbf2a0:newbs_git_resolving_merge_conflicts.md L79_ -->
<!-- Git logs the changes to the conflicting file, and continues applying the commits from our branch until it reaches the end. -->
Git は、競合するファイルへの変更をログに記録し、ブランチのコミットが最後に達するまで適用し続けます。

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@@ -1,8 +1,9 @@
# 初めてのファームウェアを構築する(コマンドライン版)
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: ed0575fc8:docs/newbs_building_firmware.md
$ git diff ed0575fc8 HEAD docs/newbs_building_firmware.md
git diff ed0575fc8 HEAD docs/newbs_building_firmware.md | cat
-->
ビルド環境をセットアップしたので、カスタムファームウェアのビルドを開始する準備ができました。

View File

@@ -1,8 +1,9 @@
# QMK Configurator
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: ed0575fc8:docs/newbs_building_firmware_configurator.md
$ git diff ed0575fc8 HEAD docs/newbs_building_firmware_configurator.md
git diff ed0575fc8 HEAD docs/newbs_building_firmware_configurator.md | cat
-->
[QMK Configurator](https://config.qmk.fm) は、QMKファームウェアの hex ファイルを生成するオンライングラフィカルユーザーインターフェイスです。

View File

@@ -1,8 +1,9 @@
# ファームウェアを書きこむ
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: ed0575fc8:docs/newbs_flashing.md
$ git diff ed0575fc8 HEAD docs/newbs_flashing.md
git diff ed0575fc8 HEAD docs/newbs_flashing.md | cat
-->
カスタムファームウェアは出来たので、キーボードに書き込みたくなるでしょう/フラッシュしたくなるでしょう。

View File

@@ -1,8 +1,9 @@
# イントロダクション
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: docs/newbs_getting_started.md
$ git diff 161d469 HEAD docs/newbs_getting_started.md
git diff 161d469 HEAD docs/newbs_getting_started.md | cat
-->
キーボードにはプロセッサが入っており、それはコンピュータに入っているものと大して違わないものです。

View File

@@ -1,8 +1,9 @@
# 学習リソース
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: ed0575fc8:docs/newbs_learn_more_resources.md
$ git diff ed0575fc8 HEAD docs/newbs_learn_more_resources.md
git diff ed0575fc8 HEAD docs/newbs_learn_more_resources.md | cat
-->
これらのリソースは、QMKコミュニティの新しいメンバーに、初心者向けドキュメントで提供されている情報に対する理解を深めることを目的としています。

View File

@@ -1,8 +1,9 @@
# テストとデバッグ
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: ed0575fc8:docs/newbs_testing_debugging.md
$ git diff ed0575fc8 HEAD docs/newbs_testing_debugging.md
git diff ed0575fc8 HEAD docs/newbs_testing_debugging.md | cat
-->
カスタムファームウェアをキーボードへ書き込んだら、テストする準備が整います。運が良ければ全て問題なく動作しているはずですが、もしそうでなければこのドキュメントがどこが悪いのか調べるのに役立ちます。

View File

@@ -29,12 +29,8 @@
# define SOLENOID_MIN_DWELL 4
#endif
#ifndef SOLENOID_ACTIVE
# define SOLENOID_ACTIVE false
#endif
#ifndef SOLENOID_PIN
# define SOLENOID_PIN F6
# error SOLENOID_PIN not defined
#endif
void solenoid_buzz_on(void);

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@@ -1,5 +1,17 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
LINK_TIME_OPTIMIZATION_ENABLE=yes
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
LINK_TIME_OPTIMIZATION_ENABLE = yes

View File

@@ -1,6 +1,15 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
LINK_TIME_OPTIMIZATION_ENABLE=yes
## Features
CONSOLE_ENABLE = yes
@@ -8,3 +17,5 @@ CONSOLE_ENABLE = yes
## On a Pro Micro you have to choose between underglow and the rotary encoder.
RGBLIGHT_ENABLE = no
ENCODER_ENABLE = yes
LINK_TIME_OPTIMIZATION_ENABLE = yes

View File

@@ -1,3 +1,4 @@
# MCU name
MCU = STM32F303
## Features

View File

@@ -1,7 +1,5 @@
# project specific files
# Cortex version
MCU = STM32F303
# MCU name
MCU = STM32F303
# Build Options
# comment out to disable the options.

View File

@@ -1,3 +1,4 @@
# MCU name
MCU = STM32F303
# Build Options

View File

@@ -1,41 +1,5 @@
# project specific files
SRC = led.c
LAYOUTS += 60_ansi 60_ansi_split_bs_rshift 60_iso
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# MCU name
MCU = STM32F303
# Build Options
# comment out to disable the options.
@@ -48,3 +12,7 @@ CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = yes
# project specific files
SRC = led.c
LAYOUTS += 60_ansi 60_ansi_split_bs_rshift 60_iso

View File

@@ -1,19 +1,5 @@
LAYOUTS = 66_ansi 66_iso
## chip/board settings
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
MCU_LDSCRIPT = STM32F303xC
MCU_STARTUP = stm32f3xx
BOARD = GENERIC_STM32_F303XC
MCU = cortex-m4
ARMV = 7
USE_FPU = yes
OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# MCU name
MCU = STM32F303
# Build Options
# comment out to disable the options.
@@ -31,3 +17,5 @@ MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = yes
LAYOUTS = 66_ansi 66_iso

View File

@@ -1,43 +1,5 @@
# project specific files
SRC = led.c
LAYOUTS += 66_ansi
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
OPT_DEFS =
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# MCU name
MCU = STM32F303
# LED Configuration
LED_MATRIX_ENABLE = IS31FL3731
@@ -57,3 +19,7 @@ NKRO_ENABLE = yes # USB Nkey Rollover
#CUSTOM_MATRIX = yes # Custom matrix file
AUDIO_ENABLE = yes
# SERIAL_LINK_ENABLE = yes
# project specific files
SRC = led.c
LAYOUTS += 66_ansi

View File

@@ -1,3 +1,4 @@
# MCU name
MCU = STM32F303
## Features

View File

@@ -1,13 +1,13 @@
{
"keyboard_name": "dz60rgb",
"url": "",
"maintainer": "dztch",
"width": 14,
"height": 5,
"layouts": {
"keyboard_name": "DZ60RGB",
"url": "",
"maintainer": "dztech",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT": {
"key_count": 63,
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"Shift", "x":11.25, "y":3, "w":1.75}, {"label":"\u2191", "x":13, "y":3},{"label":"?", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4}, {"label":"Ctrl", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4}]
},
}
}
}

View File

@@ -1,6 +1,6 @@
MCU = STM32F303
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# MCU name
MCU = STM32F303
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
@@ -11,4 +11,4 @@ COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # USB Nkey Rollover
AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = IS31FL3733 # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in

