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1246 Commits

Author SHA1 Message Date
Drashna Jael're
73a8f1c3a8 Partial revert of #9941 to fix rolling issues 2022-07-04 17:56:06 -07:00
Drashna Jaelre
eba78af8b5 Fix and add unit tests for Caps Word to work with Unicode Map, Auto Shift, Retro Shift. (#17284) (#348)
* Fix Caps Word and Unicode Map

* Tests for Caps Word + Auto Shift and Unicode Map.

* Fix formatting

* Add additional keyboard report expectation macros

This commit defines five test utilities, EXPECT_REPORT, EXPECT_UNICODE,
EXPECT_EMPTY_REPORT, EXPECT_ANY_REPORT and EXPECT_NO_REPORT for use with
TestDriver.

EXPECT_REPORT sets a gmock expectation that a given keyboard report will
be sent. For instance,

  EXPECT_REPORT(driver, (KC_LSFT, KC_A));

is shorthand for

  EXPECT_CALL(driver,
      send_keyboard_mock(KeyboardReport(KC_LSFT, KC_A)));

EXPECT_UNICODE sets a gmock expectation that a given Unicode code point
will be sent using UC_LNX input mode. For instance for U+2013,

  EXPECT_UNICODE(driver, 0x2013);

expects the sequence of keys:

  "Ctrl+Shift+U, 2, 0, 1, 3, space".

EXPECT_EMPTY_REPORT sets a gmock expectation that a given keyboard
report will be sent. For instance

  EXPECT_EMPTY_REPORT(driver);

expects a single report without keypresses or modifiers.

EXPECT_ANY_REPORT sets a gmock expectation that a arbitrary keyboard
report will be sent, without matching its contents. For instance

  EXPECT_ANY_REPORT(driver).Times(1);

expects a single arbitrary keyboard report will be sent.

EXPECT_NO_REPORT sets a gmock expectation that no keyboard report will
be sent at all.

* Add tap_key() and tap_keys() to TestFixture.

This commit adds a `tap_key(key)` method to TestFixture that taps a
given KeymapKey, optionally with a specified delay between press and
release.

Similarly, the method `tap_keys(key_a, key_b, key_c)` taps a sequence of
KeymapKeys.

* Use EXPECT_REPORT, tap_keys, etc. in most tests.

This commit uses EXPECT_REPORT, EXPECT_UNICODE, EXPECT_EMPTY_REPORT,
EXPECT_NO_REPORT, tap_key() and tap_keys() test utilities from the
previous two commits in most tests. Particularly the EXPECT_REPORT
macro is frequently useful and makes a nice reduction in boilerplate
needed to express many tests.

Co-authored-by: David Kosorin <david@kosorin.net>

Co-authored-by: Pascal Getreuer <50221757+getreuer@users.noreply.github.com>
Co-authored-by: David Kosorin <david@kosorin.net>
2022-07-01 16:12:54 +09:00
Drashna Jaelre
6b42067a38 [Bug] Fix issue with mousekey movement getting stuck (#17493) (#347)
* [Bug] Fix issue with mousekey movement getting stuck

* Lint
2022-06-29 08:24:07 +09:00
Florian Didron
7d5eb53524 fix: adds slight delay before firing a layer change event over hid 2022-06-23 18:22:10 +09:00
Florian Didron
b8ba88abe0 chore: fw size saving sensible defaults for the ergodox 2022-06-23 12:25:00 +09:00
Florian Didron
8067638176 fix: rollback locales to the latest version from v20 2022-06-23 10:45:53 +09:00
Florian Didron
523fa6fea6 fix: locale codes deprecation 2022-06-22 19:09:41 +09:00
Florian Didron
5ca3092465 fix: adds TAP_TOGGLE to ergodox / Moonlander 2022-06-22 16:55:23 +09:00
Florian Didron
894569ee10 hot/fix: restore german / swedish deprecated keycodes 2022-06-22 16:24:12 +09:00
Florian Didron
d54c6c6b14 fix: pairing crash on Ergodox 2022-06-22 10:32:32 +09:00
Florian Didron
939bcc5422 feat: adds layer switch command 2022-06-21 16:54:29 +09:00
Florian Didron
0cb81b76f8 hfix: read existing pairing code from eeprom 2022-06-03 16:28:08 +09:00
Florian Didron
e0ef1fc3a7 fix: adds slight delay before playing startup song (#346)
* fix: adds slight delay before playing startup song

* Revert "fix: adds slight delay before playing startup song"

This reverts commit f6df4a3223.

* fix: use AUDIO_DELAY_INIT to fix the glitch

* fix: use AUDIO_DELAY_INIT with the default 300ms delay
2022-06-03 11:33:32 +09:00
Florian Didron
fc773ff0cf Reimplements Oryx's live training over raw hid (#345)
* feat: initial commit, random pairing sequence generation, host - board pairing handshakes

* feat: reimplements ory's live training over raw hid

* feat: adds planck / ergodox support

* chore: some code styling fixes

* fix: build smoke tests

* fix: code lint

* fix: disable console / command on moonlander, fixes build ci test

* fix: code lint

* fix: remove unused define(MATRIX_SIZE)
2022-05-31 19:03:21 +09:00
Drashna Jael're
1fbd91aa10 Remove Travis CI support 2022-05-31 01:59:10 -07:00
Drashna Jael're
3e44377af0 Fix compilation issues with merge 2022-05-29 15:51:46 -07:00
Drashna Jael're
30aac80d5a Merge remote-tracking branch 'qmk 0.17.0' into firmware21 2022-05-29 15:38:33 -07:00
Joel Challis
e22a183329 Use correct container for unit test workflow (#17242) 2022-05-29 20:15:54 +01:00
Joel Challis
6a0ed63eb1 Fix quark_lp via firmware size (#17233) 2022-05-29 06:17:49 +01:00
jack
07f5147621 Fixup iron165r2 (#17119)
* initial

* revert some defines

* formatting

* apply changes

* update readme

* suggestion
2022-05-29 06:09:42 +01:00
Nick Brassel
89a5d5aea0 Fixup command sequencing for master/develop. (#17227) 2022-05-29 09:07:11 +10:00
Drashna Jael're
67f4e5f344 Re-add webusb key 2022-03-25 16:44:29 -07:00
Drashna Jael're
00b8c127c6 Readd default layouts 2022-03-25 16:34:17 -07:00
Drashna Jael're
07a3743e87 Fix compilation issues 2022-03-25 16:31:52 -07:00
Drashna Jael're
53ff570bf0 Remerge 0.16.x' into firmware21 2022-03-25 16:19:22 -07:00
Drashna Jael're
e8171efc71 Expand gitignore 2022-03-16 12:16:41 -07:00
Drashna Jael're
0837c37674 Merge tag '0.16.0' into firmware21
Tagging 0.16.0
2022-03-16 12:13:52 -07:00
Drashna Jael're
087cdc6b74 Update build workflow 2022-01-21 11:25:32 -08:00
Drashna Jael're
0ebd0de6f6 Fix qmk cli isues' 2022-01-21 11:18:09 -08:00
Jacob Kiesel
00d0bd6c61 Fix bug in caps lock light logic for Moonlander (#341)
Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-12-27 18:36:00 -08:00
Drashna Jael're
dc534e19b1 Update LUFA submodule to latest 2021-12-17 23:23:30 -08:00
Drashna Jael're
eff2efbe27 Merge remote-tracking branch 'qmk/master' into firmware21 2021-12-17 20:42:50 -08:00
Dennis Snell
fe8a53b097 Add macro for defining LED layouts on ergodox_ez glow
In this patch we're adding a macro based on `LAYOUT_ergodox_pretty`
that allows laying out layer LED colors visually the same way that the
key layouts are set.
2021-12-08 19:50:35 -08:00
Drashna Jael're
053f48d2cf Condense Build 2021-12-07 15:28:12 -08:00
Drashna Jael're
1a3eed9b2c Merge branch 'firmware20' into firmware21 2021-12-07 14:40:24 -08:00
Drashna Jael're
6337fd6d3f Ignore document changes for Workflows 2021-12-07 10:12:25 -08:00
Drashna Jael're
68f0dc9b97 Update readme 2021-12-07 10:07:56 -08:00
Drashna Jael're
5aa61497ec Add more cases 2021-12-07 10:01:59 -08:00
Drashna Jael're
633d2f6dfd Add GitHub Actions build 2021-12-07 09:56:55 -08:00
Drashna Jael're
662c8e671c Fix webusb issues 2021-12-07 09:53:52 -08:00
Drashna Jael're
93e4f52fc6 Update github actions 2021-12-07 09:40:27 -08:00
Drashna Jael're
ca700fea61 Update Unit Testing 2021-12-07 09:34:01 -08:00
Drashna Jael're
53f8a4ee09 Convert Planck EZ and Moonlander to dac additive driver 2021-12-07 09:31:14 -08:00
Drashna Jael're
7c18b1c9d3 Merge commit '6d0a62920410f50d7f6707960ca1ca0c8fd1d1fa' into firmware21 2021-12-07 09:27:44 -08:00
Drashna Jael're
43002bdf77 Revert "Revert "Audio system overhaul (#11820)" due to freezing issues"
This reverts commit 996a19ee7b.
2021-12-07 09:22:22 -08:00
Drashna Jaelre
6d7b6596be fix bug that limits number of tap dances to 128 (#342) 2021-10-29 08:27:19 +09:00
Drashna Jael're
acec40a11a Merge branch 'firmware20' into firmware21 2021-10-20 11:13:47 -07:00
Drashna Jael're
6fa37edf5e Fix planck webusb keymap 2021-10-20 11:07:31 -07:00
Drashna Jael're
af3b9c8834 Fix zsa readme 2021-10-20 10:49:38 -07:00
Drashna Jael're
8ea22cc06f Merge tag '0.14.25' into firmware_21 2021-10-20 10:49:14 -07:00
Drashna Jael're
51517ee9d4 Update LUFA Submodule 2021-10-11 20:40:31 -07:00
Drashna Jael're
b34675555c Merge commit 'd9e077468ab3446cbd7306a453a73dad2c1403e8' into firmware_21 2021-10-11 20:36:47 -07:00
Florian Didron
28d29f7df6 feat: adds latam < > macOS bindings 2021-08-16 08:36:36 +09:00
Florian Didron
bcddde8738 fix: set usb version to 2.1.0 for webusb 2021-07-20 21:41:17 -07:00
Florian Didron
2c7be9e1d7 fix: set usb version to 2.1.0 for webusb 2021-07-21 13:34:21 +09:00
Drashna Jael're
4d0291668b Merge tag '0.13.13' into firmware_21 2021-07-08 21:16:31 -07:00
Florian Didron
bd00ce2d6a fix: caps lock indicator doesn't work on layer 1 2021-07-08 16:25:05 +09:00
Drashna Jaelre
dde6439257 Fix USB Descriptor issue with Endpoints (#340) 2021-07-08 16:05:09 +09:00
Drashna Jael're
996a19ee7b Revert "Audio system overhaul (#11820)" due to freezing issues
This reverts commit c80e5f9f88.
2021-06-29 15:36:35 -07:00
Drashna Jael're
acf2c323e2 Merge upstream QMK Firmware at '0.12.52~1' 2021-06-29 12:24:07 -07:00
Florian Didron
ec7a7beeed fix: cms Ω mapping 2021-06-23 16:26:39 +09:00
Drashna Jaelre
30b0184dce Update Readme with proper QMK-CLI instructions 2021-06-04 19:44:04 -07:00
Erez Zukerman
c85ce3b58c Update readme.md 2021-06-01 12:16:50 -04:00
Florian Didron
97dd9e6acc fix: Latam contribution key codes 2021-04-21 16:31:30 +09:00
Florian Didron
d2cf9c1c36 fix: missing icelandic mappings 2021-04-21 10:13:35 +09:00
Florian Didron
fd09f4bc2f feat: adds Ω to the cms mappings 2021-04-21 09:08:32 +09:00
Florian Didron
36b79a0630 feat: adds spanish latam contribution 2021-04-08 17:06:41 +09:00
Florian Didron
fd9afdcf70 fix: french canadian } 2021-03-31 20:38:30 +09:00
Florian Didron
70b3b5cdab fix: a couple of french swiss mappings 2021-03-30 16:31:18 +09:00
Florian Didron
ca83d05851 Adds locale contributions 2021-03-25 19:40:13 +09:00
Florian Didron
d6f37f0f74 feat: adds icelandic contribution 2021-03-25 19:30:28 +09:00
Florian Didron
a798f38e73 feat: adds french canadian contribution 2021-03-25 19:15:14 +09:00
Florian Didron
3d45f17e5a feat: adds ukranian user contribution 2021-03-25 18:49:55 +09:00
Florian Didron
53d1cfb705 Adds caps lock led status on Moonlander/Ergodox (#332)
* feat: adds caps lock led status on Moonlander/Ergodox

* fix: botched source file

* fix: light up the most right leds
2021-03-18 10:07:50 +09:00
Florian Didron
1b29979433 Increase mouse wheel key delay (#333)
* feat: increase mouse wheel key delay

* feat: increase mouse wheel key delay for the Planck
2021-03-18 10:07:38 +09:00
Drashna Jaelre
d2342a38d6 Disable Unicode and Swap Hands on ErgoDox EZ (#331)
* Disable Unicode and Swap Hands on ErgoDox EZ

Because we're running into both program memory and system memory limits,
this is an easy fix to avoid both, especially since neither feature is 
actually used by us.

* Disable Swap Hands for Moonlander as well
2021-03-03 16:50:58 +09:00
Drashna Jaelre
cc5e4b76a2 Disable Autoshift for shift as well (#330) 2021-02-26 19:34:19 +09:00
Florian Didron
2a629f0573 fix: ergodox glow compilation bombs 2021-02-11 18:28:36 +09:00
Florian Didron
f02a3af5c5 feat: swiss french oryx aliases 2021-02-11 18:05:25 +09:00
Erovia
b2e9489485 CLI: Fix json flashing (#11765) 2021-02-02 09:51:18 -08:00
Ryan
325a551086 quantum.c send char cleanups (#11743) 2021-02-02 09:50:40 -08:00
Joshua Diamond
d553a23636 Add rgblight_reload_from_eeprom() (#11411)
* Add rgblight_reset_from_eeprom()

* reset->reload
2021-02-02 09:49:12 -08:00
Takeshi ISHII
fa1a47fd1a add get_matrix_scan_rate() to tmk_core/common/keyboard.c (#11489) 2021-02-02 09:48:18 -08:00
Zach White
006c55012e Fix QMK_BUILDDATE (#11641) 2021-02-02 09:47:27 -08:00
Ryan
c04d37da3b Add stm32-dfu and apm32-dfu to bootloader.mk (#11019)
* Add stm32-dfu and apm32-dfu to bootloader.mk

* Update flashing docs

* Update comment

* Further wordsmithing
2021-02-02 09:46:41 -08:00
Takeshi Nishio
5aac30a85a Fix wrong key when "Music Map" is used with MAJOR_MODE. (#11234)
With MAJOR_MODE (= major scale), keys in one octave is not 12 but 7.
To solve this problem, change divisor number from 12 to 7 at %(Modulo) and /(Division).

NOTE:
The last 12 represents half step keys in one octave for pitch calculation.
2021-02-02 09:45:24 -08:00
Nick Brassel
2a1bedec66 Fixup declaration for _kill, add other missing syscalls, populate errno. (#11608) 2021-02-02 09:43:00 -08:00
Nick Brassel
a0555ae233 Add syscall fallbacks to ChibiOS builds (#11573)
* Add fallback syscalls to ChibiOS builds that are present but able to be overridden as appropriate.

* Modified location to be ChibiOS-specific.
2021-02-02 09:42:02 -08:00
Zach White
3e1f25806b Generate version.h when compiling json files (#11581)
* generate version.h when compiling json files

* make flake8 happy

* fix formatting and verbose

* quiet up the compile output
2021-02-02 09:41:35 -08:00
Zach White
ef45401f53 Improve the compile and flash subcommands (#11334)
* add support for --clean to compile and flash

* compile standalone JSON keymaps without polluting the tree

* Add support for passing environment vars to make

* make flake8 happy

* document changes to qmk compile and flash

* add -e support to json export compiling

* Fix python 3.6

* honor $MAKE

* add support for parallel builds
2021-02-02 09:41:10 -08:00
kb-elmo
329d563bf9 Add BGR byte order for WS2812 drivers (#11562)
* add byte order bgr for ws2812

* update docs for driver change

* Update ws2812_driver.md

* Update docs/ws2812_driver.md

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2021-02-02 09:40:28 -08:00
André Silva
0719cda851 allow customizing decrease delay of rgb heatmap (#11322)
* allow customizing decrease delay of rgb heatmap

* rename rgb typing heatmap decrease delay variable

* address review comments

* nix-shell: add clang-tools required for formatting the C code

* heatmap: use real timer to track decrement rate

* heatmap: fix ifndef var name typo

* heatmap: add docs

* Update docs/feature_rgb_matrix.md

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
2021-02-02 09:39:43 -08:00
Ryan
97b1e6faf8 Adafruit BLE cleanups (#11556) 2021-02-02 09:38:50 -08:00
Ryan
d909bc2765 arm_atsam: temporarily lower raw HID endpoint/report size (#11554) 2021-02-02 09:37:32 -08:00
Ryan
8d6f9ce2a8 Add support for shared EP on V-USB boards (#11103) 2021-02-02 09:36:37 -08:00
Joshua Diamond
dc11c3da3b Lighting Layers should be disabled when suspended (#11442)
* Lighting Layers should be disabled when suspended

* bugfixes
2021-02-02 09:35:53 -08:00
Ryan
f1a82690be keymap_fr_ch: undef CH_H (#11537) 2021-02-02 09:33:22 -08:00
Joshua Diamond
0aaf72a2b9 Address wake from sleep instability (#11450)
* resolve race condition between suspend and wake in LUFA

* avoid multiple calls to suspend_power_down() / suspend_wakeup_init()

* Remove duplicate suspend_power_down_kb() call

* pause on wakeup to wait for USB state to settle

* need the repeated suspend_power_down() (that's where the sleep is)

* more efficient implementation

* fine tune the pause after sending wakeup

* speculative chibios version of pause-after-wake

* make wakeup delay configurable, and adjust value

* better location for wakeup delay
2021-02-02 09:29:51 -08:00
Joshua Diamond
9ee0271c00 Stop sounds when suspended (#11553)
* fix stopping audio on suspend vs. startup sound

* trim firmware size

* fix stuck audio on startup (ARM)
2021-01-31 17:37:16 -08:00
Drashna Jaelre
515c080252 [Keyboard] Fix printf calls in Moonlander matrix (#11511) 2021-01-12 22:46:14 -08:00
Sergey Shulepov
fa610bc9b1 Fix macOS build 2021-01-12 22:46:14 -08:00
Joel Challis
47a047a9ee manually run formatting job (#11503) 2021-01-12 22:46:14 -08:00
Takeshi ISHII
c23161cbb2 Add build debug option to tmk_core/rules.mk (#11324)
* Add DUMP_C_MACROS to tmk_core/rules.mk

* update DUMP_C_MACROS

* add VERBOSE_LD_CMD, VERBOSE_AS_CMD

* add VERBOSE_C_CMD, VERBOSE_C_INCLUDE

* update DUMP_C_MACROS, VERBOSE_C_INCLUDE, VERBOSE_C_CMD
2021-01-12 22:46:14 -08:00
Drashna Jaelre
2f52604357 Fix Tap-Hold Configs (#11127)
* Add proper prototypes for Tap-Hold Per Key functions

* Fix handwired/tennie default keymap

* Remove unneeded references

* Fix tapping term per key check in space cadet

* Pre-emptive fix for tap dance

* Fix marksard/leftover30

* Replace hard coded tapping term with define
2021-01-12 22:46:13 -08:00
Ryan
8797abdb9c Homebrew install: ignore pinned formulae in brew upgrade (#11423) 2021-01-12 22:46:13 -08:00
Joel Elkins
2a02ef56ee arm_atsam: Use PROGRAM_CMD for :flash target if set (#11424) 2021-01-12 22:46:13 -08:00
Ryan
a16e9c54d9 Align ChibiOS spi_master behaviour with AVR (#11404)
* Align ChibiOS spi_master behaviour with AVR

* Rollback `spi_transmit()` and `spi_receive()` to preserve DMA
2021-01-12 22:46:13 -08:00
Joshua Diamond
ab717d2a52 Fix broken Lighting Layers when RGBLIGHT_MAX_LAYERS > 16 (#11406)
* fix incorrect bit math when RGBLIGHT_MAX_LAYERS > 16

* with 1UL cast is not needed

* ...but just casting works and is even more efficient

* cformat
2021-01-12 22:46:13 -08:00
Zach White
8f03f44ec7 Return the make exit code for qmk compile and flash (#11402) 2021-01-12 22:46:13 -08:00
MURAOKA Taro
882d3a3789 speed up list_keyboards.sh 2021-01-12 22:46:13 -08:00
Joel Challis
42eba55514 Manually run formatting CI process (#11375) 2021-01-12 22:46:12 -08:00
Takeshi ISHII
2ca376f6d6 Add target 'check-md5' to build_keyboard.mk (#11338)
* Add target 'build-for-compare' to `build_keyboard.mk`

The `build-for-compare` target provides an easy way to check the md5 checksum of the generated binary.

You can easily see if there is any change in the generated binaries between the two versions, as in the example below.

```
$ git checkout 0.11.0
M	build_keyboard.mk
M	tmk_core/rules.mk
Note: checking out '0.11.0'.
HEAD is now at c66df1664 2020 November 28 Breaking Changes Update (#11053)

$ make helix:all:build-for-compare | grep ^MD5
MD5 (.build/helix_rev2_default.hex) = 5c3606562c944bb4d18832e601b45d4a
MD5 (.build/helix_rev2_edvorakjp.hex) = 9e43d13d389d518ba7e99cd7337e28d6
MD5 (.build/helix_rev2_five_rows.hex) = 8bcb61c2fd5d237c2997f2fa007d4934
MD5 (.build/helix_rev2_five_rows_jis.hex) = b97cd818d52f73ca2d4e78c86d90a791
MD5 (.build/helix_rev2_froggy.hex) = c492172364188f4e2918b10bf0f3a0a6
MD5 (.build/helix_rev2_froggy_106.hex) = b0861fd735a8f81881a8c02730641a2b
MD5 (.build/helix_rev2_led_test.hex) = 5c97d982a5da5cfb3dacb28a8934b81d
MD5 (.build/helix_rev2_xulkal.hex) = 01f603dc46bcf9094d7e106831d8f5b1
MD5 (.build/helix_rev2_yshrsmz.hex) = 5a008bca2d0c5790a151c02834c529ba

$ git checkout 0.11.1
M	build_keyboard.mk
M	tmk_core/rules.mk
Previous HEAD position was c66df1664 2020 November 28 Breaking Changes Update (#11053)
HEAD is now at cc08e3082 nix-shell: add milc dependency (#11086)

$ make helix:all:build-for-compare | grep ^MD5
MD5 (.build/helix_rev2_default.hex) = 5c3606562c944bb4d18832e601b45d4a
MD5 (.build/helix_rev2_edvorakjp.hex) = 9e43d13d389d518ba7e99cd7337e28d6
MD5 (.build/helix_rev2_five_rows.hex) = 8bcb61c2fd5d237c2997f2fa007d4934
MD5 (.build/helix_rev2_five_rows_jis.hex) = b97cd818d52f73ca2d4e78c86d90a791
MD5 (.build/helix_rev2_froggy.hex) = c492172364188f4e2918b10bf0f3a0a6
MD5 (.build/helix_rev2_froggy_106.hex) = b0861fd735a8f81881a8c02730641a2b
MD5 (.build/helix_rev2_led_test.hex) = 5c97d982a5da5cfb3dacb28a8934b81d
MD5 (.build/helix_rev2_xulkal.hex) = d848383adfd7463b138c6da179cf1436
MD5 (.build/helix_rev2_yshrsmz.hex) = 5a008bca2d0c5790a151c02834c529ba
```

* make builds reproducable by default

* update build_keyboard.mk: remove 'build-for-compare' target

* GNU make (3.81) on macOS 10.14(Mojave) does not have the 'undefine' directive.

* Adopted fauxpark's suggestion.

* Update tmk_core/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* update tmk_core/rules.mk

* fix tmk_core/rules.mk

Co-authored-by: Zach White <skullydazed@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-01-12 22:46:12 -08:00
Ryan
c239c7c028 Missed a couple more #pragma onces (#11351) 2021-01-12 22:46:12 -08:00
Ryan
bc0f45f9fd Remove useless wait in AVR suspend code (#11352) 2021-01-12 22:46:12 -08:00
Maurizio Porrato
4a5b99e756 Add libusb-devel dependency for fedora (#11287)
On fedora 33, libusb-devel is required to build BootloadHID
2021-01-12 22:46:12 -08:00
Jonathan Paugh
88e9c05049 Add missing Debian/Ubuntu dependency to the install script (#11348)
To successfully compile bootloadHID, we must have the libusb-config tool, which comes from the libusb-dev package. This package is available in both Ubuntu Groovy and Debian Buster

Co-authored-by: Jonathan Paugh <jpaugh@gmx.com>
2021-01-12 22:46:12 -08:00
Drashna Jaelre
88b9486728 [Bug] Fix RGB Matrix Indicators (#11308) 2021-01-12 22:46:11 -08:00
xyzz
b91c12246d Remove MATRIX_IS_ON macro (#11330)
* Remove MATRIX_IS_ON macro

this macro is both incorrect and excessive given that macro_is_on()
exists

* Remove massdrop matrix.h
2021-01-12 22:46:11 -08:00
Zach White
67b2ddbbc6 remove some old and unused code from Makefile (#11336) 2021-01-12 22:46:11 -08:00
LongerHV
180cb957fe [CLI] Add stdin support for json2c command (#11289)
* Implement stdin for json2c command

* Refactor

* Handle json decode error

* Add stdin support for c2json cli command

* Refactor to prevent code duplication

* Change exit(1) to return False in c2json command

* Remove unused import
2021-01-12 22:46:11 -08:00
Ryan
4dd03061b4 Ensure single newline at EOF for core files (#11310) 2021-01-12 22:46:11 -08:00
Ryan
60fd4d61ef Change include guards in tmk_core/ and drivers/ to pragma once (#11240) 2021-01-12 22:46:11 -08:00
Ryan
3635973fd5 Change include guards in quantum/ to pragma once (#11239) 2021-01-12 22:46:10 -08:00
Ryan
edc6a30ccc qmk fileformat: only print complaints, and fix some of them (#11278) 2021-01-12 22:46:10 -08:00
Reza Jelveh
074147a74a chibios: honor PLATFORMASM in chibios build (#11219) 2021-01-12 22:46:10 -08:00
Ryan
eaec0a1bfd V-USB: Fix initial dropped keypress (#11263) 2021-01-12 22:46:10 -08:00
Joshua Diamond
dc9d8297fa Partial fix for Issue #9405 - Caps Lock not working with Unicode Map's XP on Linux (#11232) 2021-01-12 22:46:10 -08:00
Joshua Diamond
9af1faa040 Fix Issue #9533 - Delayed shift state handling (#11220)
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-01-12 22:46:10 -08:00
Erovia
a2bb489e37 Split of the doctor codebase (#11255)
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-01-12 22:46:10 -08:00
Ryan
75a672151f Fix small typo in V-USB configuration descriptor (#11253) 2021-01-12 22:46:09 -08:00
Ryan
17cf1b1a8a Doctor: add check for .git folder (#11208)
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2021-01-12 22:46:09 -08:00
Nick Brassel
1309bca30b Follow symlinks when listing keyboards. (#11250) 2021-01-12 22:46:09 -08:00
Zach White
d8ff5fd505 Change keyboard json format to bring it inline with the current api (#11231) 2021-01-12 22:46:09 -08:00
Zach White
336e007310 simplify qmk doctor to make room for #11208 (#11242) 2021-01-12 22:46:09 -08:00
Zach White
18b03049f3 Add the ability to exclude keyboards from travis builds (#11178)
* add the ability to exclude keyboards from travis builds

* add filtering to make all:

* only skip keyboards during make all:

* working implementation

* forego a CI_KEYBOARDS variable

* optimize the startup by only listing keyboards once

* add sort -u to all list_keyboard invocations

* move the if else if tree back to 1 level
2021-01-12 22:46:09 -08:00
Joel Challis
c16ddb3985 Various compilation fixes for avr-gcc 10 (#9269) 2021-01-12 22:46:08 -08:00
Ryan
e33afb2255 Run cformat and dos2unix manually (#11235) 2021-01-12 22:46:08 -08:00
Ryan
664f5de687 Normalise include statements in keyboard code (#11185) 2021-01-12 22:46:08 -08:00
Ryan
a0eb53cb16 CLI-ify rgblight_breathing_table_calc.c (#11174)
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Zach White <skullydazed@drpepper.org>
2021-01-12 22:46:08 -08:00
Xelus22
ec485c962d Add i2c 24LC64 eeprom (#11200)
* add 24LC64 eeprom

* docs update

* Update docs/eeprom_driver.md

Co-authored-by: Joel Challis <git@zvecr.com>

Co-authored-by: Joel Challis <git@zvecr.com>
2021-01-12 22:46:08 -08:00
Takeshi ISHII
7f03ebaf72 Fix incorrect search order for rgblight_breathe_table.h that rgblight.c includes. (#11192)
When `rgblight.c` includes `rgblight_breathe_table.h`, the search order should be as follows.

* `keyboards/KEYBOARD/keymaps/USER/rgblight_breathe_table.h`
* `users/USER/rgblight_breathe_table.h`
* `quantum/rgblight_breathe_table.h`

However, the current implementation was wrong, so I fixed it.
2021-01-12 22:46:08 -08:00
Hedgestock
f304fa3ea2 Fixed french quotes on canadian multilingual (#11183) 2021-01-12 22:46:08 -08:00
Ryan
8d5fa95f4f Normalise include statements in core code (#11153)
* Normalise include statements in core code

* Missed one
2021-01-12 22:46:07 -08:00
Joel Challis
63d0fe05bb Fix warning logic when running 'qmk format -a' (#11177) 2021-01-12 22:46:07 -08:00
Nick Brassel
5a9849c70c Fixup config template to match <> instead of "" for includes. (#11166) 2021-01-12 22:46:07 -08:00
Charles A Moonen
53e7b1f152 Add missing hardware availability for Plank EZ (#11069)
Add missing information needed to mirror the supported hardware in the previous line
2021-01-12 22:46:07 -08:00
Xelus22
f01e9becdf Update is31fl3731-simple (#7610)
* update simple

* Update is31fl3731-simple.c
2021-01-12 22:46:07 -08:00
Josh Hinnebusch
99d80b2acb add definition WS2812_BYTE_ORDER to fix RGB LED issues (#10184)
* add define for WS2812B-2020 to fix RGB issues

* update driver doc

* add WS2812_BYTE_ORDER definition to correct RGB byte issues

* add definition variable thing

* update per PR request

* update per PR reqs

* update per PR request

* inital changes

* move defines to color.h and add rgbw incase

* Update docs/ws2812_driver.md

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: hineybush <hineybushkeyboards@gmail.com>
Co-authored-by: Xelus22 <preyas22@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-01-12 22:46:07 -08:00
r-pufky
dc57b14a0a Add definitions for RGB off/black. (#11132) 2021-01-12 22:46:06 -08:00
XScorpion2
d6c468dcbb Added OLED Initialized checks (#11129) 2021-01-12 22:46:06 -08:00
Dimitris Papavasiliou
3a5434f5f4 Fix error handling in SPI master. (#11122)
Co-authored-by: Dimitris Papavasiliou <dpapavas@gmail.com>
2021-01-12 22:46:06 -08:00
Ryan
3272f6ee6a Omit serial number if not defined (#11104) 2021-01-12 22:46:06 -08:00
Sergey Omelchenko
10d4cfd8dd Fix missing define to map rgb_matrix function set to rgblight. (#11084) 2021-01-12 22:46:06 -08:00
Nick Brassel
933326cd9c Add default early-init bootloader to F042/F072. (#11120) 2021-01-12 22:46:06 -08:00
André Silva
7483e0712b nix-shell: add milc dependency (#11086) 2021-01-12 22:46:06 -08:00
XScorpion2
1375f426a8 Fix int wrapping for timer_expired macros and use MAX defines for consistency and clarity (#10996) 2021-01-12 22:46:05 -08:00
James Young
4d8d69237d 2020 November 28 Breaking Changes Update (#11053)
* Branch point for 2020 November 28 Breaking Change

* Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183)

* Add support for soft serial to ATmega32U2 (#10204)

* Change MIDI velocity implementation to allow direct control of velocity value (#9940)

* Add ability to build a subset of all keyboards based on platform.

* Actually use eeprom_driver_init().

* Make bootloader_jump weak for ChibiOS. (#10417)

* Joystick 16-bit support (#10439)

* Per-encoder resolutions (#10259)

* Share button state from mousekey to pointing_device (#10179)

* Add hotfix for chibios keyboards not wake (#10088)

* Add advanced/efficient RGB Matrix Indicators (#8564)

* Naming change.

* Support for STM32 GPIOF,G,H,I,J,K (#10206)

* Add milc as a dependency and remove the installed milc (#10563)

* ChibiOS upgrade: early init conversions (#10214)

* ChibiOS upgrade: configuration file migrator (#9952)

* Haptic and solenoid cleanup (#9700)

* XD75 cleanup (#10524)

* OLED display update interval support (#10388)

* Add definition based on currently-selected serial driver. (#10716)

* New feature: Retro Tapping per key (#10622)

* Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638)

* Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530)

* Rescale both ChibiOS and AVR backlighting.

* Reduce Helix keyboard build variation (#8669)

* Minor change to behavior allowing display updates to continue between task ticks (#10750)

* Some GPIO manipulations in matrix.c change to atomic. (#10491)

* qmk cformat (#10767)

* [Keyboard] Update the Speedo firmware for v3.0 (#10657)

* Maartenwut/Maarten namechange to evyd13/Evy (#10274)

* [quantum] combine repeated lines of code (#10837)

* Add step sequencer feature (#9703)

* aeboards/ext65 refactor (#10820)

* Refactor xelus/dawn60 for Rev2 later (#10584)

* add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824)

* [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549)

* update chibios os usb for the otg driver (#8893)

* Remove HD44780 References, Part 4 (#10735)

* [Keyboard] Add Valor FRL TKL (+refactor) (#10512)

* Fix cursor position bug in oled_write_raw functions (#10800)

* Fixup version.h writing when using SKIP_VERSION=yes (#10972)

* Allow for certain code in the codebase assuming length of string. (#10974)

* Add AT90USB support for serial.c (#10706)

* Auto shift: support repeats and early registration (#9826)

* Rename ledmatrix.h to match .c file (#7949)

* Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231)

* Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840)

* Merge point for 2020 Nov 28 Breaking Change
2021-01-12 22:46:05 -08:00
Ryan
546a0e1edc Refactor qmk_install.sh (#10681) 2021-01-12 22:43:35 -08:00
Ryan
a3b6a0c4d4 ST7565 tidyup (#10907) 2021-01-12 22:43:35 -08:00
Joel Challis
8673e483d7 Remove references to ch-bootloader-jump.patch (#10998) 2021-01-12 22:43:35 -08:00
Drashna Jaelre
0df0f00f6a Add references for is_keyboard_left() (#10850)
* Add references for is_keyboard_left()

* Remove proto from bootmagic_lite.c
2021-01-12 22:43:35 -08:00
Joel Challis
b4f8309e9b Recommend use of LED Indicator config (#10895)
* Recommend use of LED Indicator config

* Recommend use of LED Indicator config - update link

* Update quantum/template/ps2avrgb/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2021-01-12 22:43:35 -08:00
Drashna Jael're
2dbe99b04f Brute force update CLI tools 2021-01-12 22:43:35 -08:00
Drashna Jael're
2077e6561c hotfix: fix double mouse report sending on shared EP 2021-01-12 22:43:34 -08:00
Geoffrey BOTIN
aa41225a1e Fix typo causing redefined error in keymap_french_osx (#10962)
Co-authored-by: gbotin <geoffrey.botin@gmail.com>
2021-01-12 22:43:34 -08:00
Erovia
bad0b20fe5 CLI: Udev related fixes and improvements (#10736) 2021-01-12 22:43:34 -08:00
Joel Challis
a0a2881599 Indicator LEDs as config (#10816)
* First pass

* Add config options to docs

* Update some wording

* Slight tidy up of backlight caps logic

* Init pin to correct state

* Move init location

* Reverse default state
2021-01-12 22:43:34 -08:00
Zach White
781cc0ed51 New command: qmk lint (#10761)
* Basic qmk lint command

* check for keymap readme

* change the workflow from qmk info to qmk lint

* add a strict mode

* parsing -> parse

* document qmk lint

* small info logging cleanup

* Apply suggestions from code review

Co-authored-by: Ryan <fauxpark@gmail.com>

* honor --strict in more places

* change the job name to lint

Co-authored-by: Ryan <fauxpark@gmail.com>
2021-01-12 22:43:34 -08:00
X-Bows Tech
838dfcf7cc Add support for 4 IS31FL3731 devices (#10860)
This is a simple change.Support for IS31FL3731 has been changed from 2 to 4.
2021-01-12 22:43:34 -08:00
Ryan
4a2c2a8e8a CLI: Add qmk clean (#10785) 2021-01-12 22:43:33 -08:00
Ryan
d5a353b263 qmk info: Add --ascii flag (#10793)
* `qmk info`: Add `--ascii` flag

* Fix typo

* Force ASCII for Windows/MSYS2

* Make it gooder

* Remove redundant windows check

* ...And this too

* Make pytest work on Windows
2021-01-12 22:43:33 -08:00
Ryan
7812b1df57 Add brightness level API to OLED driver (#10772)
* Add brightness level API to OLED driver

* Set default brightness to 255
2021-01-12 22:43:33 -08:00
Sergey Vlasov
0928d03213 Fix KEYBOARD_SHARED_EP incompatibility with VIA (#9930)
The `KEYBOARD_SHARED_EP=yes` option was breaking the VIA support,
because the raw HID interface number in this case was 0 instead of 1,
and the VIA app depends on the exact interface number for raw HID.
Change the interface ordering to put the shared interface before the raw
HID interface if `KEYBOARD_SHARED_EP` is enabled, so that the raw HID
interface can keep its number.
2021-01-12 22:43:33 -08:00
Ryan
6edb004732 Allow modified keycodes in Unicode input (#10658) 2021-01-12 22:43:33 -08:00
Xelus22
f8b43b6388 [Core] IS31FL3731/36/37 bug fix (#10612)
* 3731 bug fix

* bug fixes
2021-01-12 22:43:33 -08:00
André Silva
93cc1c7e02 Update shell.nix (#10712)
* nix-shell: update nixpkgs reference

* nix-shell: add missing python dependency
2021-01-12 22:43:33 -08:00
Ryan
5cc304cb2b Fix RGB matrix for ATmegaxxU2 (#10723) 2021-01-12 22:43:32 -08:00
Ryan
2e58be9e14 c2json: Fix TypeError on MSYS2 (#10709) 2021-01-12 22:43:32 -08:00
Adrian
a1b24056f3 Added EEPROM emulation for STM32F042x6 series processors (#10685)
* Added STM32F042x6 support for EEPROM emulation

* Default to lower stack size on STM32F042

* Moved stack setting

* Re-moved stack definition

* Removed unnecessary check
2021-01-12 22:43:32 -08:00
Ryan
6a285785f2 Fix CLI warning for Massdrop udev rule (#10691) 2021-01-12 22:43:32 -08:00
Morten Linderud
bb4c6b8991 50-qmk.rules: Move udev rules from documentation into a file (#10664)
This makes it overall easier to package for downstream distributions
instead of keeping tabs with inline documentation.

Signed-off-by: Morten Linderud <morten@linderud.pw>
2021-01-12 22:43:32 -08:00
Ryan
02a073ce83 MSYS and WSL installation improvements (#10593) 2021-01-12 22:43:32 -08:00
Ryan
aab7d18bcb [CLI] Remove check for Input Club boards (#10636) 2021-01-12 22:43:32 -08:00
Ryan
112cf40d6d Fix STM32duino bootloader (#10648) 2021-01-12 22:43:31 -08:00
Erovia
b6dbef77e2 CLI: Fix stripping of ANY from Configurator exports (#10585)
058737f broke it ¯\_(ツ)_/¯
2021-01-12 22:43:31 -08:00
Ryan
9daa7dcb37 CLI: Fix MCU lists for qmk info (#10574) 2021-01-12 22:43:31 -08:00
a_p_u_r_o
71c1d5a011 Fix issue introduced by PR#10404 (#10559) 2021-01-12 22:43:31 -08:00
Erovia
5af121f815 [CLI] Add c2json (#8817)
* Basic keymap parsing finally works

* Add 'keymap.json' creation to the qmk.keymap module

* Add tests and fix formatting

* Fix/exclude flake8 errors

* Convert keymap.c to valid keymap.json

* Fix some errors

* Add tests

* Finalize keymap.json creation, add json template

* Add docs

* Move pygments to the standard requirements

* Add support for nameless layers, fix tests

* Fix things after rebase

* Add missing 'keymap' value.

* Fix missing layer numbers from advanced keycodes

Buckwich noticed that if the advanced keycode / layer toggling key
contains a number, it goes missing.
Now we properly handle them.
Thx for noticing!

* Apply suggestions from code review

* fixup tests

Co-authored-by: Zach White <skullydazed@drpepper.org>
Co-authored-by: skullY <skullydazed@gmail.com>
2021-01-12 22:43:31 -08:00
Ryan
ae5ee61e7b CLI: update subcommands to use return instead of exit() (#10323) 2021-01-12 22:43:31 -08:00
Ryan
cce4f22e3a Improve LAYOUT macro searching (#9530)
* Improve LAYOUT macro searching

* Apply suggestions from code review

Co-authored-by: Zach White <skullydazed@users.noreply.github.com>

* Adjust signature

* Try to copy the makefile's handling of DEFAULT_FOLDER

* Move it further up, into `info_json()`

* Move it even further up so that keyboard_folder is correct

* Update lib/python/qmk/info.py

Co-authored-by: Zach White <skullydazed@drpepper.org>

* Update lib/python/qmk/info.py

Co-authored-by: Zach White <skullydazed@drpepper.org>

Co-authored-by: Zach White <skullydazed@users.noreply.github.com>
Co-authored-by: Zach White <skullydazed@drpepper.org>
2021-01-12 22:43:30 -08:00
3araht
5872797820 Fix for MIDI sustain effect issue (#10361) 2021-01-12 22:43:30 -08:00
Sergey Vlasov
08bbda7111 OLED driver fixes (#10377)
* Fix dirtying in oled_write_pixel()

Set the dirty bit for the block only if oled_write_pixel() actually
changed the buffer state.  Without this check oled_write_pixel() could
not be used inside the oled_task_user() code using the “redraw always”
style, because the blocks touched by oled_write_pixel() would always
appear dirty, and oled_render() would not proceed beyond the first such
dirty block.

* Fix oled_write_pixel() with 90/270 degree rotation

Use oled_rotation_width instead of OLED_DISPLAY_WIDTH, so that a rotated
display would be handled correctly.

* Fix compilation with custom OLED_BLOCK_COUNT and OLED_BLOCK_SIZE

Some OLED sizes (e.g., 64×48) may require a nonstandard value of
OLED_BLOCK_COUNT.  The documentation says that this value may be
redefined in config.h, but actually trying to redefine it caused a
compile error, because the macro was redefined in oled_driver.c.
Make the OLED_BLOCK_COUNT definition in oled_driver.c respect any
user override, and do the same for OLED_BLOCK_SIZE just in case.

* Fix handling of out-of-range bits in oled_dirty

If a custom OLED_BLOCK_COUNT value is specified, some bits in oled_dirty
may not correspond to existing blocks; however, if those bits are set
somewhere (e.g., by code with sets oled_dirty to ~0 or even -1),
oled_render() would try to handle them and could access memory beyond
oled_buffer and perform hardware operations with out of range values.
Prevent this by masking off unused bits in oled_render(), and also avoid
setting those bits in other functions.

* Fix potentially wrong dirtying in oled_write_char()

oled_write_char() tried to mark the position just beyond the written
character as dirty; use (OLED_FONT_WIDTH - 1) to dirty the last position
still belonging to the character instead.

* Fix `#define OLED_BLOCK_TYPE uint32_t` on AVR

Using uint32_t as OLED_BLOCK_TYPE did not work properly on AVR, because
some bit shifts were performed using 16-bit int.  Add explicit casts to
OLED_BLOCK_TYPE to those shifts.
2021-01-12 22:43:30 -08:00
a_p_u_r_o
3b36ad0840 IS31FL3741 driver fixup (#10519)
* Fix issue with data transfer of CS1_SW7 to CS18_SW7.

* Fix issue with handling of scaling register buffer's dirty flag.

* Remove unused extern declaration.

* Compaction of struct is31_led utilizing bit fields.
2021-01-12 22:43:30 -08:00
sol
639dbd16fc Fix SPLIT_KEYBOARD compilation for ATMega*U2, which doesn't have VBUS/OTG control (#10460)
Co-authored-by: s-ol <s-ol@users.noreply.github.com>
2021-01-12 22:43:30 -08:00
Ryan
46647a3f93 MSYS2: Switch to arm-none-eabi-gcc package (#10421) 2021-01-12 22:43:30 -08:00
Ryan
990b9654c9 setrgb(): Use arrow operator (#10451) 2021-01-12 22:43:30 -08:00
Ryan
204f4c4ea3 Fix Belgian sendstring properly (#10444) 2021-01-12 22:43:29 -08:00
Drashna Jaelre
4db4a0c73f Fix Belgian sendstring file (#10443)
Specifically, the `BE_CIRC` is an alt-ed keycode, which means it 
doesn't fit into the 8 bit keycode range...  It should be `BE_SECT`,
as it is already alt-ed by the alt lut.

Confirmed that this change fixes compilation warnings and works 
correctly, on reddit. 
https://www.reddit.com/r/olkb/comments/iywin1/unsigned_conversion_from_int_to_unsigned_char/g6jvfgl/
2021-01-12 22:43:29 -08:00
cmdremily
0a3d60d356 Fix issues with unused variables and functions preventing a clean compile. 2021-01-12 22:43:29 -08:00
cmdremily
2afb475019 Allow the use of a single IS31FL3731 LED driver 2021-01-12 22:43:29 -08:00
Fred Silberberg
10402a4f09 Add OLED driver function to determine if the screen is currently on (#10382) 2021-01-12 22:43:29 -08:00
Ryan
63d73fdb02 Add STM32F401/F411 to ARM_PROCESSORS (#10362) 2021-01-12 22:43:29 -08:00
Ryan
07baaa23f7 Add STM32F401/F411 to mcu_selection.mk (#10278)
* Reorder STM32 MCUs

* Add STM32F4xx to mcu_selection.mk

* Set MCU for phoenix and tkw/stoutgat/v2/f411

Author:    Ryan <fauxpark@gmail.com>
Date:      Sat Sep 19 13:00:18 2020 +1000
2021-01-12 22:43:28 -08:00
Ryan
47559f7960 Consolidate udev wules into a single file 2021-01-12 22:43:28 -08:00
Drashna Jael're
ec2a7452fc [Keyboard] Disable Console on Planck EZ and Moonlander
Console on ARM boards can cause some weird issues, and because they're not needed, lets disable.
2021-01-12 22:43:02 -08:00
Florian Didron
7a6904cdf6 feat: adds NO_AUTO_SHIFT_TAB define (#327) 2021-01-13 14:48:48 +09:00
Florian Didron
b129fa575b feat: adds portuguese OSX contributions 2021-01-11 09:08:29 +09:00
André Cruz
4a3cd96b12 Added mac variant of portuguese keymap (#326)
This keymap is very similar to the existing portuguese keymap, but
some symbols are moved around.
2021-01-11 08:26:40 +09:00
Ryan
7ed08a191f Add Estonian keymap (#8527) 2020-10-29 12:03:30 +09:00
Florian Didron
0435ba95ca fix: comment typo 2020-10-22 14:26:21 +09:00
Florian Didron
d529eb8c0d feat: adds kazakh keymaps 2020-10-22 14:03:41 +09:00
Florian Didron
bc8438f739 Fix/moonlander leds (#318)
* Additionall fixes

* fix spelling errors

* Remove bad matrix wake code

Co-authored-by: Drashna Jael're <drashna@live.com>
2020-10-17 14:48:49 +09:00
Florian Didron
a270d67f9f Merge branch 'firmware19' of github.com:zsa/qmk_firmware into firmware19 2020-10-14 10:48:06 +09:00
Florian Didron
a4b6fe0b23 fix issues with keyboard sleep (#316)
Co-authored-by: Drashna Jael're <drashna@live.com>
2020-10-14 10:46:53 +09:00
Florian Didron
ded395e45d Revert "Revert "Convert ErgoDox EZ to Matrix Lite (qmk#10189)""
This reverts commit edd58256f5.
2020-10-13 21:17:37 +09:00
Florian Didron
edd58256f5 Revert "Convert ErgoDox EZ to Matrix Lite (qmk#10189)"
This reverts commit 396b86b92d.
2020-10-13 21:08:29 +09:00
Florian Didron
4018c5daa6 feat: adds user locale contributions 2020-10-09 17:26:47 +09:00
Drashna Jael're
454684a8bb [Keyboard] Update to ZSA Boards (qmk#10119) 2020-09-30 04:32:30 -07:00
Drashna Jael're
396b86b92d Convert ErgoDox EZ to Matrix Lite (qmk#10189) 2020-09-30 04:04:44 -07:00
David Cuthbert
77a779ae2c Output an error message if LINK_TIME_OPTIMIZATION_ENABLE is set but LTO_ENABLE is not (#10217)
* Output an error message if LINK_TIME_OPTIMIZATION_ENABLE is set but LTO_ENABLE is not.

* Update common.mk

Specify that LINK_TIME_OPTIMZATION_ENABLE has been renamed, not deprecated.
2020-09-30 03:53:49 -07:00
Xelus22
99951c11d7 [Core] DYNAMIC_KEYMAP_EEPROM_MAX_ADDR check (#10315)
* add error check

* remove quotes

* update error message

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-09-30 03:52:40 -07:00
Frans de Jonge
edbb2c5082 [fix] dfu-programmer <0.7 doesn't support --force flag (#10292)
Fixes <https://github.com/qmk/qmk_firmware/issues/10286>.
2020-09-30 03:52:05 -07:00
Ryan
6ebc9a2afa Use the force when flashing with dfu-programmer (#10070) 2020-09-30 03:51:38 -07:00
Purdea Andrei
c2eaf9740b quantum/debounce: rename debouncing algorithms (#9564)
* quantum/debounce: rename debouncing algorithms according to Issue 8763

This is the second attempt at implementation, with no ts_ and cy_ prefixes, since those will be implemented with macros.