View File

@@ -1,6 +1,6 @@
MCU = STM32F303
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# MCU name
MCU = STM32F303
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
@@ -13,4 +13,4 @@ AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = IS31FL3733 # Use RGB matrix
NO_USB_STARTUP_CHECK = no # Disable initialization only when usb is plugged in
LAYOUTS = 60_ansi
LAYOUTS = 60_ansi

View File

@@ -1,6 +1,6 @@
MCU = STM32F303
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# MCU name
MCU = STM32F303
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys

View File

@@ -1,2 +1 @@
DEFAULT_FOLDER = hadron/ver2

View File

@@ -1,126 +0,0 @@
/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "hal.h"
#if HAL_USE_PAL || defined(__DOXYGEN__)
/**
* @brief PAL setup.
* @details Digital I/O ports static configuration as defined in @p board.h.
* This variable is used by the HAL when initializing the PAL driver.
*/
const PALConfig pal_default_config = {
#if STM32_HAS_GPIOA
{VAL_GPIOA_MODER, VAL_GPIOA_OTYPER, VAL_GPIOA_OSPEEDR, VAL_GPIOA_PUPDR,
VAL_GPIOA_ODR, VAL_GPIOA_AFRL, VAL_GPIOA_AFRH},
#endif
#if STM32_HAS_GPIOB
{VAL_GPIOB_MODER, VAL_GPIOB_OTYPER, VAL_GPIOB_OSPEEDR, VAL_GPIOB_PUPDR,
VAL_GPIOB_ODR, VAL_GPIOB_AFRL, VAL_GPIOB_AFRH},
#endif
#if STM32_HAS_GPIOC
{VAL_GPIOC_MODER, VAL_GPIOC_OTYPER, VAL_GPIOC_OSPEEDR, VAL_GPIOC_PUPDR,
VAL_GPIOC_ODR, VAL_GPIOC_AFRL, VAL_GPIOC_AFRH},
#endif
#if STM32_HAS_GPIOD
{VAL_GPIOD_MODER, VAL_GPIOD_OTYPER, VAL_GPIOD_OSPEEDR, VAL_GPIOD_PUPDR,
VAL_GPIOD_ODR, VAL_GPIOD_AFRL, VAL_GPIOD_AFRH},
#endif
#if STM32_HAS_GPIOE
{VAL_GPIOE_MODER, VAL_GPIOE_OTYPER, VAL_GPIOE_OSPEEDR, VAL_GPIOE_PUPDR,
VAL_GPIOE_ODR, VAL_GPIOE_AFRL, VAL_GPIOE_AFRH},
#endif
#if STM32_HAS_GPIOF
{VAL_GPIOF_MODER, VAL_GPIOF_OTYPER, VAL_GPIOF_OSPEEDR, VAL_GPIOF_PUPDR,
VAL_GPIOF_ODR, VAL_GPIOF_AFRL, VAL_GPIOF_AFRH},
#endif
#if STM32_HAS_GPIOG
{VAL_GPIOG_MODER, VAL_GPIOG_OTYPER, VAL_GPIOG_OSPEEDR, VAL_GPIOG_PUPDR,
VAL_GPIOG_ODR, VAL_GPIOG_AFRL, VAL_GPIOG_AFRH},
#endif
#if STM32_HAS_GPIOH
{VAL_GPIOH_MODER, VAL_GPIOH_OTYPER, VAL_GPIOH_OSPEEDR, VAL_GPIOH_PUPDR,
VAL_GPIOH_ODR, VAL_GPIOH_AFRL, VAL_GPIOH_AFRH},
#endif
#if STM32_HAS_GPIOI
{VAL_GPIOI_MODER, VAL_GPIOI_OTYPER, VAL_GPIOI_OSPEEDR, VAL_GPIOI_PUPDR,
VAL_GPIOI_ODR, VAL_GPIOI_AFRL, VAL_GPIOI_AFRH}
#endif
};
#endif
void enter_bootloader_mode_if_requested(void);
/**
* @brief Early initialization code.
* @details This initialization must be performed just after stack setup
* and before any other initialization.
*/
void __early_init(void) {
enter_bootloader_mode_if_requested();
stm32_clock_init();
}
#if HAL_USE_SDC || defined(__DOXYGEN__)
/**
* @brief SDC card detection.
*/
bool sdc_lld_is_card_inserted(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief SDC card write protection detection.
*/
bool sdc_lld_is_write_protected(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif /* HAL_USE_SDC */
#if HAL_USE_MMC_SPI || defined(__DOXYGEN__)
/**
* @brief MMC_SPI card detection.
*/
bool mmc_lld_is_card_inserted(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief MMC_SPI card write protection detection.
*/
bool mmc_lld_is_write_protected(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif
/**
* @brief Board-specific initialization code.
* @todo Add your board-specific code, if any.
*/
void boardInit(void) {
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +0,0 @@
# List of all the board related files.
BOARDSRC = $(BOARD_PATH)/boards/GENERIC_STM32_F303XC/board.c
# Required include directories
BOARDINC = $(BOARD_PATH)/boards/GENERIC_STM32_F303XC

View File

@@ -1,7 +0,0 @@
/* Address for jumping to bootloader on STM32 chips. */
/* It is chip dependent, the correct number can be looked up here:
* http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
* This also requires a patch to chibios:
* <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
*/
#define STM32_BOOTLOADER_ADDRESS 0x1FFFD800

View File

@@ -1,6 +1,4 @@
# projecct specific files
# Cortex version
# MCU name
MCU = STM32F303
# Build Options

View File

@@ -1,40 +1,5 @@
# project specific files
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -v 0483 -p df11
# MCU name
MCU = STM32F303
# Code for backlight breathing:
SRC += led.c

View File

@@ -1,40 +1,5 @@
# project specific files
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -v 0483 -p df11
# MCU name
MCU = STM32F303
# Code for backlight breathing:
SRC += led.c

View File

@@ -1,40 +1,5 @@
# project specific files
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -v 0483 -p df11
# MCU name
MCU = STM32F303
# Code for backlight breathing:
SRC += led.c

View File

@@ -1,3 +1,4 @@
# MCU name
MCU = STM32F303
# Build Options

View File

@@ -1,126 +0,0 @@
/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "hal.h"
#if HAL_USE_PAL || defined(__DOXYGEN__)
/**
* @brief PAL setup.
* @details Digital I/O ports static configuration as defined in @p board.h.
* This variable is used by the HAL when initializing the PAL driver.
*/
const PALConfig pal_default_config = {
#if STM32_HAS_GPIOA
{VAL_GPIOA_MODER, VAL_GPIOA_OTYPER, VAL_GPIOA_OSPEEDR, VAL_GPIOA_PUPDR,
VAL_GPIOA_ODR, VAL_GPIOA_AFRL, VAL_GPIOA_AFRH},
#endif
#if STM32_HAS_GPIOB
{VAL_GPIOB_MODER, VAL_GPIOB_OTYPER, VAL_GPIOB_OSPEEDR, VAL_GPIOB_PUPDR,
VAL_GPIOB_ODR, VAL_GPIOB_AFRL, VAL_GPIOB_AFRH},
#endif
#if STM32_HAS_GPIOC
{VAL_GPIOC_MODER, VAL_GPIOC_OTYPER, VAL_GPIOC_OSPEEDR, VAL_GPIOC_PUPDR,
VAL_GPIOC_ODR, VAL_GPIOC_AFRL, VAL_GPIOC_AFRH},
#endif
#if STM32_HAS_GPIOD
{VAL_GPIOD_MODER, VAL_GPIOD_OTYPER, VAL_GPIOD_OSPEEDR, VAL_GPIOD_PUPDR,
VAL_GPIOD_ODR, VAL_GPIOD_AFRL, VAL_GPIOD_AFRH},
#endif
#if STM32_HAS_GPIOE
{VAL_GPIOE_MODER, VAL_GPIOE_OTYPER, VAL_GPIOE_OSPEEDR, VAL_GPIOE_PUPDR,
VAL_GPIOE_ODR, VAL_GPIOE_AFRL, VAL_GPIOE_AFRH},
#endif
#if STM32_HAS_GPIOF
{VAL_GPIOF_MODER, VAL_GPIOF_OTYPER, VAL_GPIOF_OSPEEDR, VAL_GPIOF_PUPDR,
VAL_GPIOF_ODR, VAL_GPIOF_AFRL, VAL_GPIOF_AFRH},
#endif
#if STM32_HAS_GPIOG
{VAL_GPIOG_MODER, VAL_GPIOG_OTYPER, VAL_GPIOG_OSPEEDR, VAL_GPIOG_PUPDR,
VAL_GPIOG_ODR, VAL_GPIOG_AFRL, VAL_GPIOG_AFRH},
#endif
#if STM32_HAS_GPIOH
{VAL_GPIOH_MODER, VAL_GPIOH_OTYPER, VAL_GPIOH_OSPEEDR, VAL_GPIOH_PUPDR,
VAL_GPIOH_ODR, VAL_GPIOH_AFRL, VAL_GPIOH_AFRH},
#endif
#if STM32_HAS_GPIOI
{VAL_GPIOI_MODER, VAL_GPIOI_OTYPER, VAL_GPIOI_OSPEEDR, VAL_GPIOI_PUPDR,
VAL_GPIOI_ODR, VAL_GPIOI_AFRL, VAL_GPIOI_AFRH}
#endif
};
#endif
void enter_bootloader_mode_if_requested(void);
/**
* @brief Early initialization code.
* @details This initialization must be performed just after stack setup
* and before any other initialization.
*/
void __early_init(void) {
enter_bootloader_mode_if_requested();
stm32_clock_init();
}
#if HAL_USE_SDC || defined(__DOXYGEN__)
/**
* @brief SDC card detection.
*/
bool sdc_lld_is_card_inserted(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief SDC card write protection detection.
*/
bool sdc_lld_is_write_protected(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif /* HAL_USE_SDC */
#if HAL_USE_MMC_SPI || defined(__DOXYGEN__)
/**
* @brief MMC_SPI card detection.
*/
bool mmc_lld_is_card_inserted(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief MMC_SPI card write protection detection.
*/
bool mmc_lld_is_write_protected(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif
/**
* @brief Board-specific initialization code.
* @todo Add your board-specific code, if any.
*/
void boardInit(void) {
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +0,0 @@
# List of all the board related files.
BOARDSRC = $(BOARD_PATH)/boards/GENERIC_STM32_F303XC/board.c
# Required include directories
BOARDINC = $(BOARD_PATH)/boards/GENERIC_STM32_F303XC

View File

@@ -1,7 +0,0 @@
/* Address for jumping to bootloader on STM32 chips. */
/* It is chip dependent, the correct number can be looked up here:
* http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
* This also requires a patch to chibios:
* <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
*/
#define STM32_BOOTLOADER_ADDRESS 0x1FFFD800

View File

@@ -1,52 +1,11 @@
# project specific files
SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \
quantum/color.c \
drivers/arm/i2c_master.c
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
OPT_DEFS =
# MCU name
MCU = STM32F303
# Do not put the microcontroller into power saving mode
# when we get USB suspend event. We want it to keep updating
# backlight effects.
OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.
#
@@ -67,3 +26,10 @@ DYNAMIC_KEYMAP_ENABLE = no
CIE1931_CURVE = yes
LAYOUTS = 60_ansi 60_iso
# project specific files
SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \
quantum/color.c \
drivers/arm/i2c_master.c

View File

@@ -22,7 +22,7 @@ COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)

View File

@@ -22,7 +22,7 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)

View File

@@ -22,7 +22,7 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode

View File

@@ -22,7 +22,7 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)

View File

@@ -1,6 +1,6 @@
MCU = STM32F303
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# MCU name
MCU = STM32F303
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
@@ -11,4 +11,4 @@ NKRO_ENABLE = yes # USB Nkey Rollover
AUDIO_ENABLE = no
RGB_MATRIX_ENABLE = yes # Use RGB matrix
LAYOUTS = 65_ansi_blocker
LAYOUTS = 65_ansi_blocker

View File

@@ -22,7 +22,7 @@ COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)

View File

@@ -22,7 +22,7 @@ COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)

View File

@@ -22,7 +22,7 @@ COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode

View File

@@ -22,7 +22,7 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)

View File

@@ -0,0 +1,45 @@
/*
Copyright 2018 Rasmus Schults <rasmusx@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6050
#define DEVICE_VER 0x0100
#define MANUFACTURER LeeKu
#define PRODUCT L3
#define DESCRIPTION QMK keyboard firmware for L3
#define RGBLED_NUM 12
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, B0, B1, B2, B3, B4, B5, B6, B7 }
#define MATRIX_ROW_PINS { C3, C4, C5, C6, C7 }
#define UNUSED_PINS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 1

View File

@@ -0,0 +1,61 @@
/* Copyright 2018 Rasmus Schults <rasmusx@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_all( \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, K2P, \
K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, K1O, K1P, \
K0A, K0B, K0C, K0D, K0G, K0I, K0J, K0M, K0N, K0O, K0P \
) { \
{ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P }, \
{ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, KC_NO, K3P }, \
{ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2M, K2N, KC_NO, K2P }, \
{ K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, KC_NO, K1O, K1P }, \
{ K0A, K0B, K0C, K0D, KC_NO, KC_NO, K0G, KC_NO, K0I, K0J, KC_NO, KC_NO, K0M, K0N, K0O, K0P } \
}
#define LAYOUT_65_ansi( \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4O, K4P, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, K2P, \
K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, K1O, K1P, \
K0A, K0B, K0C, K0G, K0J, K0M, K0N, K0O, K0P \
) { \
{ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, KC_NO, K4O, K4P }, \
{ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, KC_NO, K3P }, \
{ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, KC_NO, K2N, KC_NO, K2P }, \
{ K1A, KC_NO, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, KC_NO, K1O, K1P }, \
{ K0A, K0B, K0C, KC_NO, KC_NO, KC_NO, K0G, KC_NO, KC_NO, K0J, KC_NO, KC_NO, K0M, K0N, K0O, K0P } \
}
#define LAYOUT_65_ansi_split_bs( \
K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P, \
K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3P, \
K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, K2P, \
K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, K1O, K1P, \
K0A, K0B, K0C, K0G, K0J, K0M, K0N, K0O, K0P \
) { \
{ K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4M, K4N, K4O, K4P }, \
{ K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, KC_NO, K3P }, \
{ K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, KC_NO, K2N, KC_NO, K2P }, \
{ K1A, KC_NO, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1M, KC_NO, K1O, K1P }, \
{ K0A, K0B, K0C, KC_NO, KC_NO, KC_NO, K0G, KC_NO, KC_NO, K0J, KC_NO, KC_NO, K0M, K0N, K0O, K0P } \
}