* Debouncing documentation: Refactor, add some generic info, and merge into a single document
2020-09-30 03:50:16 -07:00
Olivier Li
303fa4f58d Unflip < and > for canadian mutlilingual (#10222)
Co-authored-by: Olivier Li <olivierli@google.com>
2020-09-30 03:49:37 -07:00
MelGeek
b26eb7fecb Update ISSI3741 (#9912)
* [Driver] bugfix reset the scaling register flag to FALSE

* Update drivers/issi/is31fl3741.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Add CS & SW defines for ISSI3741

* Make IS31FL3741 control register update clearer

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Jumail Mundekkat <mundekkat@hotmail.com>

format code according to conventions [skip ci]
2020-09-30 03:48:31 -07:00
Félix Sanz
cb14edb893 Fixed Spanish keymap extra ES_DIAE symbol (#10211)
* Fixed Spanish keymap extra ES_DIAE symbol

`ES_DIAE` should be `S(ES_ACUT)` not `S(ES_GRV)`

* Update quantum/keymap_extras/keymap_spanish.h

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-09-30 03:47:04 -07:00
QMK Bot
3902b562fc format code according to conventions [skip ci] 2020-09-30 03:46:37 -07:00
Zach White
db2254c3ea Allow joysticks to be used without analog pins (#10169)
* Allow joysticks to be used without analog pins

* change how analog/digital joysticks are specified
2020-09-30 03:45:36 -07:00
Ryan
eb186843bb K-Type refactor (#9864)
* K-Type refactor

* Declare QMK in product name again

* Hopefully fix matrix scanning

* Maybe this time

* Partial (literally) RGB Matrix support

* Put RGB_MATRIX_ENABLE into rgb keymap for now

* Add ifdefs for RGB config

* Set layer 1 to actually be layer 1...

* Update keyboards/k_type/readme.md

* Put all RGB config in keymap for now

* Set SDB high?

* Before `rgb_matrix_init()` would be best

* User level, not keyboard

* Combating dropped keys

* Nope

* Readme for RGB keymap

* Remove custom matrix
2020-09-30 03:44:38 -07:00
Ryan
e232f1f764 Remove support for Adafruit EZ-Key (#10103)
* Remove support for Adafruit EZ-Key

* Update docs/ja/feature_bluetooth.md

Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>

Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
2020-09-30 03:43:22 -07:00
Sergey Vlasov
7b4d9fc7c1 Fix DMA stream ID calculation in ws2812_pwm (#10008)
Some STM32 chips have STM32_DMA1_STREAM1 as the first DMA stream, others
(F4xx, F7xx, H7xx) have STM32_DMA1_STREAM0.  Instead of those names, use
STM32_DMA_STREAM(0), which should always give the first stm32_dma_stream_t
structure in the DMA streams array, so that the stream ID would be
calculated correctly.
2020-09-30 03:42:50 -07:00
Nick Brassel
d5f4fc7c2e Define STM32_DMA_REQUIRED when using DMA-based WS2812 driver on STM32. (#10127) 2020-09-30 03:42:08 -07:00
Ryan
a29cb23322 Kiibohd bootloader, take 2 (#10129) 2020-09-30 03:41:26 -07:00
Richard
a9087f8a17 Add a method to read the OLED display buffer from user space (#8777)
* Adding extern and declaration

* Change to mediated buffer read

* Adding raw byte read

* Restore write raw... D'Oh

* Working struct return

* Pack that struct

* Remove conditional packing and add example to docs

* Cleanup tab/spaces

* Update docs/feature_oled_driver.md

Prettify formatting

* Update drivers/oled/oled_driver.h

Prettify formatting
2020-09-30 03:40:41 -07:00
Drashna Jaelre
f454a7be21 Better handle LTO_ENABLE (#9832)
* Better handle LTO_ENABLE

Especially when calling from command line

* Replace LINK_TIME_OPTIMIZATION_ENABLE with LTO_ENABLE

* Remove long for LTO from show_options.mk
2020-09-30 03:39:42 -07:00
Ryan
2d4e228d0a More Bluetooth refactoring (#9905) 2020-09-30 03:29:43 -07:00
yiancar
44e16ef407 Update vusb to match 3rd endpoint. (#9020)
* Update vusb to match 3rd endpoint.

- With the addition of https://github.com/qmk/v-usb/pull/1 a 3rd endpoint (endpoint4) becomes available.
- We can assign mouse/extrakeys to that endpoint as its a desirable feature and leave rawhid and console to compete for the 2nd endpoint.

NOTE: The version of vusb.c in future branch is older than master. Just remember that it will need a #error if both raw_hid and console are enabled at the same time.

* Final Fixes

* Update tmk_core/protocol/vusb/vusb.c

* Update tmk_core/protocol/vusb/vusb.c

* Update tmk_core/protocol/vusb/usbconfig.h

* Update tmk_core/protocol/vusb/usbconfig.h

* Update tmk_core/protocol/vusb/usbconfig.h

* Update tmk_core/protocol/vusb/usbconfig.h

* Updated vusb submodule to latest commit
2020-09-30 03:29:10 -07:00
Ryan
90f90bd9a9 Remove unused CORTEX_VTOR_INIT (#10053) 2020-09-30 03:28:45 -07:00
Joel Challis
222fbc1cba Remove f072 backlight warning (#10040)
* Remove f072 backlight warning

* Remove f072 backlight warning from docs
2020-09-30 03:27:20 -07:00
Joel Challis
7ed2cd3de1 ARM backlight - timer implementation (#8291)
* Add GPT timer based backlight driver

* Update to tim15 to avoid conflict with audio

* Update quantum/backlight/backlight_timer.c
2020-09-30 03:26:47 -07:00
Greg Wright
af7272b1b3 * #define AUTO_SHIFT_SETUP
* Clarification

Changed `#ifndef` to `#ifdef` and moved enable disable outside AUTO_SHIFT_SETUP

* AUTO_SHIFT_NO_SETUp
2020-09-30 03:26:11 -07:00
Nick Brassel
a768805945 Add ability to dump all makefile variables for the specified target. (#8256) 2020-09-30 03:22:31 -07:00
Sergey Vlasov
2cc35632ed Add st-flash flash target (#9964)
* Add `st-flash` flash target

Add support for flashing the firmware via the `st-flash` utility from
the STLink Tools package (https://github.com/stlink-org/stlink).

* Add `st-flash` to the `qmk flash -b` output
2020-09-30 03:21:33 -07:00
David Kosorin
94e676d05b Fix Czech keycodes (#9987) 2020-09-30 03:20:48 -07:00
Ryan
356659b8a0 Fix joystick compile issues (#9949) 2020-09-30 03:20:14 -07:00
Tynan Beatty
eb056ac97d Noeeprom functions for rgb_matrix (#9487)
* Add eeprom_helpers for toggle, mode, sethsv, speed; add set_speed; add noeeprom versions of toggle, step, hue, sat, val, and speed

* qmk cformat rgb_matrix

* Add rgb_matrix_set_speed and *_noeeprom functions

* Do not expose rgb_matrix_*_eeprom_helper functions
2020-09-30 03:19:30 -07:00
Nick Brassel
28947d5f54 Add support for hsv->rgb conversion without using CIE curve. (#9856)
* Add support for hsv->rgb conversion without using CIE curve.

* Modify anavi/macropad8 to disable unicode (was unused), otherwise firmware size is too large.
2020-09-30 03:19:05 -07:00
Drashna Jaelre
9d4cbcd81e Initialize Layer State on startup (#8318)
* Initialize Layer State on startup

Right now, on startup, the default layer state gets called and set, triggering the callback functions for the default layer state. However, the normal layer state never actually gets initialized.  It's set to 0 directly, by default, but the callback functions are never actually called.  This creates some inconsistency in the behavior for end users.  This adds a simple "clear" that triggers the callback on startup.  This should produce more consisten behavior between the two functions and layer masks.

* Stupid hack

* Fix type casting?

* Fix compile issues with magic is disabled
2020-09-30 03:15:49 -07:00
Max Rumpf
8190423aad Tweak the Christmas animation effect to be less harsh on the eyes (#7648)
* Tweak the Christmas animation effect to be less harsh on the eyes

* Further improve the tweaked Christmas animation code

- Use constants where it makes sense
- Instead of complicated math, use a static variable to keep track if it's animating from or to red
- Don't use pow (but a simple macro instead)
- Using floating point math is necessary for the fraction in the cubic bezier function to work

* Update docs for the tweaked Christmas animation effect

* Further improve memory usage

- Don't use floats, but 32 bit ints instead (where needed)
- Replace limits.h with constant

* Fix typo
2020-09-30 03:13:45 -07:00
a-chol
f85b1ee83f Hid joystick interface (#4226)
* add support for hid gamepad interface
add documentation for HID joystick
Add joystick_task to read analog axes values even when no key is pressed or release. update doc
Update docs/feature_joystick.md
Manage pin setup and read to maintain matrix scan after analog read

* Incorporates patches and changes to HID reporting

There are some patches provided by @a-chol incorporated on this commit,
and also some changes I made to the HID Report structure.

The most interesting is the one dealing with number of buttons: Linux
doesn't seem to care, but Windows requires the HID structure to be byte
aligned (that's in the spec). So if one declares 8/16/32... buttons they
should not have any issues, but this is what happens when you have 9
buttons:

```
 bits |0|1|2|3|4|5|6|7|
      |*|*|*|*|*|*|*|*| axis 0 (report size 8)
      |*|*|*|*|*|*|*|*| ...
      |*|*|*|*|*|*|*|*|
      |*|*|*|*|*|*|*|*|
      |*|*|*|*|*|*|*|*|
      |*|*|*|*|*|*|*|*|
      |*|*|*|*|*|*|*|*| axis 6
      |*|*|*|*|*|*|*|*| first 8 buttons (report size 1)
      |*| | | | | | | | last of 9 buttons, not aligned
```

So for that I added a conditonal that will add a number of reports with
size 1 to make sure it aligns to the next multiple of 8. Those reports
send dummy inputs that don't do anything aside from aligning the data.

Tested on Linux, Windows 10 and Street Fighter (where the joystick is
recognized as direct-input)

* Add save and restore of each pin used in reading joystick (AVR).
Allow output pin to be JS_VIRTUAL_AXIS if the axis is connected to Vcc
instead of an output pin from the MCU.

Fix joystick report id

Fix broken v-usb hid joystick interface. Make it more resilient to unusual settings (none multiple of eight button count, 0 buttons or 0 axes)

Correct adc reading for multiple axes. Piecewise range conversion for uncentered raw value range. Input, output and ground pin configuration per axis.

Documentation fixes

* Fix port addressing for joystick analog read

* The other required set of changes
As per the PR, the changes still holding it up.
Add onekey for testing.
Fix ARM builds.
Fix device descriptor when either axes or buttons is zero.
Add compile-time check for at least one axis or button.
Move definition to try to fix conflict.
PR review comments.
qmk cformat

* avoid float functions to compute range mapping for axis adc reading

* Remove V-USB support for now. Updated docs accordingly.

* Update tmk_core/protocol/lufa/lufa.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update tmk_core/protocol/usb_descriptor.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update tmk_core/protocol/usb_descriptor.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update tmk_core/protocol/usb_descriptor.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Add support for joystick adc reading for stm32 MCUs. Fix joystick hid report sending for chibios

* Fix HID joystick report sending for ChibiOS.
Add one analog axis to the onekey:joystick keymap.
Fix pin state save and restore during joystick analog read for STM32
MCUs.

* Update tmk_core/protocol/chibios/usb_main.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update tmk_core/protocol/lufa/lufa.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Add missing mcuconf.h and halconf.h to onekey:joystick keymap.
Add suggested fixes from PR.

* Switch saveState and restoreState signature to use pin_t type.
onekey:joystick : add a second axis, virtual and programmatically animated.

* Update docs/feature_joystick.md

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update docs/feature_joystick.md

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Add PR corrections

* Remove halconf.h and mcuconf.h from onekey keymaps

* Change ADC_PIN to A0

Co-authored-by: achol <allecooll@hotmail.com>
Co-authored-by: José Júnior <jose.junior@gmail.com>
Co-authored-by: a-chol <achol@notamail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-09-30 03:13:02 -07:00
Drashna Jaelre
7d63eef32e Update features to use Custom Tapping Term when appropriate (#6259)
* Update Space Cadet to use Custom Tapping Term functionality

* Detect correct keycode for space cadet tapping term

* Update tap dancing to use global custom tapping term

* Update documentation for Tap Dances

* formatting pass

* Apply suggestions from code review

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/feature_tap_dance.md

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update for future

* Update user keymaps for space cadet

* Fix typos

* Clean up tapping term stuff

* Fix compiler issue if NO_ACTION_TAPPING is enabled

Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2020-09-30 03:05:13 -07:00
Drashna Jaelre
92eeea4362 Disable NKRO on V-USB controllers (#9054)
* Disable NKRO on V-USB controllers

* not _currently_ supported text

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-09-30 03:04:19 -07:00
Nick Brassel
b4019eef6e Re-fix the STM32 dual-bank bootloader stuff. (#9738)
* Re-fix the dual-bank bootloader stuff.

* Use wait_ms() instead of using nop's for a delay, as ChibiOS is actually running at the time of bootloader jump.
2020-09-30 03:03:45 -07:00
Pete Sevander
3f900fc967 Bigger combo index (#9318)
* Add change log

* Change combo index from uint8_t to uint16_t
2020-09-30 03:03:22 -07:00
Nick Brassel
2d37b79534 Add dual-bank STM32 bootloader support, given GPIO toggle on BOOT0 to charge RC circuit. (#8778) 2020-09-30 03:01:34 -07:00
dhong44
b3363f407b Fix the mousekey scrolling (#9174)
Mousekey scrolling should have a separate repeat variable
to keep track of scrolling acceleration, instead of being
tied to mouse movement scolling in mousekeys. The send function
should record when the last movement was made since this is
when movement is actually sent. Doing this fixes the bug where
the initial press of a mousekey scroll button causes a double scroll.

Signed-off-by: Daniel Hong <daniel.hong@live.com>
2020-09-30 03:01:01 -07:00
Nick Brassel
756867c653 F303/Proton-C migration. (#9315) 2020-09-30 03:00:33 -07:00
Nick Brassel
6a5700b31a Add support for DMAMUX-capable MCU configuration with WS2812 PWM driver. (#9471) 2020-09-30 02:59:52 -07:00
Ryan
8c38482ebd Change analogRead calls to analogReadPin (#9023)
* Change analogRead calls to analogReadPin

* Add ChangeLog

* Update docs, remove mention of `analogRead()`

* Retarget changelog for next round
2020-09-30 02:59:20 -07:00
Nick Brassel
0f599bb7ef qmk cformat on develop (#9501) 2020-09-30 02:57:39 -07:00
Ryan
ce09c5c922 Don't compile outputselect.c if Bluetooth is disabled (#9356) 2020-09-30 02:57:16 -07:00
Ryan
6e5476c447 Remove inclusion of adafruit_ble.h from ssd1306.c (#9355) 2020-09-30 02:57:05 -07:00
Ryan
9894e54f4f Additional cleanups for V-USB code (#9310) 2020-09-30 02:55:40 -07:00
Ryan
ba0c53b7f8 Convert CONSUMER2BLUEFRUIT() and CONSUMER2RN42() macros to static inline functions (#9055) 2020-09-30 02:53:33 -07:00
Ryan
85360eee26 Various tidyups for USB descriptor code (#9005) 2020-09-30 02:53:02 -07:00
Nick Brassel
1dd723510e Initial work for consolidation of ChibiOS platform files (#8327)
* Initial work for consolidation of board files and default ChibiOS configs.

* Migrate F401/F411 black pills for testing.

* Add early init bootloader jump flag.

* Add support for I2C in order to use i2c_scanner keymap.

* Add F401/F411 HSE bypass to get things booting.

* Exempt "hooked" ChibiOS conf files from updater script.

* Fix up ordering for bootloader_defs file check.

* Match previous $(KEYBOARD_PATHS) value for Proton-C, updated for all board configs.
2020-09-30 02:52:30 -07:00
Ryan
e74b8a0464 Remove iWRAP protocol (#9284) 2020-09-30 02:47:38 -07:00
Ryan
0df455119d Fix ChibiOS backlight not turning off on suspend (#10114)
* Fix ChibiOS backlight not turning off on suspend

* Add missing code for backlight as caps lock too
2020-09-30 02:45:31 -07:00
Drashna Jaelre
8784ab09d8 Add noeeprom speed function for RGBLIGHT (#9706)
* [Docs] Add Speed functions to RGB Light docs

* Add noeeprom functions for speed

* Fix wording in doc

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-09-30 02:43:54 -07:00
Drashna Jaelre
a1d87ee1d4 Compiler warning when using WS2812 (#9955)
Specifically, when rgb matrix is enabled and using the ws2812 driver, and rgb light is enabled at the same time, print a message about coexistance because it can cause issues, since you cannot change pins/config for the WS2812 driver.
2020-09-30 02:43:02 -07:00
Ryan
34e094388f MSYS2: install packages for AVR toolchain (#10078) 2020-09-30 02:42:39 -07:00
nopunin10did
fae09e2aeb Issue 9942: Add LSA, RSA, RCS, LSA_T, RSA_T, and RCS_T (#9943)
* Issue 9942: Add Quantum defines

Add codes to quantum_keycodes for LSA, RSA, RCS, and their corresponding _T macros

* 9942: Add documentation for new defines

Add documentation for new defines in feature request 9942. Also define SAGR and SAGR_T as aliases for RSA and RSA_T.

* Update quantum/quantum_keycodes.h

* Update docs/keycodes.md

* Update docs/keycodes.md

* Update docs/keycodes.md

* Update docs/keycodes.md
2020-09-30 02:41:37 -07:00
Ryan
6a0b2d77a5 MSYS2: install packages for dfu-programmer, dfu-util, teensy-loader-cli (#10007) 2020-09-30 02:41:37 -07:00
Andrés Mejía
86fc93a8b4 Update repo name in README (#307) 2020-09-07 13:31:44 -07:00
Drashna Jael're
12207daaff Update QMK CLI to be inline with upstream 2020-09-07 13:28:27 -07:00
Florian Didron
849aa2fb9e fix: layer3 indicator leds (#305) 2020-08-27 09:28:43 +09:00
Florian Didron
4f9797f439 fix: remove mx lock on ergodox_ez (#306) 2020-08-27 09:28:30 +09:00
Drashna Jael're
d2bf02c91e Audio tweeks 2020-08-21 12:39:22 -07:00
Drashna Jaelre
b0bd2e674b Set defaults for Mousekey Wheel movement (#303)
* fix: italian keymap it quot is redefined

* fix: missing deprecated swedish key code

* Adds Moonlander to the list of supported keyboards

* Sorts list and adds EZ suffix to Planck in Readme

* Update Mouse Wheel config

Co-authored-by: Florian Didron <0x6664@hey.com>
Co-authored-by: Erez Zukerman <1092548+ezuk@users.noreply.github.com>
2020-08-17 09:59:59 +09:00
Drashna Jaelre
35cbcb582c [Bug] Fix Swap Hands bug introduced by OSH (#9968)
Fixes the handling for the oneshot cleanup, so it only cleans up if it is active.  It should not cleanup of SHO is off (eg using a normal oneshot key), nor if it's actively pressed or used.  

Previous behavior BROKE swap hand key.
2020-08-08 22:56:03 -07:00
Drashna Jaelre
d51626796d Add Indicator flag for RGB Matrix (#9933)
* Add Indicator flag for RGB Matrix

This adds a new flag for the RGB Matrix feature that lets you specify if the LED is an indicator LED, to be used to indicate the system state of the keyboard (eg caps/num/etc lock status, layer indication, modifer status, etc).

* Better formatting of table
2020-08-08 22:55:25 -07:00
BeefaloKing
a55bdf0718 Fix RGB_DISABLE_TIMEOUT overflow warning (#9866) (#9874)
* Fix RGB_DISABLE_TIMEOUT overflow warning (#9866)

* Adjust capitalization (#9874)
2020-08-08 22:54:37 -07:00
Joel Challis
cd0523e7d4 Enable OLED support for Teensy 3.2/LC (#7591)
* I2C_TIMEOUT is not defined on arm teensy

* Work round teensy having different ChibiOS config options

* Stash OLED conf files

* update comment

* update comment

* Remove stm32 alias to allow teensy alt mode

format code according to conventions [skip ci]
2020-08-08 22:52:26 -07:00
nathanvercaemert
215fdc39fd Implemented New MK_COMBINED Functionality (#9557)
* implemented new mousekey_combined functionality

* minor formatting change to documentation

* Update tmk_core/common/mousekey.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update tmk_core/common/mousekey.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update tmk_core/common/mousekey.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update tmk_core/common/mousekey.c

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update docs/feature_mouse_keys.md

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update docs/feature_mouse_keys.md

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update docs/feature_mouse_keys.md

Co-authored-by: Nick Brassel <nick@tzarc.org>

* Update docs/feature_mouse_keys.md

Co-authored-by: Nick Brassel <nick@tzarc.org>

Co-authored-by: Nathan Vercaemert <nathan.vercaemert@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>

format code according to conventions [skip ci]
2020-08-08 22:49:39 -07:00
Ryan
abc174c328 MSYS2: Switch to bootloadHID package and bring back avrdude package (#9736)
* MSYS2: Switch to bootloadHID package and bring back avrdude package

* Update Zadig docs as well
2020-08-08 22:47:36 -07:00
Konstantin Đorđević
6b318bd420 Redefine IS_LAYER_ON/OFF() as aliases for existing layer functions (#6352)
* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros

* Add docs for IS_LAYER_ON/OFF(_STATE) macros

* Remove IS_LAYER_ON/OFF_STATE redefinition in userspace

* Run clang-format on quantum/quantum.h

* Redefine IS_LAYER_ON/OFF(_STATE) as aliases of existing layer functions

Also update relevant doc entries.

Needs testing to check if this breaks existing IS_LAYER_ON/OFF usage in certain
edge cases (namely calling the macros with 0).

* Reformat layer check function docs
2020-08-08 22:46:45 -07:00
Drashna Jaelre
281a94ceda Allow for user song list (#9281) 2020-08-08 22:44:33 -07:00
Hedgestock
790a58ddd7 Fixed CA_DOTA key code (#9722) 2020-08-08 22:43:58 -07:00
Gautham Yerroju
ed8461315a OLED driver function to set pixels (#9713)
* Add a function to set individual pixels

* Add documentation for oled_write_pixel

* use smaller data type for oled_write_pixel

* Fix boundary check edge case

* Update oled_write_pixel doc

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-08-08 22:39:53 -07:00
Ryan
65cb9c4fde Update new keyboard templates (#9636)
* Update new keyboard templates

* Switch on Bootmagic Lite by default

* Remove MIDI_ENABLE and FAUXCLICKY_ENABLE
2020-08-08 22:38:44 -07:00
Drashna Jaelre
07c36a9ddf Fix RGB Matrix using RGBW WS2812 LEDs (#9705)
This should be a pointer, as that is what the function expects.
2020-08-08 22:36:08 -07:00
Joel Challis
0d781c50bc Refactor ARM backlight (#7959) 2020-08-08 22:33:36 -07:00
Steve Purcell
8c0ac47cc4 shell.nix improvements, and fix problems on Darwin (#9551) 2020-08-08 22:26:05 -07:00
Oskar Holstensson
c00414e429 Changed US_RBRC to KC_RBRC instead of KC_LBRC (#9664) 2020-08-08 22:23:32 -07:00
Dongfeng Yu
6ac9422d03 Allowing Pressing the Start Buttons Again to Stop Dynamic Macro Recording (#9446)
format code according to conventions [skip ci]
2020-08-08 22:20:54 -07:00
Sven Grunewaldt
8ddee61180 Add TAP_CODE_DELAY to Mod-Tap (#9422) 2020-08-08 22:19:09 -07:00
Joakim Tufvegren
fe14cbb4f4 Allow for building layouts from keymap.json files. 2020-08-08 22:18:37 -07:00
MelGeek
54b4307018 [Driver] bugfix reset the scaling register flag to FALSE (#9507)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-08-08 22:13:59 -07:00
Brennan Vincent
58fd4f077d Fix typo in freebsd_install.sh (#9655) 2020-08-08 22:13:21 -07:00
Takeshi ISHII
6dc67cfef0 add DIP_SWITCH_MATRIX_GRID support (#8772)
* dipsw test on helix/rev2/sc/back:five_rows

* add peek_matrix() to matrix_common.c

* add DIP_SWITCH_MATRIX_GRID support to quantum/dip_switch.c

* update docs/feature_dip_switch.md about DIP_SWITCH_MATRIX_GRID

* Test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"

This reverts commit 6d4304c74557597c9fb4d324f79c3ae4793ae874.

format code according to conventions [skip ci]
2020-08-08 22:12:53 -07:00
Takeshi ISHII
063f14f72d add SPLIT_HAND_MATRIX_GRID support (#8685)
Co-authored-by: Danny <nooges@users.noreply.github.com>
2020-08-08 22:09:30 -07:00
moseschmiedel
e0ab67fb43 Add missing dependency for Void Linux to util/linux-install.sh (#9637) 2020-08-08 22:09:02 -07:00
Manna Harbour
dce40e33d4 Add movement hook to ps2_mouse (#8805)
Process mouse movement in the keymap before it is sent to the host. Example uses
include filtering noise, adding acceleration, and automatically activating a
layer. To use, define the following function in your keymap:

void ps2_mouse_moved_user(report_mouse_t *mouse_report);
2020-08-08 22:08:38 -07:00
Ryan
3fa11d8613 Make sendstring respect TAP_CODE_DELAY (#9623) 2020-08-08 22:02:13 -07:00
Manna Harbour
f32994a5ee Fix sharing of mouse button state from mousekeys to ps2_mouse (#9124)
With this change, when ps2_mouse is disabled, mousekeys works as usual. With
ps2_mouse enabled, mousekeys button state is shared with ps2_mouse for clicking,
dragging, and scrolling, mousekeys clicks are produced by ps2_mouse only, and
mouskeys button state is transferred to mousekeys without generating clicks to
enable mousekeys dragging.

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
2020-08-08 21:57:58 -07:00
Guillaume Gérard
95782d3137 Send_String: feat: add dvorak-fr as extra keymap (#9512) 2020-08-08 21:32:07 -07:00
Joshua Diamond
846a3197b6 Send_String: Add Hebrew keymap aliases (#9383)
* Add Hebrew keymap aliases

* Use NBSP for internal space in box drawings

* Apply suggestions from code review

* More whitespace fixes

* IL_DVAV, IL_DYOD and IL_VYOD were incorrect

* Add IL_DEG, IL_MUL, IL_DIV

* Hebrew is now ISO (no more BAE)

* Use ISO left shift

* Apply suggestions from code review

* DYOD and VYOD were reversed in diagram.

Oops!
2020-08-08 21:29:55 -07:00
Drashna Jaelre
067031293f Improve keycode handling for RGB (#7677)
Co-authored-by: drashna <drashna@live.com>
Co-authored-by: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2020-08-08 21:26:34 -07:00
AlexOConnorHub
c41102d192 Fixing MIDI for ARM without NKRO enabled (#9466) 2020-08-08 21:25:44 -07:00
Nick Brassel
712a930fa9 qmk cformat (#9500) 2020-08-08 21:25:14 -07:00
Drashna Jaelre
3565e56573 Change led variable in rgb_matrix_drivers to avoid conflicts (#9412)
* Change `led` to `led_matrix` in rgb_matrix_drivers

Is a minor change that only affects the driver file. 

However, this will allow somebody to run rgblight along side rgb matrix
using the ws2812 driver, as well.  Specifically, so you can use the
custom driver for rgblight to set a different pin (barring a change to
the `ws2812_setleds` function).  

Courtesy of discord conversion:
https://discordapp.com/channels/440868230475677696/568161140534935572/721555623191248906

* Change name to be super specific

* Update rgb_matrix_drivers.c
2020-08-08 21:24:17 -07:00
Thorsten
957111d11d update shell.nix (#8910)
* now uses gcc 8.4
* fixes building boards with adafruit feather (in my case pancake)
2020-08-08 21:22:07 -07:00
MelGeek
872cabee5b Support IS31FL3741 and IS31FL3741A. (#9201) 2020-08-08 21:21:18 -07:00
Joshua Diamond
2d5109e244 Fix incorrect delay when setting WS2812 (and similar) leds (#9302)
* Fix incorrect delay when setting WS2812 (and similar) leds

* Add documentation for WS2812_DELAY_MICROSECONDS

* Remove improper cast to uint8_t

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* Remove unneeded cast to uint8_t and correct math

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>

* microseconds -> µs

Co-authored-by: Ryan <fauxpark@gmail.com>

* Make documentation better match the spec sheet.

Co-authored-by: Ryan <fauxpark@gmail.com>

* Rename macro to match spec sheet

* Further correction to the delay maths for the SPI case.

Co-authored-by: Joel Challis <git@zvecr.com>

* Move ws2812_common.h to the drivers directory

* Revert "Further correction to the delay maths for the SPI case."

This reverts commit e61b56a2cfc7dfec9992a7a3af92afa50e5b8ec0.

* Remove ws2812_setleds_pin(); consolidate ws2812.h

Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>

format code according to conventions [skip ci]
2020-08-08 21:19:31 -07:00
Xelus22
dc2c6e3a7d STM32 WS2812 Open Drain Configuration (#9414)
* update docs stm32 only and applies  to all 3 driver
* cformat
2020-08-08 21:17:24 -07:00
Ryan
43dadc79ff Parse version better in qmk doctor GCC version checks (#9324) 2020-08-08 21:16:44 -07:00
Joshua Diamond
4badbca517 Fix for One Shot Layer not being cleaned up after some actions (#8832) 2020-08-08 21:16:15 -07:00
Jason Laqua
bbc30127f9 Standardize how unicode is processed (fixes #8768) (#8770)
Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
2020-08-08 21:08:28 -07:00
Erovia
15cc75be6f CLI: Add ATmega328 and ATtiny85 to supported CPUs (#9371)
* CLI: Add ATmega328 to supported CPUs

Support for ATmega328 was added in #9043.

* Update lib/python/qmk/constants.py
2020-08-08 21:07:30 -07:00
Tsan-Kuang Lee
d34a4d0062 Fix one shot swaphands compiler error when NO_ACTION_ONESHOT is defined (#9296)
* init

* add RETRO_TAP; tap anyway after TAP_TERM, if no interruption

* RETRO_TAP works for other types of taps

* revert to upstream/master

* explain this fork in readme

* use one readme.md file instaed

* fix the error if NO_ACTION_ONESHOT is defined

* restore readme.md to upstream master

Co-authored-by: Tsan-Kuang Lee <tsan.kuang.lee@gmail.com>
2020-08-08 21:04:33 -07:00
itsnoteasy
7d8930c805 adds support for the atmega328 (#9043)
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-08-08 21:04:00 -07:00
Kimat Boven
d26bb7e403 BE_J should map to KC_J (#9243) 2020-08-08 21:01:22 -07:00
zvecr
9e607a70ae Move encoder_read to common location (qmk#9003) 2020-08-08 20:59:30 -07:00
Drashna Jaelre
c759836a16 Move dip switch init to back of the init process (#9233) 2020-08-08 20:57:18 -07:00
Ryan
1cf68dffd4 Void Linux: Switch to cross-arm-none-eabi toolchain (#9228) 2020-08-08 20:56:52 -07:00
Joshua Diamond
3390de3551 Fix layer mask size for RGBLIGHT_LAYER_BLINK (#9260) 2020-08-08 20:53:38 -07:00
Joshua Diamond
98e93c95ec Option to allow lighting layers when RGB Lighting is off (#9051) 2020-08-08 20:52:45 -07:00
Nick Brassel
b9f8ad1b9a Fix build when using IGNORE_MOD_TAP_INTERRUPT_PER_KEY. (#9258) 2020-08-08 20:51:03 -07:00
James Young
d9cebd5d46 2020 May 30 Breaking Changes Update (#9215)
* Branch point for 2020 May 30 Breaking Change

* Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954)

* Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957)

* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958)

* Migrate `ACTION_LAYER_MODS` to `LM()` (#8959)

* Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968)

* Convert V-USB usbdrv to a submodule (#8321)

* Unify Tap Hold functions and documentation (#8348)

* Changing board names to prevent confusion (#8412)

* Move the Keyboardio Model01 to a keyboardio/ subdir (#8499)

* Move spaceman keyboards (#8830)

* Migrate miscellaneous `fn_actions` entries (#8977)

* Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979)

* Organizing my keyboards (plaid, tartan, ergoinu) (#8537)

* Refactor Lily58 to use split_common (#6260)

* Refactor zinc to use split_common (#7114)

* Add a message if bin/qmk doesn't work (#9000)

* Fix conflicting types for 'tfp_printf' (#8269)

* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480)

* Refactor and updates to TKC1800 code (#8472)

* Switch to qmk forks for everything (#9019)

* audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484)

* Audio enable corrections (2/3) (#8903)

* Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582)

* Audio enable corrections (Part 4) (#8974)

* Fix typo from PR7114 (#9171)

* Augment future branch Changelogs (#8978)

* Revert "Branch point for 2020 May 30 Breaking Change"
2020-08-08 20:49:01 -07:00
Zach White
51912a8efc Fix running qmk info without any arguments (#9218) 2020-08-08 20:33:17 -07:00
Wilba
ea0abec564 ISSI driver compile error fix (#9169) 2020-08-08 20:32:19 -07:00
Zach White
e85a5f04f8 Fix the path for generated keymaps (#9213) 2020-08-08 20:32:02 -07:00
Zach White
583c2cead2 Fix compiling json files (#9210) 2020-08-08 20:31:26 -07:00
Zach White
ec8c10ac1b [CLI] Add a subcommand for getting information about a keyboard (#8666)
You can now use `qmk info` to get information about keyboards and keymaps.

Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-08-08 20:31:13 -07:00
Erovia
5ea1cd3526 CLI: fix json2c subcommand and add/fix tests (#9206)
Co-authored-by: Zach White <skullydazed@users.noreply.github.com>
2020-08-08 20:29:03 -07:00
Ryan
4db676c64d Fix capitalisation of "GitHub" (#9184) 2020-08-08 20:27:10 -07:00
Drashna Jael're
a2cbd53ac9 Fix Moonlander Initialization
Launching!
2020-07-28 08:18:16 -07:00
Drashna Jaelre
15553646b8 Remove Handwired folder 2020-07-28 07:39:38 -07:00
Florian Didron
fa51e2b5c3 fix: Houston 2020-06-12 17:00:27 +09:00
Drashna Jael're
e6c9b83eac Pull A5 High when channel is stopped 2020-06-12 17:00:27 +09:00
yulei
0e20dcd6f1 Added missing shutdown_user() hook (#9180)
* add missing shutdown_user()

* use reset_keyboard() from quantum
2020-06-12 17:00:27 +09:00
Drashna Jaelre
e1c7a31279 Fix i2c EEPROM compile issue when Console is enabled (#9186)
* Fix i2c EEPROM compile issue when Console is enabled

* Only use if both console and debugging is enabled
2020-06-12 17:00:27 +09:00
Drashna Jaelre
e11f80b098 Fix SPI EEPROM compile issue when Console is enabled (#9193) 2020-06-12 17:00:27 +09:00
Nick Brassel
21d4976448 Fix build. (#9163) 2020-06-12 17:00:27 +09:00
Erovia
e73966e6c2 CLI: Rework submodule checking (#9162) 2020-06-12 17:00:27 +09:00
ridingqwerty
3ecb3e1bae Remove broken example from Makefile (#9159)
* Remove broken example from Makefile

* Correct example in Vagrantfile
2020-06-12 17:00:27 +09:00
zvecr
9d4e1c2642 Initial arm serial partially based on old lets split code 2020-06-12 17:00:27 +09:00
Joel Challis
2cbf1f08fd ARM split - Add uart half duplex transport support (#7987)
* ARM split - Add uart half duplex transport support

* Fix for f103

* initial full duplex pass

* partially remove full duplex

* Correct speeds within driver docs

Co-authored-by: Nick Brassel <nick@tzarc.org>

Co-authored-by: Nick Brassel <nick@tzarc.org>

format code according to conventions [skip ci]
2020-06-12 17:00:27 +09:00
Joel Challis
ce68912cf2 Slight speed increases for matrix scanning (#9150) 2020-06-12 17:00:27 +09:00
Joel Challis
4a2102fa64 Use LUFA funcs for split_util (#8594) 2020-06-12 17:00:27 +09:00
Nick Brassel
68c005d4a7 Allow for overriding RAW endpoint usage page and ID. (#8834)
* Allow for overriding RAW endpoint usage page and ID.

* Move usb_descriptor_common.h.

* Docs update.
2020-06-12 17:00:27 +09:00
Erovia
7a685cf795 Fix submodule check (#9155) 2020-06-12 17:00:27 +09:00
Joel Challis
73d1fa5c1f Fix ChibiOS FPU build logic (#9132) 2020-06-12 17:00:27 +09:00
Pete Johanson
5aa3747ec1 CLI: Improve experience when running qmk setup on FreeBSD. (#8798)
* CLI: Improve experience when running `qmk setup` on FreeBSD.

* Install the `avrdude` package as well.
* Switch to installing python packages w/ `--user` flag.
* Basic getting started sections for FreeBSD.
* Update `util/freebsd_install.sh` for root/non-root branches.

* Add ID to doc section.

Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>

* Add ID to another docs section.

Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>

* Use `; then` in script for consistency.

Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>

* Updated to use sudo in one shot if available.

* Apply suggestions from code review

Co-authored-by: Erovia <Erovia@users.noreply.github.com>

* Style fixes for latest version in master.

* Apply suggestions from code review

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: skullydazed <skullydazed@users.noreply.github.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-12 17:00:27 +09:00
Ryan
b86d1cad9e MSYS2 install: bodge out avrdude package installation for USBaspLoader 2020-06-12 17:00:27 +09:00
Drashna Jaelre
9d171fcb89 Disable Mousekey Command interface when Constant speed is enabled (#7017) 2020-06-12 17:00:27 +09:00
skullY
0a34257a95 Streamline the macos install process 2020-06-12 17:00:27 +09:00
Nick Brassel
5621916ef7 Add SPI 25xx EEPROM support. (#8780) 2020-06-12 17:00:27 +09:00
Joel Challis
2a16819c27 Reorder logic within common_features.mk (#8517)
* Reorder logic within common_features.mk

* Revert haptic logic

* Add back path to make tests happy

* Update common_features.mk

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-12 17:00:27 +09:00
Drashna Jaelre
daa06948bb Add query functions for RGB Light and RGB Matrix (#8960)
* Add additional query functions for RGBLIGHT

* Add additional query functions for RGB Matrix

* Change names of enable check functions

* Fix macro for rgb matrix takeover of rgblight functions

* Add documentation for rgb_matrix_get_hsv()

* Add *_get_hsv function to rgblight
2020-06-12 17:00:27 +09:00
codecoffeecode
c5ec960a11 Adding unit tests for list-keymaps command (#7711)
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-Authored-By: Erovia <Erovia@users.noreply.github.com>
2020-06-12 17:00:27 +09:00
Erovia
dc99dab283 CLI: Tune doctor's udev rule checking to match #8750 2020-06-12 17:00:27 +09:00
Keenan Brock
d4dd4d4864 [kle2info] Trim the code in kle2xy (#8955)
* [kle2jinfo] use min/max instead of if

This is a slight change.
Before, the key_skel would keep the invalid value for future keys.
I think this is what was actually intended.

* [kle2info] calculate x

x is the current_x * key_size + (key_size/2)
y is the current_y * key_size + (key_size/2)

no reason to track both
2020-06-12 17:00:27 +09:00
Joel Challis
375e2d7ec8 avoid 'Entering|Leaving directory' messages (#9061) 2020-06-12 17:00:27 +09:00
Ryan
b3e265538d Improve stock bootloader list (#9067)
* Improve stock bootloader list

* Switch version numbers on USB64/128 bootloaders

* Unix line endings for PS2AVRGB bootloader

* Update PS2AVRGB bootloader to 1.0.1

* Also mention bootloader rule

* Didn't need to change the links
2020-06-12 17:00:27 +09:00
yiancar
0c8ee28d9b V-USB Interface reorder (#9090) 2020-06-12 17:00:27 +09:00
Zsolt Parragi
83a785cca3 One shot support for swap hands (#8590)
This commits add the SH_OS keycode, which works similarly to one shot
layers:
* while pressed, the keyboard is swapped
* if no keys were pressed while it was pressed, the next key press is
swapped

SH_OS also supports chaining with one shot layers:
OSL(x) + SH_OS + key interprets the key press on the oneshot layer.

The ONESHOT_TIMEOUT setting used by one shot keys and layers is also
used by oneshot swap hands. In the above chaining scenario the timeout
of the oneshot layer is reset when swap hands is activated.

Resolves #2682
2020-06-12 17:00:27 +09:00
Joshua Diamond
b50d24a323 Allow expanding from 8 to 32 RGB Lighting Layers (#8941)
* Allow 16 lighting layers

* Require #define RGBLIGHT_LAYERS_16 to enable 16 layers

* Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers

* Enforce lower bound on RGBLIGHT_MAX_LAYERS

Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>

* Fix an error in the check for valid RGBLIGHT_MAX_LAYERS

* Don't use bitfield / PACKED, as it causes bloat

* Update documentation re: up to 32 lighting layers

* Run cformat

* Add note about increasing FW size in docs/config_options.md

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Remove no-longer-valid comment

* Add doc note that split sync will be slower

Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
2020-06-12 17:00:27 +09:00
Alex Ong
7b720d9ff1 Optimization for scanning less layers. (#8311)
* Optimization for scanning less layers.

* Rename NUM_LAYERS to MAX_LAYER.
2020-06-12 17:00:27 +09:00
Brian Mock
0f2836bdac Fix off by one error with oled_write_raw_P (#9045) 2020-06-12 17:00:27 +09:00
Zach White
a45989a93e Improve security of avrdude by eliminating the use of well-known names. (#9026)
* Improve security by eliminating the use of well-known names.

* Add an additional $ so the shell expands $TMP1 and $TMP2

Co-authored-by: Joel Challis <git@zvecr.com>

Co-authored-by: Joel Challis <git@zvecr.com>
2020-06-12 17:00:27 +09:00
Joshua Diamond
ebc8349609 New RGB Lighting effect: Twinkle (#8887)
* Add twinkle RGB Lighting effect

* 2nd twinkle algo - double-buffering

* Further refinement: Per-LED twinkle

* Add documentation for Twinkle RBG Lighting mode

* Bias twinkle saturation closer to the set value

* Fix whitespace
2020-06-12 17:00:27 +09:00
Joshua Diamond
d487e0fa46 Add ability to blink lighting layer for a specified duration (#8760)
* Implement momentarily blink of lighting layers

* Refactor spidey3 userspace to use rgb layer blink

* Remove un-necessary line from example in documentation

* Revert "Refactor spidey3 userspace to use rgb layer blink"

This reverts commit 831649bb680c41c6d663ae6fa86d13f4f8bebdd8.

* Adds a missing bit of documentation about lighting layer blink

* Update docs/feature_rgblight.md per suggestions

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update docs/feature_rgblight.md per suggestions

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Update docs/feature_rgblight.md per suggestions

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* cformat, as suggested

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2020-06-12 17:00:27 +09:00
Konstantin Đorđević
f91afd09fe Fix bug in UC_RMOD, add shift and audio support for UC_MOD/UC_RMOD(#8674)
* Invert UC_MOD/UC_RMOD direction when Shift is held

Also use MOD_MASK_SHIFT in process_rgb.c

* Allow audio to be played for UC_MOD, UC_RMOD keycodes as well

* Fix signedness bug in reverse input mode cycling

* Misc formatting in process_unicode_common.c

* Address clang-format issues

* Make decode_utf8 helper function file-local (static)
2020-06-12 17:00:27 +09:00
Ryan
83ab50965a Remove Bluefruit protocol (#9008)
* Remove Bluefruit protocol

* Remove dir from doxygen TODO pile
2020-06-12 17:00:27 +09:00
Joel Challis
b5ca1f6ec6 Initial vusb console support (#8559) 2020-06-12 17:00:27 +09:00
Joshua Moses Diamond
a6f9c9c867 Add some usages needed for ChromeOS hosts (#8996) 2020-06-12 17:00:27 +09:00
Joel Challis
528f7d27d9 Provide a mechanism for split keyboards to process key press on both halves (#9001) 2020-06-12 17:00:27 +09:00
Ryan
1aa5d2d6d0 QMK-ify some GPIO macros (#8315) 2020-06-12 17:00:27 +09:00
JohSchneider
f0e97ba472 add 'togglePin' convenience function (#8734)
* add 'togglePin' conveniance function

for AVR and chibios

* drop outmost parantheses

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* toggle pin on avrs

toggle a pin configured as output by writing the corresponding bit to the PIN register

Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com>

* togglepin: add documentation for newly added function

* Update docs/internals_gpio_control.md

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* on AVR: use PORTD to toggle the output

... since not all MCUs support toggling through writing to PIN

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: Johannes <you@example.com>
Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-12 17:00:27 +09:00
Drashna Jaelre
d6cd4182b5 Convert clipping variables in rgblight.c to a structure (#7720) 2020-06-12 17:00:27 +09:00
Nick Brassel
204887d1e4 Add SPI master for ChibiOS/ARM. (#8779) 2020-06-12 17:00:27 +09:00
Joel Challis
d26a9a7a22 Allow some usbconfig.h overrides at the keyboard level (#8647) 2020-06-12 17:00:27 +09:00
Ryan
f945c3d474 Add Romanian keymap and sendstring LUT (#8852) 2020-06-12 17:00:27 +09:00
Keenan Brock
2b10d303d4 kle2info: trim down x and y output
fixes quirks with float implementation.

before:
{"label":"Esc", "x":0.66, "y":1.45}, {"label":"!", "x":1.6600000000000001, "y":1.45}

after:
{"label":"Esc", "x":0.66, "y":1.45}, {"label":"!", "x":1.66, "y":1.45}
2020-06-12 17:00:27 +09:00
Keenan Brock
df51ac1db1 kle2json: fix invocation error
resolves an issue while finding the file path

TypeError: unsupported operand type(s) for +: 'PosixPath' and 'str'
2020-06-12 17:00:27 +09:00
Ryan
fa2c955880 Clean up ATSAM ifdefs (#8808) 2020-06-12 17:00:27 +09:00
Konstantin Đorđević
7595ce5cb4 Add back deprecated SE_AE keycode 2020-06-12 17:00:27 +09:00
joseandres42
ea3557fc29 Add dvorak's spanish variant to quantum/keymap_extras (#8732)
* Added dvorak's spanish variant.

* Fixed spacing

* Fixed filename typo

* Applied fixes and suggestions.

* Fixed spacing

* Added sendstring_spanish_dvorak.h

* Fixed sendstring_spanish.h

* Update quantum/keymap_extras/sendstring_spanish_dvorak.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/sendstring_spanish.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/sendstring_spanish_dvorak.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: joseandres42 <joseandres42@Orion-PC.localdomain>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-12 17:00:27 +09:00
Ryan
5f62d5ce92 Update French and German macOS keymaps and add sendstring LUTs (#8700) 2020-06-12 17:00:27 +09:00
Ryan
0a833a3c6f Update Swiss French/German keymaps and add sendstring LUTs (#8689) 2020-06-12 17:00:27 +09:00
skullydazed
1dfe06affc Move everything to Python 3.6 (#8835) 2020-06-12 17:00:27 +09:00
Erovia
d424a716a0 Load keymap-level rules.mk when compiling keymap.json (#8841) 2020-06-12 17:00:27 +09:00
Ryan
4c72911ad9 Remove Atmel FLIP from install scripts and documentation (#8822) 2020-06-12 17:00:27 +09:00
Ryan
2c719dbb71 Remove old setup scripts (#8811) 2020-06-12 17:00:27 +09:00
skullydazed
107ceb3d39 MILC: Fix setting config values for store_true and store_false (#8813) 2020-06-12 17:00:27 +09:00
Ryan
fc69012b20 Miscellaneous stuff: remove clang-complete and autocomplete.sh, fix some rules.mk comments (#8784) 2020-06-12 17:00:27 +09:00
Pete Johanson
470be280d4 CLI: Fix doctor error when can't run bin/qmk --version. (#8796) 2020-06-12 17:00:27 +09:00
Pete Johanson
27e43567d7 CLI: Use shutil.which to detect gmake, instead of OS check. 2020-06-12 17:00:27 +09:00
Pete Johanson
84562a4465 CLI: Invoke gmake on FreeBSD when using qmk compile.
* Current makefiles aren't portable, so invoke gmake on FreeBSD.
2020-06-12 17:00:27 +09:00
fauxpark
37ee7ea539 Slight rename of double angle quote keycodes 2020-06-12 17:00:27 +09:00
Nick Brassel
9fe1c38b4c Fix AVR SPI parameter configuration, remove timeouts due to sync protocol. (#8775) 2020-06-12 17:00:27 +09:00
Nick Brassel
da7b76967e Add support for hardware and board initialisation overrides. (#8330)
* Add support for hardware and board initialisation overrides.

* qmk cformat.

* Add some documentation.

* Docs clarity.

* Make early_hardware_init_pre a no-op for now, until migrations occur.

* Doco update

* Make distinction between keyboard and ChibiOS board in docs

* Doc anchors.

* Update tmk_core/protocol/chibios/main.c

Co-Authored-By: Joel Challis <git@zvecr.com>

* Rework bootloader entry to be off by default, allow opting-in.

Co-authored-by: Joel Challis <git@zvecr.com>
2020-06-12 17:00:27 +09:00
Takeshi ISHII
330519ef73 Bugfix for quantum/dip_switch.c (#8731)
* dipsw test on helix/rev2/sc/back:five_rows

* bug fix quantum/dip_switch.c

* test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"

This reverts commit 4b13ebb996e1c4997e6deb1fa3b3227db5fa9661.

* dipsw test on helix/rev2/sc/back:five_rows

* update quantum/dip_switch.c

* test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"

This reverts commit bf99ace095528ad65c531229bcf5ece037dda595.
2020-06-12 17:00:27 +09:00
Konstantin Đorđević
15bea898d2 Add *OPT aliases for *ALT keycodes and macros (#8714) 2020-06-12 17:00:27 +09:00
artjomsR
dc9e7b3946 Added Workman ZXCVM variation (#8686)
* Added Workman ZXCVM variation

* Update quantum/keymap_extras/keymap_workman_zxcvm.h

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* Update quantum/keymap_extras/sendstring_workman_zxcvm.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/keymap_workman_zxcvm.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/keymap_workman_zxcvm.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/sendstring_workman_zxcvm.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-12 17:00:27 +09:00
Drashna Jaelre
582fbbc4f0 Fix bug with layer caching in get_event_keycode (#8693)
* Fix bug with layer caching in get_event_keycode

* Improve naming
2020-06-12 17:00:27 +09:00
James Forcier
a7a93758d5 Upgrade gcc version/tweak package installs in Gentoo installation (#8757)
GCC 4.9.4 is no longer available on Gentoo (or Sabayon), which causes
problems when attempting to install on either of these platforms. Since
QMK is not particularly sensitive to its GCC version, modify the version
restriction to <9 so newer versions of GCC may be installed. Since the
toolchain for arm-none-eabi isn't currently installed as part of setup,
add that as well.

Additionally, drop the Python installation as part of the Gentoo
installation process. Python is a core system package on Gentoo and can
therefore be assumed to be present; in addition, the slot restriction of
3.5 which was present is also no longer available in Gentoo.

Finally, separate the gcc rebuild invocation of `emerge` from the new
packages that may need to be installed, and apply the `--noreplace` flag
to new packages so that they are not rebuilt if already present.
2020-06-12 17:00:27 +09:00
Purdea Andrei
ad19cc8a5e quantum/debounce: Added sym_pk debounce algorithm (#8587)
* quantum/debounce: Added sym_pk debounce algorithm

* Apply suggestions from code review

Co-Authored-By: Ryan <fauxpark@gmail.com>

* quantum/debounce/sym_pk: delete comments and rename functions following code review

* quantum/debounce/sym_pk: Modifications for code readability according to code review

* quantum/debounce/sym_pk: Modifications for code readability according to code review (2)

* quantum/debounce/sym_pk: code review: cleaner code

Co-Authored-By: Nick Brassel <nick@tzarc.org>

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
2020-06-12 17:00:27 +09:00
Purdea Andrei
8f6fe2284e Various fixes to how timer differences are calculated (#8585)
* tmk_core/common: Fixing TIMER_DIFF macro to calculate difference correctly after the timer wraps.

Let's go through an example, using the following macro:

If the first timer read is 0xe4 and the second one is 0x32, the timer wrapped.
If the timer would have had more bits, it's new value would have been 0x132,
and the correct difference in time is 0x132 - 0xe4 = 0x4e

old code TIMER_DIFF_8(0x32, 0xe4) = 0xff - 0xe4 + 0x32 = 0x4d, which is wrong.
new code TIMER_DIFF_8(0x32, 0xe4) = 0xff + 1 - 0xe4 + 0x32 = 0x4e, which is correct.

This also gives a chance for a smart compiler to optimize the code using normal
integer overflow.

For example on AVR, the following C code:
uint8_t __attribute__ ((noinline)) test(uint8_t current_timer, uint8_t start_timer)
{
    return TIMER_DIFF_8(current_timer, start_timer);
}
With the original code, it gets translated to the following list of instructions:
00004c6e <test>:
    4c6e:       98 2f           mov     r25, r24
    4c70:       86 1b           sub     r24, r22
    4c72:       96 17           cp      r25, r22
    4c74:       08 f4           brcc    .+2             ; 0x4c78 <test+0xa>
    4c76:       81 50           subi    r24, 0x01       ; 1
    4c78:       08 95           ret
But with this commit, it gets translated to a single instruction:
00004c40 <test>:
    4c40:       86 1b           sub     r24, r22
    4c42:       08 95           ret

This unfortunately doesn't always work so nicely, for example the following C code:
int __attribute__ ((noinline)) test(uint8_t current_timer, uint8_t start_timer)
{
    return TIMER_DIFF_8(current_timer, start_timer);
}
(Note: return type changed to int)
With the original code it gets translated to:
00004c6e <test>:
    4c6e:       28 2f           mov     r18, r24
    4c70:       30 e0           ldi     r19, 0x00       ; 0
    4c72:       46 2f           mov     r20, r22
    4c74:       50 e0           ldi     r21, 0x00       ; 0
    4c76:       86 17           cp      r24, r22
    4c78:       20 f0           brcs    .+8             ; 0x4c82 <test+0x14>
    4c7a:       c9 01           movw    r24, r18
    4c7c:       84 1b           sub     r24, r20
    4c7e:       95 0b           sbc     r25, r21
    4c80:       08 95           ret
    4c82:       c9 01           movw    r24, r18
    4c84:       84 1b           sub     r24, r20
    4c86:       95 0b           sbc     r25, r21
    4c88:       81 50           subi    r24, 0x01       ; 1
    4c8a:       9f 4f           sbci    r25, 0xFF       ; 255
    4c8c:       08 95           ret
Wth this commit it gets translated to:
00004c40 <test>:
    4c40:       28 2f           mov     r18, r24
    4c42:       30 e0           ldi     r19, 0x00       ; 0
    4c44:       46 2f           mov     r20, r22
    4c46:       50 e0           ldi     r21, 0x00       ; 0
    4c48:       86 17           cp      r24, r22
    4c4a:       20 f0           brcs    .+8             ; 0x4c54 <test+0x14>
    4c4c:       c9 01           movw    r24, r18
    4c4e:       84 1b           sub     r24, r20
    4c50:       95 0b           sbc     r25, r21
    4c52:       08 95           ret
    4c54:       c9 01           movw    r24, r18
    4c56:       84 1b           sub     r24, r20
    4c58:       95 0b           sbc     r25, r21
    4c5a:       93 95           inc     r25
    4c5c:       08 95           ret
There is not much performance improvement in this case, however at least with this
commit it functions correctly.

Note: The following commit will improve compiler output for the latter example.

* tmk_core/common: Improve code generation for TIMER_DIFF* macros

Because of integer promotion the compiler is having a hard time generating
efficient code to calculate TIMER_DIFF* macros in some situations.
In the below example, the return value is "int", and this is causing the
trouble.

Example C code:

int __attribute__ ((noinline)) test(uint8_t current_timer, uint8_t start_timer)
{
    return TIMER_DIFF_8(current_timer, start_timer);
}

BEFORE: (with -Os)

00004c40 <test>:
    4c40:       28 2f           mov     r18, r24
    4c42:       30 e0           ldi     r19, 0x00       ; 0
    4c44:       46 2f           mov     r20, r22
    4c46:       50 e0           ldi     r21, 0x00       ; 0
    4c48:       86 17           cp      r24, r22
    4c4a:       20 f0           brcs    .+8             ; 0x4c54 <test+0x14>
    4c4c:       c9 01           movw    r24, r18
    4c4e:       84 1b           sub     r24, r20
    4c50:       95 0b           sbc     r25, r21
    4c52:       08 95           ret
    4c54:       c9 01           movw    r24, r18
    4c56:       84 1b           sub     r24, r20
    4c58:       95 0b           sbc     r25, r21
    4c5a:       93 95           inc     r25
    4c5c:       08 95           ret

AFTER: (with -Os)

00004c40 <test>:
    4c40:       86 1b           sub     r24, r22
    4c42:       90 e0           ldi     r25, 0x00       ; 0
    4c44:       08 95           ret

Note: the example is showing -Os but improvements can be seen at all optimization levels,
including -O0. We never use -O0, but I tested it to make sure that no extra code is
generated in that case.OA

* quantum/debounce: Fix custom wrapping timers in eager_pr and eager_pk debounce algorithms

Please see the below simulated sequence of events:
Column A is the 16-bit value returned by read_timer();
Column B is the value returned by custom_wrap_timer_read();
Column C is the original code: (timer_read() % MAX_DEBOUNCE)

    A,     B,     C
65530,    19,    30
65531,    20,    31
65532,    21,    32
65533,    22,    33
65534,    23,    34
65535,    24,    35
    0     25,     0
    1,    26,     1
    2,    27,     2
    3,    28,     3
    4,    29,     4
    5,    30,     5

read_timer() wraps about every 1.09 seconds, and so debouncing might
fail at these times without this commit.

* quantum/debounce/eager_pr and eager_pk: modifications for code readability according to code review.

* quantum/debounce/eager_pr and eager_pk: modifications for code readability according to code review. (2)
2020-06-12 17:00:27 +09:00
Manna Harbour
2a1ff15c39 Add PS2_MOUSE_ROTATE to compensate for device orientation (#8650)
* Add PS2_MOUSE_ROTATE to compensate for device orientation

* fixup! Add PS2_MOUSE_ROTATE to compensate for device orientation

* Reformat with IndentPPDirectives: AfterHash as per #6316
2020-06-12 17:00:27 +09:00
Konstantin Đorđević
7ec087183b Fix compile issues related to NO_ACTION_MACRO/FUNCTION and LTO_ENABLE (#8663)
* Define NO_ACTION_MACRO/FUNCTION in header instead of makefile when LTO is enabled

Currently, boards and keymaps that define NO_ACTION_MACRO/FUNCTION unconditionally
will not compile with LTO_ENABLE (#8604). This fixes the issue by moving the
definitions from common.mk to action.h, which enables us to check for previous
definitions of those macros (this cannot be done in a makefile).

* Remove LTO checks in templates

Since now NO_ACTION_MACRO/FUNCTION are defined as needed in action.h (which is
included by quantum.h), checking for LTO in keyboard and user code is no
longer required.

* Update LTO_ENABLE docs
2020-06-12 17:00:27 +09:00
Erovia
4f5c76bfbe Fix edge-case with config
Without this check, users can lock themselves out by enabling developer
mode, than disabling the dependencies. They wouldn't be able to turn off
developer mode as none of the subcommands (including 'config') would
work.
2020-06-12 17:00:27 +09:00
Erovia
dcad318105 Don't hide for devs... 2020-06-12 17:00:27 +09:00
Erovia
9941734329 Apply @skullydazed's suggestions, move 'import milc'
Only 'import milc' after we are sure that the minimum required modules
are available, as it depends on a few of them.
2020-06-12 17:00:27 +09:00
Erovia
874a6c9076 Rebase on master, hide some other subcommands
The list of hidden subcommands were approved by @skullydazed ;)
Currently hidden if 'user.developer' is not True:

  - cformat
  - docs
  - kle2json
  - pyformat
  - pytest
2020-06-12 17:00:27 +09:00
Erovia
c64bbdbc4b Use milc for config check, requirements fixes
Use milc's config finding and parsing to check if the user is a
developer or not.
'requirements-dev.txt' will now load 'requirements.txt', so no need to
run pip twice.
Add missing 'yapf' dependency to 'requirements-dev.txt'.
2020-06-12 17:00:27 +09:00
Erovia
2137d51432 CLI: Add development mode support
Hide development specific options and don't require dev modules unless
`user.developer` is set to `True`.
2020-06-12 17:00:27 +09:00
Ryan
7777c04547 spi_master for AVR (#8299)
* Change _delay_ms/us() to wait_ms/us()

* Switch to platform-agnostic GPIO macros

* Add AVR spi_master and migrate Adafruit BLE code

* Set verbose back to false

* Add clock divisor, bit order and SPI mode configuration for init

* Add start and stop functions

* Move configuration of mode, endianness and speed to `spi_start()`

* Some breaks here would be good

* Default Adafruit BLE clock divisor to 4 (2MHz on the Feather 32U4)

* Remove mode and divisor enums

* Add some docs

* No hr at EOF

* Add links in sidebar
2020-06-12 17:00:27 +09:00
fauxpark
09e02e644e Update BÉPO keymap and sendstring LUT 2020-06-12 17:00:27 +09:00
skullY
1709da86ad Correctly handle json keymaps with ANY() 2020-06-12 17:00:27 +09:00
Konstantin Đorđević
ac81237286 GR_DTON → GR_DIAT 2020-06-12 17:00:27 +09:00
Konstantin Đorđević
93b0976dbb Small corrections to Belgian, Serbian and Slovenian keymaps 2020-06-12 17:00:27 +09:00
fauxpark
f1252d446a Wrong letter 2020-06-12 17:00:27 +09:00
fauxpark
06ffea0372 Update Italian macOS keymaps and add sendstring LUTs 2020-06-12 17:00:27 +09:00
Ryan
93d371890e V-USB: Remove some stuff from usbconfig.h that should not be configurable (#8656)
* V-USB: Remove some stuff from usbconfig.h that should not be configurable

* Clean up some ifdefs

* And some more

* Even more
2020-06-12 17:00:27 +09:00
Ryan
50b109c133 Doctor: Add avrdude/dfu-util/dfu-programmer version printing (#8678)
* Doctor: Add avrdude/dfu-util/dfu-programmer version printing

* Extra newline

* Iterate through version checking functions
2020-06-12 17:00:27 +09:00
Drashna Jaelre
8a8e1593d6 V-USB remote wakeup (#7627)
* V-USB remote wakeup

Backport from tmk/tmk_keyboard@391c979be7

* Change vusb.c remote wake config

as per fauxpark's suggestion
2020-06-12 17:00:27 +09:00
Ryan
ce318b12d7 Add Greek keymap (#8636)
* Add Greek keymap

* Split left shift (unused), change keycode for dialytika tonos

* Update quantum/keymap_extras/keymap_greek.h

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* Fix definition for DTON

Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
2020-06-12 17:00:27 +09:00
Ryan
cb117c6578 Add Polish keymap (#8637)
* Add Polish keymap

* Fix wrong AltGr mapping

* These are ogoneks, not cedillas

* Too many !s

* ANSI

* Just use BSLS

* Move BSLS

* Move PIPE

* Fix some incorrect names in keymap_slovak.h

Thanks to vomindoraan
2020-06-12 17:00:27 +09:00
fauxpark
194300ec73 Switch to ANSI layout 2020-06-12 17:00:27 +09:00
Ryan
b34f369492 Add Korean keymap (#8635)
* Add Korean keymap

* Switch to ANSI layout

* Update quantum/keymap_extras/keymap_korean.h

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
2020-06-12 17:00:27 +09:00
skullY
b1f674ca8c minor tweaks 2020-06-12 17:00:27 +09:00
Ross Baquir
e5af14f7cc Fix saving output from avrdude and dfu-programmer 2020-06-12 17:00:27 +09:00
Ross Baquir
3b2ecdedde Use version_arg in ESSENTIAL_BINARIES dict 2020-06-12 17:00:27 +09:00
Ross Baquir
0a76aa88b9 Fixes #8541 by getting version from -dumpversion then --version as fallback 2020-06-12 17:00:27 +09:00
Joel Challis
fec6ee365c Initial support for ATtiny85 (#8632)
* Initial support for ATtiny85

* Update mcu selection
2020-06-12 17:00:27 +09:00
Joel Challis
65de39bb6d Fix AVR ws2812 when ADDRESS_BASE is non zero (#8646)
* Fix AVR ws2812 when ADDRESS_BASE is non zero

* fix port

* remove unused function defs
2020-06-12 17:00:27 +09:00
Ryan
8746dbd083 Fix pgm_read_ptr() define for ARM (#8658) 2020-06-12 17:00:27 +09:00
Joel Challis
3cc7234810 Strip out features to allow minimum firmware sizes (#8645) 2020-06-12 17:00:27 +09:00
yiancar
9362382ac0 Updated V-USB template to allow usbFunctionWriteOut (#8634) 2020-06-12 17:00:27 +09:00
Ryan
ee1860315d Miscellaneous cleanups (#8639)
* Miscellaneous cleanups

* Cast NO_PIN
2020-06-12 17:00:27 +09:00
Joel Challis
09aa3b15f4 Migrate :program logic to :flash (#8631) 2020-06-12 17:00:27 +09:00
Konstantin Đorđević
626da49ee0 Rename UC_OSX (and related constants) to UC_MAC (#8589)
* Rename UC_OSX (and related constants) to UC_MAC

* Update UNICODE_SONG_OSX references to UNICODE_SONG_MAC

* Update UC_M_OS references to UC_M_MA

* Add UC_OSX alias for backwards compatibility

* Add deprecation warning for UC_OSX to Unicode docs

* Add UC_M_OS alias for backwards compatibility

* Update newly found UC_M_OS and UNICODE_SONG_OSX references

* Add legacy UNICODE_MODE_OSX alias, revert changes to user keymaps

* Add legacy UNICODE_SONG_OSX alias, revert changes to user keymaps

* Replace removed sounds in Unicode song doc examples
2020-06-12 17:00:27 +09:00
fauxpark
01f51b9cf7 Add Russian keymap 2020-06-12 17:00:27 +09:00
Ryan
ada0ccef5a Add Slovak keymap and sendstring LUT (#8561) 2020-06-12 17:00:27 +09:00
Ryan
a8c1208e38 Add Serbian keymaps and sendstring LUT (#8560)
* Add Serbian keymaps and sendstring LUT

* Apply suggestions from code review

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* Fix formatting

Co-authored-by: Konstantin Đorđević <vomindoraan@gmail.com>
2020-06-12 17:00:27 +09:00
Ryan
2d6b5a61e1 Add Lithuanian keymap and sendstring LUT (#8562)
* Add Lithuanian keymap and sendstring LUT

* Add Lithuanian AZERTY
2020-06-12 17:00:27 +09:00
Ryan
39f44be042 Add Latvian keymap and sendstring LUT (#8563) 2020-06-12 17:00:27 +09:00
Antosha
f441e197b3 Added USSR anthem. (#8588) 2020-06-12 17:00:27 +09:00
Takuya Urakawa
e1754460c2 add hid_raw feature to VUSB (#8380)
* rewrite usbhid feature on vusb

* Apply suggestions from code review

Co-Authored-By: Ryan <fauxpark@gmail.com>

* fix typo

* fix typo again

* Update tmk_core/protocol/vusb/vusb.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* clean up defines

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-12 17:00:27 +09:00
Erovia
b656b61e58 CLI: More MSYS2 fixes (#8577)
* CLI: More MSYS2 fixes

Now I can fully setup and work with qmk_firmware on an MSYS2
installation without any errors or exceptions.

* Apply suggestions from code review

Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>

* Some improvements

* Remove unnecessary import

* Remove slow, unused code

Getting the version from GIT was slow on both Windows and Docker.
Until we find a better, faster way, this is removed.

* remove unused imports

* Implement @vomindoraan's suggestions

* refine how we pick the shell to use

* Apply @fauxpark's suggestions

fauxpark investigated the topic of shells in MSYS2 a bit and we come to the conclusion that the safest bet was to just use the user's shell.
Anything more just opens up more edge-cases than it solves.

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Use `platform_id` in doctor

This will bring it in line with the new code.

Co-authored-by: skullydazed <skullydazed@users.noreply.github.com>
Co-authored-by: skullY <skullydazed@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-12 17:00:27 +09:00
Casper Weiss Bang
02b1c7e1d0 fixed problem with implicit declaration in quantum/rgblight.c (#8406)
* Update tmk_core/common/progmem.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/rgblight.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* fixed problem with implicit declaration in quantum/rgblight.c (#8381)

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-12 17:00:27 +09:00
Ryan
0def4a9c08 V-USB: Use structs for USB descriptors (#8572)
* V-USB: Use structs for USB descriptors

* Update usbconfigs

* cformat pass
2020-06-12 17:00:27 +09:00
Drashna Jaelre
18a7247336 Fix IT_APOS backward compatibility define in keymap_italian.h (#8565)
* Fix IT_APOS backward compatibility define in keymap_italian.h

Found by ZSA.
2020-06-12 17:00:27 +09:00
Joel Challis
11efbd1ed3 Enable SLEEP_LED on ATmega32A (#8531)
* Port over some AVR backlight logic to SLEEP_LED

* Port over some AVR backlight logic to SLEEP_LED - add timer 3

* Port over some AVR backlight logic to SLEEP_LED - clang format

* Enable SLEEP_LED within vusb protocol
2020-06-12 17:00:27 +09:00
Ryan
f6e32b4e8d V-USB: Use manufacturer and product strings from config.h (#7797)
* V-USB: Use manufacturer and product strings from config.h

* Update board configs
2020-06-12 17:00:27 +09:00
foxx1337
694777041b Add RawHID support to ATSAM (Massdrop boards) (#8530)
* Add support for RAW endpoint for arm_atsam

This the excellent work from helluvamatt/qmk_firmware in bb6eeb93b.

* Reformat arm_atsam RAW endpoint code

Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com>
2020-06-12 17:00:27 +09:00
Drashna Jaelre
a4fcea7a90 Add Post Processing to process_record (#4892)
* Improve process_record system

Code based on @colinta's

* Rename and better handle functions

* Fix incorrect function call to process_record_user

* Add documentation for post_process_record

* Add both get_event_keycode and get_record_keycode functions

And add some comments about these functions

* Update code format

* Cleanup merge artifacts
2020-06-12 17:00:27 +09:00
Jeremy Bernhardt
63df792fcc Variable combo (#8120)
* keymap(gergo): colemak

* added flipped numbers

* add STENO_DISABLE_VIRTSER

* add STENO_DISABLE_VIRTSER

* Added GergoPlex and Faunchpad

* push retab

* push retab

* added variable option for combos

* removed accidental commit

* removed accidental commit

* More accidental deletions! (╯°□°)╯︵ ┻━┻

Co-authored-by: Damien Rajon <145502+pyrho@users.noreply.github.com>
2020-06-12 17:00:27 +09:00
brickbots
a0732543d7 Add Word Per Minute calculation feature (#8054)
* Add Word Per Minute calculation feature

* Fix copyright info

* Remove header from quantum.c, setup overloadable keycode inclusion for WPM, update docs

* Simplify logic for keycode filtering

* Adding link from summary to wpm_feature info

* Update docs/feature_wpm.md

Typo in function prototype example in docs

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Add WPM transport via i2c

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2020-06-12 17:00:27 +09:00
Joel Challis
acc74479b6 Align some ChibiOS build logic (#8461)
* Align some ChibiOS build logic

* infer more makefile logic

* Move bootloader logic to chibios file
2020-06-12 17:00:27 +09:00
Ryan
3012ffe48a Remove BOOTLOADER_SIZE stuff from template (#8516) 2020-06-12 17:00:27 +09:00
Joel Challis
646de31974 Add support for Bootmagic lite when using SPLIT_HAND_PIN (#8347)
* Add support for Bootmagic lite when using SPLIT_HAND_PIN

* Deduplicate bootmagic_lite logic from within via

* Revert location of defaults so that user overrides still work for now

* Tidy up code slightly
2020-06-12 17:00:27 +09:00
Joel Challis
ae6a8965ad Initial arm->chibios pass - simplify some platform logic (#8450) 2020-06-12 17:00:27 +09:00
Ryan
0b34abe5b8 Fix formatting for report.h (#8512) 2020-06-12 17:00:27 +09:00
Ryan
5a20bb87ca Tidy up report.h (#8486)
* Tidy up report.h

* Add link to Review Request 41 for brightness controls
2020-06-12 17:00:27 +09:00
Ryan
33e10d961b Remove ACT_COMMAND (#8487)
* Remove ACT_COMMAND

* And from action_t as well
2020-06-12 17:00:27 +09:00
Erovia
0fcb6ef6d5 CLI: Hide json-keymap subcommand, as it's been deprecated. 2020-06-12 17:00:27 +09:00
Joel Challis
2257a026b0 Remove qmk archive generation (#8462) 2020-06-12 17:00:27 +09:00
Joel Challis
d9c38abbab ARM - ADC cleanup (#8385)
* Update switch to array to allow custom values

* Add adc keymap

* update docs to reflect alignment of default 10 bit

* start conversion to USE_ADCVn

* samplerate is hella wrong...stub out for now

* basic f1 and f4 functionality

* Tidy up current changes

* Restore old pinToMux function

* Add back sample rate for supported platforms

* F0 compile fixes

* wordsmithery

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Remove reference to avr only function

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-06-12 17:00:27 +09:00
Takeshi ISHII
62510625fe Remove unnecessary import of rgblight.h in tmk_core/protocol/*/*.c (#8432)
* Remove unnecessary import of rgblight.h in tmk_core/protocol/*/*.c

 * tmk_core/protocol/chibios/main.c
 * tmk_core/protocol/lufa/lufa.c

see #8380 for tmk_core/protocol/vusb/main.c.

* Remove '#include "rgblight.h"' from tmk_core/protocol/vusb/main.c.
2020-06-12 17:00:27 +09:00
Ryan
19f7e089c0 msys2_install.sh: wrap requirements.txt in quotes (#8424) 2020-06-12 17:00:27 +09:00
brickbots
3d467303cc Adding OLED scroll setup functions (#8386)
* Adding scroll setup functions:

* Clarifying values stored in oled_scroll_speed
2020-06-12 17:00:27 +09:00
Ryan
73cb7c4941 Remove pro_micro.h (#8374)
* Remove pro_micro.h

* Include quantum.h
2020-06-12 17:00:27 +09:00
skullydazed
6eb6e4669a Add decorators for determining keyboard and keymap based on current directory (#8191)
* Use pathlib everywhere we can

* Improvements based on @erovia's feedback

* rework qmk compile and qmk flash to use pathlib

* style

* Remove the subcommand_name argument from find_keyboard_keymap()

* add experimental decorators

* Create decorators for finding keyboard and keymap based on current directory.

Decorators were inspired by @Erovia's brilliant work on the proof of concept.
2020-06-12 17:00:27 +09:00
fredizzimo
662ff6623a Fix pressing two keys with the same keycode but different modifiers (#2710)
* Fix extra keyboard report during test_fixture teardown

* Add tests for pressing two keys with only different modifers

* Fix #1708

When two keys that use the same keycode, but different modifiers were
pressed at the same time, the second keypress wasn't registered. This is
fixed by forcing a key release when we detect a new press for the same
keycode.

* Fix the NKRO version of is_key_pressed

* Fix uninitalized loop variable

Co-authored-by: Jack Humbert <jack.humb@gmail.com>
2020-06-12 17:00:27 +09:00
francislan
c04358777d Decouple mouse cursor and mouse wheel in accelerated mode (#6685)
* Decouples mouse cursor and mouse wheel movements in accelerated mode.

* Fixed comment indentation.

* Updated docs

Co-authored-by: Francis LAN <francislan@google.com>
2020-06-12 17:00:27 +09:00
skullY
248655eedc use qmk.path.normpath to locate the output file. 2020-06-12 17:00:27 +09:00
Nick Brassel
acae5fa8f3 Add support for STM32L0/L1 onboard EEPROM. (#8002)
* Add support for STM32L0/L1 onboard EEPROM.

* Update docs/eeprom_driver.md

Co-Authored-By: Joel Challis <git@zvecr.com>

Co-authored-by: Joel Challis <git@zvecr.com>
2020-06-12 17:00:27 +09:00
Drew Mills
c4f12f9d76 Add ADC support for STM32F3 and STM32F0 devices (#7681)
* Add ADC support for STM32F3 and STM32F0 devices

* Add section about configration options available to the ARM ADC implementation

* Fix STM32 typo
2020-06-12 17:00:27 +09:00
skullydazed
ae57cdc97a Rename qmk json-keymap to qmk json2c (#8372) 2020-06-12 17:00:27 +09:00
Nathan Gray
0471dc3d88 Feature: RGBLight layers (#7768)
* New feature: RGBLIGHT_LAYERS

This feature allows users to define multiple independent layers of lighting
that can be toggled on and off individually, making it easy to use your
RGB lighting to indicate things like active keyboard layer & modifier state.

* Demonstrate built in functions for layer state checking

Also link the video in the docs.

* Follow existing pattern for setting rgblight_status flags

* Eliminate rgblight_is_static_mode since it's not needed

Just check to see if the timer is enabled directly.
2020-06-12 17:00:27 +09:00
Drashna Jaelre
4434339a9d Fix layer debug calls (#8370) 2020-06-12 17:00:27 +09:00
Takeshi ISHII
316feba848 Refactor rgblight_reconfig.h (#7773)
* Moved contents of rgblight_reconfig.h to rgblight_post_config.h.

In #3582, rgblight_reconfig.h had to be newly created. Now, the build system of qmk_firmware has a post_cofig feature, so that what was done in rgblight_reconfig.h can now be realized in rgblight_post_config.h.

**This commit does not change the build result.**

Testing script
```shell
  # build on master
  git checkout master
  echo master > /tmp/master_md5.txt

  # RGBLIGHT_ENABLE = no
  make HELIX=verbose helix/rev2:default:clean
  make HELIX=verbose helix/rev2:default
  md5 helix_rev2_default.hex >> /tmp/master_md5.txt

  # RGBLIGHT_ENABLE = yes, with animations
  make HELIX=verbose helix/rev2/back:default:clean
  make HELIX=verbose helix/rev2/back:default
  md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt

  # RGBLIGHT_ENABLE = yes, without animations
  make HELIX=verbose,no_ani helix/rev2/back:default:clean
  make HELIX=verbose,no_ani helix/rev2/back:default
  md5 helix_rev2_back_default.hex >> /tmp/master_md5.txt

  # build on refactor_rgblight_reconfig.h
  git checkout refactor_rgblight_reconfig.h
  echo refactor_rgblight_reconfig.h > /tmp/branch_md5.txt

  # RGBLIGHT_ENABLE = no
  make HELIX=verbose helix/rev2:default:clean
  make HELIX=verbose helix/rev2:default
  md5 helix_rev2_default.hex >> /tmp/branch_md5.txt

  # RGBLIGHT_ENABLE = yes, with animations
  make HELIX=verbose helix/rev2/back:default:clean
  make HELIX=verbose helix/rev2/back:default
  md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt

  # RGBLIGHT_ENABLE = yes, without animations
  make HELIX=verbose,no_ani helix/rev2/back:default:clean
  make HELIX=verbose,no_ani helix/rev2/back:default
  md5 helix_rev2_back_default.hex >> /tmp/branch_md5.txt

  diff -u /tmp/master_md5.txt /tmp/branch_md5.txt
```

Test result:
```
--- /tmp/master_md5.txt 2020-01-03 15:42:22.000000000 +0900
+++ /tmp/branch_md5.txt 2020-01-03 15:42:42.000000000 +0900
@@ -1,4 +1,4 @@
-master
+refactor_rgblight_reconfig.h
 MD5 (helix_rev2_default.hex) = f360032edd522448366d471d8f4f8181
 MD5 (helix_rev2_back_default.hex) = 0c663acc6cccc44476b3b969ad22a48f
 MD5 (helix_rev2_back_default.hex) = e66b1195ff6d38e6e22c975b8ae42fd3
```

* Expressions that are too long are difficult to read, so wrap them.

* Edit the expression again

* remove `defined(RGBLIGHT_ANIMATIONS)` in `tmk_core/common/*/suspend.c`, `tmk_core/protocol/*/main.c`

move contents of rgblight_reconfig.h to rgblight.h.

The following changes were made to rgblight.h.

```diff
+#ifdef RGBLIGHT_USE_TIMER
 void rgblight_task(void);

 void rgblight_timer_init(void);
 void rgblight_timer_enable(void);
 void rgblight_timer_disable(void);
 void rgblight_timer_toggle(void);
+#else
+#define rgblight_task()
+#define rgblight_timer_init()
+#define rgblight_timer_enable()
+#define rgblight_timer_disable()
+#define rgblight_timer_toggle()
+#endif
```

The following changes were made to tmk_core/common/avr/suspend.c, tmk_core/common/chibios/suspend.c, tmk_core/protocol/chibios/main.c, tmk_core/protocol/lufa/lufa.c, tmk_core/protocol/vusb/main.c.

```diff
-#    ifdef RGBLIGHT_ANIMATIONS
     rgblight_timer_enable();
-#    endif
```
```diff
-#if defined(RGBLIGHT_ANIMATIONS) && defined(RGBLIGHT_ENABLE)
+#if defined(RGBLIGHT_ENABLE)
         rgblight_task();
 #endif
```

* remove 'defined(RGBLIGHT_ANIMATIONS)' in tmk_core/common/keyboard.c

Co-authored-by: Joel Challis <git@zvecr.com>
2020-06-12 17:00:27 +09:00
skullydazed
928cb8ef92 Add gcc version detection to qmk doctor (#8338) 2020-06-12 17:00:27 +09:00
Joel Challis
cd1ba27a7b Backlight - Carve out a better location for private driver functionality (#8329)
* rename backlight_soft to match rules.mk

* rename backlight_soft to match rules.mk - update common_features

* Carve out a better location for private driver backlight functionality
2020-06-12 17:00:27 +09:00
zvecr
0f8a5d1d38 Remove unused LED_BREATHING_TABLE 2020-06-12 17:00:27 +09:00
brickbots
5b752d390f Buffer based OLED panning, write byte to buffer at arbitrary index (#8055)
* Add buffer based single line pan, arbitrary byte write to buffer

* Change dirty mask to inverse of OLED_BLOCK_TYPE for future proofing larger buffer sizes

* Updating docs to include new functions

* Updating to clarify scroll vs pan
2020-06-12 17:00:27 +09:00
Nick Brassel
8eec4424d0 Fix up Arm builds with nix-shell. (#8312) 2020-06-12 17:00:27 +09:00
Ryan
ead0015d9a Fix typo in uart.c backport and add 32A "support" (#8219) 2020-06-12 17:00:27 +09:00
Joel Challis
c90f03da99 Refactor more backlight to a common location (#8292)
* Refactor more backlight to a common location

* BACKLIGHT_PIN not defined for custom backlight

* align function names
2020-06-12 17:00:27 +09:00
Joel Challis
2aa0d5f3d1 Add f401 and f411 blackpill examples (#7930)
* Add f401 and f411 blackpill examples

* Add readme files

* Align dfu args with core

* Add support for RESET keycode

* move STM32_BOOTLOADER_ADDRESS to rules

* Update conf files to latest ChibiOS

* Update conf files to latest ChibiOS
2020-06-12 17:00:27 +09:00
Joel Challis
24de1f5cdd Prune out pure software pwm && custom driver && remove wrapping BACKLIGHT_PIN (#8041) 2020-06-12 17:00:27 +09:00
Joel Challis
b3b8c6af3c Short term fix for conflicting types for 'tfp_printf' (#8157)
format code according to conventions [skip ci]
2020-06-12 17:00:27 +09:00
Joel Challis
ae484e34a0 Fix recent clang-format breaking quantum.c (#8282) 2020-06-12 17:00:27 +09:00
Ryan
6f63effe3d Clean up includes for glcdfont headers (#7745)
* Clean up includes for glcdfont headers

* Remove pragma once, most of these are not headers

* Missed these
2020-06-12 17:00:27 +09:00
Joel Challis
6a72429095 PWM DMA based RGB Underglow for STM32 (#7928)
* Add pwm ws2812 driver

* Add docs for pwm ws2812 driver

* Update ws2812_pwm for ChibiOS 19

Co-Authored-By: Nick Brassel <nick@tzarc.org>

Co-authored-by: Nick Brassel <nick@tzarc.org>
2020-06-12 17:00:27 +09:00
Nick Brassel
e1e62cabee Track master branches for lib/chibios, lib/chibios-contrib, lib/ugfx. (#8273) 2020-06-12 17:00:27 +09:00
Nick Brassel
6ad01d36f1 Allow for ChibiOS 20.x (master), as well as enabling ChibiOS-Contrib HAL. (#8272) 2020-06-12 17:00:27 +09:00
Drashna Jael're
eaaad37c2f Revert Audio Fixes (for now)
Precursor for arm audio fixes, and so make sure that things compileg inbetween
2020-06-12 17:00:27 +09:00
Drashna Jael're
0419c61ad1 Fix timer calls in arm_audio 2020-06-12 17:00:27 +09:00
James Young
f01c45ef54 2020 February 29 Breaking Changes Update (#8064) 2020-06-12 17:00:27 +09:00
Mikkel Jeppesen
ae8641748e Made windows driver installation accept y as All to allow CI (#8189)
* Made windows driver installation accept y as all to allow CI

* Fix some formatting

* Made None default
2020-06-12 17:00:27 +09:00
skullydazed
74bcafa2de Use pathlib everywhere we can (#7872)
* Use pathlib everywhere we can

* Update lib/python/qmk/path.py

Co-Authored-By: Erovia <Erovia@users.noreply.github.com>

* Update lib/python/qmk/path.py

Co-Authored-By: Erovia <Erovia@users.noreply.github.com>

* Improvements based on @erovia's feedback

* rework qmk compile and qmk flash to use pathlib

* style

* Remove the subcommand_name argument from find_keyboard_keymap()

Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-06-12 17:00:27 +09:00
Mikkel Jeppesen
e28b21794f Fix os detection in OSX python 3.8 (#8187)
* Fix os detection in osx python 3.8

* oops
2020-06-12 17:00:27 +09:00
Erovia
1b04d564e2 CLI: add support for list_keymaps
List all the available keymaps for a given keyboard

Add bs4 to requirements.txt

UnicodeDammit is needed from bs4 for reading files.

Major update to work better with revisions

Find the community keymaps supported by each revision.

Get all buildable keymaps for each revision

The command now return all keymaps that's buildable for a
keyboard/revision. If the base directory of a keyboard does not contain
a 'rules.mk' file, nothing is returned. If the base directory contains a
'keymaps' directory, those keycaps will be returned for every revision.

Fix help message.

Try to figure out revision, drop -rv/--revision argument

Fix output format

Another major refactoring, add documentation

Move all useful functions to the qmk module and use the cli subcommand
as a wrapper around it.
Add both inline comments and documentation.

Add test for list_keymaps

Fix regex for parsing rules.mk files

I don't know why it couldn't put it together before... ¯\_(ツ)_/¯

Drop bs4 dependency, update docs, minor improvements

Return only the unique keymaps

Fix merging community and base keymaps

Major rework, no regex/globbing, more walking

Instead of using regexes and globbing to find the rules.mk and keymap.c
files, walk the directory tree to find them.
Also, do away with the concept of revision.

Fix commandline parsing and flake8 findings, rebase

Fixed commandline and config parsing. Thx @xplusplus.
Rebased on master and fixed merge conflicts.

Code cleanup, use pathlib, use pytest keyboard

Clean up checks and logics that are unnecessary due to MILC updates.
Use pathlib instead of os.path for readability.
Use the 'pytest' keyboard for the tests.
Add community layout for 'handwired/onekey/pytest' so we can test
community layouts.

Pathlib-ify qmk.keymap.list_keymaps()

fix list_keymaps for python 3.5
2020-06-12 17:00:27 +09:00
fauxpark
84a7d834ec Remove entries for Minidox eep files from gitignore (#8077) 2020-06-12 17:00:27 +09:00
fauxpark
686e501160 Align ATSAM HID descriptors with LUFA/ChibiOS (#7651)
* Align ATSAM HID descriptors with LUFA/ChibiOS

* Don't hardcode raw endpoint size

format code according to conventions [skip ci]
2020-06-12 17:00:27 +09:00
Drashna Jael're
44108e524d Enable LED Blinking for Dynamic Macro Recording status for Moonlander 2020-06-02 16:22:32 +09:00
Drashna Jael're
4e98025d2e Enable LED Blinking for Dynamic Macro Recording status for Planck EZ 2020-06-02 16:22:32 +09:00
Drashna Jael're
f6949c1eac Enable LED Blinking for Dynamic Macro Recording status for Ergodox EZ 2020-06-02 16:22:32 +09:00
Joel Challis
4f5daf4528 Unconditionally enable ChibiOS syscalls (#8268)
* Enable syscalls all the time

* fix whitespace
2020-03-26 00:42:14 -07:00
Mikkel Jeppesen
f713abefb9 Fixed OS detection such that OSX doesn't take over the world (#8248) 2020-03-26 00:42:13 -07:00
ridingqwerty
4dc91caf4e New feature: PERMISSIVE_HOLD_PER_KEY (#7994)
* Implement 'PERMISSIVE_HOLD_PER_KEY'

* Document 'PERMISSIVE_HOLD_PER_KEY'

Co-authored-by: GeorgeKoenig <35542036+GeorgeKoenig@users.noreply.github.com>
2020-03-26 00:42:13 -07:00
Joel Challis
28f45b8ff4 Split - Avoid race condition during matrix_init_quantum (#8235)
* Avoid race condition during matrix_init_quantum

* spelling is hard
2020-03-26 00:42:13 -07:00
Ryan
ebb243aace Improvements to extrakey HID descriptors (#8156) 2020-03-26 00:42:13 -07:00
Akaash Suresh
f4b460c200 New functionality for cformat (#7893)
Fixing complexity

remove lambda

PR review fixes #1

Removing unneccesary string substitution

Handle -a and specified files

Complexity rewrite, use pathlib
2020-03-26 00:42:13 -07:00
yiancar
12d532d778 Update main.c (#8198) 2020-03-26 00:42:13 -07:00
Nick Winans
177f5613d8 Fix QWIIC OLED for AVR (#7769)
* Fix QWIIC OLED for AVR

* Change missed width * width to width * height

* Fix typo in comment

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Fix last incorrect uses of LCDWIDTH

Co-authored-by: Ryan <fauxpark@gmail.com>

format code according to conventions [skip ci]
2020-03-26 00:42:13 -07:00
Drashna Jaelre
283b18f3e0 uart.c fix from TMK (#7628)
* uart.c fix from TMK

Backport from tmk/tmk_keyboard@c41e48a0ab

* Avoid deadlock when uart.c is usind in ISR

Backport from tmk/tmk_keyboard@55443fabb7

format code according to conventions [skip ci]
2020-03-26 00:42:12 -07:00
Ryan
87ece02fa9 Add Arm Teensys to mcu_selection.mk (#8026)
* Add Arm Teensys to mcu_selection.mk

* Roll back halfkeyboard keymap changes

* Remove extra newline
2020-03-26 00:42:12 -07:00
Joel Challis
583bd29a60 Allow 30us matrix delay to be keyboard/user overridable (#8216)
* Allow 30us matrix delay to be configurable via define

* Move wait logic to matrix_common

* Move wait logic to matrix_common - fix wait includes
2020-03-26 00:42:12 -07:00
Drashna Jael're
31d15910e7 Set Dynamic Keymap max size for Moonlander 2020-03-26 00:42:12 -07:00
Wilba
f6e33771c5 dynamic keymap sanity check (#8181) 2020-03-26 00:42:12 -07:00
skullydazed
72b85f52e7 Use pathlib everywhere we can (#7872)
* Use pathlib everywhere we can

* Update lib/python/qmk/path.py

Co-Authored-By: Erovia <Erovia@users.noreply.github.com>

* Update lib/python/qmk/path.py

Co-Authored-By: Erovia <Erovia@users.noreply.github.com>

* Improvements based on @erovia's feedback

* rework qmk compile and qmk flash to use pathlib

* style

* Remove the subcommand_name argument from find_keyboard_keymap()

Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-03-26 00:42:12 -07:00
Mikkel Jeppesen
91d34ed5b7 Fix os detection in OSX python 3.8 (#8187)
* Fix os detection in osx python 3.8

* oops
2020-03-26 00:42:11 -07:00
Joel Challis
0caee68c9c Convert f072 backlight build error to message (#8177) 2020-03-26 00:42:11 -07:00
Erovia
4c3335b00b CLI: add support for list_keymaps
List all the available keymaps for a given keyboard

Add bs4 to requirements.txt

UnicodeDammit is needed from bs4 for reading files.

Major update to work better with revisions

Find the community keymaps supported by each revision.

Get all buildable keymaps for each revision

The command now return all keymaps that's buildable for a
keyboard/revision. If the base directory of a keyboard does not contain
a 'rules.mk' file, nothing is returned. If the base directory contains a
'keymaps' directory, those keycaps will be returned for every revision.

Fix help message.

Try to figure out revision, drop -rv/--revision argument

Fix output format

Another major refactoring, add documentation

Move all useful functions to the qmk module and use the cli subcommand
as a wrapper around it.
Add both inline comments and documentation.

Add test for list_keymaps

Fix regex for parsing rules.mk files

I don't know why it couldn't put it together before... ¯\_(ツ)_/¯

Drop bs4 dependency, update docs, minor improvements

Return only the unique keymaps

Fix merging community and base keymaps

Major rework, no regex/globbing, more walking

Instead of using regexes and globbing to find the rules.mk and keymap.c
files, walk the directory tree to find them.
Also, do away with the concept of revision.

Fix commandline parsing and flake8 findings, rebase

Fixed commandline and config parsing. Thx @xplusplus.
Rebased on master and fixed merge conflicts.

Code cleanup, use pathlib, use pytest keyboard

Clean up checks and logics that are unnecessary due to MILC updates.
Use pathlib instead of os.path for readability.
Use the 'pytest' keyboard for the tests.
Add community layout for 'handwired/onekey/pytest' so we can test
community layouts.

Pathlib-ify qmk.keymap.list_keymaps()

fix list_keymaps for python 3.5
2020-03-26 00:42:11 -07:00
Joel Challis
2b0c1a7661 Fix RESET keycode on some STM32F072 keyboards (#8134)
* Add f072 board files with 'enter_bootloader_mode_if_requested' support

* rename default f072 board file to GENERIC_STM32_F072XB

* Remove board files

* Add bootloader def

* Update generic f072 board paths

* Revert wrong deletion

format code according to conventions [skip ci]
2020-03-26 00:42:11 -07:00
Joel Challis
76dd7b5ae5 Align split_common/matrix.c with matrix.c (#8153) 2020-03-26 00:42:11 -07:00
Joel Challis
39466aa7c4 Run clang-format manually to fix recently changed files (#7934)
* Run clang-format manually to fix recently changed files

* Run clang-format manually to fix recently changed files - revert template files

* Run clang-format manually to fix recently changed files - format off for ascii_to_keycode_lut
2020-03-26 00:42:11 -07:00
fauxpark
e97ef90fac Align VUSB HID descriptors with LUFA/ChibiOS (#7675)
* Align VUSB HID descriptors with LUFA/ChibiOS

* Wrap send_system and send_consumer in ifdefs too

* Offset system usages to match LUFA/ChibiOS

format code according to conventions [skip ci]
2020-03-26 00:42:11 -07:00
Mikkel Jeppesen
c9d18bc22e use replace() over rename() to have cross-platform overwriting (#8148) 2020-03-26 00:42:10 -07:00
Florian Didron
3ee8f43fd5 fix: prefix norwegian keycodes with NRW_ (#295) 2020-03-26 00:36:56 -07:00
Ryan
456da3897f Add Irish keymap (#8528) 2020-03-24 16:04:05 +09:00
Ryan
3847cb5858 Add Czech keymap (#8526) 2020-03-24 16:04:05 +09:00
Ryan
155cec398d Add US International keymap (#8493)
* Add US International keymap

* Add extra spacing to UK AltGr keycode comments
2020-03-24 16:04:05 +09:00
Ryan
c7a4d68457 Add Icelandic keymap and sendstring LUT (#8494) 2020-03-24 16:04:05 +09:00
Ryan
ff2dbaa012 Add Finnish keymap and sendstring LUT (#8495) 2020-03-24 16:04:05 +09:00
Ryan
4aeaea515f Update JIS keymap and sendstring LUT (#8457) 2020-03-24 16:04:05 +09:00
Ryan
7f4088c937 Fix missing deprecated keycodes for keymap_swedish (#8483) 2020-03-24 16:04:05 +09:00
Ryan
94aa9a48bf Update Programmer Dvorak keymap and add sendstring LUT (#8456)
* Update Programmer Dvorak keymap and add sendstring LUT

* Include quantum.h
2020-03-24 16:04:05 +09:00
Ryan
9e09acfa3d Update UK keymap and sendstring LUT (#8458) 2020-03-24 16:04:05 +09:00
Ryan
3dfd906390 Update Italian keymap and add sendstring LUT (#8438) 2020-03-24 16:04:05 +09:00
Ryan
2ddc8d7746 Update German keymap and sendstring LUT (#8437) 2020-03-24 16:04:05 +09:00
Ryan
cac0d749ed Update French keymap and sendstring LUT (#8436) 2020-03-24 16:04:05 +09:00
Ryan
1416666022 Update Brazilian keymap and add sendstring LUT (#8435) 2020-03-24 16:04:05 +09:00
Ryan
4fc42d04a3 Update Belgian keymap and sendstring LUT (#8349) 2020-03-24 16:04:05 +09:00
Ryan
269f772b7c Update Slovenian keymap and add sendstring LUT (#8350) 2020-03-24 16:04:05 +09:00
Ryan
4bb25deceb Update Norman keymap and sendstring LUT (#8404) 2020-03-24 16:04:05 +09:00
Ryan
f896a2cd12 Update Plover keymap (#8405) 2020-03-24 16:04:05 +09:00
Luís Oliveira
45c70f889c Add Portuguese keymap and sendstring lookup tables (#8390)
* Add Portuguese keymap and sendstring lookup tables

* Update quantum/keymap_extras/keymap_portuguese.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/keymap_portuguese.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/keymap_portuguese.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/keymap_portuguese.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/keymap_portuguese.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Update quantum/keymap_extras/keymap_portuguese.h

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-03-24 16:04:05 +09:00
Ryan
12aabf12bf Update Swedish keymap and add sendstring LUT (#8365) 2020-03-24 16:04:05 +09:00
Ryan
97da465d4d Update Spanish keymap and sendstring LUT (#8364) 2020-03-24 16:04:05 +09:00
Ryan
86b6a5553e Update Dvorak, Colemak and Workman keycode aliases (#8217)
* Update Dvorak, Colemak and Workman keycode aliases

* Add missing shifted keycode aliases for Workman
2020-03-24 16:04:05 +09:00
Ryan
ebd211b7b0 Update Norwegian keymap and add sendstring LUT (#8300) 2020-03-24 16:04:05 +09:00
Ryan
155fa9fcd3 Update Hungarian keymap and add sendstring LUT (#8220) 2020-03-24 16:04:05 +09:00
Ted M Lin
6f1f085b2d Reduce PROGMEM usage for sendstring LUT (#8109)
* Reduce PROGMEM usage for keycode map

Bit-pack the keycode bool array to gain back a small amount of flash space.
The trade-off is an increase in runtime instructions when running macros.

It does make the code a bit harder to read, as well as maintain.

For configs that use send_string() et al, it saves ~100 bytes.

* Switch to macro and common definition

Rewrite the array declarations so both the unpacked (original) and
packed LUT arrays can use the same value definitions. This is done by
defining a macro that "knows what to do".

This makes the code much easier to read and maintain.

* Fix macro typos and improve perf

Pack the bits in a more efficient order for extraction.
And also fix the copy/paste error in the macro...

* Switch fully to packed LUT

Some minor reformatting.
Compile tested all sendstring_xyz.h to make sure they were converted
properly. Also checked that an unconverted version would generate a
compile error.

* Apply whitespace suggestions from code review

Co-Authored-By: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
2020-03-24 16:04:05 +09:00
Nick Brassel
4771cc9f63 Add support for delays in send_string. (#8244) 2020-03-24 16:04:05 +09:00
Ryan
e0a355267f send_unicode_string(): Add support for code points > 0xFFFF (#8236) 2020-03-24 16:04:05 +09:00
Ryan
84a0ba874d A proper send_string() for the Unicode feature (#8155) 2020-03-24 16:04:05 +09:00
Joel Challis
75ca366082 Add mouse support to SEND_STRING (#8223)
* Add mouse support to SEND_STRING

* add short forms
2020-03-24 16:04:05 +09:00
Ryan
ff1a52360e Add Danish keymap and sendstring LUT (#8218) 2020-03-24 16:04:05 +09:00
Ryan
9cd5fa0454 Add Turkish keymap aliases and sendstring LUT (#7676)
* Add Turkish keymap aliases and sendstring LUT

* Split into F and Q layouts
2020-03-24 16:04:05 +09:00
Florian
9619d1e4ff fix: adjust layer not being sent properly over webusb 2020-03-03 10:14:06 +09:00
Florian
3cab0731b6 fix: remove cli tests 2020-02-26 10:15:12 +09:00
Florian
094244ca04 revert: change ergodox default debounce value 2020-02-26 10:15:12 +09:00
Drashna Jaelre
a8e1406574 Revert "[Keyboard] Remove i2c write command when reading columns on Ergodox EZ (#8092)"
This reverts commit 737d2793a6.
2020-02-26 10:15:12 +09:00
Florian
ca79f45ea8 fix: change ergodox default value 2020-02-26 10:15:12 +09:00
Florian
d9ac815f71 fix: remove oryx live training boolean assignment 2020-02-26 10:15:12 +09:00
Drashna Jael're
8402fcc22d Fixes for Moonlander
Removed i2c_start, as it's no longer needed and causes deadlocks now.  Also fixed numbering of default keymap.
2020-02-26 10:15:12 +09:00
esinlayo
a714e1e0e3 [Keyboard] Remove i2c write command when reading columns on Ergodox EZ (#8092)
* Remove i2c write command when reading cols on Ergodox EZ

* Comment on mcp23018 address state during read_cols
2020-02-26 10:15:12 +09:00
Drashna Jael're
41194bcbd3 Fix Live Training bug
Forget to check if the firmware is actually paired
2020-02-26 10:15:12 +09:00
Joel Challis
4885430361 Run clang-format manually to fix recently changed files (#7934)
* Run clang-format manually to fix recently changed files

* Run clang-format manually to fix recently changed files - revert template files

* Run clang-format manually to fix recently changed files - format off for ascii_to_keycode_lut
2020-02-26 10:15:12 +09:00
QMK Bot
141e02df88 format code according to conventions [skip ci] 2020-02-26 10:15:12 +09:00
Wilba
cd52615704 Add VIA support for QMK backlight, QMK RGBLight (#7911)
* Add VIA support for QMK backlight, QMK RGBLight

* clang-format changes
2020-02-26 10:15:12 +09:00
Ted M Lin
79386844a4 Fix out of bound OLED font access (#8145)
* Fix out of bound OLED font access

The default font is 1344 bytes, or a total of 224 glyphs (each 6-bytes wide).
OLED_FONT_END defaults to 224, which if used will then index off the end of
the font array. So either the documentation or code is wrong.