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,36 @@
#include QMK_KEYBOARD_H
enum layers {
_BASE,
_FN,
};
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │ESC│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ ( │ ) │ ` │BS │HOM│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┤
* │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │PGU│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬────┼───┤
* │ FUNC │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │ENT │PGD│
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┼───┤
* │ SHIFT │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │SHIFT │UP │END│
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┼───┼───┤
* │CTRL│GUI │ALT │ SPACE (6.25u) │ ALT │CTRL │LFT│DWN│RGT│
* └────┴────┴────┴────────────────────────┴─────┴─────┴───┴───┴───┘
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_all(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
TG(_FN), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, _______, KC_SPC, _______, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[_FN] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_PAUS,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
};

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@@ -0,0 +1,54 @@
#include QMK_KEYBOARD_H
enum layers {
_QWERTY,
_FNMS,
};
#define FNMS MO(_FNMS)
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
* │ESC│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ ( │ ) │ \ │ \ │HOM│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┼───┼───┤
* │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BKSPC│PGU│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
* │ ` │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ ENTER │PGD│
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
* │ SHIFT │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │SHIFT │UP │END│
* ├─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┼───┼───┤
* │CTRL │GUI│ ALT │ SPACE (6.25u) │ ALT │CTRL │LFT│DWN│RGT│
* └─────┴───┴─────┴───────────────────────┴─────┴─────┴───┴───┴───┘
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_65_ansi_split_bs(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSLS, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
KC_GRV, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, FNMS, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FNMS] = LAYOUT_65_ansi_split_bs(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_VOLU,
AG_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST, KC_VOLD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_U,KC_MNXT,
_______, _______, _______, _______, _______, _______, KC_MS_L,KC_MS_D, KC_MS_R
),
};
// uint32_t layer_state_set_user(uint32_t state) {
// switch(biton32(state)) {
// case _FNMS:
// led_off();
// rgb_on();
// break;
// default:
// led_off();
// rgb_off();
// break;
// }
// return state;
// }

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@@ -0,0 +1 @@
MOUSEKEY_ENABLE = yes

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@@ -0,0 +1,16 @@
# Leeku Finger65 PCB
* Keyboard Maintainer: [sidcarter](https://github.com/sidcarter)
* Hardware Supported: LeeKu Finger65 PCB, atmega32a
* Make example for this keyboard (after setting up your build environment):
make leeku/finger65:default
* This PCB is not QMK ready by default. If you want to use your Leeku Finger65 PCB with QMK, you must:
* ISP Flash the Leeku PCB using the bootloader for the atmega32a that resides in the `util/` folder
* Build and install [bootloadHID](https://www.obdev.at/products/vusb/bootloadhid.html) on your system
* You can then do a `make leeku/finger65:default:flash` to flash your PCB with QMK
* See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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@@ -0,0 +1,25 @@
# MCU name
MCU = atmega32a
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = bootloadHID
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover
MIDI_ENABLE = no # MIDI support

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@@ -0,0 +1,364 @@
/* Name: usbconfig.h
* Project: V-USB, virtual USB port for Atmel's(r) AVR(r) microcontrollers
* Author: Christian Starkjohann
* Creation Date: 2005-04-01
* Tabsize: 4
* Copyright: (c) 2005 by OBJECTIVE DEVELOPMENT Software GmbH
* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
* This Revision: $Id: usbconfig-prototype.h 785 2010-05-30 17:57:07Z cs $
*/
#ifndef __usbconfig_h_included__
#define __usbconfig_h_included__
/*
General Description:
This file is an example configuration (with inline documentation) for the USB
driver. It configures V-USB for USB D+ connected to Port D bit 2 (which is
also hardware interrupt 0 on many devices) and USB D- to Port D bit 4. You may
wire the lines to any other port, as long as D+ is also wired to INT0 (or any
other hardware interrupt, as long as it is the highest level interrupt, see
section at the end of this file).
*/
/* ---------------------------- Hardware Config ---------------------------- */
#define USB_CFG_IOPORTNAME D
/* This is the port where the USB bus is connected. When you configure it to
* "B", the registers PORTB, PINB and DDRB will be used.
*/
#define USB_CFG_DMINUS_BIT 3
/* This is the bit number in USB_CFG_IOPORT where the USB D- line is connected.
* This may be any bit in the port.
*/
#define USB_CFG_DPLUS_BIT 2
/* This is the bit number in USB_CFG_IOPORT where the USB D+ line is connected.
* This may be any bit in the port. Please note that D+ must also be connected
* to interrupt pin INT0! [You can also use other interrupts, see section
* "Optional MCU Description" below, or you can connect D- to the interrupt, as
* it is required if you use the USB_COUNT_SOF feature. If you use D- for the
* interrupt, the USB interrupt will also be triggered at Start-Of-Frame
* markers every millisecond.]
*/
#define USB_CFG_CLOCK_KHZ (F_CPU/1000)
/* Clock rate of the AVR in kHz. Legal values are 12000, 12800, 15000, 16000,
* 16500, 18000 and 20000. The 12.8 MHz and 16.5 MHz versions of the code
* require no crystal, they tolerate +/- 1% deviation from the nominal
* frequency. All other rates require a precision of 2000 ppm and thus a
* crystal!
* Since F_CPU should be defined to your actual clock rate anyway, you should
* not need to modify this setting.
*/
#define USB_CFG_CHECK_CRC 0
/* Define this to 1 if you want that the driver checks integrity of incoming
* data packets (CRC checks). CRC checks cost quite a bit of code size and are
* currently only available for 18 MHz crystal clock. You must choose
* USB_CFG_CLOCK_KHZ = 18000 if you enable this option.
*/
/* ----------------------- Optional Hardware Config ------------------------ */
/* #define USB_CFG_PULLUP_IOPORTNAME D */
/* If you connect the 1.5k pullup resistor from D- to a port pin instead of
* V+, you can connect and disconnect the device from firmware by calling
* the macros usbDeviceConnect() and usbDeviceDisconnect() (see usbdrv.h).
* This constant defines the port on which the pullup resistor is connected.
*/
/* #define USB_CFG_PULLUP_BIT 4 */
/* This constant defines the bit number in USB_CFG_PULLUP_IOPORT (defined
* above) where the 1.5k pullup resistor is connected. See description
* above for details.
*/
/* --------------------------- Functional Range ---------------------------- */
#define USB_CFG_HAVE_INTRIN_ENDPOINT 1
/* Define this to 1 if you want to compile a version with two endpoints: The
* default control endpoint 0 and an interrupt-in endpoint (any other endpoint
* number).
*/
#define USB_CFG_HAVE_INTRIN_ENDPOINT3 1
/* Define this to 1 if you want to compile a version with three endpoints: The
* default control endpoint 0, an interrupt-in endpoint 3 (or the number
* configured below) and a catch-all default interrupt-in endpoint as above.
* You must also define USB_CFG_HAVE_INTRIN_ENDPOINT to 1 for this feature.
*/
#define USB_CFG_EP3_NUMBER 3
/* If the so-called endpoint 3 is used, it can now be configured to any other
* endpoint number (except 0) with this macro. Default if undefined is 3.
*/
/* #define USB_INITIAL_DATATOKEN USBPID_DATA1 */
/* The above macro defines the startup condition for data toggling on the
* interrupt/bulk endpoints 1 and 3. Defaults to USBPID_DATA1.
* Since the token is toggled BEFORE sending any data, the first packet is
* sent with the oposite value of this configuration!
*/
#define USB_CFG_IMPLEMENT_HALT 0
/* Define this to 1 if you also want to implement the ENDPOINT_HALT feature
* for endpoint 1 (interrupt endpoint). Although you may not need this feature,
* it is required by the standard. We have made it a config option because it
* bloats the code considerably.
*/
#define USB_CFG_SUPPRESS_INTR_CODE 0
/* Define this to 1 if you want to declare interrupt-in endpoints, but don't
* want to send any data over them. If this macro is defined to 1, functions
* usbSetInterrupt() and usbSetInterrupt3() are omitted. This is useful if
* you need the interrupt-in endpoints in order to comply to an interface
* (e.g. HID), but never want to send any data. This option saves a couple
* of bytes in flash memory and the transmit buffers in RAM.
*/
#define USB_CFG_IS_SELF_POWERED 0
/* Define this to 1 if the device has its own power supply. Set it to 0 if the
* device is powered from the USB bus.
*/
#define USB_CFG_IMPLEMENT_FN_WRITE 1
/* Set this to 1 if you want usbFunctionWrite() to be called for control-out
* transfers. Set it to 0 if you don't need it and want to save a couple of
* bytes.
*/
#define USB_CFG_IMPLEMENT_FN_READ 0
/* Set this to 1 if you need to send control replies which are generated
* "on the fly" when usbFunctionRead() is called. If you only want to send
* data from a static buffer, set it to 0 and return the data from
* usbFunctionSetup(). This saves a couple of bytes.
*/
#define USB_CFG_IMPLEMENT_FN_WRITEOUT 0
/* Define this to 1 if you want to use interrupt-out (or bulk out) endpoints.
* You must implement the function usbFunctionWriteOut() which receives all
* interrupt/bulk data sent to any endpoint other than 0. The endpoint number
* can be found in 'usbRxToken'.
*/
#define USB_CFG_HAVE_FLOWCONTROL 0
/* Define this to 1 if you want flowcontrol over USB data. See the definition
* of the macros usbDisableAllRequests() and usbEnableAllRequests() in
* usbdrv.h.
*/
#define USB_CFG_DRIVER_FLASH_PAGE 0
/* If the device has more than 64 kBytes of flash, define this to the 64 k page
* where the driver's constants (descriptors) are located. Or in other words:
* Define this to 1 for boot loaders on the ATMega128.
*/
#define USB_CFG_LONG_TRANSFERS 0
/* Define this to 1 if you want to send/receive blocks of more than 254 bytes
* in a single control-in or control-out transfer. Note that the capability
* for long transfers increases the driver size.
*/
/* #define USB_RX_USER_HOOK(data, len) if(usbRxToken == (uchar)USBPID_SETUP) blinkLED(); */
/* This macro is a hook if you want to do unconventional things. If it is
* defined, it's inserted at the beginning of received message processing.
* If you eat the received message and don't want default processing to
* proceed, do a return after doing your things. One possible application
* (besides debugging) is to flash a status LED on each packet.
*/
/* #define USB_RESET_HOOK(resetStarts) if(!resetStarts){hadUsbReset();} */
/* This macro is a hook if you need to know when an USB RESET occurs. It has
* one parameter which distinguishes between the start of RESET state and its
* end.
*/
/* #define USB_SET_ADDRESS_HOOK() hadAddressAssigned(); */
/* This macro (if defined) is executed when a USB SET_ADDRESS request was
* received.
*/
#define USB_COUNT_SOF 0
/* define this macro to 1 if you need the global variable "usbSofCount" which
* counts SOF packets. This feature requires that the hardware interrupt is
* connected to D- instead of D+.
*/
/* #ifdef __ASSEMBLER__
* macro myAssemblerMacro
* in YL, TCNT0
* sts timer0Snapshot, YL
* endm
* #endif
* #define USB_SOF_HOOK myAssemblerMacro
* This macro (if defined) is executed in the assembler module when a
* Start Of Frame condition is detected. It is recommended to define it to
* the name of an assembler macro which is defined here as well so that more
* than one assembler instruction can be used. The macro may use the register
* YL and modify SREG. If it lasts longer than a couple of cycles, USB messages
* immediately after an SOF pulse may be lost and must be retried by the host.
* What can you do with this hook? Since the SOF signal occurs exactly every