Instead of figuring out the rewording of the documentation, just change
the OLED_FONT_END default value to 223, to match the documentation and code.

* Add static assert to check array size

Build bomb if the font array size doesn't match to the defines.
2020-02-26 10:15:12 +09:00
Ted Lin
f3154a54fa Compile error if ONESHOT_TIMEOUT defined but oneshot disabled (#8100)
* Compile error if ONESHOT_TIMEOUT defined but oneshot disabled

When ONESHOT_TIMEOUT and NO_ACTION_ONESHOT are both defined, this code
fails to compile.

Wrap the one usage of ONESHOT_TIMEOUT that is inconsistent with the
rest so all usages are properly wrapped by a check of NO_ACTION_ONESHOT.

* Run file through clang-format

Co-authored-by: Ted M Lin <tedmlin@gmail.com>
2020-02-26 10:15:12 +09:00
fauxpark
ff8d9d41b8 Use FIRMWARE_FORMAT for "Checking file size" message (#8121) 2020-02-26 10:15:12 +09:00
fauxpark
2d17177c3c Remove PJRC USB stack 2020-02-26 10:15:12 +09:00
Joel Challis
f23bfa24d1 Relocate grave keycode processing (#8082)
* Relocate grave keycode processing

* Tidy up code

* Refactor grave -> grave_esc
2020-02-26 10:15:12 +09:00
Ted M Lin
0631d66680 Use function for KEYCODE2 routines instead of macro. (#8101)
* Option to use function for KEYCODE2 routines.

Convert the KEYCODE2SYSTEM and KEYCODE2CONSUMER macros to functions,
defaulting to using the macros.  The function form allows the compiler
to optimize the switch statement itself, over the macro nested
ternaries.

To enable this feature, #define USE_KEYCODE2_FUNCTION.

Testing against a random selection of avr-based keyboards, this
increased available flash by ~500 bytes. For arm-based keyboards,
the available flash increased by ~400 bytes.

* Replace macro with function entirely.

As zvecr states, go bold and just commit to using the function instead
of the macro.

* Reformat whitespace now that functional review is done

Verified against clang-format output.
2020-02-26 10:15:12 +09:00
QMK Bot
b0896a3b35 format code according to conventions [skip ci] 2020-02-26 10:15:12 +09:00
fauxpark
df6e5f16b6 Dedupe extrakey report struct, and send functions in V-USB & LUFA (#7993)
* Dedupe extrakey report struct, and send functions in V-USB & LUFA

* Doc comment for consistency

* Wrap it in ifdef to prevent unused function error

* Do the same for ATSAM
2020-02-26 10:15:12 +09:00
fauxpark
4c88e39d15 Update dirty submodule make message (#8065) 2020-02-26 10:15:12 +09:00
QMK Bot
12806f1216 format code according to conventions [skip ci] 2020-02-26 10:15:12 +09:00
Pavel Župa
7ed8cd4f17 Fix timer_elapsed() overflow issue for STM32F103 and other ChibiOS boards (#7595)
* fixed strange space cadet timer owerflow on STM32F103

* Moved elapsed time fix to timer.c
2020-02-26 10:15:12 +09:00
Nick Brassel
4029f3ff50 Add thread safety around i2c_master for ChibiOS/ARM. 2020-02-26 10:15:12 +09:00
Nick Brassel
02f0f0811d Fix misunderstanding of CPPFLAGS and CXXFLAGS. 2020-02-26 10:15:12 +09:00
xyzz
67d285a1a1 Improve VIRTSER performance (#7528) 2020-02-26 10:15:12 +09:00
dohq
ccbeb616a6 Fix/remove missing package (#7897)
* [fix] yay instead pacman install bootloadhid

* [fix] add needed option

* [mod] output red color

* [fix] overwrite avr-gcc package

* [mod] disable install bootloadhid from aur and check already installed

* Apply suggestions from code review

Co-Authored-By: Joel Challis <git@zvecr.com>

* Update util/linux_install.sh

Co-Authored-By: Joel Challis <git@zvecr.com>

Co-authored-by: Joel Challis <git@zvecr.com>
2020-02-26 10:15:12 +09:00
Joel Challis
93bd061c0e Migrate common ld scripts to common location (#7887)
* Migrate common ld scripts to common location

* Remove duplicate ld scripts

* Update build to look at common ld location
2020-02-26 10:15:12 +09:00
Drashna Jaelre
7e614bbdba Fix boards which were overriding backlight without setting custom (#7970) (#270)
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
2020-02-26 10:15:12 +09:00
Mikkel Jeppesen
d4f504b70d Ensure setPinInput actually sets input high-Z (#6237)
* Ensure setPinInput actually sets input high-z

* Fixed _PIN_ADDRESS Macro arguments
as recommended by vomindoraan

* Fixed instances of setInput to use new behavour

* Changed kmac matrix to use input with pullups

* Update keyboards/gh60/revc/revc.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Fixed input state for unselect_rows

* fixed merge conflict

* Updated all instances of older uses of setPinInput()

* Fixed naming mistake

Co-authored-by: fauxpark <fauxpark@gmail.com>
2020-02-26 10:15:12 +09:00
zvecr
bd73633b67 Create central board for bluepill 2020-02-26 10:15:12 +09:00
Joel Challis
cca46a85f3 Reduce SPLIT_USB_TIMEOUT by 500ms (#7637)
* Update SPLIT_USB_TIMEOUT -500ms

* Align keyboard level SPLIT_USB_TIMEOUT defaults

* Align keyboard level SPLIT_USB_TIMEOUT_POLL

* Review fixes
2020-02-26 10:15:12 +09:00
zvecr
6defb96175 Remove compilation of i2c for arm split 2020-02-26 10:15:12 +09:00
Joel Challis
cc9befe283 Update split serial code to use driver pattern (#7990)
* Move avr serial code to drivers

* Update src+= serial.c to driver pattern
2020-02-26 10:15:12 +09:00
Drashna Jaelre
ebd4b1dc1e Add additional fixes to EEPROM driver selection (#7274) (#266)
* Add additional fixes to EEPROM driver selection (#7274)

- uprintf -> dprintf
- Fix atsam "vendor" eeprom.
- Bump Kinetis K20x to 64 bytes, too.
- Rollback Kinetis to 32 bytes as partitioning can only be done once. Add warning about changing the value.
- Change RAM-backed "fake" EEPROM implementations to match eeconfig's current usage.
- Add 24LC128 by request.

* format code according to conventions [skip ci]

Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: QMK Bot <hello@qmk.fm>
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
2020-02-26 10:15:12 +09:00
Jeremy Bernhardt
30ed4bdb38 switching to you know whats up mode (#7921) 2020-02-26 10:15:12 +09:00
fauxpark
93557cca47 Remove tmk_core gitignore and gitmodules 2020-02-26 10:15:12 +09:00
Joel Challis
0a1b1e3235 Add central location for ChibiOS defines (#7542)
* Add central location for chibios defines

* Add central location for chibios defines - actually add files this time....

* Add Copyright header

* Update include order to resolve i2cv1 build errors
2020-02-26 10:15:12 +09:00
fauxpark
5e3bd392cb Un-clang-format usb_descriptor.h (#7216)
Preserves readability of the file, making it easier to understand and modify.
2020-02-26 10:15:12 +09:00
fauxpark
c3dbc8831f Enforce definition of DIODE_DIRECTION for non-custom matrix boards (#7915)
* Enforce definition of `DIODE_DIRECTION` for non-custom matrix boards

* Define diode direction for failing boards

* Matching parentheses

* Put onekey diode directions in top level config
2020-02-26 10:15:12 +09:00
Joel Challis
5b6592f616 Move rgblight and backlight task to common location (#7733) 2020-02-26 10:15:12 +09:00
Rob Haswell
895f8bdeb5 Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.

* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.

* Document RGB_MATRIX_STARTUP_SPD.

* Preserve the ordering.
2020-02-26 10:15:12 +09:00
fauxpark
5ad2d4f57d Remove KEYMAP_SECTION_ENABLE (#7882) 2020-02-26 10:15:12 +09:00
Joel Challis
8d5c1033b3 Add ws2812 driver type define (#7888) 2020-02-26 10:15:12 +09:00
xyzz
14ff12f1ab chibios/usb_main: re-check USB status in send_keyboard after sleeping the thread (#7784)
* chibios/usb_main: re-check USB status in send_keyboard after sleeping the thread

* change send_keyboard to only have 1 exit point
2020-02-26 10:15:12 +09:00
Joel Challis
060244a705 Relocate common backlight functionally (#7273) 2020-02-26 10:15:12 +09:00
Drashna Jaelre
f67c942c49 Add Midi Endpoint task to ChibiOS main (#8071) 2020-02-26 10:15:12 +09:00
QMK Bot
0c4d319e8d format code according to conventions [skip ci] 2020-02-26 10:15:12 +09:00
George Harris
b1e8a80477 Fix unaligned access with LTO (#7801)
Forces 4 byte alignment for USB input & output buffers to prevent unaligned accesses by chibios with LTO enabled
2020-02-26 10:15:12 +09:00
Joel Challis
7645e9795b Fix printf buffer overflow when cols>16 (#7998) 2020-02-26 10:15:12 +09:00
QMK Bot
9ca1b1b60b format code according to conventions [skip ci] 2020-02-26 10:15:12 +09:00
fauxpark
c71d01f254 Fix lock LEDs for ChibiOS when using shared endpoints (#7877)
* Fix lock LEDs for ChibiOS when using shared endpoints

* Tweak comments

* Doesn't need to be uint16 anymore
2020-02-26 10:15:12 +09:00
Joel Challis
532cf8509e Fix KEYBOARD_SHARED_EP on ChibiOS (#7860) 2020-02-26 10:15:12 +09:00
Joel Challis
f7dbbf006a CI: Add workflow for CLI testing (#7357)
Create GitHub Actions cli test workflow and remove travis runs of 'qmk pytest'
2020-02-26 10:15:12 +09:00
Cody Bender
ce9397836b Add QMK Compile Context Sensitivity (#6884)
* Add context sensitive compile, without config check

* Initial full working state. Plan to refactor

* Refactor loop for simplicity, add comments

* Update docs/cli.md with qmk compile examples

* Simplify path for keyboard derivation

* Update path to use path.join instead of concat

* Refactor keyboard path, the skully way

* Add in keymap folder support

* Add /layouts compile support

* Update docs/cli.md with empty compile in layouts

* Add comments to compile.py

* Update docs for clarity, and fix compile error typo

* Fix config option compile

* Fix layout compile and failure mode

* Add rules.mk check

* Fix variable names for global config

* Add in_layout priority

* Remove default fallback in favor of throw, update docs

* Add keymap folder context

* Fix formatting

* Add os import

* Convert to create_make_command

* Fix Travis lint errors

* Remove blank line with whitespace

* Add blank lines for readability

* Remove unnecessary config logic

* Update Docs to add flash

Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>

* Shift config precedence to MILC

Co-authored-by: skullydazed <skullydazed@users.noreply.github.com>
2020-02-26 10:15:12 +09:00
skullydazed
1d05d8ba6a Improve the functionality of qmk.questions (#8020)
* wip

* tested and working

* remove unused import

* Update lib/python/qmk/questions.py

Co-Authored-By: Erovia <Erovia@users.noreply.github.com>

* fix flake8 errors

Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-02-26 10:15:12 +09:00
Joel Challis
0ca620a7f6 Fix cformat processing files within ignore folders (#8063) 2020-02-26 10:15:12 +09:00
Mikkel Jeppesen
b1f101030b Qmk doctor os check to support newer msys2/w10 installations (#8031)
* Fixed OS detection on newer MSYS installations

* made OS sting lower case
2020-02-26 10:15:12 +09:00
skullydazed
41b518c55f Beef up how qmk doctor works. (#7375)
* Beef up how `qmk doctor` works.

* improve the `git submodule status` parsing. h/t @erovia

* Fix whitespace and imports

* yapf

* Add documentation for the new doctor functionality

* Replace type_unchanged() with str()

* remove unused modules

* Update lib/python/qmk/cli/doctor.py

Co-Authored-By: Erovia <Erovia@users.noreply.github.com>

Co-authored-by: Erovia <Erovia@users.noreply.github.com>
2020-02-26 10:15:12 +09:00
Joel Challis
72c5e4958c Align cformat rules with current CI implementation (#7936)
* Align cformat rules with current CI implementation

* Optimise file walking
2020-02-26 10:15:12 +09:00
Erovia
97038602f5 Fix attribute heritance for long commands.
This is needed for inheritance to work with commands that have dashes in
their names.
2020-02-26 10:15:12 +09:00
Erovia
6a5afb67fd Fix commandline arg merging, small improvements
Commandline args should be merged with the submodule's config.
Compare config values to None instead of False, so empty lines and False
can be used as values.
2020-02-26 10:15:12 +09:00
Erovia
bbcc605195 MILC: Fix/complete attribute heritance
If an undefined attribute of a submodule is accessed, fall back to
same attribute of the submodule's parent.
2020-02-26 10:15:12 +09:00
skullY
06e5032ad3 yapf and style 2020-02-26 10:15:12 +09:00
Erovia
dc05100c4c Make the udev rules easier to read and manage 2020-02-26 10:15:12 +09:00
Erovia
d37042f31c Fix Pro Micro's and its bootloader's name 2020-02-26 10:15:12 +09:00
Erovia
dac9a94d17 CLI: Rework ModemManager check and add udev check 2020-02-26 10:15:12 +09:00
ridingqwerty
9986ef7635 Implement and document TAPPING_FORCE_HOLD_PER_KEY (#7859)
* Implement and document TAPPING_FORCE_HOLD_PER_KEY

* Added "record" parameter to "get_tapping_force_hold"

* Correct typo -- remove 'IGNORE_' from 'IGNORE_TAPPING_FORCE_HOLD_PER_KEY'

Co-authored-by: GeorgeKoenig <35542036+GeorgeKoenig@users.noreply.github.com>
2020-02-26 10:15:12 +09:00
Drashna Jaelre
e5890845a7 Cleanup check for PERMISSIVE_HOLD (#7861)
* Fix bug in PERMISSIVE_HOLD check

caused by #5009 (aka, me)

* Remove check for per key
2020-02-26 10:15:12 +09:00
zk-phi
fcfe182836 Add per-key IGNORE_MOD_TAP_INTERRUPT feature (#7838)
* Implement IGNORE_MOD_TAP_INTERRUPT_PER_KEY

- Add configurable option IGNORE_MOD_TAP_INTERRUPT_PER_KEY
- Add function get_ignore_mod_tap_interrupt iff the option is enabled

Unless IGNORE_MOD_TAP_INTERRUPT_PER_KEY is defined, this patch does not affect the resulting binary.

* Add documentation for IGNORE_MOD_TAP_INTERRUPT_PER_KEY
2020-02-26 10:15:12 +09:00
Rob Haswell
b80becc5e5 RGB matrix effect - left-right gradient (#7742)
* Left-right gradient.

* Update the comment to match the new functionality.

* CPP does integer division so this round is not necessary.

* The x-range is actually 224, update comment and use bit-shifting again.

* Update docs with gradient left-right effect and associated "DISABLE" option.
2020-02-26 10:15:12 +09:00
Joel Challis
5f03514246 Fix CUSTOM_MATRIX lite matrix_scan return code (#7908) 2020-02-26 10:15:12 +09:00
Joel Challis
922984f981 Migrate more custom matrix 'lite' code to core (#7863)
* Migrate more custom matrix lite code to core

* Align function names

* fix up MATRIX_MASKED
2020-02-26 10:15:12 +09:00
Joel Challis
977fd47df5 Move some common matrix code to a common location (#7699)
* Move some common matrix code to a common location

* Refactor some 'custom_matrix_helper' logic to use custom matrix lite

* Fix build for kinesis/stapelberg - abuse of vpath was picking up matrix.c from core when custom matrix was enabled

* Add validation for CUSTOM_MATRIX
2020-02-26 10:15:12 +09:00
Florian
65edbc6261 feat: disable webusb popup by default 2020-02-26 10:15:12 +09:00
Drashna Jael're
5bf407c8e9 Fix function call 2020-02-26 10:15:12 +09:00
Drashna Jael're
39a9486b35 Cleanup oryx init check 2020-02-26 10:15:12 +09:00
Drashna Jael're
6198382cb1 Cleanup magic number and functions 2020-02-26 10:15:12 +09:00
Drashna Jael're
d550603b8c Add firmware ID check 2020-02-26 10:15:12 +09:00
Drashna Jael're
c72b69194c Forgot preprocessor for moonlander 2020-02-26 10:15:12 +09:00
Drashna Jael're
4c6c17e68b Tweak moonlander 2020-02-26 10:15:12 +09:00
Drashna Jael're
66d48534b1 Move webusb pairing key back into quantum 2020-02-26 10:15:12 +09:00
Drashna Jael're
0c4e870063 Add Oryx Keymap with dynamic keymaps enabled 2020-02-26 10:15:12 +09:00
Drashna Jael're
bac3e50f88 Remove webusb code from moonlander 2020-02-26 10:15:12 +09:00
Drashna Jael're
678f1a9595 Fix typedef in eeconfig.c 2020-02-26 10:15:12 +09:00
Drashna Jael're
e7a2fdc271 Make Dynamic Keymaps optional for Oryx 2020-02-26 10:15:12 +09:00
Drashna Jael're
ed1cbad3e7 Disable live training if other webusb commands are sent 2020-02-26 10:15:12 +09:00
Drashna Jael're
2feb42ddb0 Limit number of layers due to eeprom size contstraints 2020-02-26 10:15:12 +09:00
Drashna Jael're
a8e4c490bf Add EEPROM reset functionality 2020-02-26 10:15:12 +09:00
Drashna Jael're
3b71e1e819 Implement core communication 2020-02-26 10:15:12 +09:00
Drashna Jael're
5c1c41462a Add Dynamic Keymap and other webUSB commands 2020-02-26 10:15:12 +09:00
Drashna Jael're
bd9df62713 Add Oryx keymap, etc 2020-02-26 10:15:12 +09:00
Drashna Jael're
5ed3ecdd73 Add toggle for live training 2020-02-26 10:15:12 +09:00
Drashna Jael're
259cc07202 Make Dynamic Keymaps more friendly for non-VIA implementations 2020-02-26 10:15:12 +09:00
Drashna Jael're
1bd151eee3 fix type in usb_main for chibiOS 2020-02-26 10:15:12 +09:00
Wilba
9b9e5e1d47 VIA configurator refactor 2020-02-26 10:15:12 +09:00
Drashna Jael're
e41ab50016 Start moving code out of webusb and to Oryx feature 2020-02-26 10:15:12 +09:00
Florian Didron
d3f23ecfbc Apollo (#246)
* Add External EEPROM driver

* Add keyboard

* Fix i2c address

* Revert i2c address for eeprom

* Reduce page size for 24LC128

* Disable External EEPROM for now

* Fix up RGB Matrix and layout

* Cleanup moonlander.c file

* Fix led array center

* Disable External EEPROM for now

* Cleanup and optimization of files

* Add and clean up mappings

* Enable "ZSA" defaults for Moonlander

* Update matrix to use i2c_readReg

* Disable render limit for rgb matrix

* Update pin controls to GPIO Commands

* Add proper changed mechanism

* Additional cleanup

* Run clang-format on moonlander files

* Align keymap

* Limit brightness for rgb matrix to 200

To prevent power draw issues

* Add USB-IF VID/PID

* Add RGB Matrix Sleep code

* Enable External EEPROM on Moonlander

* Port over Ergodox Expander error handling and retry code

* Re-init RGB Matrix drivers when half is reconnected

* Add threaded LED display

* Correct layer state settings after moonlander_led_task

* Update Moonlander to include Oryx configuration

* Add webUSB Stuff

* Update default keymap

* fix: merge conflict

Co-authored-by: Drashna Jaelre <drashna@live.com>
2020-02-26 10:15:12 +09:00
Drashna Jaelre
0c676d6e47 Move webusb.h includes to quantum.h (#244)
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
2020-01-09 08:57:11 +09:00
fauxpark
7b8d56d6d5 Add LUFA mass storage BOOTLOADER "support" (#7729) 2020-01-09 08:57:11 +09:00
Drashna Jaelre
138f981238 Add rules.mk defaults for f103,f072,f042 (#7704) (#242)
* Add rules.mk defaults for f103,f072,f042

* Add rules.mk defaults for f103,f072,f042 - remove comment

* Add rules.mk defaults for f103,f072,f042 - align USE_FPU

* Reset MCU to avoid build issues

* Move essential config values to top and remove ability for override

* Align DFU_SUFFIX_ARGS order with DFU_ARGS

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
2020-01-09 08:57:11 +09:00
Drashna Jaelre
455f9e9d1f [Core] Optimize matrix processing (#7621)
Backport of tmk/tmk_keyboard@ad6059adc7
2020-01-09 08:57:11 +09:00
Drashna Jaelre
6a7b6815de core: Fix variable init and header include (#7626)
tmk backport from tmk/tmk_keyboard@325a99acd9
2020-01-09 08:57:11 +09:00
Drashna Jaelre
d0e06f0385 remove SERIAL_SOFT_DEBUG macro (#7625)
SERIAL_SOFT_DEBUG can be defined in the `config.h`

Backported from tmk/tmk_keyboard@c74eee6327
x
2020-01-09 08:57:11 +09:00
Joel Challis
9c06f5a2e6 Fix ChibiOS USB config for chips which support OTGv1 (#7564)
* Align endpoint config as per rest of file (fixes #4783)

* Add comments about explicit order use

* Update tmk_core/protocol/chibios/usb_main.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2020-01-09 08:57:11 +09:00
Drashna Jaelre
052e4ee4d2 core: Fix build config in protocol.mk (#7620)
Backports commits from tmk_keyboard
2020-01-09 08:57:11 +09:00
yulei
5f9e60bd95 fixed I2C driver support for stm32f4 (#7526)
* correct i2c driver for stm32f4

* update pin mode definitions

* update macro definition
2020-01-09 08:57:11 +09:00
Joel Challis
20f465bfb6 Remove mbed files (#7605)
* Remove mbed files

* Remove mbed files - fix comment

* Remove mbed logic blocks
2020-01-09 08:57:11 +09:00
fauxpark
1378e0de96 Use clock_prescale_set() from avr-libc (#7540)
* Use `clock_prescale_set()` from avr-libc

* Remove outdated FAQ info
2020-01-09 08:57:11 +09:00
Drashna Jaelre
172fbd48ab Re-init rgb matrix on left half reconnect 2020-01-09 08:57:11 +09:00
fauxpark
ffc0605370 Improve support and docs for ADC driver (#7191)
* Improve support and docs for ADC driver

* Comment ADC channels

* Move to Makers and Modders section, and fix usage instructions

* Flesh out intro

* Superscript 328P note

* Fix pin_to_mux LUT

* Support USB64/1287 as well

* analogReadPin() defaults to 0V mux on invalid pin

* Update pinToMux() function documentation

* Dot

* Accept (some of) the `qmk cformat` changes

* Do clang-format properly

* More wording tweaks

* Link to encoder docs
2020-01-09 08:57:11 +09:00
Nick Brassel
5a5c90f851 Fix output file permissions when using docker build. (#7378) 2020-01-09 08:57:11 +09:00
Drashna Jaelre
493c675778 Big keycode cleanup (#230)
* clean up quantum.c (#7485)

* idea

* progress

* more stuff

* wip

* wip

* last couple of keycodes you can move safely

* Update quantum/quantum.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Put back RGB_MODE_BREATHE

* Compile out some keycode processing when features are disabled (#7506)

* Add shift-to-invert to remaining directional RGB_* keycode pairs (#7484)

* Add shift-to-invert to remaining directional RGB_* keycode pairs

RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held.
This change adds the same capabilities to the remaining directional RGB_*
keycode pairs.  This improves consistency and provides full RGB control in a
keymap containing only one keycode from each pair.

* remove redundant variable

* fix typo

* Fix more typos

Flyspell is on now I swear!

* Relocate magic keycode processing (#7512)

* Move magic keycode processing to own file

* Save some bytes

* Update comments

* Update define to one thats not already used...

* Fix audio

* Fix breathing toggle when rgb is disabled (#7550)

* Ifdef MAGIC_EE_HANDS until #178 drops

revert this commit once it does

* Add short aliases for Magic keycodes (#7541)

* Add short alias for `MAGIC_TOGGLE_NKRO`

* Add aliases for the other Bootmagic keycodes

* Replace long form in default keymaps

* Fix FORCE_NKRO handling (#7601)

* Add until #173 drops

* Relocate RGB keycode processing (#7508)

* Move rgb keycode logic to process_keycode

* Fixes for rgb matrix

* Fixes for mxss

* Fix inc/dec logic, add comments

* Fix return RAINBOW_SWIRL logic

* stop external use of rgb helper functions

* merge fix

* Fix 'defined but not used' when all animations are disabled

Co-authored-by: Yan-Fa Li <yanfali@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Manna Harbour <51143715+manna-harbour@users.noreply.github.com>
Co-authored-by: fauxpark <fauxpark@gmail.com>
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
2020-01-09 08:57:11 +09:00
fauxpark
1a62f5c142 Send string keycode tweaks (#7471) 2020-01-09 08:57:11 +09:00
fauxpark
4586615534 Add 4-character aliases for sendstring keycodes (#7409)
* Add 4-character aliases for sendstring keycodes

* Remove pointless mail keycode redefinition

* Forgot brightness keycodes
2020-01-09 08:57:11 +09:00
Drashna Jael're
bf2512dcef Update .clang_format file 2020-01-09 08:57:11 +09:00
XScorpion2
319e86e1c6 Updated slave encoder sync to reduce dropped pulses - v2 (#7505)
* Updated slave encoder sync to reduce dropped pulses

* Fixing encoder direction

* Encoder behavior fixes, tested

* Update keyboards/rgbkb/sol/keymaps/xulkal/rules.mk

To make fauxpark happy

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update custom_encoder.c

* Update rules.mk

* Iris r4 fix

* More fixes for Iris & Kira

* Fix for right master encoders
2020-01-09 08:57:11 +09:00
Drashna Jaelre
37b55e3693 Improvements to Solenoid feature (#7369)
* Error out when Solenid pin is not defined

Instead of defaulting to a (literally) random pin, error out instead.  Because this pin may be used, or because that pin may not be exposed, or may not exist.

* Remove 'SOLENOID_ACTIVE' setting since it's not used

* Update documentation
2020-01-09 08:57:11 +09:00
Richard Baptist
a0ebf160f2 Fix the RGB_MATRIX_RAINBOW_PINWHEELS animation (#7365)
The internal naming was `PINWHEELS` instead of `RAINBOW_PINWHEELS`
causing a mismatch between animation definition and the function.
2020-01-09 08:57:11 +09:00
fauxpark
ea6680ab27 [Core] Cleanup rules.mk for F303 keyboards (#7306)
* Cleanup rules.mk for F303 keyboards

* Fix small typo
2020-01-09 08:57:11 +09:00
fauxpark
2dd7d55f30 Set device version from config.h for V-USB boards (#7316) 2020-01-09 08:57:11 +09:00
fauxpark
c17675f50a Add support for configurable polling interval and power usage o… (#7336)
* Add support for custom polling interval and power usage on V-USB boards

* Use 1ms as default for now
2020-01-09 08:57:11 +09:00
Jake Waksbaum
8e52dc41b4 Fix shell.nix by pinning nixpkgs (#6213) 2020-01-09 08:57:11 +09:00
iKirin
c465c4ac84 Fix install for Linux Ubuntu (#7520)
* Fix linux install for Ubuntu. It failed due to sh not supporting [ and pip being seperate from python3

* Adapted install function according to feedback

* Fix style
2020-01-09 08:57:11 +09:00
Joel Challis
50fcd78772 Install bootloadHid as part of qmk_install (#7463)
* Install bootloadHid on macos

* Install bootloadHid on windows

* Highlight bootloadHID is now installed in docs

* Update udev rules for bootloadHID

* Install bootloadHid on some distros

* fix caterina udev filename
2020-01-09 08:57:11 +09:00
Drashna Jaelre
5d02ae2111 Improve and streamline MSYS2 installation (#7232)
* Make MSYS force install

* Cleanup msys script

* Update to gcc 8.3 for arm and avr

And cleanup install scripts for both

* Fix path and scripts

* Fix links

* No confirmation for msys

* Tweak arm function since file structure changed

* Fix spacing and wording

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Only use MSYS2's make binary

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Some wordsmithing

Co-Authored-By: Mikkel Jeppesen <2756925+Duckle29@users.noreply.github.com>

* Add "disable download timeout" for download issues in MSYS

Co-Authored-By: Mikkel Jeppesen <2756925+Duckle29@users.noreply.github.com>

* Clean up URL for arm gcc download

Co-Authored-By: Joel Challis <git@zvecr.com>

* add pip

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2020-01-09 08:57:11 +09:00
fauxpark
13d1a7e40a Update ARM GCC on macOS to 8.3 (#7318) 2020-01-09 08:57:11 +09:00
skullY
0f1f9ba155 Add pep8-naming to our python linting 2020-01-09 08:57:11 +09:00
Erovia
ac75812e50 MILC: Add support for hidden subcommands (#7034)
* MILC: Add support for hidden subcommands

Subcommands with 'hidden=True' will not show up in the help output, but
will work as any other subcommands.

* Hide those hidden submodules, for real now

* Rebase on latest MILC
2020-01-09 08:57:11 +09:00
skullydazed
dfa3631a44 Add flake8 to our test suite and fix all errors (#7379)
* Add flake8 to our test suite and fix all errors

* Add some documentation
2020-01-09 08:57:11 +09:00
skullydazed
4dc4b7af75 Improve a number of things about how MILC operates (#7344)
* Pull in updates for MILC

* Remove the shadow argparser
* Make it easier to reason about arguments and how they're translated into the config tree
* Populate self.config during init to support setting user.qmk_home for the global CLI
* Remove the short argument -c so that we can unambiguously determine the config file location without doing full argument processing
* Remove the --save-config option as it's a little confusing anyway
* Use Pathlib for path manipulation

* Fix commands with no arguments
2020-01-09 08:57:11 +09:00
QMK Bot
6f57ecc58e format code according to conventions [skip ci] 2020-01-09 08:57:11 +09:00
jorgemanzo
d459da0c95 Add CLI command for flashing a keyboard
A new CLI subcommand was added, flash, which behaves very similar to the already present compile CLI comamnd, but with the added ability to target a bootloader. The command is used like so: qmk flash [-h] [-b] [-kb KEYBOARD] [-km KEYMAP] [-bl BOOTLOADER] [filename].

A -kb <keyboard> and -km <keymap> is expected, or a configurator export JSON filename. A bootloader can be specified using -bl <target>, and if left unspecified, the target is assumed to be :flash. -bl can be used to list the available bootloaders.

If -km <keymap> is provided, but no -kb <keyboard>, then a message is printed suggesting the user to run qmk list_keyboards.
2020-01-09 08:57:11 +09:00
QMK Bot
22891f9c83 format code according to conventions [skip ci] 2020-01-09 08:57:11 +09:00
Cody Bender
31608fe2a9 Add cli convert subcommand, from raw KLE to JSON (#6898)
* Add initial pass at KLE convert

* Add cli log on convert

* Move kle2xy, add absolute filepath arg support

* Add overwrite flag, and context sensitive conversion

* Update docs/cli.md

* Fix converter.py typo

* Add convert unit test

* Rename to kle2qmk

* Rename subcommand

* Rename subcommand to kle2json

* Change tests to cover rename

* Rename in __init__.py

* Update CLI docs with new subcommand name

* Fix from suggestions in PR #6898

* Help with cases of case sensitivity

* Update cli.md

* Use angle brackets to indicate required option

* Make the output text more accurate
2020-01-09 08:57:11 +09:00
skullY
853394f8e1 Make generating keymap.c from JSON more reliable 2020-01-09 08:57:11 +09:00
skullY
8d35ebab7f Small CLI cleanups
* yapf changes
* Fix the cformat test
* Make the normpath test work when run from /
* `qmk config`: Mark `--read-only` as arg_only
2020-01-09 08:57:11 +09:00
skullY
55b2c4c1ed When checking program returncodes treat both 0 and 1 as installed 2020-01-09 08:57:11 +09:00
skullY
06a8a3c0d3 Add support for newer versions of clang-format, if installed 2020-01-09 08:57:11 +09:00
Joel Challis
ab609a07a6 Fix chibios when mouse and nkro disabled (#7312) 2020-01-09 08:57:11 +09:00
Joel Challis
5aa1d81b15 Fix LAYER_STATE_8BIT compile issues (#7304) 2020-01-09 08:57:11 +09:00
Drashna Jaelre
df91396be9 WS2812 Overhaul (#210)
* ARM - ws2812 bitbang (#7173)

* Initial ARM bitbang ws2812 driver

* Unify chibios platform to run rgblight_task

* Remove 'avr only' comments from ws2812 docs

* Remove 'avr only' comments from ws2812 docs

* Unify chibios platform to run rgblight_task - review comments

* Remove debug flags from keymap

* Add comments from review

* Add defines for STM32L0XX

* Attempt to get arm ws2812 working on multiple gcc versions

* Support RGBLIGHT_SLEEP when ChibiOS boards suspend (#7280)

Copypasta from the AVR suspend implementation with a Teensy-specific
hack removed

* Unify RGB and RGBW commands (#7297)

* Fix unicode in comments

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Remove separate RGBW implementation for a unified function

* Set White to 0 in RGBW LEDs

This is just to get this working, later, proper brightness can be handled elsewhere.

* Use us instead of nanoseconds(?) since it renders correctly on web

* Remove RGBW function from arm/ws2812.h

* Remove RGBW function from arm/ws2812.c

* Formatting changes

* Add doc info

* Remove force of debug on within rgblight - causes lockups waiting for hid_listen (#7330)

* Move Ergodox EZ RGB Light code to custom driver  (#7309)

* Move Ergodox EZ RGB code to custom driver

Also implements full addressing of Ergodox EZ's LED Strip, as written by seebs
Co-authored-by: Seebs <seebs@seebs.net>

* Make Clipping range accessible for custom drivers

* Remove RGBW_BB_TWI from driver and docs

* Revert changes to clipping range support

* Use just rgblight_set instead of full custom driver

* Convert to i2c_master commands

* Rename rgblight driver and clean up includes

* Use White channel on RGBW LEDs

* SPI DMA based RGB Underglow for STM32 (#7674)

* Initial stash of ws2812 spi driver

* Update comment, add sync backup plan

* Add testing notes to spi ws2812 driver

* Align RGBW error messages

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Jonathan Rascher <jon@bcat.name>
Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
2020-01-09 08:57:11 +09:00
fauxpark
81126b6673 New and improved lock LED callbacks (#7215)
* New and improved lock LED callbacks

* Include stdbool

* Update documentation

* Use full function signatures and add keyboard-level example
2020-01-09 08:57:11 +09:00
fauxpark
4c1bdea275 Set git submodule update depth to 50 (#7269) 2020-01-09 08:57:11 +09:00
Drashna Jaelre
9e4f537013 [Core] Convert Dynamic Macro to a Core Feature (#5948) (#207)
* Convert Dynamic Macro to a Core Feature

This imports the code from Dynamic Macro into the core code, and handles it, as such.

This deprecates the old method but does not remove it, for legacy support. This way, no existing user files need to be touched.

Additionally, this reorganizes the documentation to better reflect the changes.

Also, it adds user hooks to the feature so users can customize the existing functionality.

Based heavily on and closes #2976

* Apply suggestions from code review

Co-Authored-By: fauxpark <fauxpark@gmail.com>
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Cleanup based on feedback

* Add short-form keycodes and document them

- add short-form keycodes to quantum/quantum_keycodes.h
- document the new aliases in docs/feature_dynamic_macros.md

* Add Dynamic Macros section and keycodes to docs/keycodes.md

* Make anti-nesting optional

* Add documentation for DYNAMIC_MACRO_NO_NESTING option

* Fix Merge artifacts

* Fix formatting typo in docs

Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>

* Remove DYNAMIC_MACRO_RANGE as it's not needed

* Fix includes and layer var type

Co-authored-by: Florian Didron <fdidron@users.noreply.github.com>
2020-01-09 08:57:11 +09:00
Christopher
c70de1d595 Fixes #7256: USB descriptor to identify correctly as MIDI device. (#7258) 2020-01-09 08:57:11 +09:00
Drashna Jaelre
b4ff413d69 [Core] Add short form LTO_ENABLE (#7259)
For drashna's sanity's sake
2020-01-09 08:57:11 +09:00
zvecr
e87c2fe8ce Add backwards compatibility for oled_write_raw_P on ARM 2020-01-09 08:57:11 +09:00
Thomas Baart
8a4525a678 Adds raw write functions to the OLED driver (#7237)
* Added oled_write_raw and oled_write_raw_P functions to the OLED driver

* Added oled_write_raw method calls to feature_oled_driver.md
2020-01-09 08:57:11 +09:00
fauxpark
1836a6f5d2 Template updates (#7221)
* Template updates

* Flesh out info.json & keymap.c, and turn double spaces section into a list

* Add enum to demonstrate layer naming

* Semicolon
2020-01-09 08:57:11 +09:00
yiancar
619d2ffcb6 Correct ARM STM32 I2C frequency. (#7080)
It was beleaved that this setting result in a 400Khz I2C bus.

This was incorrect, actual frequency measure with a logic analyzer was around 150Khz.

This is derived from the excel sheet linked in the .h file.
Also confirmed with the ST IDE.
2020-01-09 08:57:11 +09:00
Joel Challis
72f42d8e52 rgblight_task logic fixes (#7214) 2020-01-09 08:57:11 +09:00
zvecr
50c6d1e178 Convert backlight to follow driver rules pattern 2020-01-09 08:57:11 +09:00
Joel Challis
8c273cd0f2 Software backlight improvements (#7255)
* Update software backlight to precalculated duty patterns

* Update default backlight state to match avr pwm

* Move function to make diff look nicer
2020-01-09 08:57:11 +09:00
Joel Challis
2b15486272 Use task driven PWM for CTPC until ARM can provide automatic configuration (#6928)
* Use task driven PWM for CTPC until ARM can provide automatic configuration

* Update CTPC docs to cover backlight
2020-01-09 08:57:11 +09:00
Joel Challis
2c0173f0ff Initial migration of software PWM backlight (#6709)
* Initial migration of software PWM backlight

* First pass at backlight driver docs

* Correct driver name in docs

* Run backlight_task when using BACKLIGHT_PINS

* Resolve backlight docs TODOs
2020-01-09 08:57:11 +09:00
Joel Challis
bac9fc60fe Move tmk_core/common/backlight to quantum/backlight (#6710)
* Move tmk_core/common/backlight to quantum/backlight

* Add guards to backlight inclusion

* Add guards to backlight inclusion

* Update backlight guards on clueboard/60

* Use full paths to avoid vpath issues
2020-01-09 08:57:11 +09:00
Joel Challis
d1dc2d5389 ARM - Initial backlight support (#6487)
* Move AVR backlight to own file, add borrowed ARM implementation

* Tiny fix for backlight custom logic

* Remove duplicate board from rebase

* Fix f303 onekey example

* clang-format

* clang-format

* Remove backlight keymap debug

* Initial pass of ARM backlight docs

* Initial pass of ARM backlight docs - resolve todos

* fix rules validation logic

* Add f072 warning

* Add f072 warning

* tidy up breathing in backlight keymap

* tidy up breathing in backlight keymap

* add missing break to backlight keymap
2020-01-09 08:57:11 +09:00
Joel Challis
9db7651e7b Disable usb on slave half to resolve random 'lockup' (#7649) 2020-01-09 08:57:11 +09:00
Joel Challis
b89cafbdec SPLIT - Remove NO_USB_STARTUP_CHECK requirement for usb detection (#7053)
* Avoid NO_USB_STARTUP_CHECK - Disable USB as checks seem to enable it somehow

* Update quantum/split_common/split_util.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Also remove NO_USB_STARTUP_CHECK from vitamins_included/rev1
2020-01-09 08:57:11 +09:00
Joel Challis
80f8ad232b ARM split - detect USB to select master/slave (#6424)
* Initial split refactor to allow usb master detection

* Add split USB detect docs

* Add SPLIT_USB_DETECT demo mode limitation

* fix rebase issues

* clang-format
2020-01-09 08:57:11 +09:00
Joel Challis
a15119dc6f ARM split - Add bootmagic/magic keycodes for setting handedness (#6545)
* Add docs on bootmagic/magic keycodes for setting handedness

* Clang format fixes

* Maintain backwards compatibility

* Maintain backwards compatibility
2020-01-09 08:57:11 +09:00
Joel Challis
1f66fd1a3c ARM split - Add support for dfu-util EE_HANDS flashing (#6543)
* Initial stab at some fake dfu-util-split-left behaviour

* Apply suggestions from code review

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Clang format fixes

* Fake eeprom init for both left and right hand
2020-01-09 08:57:11 +09:00
fauxpark
9d5e6c1c0a Clean up ISSI driver includes (#7734)
* Clean up ISSI driver includes

* Missed an endif
2020-01-06 12:22:09 +09:00
yiancar
20a2ebfeb9 IS31FL3733 Dirty page fix (#7079)
* IS31FL3733 Dirty page fix

Function IS31FL3733_update_led_control_registers was never setting update register to false. As a result the led on/off page was being written every transaction even when it was not modified. This is ineficient and causes lots of bandwidth use.

-> Fix the IS31FL3733_update_led_control_registers.
-> After testing it was evident that failed I2C transactions could corrupt the Led on/off register.
-> Update IS31FL3733_write_pwm_buffer and IS31FL3733_write_register functions to return 0 upon succesful tranmission and 1 if any of the transmitions within the function fail.
-> Modify IS31FL3733_update_pwm_buffers function so if any of the IS31FL3733_write_pwm_buffer transuction fails, the g_led_control_registers_update_required register is set to true forcing a rewrite of the led on/off register in case it was corrupted.

* Minor comment update

* Upsie:)

* Update is31fl3733.c

* Return fix

* more return fix

* type change

* more boolian logic reversal:)
2020-01-06 12:22:09 +09:00
a_p_u_r_o
bf09fa6148 Remove CR when computing BOOTLOADER_SIZE. (#7453) 2020-01-06 12:21:46 +09:00
Florian Didron
2fe7d6aea2 fix: remove conditional macro wrapping WEBUSB_PAIR 2019-12-06 09:52:00 +09:00
Florian Didron
13e1dd3d53 Merge pull request #222 from zsa/staging
Firmware 15
2019-12-06 09:25:39 +09:00
Florian Didron
038cef3054 Merge pull request #223 from zsa/temp_staging
Update Staging branch
2019-12-06 09:20:41 +09:00
Florian Didron
52f5c344c4 feat: add get layer command 2019-12-05 16:03:55 -08:00
Florian Didron
0f319b48e6 fix: chibios handle disconnections gracefully 2019-12-05 16:03:55 -08:00
Florian Didron
9620bdbf00 fix: only change usb vesion spec if webusb is enabled 2019-12-05 16:03:55 -08:00
Florian Didron
52e4c04afd chore: renaming of the get version cmds 2019-12-05 16:03:55 -08:00
Florian Didron
05ddbc6b6a fix: lufa handle disconnections gracefully 2019-12-05 16:03:55 -08:00
Florian Didron
4ca9256118 feat: add fw version webusb cmd 2019-12-05 16:03:55 -08:00
Florian Didron
7c51cd7d99 chore: refactor webusb lp url command 2019-12-05 16:03:55 -08:00
Florian Didron
47fa4894bb chore: unused var cleanup 2019-12-05 16:03:54 -08:00
Florian Didron
c80f69639b feat: add landing page url command 2019-12-05 16:03:54 -08:00
Florian Didron
1f926d5431 feat: update examples + pairing process 2019-12-05 16:03:54 -08:00
Florian Didron
0e3739a213 fix: adds webusb include on test keymaps 2019-12-05 16:03:54 -08:00
Florian Didron
afdba6115a feat: adds pairing key 2019-12-05 16:03:54 -08:00
Florian Didron
39c6035657 fix: point to ZSA's lufa fork and to the webusb compatible commit 2019-12-05 16:03:54 -08:00
Florian Didron
40f08c04c3 chore: indent fix 2019-12-05 16:03:54 -08:00
Florian Didron
817720fbdb feat: webusb keymap examples 2019-12-05 16:03:53 -08:00
Florian Didron
368c2f1cdf fix: run webusb task on chibios 2019-12-05 16:03:53 -08:00
Florian Didron
70cfe93f3e chore: change manufacturer name to ZSA 2019-12-05 16:03:53 -08:00
Florian Didron
e1c12338a1 fix: MS OS 2.0 Property value 2019-12-05 16:03:53 -08:00
Florian Didron
ea6f99e05d feat: adds webusb 2019-12-05 16:03:53 -08:00
Joel Challis
5400211a9a Refactor ps2avrgb i2c ws2812 to core (#7183)
* Refactor ps2avrgb i2c ws2812 to core

* Refactor jj40 to use ws2812 i2c driver

* Refactor ps2avrgb template to use ws2812 i2c driver

* Add ws2812 stub files

* clang-format and driver config

* Add ws2812 driver docs

* Fix default config values

* Update tmk_core/protocol/vusb/main.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-12-05 16:03:53 -08:00
Joel Challis
c1d468a5b7 Reduce duplication for ARM/AVR ws2812 RGB Matrix driver (#7180)
* Reduce duplication for ARM/AVR ws2812 rgb_matrix driver

* Reduce duplication for ARM/AVR ws2812 rgb_matrix driver - Fix setled_all use of r,g,b
2019-12-05 16:03:53 -08:00
just-another-jxliu
2a3cc8e273 Fix held key getting stuck when NKRO is toggled (#6570)
* Fix held key getting stuck when NKRO is toggled

* Updated file to latest qmk version and added fix to cases MAGIC_UNHOST_NKRO & MAGIC_HOST_NKRO as well.

* Revert merged quantum.c
2019-12-05 16:03:52 -08:00
Yang Li
f832395063 Add python-pip as package dependency for archlinux (#7041) 2019-12-05 16:03:52 -08:00
Joel Challis
4af7cbcc71 Move tmk_core/common/backlight to quantum/backlight (#6710)
* Move tmk_core/common/backlight to quantum/backlight

* Add guards to backlight inclusion

* Add guards to backlight inclusion

* Update backlight guards on clueboard/60

* Use full paths to avoid vpath issues
2019-12-05 16:03:52 -08:00
fauxpark
e54578a89c Fix bug in do_code16() (#6935)
* Fix bug in `do_code16()`

* Remove qk_ mods functions
2019-12-05 16:03:52 -08:00
theVDude
616b97782a Fix small hiccup in snake animation (#6858) 2019-12-05 16:03:52 -08:00
Deckweiss
70ce9e566e Added uart config for using rn42 with at90usb1286 (#6582)
* Added uart config for using rn42 with at90usb1286

* Updated quantum/config_common.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update quantum/config_common.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update quantum/config_common.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-12-05 16:03:52 -08:00
Joel Challis
67d52f67df Add binary support to tinyprintf (#7024) 2019-12-05 16:03:52 -08:00
Joel Challis
9148b001ff Port DEBUG_MATRIX_SCAN_RATE to core (#7029)
* Port DEBUG_MATRIX_SCAN_RATE to core

* Remove duplicate DEBUG_MATRIX_SCAN_RATE implementations

* Remove duplicate DEBUG_MATRIX_SCAN_RATE implementation from handwired/xealous

* Add console logic from ergodox_ez
2019-12-05 16:03:51 -08:00
Joel Challis
cb7d24d95d Fix CONVERT_TO_PROTON_C_RXLED pins (#7007) 2019-12-05 16:03:51 -08:00
fauxpark
4dc4084c03 Reorder Raw HID interface to match what the USB spec expects (#6801) 2019-12-05 16:03:51 -08:00
fauxpark
9ac9fffc9c Wrap util.h functions in extern "C" (#6762) 2019-12-05 16:03:51 -08:00
Silvio Gulizia
7f07b9d5af Fix quantum keymapextra italian (#6779)
* remove IT_PIPE duplicate and add IT_GRAD

IT_PIPE was declared 2 times, ones as ° and once as |. I changed the first declaration and called it IT_GRAD. I even fixed the definition because the ° in Italian is obtained with LSFT(IT_AACC)

* rename IT_GRAD to IT_DEGR

* add    missing plus_and_minus

* fix missing IT_ACUT definition

* change KC_LALT(KC_LSFT to LALT(LSFT

* Fix alignment

* remove leftover

* fix issue generated with chars while pushing

* fix typo

* fix LCBR and RCBR

* fix euro symbol

* fix RBRC

* change IT_LESS form KC_NUBS to KC_GRAVE

* add IT_TILDE and change IT_GRAV to IT_GRAVE

* add missing legends for accented vowels

* format for readability

* revert to commit befor I edit it

* initial commit

* edited to be easier to compare to _ansi.h

* remove keymap_italian_osx_iso.h and rename with edits keymap_italian_osx_ansi.h to keymap_italian_osx.h

I found out there were no difference at all

* fix missing #endif

* rename quantum/keymap_extras/keymap_italian_osx.h to quantum/keymap_extras/keymap_italian_ansi.h

Now this file is a clone of the keymap_italian.h that appears to be working only for ISO keyboards. It also contains a few improvements for IT_PIPE (defined two times) and IT_ACUT (missing definition). Additionally it redefines LCBR and RCBR to LSFT(IT_LBRC) and LSFT(IT_RBRC)

* rename file

* redefines IT_BKSL and IT_PIPE based on KC_BKSL

* add new osx_iso and osx_ansi version for italian.h and align BKSL to BSLS, fix double definition of PIPE
2019-12-05 16:03:51 -08:00
fauxpark
05ed342709 Port drivers.txt changes from the Toolbox (#6786) 2019-12-05 16:03:51 -08:00
Francis St-Amour
05cbac82e3 add python3 to shell.nix (#6774) 2019-12-05 16:03:51 -08:00
Burak Can
62c1edc5ac Correct casing for DS_Store in .gitignore (#6787) 2019-12-05 16:03:50 -08:00
Sorixelle
a73c258d79 Add support for Void Linux systems to the qmk_install.sh script (#5526)
* Add support for Void Linux systems to the qmk_install.sh script

* Fix typos + grammatical edits in comments

* Sort distributions by alphabetical order in linux_install.sh

* Revert previous commit and sort Void packages in alphabetical order

* Fix permissions on `util/linux_install.sh`
2019-12-05 16:03:50 -08:00
fauxpark
a2c458863e Add support for 328P hardware backlight on B1/B2 (qmk#6776) 2019-12-05 16:03:50 -08:00
Erovia
69542eaa4b MILC: Use dashes instead of underscores for subcommands
The subcommand functions' name follows the Python convention of using
snake case, but looks odd on the command line.
Fix it by converting underscores to dashes, eg.: list_keyboards ->
list-keyboards.
2019-12-05 16:03:50 -08:00
Harry Wada
703f905a72 Fix detection of ModemManager (#7076) 2019-12-05 16:03:50 -08:00
Dan McClain
f0fe12e005 [CLI] Add qmk list_keyboards (#6927)
`list_keyboards` replicates the `make list-keyboards` by globbing for all paths
that include `rules.mk` and then removing the paths that include `keymaps`.

This basis of this cli command could be reused in the future as a util, but is
not done so here since this would be the only place that would use it currently

Resolves #6911
2019-12-05 16:03:50 -08:00
St. John Johnson
135e0dfff4 Use keymap instead of username variable for qmk new_keymap (#6885)
Username is not defined and this causes `qmk new_keymap` to error.  This
appears to have originated from a partial update in
https://github.com/qmk/qmk_firmware/pull/6708/files#diff-d5208bcbc79aa428556a743b6ff41086.  This change completes the migration from `username` to `keymap`
2019-12-05 16:03:50 -08:00
Ayman Bagabas
c29b1da096 Fix qmk doctor 'bytes-like object is required' on linux
This fixes the following issue related to encoding on linux systems. Add
`universal_newlines=True` to subprocess.

<class 'TypeError'>
☒ a bytes-like object is required, not 'str'
Traceback (most recent call last):
  File "/usr/local/lib/python3.7/site-packages/milc.py", line 564, in __call__
    return self.__call__()
  File "/usr/local/lib/python3.7/site-packages/milc.py", line 569, in __call__
    return self._entrypoint(self)
  File "$HOME/qmk_firmware/lib/python/qmk/cli/doctor.py", line 56, in doctor
    for line in mm_check.stdout.split('\n'):
TypeError: a bytes-like object is required, not 'str'
2019-12-05 16:03:49 -08:00
skullydazed
dfda3cf71d Configuration system for CLI (#6708)
* Rework how bin/qmk handles subcommands

* qmk config wip

* Code to show all configs

* Fully working `qmk config` command

* Mark some CLI arguments so they don't pollute the config file

* Fleshed out config support, nicer subcommand support

* sync with installable cli

* pyformat

* Add a test for subcommand_modules

* Documentation for the `qmk config` command

* split config_token on space so qmk config is more predictable

* Rework how subcommands are imported

* Document `arg_only`

* Document deleting from CLI

* Document how multiple operations work

* Add cli config to the doc index

* Add tests for the cli commands

* Make running the tests more reliable

* Be more selective about building all default keymaps

* Update new-keymap to fit the new subcommand style

* Add documentation about writing CLI scripts

* Document new-keyboard

* Update docs/cli_configuration.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/cli_development.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/cli_development.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/cli_development.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Address yan's comments.

* Apply suggestions from code review

suggestions from @noahfrederick

Co-Authored-By: Noah Frederick <code@noahfrederick.com>

* Apply suggestions from code review

Co-Authored-By: Noah Frederick <code@noahfrederick.com>

* Remove pip3 from the test runner
2019-12-05 16:03:49 -08:00
Drashna Jaelre
6099a97718 Generalize Tap Dance Layer functions (#6629)
* made tapdance dual_role general

* updated original dual_role functionality

* added toggling layer example

* Fix dual role and add alias

* Update docs about new layer tap dances

* Fix up based on feedback
2019-12-05 16:03:49 -08:00
XScorpion2
fe32c9172d Fixing wrapping math logic for timer_expired functions (#6746) 2019-12-05 16:03:49 -08:00
fauxpark
860995817f Add list-keymaps make target (#5563) 2019-12-05 16:03:49 -08:00
MechMerlin
53e7452e49 DRV2605L Continuous Haptic Feedback Support (#6461)
* provide means to turn on RTP mode and set the amplitude

* new keycode HPT_CONT to turn RTP off/on

* introduce new keycodes HPT_CONI, and HPT_COND for Haptic Continuous Increase and Decrease

* support for continuous mode amplitude increase and decrease

* code cleanup

* update docs to reference new keycodes and functionality

* don't touch the keymaps

* add function prototypes

* add proper guards

* cleanup guards

* remove extra reserved
2019-12-05 16:03:48 -08:00
XScorpion2
74d911b5df Updated split encoders so indexes are based on left hand encoders first (#6382)
* Updated encoder.c so that split encoders are indexed based on left hand encoders first.
This ensures when swapping master sides that code logic based on encoder index doesn't change.

PR Review fixes

* Removed extra define
2019-12-05 16:03:48 -08:00
XScorpion2
70d35e8e30 Smoother Linear Light Table (#6764) 2019-12-05 16:03:46 -08:00
Florian Didron
ac7de6603c feat: add get layer command 2019-12-06 08:20:51 +09:00
Florian Didron
f7408111c7 fix: chibios handle disconnections gracefully 2019-12-06 08:20:51 +09:00
Florian Didron
15d3efd5d1 fix: only change usb vesion spec if webusb is enabled 2019-12-06 08:20:51 +09:00
Florian Didron
0bd727cb19 chore: renaming of the get version cmds 2019-12-06 08:20:51 +09:00
Florian Didron
4a8aa15634 fix: lufa handle disconnections gracefully 2019-12-06 08:20:51 +09:00
Florian Didron
54d6f5d4c5 feat: add fw version webusb cmd 2019-12-06 08:20:51 +09:00
Florian Didron
3a14d8874f chore: refactor webusb lp url command 2019-12-06 08:20:51 +09:00
Florian Didron
354af71894 chore: unused var cleanup 2019-12-06 08:20:51 +09:00
Florian Didron
9a97a0eee9 feat: add landing page url command 2019-12-06 08:20:51 +09:00
Florian Didron
925c43c4c0 feat: update examples + pairing process 2019-12-06 08:20:51 +09:00
Florian Didron
b3c0f3b0ef fix: adds webusb include on test keymaps 2019-12-06 08:20:51 +09:00
Florian Didron
f3edef8c69 feat: adds pairing key 2019-12-06 08:20:51 +09:00
Florian Didron
40e9813ba2 fix: point to ZSA's lufa fork and to the webusb compatible commit 2019-12-06 08:20:51 +09:00
Florian Didron
9b8e12814a chore: indent fix 2019-12-06 08:20:51 +09:00
Florian Didron
40312b7575 feat: webusb keymap examples 2019-12-06 08:20:51 +09:00
Florian Didron
91f8f7f69e fix: run webusb task on chibios 2019-12-06 08:20:51 +09:00
Florian Didron
ce0c294dc7 chore: change manufacturer name to ZSA 2019-12-06 08:20:51 +09:00
Florian Didron
bea96d1d84 fix: MS OS 2.0 Property value 2019-12-06 08:20:51 +09:00
Florian Didron
ae96eed205 feat: adds webusb 2019-12-06 08:20:51 +09:00
Joel Challis
560d1c5385 Refactor ps2avrgb i2c ws2812 to core (#7183)
* Refactor ps2avrgb i2c ws2812 to core

* Refactor jj40 to use ws2812 i2c driver

* Refactor ps2avrgb template to use ws2812 i2c driver

* Add ws2812 stub files

* clang-format and driver config

* Add ws2812 driver docs

* Fix default config values

* Update tmk_core/protocol/vusb/main.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-11-04 17:24:31 +09:00
Joel Challis
66d4c71b03 Reduce duplication for ARM/AVR ws2812 RGB Matrix driver (#7180)
* Reduce duplication for ARM/AVR ws2812 rgb_matrix driver

* Reduce duplication for ARM/AVR ws2812 rgb_matrix driver - Fix setled_all use of r,g,b
2019-11-04 17:24:31 +09:00
just-another-jxliu
0a3343aca9 Fix held key getting stuck when NKRO is toggled (#6570)
* Fix held key getting stuck when NKRO is toggled

* Updated file to latest qmk version and added fix to cases MAGIC_UNHOST_NKRO & MAGIC_HOST_NKRO as well.

* Revert merged quantum.c
2019-11-04 17:24:07 +09:00
Yang Li
a595a1b675 Add python-pip as package dependency for archlinux (#7041) 2019-11-04 17:23:44 +09:00
Joel Challis
d0ee924c9d Move tmk_core/common/backlight to quantum/backlight (#6710)
* Move tmk_core/common/backlight to quantum/backlight

* Add guards to backlight inclusion

* Add guards to backlight inclusion

* Update backlight guards on clueboard/60

* Use full paths to avoid vpath issues
2019-11-04 17:23:21 +09:00
fauxpark
9d1f6c699b Fix bug in do_code16() (#6935)
* Fix bug in `do_code16()`

* Remove qk_ mods functions
2019-11-04 17:22:54 +09:00
theVDude
14e5aab4c7 Fix small hiccup in snake animation (#6858) 2019-11-04 17:22:09 +09:00
Deckweiss
bea75bd84e Added uart config for using rn42 with at90usb1286 (#6582)
* Added uart config for using rn42 with at90usb1286

* Updated quantum/config_common.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update quantum/config_common.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update quantum/config_common.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-11-04 16:59:18 +09:00
Joel Challis
5f57fa478d Add binary support to tinyprintf (#7024) 2019-11-04 16:58:54 +09:00
Joel Challis
ab799d5628 Port DEBUG_MATRIX_SCAN_RATE to core (#7029)
* Port DEBUG_MATRIX_SCAN_RATE to core

* Remove duplicate DEBUG_MATRIX_SCAN_RATE implementations

* Remove duplicate DEBUG_MATRIX_SCAN_RATE implementation from handwired/xealous

* Add console logic from ergodox_ez
2019-11-04 16:58:23 +09:00
Joel Challis
af26d4b1fe Fix CONVERT_TO_PROTON_C_RXLED pins (#7007) 2019-11-04 16:57:55 +09:00
fauxpark
58567e9003 Reorder Raw HID interface to match what the USB spec expects (#6801) 2019-11-04 16:57:29 +09:00
fauxpark
4175e3cbe8 Wrap util.h functions in extern "C" (#6762) 2019-11-04 16:54:55 +09:00
Silvio Gulizia
f62a4e3ec4 Fix quantum keymapextra italian (#6779)
* remove IT_PIPE duplicate and add IT_GRAD

IT_PIPE was declared 2 times, ones as ° and once as |. I changed the first declaration and called it IT_GRAD. I even fixed the definition because the ° in Italian is obtained with LSFT(IT_AACC)

* rename IT_GRAD to IT_DEGR

* add    missing plus_and_minus

* fix missing IT_ACUT definition

* change KC_LALT(KC_LSFT to LALT(LSFT

* Fix alignment

* remove leftover

* fix issue generated with chars while pushing

* fix typo

* fix LCBR and RCBR

* fix euro symbol

* fix RBRC

* change IT_LESS form KC_NUBS to KC_GRAVE

* add IT_TILDE and change IT_GRAV to IT_GRAVE

* add missing legends for accented vowels

* format for readability

* revert to commit befor I edit it

* initial commit

* edited to be easier to compare to _ansi.h

* remove keymap_italian_osx_iso.h and rename with edits keymap_italian_osx_ansi.h to keymap_italian_osx.h

I found out there were no difference at all

* fix missing #endif

* rename quantum/keymap_extras/keymap_italian_osx.h to quantum/keymap_extras/keymap_italian_ansi.h

Now this file is a clone of the keymap_italian.h that appears to be working only for ISO keyboards. It also contains a few improvements for IT_PIPE (defined two times) and IT_ACUT (missing definition). Additionally it redefines LCBR and RCBR to LSFT(IT_LBRC) and LSFT(IT_RBRC)

* rename file

* redefines IT_BKSL and IT_PIPE based on KC_BKSL

* add new osx_iso and osx_ansi version for italian.h and align BKSL to BSLS, fix double definition of PIPE
2019-11-04 16:54:35 +09:00
fauxpark
618075135d Port drivers.txt changes from the Toolbox (#6786) 2019-11-04 16:54:10 +09:00
Francis St-Amour
fc27898796 add python3 to shell.nix (#6774) 2019-11-04 16:53:33 +09:00
Burak Can
a14b72580d Correct casing for DS_Store in .gitignore (#6787) 2019-11-04 16:53:05 +09:00
Sorixelle
0d893b1143 Add support for Void Linux systems to the qmk_install.sh script (#5526)
* Add support for Void Linux systems to the qmk_install.sh script

* Fix typos + grammatical edits in comments

* Sort distributions by alphabetical order in linux_install.sh

* Revert previous commit and sort Void packages in alphabetical order

* Fix permissions on `util/linux_install.sh`
2019-11-04 16:52:42 +09:00
fauxpark
930ab89eee Add support for 328P hardware backlight on B1/B2 (qmk#6776) 2019-11-04 16:52:23 +09:00
Erovia
e3e2489f86 MILC: Use dashes instead of underscores for subcommands
The subcommand functions' name follows the Python convention of using
snake case, but looks odd on the command line.
Fix it by converting underscores to dashes, eg.: list_keyboards ->
list-keyboards.
2019-11-04 16:51:03 +09:00
Harry Wada
415ab3c96c Fix detection of ModemManager (#7076) 2019-11-04 16:51:03 +09:00
Dan McClain
be4771380f [CLI] Add qmk list_keyboards (#6927)
`list_keyboards` replicates the `make list-keyboards` by globbing for all paths
that include `rules.mk` and then removing the paths that include `keymaps`.

This basis of this cli command could be reused in the future as a util, but is
not done so here since this would be the only place that would use it currently

Resolves #6911
2019-11-04 16:51:03 +09:00
St. John Johnson
56dd8cfe48 Use keymap instead of username variable for qmk new_keymap (#6885)
Username is not defined and this causes `qmk new_keymap` to error.  This
appears to have originated from a partial update in
https://github.com/qmk/qmk_firmware/pull/6708/files#diff-d5208bcbc79aa428556a743b6ff41086.  This change completes the migration from `username` to `keymap`
2019-11-04 16:51:03 +09:00
Ayman Bagabas
74d3820ff4 Fix qmk doctor 'bytes-like object is required' on linux
This fixes the following issue related to encoding on linux systems. Add
`universal_newlines=True` to subprocess.

<class 'TypeError'>
☒ a bytes-like object is required, not 'str'
Traceback (most recent call last):
  File "/usr/local/lib/python3.7/site-packages/milc.py", line 564, in __call__
    return self.__call__()
  File "/usr/local/lib/python3.7/site-packages/milc.py", line 569, in __call__
    return self._entrypoint(self)
  File "$HOME/qmk_firmware/lib/python/qmk/cli/doctor.py", line 56, in doctor
    for line in mm_check.stdout.split('\n'):
TypeError: a bytes-like object is required, not 'str'
2019-11-04 16:51:03 +09:00
skullydazed
3f2ea83234 Configuration system for CLI (#6708)
* Rework how bin/qmk handles subcommands

* qmk config wip

* Code to show all configs

* Fully working `qmk config` command

* Mark some CLI arguments so they don't pollute the config file

* Fleshed out config support, nicer subcommand support

* sync with installable cli

* pyformat

* Add a test for subcommand_modules

* Documentation for the `qmk config` command

* split config_token on space so qmk config is more predictable

* Rework how subcommands are imported

* Document `arg_only`

* Document deleting from CLI

* Document how multiple operations work

* Add cli config to the doc index

* Add tests for the cli commands

* Make running the tests more reliable

* Be more selective about building all default keymaps

* Update new-keymap to fit the new subcommand style

* Add documentation about writing CLI scripts

* Document new-keyboard

* Update docs/cli_configuration.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/cli_development.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/cli_development.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/cli_development.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Address yan's comments.

* Apply suggestions from code review

suggestions from @noahfrederick

Co-Authored-By: Noah Frederick <code@noahfrederick.com>

* Apply suggestions from code review

Co-Authored-By: Noah Frederick <code@noahfrederick.com>

* Remove pip3 from the test runner
2019-11-04 16:51:03 +09:00
Drashna Jaelre
7d58ebe288 Generalize Tap Dance Layer functions (#6629)
* made tapdance dual_role general

* updated original dual_role functionality

* added toggling layer example

* Fix dual role and add alias

* Update docs about new layer tap dances

* Fix up based on feedback
2019-11-04 16:50:33 +09:00
XScorpion2
9dbff9f9c8 Fixing wrapping math logic for timer_expired functions (#6746) 2019-11-04 16:49:55 +09:00
fauxpark
de86a0111a Add list-keymaps make target (#5563) 2019-11-04 16:49:20 +09:00
MechMerlin
42f70cd423 DRV2605L Continuous Haptic Feedback Support (#6461)
* provide means to turn on RTP mode and set the amplitude

* new keycode HPT_CONT to turn RTP off/on

* introduce new keycodes HPT_CONI, and HPT_COND for Haptic Continuous Increase and Decrease

* support for continuous mode amplitude increase and decrease

* code cleanup

* update docs to reference new keycodes and functionality

* don't touch the keymaps

* add function prototypes

* add proper guards

* cleanup guards

* remove extra reserved
2019-11-04 16:48:39 +09:00
XScorpion2
66d3ac0b72 Updated split encoders so indexes are based on left hand encoders first (#6382)
* Updated encoder.c so that split encoders are indexed based on left hand encoders first.
This ensures when swapping master sides that code logic based on encoder index doesn't change.

PR Review fixes

* Removed extra define
2019-11-04 16:48:18 +09:00
XScorpion2
e3f8f475fe Smoother Linear Light Table (#6764) 2019-11-04 16:47:27 +09:00
Florian Didron
1d600f09a8 Increase ergodox-ez debounce to 30 2019-10-01 10:21:12 +09:00
fauxpark
25214378a4 Update bootloader.mk (#6698) 2019-10-01 10:21:12 +09:00
Kenny Hoang
2258b09275 Created new_keymap.py, python version of new_keymap.sh (#6066)
* Created python version of new_keymap.sh: new_keymap.py

* Updated usage message

* Updated new_keymap.py to use python3.5+ syntax & be more similar to new_keyboard.sh

* Updated complete message

* Updated usage in argparser and removed incorrect usage_message

* Reverted the fstrings back to strings that use .format() & updated docstring convention

* Added helper to recursively cd .. until at qmk_firmware root directory

* Revert "Added helper to recursively cd .. until at qmk_firmware root directory"

This reverts commit 61a0ff3b25f91901287bec8d58eb51a1f126e2ad.

* Updated new_keymap.py to use printf-style format strings

* First draft lib/python/qmk/cli/new/keymap.py with milc

* Removed shebang & syspath appending lines

* Added optional args & resolved some cr comemnts

* Added a docstring and updated strings
2019-10-01 10:21:12 +09:00
Drashna Jaelre
fede32c9eb Actually use correct bootloader not found message (#6695) 2019-10-01 10:21:12 +09:00
Drashna Jaelre
241982ea6c Move Bootloader not found message to global variable (#6688)
* Move Bootloader not found message to global variable

* Apply suggestions from code review

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-10-01 10:21:12 +09:00
fauxpark
4d97dceac6 Add 328P to mcu_selection.mk (#6682) 2019-10-01 10:21:12 +09:00
fauxpark
abc9586c2a Adafruit BLE: Set SPI2X bit only when F_CPU is 8MHz (#6671) 2019-10-01 10:21:12 +09:00
fauxpark
cd7aba09ee Banish some more magic numbers (#6662) 2019-10-01 10:21:12 +09:00
skullY
ff7a7adbcf Add a command to format python code 2019-10-01 10:21:12 +09:00
skullY
e079d58b7d Make the modem manager check more pythonic 2019-10-01 10:21:12 +09:00
skullY
b198661d18 run yapf on the code 2019-10-01 10:21:12 +09:00
skullY
b4dc878501 Setup a python test framework 2019-10-01 10:21:12 +09:00
Konstantin Đorđević
b5a5ce043b Update docker_build.sh: indentation fix, error echo function (#6659)
* Replace spaces with tab in docker_build.sh

* Use errcho instead of echo >&2
2019-10-01 10:21:12 +09:00
fauxpark
c2788ef766 Make USB polling rate configurable with a define (#6668) 2019-10-01 10:21:12 +09:00
fauxpark
6ee3b53807 Add 16U2, 16U4 and USB646 to mcu_selection.mk (#6566) 2019-10-01 10:21:12 +09:00
bwhelm
97649a2ac4 Fix battery level code in adafruit_ble.cpp (#6648)
* Fix battery level code in adafruit_ble.cpp

The code in tsk_core/protocol/lufa/adafluit_ble.cpp that polls the
battery level for the Adafruit feather BLE controller reads the
regulated voltage, not the raw voltage coming from the battery. To do
that, the Adafruit Feather docs say you should read from pin A9:
https://learn.adafruit.com/adafruit-feather-32u4-basic-proto/power-management#measuring-battery-4-9.
(See also
https://learn.adafruit.com/adafruit-feather-32u4-bluefruit-le/pinouts#logic-pins-2-9.)

I'm not sure why, but analogRead(9); doesn't read the correct pin.
Checking all available analog pins experimentally, it turns out that
analogRead(7); returns the correct value. So the code above should read:

    state.vbat = analogRead(7);

* Update tmk_core/protocol/lufa/adafruit_ble.cpp

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Remove old comment

* Fix linking error

* Remove `#ifdef` around `#include analog.h`.

* Really fix linking error
2019-10-01 10:21:12 +09:00
Drashna Jaelre
789bdaaf16 Add Dip Switch as a core feature (#6140)
* Add Dip Switches as a core feature

* Add documentation for Dip Switch feature

* Update Preonic Rev3 to use new feature and remove custom matrix

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Remove custom matrix line completely

Rather than just disabling it

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* DIP changes

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Use better check for DIP Switch configuration

* Add to show features

* Add bitmask callback for dip switch

* Fix OLKB Boards dip switch config

* Update docs to include bitmask example

* Fix comments/documentation

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Fix issues with docs and use example from @tuzonghua

* Fix wording

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Fix example to use proper formatting

Bad, BAAAAAAD drashna!!!

* Handle dip switch initialization better
2019-10-01 10:21:12 +09:00
Cory Watson
a935511465 Add dfu-programmer to pacman -S (#6619)
* Add `dfu-programmer` to `pacman -S` (#6618)

`dfu-programmer` now resides at `extra/dfu-programmer` and is no longer
in the AUR

* Add `--needed` option to `pacman -S` for efficiency

* Fix

* Update util/linux_install.sh

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-10-01 10:21:12 +09:00
fauxpark
e881dfd17e Fix msys2 not installing any packages because it can't find clang (#6655) 2019-10-01 10:21:12 +09:00
skullY
8a155fe021 readability enhancements 2019-10-01 10:21:12 +09:00
skullY
e9e9233835 Add support for passing files at the command line 2019-10-01 10:21:12 +09:00
skullY
e19fa20802 CLI command to format C code 2019-10-01 10:21:12 +09:00
Mikkel Jeppesen
6eae35c3c0 Removed prescaler define from avr i2c, as it was impossible to use (#6617) 2019-10-01 10:21:12 +09:00
Drashna Jaelre
d978c59b52 Fix Redefinition of OLED_TIMEOUT (#6628) 2019-10-01 10:21:12 +09:00
Drashna Jaelre
6e9ddbc2e2 Update submodule check to include LUFA (#6661)
As LUFA is now a submodule, we should be checking it.
2019-10-01 10:21:12 +09:00
skullY
93f6749e06 clang-format changes 2019-10-01 10:21:12 +09:00
skullY
da34bddba1 add lufa as a submodule 2019-10-01 10:21:12 +09:00
Drashna Jaelre
9f184ab5da Fix the LUFA lib to use a submodule instead of just files (#6245)
* Remove LUFA files

* Update descriptions for newer version of LUFA

* Create PR6245.md

* Fix CDC(Serial) type errors

* Fix missed merge conflict for AUDIO_DTYPE_CSInterface
2019-10-01 10:21:12 +09:00
skullY
d5212f4739 Fix vusb compiling after clang-format 2019-10-01 10:21:12 +09:00
skullY
aba3108289 Have clang ignore the code in bootloader_size.c 2019-10-01 10:21:12 +09:00
skullydazed
d5d631691d Enforce clang-format (#6293)
* Enforce clang-format on commit for core files

* forgot about tests
2019-10-01 10:21:12 +09:00
fauxpark
31f8c4eb3a LUFA USB descriptor cleanup (#4871)
* Fix indentation

* Fix braces

* Expand descriptor headers

* Align descriptor elements

* Nicer formatting

* Tidy up preprocessor statements

* Remove VERSION_BCD redefine - LUFA_VERSION_INTEGER is currently 0x170418

* Tidy up comments

* Tweak ordering of  HID report elements (no functional changes)

* We don't need all of these newlines

* Move default USB_MAX_POWER_CONSUMPTION closer to where it makes sense

* Ask nicely

* Add some more comments

* Change indentation back to 4 spaces

* Add changelog entry
2019-10-01 10:21:12 +09:00
Florian Didron
a5d07e9656 Increase ergodox-ez debounce to 30 2019-09-30 18:07:05 +09:00
fauxpark
ef314477b3 Update bootloader.mk (#6698) 2019-09-26 10:08:39 +09:00
Kenny Hoang
5ad8d221c8 Created new_keymap.py, python version of new_keymap.sh (#6066)
* Created python version of new_keymap.sh: new_keymap.py

* Updated usage message

* Updated new_keymap.py to use python3.5+ syntax & be more similar to new_keyboard.sh

* Updated complete message

* Updated usage in argparser and removed incorrect usage_message

* Reverted the fstrings back to strings that use .format() & updated docstring convention

* Added helper to recursively cd .. until at qmk_firmware root directory

* Revert "Added helper to recursively cd .. until at qmk_firmware root directory"

This reverts commit 61a0ff3b25f91901287bec8d58eb51a1f126e2ad.

* Updated new_keymap.py to use printf-style format strings

* First draft lib/python/qmk/cli/new/keymap.py with milc

* Removed shebang & syspath appending lines

* Added optional args & resolved some cr comemnts

* Added a docstring and updated strings
2019-09-26 10:08:39 +09:00
Drashna Jaelre
200c6bedd1 Actually use correct bootloader not found message (#6695) 2019-09-26 10:08:39 +09:00
Drashna Jaelre
0492378872 Move Bootloader not found message to global variable (#6688)
* Move Bootloader not found message to global variable

* Apply suggestions from code review

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-09-26 10:08:39 +09:00
fauxpark
d179863d2e Add 328P to mcu_selection.mk (#6682) 2019-09-26 10:08:39 +09:00
fauxpark
89104e0d2d Adafruit BLE: Set SPI2X bit only when F_CPU is 8MHz (#6671) 2019-09-26 10:08:39 +09:00
fauxpark
9c70eceec1 Banish some more magic numbers (#6662) 2019-09-26 10:08:39 +09:00
skullY
74d97c7c1d Add a command to format python code 2019-09-26 10:08:39 +09:00
skullY
6d891bfae9 Make the modem manager check more pythonic 2019-09-26 10:08:39 +09:00
skullY
3cb9a24bff run yapf on the code 2019-09-26 10:08:39 +09:00
skullY
50f3d2556d Setup a python test framework 2019-09-26 10:08:39 +09:00
Konstantin Đorđević
4a5ec09f61 Update docker_build.sh: indentation fix, error echo function (#6659)
* Replace spaces with tab in docker_build.sh

* Use errcho instead of echo >&2
2019-09-26 10:08:39 +09:00
fauxpark
47f2ecb633 Make USB polling rate configurable with a define (#6668) 2019-09-26 10:08:39 +09:00
fauxpark
486290af96 Add 16U2, 16U4 and USB646 to mcu_selection.mk (#6566) 2019-09-26 10:08:39 +09:00
bwhelm
b39dbc0342 Fix battery level code in adafruit_ble.cpp (#6648)
* Fix battery level code in adafruit_ble.cpp

The code in tsk_core/protocol/lufa/adafluit_ble.cpp that polls the
battery level for the Adafruit feather BLE controller reads the
regulated voltage, not the raw voltage coming from the battery. To do
that, the Adafruit Feather docs say you should read from pin A9:
https://learn.adafruit.com/adafruit-feather-32u4-basic-proto/power-management#measuring-battery-4-9.
(See also
https://learn.adafruit.com/adafruit-feather-32u4-bluefruit-le/pinouts#logic-pins-2-9.)

I'm not sure why, but analogRead(9); doesn't read the correct pin.
Checking all available analog pins experimentally, it turns out that
analogRead(7); returns the correct value. So the code above should read:

    state.vbat = analogRead(7);

* Update tmk_core/protocol/lufa/adafruit_ble.cpp

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Remove old comment

* Fix linking error

* Remove `#ifdef` around `#include analog.h`.

* Really fix linking error
2019-09-26 10:08:39 +09:00
Drashna Jaelre
6e2424e658 Add Dip Switch as a core feature (#6140)
* Add Dip Switches as a core feature

* Add documentation for Dip Switch feature

* Update Preonic Rev3 to use new feature and remove custom matrix

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Remove custom matrix line completely

Rather than just disabling it

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* DIP changes

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Use better check for DIP Switch configuration

* Add to show features

* Add bitmask callback for dip switch

* Fix OLKB Boards dip switch config

* Update docs to include bitmask example

* Fix comments/documentation

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Fix issues with docs and use example from @tuzonghua

* Fix wording

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Fix example to use proper formatting

Bad, BAAAAAAD drashna!!!

* Handle dip switch initialization better
2019-09-26 10:08:39 +09:00
Cory Watson
db4445e870 Add dfu-programmer to pacman -S (#6619)
* Add `dfu-programmer` to `pacman -S` (#6618)

`dfu-programmer` now resides at `extra/dfu-programmer` and is no longer
in the AUR

* Add `--needed` option to `pacman -S` for efficiency

* Fix

* Update util/linux_install.sh

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-09-26 10:08:39 +09:00
fauxpark
9bc4684371 Fix msys2 not installing any packages because it can't find clang (#6655) 2019-09-26 10:08:39 +09:00
skullY
128bde1be1 readability enhancements 2019-09-26 10:08:39 +09:00
skullY
ffca0ecd0a Add support for passing files at the command line 2019-09-26 10:08:39 +09:00
skullY
56443ee486 CLI command to format C code 2019-09-26 10:08:39 +09:00
Mikkel Jeppesen
0c67055ae1 Removed prescaler define from avr i2c, as it was impossible to use (#6617) 2019-09-26 10:08:39 +09:00
Drashna Jaelre
327a6e0f55 Fix Redefinition of OLED_TIMEOUT (#6628) 2019-09-26 10:08:39 +09:00
Drashna Jaelre
5ecd526d13 Update submodule check to include LUFA (#6661)
As LUFA is now a submodule, we should be checking it.
2019-09-17 11:39:43 +09:00
skullY
f8fe33acfa clang-format changes 2019-09-17 11:39:43 +09:00
skullY
c339d67068 add lufa as a submodule 2019-09-17 11:39:43 +09:00
Drashna Jaelre
07cfca1beb Fix the LUFA lib to use a submodule instead of just files (#6245)
* Remove LUFA files

* Update descriptions for newer version of LUFA

* Create PR6245.md

* Fix CDC(Serial) type errors

* Fix missed merge conflict for AUDIO_DTYPE_CSInterface
2019-09-17 11:39:43 +09:00
skullY
f6e500e199 Fix vusb compiling after clang-format 2019-09-17 11:39:43 +09:00
skullY
7ee98d5265 Have clang ignore the code in bootloader_size.c 2019-09-17 11:39:43 +09:00
skullydazed
338c36dbae Enforce clang-format (#6293)
* Enforce clang-format on commit for core files

* forgot about tests
2019-09-17 11:39:43 +09:00
fauxpark
0d1d10edfd LUFA USB descriptor cleanup (#4871)
* Fix indentation

* Fix braces

* Expand descriptor headers

* Align descriptor elements

* Nicer formatting

* Tidy up preprocessor statements

* Remove VERSION_BCD redefine - LUFA_VERSION_INTEGER is currently 0x170418

* Tidy up comments

* Tweak ordering of  HID report elements (no functional changes)

* We don't need all of these newlines

* Move default USB_MAX_POWER_CONSUMPTION closer to where it makes sense

* Ask nicely

* Add some more comments

* Change indentation back to 4 spaces

* Add changelog entry
2019-09-17 11:39:43 +09:00
Florian Didron
2dc509475b Merge pull request #167 from zsa/staging
v13
2019-09-13 16:42:28 +09:00
Drashna Jael're
fc8a27497f Re-Add TAB and Non-US Backslash to special charactcetr range for AutoShift 2019-09-13 06:54:41 +09:00
Florian Didron
9d0612cb51 chore: set CONSOLE_ENABLE = no 2019-09-05 16:15:42 +09:00
Florian Didron
e8a922ece3 chore: set COMMAND_ENABLE = no 2019-09-05 16:15:42 +09:00
Florian Didron
9e42d327ce feat: adds some icelandic chars 2019-09-05 16:15:42 +09:00
XScorpion2
a0c98997af Added OLED Display autoscroll during periods of OLED data inactivity (#6546)
* Added OLED Display autoscroll during periods of OLED data inactivity.

* Fixing compile errors

* Feedback from review
2019-09-05 16:15:42 +09:00
skullydazed
ec9f501cfb Refactor qmk compile-json to qmk compile (#6592) 2019-09-05 16:15:42 +09:00
Drashna Jaelre
c1ba3aef57 Fix Typo in :flash target for missing bootloader (#6615) 2019-09-05 16:15:42 +09:00
Joel Challis
4040654edf Add 'bootloadHID' flash target (#5587)
* Add 'bootloadHID' flash target

* Prep for flash target

* Add :flash support

* Align bootloader wait messages

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update template to suggest use of :flash
2019-09-05 16:15:42 +09:00
Joel Challis
d4a6178b89 Align flashing behaviour of dfu-util (#6578)
* Align flashing retry logic of dfu-util

* Align bootloader wait messages

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-09-05 16:15:42 +09:00
Drashna Jaelre
f82d2aedb5 Add a universal flash command for cli (#6224)
* Add universal flash command

* Add bootloader info to I:C boards

* Add support for ATSAM

* Add messages for flash target

* Message cleanup

* Add USB ASP Flashing target

* Make usbasp target more universal

* Add phoney target for usbasp

* Clarify error message when bootloader isn't matched
2019-09-05 16:15:42 +09:00
Joel Challis
6512732a31 Relocate pca9555 driver to core (#6563)
* Move pca9555 files to central location

* Get pca9555 boards compiling

* Slight alignment of rules.mk
2019-09-05 16:15:42 +09:00
Takeshi ISHII
d3611fbf64 AVR GPIO macro defines more readable (#5937)
* A little easier to read the definition of the GPIO control macro for AVR.

No change in build result.

* Changed to not use GNU statement expression extension.

No change in build result.

* Modified split_common/serial.c to use qmk_firmware standard GPIO control macro.

No change in build result.

* fix PE6 -> E6

* remove some space

* add some comment to config_common.h

* Changed split_common/serial.c to use a newer version of qmk_firmware standard GPIO control macro.
2019-09-05 16:15:42 +09:00
Drashna Jael're
0ec90ce881 Increment EEPROM Magic Number due to EEPROM init issues
Specifically, the magic value may be initialized, but the range added for the CTRL-GUI feature is not
2019-09-05 16:15:42 +09:00
Drashna Jaelre
e85eeeaa53 Fixup Bootmagic code (#6386) 2019-09-05 16:15:42 +09:00
Stephen Wanhella
9702d6d82e Added keycodes for swapping and unswapping the Control and OS keys (#6110)
* Add MAGIC_SWAP_CONTROL_LGUI and MAGIC_UNSWAP_CONTROL_LGUI keycodes

Key codes to swap and unswap the control and windows/cmd keys

* Fix issues with pull request #6110

Renamed swap/unswap lctl and lgui key codes, added key codes to swap/unswap rctl and rgui, and moved new bool inside keycode_config.h struct to the end

* Move new keycodes to the end of the enum (#6110)

* add cases for swapped control and OS keys to mod_config (#6110)

* Add new keycodes to feature_bootmagic.md (#6110)

* Add R+L swap codes to keep in parity with AG_* codes

* Extend Magic range check to include new magic codes

* Update audio docs

* Combine 2 byte ranges into 1 word for EECONFG

Fix names for Keymap config EEPROM

* Update docs/feature_bootmagic.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/feature_bootmagic.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/feature_bootmagic.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/feature_bootmagic.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-09-05 16:15:42 +09:00
fauxpark
8e5b9f89c6 Add ATmega32U2 to mcu_selection.mk (#6561) 2019-09-05 16:15:42 +09:00
fauxpark
cd9064ac52 Remove backslashes from template keymap (#6548) 2019-09-05 16:15:42 +09:00
Danny
0caa4264c8 Add support for different encoder pinout for right half of split keyboard (#6521)
* Add support for different encoder pinouts for split keyboard

* Update documentation for new encoder pinout feature
2019-09-05 16:15:42 +09:00
Joel Challis
9aba563661 Add an alternative method for keyboard discovery to speed up build (#6073)
* Add an alternative method for keyboard discovery to speed up build

* Chain MAKEFLAGS for docker_build.sh

* Slight improvement to number of items sent to sort

* Remove debug line

* Fix line escape
2019-09-05 16:15:42 +09:00
Drashna Jaelre
b2db6db409 Restore brightness 2019-09-05 16:15:42 +09:00
Drashna Jaelre
5784d1ab6c use full brightness instead 2019-09-05 16:15:42 +09:00
Drashna Jaelre
97fdecf1dd Fix Indicator LEDs brightness 2019-09-05 16:15:42 +09:00
Florian Didron
468290f373 chore: set CONSOLE_ENABLE = no 2019-09-04 11:01:38 +09:00
Florian Didron
da2ec386d8 chore: set COMMAND_ENABLE = no 2019-09-04 11:01:38 +09:00
Florian Didron
8b7047a62c feat: adds some icelandic chars 2019-09-02 20:07:32 +09:00
XScorpion2
09c4e8ac5d Added OLED Display autoscroll during periods of OLED data inactivity (#6546)
* Added OLED Display autoscroll during periods of OLED data inactivity.

* Fixing compile errors

* Feedback from review
2019-08-28 14:56:14 +09:00
skullydazed
ca5162b90e Refactor qmk compile-json to qmk compile (#6592) 2019-08-28 14:55:37 +09:00
Drashna Jaelre
a75e0b2374 Fix Typo in :flash target for missing bootloader (#6615) 2019-08-28 14:54:06 +09:00
Joel Challis
cfbb03645e Add 'bootloadHID' flash target (#5587)
* Add 'bootloadHID' flash target

* Prep for flash target

* Add :flash support

* Align bootloader wait messages

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update template to suggest use of :flash
2019-08-28 14:54:06 +09:00
Joel Challis
592f65d280 Align flashing behaviour of dfu-util (#6578)
* Align flashing retry logic of dfu-util

* Align bootloader wait messages

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-08-28 14:54:06 +09:00
Drashna Jaelre
7651b3dd73 Add a universal flash command for cli (#6224)
* Add universal flash command

* Add bootloader info to I:C boards

* Add support for ATSAM

* Add messages for flash target

* Message cleanup

* Add USB ASP Flashing target

* Make usbasp target more universal

* Add phoney target for usbasp

* Clarify error message when bootloader isn't matched
2019-08-28 14:54:06 +09:00
Joel Challis
3d3154b29c Relocate pca9555 driver to core (#6563)
* Move pca9555 files to central location

* Get pca9555 boards compiling

* Slight alignment of rules.mk
2019-08-28 14:53:17 +09:00
Takeshi ISHII
ac52955ff2 AVR GPIO macro defines more readable (#5937)
* A little easier to read the definition of the GPIO control macro for AVR.

No change in build result.

* Changed to not use GNU statement expression extension.

No change in build result.

* Modified split_common/serial.c to use qmk_firmware standard GPIO control macro.

No change in build result.

* fix PE6 -> E6

* remove some space

* add some comment to config_common.h

* Changed split_common/serial.c to use a newer version of qmk_firmware standard GPIO control macro.
2019-08-28 14:52:34 +09:00
Drashna Jael're
ef5cdd2262 Increment EEPROM Magic Number due to EEPROM init issues
Specifically, the magic value may be initialized, but the range added for the CTRL-GUI feature is not
2019-08-28 14:49:46 +09:00
Drashna Jaelre
aa074cf592 Fixup Bootmagic code (#6386) 2019-08-28 14:49:46 +09:00
Stephen Wanhella
e5224082f1 Added keycodes for swapping and unswapping the Control and OS keys (#6110)
* Add MAGIC_SWAP_CONTROL_LGUI and MAGIC_UNSWAP_CONTROL_LGUI keycodes

Key codes to swap and unswap the control and windows/cmd keys

* Fix issues with pull request #6110

Renamed swap/unswap lctl and lgui key codes, added key codes to swap/unswap rctl and rgui, and moved new bool inside keycode_config.h struct to the end

* Move new keycodes to the end of the enum (#6110)

* add cases for swapped control and OS keys to mod_config (#6110)

* Add new keycodes to feature_bootmagic.md (#6110)

* Add R+L swap codes to keep in parity with AG_* codes

* Extend Magic range check to include new magic codes

* Update audio docs

* Combine 2 byte ranges into 1 word for EECONFG

Fix names for Keymap config EEPROM

* Update docs/feature_bootmagic.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/feature_bootmagic.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/feature_bootmagic.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update docs/feature_bootmagic.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-28 14:49:46 +09:00
fauxpark
dbd4de0174 Add ATmega32U2 to mcu_selection.mk (#6561) 2019-08-28 14:49:01 +09:00
fauxpark
d52ad98f4a Remove backslashes from template keymap (#6548) 2019-08-28 14:48:38 +09:00
Danny
4b766cec2e Add support for different encoder pinout for right half of split keyboard (#6521)
* Add support for different encoder pinouts for split keyboard

* Update documentation for new encoder pinout feature
2019-08-28 14:47:57 +09:00
Joel Challis
ba5c46267c Add an alternative method for keyboard discovery to speed up build (#6073)
* Add an alternative method for keyboard discovery to speed up build

* Chain MAKEFLAGS for docker_build.sh

* Slight improvement to number of items sent to sort

* Remove debug line

* Fix line escape
2019-08-28 14:47:26 +09:00
Drashna Jaelre
fd63ea595f Restore brightness 2019-08-28 14:46:51 +09:00
Drashna Jaelre
3489ebb1c1 use full brightness instead 2019-08-28 14:46:51 +09:00
Drashna Jaelre
e7b95fba58 Fix Indicator LEDs brightness 2019-08-28 14:46:51 +09:00
Florian Didron
8f065c420b chore: move led shutdown logic in rgb_matric.c 2019-08-17 02:42:35 +00:00
Florian Didron
76ba4c4fa5 fix: do not turn off leds when usb suspend is not set 2019-08-17 02:42:35 +00:00
Florian Didron
96a09786d8 chore: set rgb sleep by default for the Shine 2019-08-15 23:41:32 +00:00
Florian Didron
5f2b255bb1 chore: set rgb suspend to default 2019-08-15 23:41:32 +00:00
Florian Didron
7215cb932b fix: shutdown all leds before suspend 2019-08-15 23:40:31 +00:00
Florian Didron
a587846d97 fix: eeconfig init timning issue on the Planck 2019-08-15 23:40:15 +00:00
Florian Didron
2db33bc5e1 feat: force eeprom reset on flash 2019-08-15 01:56:15 +00:00
Joel Challis
87487abd05 Fix LT() crashing some ARM keyboards (#6529) 2019-08-14 00:50:25 +00:00
Drashna Jaelre
b188634e6f Delete PULL_REQUEST_TEMPLATE.md 2019-08-13 10:51:33 +09:00
Drashna Jaelre
a6dfd85e60 Update spacing in editorconfig file
For sanity's sake
2019-08-13 10:51:33 +09:00
fauxpark
ce6f145802 Mask off TD() parameter properly (#6143)
* Mask off TD() parameter properly

* More parentheses
2019-08-13 10:51:08 +09:00
fauxpark
b6e465be96 Add some defaults for ATmega32A to mcu_selection.mk (#6253)
* Add some defaults for ATmega32A to mcu_selection.mk

* Remove boilerplate from templates

* Relax INTERRUPT_CONTROL_ENDPOINT and PROGRAM_CMD

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-08-13 10:50:27 +09:00
fauxpark
36a0c2b456 Extend allowed range of tappable keycodes to include modifiers (#5809)
* Extend allowed range of tappable keycodes to include modifiers

* Get rid of the magic numbers altogether

* Remove some more magic numbers

* Extract LM() functionality from ACT_LAYER_TAP

* Use ACTION() macro everywhere
2019-08-13 10:49:55 +09:00
fauxpark
86c9a1a384 Rename QK_TMK(_MAX) to QK_BASIC (#6509) 2019-08-13 10:49:14 +09:00
fauxpark
562884a328 Improve backlight PWM pin support (#6202)
* Improve backlight PWM pin support

* I accidentally an equals sign

* Another typo

* Order by pin number

* Throw an error if backlight pin is C4 or C5 on 16/32U4

* Use else for clarity

* Minor alignment adjustments
2019-08-13 10:48:29 +09:00
skullydazed
9e38863d64 Use the older universal_newlines name instead of text (#6506) 2019-08-13 10:47:48 +09:00
Zach DeCook
1cb8fa3cdc MIDI: Fix basic noteon: send correct velocity (#6476) 2019-08-13 10:47:17 +09:00
fauxpark
dd1a8564ed Fix qmk_install.sh on Windows dropping to command prompt (#6488) 2019-08-13 10:46:40 +09:00
Garrett Singer
31b5a5c22f [Split] Add config option for DIRECT_PINS_RIGHT (#6479)
Adds support for different direct pin mappings on the halves of a split keyboard.
2019-08-13 10:46:11 +09:00
Jake Grossman
d6fe48954e Removed print call to resolve #6364 (#6413)
* Change print to dprintf to avoid buffer overflow

* Add stdio header for dprintf

* Fix included headers
2019-08-13 10:45:38 +09:00
XScorpion2
986a0f068f (OLED) Added support for CR (#6399)
Currently OLED Dirver only supports LF (\n) character in a string to clear out the rest of the current line and advance to the next line for writing. This PR adds support for CR (\r) character as well to advance to the next line, however not clear out the rest of the current line. This is extremely useful when you want to display a multi-line logo using a single array without wiping out exiting lines and flagging the OLED as dirty unnecessarily.
2019-08-13 10:44:55 +09:00
Konstantin Đorđević
2823be1b2f Change xprintf() calls in rgblight.c to dprintf() (#6363) 2019-08-13 10:44:32 +09:00
zvecr
98fd7ebf58 Small fix to allow board to override split keyboard master check 2019-08-13 10:28:34 +09:00
Drashna Jaelre
64566241cb Add support for TAP_CODE_DELAY to Hold-Tap keys (#5400)
* Add support for TAP_CODE_DELAY to Hold-Tap keys

* Better handling for tap code delay and caps version
2019-08-13 10:28:09 +09:00
Joel Challis
6d9eb7e97a Fix MATRIX_X_PINS_RIGHT ARM compilation (#6395) 2019-08-13 10:27:36 +09:00
yrdns
48db06e8c1 Fix RGB Matrix Cycle Left-Right Animation (#6421)
One-line fix for a typo that could break build if DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT was defined but not DISABLE_RGB_MATRIX_CYCLE_ALL
2019-08-13 10:27:08 +09:00
Drashna Jael're
573e0bfab1 Fix isses with toggling 2019-08-08 08:54:52 +09:00
Drashna Jael're
c8db6dfdd3 Update RGB Matrix configuration for Ergodox EZ 2019-08-08 08:54:52 +09:00
Drashna Jael're
4de36ce45b Update RGB Matrix configuration for Planck EZ
Use LED Flags for RGB matrix control instead

Cleanup
2019-08-08 08:54:52 +09:00
Drashna Jael're
5a30142914 Fix bugs introduced into Planck EZ code 2019-08-06 08:17:35 +09:00
Drashna Jael're
927969d6cb Enable LED Light level control for Ergodox EZ 2019-08-05 09:36:54 +09:00
Drashna Jael're
d2100ba45d Enable PWM support for Planck EZ Indicator LEDs 2019-08-05 09:36:26 +09:00
Florian Didron
4a5b36ec4c Fix/music mask (#123)
* chore: align mod tap and mouse keys timings with the ergodox ez

* fix: align planck ez default tapping toggle with ergodox

* fix: ignore all layer keys in music mode
2019-07-29 18:11:09 -07:00
Drashna Jael're
6d6506e6ee Optimize RGB Matrix rendering for Ergodox EZ 2019-07-27 11:26:33 +09:00
Drashna Jael're
81c563c692 Optimize RGB Matrix rendering for Planck EZ 2019-07-27 11:26:33 +09:00
Drashna Jaelre
8c164726e8 Remove dynamic_keymap check 2019-07-27 11:25:58 +09:00
Drashna Jaelre
1102bea973 Fix uGFX reference issue 2019-07-27 11:25:58 +09:00
Drashna Jaelre
4df874a1d9 Change additional layer structure code 2019-07-27 11:25:58 +09:00
Drashna Jaelre
e0eecc6834 Additional changes for Layer State typedef compatibility 2019-07-27 11:25:58 +09:00
Drashna Jaelre
04eb1226b9 Use Layer State Typedef in keymaps 2019-07-27 11:25:58 +09:00
Ryan Caltabiano
a393d4d43e Fix bit count calculation for iterating layers 2019-07-27 11:25:58 +09:00
Alex Ong
8253427f12 Typedef'ed layer_state_t to uint32_t (#3637)
* Typedef'ed layer_state_t to uint32_t.

This enables future work with layer_state_t to uint8_t for optimization purposes.

* Removed accidental xeal60 commit

* Revert to egyptian brackets, added sizeof(layer_state_t) so when layer_state_t is redefined it will automagically work.