* 1 ms (unless the host is in sleep mode), you can use it to tune OSCCAL in
* designs running on the internal RC oscillator.
* Please note that Start Of Frame detection works only if D- is wired to the
* interrupt, not D+. THIS IS DIFFERENT THAN MOST EXAMPLES!
*/
#define USB_CFG_CHECK_DATA_TOGGLING 0
/* define this macro to 1 if you want to filter out duplicate data packets
* sent by the host. Duplicates occur only as a consequence of communication
* errors, when the host does not receive an ACK. Please note that you need to
* implement the filtering yourself in usbFunctionWriteOut() and
* usbFunctionWrite(). Use the global usbCurrentDataToken and a static variable
* for each control- and out-endpoint to check for duplicate packets.
*/
#define USB_CFG_HAVE_MEASURE_FRAME_LENGTH 0
/* define this macro to 1 if you want the function usbMeasureFrameLength()
* compiled in. This function can be used to calibrate the AVR's RC oscillator.
*/
#define USB_USE_FAST_CRC 0
/* The assembler module has two implementations for the CRC algorithm. One is
* faster, the other is smaller. This CRC routine is only used for transmitted
* messages where timing is not critical. The faster routine needs 31 cycles
* per byte while the smaller one needs 61 to 69 cycles. The faster routine
* may be worth the 32 bytes bigger code size if you transmit lots of data and
* run the AVR close to its limit.
*/
/* -------------------------- Device Description --------------------------- */
#define USB_CFG_VENDOR_ID (VENDOR_ID & 0xFF), ((VENDOR_ID >> 8) & 0xFF)
/* USB vendor ID for the device, low byte first. If you have registered your
* own Vendor ID, define it here. Otherwise you may use one of obdev's free
* shared VID/PID pairs. Be sure to read USB-IDs-for-free.txt for rules!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_ID (PRODUCT_ID & 0xFF), ((PRODUCT_ID >> 8) & 0xFF)
/* This is the ID of the product, low byte first. It is interpreted in the
* scope of the vendor ID. If you have registered your own VID with usb.org
* or if you have licensed a PID from somebody else, define it here. Otherwise
* you may use one of obdev's free shared VID/PID pairs. See the file
* USB-IDs-for-free.txt for details!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_VERSION (DEVICE_VER & 0xFF), ((DEVICE_VER >> 8) & 0xFF)
/* Version number of the device: Minor number first, then major number.
*/
#define USB_CFG_VENDOR_NAME 'L', 'e', 'e', 'k', 'u'
#define USB_CFG_VENDOR_NAME_LEN 5
/* These two values define the vendor name returned by the USB device. The name
* must be given as a list of characters under single quotes. The characters
* are interpreted as Unicode (UTF-16) entities.
* If you don't want a vendor name string, undefine these macros.
* ALWAYS define a vendor name containing your Internet domain name if you use
* obdev's free shared VID/PID pair. See the file USB-IDs-for-free.txt for
* details.
*/
#define USB_CFG_DEVICE_NAME 'F', 'i', 'n', 'g', 'e', 'r', '6', '5'
#define USB_CFG_DEVICE_NAME_LEN 8
/* Same as above for the device name. If you don't want a device name, undefine
* the macros. See the file USB-IDs-for-free.txt before you assign a name if
* you use a shared VID/PID.
*/
/*#define USB_CFG_SERIAL_NUMBER 'N', 'o', 'n', 'e' */
/*#define USB_CFG_SERIAL_NUMBER_LEN 0 */
/* Same as above for the serial number. If you don't want a serial number,
* undefine the macros.
* It may be useful to provide the serial number through other means than at
* compile time. See the section about descriptor properties below for how
* to fine tune control over USB descriptors such as the string descriptor
* for the serial number.
*/
#define USB_CFG_DEVICE_CLASS 0
#define USB_CFG_DEVICE_SUBCLASS 0
/* See USB specification if you want to conform to an existing device class.
* Class 0xff is "vendor specific".
*/
#define USB_CFG_INTERFACE_CLASS 3 /* HID */
#define USB_CFG_INTERFACE_SUBCLASS 1 /* Boot */
#define USB_CFG_INTERFACE_PROTOCOL 1 /* Keyboard */
/* See USB specification if you want to conform to an existing device class or
* protocol. The following classes must be set at interface level:
* HID class is 3, no subclass and protocol required (but may be useful!)
* CDC class is 2, use subclass 2 and protocol 1 for ACM
*/
#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 0
/* Define this to the length of the HID report descriptor, if you implement
* an HID device. Otherwise don't define it or define it to 0.
* If you use this define, you must add a PROGMEM character array named
* "usbHidReportDescriptor" to your code which contains the report descriptor.
* Don't forget to keep the array and this define in sync!
*/
/* #define USB_PUBLIC static */
/* Use the define above if you #include usbdrv.c instead of linking against it.
* This technique saves a couple of bytes in flash memory.
*/
/* ------------------- Fine Control over USB Descriptors ------------------- */
/* If you don't want to use the driver's default USB descriptors, you can
* provide our own. These can be provided as (1) fixed length static data in
* flash memory, (2) fixed length static data in RAM or (3) dynamically at
* runtime in the function usbFunctionDescriptor(). See usbdrv.h for more
* information about this function.
* Descriptor handling is configured through the descriptor's properties. If
* no properties are defined or if they are 0, the default descriptor is used.
* Possible properties are:
* + USB_PROP_IS_DYNAMIC: The data for the descriptor should be fetched
* at runtime via usbFunctionDescriptor(). If the usbMsgPtr mechanism is
* used, the data is in FLASH by default. Add property USB_PROP_IS_RAM if
* you want RAM pointers.
* + USB_PROP_IS_RAM: The data returned by usbFunctionDescriptor() or found
* in static memory is in RAM, not in flash memory.
* + USB_PROP_LENGTH(len): If the data is in static memory (RAM or flash),
* the driver must know the descriptor's length. The descriptor itself is
* found at the address of a well known identifier (see below).
* List of static descriptor names (must be declared PROGMEM if in flash):
* char usbDescriptorDevice[];
* char usbDescriptorConfiguration[];
* char usbDescriptorHidReport[];
* char usbDescriptorString0[];
* int usbDescriptorStringVendor[];
* int usbDescriptorStringDevice[];
* int usbDescriptorStringSerialNumber[];
* Other descriptors can't be provided statically, they must be provided
* dynamically at runtime.
*
* Descriptor properties are or-ed or added together, e.g.:
* #define USB_CFG_DESCR_PROPS_DEVICE (USB_PROP_IS_RAM | USB_PROP_LENGTH(18))
*
* The following descriptors are defined:
* USB_CFG_DESCR_PROPS_DEVICE
* USB_CFG_DESCR_PROPS_CONFIGURATION
* USB_CFG_DESCR_PROPS_STRINGS
* USB_CFG_DESCR_PROPS_STRING_0
* USB_CFG_DESCR_PROPS_STRING_VENDOR
* USB_CFG_DESCR_PROPS_STRING_PRODUCT
* USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER
* USB_CFG_DESCR_PROPS_HID
* USB_CFG_DESCR_PROPS_HID_REPORT
* USB_CFG_DESCR_PROPS_UNKNOWN (for all descriptors not handled by the driver)
*
* Note about string descriptors: String descriptors are not just strings, they
* are Unicode strings prefixed with a 2 byte header. Example:
* int serialNumberDescriptor[] = {
* USB_STRING_DESCRIPTOR_HEADER(6),
* 'S', 'e', 'r', 'i', 'a', 'l'
* };
*/
#define USB_CFG_DESCR_PROPS_DEVICE 0
#define USB_CFG_DESCR_PROPS_CONFIGURATION USB_PROP_IS_DYNAMIC
#define USB_CFG_DESCR_PROPS_STRINGS 0
#define USB_CFG_DESCR_PROPS_STRING_0 0
#define USB_CFG_DESCR_PROPS_STRING_VENDOR 0
#define USB_CFG_DESCR_PROPS_STRING_PRODUCT 0
#define USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER 0
#define USB_CFG_DESCR_PROPS_HID USB_PROP_IS_DYNAMIC
#define USB_CFG_DESCR_PROPS_HID_REPORT USB_PROP_IS_DYNAMIC
#define USB_CFG_DESCR_PROPS_UNKNOWN 0
/* ----------------------- Optional MCU Description ------------------------ */
/* The following configurations have working defaults in usbdrv.h. You
* usually don't need to set them explicitly. Only if you want to run
* the driver on a device which is not yet supported or with a compiler
* which is not fully supported (such as IAR C) or if you use a differnt
* interrupt than INT0, you may have to define some of these.
*/
/* #define USB_INTR_CFG MCUCR */
/* #define USB_INTR_CFG_SET ((1 << ISC00) | (1 << ISC01)) */
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE GIMSK */
/* #define USB_INTR_ENABLE_BIT INT0 */
/* #define USB_INTR_PENDING GIFR */
/* #define USB_INTR_PENDING_BIT INTF0 */
/* #define USB_INTR_VECTOR INT0_vect */
#endif /* __usbconfig_h_included__ */

69
keyboards/nafuda/config.h Normal file
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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0012
#define MANUFACTURER Salicylic_Acid
#define PRODUCT nafuda
#define DESCRIPTION A custom cursorpad
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 3
// wiring of each half
#define MATRIX_ROW_PINS { D1, D0, D4 }
#define MATRIX_COL_PINS { F4, F5, F6 }
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLED_NUM 7 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17
#else
#define RGBLIGHT_LIMIT_VAL 50
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif

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{
"keyboard_name": "nafuda",
"url": "https://salicylic-acid3.hatenablog.com/",
"maintainer": "Salicylic_acid3",
"width": 3,
"height": 3,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Mouse", "x":1, "y":0},
{"label":"Backspace", "x":0, "y":0.5},
{"label":"\u2191", "x":1, "y":1},
{"label":"Browser", "x":2, "y":0.5},
{"label":"\u2190", "x":0, "y":1.5},
{"label":"\u2193", "x":1, "y":2},
{"label":"\u2192", "x":2, "y":1.5}
]
}
}
}

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/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 180

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#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE,
_MOUSE,
_BROWSER,
_ADJUST,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//|-------------------------------------------|
TG(_MOUSE),
//|---------------+---------------+-----------|
LT(_ADJUST, KC_BSPC), KC_UP,TG(_BROWSER),
//|---------------+---------------+-----------|
KC_LEFT, KC_DOWN, KC_RIGHT
//|-------------------------------------------|
),
[_MOUSE] = LAYOUT(
//|-------------------------------------------|
TG(_MOUSE),
//|---------------+---------------+-----------|
KC_BTN1, KC_MS_U, KC_BTN2,
//|---------------+---------------+-----------|
KC_MS_L, KC_MS_D, KC_MS_R
//|-------------------------------------------|
),
[_BROWSER] = LAYOUT(
//|-------------------------------------------|
LCTL(KC_W),
//|---------------+---------------+-----------|
LCTL(LSFT(KC_T)), KC_WH_U,TG(_BROWSER),
//|---------------+---------------+-----------|
LCTL(LSFT(KC_TAB)), KC_WH_D,LCTL(KC_TAB)
//|-------------------------------------------|
),
[_ADJUST] = LAYOUT( /* Base */
//|-------------------------------------------|
RGB_VAD,
//|---------------+---------------+-----------|
MO(_ADJUST), RGB_SAD, RGB_VAI,
//|---------------+---------------+-----------|
RGB_MOD, RGB_TOG, RGB_SAI
//|-------------------------------------------|
)
};

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# The default keymap for nafuda
## Base
| 1 | 2 | 3 |
|:--------------:|:--------:|:-----:|
| | MOUSE | |
| ADJUST or BSPC | UP |BROWSER|
| LEFT | DOWN | RIGHT|
## MOUSE
| 1 | 2 | 3 |
|:--------:|:--------:|:---------:|
| | BASE | |
| Btn 1 | MOUSE_UP | Btn2 |
|MOUSE_LEFT|MOUSE_DOWN|MOUSE_RIGHT|
## BROWSER
| 1 | 2 | 3 |
|:-----------:|:--------:|:-------:|
| | LCTL(W) | |
| LCTL+LSFT(T)| WHEEL_UP | BROWSER |
|LCTL+SFT(TAB)|WHEEL_DOWN|LCTL(TAB)|
## Adjust
| 1 | 2 | 3 |
|:-------:|:-------:|:------:|
| | RGB_VAD | |
| Adjust | RGB_SAD | RGB_VAI|
| RGB_MOD | RGB_TOG | RGB_SAI|

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#include "nafuda.h"
void matrix_init_kb(void) {
matrix_init_user();
};

24
keyboards/nafuda/nafuda.h Normal file
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#pragma once
#include "quantum.h"
/*
* ,-----------------.
* | | L01 | |
* |-----------------+
* | L10 | L11 | L12 |
* |-----------------+
* | L20 | L21 | L22 |
* |-----------------'
*/
#define LAYOUT( \
L01, \
L10, L11, L12, \
L20, L21, L22 \
) \
{ \
{KC_NO, L01,KC_NO }, \
{ L10, L11, L12 }, \
{ L20, L21, L22 } \
}

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# nafuda
![nafuda](https://cdn-ak.f.st-hatena.com/images/fotolife/S/Salicylic_acid3/20190608/20190608024901.jpg)
This is 7 keys cursor macropad.
* Keyboard Maintainer: [Salicylic_acid3](https://github.com/Salicylic-acid3)
* Hardware Supported: Nafuda PCB, Pro Micro
* Hardware Availability: [PCB & Case Data](https://github.com/Salicylic-acid3/PCB_Data), [Booth Shop](https://salicylic-acid3.booth.pm/items/1271706)
Make example for this keyboard (after setting up your build environment):
make nafuda:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
[Build guide](https://salicylic-acid3.hatenablog.com/entry/nafuda-build-guide)