* Add additional typedefs

* Add checks for setting layer state

* Update tmk_core/common/action_layer.h

Co-Authored-By: alex-ong <the.onga@gmail.com>

* Revert commit.
2019-07-27 11:25:58 +09:00
XScorpion2
aa482e2e4f Added mod carry over from press to release. (#5866)
Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-27 11:24:42 +09:00
XScorpion2
f5980a2478 Added check for event pressed to clear space cadet (#5839)
* Added check for pressed to clear space cadet

* Found some docs to update

* Update docs/quantum_keycodes.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Changes from PR
2019-07-27 11:24:42 +09:00
Drashna Jaelre
4cc72c55e5 Feature/update docker (#121)
* Update docker util script and travis to use new base container

* Update docker util script and travis to use new base container
2019-07-22 10:27:35 +09:00
Florian Didron
7e3af676e7 fix: align planck ez default tapping toggle with ergodox 2019-07-22 10:25:31 +09:00
Drashna Jaelre
3aced2b5c9 Remove the need to specify NUM_OF_ENCODERS for the Encoder feature (#6328)
* Remove the need to set NUM_OF_ENCODERS

Instead, calculate the size of the array, and use that instead

* Add hack for split common support

* Remove NUM_OF_ENCODERS from keyboard config

Can be reverted, if needed
2019-07-19 10:25:26 +09:00
Drashna Jaelre
ce1b51be8b Allow Combo feature to be enabled/disabled live (#6318)
* Add ability to enable/disable combos

* Update documentation for Combo feature

* Change keycodes for appeasement

* Simplify combo_toggle function

* Update names

* Update combo docs to use tables
2019-07-19 10:25:00 +09:00
Joel Challis
90853e60bb Align ARM i2c_readReg with AVR (#6314)
* Align arm i2c_readReg with avr

* Align arm i2c_readReg with avr - fix cannonkeys
2019-07-19 10:23:51 +09:00
Joel Challis
c08ddb41a6 Add ARM I2Cv1 support to i2c_master (#6262)
* Add ARM I2Cv1 support to i2c_master

* Add I2Cv1 docs
2019-07-19 10:23:51 +09:00
Drashna Jaelre
c7dcc83e5e Expand bootloader target to support most AVR boards (#6255)
* Update the :bootloader target to pass along correct hardware info

* Update make scripts to properly grab the settings (a big thanks to @yanfali)

* Remove LUFA debug warnings
2019-07-19 10:18:33 +09:00
Drashna Jaelre
e237feba30 Make Caps Lock delay more reasonable (#6199)
* Make Caps Lock delay more reasonable

* Update documentation

* Update docs/config_options.md

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* Update docs/config_options.md

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
2019-07-19 10:17:55 +09:00
Joel Challis
3acf64b708 Configure Vagrant to use qmk_base_container (#6194)
* Initial conversion of vagrant to use qmkfm/base_container

* Fix vagrant when using docker provider

* Workaround for VirtualBox VM restarts

* Generalise Vagrant docs slightly and add FAQ
2019-07-19 10:17:17 +09:00
fauxpark
4083565334 Store backlight breathing state in EEPROM (#6105)
* Store backlight breathing state in EEPROM

* Reduce backlight_config.level from 6 bits to 4 (max 15 "on" levels)

* Error out if BACKLIGHT_LEVELS is > 15

* Remove mention of default backlight pin in rules.mk template

* Remove pointless comment
2019-07-19 10:16:35 +09:00
XScorpion2
b279d2b94e Adding rgb matrix speed into eeprom storage. (#5965)
Zeroing out spd in eeconfig_init_quantum

Switched to block read & update

Update tmk_core/common/eeconfig.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

Fixing init compile error

Update eeconfig.c

Dead / Missing API cleanup

alignment
2019-07-19 10:14:15 +09:00
Roman Volosatovs
656b2ee939 shell.nix: Downgrade gcc-arm-embedded (#5913)
Temporary fix for https://github.com/qmk/qmk_firmware/issues/5868
2019-07-19 10:13:21 +09:00
Drashna Jaelre
d8925d7ba7 Fix Preprocessor check for Leader Keys 2019-07-19 10:12:49 +09:00
Drashna Jaelre
9fb4d67877 Add out of bound check for Leader Key sequence array (#5840)
* Add out of bound check for Leader Key sequence array

* A shot at advanced C stuff for Leader Key optimization

* Revert most changes

* Change default back

* Include string.h if compiling for ARM

* Use sizeof instead of a number
2019-07-19 10:12:49 +09:00
fauxpark
a20730f634 Add sendstring LUTs for French keymap (#5830) 2019-07-19 10:11:24 +09:00
Drashna Jaelre
4562a637bf Skip unsupported firmware check message in silent mode (#5765) 2019-07-19 10:09:41 +09:00
fauxpark
e8de784425 Sendstring LUT improvements (#5727)
* Align sendstring LUTs to 9 characters wide

* Replace 0 with XXXXXXX

* Use decimal 128 for LUT size

* Align heading comments

* Add ASCII table comments

* Add missing AltGr LUTs and adjust keycode LUTs accordingly

* Use pragma once

* Correct a couple more keycodes

* Capitalise "BÉPO"

* Also clean up the default tables

* Tidy up Belgian and Norman LUTs
2019-07-19 10:08:53 +09:00
fauxpark
0b25414aec Remove lock LED example in quantum.c (#5636)
* Use GPIO helper defines in backlighting

* While I'm here, fix up the lock LED example too

* Remove the example altogether, it's already documented
2019-07-19 10:08:18 +09:00
Aapo Saaristo
3dd97c383b Add user-overridable callback for cancelling UCIS input (#5564)
* Add user-overridable callback for cancelling UCIS input

To clean up things from qk_ucis_start_user() for instance.

* restore lost newline to quantum/process_keycode/process_ucis.c

Co-Authored-By: shinmai <aapo.saaristo@gmail.com>
2019-07-19 10:07:51 +09:00
Takeshi ISHII
ffc273b14a add 'objs-size' target into tmk_core/avr.mk (#5490) 2019-07-19 10:06:48 +09:00
yiancar
7f75ee8cd6 Usbasploader bootloader option addition (#6304)
* Added USBasp bootloader option for USBasploader

* author comment

* ifdef fix :)

* Add usbasp target

* Update docs/flashing.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/flashing.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/flashing.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-19 10:06:08 +09:00
skullydazed
8ca6a89078 Fix compiling json files. (#6340) 2019-07-19 10:05:36 +09:00
skullydazed
7e080e7ecd QMK CLI and JSON keymap support (#6176)
* Script to generate keymap.c from JSON file.

* Support for keymap.json

* Add a warning about the keymap.c getting overwritten.

* Fix keymap generating

* Install the python deps

* Flesh out more of the python environment

* Remove defunct json2keymap

* Style everything with yapf

* Polish up python support

* Hide json keymap.c into the .build dir

* Polish up qmk-compile-json

* Make milc work with positional arguments

* Fix a couple small things

* Fix some errors and make the CLI more understandable

* Make the qmk wrapper more robust

* Add basic QMK Doctor

* Clean up docstrings and flesh them out as needed

* remove unused compile_firmware() function
2019-07-19 10:05:36 +09:00
zvecr
1879c6e734 Update docker util script and travis to use new base container 2019-07-19 10:05:10 +09:00
zvecr
c98d65fd03 Update docker util script and travis to use new base container 2019-07-19 10:05:10 +09:00
Florian Didron
ecf353a1d5 chore: align mod tap and mouse keys timings with the ergodox ez 2019-07-16 18:35:17 +09:00
Ryan Caltabiano
92d137cec9 Switching rgb_config_t to use HSV struct (qmk#5933) 2019-07-16 13:04:11 +09:00
XScorpion2
fd2246f972 Fixing effects to respect user sat and val levels (#6275) 2019-07-16 13:04:11 +09:00
fauxpark
16a8150de3 Display firmware size percentage (#6307) 2019-07-16 13:03:12 +09:00
Drashna Jaelre
dd148c595c Add GPL3 header to avr i2c files 2019-07-15 13:57:50 +09:00
fauxpark
642986a834 Add copyright year placeholders to new keyboard script (#6280)
* Add copyright year placeholders to new keyboard script

* More copyright header tweaks
2019-07-10 09:07:12 +09:00
skullydazed
ea40d07776 Fix chibios so the dfu-suffix is only applied once. (#6270) 2019-07-10 09:06:19 +09:00
Drashna Jaelre
3e7e8a3d9f Add makeful rules to .editorconfig
OMFG, why is it not set to tabs??
2019-07-10 09:05:31 +09:00
Kenny Hung
70ed220c19 Fix linux_install.sh script for OpenSuse v 15.1 (#6251) 2019-07-10 09:04:41 +09:00
Takeshi ISHII
517329696b fix unselect_rows() in quantum/matrix.c (#6243)
unselect_col() uses setPinInputHigh(), but unselect_cols() uses setPinInput().
This is not correct. unselect_cols() should also use setPinInputHigh().
2019-07-10 09:04:03 +09:00
fauxpark
341cf42d92 Remove additional copyrighted songs 2019-07-10 09:03:19 +09:00
Konstantin Đorđević
4675f2727b Fix parentheses in macros, and in general clean up quantum.h (#5021)
* Fix up GPIO macros

* Fix up send string macros

`string` arguments must not be parenthesized

* Fix up miscellaneous macros

* Make indentation uniform (4 spaces)

* Make #ifdef vs #if defined usage consistent

* Reorder standard includes

* Revert indentation changes as per review comments

* Revert #if defined(__AVR__) → #ifdef __AVR__ change

* Change 2 space indent to 4 spaces on a couple of lines

* Replace include guard with #pragma once
2019-07-10 09:01:14 +09:00
Drashna Jaelre
dba5ec7d92 Use QUANTUM_LIB_SRC for i2c_master.c inclusion (qmk#5617) 2019-07-10 09:00:07 +09:00
Michael Graf
d29148f289 Removed doubled lines 2019-07-10 08:41:09 +09:00
Florian Didron
d5aa21b024 Fix br abnt2 keymap compilation error 2019-06-24 22:53:21 +09:00
Danny Nguyen
b69a93d65e Fix compilation error when I2C and encoder is enabled for split code 2019-06-24 09:03:05 +09:00
noroadsleft
47909e2821 [Keyboard] Planck Layout Macro Refactor, Part II (#6156)
* Move layout macros to revision folders

* Update Planck EZ layout macros

Planck EZ only supports one layout (centered 2u spacebar). Deleted all the other macros.

* Flesh out QMK Configurator support

Give each Planck revision its own info.json file.

* Readme updates

- give each revision its own readme
- add the Planck EZ to the main Planck readme

* Fix layout macro for Planck EZ

Previous matrix didn't compile because the electrical matrix defined a k3b location, which was unused by the physical arguments.

Drashna was kind enough to confirm the Planck EZ's matrix for me.

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Pretend the Planck EZ supports ortho_4x12 layout

The hardware doesn't, but doing so prevents CI errors because the default keymap uses LAYOUT_planck_grid.

Going to pretend LAYOUT_ortho_4x12 is a valid layout for the Planck EZ.

* Update Planck EZ's URL in info.json

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-06-24 09:02:33 +09:00
noroadsleft
2f960abb51 [Keyboard] Planck: Layout Macro Refactor (#4402)
* Planck: layout macro refactor

Unified layout macro names across AVR and ARM boards.

Currently certain layout macros are specific to either AVR or ARM when used in the QMK Configurator. If an AVR-specific macro is used for a Planck rev. 6, or an ARM-specific macro on a rev. 5 or earlier, the user receives a compile error.

* Update keyboards/planck/planck.h per @drashna

Changed KC_LAYOUT_ortho_4x12 alias to LAYOUT_kc_ortho_4x12.

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Add KC_KEYMAP alias for LAYOUT_kc macro

per @drashna
Update keyboards/planck/planck.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Fix LAYOUT_planck_1x2uC macro for Planck rev6

Thanks to drashna for testing.

* Fix inline comment regarding revisions

* Add specific info.json file for Planck rev6
2019-06-24 09:02:33 +09:00
Drashna Jaelre
0ea9391236 Enable RGB Matrix Sleep functionality 2019-06-24 09:01:09 +09:00
Florian Didron
d49944f1a2 Fix swedish $ sign definition (#81) 2019-06-21 17:12:14 -07:00
Florian Didron
59055df0d4 Removes files that shouldn't have been commited 2019-06-20 11:51:14 +09:00
Florian Didron
071e51994b Swedish extra keymap refactor 2019-06-20 11:51:14 +09:00
Danny Nguyen
e2f2d8b22e Change from avr-gcc@7 to @8 for Mac 2019-06-20 09:07:11 +09:00
zvecr
03a8adc19b Copy avr teensy flash logic to arm (#6016) 2019-06-20 09:06:38 +09:00
Michael F. Lamb
1c9011fbd1 Add SH1106 OLED support (#5787)
* modify oled_driver to support SH1106

also:
- improve mechanism to specify which OLED IC we use
- comment calc_bounds()
- give OLED_COLUMN_OFFSET a default value
- inline comment re: OLED MEMORY_MODE and SH1106
- update docs/feature_oled_driver.h for SH1106 support and related changes
- docs: OLED: note we have tested SSD1306 on ARM boards (per @XScorpion2)
- define out MEMORY_MODE when using SH1106 OLED driver

* document that SSD1306 128x64 on AVR works

Per @XScorpion2: https://github.com/qmk/qmk_firmware/pull/5787#discussion_r291837842
2019-06-20 09:05:32 +09:00
XScorpion2
2aa3b88823 Fixing OLED Driver for 128x64 displays (#6085) 2019-06-20 09:05:05 +09:00
Erez Zukerman
a31212a389 Merge pull request #74 from zsa/planckez-disable-leds
Planck Ez disable leds
2019-06-07 22:41:12 +08:00
Florian Didron
f55c4ced28 Allows disabling the RGB Matrix on the Planck EZ 2019-06-07 14:23:56 +09:00
Florian Didron
1a3f69b02a Moves the changelog to the wiki
New location: https://github.com/zsa/qmk_firmware/wiki/Changelog
2019-06-06 10:57:21 +09:00
Drashna Jaelre
b2f15ce264 Fix debouncing issue for eager algos (#73) 2019-06-06 10:39:00 +09:00
Drashna Jaelre
dc13f5f518 Add additional pins for Teensy 3.x and LC (#72) 2019-06-06 10:37:35 +09:00
Drashna Jaelre
61d1932f7c Parameterise STM32 I2C pin modes and timing parameters. (#5671) (#71)
I2C timing parameters were seemingly set up for an STM32F303 target MCU, at a specific clock speed. This commit allows specifying the timing parameters via config.h, allowing other STM32 MCUs to be targeted, potentially at different clock frequencies.
Alternate function modes for the I2C pins are now also configurable, allowing for remapping to other pins.
2019-06-06 10:16:02 +09:00
Drashna Jaelre
1ba27782ef Fixes compile errors for massdrop keyboards (#70) 2019-06-06 10:14:35 +09:00
Drashna Jaelre
9b248baf43 Moving rgb typedefs into a single location (#5978) (#69)
Because someone named the define poorly

Using full relative path as handwired/promethium has a color.h file
2019-06-06 09:11:34 +09:00
zvecr
f781b36aaa upgrade gcc-arm-none-eabi from the default 5.4.1 to 6.3.1 due to ARM runtime issues 2019-06-06 09:00:20 +09:00
Drashna Jaelre
028d02d1f1 Smallish overhaul of Auto-Shift feature (#67)
* Fix edge case when using One Shot Layer with Auto Shift, and it not triggering the cleanup
* Remove junk code (no longer used)
* Replace `(un)register_code` calls with `tap_code` where appropriate
* Fixed up Switch check to be more readable (less verbose)
* Simplified modifier check (if it comes back non-zero, there are mods)
* Add additional function calls for autoshift settings
* Made all variables static, since there are function calls to get their status
* Fixed up documentation
2019-06-04 18:02:39 +09:00
Drashna Jaelre
524e2b9487 Fix up scripts for ZSA repo 2019-06-04 17:59:59 +09:00
zvecr
3a96a585e1 Initial attempt to fix docker creating files as root 2019-06-04 17:59:59 +09:00
zvecr
6005f6b6bb Use qmk docker image for travis CI builds 2019-06-04 17:59:59 +09:00
Drashna Jaelre
12e79b6972 Fixing matrix_scan so it properly returns changed status on Ergodox E 2019-06-04 17:59:33 +09:00
Drashna Jaelre
a9f88d121e Add belgian layout for sendstring (#6008) (#64)
* belgian layout had no sendstring definition

* backtick was not defined for belgian sendstring

* slash definition was wrong for belgian sendstring

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* use BE_ keys whenever we can

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* ^ can be sent as a normal key (not a dead key) with altgr+para
2019-06-04 17:58:58 +09:00
Drashna Jaelre
a92ab87f98 Fixing matrix_scan so it properly returns changed status (#63) 2019-06-04 17:57:15 +09:00
Drashna Jaelre
bb71ba4b00 Fix TO() and DF() calling layer_state_set_[kb,user] twice (#6003) (#62) 2019-06-04 09:47:59 +08:00
Drashna Jaelre
4cb92b05ed Fix up Debouncing in AVR Templates (#5964) (#59) 2019-06-04 09:37:16 +08:00
chax
f3c7a253ca Add Solus support to linux_install.sh script
Add Solus support to linux_install.sh script

added update-repo command before install command
2019-06-04 09:34:43 +08:00
Florian Didron
877b962dcc Merge pull request #61 from zsa/a5_luis_rocks
A5 luis rocks
2019-05-28 19:40:25 +09:00
Florian Didron
4b6c1b8c2c And fix the A5 Play note too ! 2019-05-28 19:35:51 +09:00
Florian Didron
f76e726edd Fix A5 after songs 2019-05-28 18:29:13 +09:00
Florian Didron
4bc1ac65ca Merge branch 'master' into a5_luis_rocks 2019-05-28 17:33:46 +09:00
Florian Didron
96147e03e8 Fixes the A5 HIGH consistently with weird noise output 2019-05-28 17:29:01 +09:00
Florian Didron
9e86204fd4 Merge pull request #60 from zsa/f/startup_song_timing
Fix startup song timing
2019-05-27 16:50:39 +09:00
Florian Didron
548848645a Fix startup song timing 2019-05-27 16:39:59 +09:00
Florian Didron
655a4e7cec Merge pull request #57 from zsa/audio_click_delay
Adds a configurable initial delay to the audio clicky feature (#4286)
2019-05-20 15:56:47 +09:00
Florian Didron
5b346419c7 Merge branch 'master' into audio_click_delay 2019-05-20 15:56:09 +09:00
Florian Didron
0315ef645b Merge pull request #55 from zsa/fix/caps_lock_tap_hold_functions
Make delay for Capslock in Hold-Tap functions configurable  (#5497)
2019-05-20 15:55:10 +09:00
Florian Didron
680c966e8e Merge branch 'master' into fix/caps_lock_tap_hold_functions 2019-05-20 15:54:53 +09:00
Florian Didron
20218bebf5 Merge pull request #53 from zsa/driver/3733_enhancement
ISSI 3733 Driver Enhancement
2019-05-20 15:54:11 +09:00
Florian Didron
85291ed7a3 Merge pull request #50 from zsa/fix/split_common_i2c_backlight
Fix issue with Split Common backlight disabling
2019-05-20 15:53:21 +09:00
Florian Didron
b58ea9ad0f Merge branch 'master' into fix/split_common_i2c_backlight 2019-05-20 15:53:11 +09:00
Florian Didron
09e6b94927 Merge pull request #48 from zsa/add_python
Make python a required build dependency (#5784)
2019-05-20 15:49:50 +09:00
Florian Didron
75eb509452 Merge branch 'master' into add_python 2019-05-20 15:49:33 +09:00
Florian Didron
0cce8cbab0 Merge pull request #47 from zsa/fix/mouse_keys
Re-fix Mousekey Movements (#5740)
2019-05-20 15:48:54 +09:00
Florian Didron
3ed039ed76 Merge branch 'master' into fix/mouse_keys 2019-05-20 15:48:36 +09:00
Florian Didron
24d05fee49 Merge pull request #46 from zsa/fix/oled_driver_for_splits
Fix issuse with OLED Driver and Split Keyboard code
2019-05-20 15:47:50 +09:00
Florian Didron
a90a78c265 Merge branch 'master' into fix/oled_driver_for_splits 2019-05-20 15:47:42 +09:00
Florian Didron
3662999df2 Merge pull request #54 from zsa/rgb_light_effect_range
RGBLight Set Range
2019-05-20 15:27:50 +09:00
Florian Didron
5cb5e04f13 Merge pull request #32 from zsa/per_key_matrix_effects_part_1
Update to RGB Matrix LED structure
2019-05-20 09:44:07 +09:00
Ryan Caltabiano
0554bced7c Reduce rgb matrix firmware size 2019-05-19 16:02:42 -07:00
Ryan Caltabiano
18e15a7077 Added custom center point to rgb matrix 2019-05-19 16:02:38 -07:00
XScorpion2
2e08096ba6 Spirals, Pinwheels, and Documentation....Oh My! RGB Matrix Effects (#5877)
* Spirals, Pinwheels, and Documentation....Oh My!

* Spiral effect band thickness adjustments

* Fixing animation spin directions
2019-05-19 16:02:26 -07:00
XScorpion2
5b69491bac Fixing hsv_to_rgb where s = 0 and v < 255 (#5915)
* Fixing hsv to rgb where s is 0 and v is < 255

* Update color.c
2019-05-19 16:02:17 -07:00
XScorpion2
05e01eb565 Single Color Band scrolling left to right effects (#5867) 2019-05-19 16:02:13 -07:00
Josh
fd7caea42e Adds a configurable initial delay to the audio clicky feature (#4286)
* Adding an AUDIO_CLICKY_DELAY_DURATION configurable value to the AUDIO_CLICKY feature.

* Tweaking my community keymap to work better with my rev 4 planck.
2019-05-17 15:56:49 -07:00
Drashna Jaelre
1e51f568dd Make delay for Capslock in Hold-Tap functions configurable (#5497)
* Increase delay for Hold-Tap register for CAPSLOCK

Because it seems that the 80ms delay wasn't too much

* Screw it, make the caps delay a define and make it configurable
2019-05-17 12:18:33 -07:00
yiancar
1724b515b5 NK65 Addition (#5865)
* Nk65 initial commit

* Minor fix for compatibility

* Make everything pretty

* Update keyboards/nk65/config.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/nk65/readme.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Chmod Dummy

* Update getting_started_introduction.md

* Revert "Update getting_started_introduction.md"

This reverts commit daf446acf7ae4ae00488b389ce04f2cfca708d44.
2019-05-16 09:18:26 -07:00
Takeshi ISHII
cf1b36bf83 Add effect range to rgblight.c (#5856)
* add rgblight_set_effect_range()

* implement effect range

* Arrange the order of function list in rgblight.h .

* update docs/feature_rgblight.md

* fix RGBLIGHT_RAINBOW_SWIRL_RANGE default value

* add example code about Utility Functions

* add example code about direct operation functions

* When RGBLIGHT_SPLIT is defined, the following function has no meaning and is invalidated.

 * rgblight_setrgb_master(r, g, b)
 * rgblight_setrgb_slave(r, g, b)
 * rgblight_sethsv_master(h, s, v)
 * rgblight_sethsv_slave(h, s, v)

* add temporary test code for rgblight_set_effect_range

* fix rgblight_effect_knight() bug

* Test End. Revert "add temporary test code for rgblight_set_effect_range"

This reverts commit 5680cddd012d68b2db75a532862a7fef250f8973.
2019-05-16 09:16:13 -07:00
Erez Zukerman
689303e49f Merge pull request #52 from zsa/f/default-debounce
Restores Ergodox default Debounce value
2019-05-16 11:26:59 -04:00
Florian Didron
37d0686bd0 Restores Ergodox default Debounce value 2019-05-17 00:20:21 +09:00
Florian Didron
8ca41899d2 Merge pull request #49 from zsa/fix/planck_ez_a5_high
make a5 high when not in use
2019-05-15 09:51:01 +09:00
XScorpion2
95e4c8a461 Fix for Solid Reactive mode bug (#5846)
derp, forgot to remove the pragma once
2019-05-11 12:35:12 -07:00
Drashna Jaelre
c4f2f95db8 Enable additional animation modes for the Glow keyboards 2019-05-10 23:06:45 -07:00
XScorpion2
a8ed2608b5 RGB Matrix Effects: Cycle Out to In & Cycle Out to In Dual (#5812) 2019-05-10 23:02:43 -07:00
XScorpion2
665e719e31 Cleanup/rgb matrix (#5811)
* clean up rgb matrix extern usage

Moved rgb matrix boiler plate into macros

Rebased onto typing heatmap pr

* Fixing the reversed frame buffer access in digital rain

* Fixing digital rain & typing heatmap if keyreactive effects are not enabled

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Adding parenthesizes to DRIVER_LED_TOTAL where necessary

* Updated docs

* added notes about parentheses
2019-05-10 23:02:43 -07:00
Rainer Clasen
5d9a4c4414 [Split] fix split_common i2c backlight disabling (#3886)
slave backlight was always on - as get_backlight_level() doesn't
indicate if the backlight is enabled or not.

also updated the corosponding code for serial transport to stop peeking
directly at 'internal' backlight_config structure.
2019-05-10 18:36:35 -07:00
XScorpion2
b4dab5b09b RGB Matrix Typing Heatmap (#5786)
* RGB Matrix Typing Heatmap Effect

* Fixing file name and effect init
2019-05-07 21:49:07 -07:00
XScorpion2
4d57a049b5 rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct

* Converting last keyboard & updating effects to take advantage of the new structure

* New struct should not be const

* Updated docs

* Changing define ___ for no led to NO_LED

* Missed converting some keymap usages of the old struct layout
2019-05-07 21:48:47 -07:00
XScorpion2
6364fe4efb Updated rgb_led struct field modifier to flags (#5619)
Updated effects to test led flags
Updated massdrop to use new flags field for led toggle
2019-05-07 21:45:35 -07:00
Jack Humbert
51cc6f398d make a5 high when not in use 2019-05-07 09:48:43 -07:00
skullydazed
9ab77d760c Make python a required build dependency (#5784)
* Make python a required build dependency

* Add missing color

* fixup sabayon linux per @BlitzKraft
2019-05-06 23:43:56 -07:00
Drashna Jaelre
be58a68473 Re-fix Mousekey Movements (#5740)
* Re-fix Mousekey Movements

After the new movement model was instroduced, it broke diagonal momement, again.  Reapplying fix from #3147 to both old and new acceleration method.

* Make diagonal mouse report checks more readable

Co-Authored-By: drashna <drashna@live.com>
2019-05-06 23:35:36 -07:00
XScorpion2
4b5a0375d4 Fix issuse with OLED Driver and Split Keyboard code 2019-05-06 23:27:30 -07:00
Florian Didron
ff3e430970 Merge pull request #45 from zsa/feature/unicode_map_improvements
New keycode macro (XP) for shifted character pairs using UNICODEMAP +…
2019-05-06 10:35:55 +09:00
Florian Didron
270ab0d3fb Merge branch 'master' into feature/unicode_map_improvements 2019-05-06 10:35:24 +09:00
Florian Didron
43aae47b38 Merge pull request #44 from zsa/enable_lto_option
Add option to enable LTO easily  (#5674)
2019-05-06 10:32:42 +09:00
Florian Didron
c7d9b48cc9 Merge branch 'master' into enable_lto_option 2019-05-06 10:32:32 +09:00
Florian Didron
3c5dd583e1 Merge pull request #43 from zsa/fix/space_cadet
Space Cadet: Reducing unnecessary reported keypresses (#5781)
2019-05-06 10:29:48 +09:00
Florian Didron
3504bf30e1 Merge pull request #42 from zsa/feature/add_dfu_util_signature
Add DFU Suffix for ARM boards (#5763)
2019-05-06 10:04:59 +09:00
Florian Didron
7a136f7440 Merge pull request #41 from zsa/fix/lib_src_insert_point
Fix LIB_SRC insert position (#5731)
2019-05-06 10:03:10 +09:00
Florian Didron
8e9ac7d142 Merge pull request #40 from zsa/feature/rgblight_static_breathing_table
Use a fixed table if breathing center is not defined for RGB Light
2019-05-06 10:01:42 +09:00
Florian Didron
46ea7dfd51 Merge pull request #39 from zsa/fix/hue_to_rgb_tuning
Adjusted the linear led table and hsv_to_rgb to better handle 255 hue
2019-05-06 09:58:00 +09:00
Florian Didron
1f3fd52b6d Merge pull request #38 from zsa/fix/rgb_matrix_simple_reaction_tracking
Simple fix for selecting which tracked key press to work off of for s…
2019-05-06 09:57:16 +09:00
Florian Didron
e622e6d1bb Merge pull request #37 from zsa/feature/rgb_matrix_led_lookup
Implement kb function for rgb matrix to led lookup
2019-05-06 09:54:03 +09:00
Florian Didron
2a70dc8eea Merge pull request #36 from zsa/fix/ws2812_matrix_refs
Fixing incorrect usage of RGBLED_NUM in ws2812 driver when used with RGB Matrix (#5744)
2019-05-06 09:53:18 +09:00
Florian Didron
feb7c58f30 Merge pull request #35 from zsa/fix/rgblight_hue_range
Realign RGB Light HUE range
2019-05-06 09:52:39 +09:00
Konstantin Đorđević
4f2efc06ce New keycode macro (XP) for shifted character pairs using UNICODEMAP + bug fixes and improvements (#4803)
* Expose unicode_saved_mods

* Add UNICODEMAP shift pair functionality and XS keycode

* Add XS to keycode reference documentation

* Pick pair index based on both Shift and Caps Lock state

* Add XS to Unicode feature docs

* Clean up process_unicode* headers

* Extract unicode_map index calculation into function

* Pick pair index as XOR rather than OR of Shift and Caps states

* unicode_input_start() has to be called before the unicode_map index is calculated

* Replace unicodemap_input_error() with more generic unicode_input_cancel()

* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))

* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC

* Make keycode range checks more robust

* Fix keycode range checks for different input modes

* Add UNICODE_KEY_LNX, update docs

* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR

* XS → XP, update docs

* Tweak Unicode docs

* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers

* Update Unicode table in docs/keycodes.md

* Update Unicode docs per review comments

* Replace references to Mac OS X with macOS in Unicode docs

* As of v0.9.0, WinCompose supports all possible code points

* Expand descriptions in XP docs

* Update keycode table and cycling docs

* Further expand cycling docs
2019-05-05 17:42:18 -07:00
Drashna Jaelre
8903b7913a Add option to enable LTO easily (#5674)
* Add option to enable LTO easily and disable features that cause compiling errors with LTO

* Add documentation about LTO option

* Add to show_options
2019-05-05 17:31:48 -07:00
XScorpion2
25aa7bcbdb Space Cadet: Reducing unnecessary reported keypresses (#5781)
* Reducing unnecessary reported keypresses and minor docs / variable name changes

* Apply suggestions from code review

Co-Authored-By: XScorpion2 <rcalt2vt@gmail.com>
2019-05-05 16:40:51 -07:00
Takeshi ISHII
19c6b7fe10 Fix LIB_SRC insert position (#5731)
The insertion point for `$(patsubst %.c,%.clib,$(LIB_SRC))` must be after all normal `SRC += ..` . I modified it to be so.

Because LIB_SRC and SRC are assumed to be used in pairs. Similarly, QUANTUM_LIB_SRC and QUANTUM_SRC are assumed to be used in pairs.
2019-05-03 08:38:46 -07:00
Drashna Jaelre
caef39bf2a Add DFU Suffix for ARM boards (#5763)
* Add DFU Suffix for ARM boards

* Blindly flash DFU SUFFIX ARGS for now

* Fix commented out check

* Fix DFU Suffix Argument check

Thank you jack!

* Update Travis CI Scripts to include dfu-util

So we can get dfu-suffix as well

* Manually add dfu-suffix package

* Use external repo for newer version of dfu-util

One that includes dfu-suffix

* Update .travis.yml

* Silence unnecessary output from dfu-suffix
2019-05-03 08:36:43 -07:00
Takeshi ISHII
4550e29f95 If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin() (#5484)
* If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin()

* Change rgblight breathing table size to be easily selectable.

add RGBLIGHT_BREATHE_TABLE_SIZE macro for customize breathing effect.
2019-05-02 09:12:28 -07:00
XScorpion2
22426a4b4a Adjusted the linear led table and hsv_to_rgb to better handle 255 hue (#5739)
* Adjusted the linear led table and hsv_to_rgb to better handle 255 hue

* small math adjustments to better handle specific uint8_t rounding and overflows
2019-05-01 19:08:52 -07:00
XScorpion2
2351739cd9 Simple fix for selecting which tracked key press to work off of for simple reactive effects (#5745) 2019-05-01 13:27:44 -07:00
XScorpion2
882b8df7af Implement kb function for rgb matrix to led lookup (#5738) 2019-05-01 08:57:17 -07:00
XScorpion2
fd776b06b3 Fixing incorrect usage of RGBLED_NUM in ws2812 driver when used with RGB Matrix (#5744) 2019-05-01 08:52:54 -07:00
XScorpion2
8a9e766bdc rgblight 255 hue (#5547) 2019-05-01 08:47:37 -07:00
Florian Didron
59d28fe288 Merge pull request #34 from zsa/fix/mouse_movement
Re-fix Mousekey Movements
2019-04-30 15:42:23 +09:00
Florian Didron
fd06a342ee Merge pull request #33 from zsa/feature/per_level_matrix_effects
RGB Matrix: Custom effects on a kb/user level
2019-04-30 15:42:06 +09:00
Drashna Jaelre
c382378a35 Re-fix Mousekey Movements 2019-04-29 23:15:08 -07:00
Florian Didron
882651dc06 Merge pull request #31 from zsa/fix/lib8tion_functions
Fix/lib8tion functions
2019-04-30 15:14:37 +09:00
Florian Didron
c3d6f89274 Merge pull request #30 from zsa/feature/space_cadet
Simple extended space cadet (#5277)
2019-04-30 15:12:53 +09:00
Florian Didron
f6743b86a9 Merge pull request #29 from zsa/fix/planck_ez_leds
[Keyboard] Fix red an green leds location (qmk#5698)
2019-04-30 15:11:58 +09:00
Florian Didron
edf5c533d6 Merge pull request #28 from zsa/fix/wake_on_chibos
Fix wakeup function on ChibiOS
2019-04-30 15:11:26 +09:00
Daniel Prilik
b6648f46a8 RGB Matrix: Custom effects on a kb/user level (#5338)
* Revamped custom effects approach

See docs for example usage

* push-up RGB Matrix default mode

Override default effect using RGB_MATRIX_STARTUP_MODE.
Useful on boards without EEPROM support
(*cough* Massdrop ALT/CTRL *cough*)

* update docs
2019-04-29 22:32:18 -07:00
XScorpion2
51b568a197 Removed forced in lining for lib8tion functions (#5670) 2019-04-29 22:24:52 -07:00
Alec Geatches
396c6adaa8 Change lib8tion library to be usable in user keymaps (#5598)
* Move lib8tion header-defined constant into implementation file, add to build

* Move b_m16_interleave initializtion to lib8tion.c, change build to include lib8tion.c in QUANTUM_LIB_SRC

* Remove left-over whitespace

* Move lib8tion include by RGB_MATRIX_ENABLE code in makefile

* Revert build changes and change lib8tion b_m16_interleave constant to static
2019-04-29 22:24:51 -07:00
XScorpion2
38c65e4928 Simple extended space cadet (#5277)
* Simplifying and Extending Space Cadet to work on Ctrl and Alt keys

* PR Review feedback

* Reverting back to keycodes
2019-04-29 22:11:57 -07:00
Florian Didron
9e8cd4f5ea [Keyboard] Fix red an green leds location (#5698) 2019-04-28 02:11:06 -07:00
Florian Didron
c941ef0f09 Merge pull request #27 from zsa/src_fix
Src fix
2019-04-26 11:16:03 +09:00
Florian Didron
eedffbdfc4 Merge branch 'master' into src_fix 2019-04-26 11:15:53 +09:00
Florian Didron
1a3d6cd98f Merge pull request #26 from zsa/rgb_updates
RGB Light Updates
2019-04-26 11:13:40 +09:00
Drashna Jaelre
cc1e4cde13 Fix wakeup function on ChibiOS
Somebody was a very, very bad boy, and did a poor job of copy-pasting
2019-04-25 18:59:31 -07:00
Drashna Jaelre
98a35272cf Add changelog 2019-04-24 15:25:43 -07:00
Takeshi ISHII
d663b42978 fix LIB_SRC and QUANTUM_LIB_SRC for ARM (#5623)
* fix LIB_SRC and QUANTUM_LIB_SRC for ARM(chibios)

* remove ARFLAGS

* tmk_core/arm_atsam.mk:AR: remove 'rcs'
2019-04-24 15:20:32 -07:00
Drashna Jaelre
ebca01b46b Add changelog 2019-04-24 15:18:44 -07:00
Rockman18
d1d0211bf1 [FIX] Misspelled RGB_YELLOW (#5692) 2019-04-24 15:17:55 -07:00
Erovia
190bc5bada Define RGB colors (#5300)
* Define RGB colors
Define RGB colors and pass them to the rgblight functions, instead of
defining multiple macros.
2019-04-24 15:17:21 -07:00
mtei
5a7085b642 add RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS; to rgblight_update_dword() 2019-04-24 15:15:29 -07:00
mtei
2e76759f76 add RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS; to eeconfig_update_rgblight_default() 2019-04-24 15:15:21 -07:00
Florian Didron
b71e3e80c6 Merge pull request #25 from zsa/fix/travis_check
Improve Travis CI Script
2019-04-24 09:19:42 +09:00
Drashna Jaelre
8eb37fa4f3 Add proper keymaps for glow and reactive glow 2019-04-23 08:34:37 -07:00
Drashna Jaelre
57bfdd8b50 Remove additional unneeded Planck files 2019-04-23 08:23:32 -07:00
Drashna Jaelre
1267504957 Compile all keymaps
Specifically, we want to make sure that the Ergodox EZ Glow keymap is compiled here
2019-04-23 08:22:32 -07:00
Florian Didron
9f37354851 Merge pull request #24 from zsa/fix/rgb_matrix_init
Fix RGB Matrix EEPROM initialization
2019-04-23 11:08:31 +09:00
Florian Didron
bd66bf5f8f Merge branch 'master' into fix/rgb_matrix_init 2019-04-23 11:08:16 +09:00
Florian Didron
f93b7b53b7 Merge pull request #23 from zsa/fix/avr_gcc_compiler
Fix AVR GCC 8.x compiler error
2019-04-23 11:06:56 +09:00
Florian Didron
2d95c30c28 Merge branch 'master' into fix/avr_gcc_compiler 2019-04-23 11:06:48 +09:00
Florian Didron
7ca465911d Merge pull request #22 from zsa/mouse_keys
Improvements to Mousekey's Constant speed mode
2019-04-23 08:46:25 +09:00
Florian Didron
d22fda3ca4 Merge branch 'master' into mouse_keys 2019-04-23 08:46:07 +09:00
Florian Didron
ff2838d2dd Merge pull request #21 from zsa/feature/more_reactive_modes
Adds three addition RGB Matrix Reactive modes
2019-04-23 08:45:08 +09:00
Florian Didron
86f437c81f Merge branch 'master' into feature/more_reactive_modes 2019-04-23 08:44:46 +09:00
Florian Didron
95462d0d65 Merge pull request #20 from zsa/feature/oled_driver
Adds support for OLED Driver
2019-04-23 08:44:02 +09:00
Florian Didron
c3a160bf72 Merge branch 'master' into feature/oled_driver 2019-04-23 08:43:47 +09:00
Florian Didron
70945f1146 Merge pull request #19 from zsa/feature/split_rgb
Adds the Split RGBLight support
2019-04-23 08:42:36 +09:00
Drashna Jaelre
9470a4b17d Add changelog 2019-04-22 10:16:43 -07:00
Drashna Jaelre
3dbbb83d59 Init RGB Matrix EEPROM
I'm not sure how to check if it's the same as RGBLIGHT's EEPROM, but if you don't init it, it **will not** work properly until it is initialized.
2019-04-22 10:16:09 -07:00
Drashna Jaelre
e0fe8edb2d Add changelog 2019-04-22 10:14:50 -07:00
Danny Nguyen
25c88b2bb4 Make sure NOBITS is set on reset_key
Patch from https://github.com/qmk/qmk_firmware/issues/3657#issuecomment-415147411

Long story short, in avr-gcc pre-8.2, reset_key was assigned to a memory area that was in a normal range, but when 8.2 came out, that memory got moved to an out of range area, causing errors like 0x800293 out of range. Apparently, this was fixed up in avr-gcc, but we haven't seen a release with the fix yet (we expected it in 8.3, but that didn't happen for some reason).

What this commit does is move the reset_key back to the original memory location it was in before.
2019-04-22 10:14:29 -07:00
Drashna Jaelre
9f180afb25 Add changelog 2019-04-22 10:12:18 -07:00
Markus Weimar
3fe282f1c1 Improve mouse keys docs and constant speed mode 2019-04-22 10:11:20 -07:00
Drashna Jaelre
5959e23fd0 Add changelog 2019-04-22 10:02:46 -07:00
M-AS
6cb88628e9 RGB Matrix Animations: Three/six new reactive effects (wide, cross, nexus) (#5602)
* added 3 new RGB_Matrix effects

* made cross effect behavior smoother

* removed dead code

* added effect descriptions
2019-04-22 10:00:54 -07:00
Drashna Jaelre
28cbf7c352 Add changelog 2019-04-22 09:58:01 -07:00
Ryan Caltabiano
95f8ac3424 OLED Driver Feature 2019-04-22 09:55:39 -07:00
Drashna Jaelre
4bbdd77e83 Add Changelog 2019-04-22 09:49:38 -07:00
Takeshi ISHII
cedda573be Change split_common to use RGBLIGHT_SPLIT (#5509)
* add I2C_slave_buffer_t to quantum/split_common/transport.c

Improvements to ease the maintenance of the I2C slave buffer layout. And this commit does not change the compilation results.

* add temporary pdhelix(Patched Helix) code

* temporary cherry-pick from #5020

add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h

* add post_config.h support to build_keyboard.mk

* add quantum/rgblight_post_config.h, quantum/split_common/post_config.h

Add quantum/rgblight_post_config.h and quantum/split_common/post_config.h using POST_CONFIG_H variable of build_keyboard.mk.

quantum/rgblight_post_config.h additionally defines RGBLIGHT_SPLIT if RGBLED_SPIT is defined.

quantum/split_common/post_config.h defines RGBLIGHT_SPLIT additionally when master-slave communication is I2C.

* Change split_common's transport.c I2C to use the synchronization feature of rgblight.c

* Change split_common's transport.c serial to use the synchronization feature of rgblight.c

* test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix

* Test End Revert "test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix"

This reverts commit 80118a6bbd3d9fc4c7797fef0c34bc67aa73aa98.

[x] make RGBLIGHT_TEST=1 handwired/pdhelix/i2c:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/i2c:default (same RGBLIGHT_TEST=3)
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/i2c:default

[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2:default

[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2_2oled:default

* Test End, Revert "temporary cherry-pick from #5020"

This reverts commit d35069f68bda0c50370442a5c7aae60c2f4ce5c0.

* Test End, Revert "add temporary pdhelix(Patched Helix) code"

This reverts commit aebddfc1a879796afae297ef0723a4fe73af3660.

* temporarily cherry-pick from #5020 to see if it passes the travis-ci test.

add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h

* Passed the travis-ci test. Revert "temporarily cherry-pick from #5020 to see if it passes the travis-ci test."

This reverts commit 647c0a9755eb6a05f76d09b2d59bce67b85a841f.

* update docs/config_options.md

* update split_common/transport.c, improves maintainability of serial transaction IDs.

No change in build result.

* temporary cherry-pick from #5020

* fix build fail keebio/iris/rev3:default

* fix build fail lets_split_eh/eh:default

* Revert "temporary cherry-pick from #5020"

This reverts commit be48ca1b4515366a097af8dd1cd7b28b7ee09947.

* temporary cherry-pick from #5020 (0.6.336)

* Revert "temporary cherry-pick from #5020 (0.6.336)"

This reverts commit 978d26a8b3cf0acc485838a7d76d6128b77c630c.

* temporary cherry-pick from #5020 (0.6.336)
2019-04-22 09:48:10 -07:00
Takeshi ISHII
f661d86d97 Add function to support split-keyboard in rgblight.[ch]. (#5020)
* add temporary file that is rgblight.c call graph

* add rgblight_update_hook()

* update rgblight-call-graph.dot (temporary file)

* add more hook point

* add TODO comment

* temporary Revert "add TODO comment"

This reverts commit df6165aac9b3a31d1d3e31ce52aadc134b84eac2.

* temporary Revert "add more hook point"

This reverts commit 64592b06f3bcdaac47c59f922018a273bef76776.

* temporary Revert "add rgblight_update_hook()"

This reverts commit 432b74c912ed4333e6633e20a1bcda10c6a10eaf.

* add rgblight_update_hook()

* add more hook point

* add TODO comment

* implement rgblight_update_hook()

* remove rgblight_update_hook(), add RGBLIGHT_SPLIT_SET_CHANGE_XXXX

rgblight_update_hook() is too large.
change to simple flag setting.

* shrink rgblight_config_t

* implement rgblight_update_sync()

Note: The animation synchronization process has not been implemented yet.

* update quantum/rgblight-call-graph.dot (temporary file)

* rmove quantum/rgblight-call-graph.dot (temporary file)

* update rgblight.c

* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .

* fix build break rgblight_update_sync() when all animation off

* fix quantum/rgblight.c:rgblight_disable_XX() add RGBLIGHT_SPLIT_SET_CHANGE_MODE

* quantum/rgblight.c change code order: move rgblight_update_sync()

* add mode_base_table[] to quantum/rgblight.c

* quantum/rgblight.c use mode_base_table[] and rgblight_status.base_mode

* quantum/rgblkght.c animation timer integration

* quantum/rgblkght.c add animation sync for split keyboard

* fix mode_base_table[] and snake effect

* fix build break keyboards/mxss.

keyboards/mxss's local rgblight.c need old version rgblight.h

* rgblight.c: fix animation sync

* quantum/rgblight.c: fix snake effect sync

* quantum/rgblight.c: animation sync interverl 30 sec

* quantum/rgblight.c: fix rgblight_effect_rainbow_swirl() and rgblight_effect_knight()

* quantum/rgblight.c: add macro RGBLIGHT_SPLIT_ANIMATION

* cherry-pick from 'rgblight_modes.h sample implementation'

* fix RGBLIGHT_SPLIT_ANIMATION check position

* Update temporary code in Helix keyboard 'five_rows' keymap to test rgblight.c

* Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled.

* Changed to rgblight_sethsv_eeprom_helper() for easier reading.

* add fail-safe code to quantum/rgblight.c:rgblight_task(),rgblight_timer_enable()

* remove temporary code in Helix keyboard 'five_rows' keymap

* quantum/rgblight.c: add split-keyboard master side sync functions

add functions:
  uint8_t rgblight_get_change_flags(void);
  void rgblight_clear_change_flags(void);
  void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);

change function:
  void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);

* Change rgblight_update_sync() to use write_to_eeprom.

* remove TODO comment from quantum/rgblight.h

* Revert "fix build break keyboards/mxss."

This reverts commit 90b9a1aa7d8af226751500e49e3ea0214cc4e024.
(Separated this change into the newly opened PR #5461.)

* Revert "Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled."

This reverts commit b61004e63e82cf5334cee4def4ba10cffa88885f.

* update quantum/rgblight.c: Code size reduction when not using RGBLIGHT_SPLIT.

* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .

* add temporary pdhelix(Patched Helix) code

* Add temporary code to split_common/transport.c to test rgblight.c.

* Finish testing rgblight.c with helix keyboard.

Revert "Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c ."

This reverts commit 0bf81a4723a977adc0cb09b4272ee5c9b4f2bbbb.

* Finish testing rgblight.c with quantum/split_common code.

Revert "Add temporary code to split_common/transport.c to test rgblight.c."

This reverts commit 71db3e24eef40d4c455fb9fd1664e4487c9d927a.

* remove temporary pdhelix(Patched Helix) code

This reverts commit 5287e51a394741bcb6028c7cfc0dd0c984645f76.

* Added description of RGBLIGHT_SPLIT macro to docs/feature_rgblight.md.

* add RGBLIGHT_SPLIT_SET_CHANGE_HSVS to rgblight_init()

* Changed to restart animation only when changing mode.

When changing hue, sat and val, the animation is not restarted and continues.
2019-04-22 09:47:36 -07:00
Florian Didron
0a04a0e419 Merge pull request #18 from ErgoDox-EZ/fix/rgb_matrix_toggle
Only increment Enable status for RGB Matrix if it supports it
2019-04-21 06:28:25 +09:00
Drashna Jaelre
0886c7ce57 Update rgb_matrix.c 2019-04-20 09:28:44 -07:00
Drashna Jaelre
60204faed0 Only increment Enable status for RGB Matrix if it supports it 2019-04-20 09:20:26 -07:00
Florian Didron
0612c9968b Merge pull request #17 from ErgoDox-EZ/fix/eager_pr_bug
Fix the Eager Per Row debouncing bug
2019-04-19 08:16:24 +09:00
Florian Didron
c8cbf4733a Merge branch 'master' into fix/eager_pr_bug 2019-04-19 08:03:50 +09:00
Florian Didron
021df9d028 Merge pull request #16 from ErgoDox-EZ/f/change-ergodox-debounce
Change ErgodoxEZ default debounce
2019-04-19 08:03:07 +09:00
Drashna Jaelre
9c17531c19 Add changelog for eager PR fix 2019-04-18 15:48:58 -07:00
Alex Ong
bcb37d5f57 [core] Fix for eager_pr #5643
Added extra transfer_matrix_values() call whenever counters don't need updating
2019-04-18 15:48:00 -07:00
Florian Didron
69ab70c97c Merge branch 'master' into f/change-ergodox-debounce 2019-04-18 11:09:57 +09:00
Florian Didron
f5e47ed1e5 Merge pull request #15 from ErgoDox-EZ/fix/changelog-formatting
Fixes the changelog formatting.
2019-04-18 11:09:20 +09:00
Florian Didron
52044905a4 Update changelog.md 2019-04-18 11:08:57 +09:00
Florian Didron
c752284c7c Set default debounce to 5 2019-04-18 11:03:58 +09:00
Florian Didron
ad02b62dd2 Fixes the changelog formatting. 2019-04-18 10:21:16 +09:00
Florian Didron
25a9a2f91c Merge pull request #14 from ErgoDox-EZ/remove_music
Remove all potentially copyrighted sounds from the repo
2019-04-18 10:05:13 +09:00
Florian Didron
b51f1e0971 Merge pull request #13 from ErgoDox-EZ/feature/ws2812_matrix
Features/ws2812 matrix driver (#5418)
2019-04-18 10:04:32 +09:00
Florian Didron
51a682bb9c Merge branch 'master' into feature/ws2812_matrix 2019-04-18 10:03:45 +09:00
Florian Didron
09d1ff9a32 Merge pull request #12 from ErgoDox-EZ/fix/configurator_change
Fix Ergodox EZ keyboard dimensions in info.json
2019-04-18 09:59:52 +09:00
Florian Didron
5f65ba63e7 Merge branch 'master' into fix/configurator_change 2019-04-18 09:59:43 +09:00
Florian Didron
362eaec0a3 Merge pull request #11 from ErgoDox-EZ/fix/combo_logic
Fixes logic for Combo Feature
2019-04-18 09:58:13 +09:00
Florian Didron
12c0611189 Merge branch 'master' into fix/combo_logic 2019-04-18 09:57:19 +09:00
Florian Didron
54a7f66aee Merge pull request #10 from ErgoDox-EZ/fix/eager_debouncing
Eager pk/pr optimization
2019-04-18 09:46:44 +09:00
Drashna Jaelre
eed7c15c2f Remove any potentially copyrighted soungs/sounds from the repo 2019-04-17 13:36:14 -07:00
Drashna Jaelre
7b3545c3d8 Update changelog.md 2019-04-16 18:21:13 -07:00
Alex Ong
4c2444a4e2 Eager pk/pr optimization (#5621)
* Optimizations to eager_pk

* eager_pr also uses changed boolean now.
2019-04-16 18:19:25 -07:00
Drashna Jaelre
a5ded39656 Update changelog.md 2019-04-16 18:18:57 -07:00
Drashna Jaelre
e26b21baf4 Update changelog.md 2019-04-16 18:18:15 -07:00
Drashna Jaelre
7f3d1b627c Update changelog.md 2019-04-16 18:16:26 -07:00
XScorpion2
e3fce19c55 Features/ws2812 matrix driver (#5418)
* WS2812 driver implementation for RGB Matrix

* Added driver configuration docs
2019-04-16 18:11:33 -07:00
noroadsleft
417d80d421 Fix Ergodox EZ keyboard dimensions in info.json 2019-04-16 18:05:44 -07:00
Bob
637c276070 fix combo enabling logic (#5610) 2019-04-16 18:04:58 -07:00
Florian Didron
590a07bf94 Merge pull request #9 from ErgoDox-EZ/simplify_travis
Streamline Travis CI scripting
2019-04-16 18:58:54 +09:00
Florian Didron
743fda2658 Merge pull request #8 from ErgoDox-EZ/readme_update
Readme Update
2019-04-16 18:56:34 +09:00
Florian Didron
7b19fcc9e9 Merge pull request #7 from ErgoDox-EZ/alt_gr_send_string
Alt gr send string
2019-04-16 18:52:44 +09:00
Florian Didron
72537dd8e9 Merge branch 'master' into alt_gr_send_string 2019-04-16 18:45:44 +09:00
Florian Didron
7a5cbcac9f Merge pull request #5 from ErgoDox-EZ/ble_naming
Remove keyboard description from Adafruit BLE device name
2019-04-16 18:42:16 +09:00
Florian Didron
bb91bc4309 Merge pull request #4 from ErgoDox-EZ/updates_zsa
Port DIRECT_PINS from split_common/matrix.c to matrix.c (qmk#5091)
2019-04-16 18:41:12 +09:00
Erez Zukerman
1fa1feec59 Update readme.md
Co-Authored-By: drashna <drashna@live.com>
2019-04-15 17:26:03 -07:00
Erez Zukerman
8b5c5b5699 Update readme.md
Co-Authored-By: drashna <drashna@live.com>
2019-04-15 17:25:24 -07:00
Erez Zukerman
cd1a59c614 Update readme.md
Co-Authored-By: drashna <drashna@live.com>
2019-04-15 17:25:01 -07:00
Drashna Jaelre
e2f96b9d53 Streamline Travis CI scripting
We don't need anything fancy, just a few tests, and that's it. All of the QMK Firmware stuff is excessive for what we need.
2019-04-12 17:19:50 -07:00
Drashna Jaelre
33178f1261 update readme 2019-04-12 15:11:44 -07:00
Drashna Jaelre
36f667f09e Add changelog 2019-04-12 14:55:50 -07:00
Drashna Jaelre
6e57437c42 Add AltGr/RALT support to Send String qmk#4046) 2019-04-12 14:54:40 -07:00
Drashna Jaelre
317735239f Create/update changelog.md 2019-04-12 14:39:54 -07:00
fauxpark
4506931676 Remove keyboard description from Adafruit BLE device name 2019-04-12 11:00:56 -07:00
zvecr
60ffa59a77 Port DIRECT_PINS from split_common/matrix.c to matrix.c (#5091)
* Port DIRECT_PINS from split_common/matrix.c to matrix.c

* Reorder matrix.c to remove foward declaration and match split_common/matrix.c

* Refactor nano to use DIRECT_PINS

* Reorder matrix.c to remove foward declaration and match split_common/matrix.c

* Add DIRECT_PINS documentation

* Reorder matrix.c to remove foward declaration and match split_common/matrix.c - fix logic from inherited from split_common

* Add DIRECT_PINS documentation - review comments
2019-04-12 10:56:50 -07:00
Florian Didron
ea4581cef1 Merge pull request #2 from drashna/ez_update_rgb
Update Ergodox EZ Repo with RGB Overhaul (Proper)
2019-04-10 18:39:47 +02:00
Alex Ong
4a98f1e7a0 ergodox_ez: fixed bug where debounce() was called without calculating changed (#5589) 2019-04-09 09:50:10 -07:00
Jack Humbert
f2332d2bcb Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes (#5532)
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance

* Updating effect function api for future extensions

* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary

* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain

* Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes

* fix bug in quantum/rgb_matrix_drivers.c

Co-Authored-By: jackhumbert <jack.humb@gmail.com>

* update command setting to the correct default

* correct rgb config

* remove commented-out lines

* update docs for the 3737

* Update docs/feature_rgb_matrix.md

Co-Authored-By: jackhumbert <jack.humb@gmail.com>
2019-04-09 09:50:09 -07:00
Bob
dc9736a806 Switch process_combo to using global register and timer (#2561)
Since combos keep local state about what keys have been previously pressed, when combos are layered, multiple keypresses will register for any key with multiple combos assigned to it. In order to fix this, I switched process_combo to use a global keycode / keyrecord register and timer. When a keypress is consumed by a combo, it gets stored in the register and the timer is updated; when the next keypress takes too long or a key is pressed that isn't part of any combo, the buffer is emitted and the timer reset. This has a few side effects. For instance, I couldn't _not_ fix combo keys printing out of order while also fixing this bug, so combo keys print in order correctly when a combo fails. since combos no longer have local timers, the logic around when combos time out has changed. now that there is a single timer pressing any combo key (including one in a different combo) will reset the timer for all combos, making combo entry a little more lenient. Since combos no longer have local keycode / keyrecord state, there is an edge case where incomplete combo keys can be consumed. if you have a combo for a+s = tab and a combo for b+n = space, if you press a+b+n, only a space will be emitted. This is because when b+n completes successfully, it drops the register.
2019-04-09 09:49:50 -07:00
Wilba6582
a98777199e Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODE 2019-04-09 09:49:25 -07:00
Wilba6582
7661468719 Fixed tap/down/up handling in dynamic keymap macros 2019-04-09 09:49:25 -07:00
Lenbok
45207b079b Fix bugs that cause compile failures when enabling only some animations. 2019-04-09 09:49:24 -07:00
Drashna Jaelre
431766476b Custom Tapping Term per key (#5009)
* Add customizable tapping terms

* Add Documentation

* Fix function

* Fixes

* It's not a pointer

* Add debugging output

* Update documentation to be at least vaguely accurate

* Use `get_tapping_term(tapping_key.event)` instead

`e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress.

However `tapping_key.event` actually gives the correct column and row information.  It appears be the correct structure to use. 

In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h

* Use variable tapping term value rather than define

* Silly drashna - tapping_key.event, not event

* add get_event_keycode() function

* Fix typo

Co-Authored-By: drashna <drashna@live.com>

* Remove post_process_record_quantum since it's the wrong PR

* Update quantum/quantum.c

Co-Authored-By: drashna <drashna@live.com>

* Better handle ifdef statement for permissive hold

Since we can't be sure that tapping term is actually 500

* Update quantum.c comments based on feedback

* Clean up get_tapping_term function

Clean up function so that users don't need to call the event function, and instead only check the keycode

* Add ability to run functionality on and off

* Make ifdef's more compact
2019-04-09 09:49:24 -07:00
Daniel Prilik
5f8fdefe3a RGB Matrix support for Massdrop CTRL/ALT (#5328)
* port Massdrop CTRL/ALT to use RGB Matrix

Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com>

* Massdrop lighting support working

This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk.
Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired.

* Updating config based on testing results with patrickmt & compile errors

* Updates for PR5328

For CTRL and ALT:
Moved location of new RGB Matrix macros from config_led.h to config.h.
Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing.
Re-added missing breathing code for when Massdrop configurator mode is defined.

* remove prilik keymap form PR
2019-04-09 09:48:42 -07:00
XScorpion2
6acfceaeb4 Added encoder support to split common code (#5477)
* Added slave encoder support to split common

* Fixing handwired/xealous/rev1 compile error

* Removed unnecessary ifdef
2019-04-09 09:47:46 -07:00
Alex Ong
5747449ca5 Eager Per Row Debouncing added (added to Ergodox) (#5498)
* Implemented Eager Per Row debouncing algorithm.

Good for when fingers can only press one row at a time (e.g. when keyboard is wired so that "rows" are vertical)

* Added documentation for eager_pr

* Ported ergodox_ez to eager_pr debouncing.

* Removed check for changes in matrix_scan.

* Added further clarification in docs.

* Accidental merge with ergodox_ez

* Small cleanup in eager_pr

* Forgot to debounce_init - this would probably cause seg-faults.
2019-04-09 09:47:45 -07:00
XScorpion2
fd770232d9 RGB Matrix Overhaul (#5372)
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance

* Updating effect function api for future extensions

* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary

* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
2019-04-09 09:46:45 -07:00
DDRnJn
c846f82fa7 Added some new songs (#5525)
Added Fantasie Impromptu and Nocturne Op. 9 No. 1 in B flat minor by Chopin
Added Isabella's Lullaby from The Promised Neverland
Added Renai Circulation and Platinum Disco from Monogatari
Added Terra's theme from Final Fantasy 6
2019-04-09 09:45:47 -07:00
Mikhail Goncharov
399b992b01 Update build instructions and Dockerfile to download submodules 2019-04-09 09:44:55 -07:00
Florian Didron
ffd18ce409 Merge pull request #3 from ErgoDox-EZ/repo_prune
Repo Pruning and cleanup
2019-04-09 18:28:01 +02:00
Drashna Jaelre
25609b09ae Remove vscode folder 2019-04-09 09:26:32 -07:00
Drashna Jaelre
51a7fb1f1e Remove documentation folder 2019-04-09 09:26:11 -07:00
Drashna Jaelre
7c9d1d58ee Remove non-default keymaps 2019-04-09 09:01:04 -07:00
Drashna Jaelre
b6850bc043 remove all keyboards but ergodox and planck 2019-04-09 08:58:11 -07:00
Drashna Jaelre
19ed62114a Remove layouts 2019-04-09 08:57:34 -07:00
Drashna Jaelre
6baec0fffd Remove Userspace folders 2019-04-09 08:57:19 -07:00
Drashna Jaelre
23a52e40b3 update gitignore to exclude everything we don't need 2019-04-09 08:56:51 -07:00
31606 changed files with 10010 additions and 1725151 deletions

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@@ -1,35 +0,0 @@
<!--- Provide a general summary of your changes in the title above. -->
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
## Description
<!--- Describe your changes in detail here. -->
## Types of Changes
<!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply. -->
- [ ] Core
- [ ] Bugfix
- [ ] New feature
- [ ] Enhancement/optimization
- [ ] Keyboard (addition or update)
- [ ] Keymap/layout/userspace (addition or update)
- [ ] Documentation
## Issues Fixed or Closed by This PR
*
## Checklist
<!--- Go over all the following points, and put an `x` in all the boxes that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! -->
- [ ] My code follows the code style of this project: [**C**](https://docs.qmk.fm/#/coding_conventions_c), [**Python**](https://docs.qmk.fm/#/coding_conventions_python)
- [ ] I have read the [**PR Checklist** document](https://docs.qmk.fm/#/pr_checklist) and have made the appropriate changes.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have read the [**CONTRIBUTING** document](https://docs.qmk.fm/#/contributing).
- [ ] I have added tests to cover my changes.
- [ ] I have tested the changes and verified that they work and don't break anything (as well as I can manage).

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@@ -1,38 +0,0 @@
name: Update API Data
on:
push:
branches:
- master
paths:
- 'keyboards/**'
- 'layouts/community/**'
workflow_dispatch:
jobs:
api_data:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 1
persist-credentials: false
- name: Generate API Data
run: qmk generate-api
- name: Upload API Data
uses: jakejarvis/s3-sync-action@master
with:
args: --acl public-read --follow-symlinks --delete
env:
AWS_S3_BUCKET: ${{ secrets.API_SPACE_MASTER }}
AWS_ACCESS_KEY_ID: ${{ secrets.SPACES_ACCESS_KEY }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SPACES_SECRET_KEY }}
AWS_S3_ENDPOINT: https://nyc3.digitaloceanspaces.com
SOURCE_DIR: '.build/api_data'

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@@ -1,33 +0,0 @@
name: Essential files modified
on:
push:
branches:
- master
paths:
- quantum/**/*
- tmk_core/**/*
- drivers/**/*
- tests/**/*
- util/**/*
- platforms/**/*
- Makefile
- '*.mk'
jobs:
tag:
runs-on: ubuntu-latest
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Bump version and push tag
uses: anothrNick/github-tag-action@1.26.0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DEFAULT_BUMP: 'patch'

54
.github/workflows/build.yml vendored Normal file
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@@ -0,0 +1,54 @@
name: Build firmware
on:
push:
paths-ignore:
- '**.md'
pull_request:
paths-ignore:
- '**.md'
workflow_dispatch:
jobs:
build-firmware:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
strategy:
fail-fast: false
matrix:
keyboard:
- ergodox_ez
- ergodox_ez/shine
- ergodox_ez/glow
- moonlander
- planck/ez
- planck/ez/glow
keymap:
- default
- oryx
steps:
- name: Checkout QMK Firmware
uses: actions/checkout@v2
with:
fetch-depth: 1
persist-credentials: false
submodules: true
- name: Build
id: build
run: |
qmk compile -kb ${{ matrix.keyboard}} -km ${{ matrix.keymap }}
TARGET="$(echo "${{ matrix.keyboard }}" | sed 's#/#_#g')_${{matrix.keymap}}"
echo ::set-output name=artifact-name::${TARGET}
echo "Artifact-name: ${{ steps.build.outputs.artifact-name }}"
- name: Archive artifacts
uses: actions/upload-artifact@v2
with:
name: "${{ steps.build.outputs.artifact-name }}"
path: |
*.hex
*.bin
continue-on-error: true

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@@ -1,27 +0,0 @@
name: CLI CI
on:
push:
branches:
- master
- develop
pull_request:
paths:
- 'lib/python/**'
- 'requirements.txt'
- '.github/workflows/cli.yml'
jobs:
test:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Install dependencies
run: pip3 install -r requirements-dev.txt
- name: Run tests
run: qmk pytest

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@@ -1,40 +0,0 @@
name: Update Develop API Data
on:
push:
branches:
- develop
paths:
- 'keyboards/**'
- 'layouts/community/**'
workflow_dispatch:
jobs:
api_data:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
# protect against those who work in their fork on develop
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 1
persist-credentials: false
- name: Generate API Data
run: |
python3 -m pip install -r requirements-dev.txt
qmk generate-api
- name: Upload API Data
uses: jakejarvis/s3-sync-action@master
with:
args: --acl public-read --follow-symlinks --delete
env:
AWS_S3_BUCKET: ${{ secrets.API_SPACE_DEVELOP }}
AWS_ACCESS_KEY_ID: ${{ secrets.SPACES_ACCESS_KEY }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SPACES_SECRET_KEY }}
AWS_S3_ENDPOINT: https://nyc3.digitaloceanspaces.com
SOURCE_DIR: '.build/api_data'

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@@ -1,43 +0,0 @@
name: Generate Docs
on:
push:
branches:
- master
paths:
- 'tmk_core/**'
- 'quantum/**'
- 'platforms/**'
- 'docs/**'
- '.github/workflows/docs.yml'
jobs:
generate:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 1
- name: Install dependencies
run: |
apt-get update && apt-get install -y rsync nodejs npm doxygen
npm install -g moxygen
- name: Build docs
run: |
qmk --verbose generate-docs
- name: Deploy
uses: JamesIves/github-pages-deploy-action@3.7.1
with:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
BASE_BRANCH: master
BRANCH: gh-pages
FOLDER: .build/docs
GIT_CONFIG_EMAIL: hello@qmk.fm

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@@ -2,9 +2,8 @@ name: Lint Format
on:
push:
branches:
- master
- develop
paths-ignore:
- '**.md'
jobs:
lint:

View File

@@ -2,9 +2,8 @@ name: Unit Tests
on:
push:
branches:
- master
- develop
paths-ignore:
- '**.md'
pull_request:
paths:
- 'builddefs/**'
@@ -20,7 +19,7 @@ jobs:
test:
runs-on: ubuntu-latest
container: qmkfm/base_container
container: qmkfm/qmk_cli
steps:
- uses: actions/checkout@v2

18
.gitignore vendored
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@@ -28,15 +28,6 @@ quantum/version.h
# Old-style QMK Makefiles
/keyboards/*/Makefile
/keyboards/*/*/Makefile
/keyboards/*/*/*/Makefile
/keyboards/*/*/*/*/Makefile
/keyboards/*/*/*/*/*/Makefile
/keyboards/*/keymaps/Makefile
/keyboards/*/*/keymaps/Makefile
/keyboards/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/*/keymaps/Makefile
# Eclipse/PyCharm/Other IDE Settings
*.iml
@@ -87,6 +78,15 @@ __pycache__
# Allow to exist but don't include it in the repo
user_song_list.h
/util/wsl_downloaded
/util/win_downloaded
/users/
/layouts/
/keyboards/
!/keyboards/ergodox_ez/
!/keyboards/planck/
!/keyboards/moonlander/
# clangd
compile_commands.json
.clangd/

2
.gitmodules vendored
View File

@@ -11,7 +11,7 @@
url = https://github.com/qmk/googletest
[submodule "lib/lufa"]
path = lib/lufa
url = https://github.com/qmk/lufa
url = https://github.com/zsa/lufa
[submodule "lib/vusb"]
path = lib/vusb
url = https://github.com/qmk/v-usb

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@@ -1,10 +0,0 @@
// Suggested extensions
{
"recommendations": [
"EditorConfig.EditorConfig",
"xaver.clang-format",
"ms-vscode.cpptools",
"bierner.github-markdown-preview",
"donjayamanne.git-extension-pack"
]
}

30
.vscode/settings.json vendored
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@@ -1,30 +0,0 @@
// Place your settings in this file to overwrite default and user settings.
{
// Unofficially, QMK uses spaces for indentation
"editor.insertSpaces": true,
// Configure glob patterns for excluding files and folders.
"files.exclude": {
"**/.build": true,
"**/*.hex": true,
"**/*.bin": true
},
"files.associations": {
"*.h": "c",
"*.c": "c",
"*.inc": "c",
"*.cpp": "cpp",
"*.hpp": "cpp",
"xstddef": "c",
"type_traits": "c",
"utility": "c",
"ranges": "c"
},
"[markdown]": {
"editor.trimAutoWhitespace": false,
"files.trimTrailingWhitespace": false
},
"python.formatting.provider": "yapf",
"[json]": {
"editor.formatOnSave": false
}
}

View File

@@ -144,6 +144,18 @@ define PARSE_RULE
KEYBOARD_RULE=all
REQUIRE_PLATFORM_KEY := arm_atsam
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-avr),true)
KEYBOARD_RULE=all
REQUIRE_PLATFORM_KEY := avr
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-chibios),true)
KEYBOARD_RULE=all
REQUIRE_PLATFORM_KEY := chibios
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-arm_atsam),true)
KEYBOARD_RULE=all
REQUIRE_PLATFORM_KEY := arm_atsam
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
$$(eval $$(call PARSE_TEST))
# If the rule starts with the name of a known keyboard, then continue

6
Vagrantfile vendored
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@@ -7,7 +7,7 @@ Vagrant.configure(2) do |config|
# VMware/Virtualbox ( and also Hyperv/Parallels) 64 bit
config.vm.box = "generic/debian10"
config.vm.synced_folder '.', '/vagrant'
# This section allows you to customize the Virtualbox VM
@@ -88,8 +88,8 @@ Vagrant.configure(2) do |config|
make <keyboard>:default
Examples:
make planck/rev4:default:dfu
make planck/rev4:default
make planck/ez:default:flash
make planck/ez:default
EOT
end

View File

@@ -548,6 +548,12 @@ ifeq ($(strip $(TERMINAL_ENABLE)), yes)
OPT_DEFS += -DUSER_PRINT
endif
ifeq ($(strip $(ORYX_ENABLE)), yes)
RAW_ENABLE := yes
SRC += $(QUANTUM_DIR)/oryx.c
OPT_DEFS += -DORYX_ENABLE
endif
ifeq ($(strip $(VIA_ENABLE)), yes)
DYNAMIC_KEYMAP_ENABLE := yes
RAW_ENABLE := yes

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@@ -1 +0,0 @@
docs.qmk.fm

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@@ -1,52 +0,0 @@
# QMK Breaking Change - 2019 Aug 30
Four times a year QMK runs a process for merging Breaking Changes. A Breaking Change is any change which modifies how QMK behaves in a way that is incompatible or potentially dangerous. We limit these changes to 4 times per year so that users can have confidence that updating their QMK tree will not break their keymaps.
This document marks the inaugural Breaking Change merge. A list of changes follows.
## Core code formatting with clang-format
* All core files (`drivers/`, `quantum/`, `tests/`, and `tmk_core/`) have been formatted with clang-format
* A travis process to reformat PR's on merge has been instituted
* You can use the new CLI command `qmk cformat` to format before submitting your PR if you wish.
## LUFA USB descriptor cleanup
* Some code cleanups related to the USB HID descriptors on AVR keyboards, to make them easier to read and understand
* More information: see https://github.com/qmk/qmk_firmware/pull/4871
* No behaviour changes anticipated and no keymaps modified
## Migrating `ACTION_LAYER_MOMENTARY()` entries in `fn_actions` to `MO()` keycodes
* `fn_actions` is deprecated, and its functionality has been superseded by direct keycodes and `process_record_user()`
* The end result of removing this obsolete feature should result in a decent reduction in firmware size and code complexity
* All keymaps affected are recommended to switch away from `fn_actions` in favour of the [custom keycode](https://docs.qmk.fm/#/custom_quantum_functions) and [macro](https://docs.qmk.fm/#/feature_macros) features
## Update Atreus to current code conventions
* Duplicate include guards have bypassed the expected header processing behavior
* All keymaps affected are recommended to remove duplication of `<keyboard>/config.h` to `<keyboard>/keymaps/<user>/config.h` and only provide overrides at the keymap level
## Backport changes to keymap language files from ZSA fork
* Fixes an issue in the `keymap_br_abnt2.h` file that includes the wrong source (`keymap_common.h` instead of `keymap.h`)
* Updates the `keymap_swedish.h` file to be specific to swedish, and not just "nordic" in general.
* Any keymaps using this will need to remove `NO_*` and replace it with `SE_*`.
## Update repo to use LUFA as a git submodule
* `/lib/LUFA` removed from the repo
* LUFA set as a submodule, pointing to qmk/lufa
* This should allow more flexibility with LUFA, and allow us to keep the sub-module up to date, a lot more easily. It was ~2 years out of date with no easy path to fix that. This prevents that from being an issue in the future
## Migrating `ACTION_BACKLIGHT_*()` entries in `fn_actions` to `BL_` keycodes
* `fn_actions` is deprecated, and its functionality has been superseded by direct keycodes and `process_record_user()`
* All keymaps using these actions have had the relevant `KC_FN*` keys replaced with the equivalent `BL_*` keys
* If you currently use `KC_FN*` you will need to replace `fn_actions` with the [custom keycode](https://docs.qmk.fm/#/custom_quantum_functions) and [macro](https://docs.qmk.fm/#/feature_macros) features
## Remove `KC_DELT` alias in favor of `KC_DEL`
* `KC_DELT` was a redundant, undocumented alias for `KC_DELETE`
* It has been removed and all its uses replaced with the more common `KC_DEL` alias
* Around 90 keymaps (mostly for ErgoDox boards) have been modified as a result

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@@ -1,75 +0,0 @@
# QMK Breaking Change - 2020 Feb 29 Changelog
Four times a year QMK runs a process for merging Breaking Changes. A Breaking Change is any change which modifies how QMK behaves in a way that is incompatible or potentially dangerous. We limit these changes to 4 times per year so that users can have confidence that updating their QMK tree will not break their keymaps.
## Update ChibiOS/ChibiOS-Contrib/uGFX submodules
* General Notes
* A `make git-submodule` may be required after pulling the latest QMK firmware code to update affected submodules to the upgraded revisions
* Enabling link-time-optimization (`LINK_TIME_OPTIMIZATION_ENABLE = yes`) should work on a lot more boards
* Upgrade to ChibiOS ver19.1.3
* This will allow QMK to update to upstream ChibiOS a lot easier -- the old version was ~2 years out of date. Automated update scripts have been made available to simplify future upgrades.
* Includes improved MCU support and bugfixes
* ChibiOS revision is now included in Command output
* Timers should now be more accurate
* Upgrade to newer ChibiOS-Contrib
* Also includes improved MCU support and bugfixes
* ChibiOS-Contrib revision is now included in Command output
* Upgrade to newer uGFX
* Required in order to support updated ChibiOS
## Fix ChibiOS timer overflow for 16-bit SysTick devices
* On 16-bit SysTick devices, the timer subsystem in QMK was incorrectly dealing with overflow.
* When running at a 100000 SysTick frequency (possible on 16-bit devices, but uncommon), this overflow would occur after 0.65 seconds.
* Timers are now correctly handling this overflow case and timing should now be correct on ChibiOS/ARM.
## Update LUFA submodule
* Updates the LUFA submodule to include updates from upstream (abcminiuser/lufa)
* Includes some cleanup for QMK DFU generation
## Encoder flip
* Flips the encoder direction so that `clockwise == true` is for actually turning the knob clockwise
* Adds `ENCODER_DIRECTION_FLIP` define, so that reversing the expected dirction is simple for users.
* Cleans up documentation page for encoders
## Adding support for `BACKLIGHT_ON_STATE` for hardware PWM backlight
* Previously, the define only affected software PWM, and hardware PWM always assumed an N-channel MOSFET.
* The hardware PWM backlight setup has been updated to respect this option.
* The default "on" state has been changed to `1` - **this impacts all keyboards using software PWM backlight that do not define it explicitly**. If your keyboard's backlight is acting strange, it may have a P-channel MOSFET, and will need to have `#define BACKLIGHT_ON_STATE 0` added to the keyboard-level `config.h`. Please see the PR for more detailed information.
## Migrating `ACTION_LAYER_TAP_KEY()` entries in `fn_actions` to `LT()` keycodes
* `fn_actions` is deprecated, and its functionality has been superseded by direct keycodes and `process_record_user()`
* The end result of removing this obsolete feature should result in a decent reduction in firmware size and code complexity
* All keymaps affected are recommended to switch away from `fn_actions` in favour of the [custom keycode](https://docs.qmk.fm/#/custom_quantum_functions) and [macro](https://docs.qmk.fm/#/feature_macros) features
## Moving backlight keycode handling to `process_keycode/`
* This refactors the backlight keycode logic to be clearer and more modular.
* All backlight-related keycodes are now actioned in a single file.
* The `ACTION_BACKLIGHT_*` macros have also been deleted. If you are still using these in a `fn_actions[]` block, please switch to using the backlight keycodes or functions directly.
## Refactor Planck keymaps to use Layout Macros
* Refactor Planck keymaps to use layout macros instead of raw matrix assignments
* Makes keymaps revision-agnostic
* Should reduce noise and errors in Travis CI logs
## GON NerD codebase refactor
* Splits the codebase for GON NerD 60 and NerdD TKL PCBs into two separate directories.
* If your keymap is for a NerD 60 PCB, your `make` command is now `make gon/nerd60:<keymap>`.
* If your keymap is for a NerD TKL PCB, your `make` command is now `make gon/nerdtkl:<keymap>`.

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# QMK Breaking Change - 2020 May 30 Changelog
Four times a year QMK runs a process for merging Breaking Changes. A Breaking Change is any change which modifies how QMK behaves in a way that is incompatible or potentially dangerous. We limit these changes to 4 times per year so that users can have confidence that updating their QMK tree will not break their keymaps.
The list of changes follows.
## Core Changes
### Converting V-USB usbdrv to a submodule
[#8321](https://github.com/qmk/qmk_firmware/pull/8321) and [qmk_compiler#62](https://github.com/qmk/qmk_compiler/pull/62).
These PRs move the V-USB driver code out of the qmk_firmware repository and into a submodule pointed at https://github.com/obdev/v-usb. This will make it easier to update the codebase if needed, while applying any potential QMK-specific modifications by forking it to the QMK GitHub organization.
### Unify Tap Hold functions and documentation
[#8348](https://github.com/qmk/qmk_firmware/pull/8348)
Updates all of the per key tap-hold functions to pass the `keyrecord_t` structure, and include documentation changes.
Any remaining versions or code outside of the main repo will need to be converted:
| Old function | New Function |
|------------------------------------------------------|---------------------------------------------------------------------------|
|`uint16_t get_tapping_term(uint16_t keycode)` |`uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record)` |
|`bool get_ignore_mod_tap_interrupt(uint16_t keycode)` |`bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record)` |
### Python Required In The Build Process
[#9000](https://github.com/qmk/qmk_firmware/pull/9000)
This is the last release of QMK that will work without having Python 3.6 (or later) installed. If your environment is not fully setup you will get a warning instructing you to set it up.
After the next breaking change you will not be able to build if `bin/qmk hello` does not work.
### Upgrade from tinyprintf to mpaland/printf
[#8269](https://github.com/qmk/qmk_firmware/pull/8269)
- Provides debug functionality on ChibiOS/ARM that is more compliant than previous integrations.
- Less maintenence, fewer QMK customisations, and allows QMK to sidestep previous compile and runtime issues.
- A `make git-submodule` may be required after pulling the latest QMK Firmware code to update to the new dependency.
### Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup
[#6480](https://github.com/qmk/qmk_firmware/pull/6480)
- Changes `RGB_DISABLE_AFTER_TIMEOUT` to be based on milliseconds instead of ticks.
- Includes a code cleanup, resulting in a savings of 100 bytes, depending on features used.
- Fixed issues with timeouts / suspending at the wrong time not turning off all LEDs in some cases.
The `RGB_DISABLE_AFTER_TIMEOUT` definition is now deprecated, and has been superseded by `RGB_DISABLE_TIMEOUT`. To use the new definition, rename `RGB_DISABLE_AFTER_TIMEOUT` to `RGB_DISABLE_TIMEOUT` in your `config.h` file, and multiply the value set by 1200.
Before: `#define RGB_DISABLE_AFTER_TIMEOUT 100`
After: `#define RGB_DISABLE_TIMEOUT 120000`
### Switch to qmk forks for everything
[#9019](https://github.com/qmk/qmk_firmware/pull/9019)
Fork all QMK submodules to protect against upstream repositories disappearing.
### code cleanup regarding deprecated macro PLAY_NOTE_ARRAY by replacing it with PLAY_SONG
[#8484](https://github.com/qmk/qmk_firmware/pull/8484)
Removes the deprecated `PLAY_NOTE_ARRAY` macro. References to it are replaced with `PLAY_SONG`, which references the same function.
### fixing wrong configuration of AUDIO feature
[#8903](https://github.com/qmk/qmk_firmware/pull/8903) and [#8974](https://github.com/qmk/qmk_firmware/pull/8974)
`audio_avr.c` does not default to any pin; there has to be a #define XX_AUDIO in config.h at some level for Audio to actually work. Otherwise, the Audio code ends up cluttering the firmware, possibly breaking builds because the maximum allowed firmware size is exceeded.
These changes fix this by disabling Audio on keyboards that have the feature misconfigured, and therefore non-functional.
Also, add a compile-time error to alert the user to a missing pin-configuration (on AVR boards) when `AUDIO_ENABLE = yes` is set.
## Keyboard Refactors
### Migrating Lily58 to use split_common
[#6260](https://github.com/qmk/qmk_firmware/pull/6260)
Modifies the default firmware for Lily58 to use the `split_common` library, instead of including and depending on its own set of libraries for the following functionality:
- SSD1306 display
- i2c for OLED
- Serial Communication
This allows current lily58 firmware to advance with updates to the `split_common` library, which is shared with many other split keyboards.
#### To migrate existing Lily58 firmware:
[Changes to `config.h`](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-445ac369c8717dcd6fc6fc3630836fc1):
- Remove `#define SSD1306OLED` from config.h
[Changes to `keymap.c`](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-20943ea59856e9bdf3d99ecb2eee40b7):
- Find/Replace each instance of `#ifdef SSD1306OLED` with `#ifdef OLED_DRIVER_ENABLE`
- The following changes are for compatibility with the OLED driver. If you don't use the OLED driver you may safely delete [this section](https://github.com/qmk/qmk_firmware/blob/e6b9980bd45c186f7360df68c24b6e05a80c10dc/keyboards/lily58/keymaps/default/keymap.c#L144-L190)
- Alternatively, if you did not change the OLED code from that in `default`, you may find it easier to simply copy the [relevant section](https://github.com/qmk/qmk_firmware/blob/4ac310668501ae6786c711ecc8f01f62ddaa1c0b/keyboards/lily58/keymaps/default/keymap.c#L138-L172). Otherwise, the changes you need to make are as follows (sample change [here](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-20943ea59856e9bdf3d99ecb2eee40b7R138-R173))
- [Remove](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-20943ea59856e9bdf3d99ecb2eee40b7L138-L141) the block
```c
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
```
- Within the block bounded by `#ifdef OLED_DRIVER_ENABLE` and `#endif // OLED_DRIVER_ENABLE`, add the following block to ensure that your two OLEDs are rotated correctly across the left and right sides:
```c
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master())
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
```
- Remove the functions `matrix_scan_user`, `matrix_update` and `iota_gfx_task_user`
- Find/Replace `matrix_render_user(struct CharacterMatrix *matrix)` with `iota_gfx_task_user(void)`
- Find/Replace `is_master` with `is_keyboard_master()`
- For each instance of `matrix_write_ln(matrix, display_fn())`, rewrite it as `oled_write_ln(read_layer_state(), false);`
- For each instance of `matrix_write(matrix, read_logo());`, replace with `oled_write(read_logo(), false);`
### Refactor zinc to use split_common
[#7114](https://github.com/qmk/qmk_firmware/pull/7114) and [#9171](https://github.com/qmk/qmk_firmware/pull/9171)
* Refactor to use split_common and remove split codes under the zinc/revx/
* Add - backlight RGB LED and/or underglow RGB LED option
* Add - continuous RGB animations feature (between L and R halves)
* Fix - keymap files to adapt to changes
* all authors of keymaps confirmed this PR
* Update - documents and rules.mk
### Refactor of TKC1800 to use common OLED code
[#8472](https://github.com/qmk/qmk_firmware/pull/8472)
Modifies the default firmware for TKC1800 to use the in-built I2C and OLED drivers, instead of including and depending on its own set of libraries for the following functionality:
- SSD1306 display
- i2c for OLED
This allows current TKC1800 firmware to advance with updates to those drivers, which are shared with other keyboards.
#### To migrate existing TKC1800 firmware:
[Changes to `config.h`](https://github.com/qmk/qmk_firmware/pull/8472/files#diff-d10b26e676b4a55cbb00d71955116526):
- Remove `#define SSD1306OLED` from config.h
[Changes to `tkc1800.c`](https://github.com/qmk/qmk_firmware/pull/8472/files#diff-3b35bd30abe89c8110717c6972cd2cc5):
- Add the following to avoid debug errors on HID_listen if the screen is not present
```c
void keyboard_pre_init_kb(void) {
setPinInputHigh(D0);
setPinInputHigh(D1);
keyboard_pre_init_user();
}
```
[Changes to `keymap.c`](https://github.com/qmk/qmk_firmware/pull/8472/files#diff-05a2a344ce27e4d045fe68520ccd4771):
- Find/Replace each instance of `#ifdef SSD1306OLED` with `#ifdef OLED_DRIVER_ENABLE`
- The following changes are for compatibility with the OLED driver. If you don't use the OLED driver you may safely delete [this section](https://github.com/qmk/qmk_firmware/blob/e6b9980bd45c186f7360df68c24b6e05a80c10dc/keyboards/lily58/keymaps/default/keymap.c#L144-L190)
- [Remove](https://github.com/qmk/qmk_firmware/pull/6260/files#diff-20943ea59856e9bdf3d99ecb2eee40b7L91-L158) the block
```c
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
```
- Within the block bounded by `#ifdef OLED_DRIVER_ENABLE` and `#endif // OLED_DRIVER_ENABLE`, add the following block to ensure that your two OLEDs are rotated correctly across the left and right sides:
```c
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master())
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
return rotation;
}
```
- Remove the function `iota_gfx_task_user`
### Split HHKB to ANSI and JP layouts and Add VIA support for each
[#8582](https://github.com/qmk/qmk_firmware/pull/8582)
- Splits the HHKB codebase into two separate folders `keyboards/hhkb/ansi` and `keyboards/hhkb/jp`.
- Adds VIA Configurator support for both versions.
#### Migrating existing HHKB keymaps
- Remove any checks for the `HHKB_JP` definition
- All checks for this definition have been removed, and each version uses the source that is appropriate to that version.
- Move the directory for your keymap into the appropriate `keymaps` directory
- `keyboards/hhkb/ansi/keymaps/` for ANSI HHKBs
- `keyboards/hhkb/jp/keymaps/` for HHKB JPs
- Compile with the new keyboard names
- This PR changes the compilation instructions for the HHKB Alternate Controller. To compile firmware for this controller moving forward, use:
- `make hhkb/ansi` for ANSI-layout HHKBs
- `make hhkb/jp` for HHKB JP keyboards
## Keyboard Moves
- [#8412](https://github.com/qmk/qmk_firmware/pull/8412 "Changing board names to prevent confusion") by blindassassin111
- [#8499](https://github.com/qmk/qmk_firmware/pull/8499 "Move the Keyboardio Model01 to a keyboardio/ subdir") by algernon
- [#8830](https://github.com/qmk/qmk_firmware/pull/8830 "Move spaceman keyboards") by Spaceman (formerly known as Rionlion100)
- [#8537](https://github.com/qmk/qmk_firmware/pull/8537 "Organizing my keyboards (plaid, tartan, ergoinu)") by hsgw
Keyboards by Keyboardio, Spaceman, and hsgw move to vendor folders, while PCBs designed by blindassassin111 are renamed.
Old Name | New Name
:----------------- | :-----------------
2_milk | spaceman/2_milk
at101_blackheart | at101_bh
ergoinu | dm9records/ergoinu
model01 | keyboardio/model01
omnikey_blackheart | omnikey_bh
pancake | spaceman/pancake
plaid | dm9records/plaid
tartan | dm9records/tartan
z150_blackheart | z150_bh
If you own one of these PCBs, please use the new names to compile your firmware moving forward.
## Keycode Migration PRs
[#8954](https://github.com/qmk/qmk_firmware/pull/8954 "Migrate `ACTION_LAYER_TOGGLE` to `TG()`"), [#8957](https://github.com/qmk/qmk_firmware/pull/8957 "Migrate `ACTION_MODS_ONESHOT` to `OSM()`"), [#8958](https://github.com/qmk/qmk_firmware/pull/8958 "Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()`"), [#8959](https://github.com/qmk/qmk_firmware/pull/8959 "Migrate `ACTION_LAYER_MODS` to `LM()`"), [#8968](https://github.com/qmk/qmk_firmware/pull/8968 "Migrate `ACTION_MODS_TAP_KEY` to `MT()`"), [#8977](https://github.com/qmk/qmk_firmware/pull/8977 "Migrate miscellaneous `fn_actions` entries"), and [#8979](https://github.com/qmk/qmk_firmware/pull/8979 "Migrate `ACTION_MODS_KEY` to chained mod keycodes")
Authored by fauxpark, these pull requests remove references to deprecated TMK macros that have been superseded by native QMK keycodes.
Old `fn_actions` action | New QMK keycode
:---------------------- | :--------------
`ACTION_DEFAULT_LAYER_SET(layer)` | `DF(layer)`
`ACTION_LAYER_MODS(layer, mod)` | `LM(layer, mod)`
`ACTION_LAYER_ONESHOT(mod)` | `OSL(mod)`
`ACTION_LAYER_TOGGLE(layer)` | `TG(layer)`
`ACTION_MODS_ONESHOT(mod)` | `OSM(mod)`
`ACTION_MODS_TAP_KEY(mod, kc)` | `MT(mod, kc)`
`ACTION_MODS_KEY(mod, kc)`<br>e.g. `ACTION_MODS_KEY(MOD_LCTL, KC_0)` | `MOD(kc)`<br>e.g. `LCTL(KC_0)`

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@@ -1,148 +0,0 @@
# QMK Breaking Change - 2020 Aug 29 Changelog
Four times a year QMK runs a process for merging Breaking Changes. A Breaking Change is any change which modifies how QMK behaves in a way that is incompatible or potentially dangerous. We limit these changes to 4 times per year so that users can have confidence that updating their QMK tree will not break their keymaps.
## Changes Requiring User Action :id=changes-requiring-user-action
### Relocated Keyboards :id=relocated-keyboards
#### The Key Company project consolidation ([#9547](https://github.com/qmk/qmk_firmware/pull/9547))
#### relocating boards by flehrad to flehrad/ folder ([#9635](https://github.com/qmk/qmk_firmware/pull/9635))
Keyboards released by The Key Company and keyboards designed by flehrad have moved to vendor folders. If you own any of the keyboards listed below, please use the new names to compile your firmware moving forward.
Old Name | New Name
:--------------------- | :------------------
candybar/lefty | tkc/candybar/lefty
candybar/righty | tkc/candybar/righty
m0lly | tkc/m0lly
tkc1800 | tkc/tkc1800
bigswitch | flehrad/bigswitch
handwired/downbubble | flehrad/downbubble
handwired/numbrero | flehrad/numbrero
snagpad | flehrad/snagpad
handwired/tradestation | flehrad/tradestation
### Updated Keyboard Codebases :id=keyboard-updates
#### Keebio RGB wiring update ([#7754](https://github.com/qmk/qmk_firmware/pull/7754))
This pull request changes the configuration for Keebio split boards to use the same RGB strip wiring for each half, which provides the following improvements:
* Easier wiring due to one fewer wire needed (the wire between left DOut to extra data pin) and the fact that wiring is the same for both halves.
* RGB LEDs can be controlled by each half now instead of just master half.
* Extra data line is freed up to allow for I2C usage instead of serial.
If you have customized the value of `RGBLED_SPLIT` for your keymap, you will need to undefine it using `#undef RGBLED_SPLIT` before defining it to your customized value.
This change affects:
* BFO-9000
* Fourier
* Iris rev2
* Levinson, revs. 1 and 2
* Nyquist, revs. 1 and 2
* Quefrency rev1
* Viterbi, revs. 1 and 2
### Changes to Core Functionality :id=core-updates
* Bigger Combo index ([#9318](https://github.com/qmk/qmk_firmware/pull/9318))
Allows the Combo feature to support more than 256 combos.
Any fork that uses `process_combo_event` needs to update the function's first argument to `uint16_t`:
* Old function: `void process_combo_event(uint8_t combo_index, bool pressed)`
* New function: `void process_combo_event(uint16_t combo_index, bool pressed)`
## Core Changes :id=core-changes
### Fixes :id=core-fixes
* Mousekeys: scrolling acceleration is no longer coupled to mouse movement acceleration ([#9174](https://github.com/qmk/qmk_firmware/pull/9174))
* Keymap Extras: correctly assign Question Mark in Czech layout ([#9987](https://github.com/qmk/qmk_firmware/pull/9987))
### Additions and Enhancements :id=core-additions
* allow for WS2812 PWM to work on DMAMUX-capable devices ([#9471](https://github.com/qmk/qmk_firmware/pull/9471))
* Newer STM32 MCUs have a DMAMUX peripheral, which allows mapping of DMAs to different DMA streams, rather than hard-defining the target streams in silicon.
* Affects STM32L4+ devices, as well as the soon-to-be-supported-by-QMK STM32G4/H7 families.
* Tested on F303/Proton C (ChibiOS v19, non-DMAMUX), G474 (ChibiOS v20, with DMAMUX).
* dual-bank STM32 bootloader support ([#8778](https://github.com/qmk/qmk_firmware/pull/8778) and [#9738](https://github.com/qmk/qmk_firmware/pull/9738))
* Adds support for STM32 dual-bank flash bootloaders, by toggling a GPIO during early init in order to charge an RC circuit attached to `BOOT0`.
* The main rationale behind this is that dual-bank STM32 devices unconditionally execute user-mode code, regardless of whether or not the user-mode code jumps to the bootloader. If either flash bank is valid (and `BOOT0` is low), then the built-in bootloader will skip any sort of DFU.
* This PR allows for the initialisation sequencing to charge the RC circuit based on the example circuit posted on Discord, effectively pulling `BOOT0` high before issuing the system reset. As the RC circuit takes a while to discharge, the system reset executes the ROM bootloader which subsequently sees `BOOT0` high, and starts executing the DFU routines.
* Tested with STM32L082 (with current QMK+current ChibiOS), and STM32G474 (against ChibiOS 20.x).
* update Space Cadet and Tap Dance features to use Custom Tapping Term when appropriate ([#6259](https://github.com/qmk/qmk_firmware/pull/6259))
* For the Tap Dance feature, this completely removes the need for the `ACTION_TAP_DANCE_FN_ADVANCED_TIME` dance.
* HID Joystick Interface ([#4226](https://github.com/qmk/qmk_firmware/pull/4226) and [#9949](https://github.com/qmk/qmk_firmware/pull/9949 "Fix Joystick Compile Issues"))
* This implements a joystick feature, including a joystick_task function called from TMK, specific keycodes for joystick buttons and a USB HID interface.
* Tested on V-USB backend and Proton C; compiles but untested on LUFA.
* In order to test, you have to add `JOYSTICK_ENABLE = yes` to your `rules.mk` and
```c
#define JOYSTICK_BUTTON_COUNT 8
#define JOYSTICK_AXES_COUNT 2
```
in your config.h.
* Christmas RGB Underglow animation now fades between green and red ([#7648](https://github.com/qmk/qmk_firmware/pull/7648))
* `RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL` has been greatly decreased; please check your animation if you have customized this value.
* layer state now initializes on startup ([#8318](https://github.com/qmk/qmk_firmware/pull/8318))
* This should produce more consistent behavior between the two functions and layer masks.
* added support for HSV->RGB conversion without using CIE curve ([#9856](https://github.com/qmk/qmk_firmware/pull/9856))
* added NOEEPROM functions for RGB Matrix ([#9487](https://github.com/qmk/qmk_firmware/pull/9487))
* Added eeprom_helpers for toggle, mode, sethsv, speed, similar to rgblight versions.
* Added set_speed function.
* Added helper functions, similar to those in rgblight, in order to add NOEEPROM versions of toggle, step, hue, sat, val, and speed.
* Minor: spelling correction for EEPROM in a debug message.
* flashing firmware using `st-flash` utility from [STLink Tools](https://github.com/stlink-org/stlink) is now supported ([#9964](https://github.com/qmk/qmk_firmware/pull/9964))
* add ability to dump all makefile variables for the specified target ([#8256](https://github.com/qmk/qmk_firmware/pull/8256))
* Adds a new subtarget to builds, `dump_vars`, which allows for printing out all the variables that make knows about, after all substitutions occur.
* Example: `make handwired/onekey/proton_c:default:dump_vars`
* add ability to change the Auto Shift timeout in real time ([#8441](https://github.com/qmk/qmk_firmware/pull/8441))
* added a timer implementation for backlight on ChibiOS ([#8291](https://github.com/qmk/qmk_firmware/pull/8291))
* added a third endpoint to V-USB keyboards ([#9020](https://github.com/qmk/qmk_firmware/pull/9020))
* added a method to read the OLED display buffer from user space ([#8777](https://github.com/qmk/qmk_firmware/pull/8777))
* K-Type refactor ([#9864](https://github.com/qmk/qmk_firmware/pull/9864))
* The K-Type has been refactored to use QMK's native matrix scanning routine, and now has partial support for the RGB Matrix feature.
* Joysticks can now be used without defining analog pins ([#10169](https://github.com/qmk/qmk_firmware/pull/10169))
### Clean-ups and Optimizations :id=core-optimizations
* iWRAP protocol removed ([#9284](https://github.com/qmk/qmk_firmware/pull/9284))
* work begun for consolidation of ChibiOS platform files ([#8327](https://github.com/qmk/qmk_firmware/pull/8327) and [#9315](https://github.com/qmk/qmk_firmware/pull/9315))
* Start of the consolidation work to move the ChibiOS board definitions as well as the default set of configuration files for existing board definitions used by keyboards.
* Uses `/platforms/chibios` as previously discussed on discord.
* Consolidates the Proton C configs into the generic F303 definitions.
* Allows for defining a default set of `chconf.h`, `halconf.h`, and `mcuconf.h` files within the platform definition, which is able to be overridden by the keyboard directly, though include path ordering.
* Adds template `chconf.h`, `halconf.h`, `mcuconf.h`, and `board.h` that can be dropped into a keyboard directory, in order to override rather than replace the entire contents of the respective files.
* Removed Proton C QMK board definitions, falling back to ChibiOS board definitions with QMK overrides.
* Various tidy-ups for USB descriptor code ([#9005](https://github.com/qmk/qmk_firmware/pull/9005))
* Renamed `keyboard_led_stats` in lufa.c and ChibiOS usb_main.c to `keyboard_led_state`, as well as `vusb_keyboard_leds`, for consistency
* Formatted CDC and MIDI descriptors better
* Removed `ENDPOINT_CONFIG` macro, it seems pointless and removes the need for endpoint address defines in the middle of the endpoint numbering enum
* Fixed (possibly?) V-USB `GET_REPORT` request handling. Not sure about this one, but the existing code appears to always return an empty report - now `send_keyboard` sets this variable to the current report, matching what the LUFA code does.
* converted `CONSUMER2BLUEFRUIT()` and `CONSUMER2RN42()` macros to static inline functions ([#9055](https://github.com/qmk/qmk_firmware/pull/9055))
* Additional cleanups for V-USB code ([#9310](https://github.com/qmk/qmk_firmware/pull/9310))
* Removing the UART stuff entirely, now that we have Console support. Also fixing up various other things; switching some `debug()` calls to `dprintf()`, moved `raw_hid_report` out of the way so that we can implement the shared endpoint stuff.
* removed inclusion of `adafruit_ble.h` from `ssd1306.c` ([#9355](https://github.com/qmk/qmk_firmware/pull/9355))
* `outputselect.c` is no longer compiled if Bluetooth is disabled ([#9356](https://github.com/qmk/qmk_firmware/pull/9356))
* `analogRead()` deprecated in favor of `analogReadPin()` ([#9023](https://github.com/qmk/qmk_firmware/pull/9023))
* forcibly disable NKRO on V-USB controllers ([#9054](https://github.com/qmk/qmk_firmware/pull/9054))
* removed warning if running backlight on STM32F072 ([#10040](https://github.com/qmk/qmk_firmware/pull/10040))
* removed unused CORTEX_VTOR_INIT rules.mk option ([#10053](https://github.com/qmk/qmk_firmware/pull/10053))
* improved handling for enabling Link Time Optimization ([#9832](https://github.com/qmk/qmk_firmware/pull/9832))
* streamline rules for supporting Kiibohd bootloader ([#10129](https://github.com/qmk/qmk_firmware/pull/10129))
* Define `STM32_DMA_REQUIRED` when using DMA-based WS2812 driver on STM32 ([#10127](https://github.com/qmk/qmk_firmware/pull/10127))
* fix DMA stream ID calculation in ws2812_pwm ([#10008](https://github.com/qmk/qmk_firmware/pull/10008))
* remove support for Adafruit EZ Key Bluetooth controller ([#10103](https://github.com/qmk/qmk_firmware/pull/10103))
## QMK Infrastructure and Internals :id=qmk-internals
* Attempt to fix CI for non-master branches. ([#9308](https://github.com/qmk/qmk_firmware/pull/9308))
* Actually fetch the branch we're attempting to compare against.
* Run `qmk cformat` on `develop` branch ([#9501](https://github.com/qmk/qmk_firmware/pull/9501))
* minor refactor of Bluetooth API ([#9905](https://github.com/qmk/qmk_firmware/pull/9905))

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@@ -1,150 +0,0 @@
# QMK Breaking Change - 2020 Nov 28 Changelog
Four times a year QMK runs a process for merging Breaking Changes. A Breaking Change is any change which modifies how QMK behaves in a way that is incompatible or potentially dangerous. We limit these changes to 4 times per year so that users can have confidence that updating their QMK tree will not break their keymaps.
## Changes Requiring User Action :id=changes-requiring-user-action
### Relocated Keyboards :id=relocated-keyboards
#### Reduce Helix keyboard build variation ([#8669](https://github.com/qmk/qmk_firmware/pull/8669))
The build commands for the Helix keyboard are:
```
make <helix_build_name>:<keymap_name>
```
For `<helix_build_name>`, specify the one in the rightmost column of the table below, such as `helix`,` helix/pico`.
| before Oct 17 2019 | Oct 17 2019 | Mar 10 2020 | Nov 28 2020 |
| ---------------------|-------------------------|-------------------------| ------------------------|
| helix/rev1 | helix/rev1 | helix/rev1 | helix/rev1 |
| helix/pico | helix/pico | helix/pico | helix/pico |
| | helix/pico/back | helix/pico/back | helix/pico/back |
| | helix/pico/under | helix/pico/under | helix/pico/under |
| | | helix/pico/sc | -- |
| | | helix/pico/sc/back | helix/pico/sc |
| | | helix/pico/sc/under | -- |
| helix/rev2 (=helix) | helix/rev2 (=helix) | helix/rev2 (=helix) | -- |
| | helix/rev2/back | helix/rev2/back | -- |
| | helix/rev2/back/oled | helix/rev2/back/oled | ( --> helix/rev2/back) |
| | helix/rev2/oled | helix/rev2/oled | helix/rev2 (=helix) |
| | helix/rev2/oled/back | helix/rev2/oled/back | helix/rev2/back |
| | helix/rev2/oled/under | helix/rev2/oled/under | helix/rev2/under |
| | | helix/rev2/sc | -- |
| | | helix/rev2/sc/back | -- |
| | | helix/rev2/sc/oled | -- |
| | | helix/rev2/sc/oledback | helix/rev2/sc |
| | | helix/rev2/sc/oledunder | -- |
| | | helix/rev2/sc/under | -- |
| | helix/rev2/under | helix/rev2/under | -- |
| | helix/rev2/under/oled | helix/rev2/under/oled | ( --> helix/rev2/under) |
#### Update the Speedo firmware for v3.0 ([#10657](https://github.com/qmk/qmk_firmware/pull/10657))
The Speedo keyboard has moved to `cozykeys/speedo/v2` as the designer prepares to release the Speedo v3.0.
| Previous Name | New Name |
| :------------ | :------------------------- |
| speedo | cozykeys/speedo/v2 |
| -- | cozykeys/speedo/v3 **new** |
#### Maartenwut/Maarten name change to evyd13/Evy ([#10274](https://github.com/qmk/qmk_firmware/pull/10274))
Maartenwut has rebranded as @evyd13, and all released Maartenwut boards have moved.
| Previous Name | New Name |
| :--------------------- | :----------------- |
| maartenwut/atom47/rev2 | evyd13/atom47/rev2 |
| maartenwut/atom47/rev3 | evyd13/atom47/rev3 |
| maartenwut/eon40 | evyd13/eon40 |
| maartenwut/eon65 | evyd13/eon65 |
| maartenwut/eon75 | evyd13/eon75 |
| maartenwut/eon87 | evyd13/eon87 |
| maartenwut/eon95 | evyd13/eon95 |
| maartenwut/gh80_1800 | evyd13/gh80_1800 |
| maartenwut/gh80_3700 | evyd13/gh80_3700 |
| maartenwut/minitomic | evyd13/minitomic |
| maartenwut/mx5160 | evyd13/mx5160 |
| maartenwut/nt660 | evyd13/nt660 |
| maartenwut/omrontkl | evyd13/omrontkl |
| maartenwut/plain60 | evyd13/plain60 |
| maartenwut/pockettype | evyd13/pockettype |
| maartenwut/quackfire | evyd13/quackfire |
| maartenwut/solheim68 | evyd13/solheim68 |
| maartenwut/ta65 | evyd13/ta65 |
| maartenwut/wasdat | evyd13/wasdat |
| maartenwut/wasdat_code | evyd13/wasdat_code |
| maartenwut/wonderland | evyd13/wonderland |
#### Xelus Valor and Dawn60 Refactors ([#10512](https://github.com/qmk/qmk_firmware/pull/10512), [#10584](https://github.com/qmk/qmk_firmware/pull/10584))
The Valor and Dawn60 keyboards by Xelus22 both now require their revisions to be specified when compiling.
| Previous Name | New Name |
| :------------ | :---------------- |
| xelus/dawn60 | xelus/dawn60/rev1 |
| xelus/valor | xelus/valor/rev1 |
### Updated Keyboard Codebases :id=keyboard-updates
#### AEboards EXT65 Refactor ([#10820](https://github.com/qmk/qmk_firmware/pull/10820))
The EXT65 codebase has been reworked so keymaps can be used with either revision.
## Core Changes :id=core-changes
### Fixes :id=core-fixes
* Reconnect the USB if users wake up a computer from the keyboard to restore the USB state ([#10088](https://github.com/qmk/qmk_firmware/pull/10088))
* Fix cursor position bug in oled_write_raw functions ([#10800](https://github.com/qmk/qmk_firmware/pull/10800))
### Additions and Enhancements :id=core-additions
* Allow MATRIX_ROWS to be greater than 32 ([#10183](https://github.com/qmk/qmk_firmware/pull/10183))
* Add support for soft serial to ATmega32U2 ([#10204](https://github.com/qmk/qmk_firmware/pull/10204))
* Allow direct control of MIDI velocity value ([#9940](https://github.com/qmk/qmk_firmware/pull/9940))
* Joystick 16-bit support ([#10439](https://github.com/qmk/qmk_firmware/pull/10439))
* Allow encoder resolutions to be set per encoder ([#10259](https://github.com/qmk/qmk_firmware/pull/10259))
* Share button state from mousekey to pointing_device ([#10179](https://github.com/qmk/qmk_firmware/pull/10179))
* Add advanced/efficient RGB Matrix Indicators ([#8564](https://github.com/qmk/qmk_firmware/pull/8564))
* OLED display update interval support ([#10388](https://github.com/qmk/qmk_firmware/pull/10388))
* Per-Key Retro Tapping ([#10622](https://github.com/qmk/qmk_firmware/pull/10622))
* Allow backlight duty cycle limit ([#10260](https://github.com/qmk/qmk_firmware/pull/10260))
* Add step sequencer feature ([#9703](https://github.com/qmk/qmk_firmware/pull/9703))
* Added `add_oneshot_mods` & `del_oneshot_mods` ([#10549](https://github.com/qmk/qmk_firmware/pull/10549))
* Add AT90USB support for serial.c ([#10706](https://github.com/qmk/qmk_firmware/pull/10706))
* Auto shift: support repeats and early registration (#9826)
### Clean-ups and Optimizations :id=core-optimizations
* Haptic and solenoid cleanup ([#9700](https://github.com/qmk/qmk_firmware/pull/9700))
* XD75 cleanup ([#10524](https://github.com/qmk/qmk_firmware/pull/10524))
* Minor change to behavior allowing display updates to continue between task ticks ([#10750](https://github.com/qmk/qmk_firmware/pull/10750))
* Change some GPIO manipulations in matrix.c to be atomic ([#10491](https://github.com/qmk/qmk_firmware/pull/10491))
* combine repeated lines of code for ATmega32U2, ATmega16U2, ATmega328 and ATmega328P ([#10837](https://github.com/qmk/qmk_firmware/pull/10837))
* Remove references to HD44780 ([#10735](https://github.com/qmk/qmk_firmware/pull/10735))
## QMK Infrastructure and Internals :id=qmk-internals
* Add ability to build a subset of all keyboards based on platform. ([#10420](https://github.com/qmk/qmk_firmware/pull/10420))
* Initialise EEPROM drivers at startup, instead of upon first execution ([#10438](https://github.com/qmk/qmk_firmware/pull/10438))
* Make bootloader_jump weak for ChibiOS ([#10417](https://github.com/qmk/qmk_firmware/pull/10417))
* Support for STM32 GPIOF,G,H,I,J,K ([#10206](https://github.com/qmk/qmk_firmware/pull/10206))
* Add milc as a dependency and remove the installed milc ([#10563](https://github.com/qmk/qmk_firmware/pull/10563))
* ChibiOS upgrade: early init conversions ([#10214](https://github.com/qmk/qmk_firmware/pull/10214))
* ChibiOS upgrade: configuration file migrator ([#9952](https://github.com/qmk/qmk_firmware/pull/9952))
* Add definition based on currently-selected serial driver. ([#10716](https://github.com/qmk/qmk_firmware/pull/10716))
* Allow for modification of output RGB values when using rgblight/rgb_matrix. ([#10638](https://github.com/qmk/qmk_firmware/pull/10638))
* Allow keyboards/keymaps to execute code at each main loop iteration ([#10530](https://github.com/qmk/qmk_firmware/pull/10530))
* qmk cformat ([#10767](https://github.com/qmk/qmk_firmware/pull/10767))
* Add a Make variable to easily enable DEBUG_MATRIX_SCAN_RATE on the command line ([#10824](https://github.com/qmk/qmk_firmware/pull/10824))
* update Chibios OS USB for the OTG driver ([#8893](https://github.com/qmk/qmk_firmware/pull/8893))
* Fixup version.h writing when using `SKIP_VERSION=yes` ([#10972](https://github.com/qmk/qmk_firmware/pull/10972), [#10974](https://github.com/qmk/qmk_firmware/pull/10974))
* Rename ledmatrix.h to match .c file ([#7949](https://github.com/qmk/qmk_firmware/pull/7949))
* Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER ([#10231](https://github.com/qmk/qmk_firmware/pull/10231))
* Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER ([#10840](https://github.com/qmk/qmk_firmware/pull/10840))

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@@ -1,169 +0,0 @@
# QMK Breaking Changes - 2021 February 27 Changelog
## Changes Requiring User Action
The following keyboards have had their source moved within QMK:
Old Keyboard Name | New Keyboard Name
:---------------- | :----------------
bear_65 | jacky_studio/bear_65
s7_elephant/rev1 | jacky_studio/s7_elephant/rev1
s7_elephant/rev2 | jacky_studio/s7_elephant/rev2
aplx6 | aplyard/aplx6/rev1
southpaw75 | fr4/southpaw75
The [Aplyard Aplx6 rev2](https://github.com/qmk/qmk_firmware/tree/0.12.0/keyboards/aplyard/aplx6/rev1) and the [FR4Boards Unix60](https://github.com/qmk/qmk_firmware/tree/0.12.0/keyboards/fr4/unix60) have also been added as part of these changes.
Additionally, the `handwired/bluepill/bluepill70` keyboard has been removed.
## Core Changes
### ChibiOS Update and Config Migration
QMK's ChibiOS and ChibiOS-Contrib submodules have been updated to version 20.3.2.
Along with this, QMK now provides default configuration files for all commonly-supported ARM microcontrollers running on ChibiOS. As such, keyboards are now only required to define settings which differ from the defaults, thereby reducing the size of pull requests for keyboards running atop ChibiOS.
### QMK Infrastructure and Internals
Python is now required to build QMK. The minimum Python version has been increased to 3.7.
The power of `info.json` has been massively expanded. Most keyboard parameters can now be expressed in `info.json` instead of `config.h`/`rules.mk`. This should make maintaining keyboards easier, and will enable tooling that can allow non-technical users to add and maintain QMK keyboards without writing any code.
To ease migration a new command has been provided, `qmk generate-info-json -kb <keyboard>`. You can use this command to generate a complete `info.json` file for a keyboard and then remove the duplicate information from `config.h` and `rules.mk`.
Detailed example showing how to generate a new info.json and identify duplicate keys:
```
user@hostname:~/qmk_firmware/keyboards/lets_split:0$ qmk generate-info-json > new-info.json
user@hostname:~/qmk_firmware/keyboards/lets_split:0$ mv new-info.json info.json
user@hostname:~/qmk_firmware/keyboards/lets_split:0$ qmk info
⚠ lets_split/rev2: DEBOUNCE in config.h is overwriting debounce in info.json
⚠ lets_split/rev2: DEVICE_VER in config.h is overwriting usb.device_ver in info.json
⚠ lets_split/rev2: DIODE_DIRECTION in config.h is overwriting diode_direction in info.json
⚠ lets_split/rev2: MANUFACTURER in config.h is overwriting manufacturer in info.json
⚠ lets_split/rev2: RGB_DI_PIN in config.h is overwriting rgblight.pin in info.json
⚠ lets_split/rev2: RGBLED_NUM in config.h is overwriting rgblight.led_count in info.json
⚠ lets_split/rev2: PRODUCT_ID in config.h is overwriting usb.pid in info.json
⚠ lets_split/rev2: VENDOR_ID in config.h is overwriting usb.vid in info.json
⚠ lets_split/rev2: Matrix pins are specified in both info.json and config.h, the config.h values win.
⚠ lets_split/rev2: LAYOUTS in rules.mk is overwriting community_layouts in info.json
⚠ lets_split/rev2: Feature bootmagic is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature mousekey is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature extrakey is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature console is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature command is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature nkro is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature backlight is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature midi is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature audio is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature unicode is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature bluetooth is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature rgblight is specified in both info.json and rules.mk, the rules.mk value wins.
⚠ lets_split/rev2: Feature sleep_led is specified in both info.json and rules.mk, the rules.mk value wins.
Keyboard Name: Let's Split
Manufacturer: Wootpatoot
Website:
Maintainer: QMK Community
Keyboard Folder: lets_split/rev2
Layouts: LAYOUT, LAYOUT_ortho_4x12
Size: 13 x 4
Processor: atmega32u4
Bootloader: caterina
```
## Detailed Change List
### Changes Requiring User Action
* Refactor Jacky's boards (Bear65 and S7 Elephant) ([#10528](https://github.com/qmk/qmk_firmware/pull/10528), [#11981](https://github.com/qmk/qmk_firmware/pull/11981))
* Remove handwired/bluepill ([#11415](https://github.com/qmk/qmk_firmware/pull/11415))
* Aplyard Aplx6 Added rev2 & move rev1+rev2 to parent folder ([#10973](https://github.com/qmk/qmk_firmware/pull/10973))
* added `unix60`, moved together with `southpaw75` into `fr4` folder ([#11195](https://github.com/qmk/qmk_firmware/pull/11195))
### Fixes
* GCC 10 can now compile Drop Alt firmware ([#9485](https://github.com/qmk/qmk_firmware/pull/9485))
* Fix compiling on `develop` branch ([#11409](https://github.com/qmk/qmk_firmware/pull/11409))
* Fix broken keyboards and keymaps ([#11412](https://github.com/qmk/qmk_firmware/pull/11412), [#11427](https://github.com/qmk/qmk_firmware/pull/11427), [#11448](https://github.com/qmk/qmk_firmware/pull/11448), [#11447](https://github.com/qmk/qmk_firmware/pull/11447), [#11473](https://github.com/qmk/qmk_firmware/pull/11473), [#11584](https://github.com/qmk/qmk_firmware/pull/11584), [#11600](https://github.com/qmk/qmk_firmware/pull/11600))
* Fixed up build dependencies so that generated files are made available before compiling any object files ([#11435](https://github.com/qmk/qmk_firmware/pull/11435))
* Formatting fixes ([`378edd9`](https://github.com/qmk/qmk_firmware/commit/378edd9491f2ab0d3d8a970c9a8e64bc03ca15cf), [#11594](https://github.com/qmk/qmk_firmware/pull/11594), [`27749e1`](https://github.com/qmk/qmk_firmware/commit/27749e1c967c02c05e62a89a0ae2776dd7e5158c))
* Include `stdbool.h` in `uart.h` to fix compiler errors ([#11728](https://github.com/qmk/qmk_firmware/pull/11728))
* Decouple USB events from the USB interrupt handler in ChibiOS ([#10437](https://github.com/qmk/qmk_firmware/pull/10437))
* Fixes an issue while using Backlight and External EEPROM at the same time that would cause the MCU to lock up.
* Address wake from sleep instability ([#11450](https://github.com/qmk/qmk_firmware/pull/11450))
* Fix pressing media key on a momentarily activated layer may lead to missing key up events ([#11162](https://github.com/qmk/qmk_firmware/pull/11162))
* Fix an RGB initialisation bug on Massdrop keyboards ([#12022](https://github.com/qmk/qmk_firmware/pull/12022))
* Fix file encoding errors on Windows, and layouts not correctly merging into info.json ([#12039](https://github.com/qmk/qmk_firmware/pull/12039))
### Additions and Enhancements
* Allow configuration of serial USART timeout ([#11057](https://github.com/qmk/qmk_firmware/pull/11057))
* Added Sync Timer feature for Split Common keyboards ([#10997](https://github.com/qmk/qmk_firmware/pull/10997))
* Add modifier state to the Split Common transport ([#10400](https://github.com/qmk/qmk_firmware/pull/10400))
* Add Pix keyboard by sendz (`sendyyeah/pix`) ([#11154](https://github.com/qmk/qmk_firmware/pull/11154))
* Implement option for kinetic mouse movement algorithm for mouse keys ([#6739](https://github.com/qmk/qmk_firmware/pull/6739))
* Improved Language Specific Keycodes for US International and Extended Layouts ([#11307](https://github.com/qmk/qmk_firmware/pull/11307))
* Modified `QWIIC_ENABLE` in `rules.mk` to be yes/no choice, adding `QWIIC_DRIVERS` to allow for inclusion of specific drivers ([#11426](https://github.com/qmk/qmk_firmware/pull/11426))
* Allow AVR-based keyboards to override the `bootloader_jump` function ([#11418](https://github.com/qmk/qmk_firmware/pull/11418))
* Refine RGBLight Twinkle effect to be smoother (use breathing curve) ([#11350](https://github.com/qmk/qmk_firmware/pull/11350))
* Keep track of last matrix activity ([#10730](https://github.com/qmk/qmk_firmware/pull/10730), [`ab375d3`](https://github.com/qmk/qmk_firmware/commit/ab375d3d075c105f09a1ddd0e155f178225518bc), [#11552](https://github.com/qmk/qmk_firmware/pull/11552))
* fix `matrix_io_delay()` timing in `quantum/matrix.c` ([#9603](https://github.com/qmk/qmk_firmware/pull/9603))
* Keep track of encoder activity ([#11595](https://github.com/qmk/qmk_firmware/pull/11595))
* Backport ChibiOS Audio changes from ZSA ([#11687](https://github.com/qmk/qmk_firmware/pull/11687))
* Add support for 8 buttons to mouse report ([#10807](https://github.com/qmk/qmk_firmware/pull/10807))
* Allow `post_config.h` to be implemented in userspace ([#11519](https://github.com/qmk/qmk_firmware/pull/11519))
* Adds AT90USB162 support ([#11570](https://github.com/qmk/qmk_firmware/pull/11570))
* Stop sounds when suspended ([#11553](https://github.com/qmk/qmk_firmware/pull/11553))
* Revamp spidey3 userspace and keymaps ([#11768](https://github.com/qmk/qmk_firmware/pull/11768))
* Add support for analog USBPD on STM32G4xx ([#11824](https://github.com/qmk/qmk_firmware/pull/11824))
* Master matrix can now be transported to the slave side in Split Common keyboards ([#11046](https://github.com/qmk/qmk_firmware/pull/11046))
* RGBLight: Allow configurable default settings ([#11912](https://github.com/qmk/qmk_firmware/pull/11912))
* Add `tap_code_delay(code, delay)` ([#11913](https://github.com/qmk/qmk_firmware/pull/11913), [#11938](https://github.com/qmk/qmk_firmware/pull/11938))
### Clean-ups and Optimizations
* Fix duplicate `I2C_KEYMAP_START` define ([#11237](https://github.com/qmk/qmk_firmware/pull/11237))
* Rewrite APA102 support for RGBLight ([#10894](https://github.com/qmk/qmk_firmware/pull/10894))
* Update ADB Protocol implementation in TMK Core ([#11168](https://github.com/qmk/qmk_firmware/pull/11168))
* Remove unused `action_get_macro()` usages in user files ([#11165](https://github.com/qmk/qmk_firmware/pull/11165))
* Remove `QMK_KEYBOARD_CONFIG_H` ([#11576](https://github.com/qmk/qmk_firmware/pull/11576))
* Remove duplicated housekeeping in `arm_atsam` ([#11672](https://github.com/qmk/qmk_firmware/pull/11672))
* UART driver refactor ([#11637](https://github.com/qmk/qmk_firmware/pull/11637))
* Move `transport.c` to `QUANTUM_LIB_SRC` ([#11751](https://github.com/qmk/qmk_firmware/pull/11751))
* Remove `MIDI_ENABLE_STRICT` from user keymaps ([#11750](https://github.com/qmk/qmk_firmware/pull/11750))
* Remove legacy print backward compatiblitly ([#11805](https://github.com/qmk/qmk_firmware/pull/11805))
* Migrate mousekey to quantum ([#11804](https://github.com/qmk/qmk_firmware/pull/11804))
* remove deprecated `qmk json-keymap` ([#11823](https://github.com/qmk/qmk_firmware/pull/11823))
* Remove FAUXCLICKY feature (deprecated) ([#11829](https://github.com/qmk/qmk_firmware/pull/11829))
* Refactor platform logic within `print.h` ([#11863](https://github.com/qmk/qmk_firmware/pull/11863))
* Audio system overhaul ([#11820](https://github.com/qmk/qmk_firmware/pull/11820))
* Output selection: Remove "USB and BT" option for Bluetooth ([#11940](https://github.com/qmk/qmk_firmware/pull/11940))
* `tmk_core/common/action.c`: refactor for code size; merge multiple `case`s into one ([#11943](https://github.com/qmk/qmk_firmware/pull/11943))
* Remove rules and settings from user keymaps that are already defined at keyboard level ([#11966](https://github.com/qmk/qmk_firmware/pull/11966))
### QMK Infrastructure and Internals
* bump to python 3.7 ([#11408](https://github.com/qmk/qmk_firmware/pull/11408))
* `develop` branch is now formatted as part of CI tasks ([#11893](https://github.com/qmk/qmk_firmware/pull/11893), [#11905](https://github.com/qmk/qmk_firmware/pull/11905), [#11907](https://github.com/qmk/qmk_firmware/pull/11907), [#11928](https://github.com/qmk/qmk_firmware/pull/11928), [#11936](https://github.com/qmk/qmk_firmware/pull/11936))
* Configure keyboard matrix from info.json ([#10817](https://github.com/qmk/qmk_firmware/pull/10817))
* Validate our JSON data using json_schema ([#11101](https://github.com/qmk/qmk_firmware/pull/11101))
* Use the schema to eliminate custom code ([#11108](https://github.com/qmk/qmk_firmware/pull/11108))
* Add support for specifying BOARD in `info.json` ([#11492](https://github.com/qmk/qmk_firmware/pull/11492))
* Document how to add data driven configurations ([#11502](https://github.com/qmk/qmk_firmware/pull/11502))
* Process info.json rules ahead of userspace rules ([#11542](https://github.com/qmk/qmk_firmware/pull/11542))
* Remove duplicate manufacturer definitions ([#11544](https://github.com/qmk/qmk_firmware/pull/11544))
* Update list of MCUs in `keyboard.jsonschema` to mirror `qmk.constants.py` ([#11688](https://github.com/qmk/qmk_firmware/pull/11688))
* Create a system to map between `info.json` and `config.h`/`rules.mk` ([#11548](https://github.com/qmk/qmk_firmware/pull/11548))
* Make LAYOUT parsing more robust ([#12000](https://github.com/qmk/qmk_firmware/pull/12000))
### ChibiOS Update and Config Migration
* Add board specific to Proton-C, with usual defaults turned on to match Pro-Micro ([#10976](https://github.com/qmk/qmk_firmware/pull/10976))
* Disable almost all ChibiOS subsystems in default configs ([#11111](https://github.com/qmk/qmk_firmware/pull/11111))
* Config Migrations ([#10418](https://github.com/qmk/qmk_firmware/pull/10418), [#11123](https://github.com/qmk/qmk_firmware/pull/11123), [#11261](https://github.com/qmk/qmk_firmware/pull/11261), [#11413](https://github.com/qmk/qmk_firmware/pull/11413), [#11414](https://github.com/qmk/qmk_firmware/pull/11414), [#11495](https://github.com/qmk/qmk_firmware/pull/11495), [#11504](https://github.com/qmk/qmk_firmware/pull/11504), [#11529](https://github.com/qmk/qmk_firmware/pull/11529), [#11588](https://github.com/qmk/qmk_firmware/pull/11588), [#11598](https://github.com/qmk/qmk_firmware/pull/11598), [#11607](https://github.com/qmk/qmk_firmware/pull/11607), [#11617](https://github.com/qmk/qmk_firmware/pull/11617), [#11620](https://github.com/qmk/qmk_firmware/pull/11620), [#11630](https://github.com/qmk/qmk_firmware/pull/11630), [#11646](https://github.com/qmk/qmk_firmware/pull/11646), [#11689](https://github.com/qmk/qmk_firmware/pull/11689), [#11846](https://github.com/qmk/qmk_firmware/pull/11846), [#11927](https://github.com/qmk/qmk_firmware/pull/11927), [#12001](https://github.com/qmk/qmk_firmware/pull/12001))
* Disable subsystems repo-wide ([#11449](https://github.com/qmk/qmk_firmware/pull/11449))
* Leftover early initialisation conversions ([#11615](https://github.com/qmk/qmk_firmware/pull/11615))
* Fix up comments showing how to execute config migration ([#11621](https://github.com/qmk/qmk_firmware/pull/11621))
* Add STM32G431 and STM32G474 board definitions ([#11793](https://github.com/qmk/qmk_firmware/pull/11793))

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@@ -1,227 +0,0 @@
# QMK Breaking Changes - 2021 May 29 Changelog
## Notable Changes :id=notable-changes
### RGB Matrix support for split common ([#11055](https://github.com/qmk/qmk_firmware/pull/11055)) :id=rgb-matrix-split-common
Split boards can now use RGB Matrix without defining a custom matrix.
### Teensy 3.6 support ([#12258](https://github.com/qmk/qmk_firmware/pull/12258)) :id=teensy-3-6-support
Added support for MK66F18 (Teensy 3.6) microcontroller.
### New command: qmk console ([#12828](https://github.com/qmk/qmk_firmware/pull/12828)) :id=new-command-qmk-console
A new `qmk console` command has been added for attaching to your keyboard's console. It operates similiarly to QMK Toolbox by allowing you to connect to one or more keyboard consoles to display debugging messages.
### Improved command: qmk config :id=improve-command-qmk-config
We've updated the `qmk config` command to show only the configuration items you have actually set. You can now display (almost) all of the available configuration options, along with their default values, using `qmk config -a`.
### LED Matrix Improvements ([#12509](https://github.com/qmk/qmk_firmware/pull/12509), [#12580](https://github.com/qmk/qmk_firmware/pull/12580), [#12588](https://github.com/qmk/qmk_firmware/pull/12588), [#12633](https://github.com/qmk/qmk_firmware/pull/12633), [#12651](https://github.com/qmk/qmk_firmware/pull/12651), [#12685](https://github.com/qmk/qmk_firmware/pull/12685)) :id=led-matrix-improvements
LED Matrix has been improved with effects, CIE1931 curves, and a task system.
## Changes Requiring User Action :id=changes-requiring-user-action
### Updated Keyboard Codebases :id=updated-keyboard-codebases
* Durgod keyboard refactor in preparation for adding additional durgod keyboards ([#11978](https://github.com/qmk/qmk_firmware/pull/11978))
* Updated Function96 with V2 files and removed chconf.h and halconf.h ([#12613](https://github.com/qmk/qmk_firmware/pull/12613))
* [Keyboard] updated a vendor name / fixed minor keymap issues ([#12881](https://github.com/qmk/qmk_firmware/pull/12881))
* [Keyboard] Corne - Remove legacy revision support ([#12226](https://github.com/qmk/qmk_firmware/pull/12226))
The following keyboards have had their source moved within QMK:
Old Keyboard Name | New Keyboard Name
:---------------- | :----------------
crkbd/rev1/common | crkbd/rev1
function96 | function96/v1
nckiibs/flatbread60 | delikeeb/flatbread60
nckiibs/vaguettelite | delikeeb/vaguettelite
nckiibs/vanana/rev1 | delikeeb/vanana/rev1
nckiibs/vanana/rev2 | delikeeb/vanana/rev2
nckiibs/vaneela | delikeeb/vaneela
nckiibs/vaneelaex | delikeeb/vaneelaex
nckiibs/waaffle/rev3/elite_c | delikeeb/waaffle/rev3/elite_c
nckiibs/waaffle/rev3/pro_micro | delikeeb/waaffle/rev3/pro_micro
The [Function96 V2](https://github.com/qmk/qmk_firmware/tree/0.13.0/keyboards/function96/v2) has also been added as part of these changes.
The codebase for the [Durgod K320](https://github.com/qmk/qmk_firmware/tree/0.13.0/keyboards/durgod/k320) has been reworked in anticipation of additional Durgod keyboards gaining QMK support.
Additionally, the `crkbd/rev1/legacy` keyboard has been removed.
### Bootmagic Deprecation and Refactor ([#12172](https://github.com/qmk/qmk_firmware/pull/12172)) :id=bootmagic-deprecation-and-refactor
QMK has decided to deprecate the full Bootmagic feature and leave Bootmagic Lite as the only remaining option.
This pull request changes the behavior of `BOOTMAGIC_ENABLE` such that specifying `BOOTMAGIC_ENABLE = yes` enables Bootmagic Lite instead of full Bootmagic.
If attempts to use Bootmagic functionality result in unexpected behavior, check your `rules.mk` file and change the `BOOTMAGIC_ENABLE` setting to specify either `lite` or `full`.
#### Tentative Deprecation Schedule
This is the current planned roadmap for the behavior of `BOOTMAGIC_ENABLE`:
- From 2021 May 29, setting `BOOTMAGIC_ENABLE = yes` will enable Bootmagic Lite instead of full Bootmagic.
- From 2021 Aug 28, `BOOTMAGIC_ENABLE` must be either `yes`, `lite`, or `no` setting `BOOTMAGIC_ENABLE = full` will cause compilation to fail.
- From 2021 Nov 27, `BOOTMAGIC_ENABLE` must be either `yes` or `no` setting `BOOTMAGIC_ENABLE = lite` will cause compilation to fail.
### Removal of LAYOUT_kc ([#12160](https://github.com/qmk/qmk_firmware/pull/12160)) :id=removal-of-layout-kc
We've removed support for `LAYOUT_kc` macros, if your keymap uses one you will need to update it use a regular `LAYOUT` macro.
### Encoder callbacks are now boolean ([#12805](https://github.com/qmk/qmk_firmware/pull/12805), [#12985](https://github.com/qmk/qmk_firmware/pull/12985)) :id=encoder-callback-boolean
To allow for keyboards to override (or not) keymap level code the `encoder_update_kb` function has been changed from `void` to `bool`. You will need to update your function definition to reflect this and ensure that you return a `true` or `false` value.
Example code before change:
```c
void encoder_update_kb(uint8_t index, bool clockwise) {
encoder_update_user(index, clockwise);
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder */
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
}
}
```
Example code after change:
```c
bool encoder_update_kb(uint8_t index, bool clockwise) {
return encoder_update_user(index, clockwise);
}
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) { /* Second encoder */
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
}
return true;
// If you return true, this will allow the keyboard level code to run, as well.
//Returning false will override the keyboard level code. Depending on how the keyboard level function is set up.
}
```
## Core Changes :id=core-changes
### Fixes :id=core-fixes
* Fix connection issue in split keyboards when slave and OLED display are connected via I2C (fixes #9335) ([#11487](https://github.com/qmk/qmk_firmware/pull/11487))
* Terrazzo: Fix wrong LED Matrix function names ([#12561](https://github.com/qmk/qmk_firmware/pull/12561))
* Apply the "NO_LIMITED_CONTROLLER_CONNECT" fix to atmega16u2 ([#12482](https://github.com/qmk/qmk_firmware/pull/12482))
* Fix comment parsing ([#12750](https://github.com/qmk/qmk_firmware/pull/12750))
* Turn OLED off on suspend in soundmonster Corne keymap ([#10419](https://github.com/qmk/qmk_firmware/pull/10419))
* Fixup build errors on `develop` branch. ([#12723](https://github.com/qmk/qmk_firmware/pull/12723))
* Fix syntax error when compiling for ARM ([#12866](https://github.com/qmk/qmk_firmware/pull/12866))
* Add missing LED Matrix suspend code to suspend.c ([#12878](https://github.com/qmk/qmk_firmware/pull/12878))
* Fix spelling mistake regarding LED Matrix in split_common. ([#12888](https://github.com/qmk/qmk_firmware/pull/12888))
* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap ([#12895](https://github.com/qmk/qmk_firmware/pull/12895))
* Fixup housekeeping from being invoked twice per loop. ([#12933](https://github.com/qmk/qmk_firmware/pull/12933))
* wait for matrix row signal to go HIGH for every row ([#12945](https://github.com/qmk/qmk_firmware/pull/12945))
* ensure we do not conflict with existing keymap aliases ([#12976](https://github.com/qmk/qmk_firmware/pull/12976))
* [Keyboard] Fix Terrazzo build failure ([#12977](https://github.com/qmk/qmk_firmware/pull/12977))
* Do not hard set config in CPTC files ([#11864](https://github.com/qmk/qmk_firmware/pull/11864))
### Additions and Enhancements :id=core-additions
* ARM - Refactor SLEEP_LED to support more platforms ([#8403](https://github.com/qmk/qmk_firmware/pull/8403))
* Add ability to toggle One Shot functionality ([#4198](https://github.com/qmk/qmk_firmware/pull/4198))
* Add RGB Matrix support to Split Common ([#11055](https://github.com/qmk/qmk_firmware/pull/11055))
* Add support for complementary outputs to the ChibiOS WS2812 PWM driver ([#11988](https://github.com/qmk/qmk_firmware/pull/11988))
* Enable RGB Matrix for Corne ([#12091](https://github.com/qmk/qmk_firmware/pull/12091))
* Set default OLED Update Interval for Split Keyboards to improve matrix scan performance ([#12107](https://github.com/qmk/qmk_firmware/pull/12107))
* Add support for MK66F18 (Teensy 3.6) micro controller ([#12258](https://github.com/qmk/qmk_firmware/pull/12258))
* Split RGB Matrix support for RGBKB Zygomorph ([#11083](https://github.com/qmk/qmk_firmware/pull/11083))
* Add baudrate and circular buffer to ARM WS2812 SPI config ([#12216](https://github.com/qmk/qmk_firmware/pull/12216))
* Add keyboard level weak function for slave matrix scan ([#12317](https://github.com/qmk/qmk_firmware/pull/12317))
* Add link to schematic on EasyEDA for XD60 ([#12018](https://github.com/qmk/qmk_firmware/pull/12018))
* Add Config functions for LED Matrix ([#12361](https://github.com/qmk/qmk_firmware/pull/12361))
* Add pin definitions for MK66F18 ([#12419](https://github.com/qmk/qmk_firmware/pull/12419))
* add kinesis/kint36 keyboard ([#10171](https://github.com/qmk/qmk_firmware/pull/10171))
* Add support for producing UF2-format binaries. ([#12435](https://github.com/qmk/qmk_firmware/pull/12435))
* Implement CIE1931 curve for LED Matrix ([#12417](https://github.com/qmk/qmk_firmware/pull/12417))
* Change `BOOTMAGIC_ENABLE=yes` to use Bootmagic Lite ([#12172](https://github.com/qmk/qmk_firmware/pull/12172))
* Add kzar keymap for Kinesis Advantage ([#12444](https://github.com/qmk/qmk_firmware/pull/12444))
* LED Matrix: suspend code ([#12509](https://github.com/qmk/qmk_firmware/pull/12509))
* LED Matrix: Task system ([#12580](https://github.com/qmk/qmk_firmware/pull/12580))
* Add missing RGB_MODE_TWINKLE / RGB_M_TW keycodes ([#11935](https://github.com/qmk/qmk_firmware/pull/11935))
* Enhancement of WPM feature ([#11727](https://github.com/qmk/qmk_firmware/pull/11727))
* Add Per Key functionality for AutoShift ([#11536](https://github.com/qmk/qmk_firmware/pull/11536))
* LED Matrix: Reactive effect buffers & advanced indicators ([#12588](https://github.com/qmk/qmk_firmware/pull/12588))
* LED Matrix: support for Split keyboards ([#12633](https://github.com/qmk/qmk_firmware/pull/12633))
* add setting to enable infinite timeout for leader key ([#6580](https://github.com/qmk/qmk_firmware/pull/6580), [#12721](https://github.com/qmk/qmk_firmware/pull/12721 "Fix bad PR merge for #6580"))
* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx ([#12403](https://github.com/qmk/qmk_firmware/pull/12403))
* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) ([#12600](https://github.com/qmk/qmk_firmware/pull/12600))
* Add support for STM32F446 MCU ([#12619](https://github.com/qmk/qmk_firmware/pull/12619))
* Add STM32L433 and L443 support ([#12063](https://github.com/qmk/qmk_firmware/pull/12063))
* Added OLED fade out support ([#12086](https://github.com/qmk/qmk_firmware/pull/12086))
* New command: `qmk console` ([#12828](https://github.com/qmk/qmk_firmware/pull/12828))
* LED Matrix: Effects! ([#12651](https://github.com/qmk/qmk_firmware/pull/12651))
* Add setup, clone, and env to the list of commands we allow even with broken modules ([#12868](https://github.com/qmk/qmk_firmware/pull/12868))
* LED Matrix: Documentation ([#12685](https://github.com/qmk/qmk_firmware/pull/12685))
* Add function to allow repeated blinking of one layer ([#12237](https://github.com/qmk/qmk_firmware/pull/12237))
* Add support for up to 4 IS31FL3733 drivers ([#12342](https://github.com/qmk/qmk_firmware/pull/12342))
* Convert Encoder callbacks to be boolean functions ([#12805](https://github.com/qmk/qmk_firmware/pull/12805), [#12985](https://github.com/qmk/qmk_firmware/pull/12985))
* [Keymap] Update to Drashna keymap and user code (based on develop) ([#12936](https://github.com/qmk/qmk_firmware/pull/12936))
* Add Full-duplex serial driver for ARM boards ([#9842](https://github.com/qmk/qmk_firmware/pull/9842))
* Document LED_MATRIX_FRAMEBUFFER_EFFECTS ([#12987](https://github.com/qmk/qmk_firmware/pull/12987))
* Backlight: add defines for default level and breathing state ([#12560](https://github.com/qmk/qmk_firmware/pull/12560), [#13024](https://github.com/qmk/qmk_firmware/pull/13024))
* Add dire message about LUFA mass storage bootloader ([#13014](https://github.com/qmk/qmk_firmware/pull/13014))
### Clean-ups and Optimizations :id=core-optimizations
* Overhaul bootmagic logic to have single entrypoint ([#8532](https://github.com/qmk/qmk_firmware/pull/8532))
* Refactor of USB code within split_common ([#11890](https://github.com/qmk/qmk_firmware/pull/11890))
* Begin the process of deprecating `bin/qmk` in favor of the global CLI ([#12109](https://github.com/qmk/qmk_firmware/pull/12109))
* LED Matrix: decouple from Backlight ([#12054](https://github.com/qmk/qmk_firmware/pull/12054))
* Remove `FUNC()` ([#12161](https://github.com/qmk/qmk_firmware/pull/12161))
* Move gpio wait logic to wait.h ([#12067](https://github.com/qmk/qmk_firmware/pull/12067))
* LED Matrix: Clean up includes ([#12197](https://github.com/qmk/qmk_firmware/pull/12197))
* Consistently use bin/qmk when that script is called ([#12286](https://github.com/qmk/qmk_firmware/pull/12286))
* LED Matrix: Additional common_features.mk tweaks ([#12187](https://github.com/qmk/qmk_firmware/pull/12187))
* LED Matrix: Fix up eeconfig code ([#12327](https://github.com/qmk/qmk_firmware/pull/12327))
* Big quantum_keycodes cleanup ([#12249](https://github.com/qmk/qmk_firmware/pull/12249))
* Fix up builds that are now too big for `develop` branch. ([#12495](https://github.com/qmk/qmk_firmware/pull/12495))
* [Keyboard] kint36: switch to sym_eager_pk debouncing ([#12626](https://github.com/qmk/qmk_firmware/pull/12626))
* [Keyboard] kint2pp: reduce input latency by ≈10ms ([#12625](https://github.com/qmk/qmk_firmware/pull/12625))
* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. ([#12671](https://github.com/qmk/qmk_firmware/pull/12671))
* Change RGB/LED Matrix to use a simple define for USB suspend ([#12697](https://github.com/qmk/qmk_firmware/pull/12697), [#12770](https://github.com/qmk/qmk_firmware/pull/12770 "Fixing transport's led/rgb matrix suspend state logic"))
* Remove pointless SERIAL_LINK_ENABLE rules ([#12846](https://github.com/qmk/qmk_firmware/pull/12846))
* Make Swap Hands use PROGMEM ([#12284](https://github.com/qmk/qmk_firmware/pull/12284))
* Remove KEYMAP and LAYOUT_kc ([#12160](https://github.com/qmk/qmk_firmware/pull/12160))
* Rename `point_t` -> `led_point_t` ([#12864](https://github.com/qmk/qmk_firmware/pull/12864))
* Deprecate `send_unicode_hex_string()` ([#12602](https://github.com/qmk/qmk_firmware/pull/12602))
* [Keyboard] Remove redundant legacy and common headers for crkbd ([#13023](https://github.com/qmk/qmk_firmware/pull/13023))
### QMK Infrastructure and Internals :id=qmk-internals
* trivial change to trigger api update ([`b15288fb87`](https://github.com/qmk/qmk_firmware/commit/b15288fb87))
* fix some references to bin/qmk that slipped in ([#12832](https://github.com/qmk/qmk_firmware/pull/12832))
* Resolve a number of warnings in `qmk generate-api` ([#12833](https://github.com/qmk/qmk_firmware/pull/12833))
* Fix another bin/qmk reference ([#12856](https://github.com/qmk/qmk_firmware/pull/12856))
* Use milc.subcommand.config instead of qmk.cli.config ([#12915](https://github.com/qmk/qmk_firmware/pull/12915))

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@@ -1,557 +0,0 @@
# QMK Breaking Changes - 2021 August 28 Changelog
## Notable Features :id=notable-features
### Combo processing improvements ([#8591](https://github.com/qmk/qmk_firmware/pull/8591)) :id=combo-processing-improvements
Combo processing has been reordered with respect to keypress handling, allowing for much better compatibility with mod taps.
It is also now possible to define combos that have keys overlapping with other combos, triggering only one. For example, a combo of `A`, `B` can coexist with a longer combo of `A`, `B`, `C` -- previous functionality would trigger both combos if all three keys were pressed.
### Key Overrides ([#11422](https://github.com/qmk/qmk_firmware/pull/11422)) :id=key-overrides
QMK now has a new feature: [key overrides](https://docs.qmk.fm/#/feature_key_overrides). This feature allows for overriding the output of key combinations involving modifiers. As an example, pressing <kbd>Shift+2</kbd> normally results in an <kbd>@</kbd> on US-ANSI keyboard layouts -- the new key overrides allow for adding similar functionality, but for any <kbd>modifier + key</kbd> press.
To illustrate, it's now possible to use the key overrides feature to translate <kbd>Shift + Backspace</kbd> into <kbd>Delete</kbd> -- an often-requested example of where this functionality comes in handy.
There's far more to describe that what lives in this changelog, so head over to the [key overrides documentation](https://docs.qmk.fm/#/feature_key_overrides) for more examples and info.
### Digitizer support ([#12851](https://github.com/qmk/qmk_firmware/pull/12851))
QMK gained the ability to pretend to be a digitizer device -- much like a tablet device. A mouse uses delta-coordinates -- move up, move right -- but a digitizer works with absolute coordinates -- top left, bottom right.
## Changes Requiring User Action :id=changes-requiring-user-action
### Updated Keyboard Codebases :id=updated-keyboard-codebases
The following keyboards have had their source moved within QMK:
Old Keyboard Name | New Keyboard Name
------------------------------|---------------------------------------------------------
aeboards/constellation | aeboards/constellation/rev1, aeboards/constellation/rev2
bakeneko65 | bakeneko65/rev2, bakeneko65/rev3
bm16a | kprepublic/bm16a
bm16s | kprepublic/bm16s
bm40hsrgb | kprepublic/bm40hsrgb
bm43a | kprepublic/bm43a
bm60poker | kprepublic/bm60poker
bm60rgb | kprepublic/bm60rgb
bm60rgb_iso | kprepublic/bm60rgb_iso
bm68rgb | kprepublic/bm68rgb
clawsome/gamebuddy | clawsome/gamebuddy/v1_0, clawsome/gamebuddy/v1_m
cospad | kprepublic/cospad
custommk/genesis | custommk/genesis/rev1, custommk/genesis/rev2
daisy | ktec/daisy
durgod/k320 | durgod/k3x0/k320
dztech/volcano660 | ilumkb/volcano660
ergodone | ktec/ergodone
gmmk/pro | gmmk/pro/ansi, gmmk/pro/iso
handwired/p1800fl | team0110/p1800fl
jj40 | kprepublic/jj40
jj4x4 | kprepublic/jj4x4
jj50 | kprepublic/jj50
kyria | splitkb/kyria
lazydesigners/the60 | lazydesigners/the60/rev1, lazydesigners/the60/rev2
matrix/m12og | matrix/m12og/rev1, matrix/m12og/rev2
mechlovin/hannah65/mechlovin9 | mechlovin/mechlovin9/rev1, mechlovin/mechlovin9/rev2
peiorisboards/ixora | coarse/ixora
ramonimbao/mona | ramonimbao/mona/v1, ramonimbao/mona/v1_1
staryu | ktec/staryu
tokyo60 | tokyokeyboard/tokyo60
vinta | coarse/vinta
xd002 | xiudi/xd002
xd004 | xiudi/xd004
xd60 | xiudi/xd60
xd68 | xiudi/xd68
xd75 | xiudi/xd75
xd84 | xiudi/xd84
xd84pro | xiudi/xd84pro
xd87 | xiudi/xd87
xd96 | xiudi/xd96
### Bootmagic Full Removal ([#13846](https://github.com/qmk/qmk_firmware/pull/13846)) :id=bootmagic-full-removal
As noted during last breaking changes cycle, QMK has decided to deprecate the full Bootmagic feature and leave Bootmagic Lite as the only remaining option.
This pull request changes the behavior of `BOOTMAGIC_ENABLE` such that specifying `full` results in an error, allowing only `no`, `yes`, or `lite`.
Currently `lite` is the equivalent of `yes` in `rules.mk`. Next cycle the use of the `lite` keyword will be prevented in favour of `yes` -- any new submissions should now be using `yes` or `no` to minimise disruption.
#### Bootmagic Full Deprecation Schedule
This is the current roadmap for the behavior of `BOOTMAGIC_ENABLE`:
- (done) From 2021 May 29, setting `BOOTMAGIC_ENABLE = yes` will enable Bootmagic Lite instead of full Bootmagic.
- (now) From 2021 Aug 28, `BOOTMAGIC_ENABLE` must be either `yes`, `lite`, or `no` setting `BOOTMAGIC_ENABLE = full` will cause compilation to fail.
- (next) From 2021 Nov 27, `BOOTMAGIC_ENABLE` must be either `yes` or `no` setting `BOOTMAGIC_ENABLE = lite` will cause compilation to fail.
### DIP switch callbacks are now boolean ([#13399](https://github.com/qmk/qmk_firmware/pull/13399)) :id=dip-switch-boolean
To match the encoder change last breaking changes cycle, DIP switch callbacks now return `bool`, too.
Example code before change:
```c
void dip_switch_update_kb(uint8_t index, bool active) {
dip_switch_update_user(index, active);
}
void dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0:
if(active) { audio_on(); } else { audio_off(); }
break;
}
}
void dip_switch_update_mask_kb(uint32_t state) {
dip_switch_update_mask_user(state);
}
void dip_switch_update_mask_user(uint32_t state) {
if (state & (1UL<<0) && state & (1UL<<1)) {
layer_on(_ADJUST); // C on esc
} else {
layer_off(_ADJUST);
}
}
```
Example code after change:
```c
bool dip_switch_update_kb(uint8_t index, bool active) {
if !(dip_switch_update_user(index, active)) { return false; }
return true;
}
bool dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0:
if(active) { audio_on(); } else { audio_off(); }
break;
}
return true; // Returning true allows keyboard code to execute, false will tell the keyboard code "I've already handled it".
}
bool dip_switch_update_mask_kb(uint32_t state) {
if (!dip_switch_update_mask_user(state)) { return false; }
return true;
}
bool dip_switch_update_mask_user(uint32_t state) {
if (state & (1UL<<0) && state & (1UL<<1)) {
layer_on(_ADJUST); // C on esc
} else {
layer_off(_ADJUST);
}
return true; // Returning true allows keyboard code to execute, false will tell the keyboard code "I've already handled it".
}
```
## Notable core changes :id=notable-core
### Split transport improvements :id=split-transport-improvements
Split keyboards gained a significant amount of improvements during this breaking changes cycle, specifically:
* Extensible split data sync ([#11930](https://github.com/qmk/qmk_firmware/pull/11930)) -- rewritten data sharing between sides, allowing for data transfer only when required, as well as enabling keyboards and keymaps to define their own shared data.
* Full-duplex ARM USART split ([#13081](https://github.com/qmk/qmk_firmware/pull/13081)) -- adds to the previous half-duplex driver and now allows for full-duplex support on ARM.
* Make solo half of split keyboards (more) usable. ([#13523](https://github.com/qmk/qmk_firmware/pull/13523)) -- allows the slave to be disconnected, enabling one-handed use.
* Switch split_common to CRC subsystem ([#13418](https://github.com/qmk/qmk_firmware/pull/13418))
!> If you're updating your split keyboard, you will need to flash both sides of the split with the your firmware.
### Teensy 4.x support ([#13056](https://github.com/qmk/qmk_firmware/pull/13056), [#13076](https://github.com/qmk/qmk_firmware/pull/13076), [#13077](https://github.com/qmk/qmk_firmware/pull/13077)) :id=teensy-4-x-support
Updated ChibiOS and ChibiOS-Contrib, which brought in support for Teensy 4.x dev boards, running NXP i.MX1062.
### Data Driven Improvements ([#13366](https://github.com/qmk/qmk_firmware/pull/13366))
QMK's pursuit of data-driven keyboards has progressed, allowing substantially more configurable options to be specified in `info.json`.
#### Tags
Tags will let you categorize your keyboard, and will be used in the future to allow browsing and sorting through keyboards in QMK. Tags are free-form text identifiers that identify attributes about your keyboard. To add tags you simply add a `tags` key to your `info.json`:
"tags": ["tkl", "backlight", "encoder"]
#### Dot Notation
With this release we are moving towards using JSON dot notation in more places. For example, when using `qmk info -f text`:
```
$ qmk info -