33
keyboards/nafuda/rules.mk Normal file
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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
TAP_DANCE_ENABLE = no
OLED_DRIVER_ENABLE = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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/*
ChibiOS - Copyright (C) 2006..2016 Giovanni Di Sirio
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
#include "hal.h"
#if HAL_USE_PAL || defined(__DOXYGEN__)
/**
* @brief PAL setup.
* @details Digital I/O ports static configuration as defined in @p board.h.
* This variable is used by the HAL when initializing the PAL driver.
*/
const PALConfig pal_default_config = {
#if STM32_HAS_GPIOA
{VAL_GPIOA_MODER, VAL_GPIOA_OTYPER, VAL_GPIOA_OSPEEDR, VAL_GPIOA_PUPDR,
VAL_GPIOA_ODR, VAL_GPIOA_AFRL, VAL_GPIOA_AFRH},
#endif
#if STM32_HAS_GPIOB
{VAL_GPIOB_MODER, VAL_GPIOB_OTYPER, VAL_GPIOB_OSPEEDR, VAL_GPIOB_PUPDR,
VAL_GPIOB_ODR, VAL_GPIOB_AFRL, VAL_GPIOB_AFRH},
#endif
#if STM32_HAS_GPIOC
{VAL_GPIOC_MODER, VAL_GPIOC_OTYPER, VAL_GPIOC_OSPEEDR, VAL_GPIOC_PUPDR,
VAL_GPIOC_ODR, VAL_GPIOC_AFRL, VAL_GPIOC_AFRH},
#endif
#if STM32_HAS_GPIOD
{VAL_GPIOD_MODER, VAL_GPIOD_OTYPER, VAL_GPIOD_OSPEEDR, VAL_GPIOD_PUPDR,
VAL_GPIOD_ODR, VAL_GPIOD_AFRL, VAL_GPIOD_AFRH},
#endif
#if STM32_HAS_GPIOE
{VAL_GPIOE_MODER, VAL_GPIOE_OTYPER, VAL_GPIOE_OSPEEDR, VAL_GPIOE_PUPDR,
VAL_GPIOE_ODR, VAL_GPIOE_AFRL, VAL_GPIOE_AFRH},
#endif
#if STM32_HAS_GPIOF
{VAL_GPIOF_MODER, VAL_GPIOF_OTYPER, VAL_GPIOF_OSPEEDR, VAL_GPIOF_PUPDR,
VAL_GPIOF_ODR, VAL_GPIOF_AFRL, VAL_GPIOF_AFRH},
#endif
#if STM32_HAS_GPIOG
{VAL_GPIOG_MODER, VAL_GPIOG_OTYPER, VAL_GPIOG_OSPEEDR, VAL_GPIOG_PUPDR,
VAL_GPIOG_ODR, VAL_GPIOG_AFRL, VAL_GPIOG_AFRH},
#endif
#if STM32_HAS_GPIOH
{VAL_GPIOH_MODER, VAL_GPIOH_OTYPER, VAL_GPIOH_OSPEEDR, VAL_GPIOH_PUPDR,
VAL_GPIOH_ODR, VAL_GPIOH_AFRL, VAL_GPIOH_AFRH},
#endif
#if STM32_HAS_GPIOI
{VAL_GPIOI_MODER, VAL_GPIOI_OTYPER, VAL_GPIOI_OSPEEDR, VAL_GPIOI_PUPDR,
VAL_GPIOI_ODR, VAL_GPIOI_AFRL, VAL_GPIOI_AFRH}
#endif
};
#endif
void enter_bootloader_mode_if_requested(void);
/**
* @brief Early initialization code.
* @details This initialization must be performed just after stack setup
* and before any other initialization.
*/
void __early_init(void) {
enter_bootloader_mode_if_requested();
stm32_clock_init();
}
#if HAL_USE_SDC || defined(__DOXYGEN__)
/**
* @brief SDC card detection.
*/
bool sdc_lld_is_card_inserted(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief SDC card write protection detection.
*/
bool sdc_lld_is_write_protected(SDCDriver *sdcp) {
(void)sdcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif /* HAL_USE_SDC */
#if HAL_USE_MMC_SPI || defined(__DOXYGEN__)
/**
* @brief MMC_SPI card detection.
*/
bool mmc_lld_is_card_inserted(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return true;
}
/**
* @brief MMC_SPI card write protection detection.
*/
bool mmc_lld_is_write_protected(MMCDriver *mmcp) {
(void)mmcp;
/* TODO: Fill the implementation.*/
return false;
}
#endif
/**
* @brief Board-specific initialization code.
* @todo Add your board-specific code, if any.
*/
void boardInit(void) {
}

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@@ -1,5 +0,0 @@
# List of all the board related files.
BOARDSRC = $(BOARD_PATH)/boards/GENERIC_STM32_F303XC/board.c
# Required include directories
BOARDINC = $(BOARD_PATH)/boards/GENERIC_STM32_F303XC

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@@ -1,7 +0,0 @@
/* Address for jumping to bootloader on STM32 chips. */
/* It is chip dependent, the correct number can be looked up here:
* http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
* This also requires a patch to chibios:
* <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
*/
#define STM32_BOOTLOADER_ADDRESS 0x1FFFD800

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@@ -1,52 +1,11 @@
# project specific files
SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \
quantum/color.c \
drivers/arm/i2c_master.c
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F3xx
# Linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
MCU_LDSCRIPT = STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = GENERIC_STM32_F303XC
# Cortex version
MCU = cortex-m4
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000
OPT_DEFS =
# MCU name
MCU = STM32F303
# Do not put the microcontroller into power saving mode
# when we get USB suspend event. We want it to keep updating
# backlight effects.
OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 0483:df11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS = -p DF11 -v 0483
# Build Options
# comment out to disable the options.
#
@@ -67,3 +26,10 @@ DYNAMIC_KEYMAP_ENABLE = no
CIE1931_CURVE = yes
LAYOUTS = 65_ansi
# project specific files
SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \
quantum/color.c \
drivers/arm/i2c_master.c

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@@ -1,5 +1,5 @@
# Cortex version
MCU = STM32F303
# MCU name
MCU = STM32F303
# Build Options
# change to "no" to disable the options, or define them in the Makefile in

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@@ -1,8 +1,5 @@
# project specific files
LAYOUTS += ortho_4x12
# Cortex version
MCU = STM32F303
# MCU name
MCU = STM32F303
# Build Options
# change to "no" to disable the options, or define them in the Makefile in

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@@ -1,5 +1,5 @@
# Cortex version
MCU = STM32F303
# MCU name
MCU = STM32F303
# Build Options
# change to "no" to disable the options, or define them in the Makefile in

View File

@@ -7,15 +7,15 @@ ifneq ($(findstring STM32F303, $(MCU)),)
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# or <keyboard_dir>/ld/
MCU_LDSCRIPT ?= STM32F303xC
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP ?= stm32f3xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# Board: it should exist either in <chibios>/os/hal/boards/,
# <keyboard_dir>/boards/, or drivers/boards/
BOARD ?= GENERIC_STM32_F303XC
# Cortex version
@@ -27,7 +27,7 @@ ifneq ($(findstring STM32F303, $(MCU)),)
USE_FPU = yes
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# 0x00000000-0x00001000 area is occupied by bootloader.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x08005000

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@@ -1,13 +1,13 @@
#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
RGB_MATRIX_EFFECT(PINWHEELS)
RGB_MATRIX_EFFECT(RAINBOW_PINWHEELS)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
static HSV PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
hsv.h += ((g_led_config.point[i].y - k_rgb_matrix_center.y) * 3 * cos + (56 - abs8(g_led_config.point[i].x - k_rgb_matrix_center.x)) * 3 * sin) / 128;
return hsv;
}
bool PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &PINWHEELS_math); }
bool RAINBOW_PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_PINWHEELS_math); }
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS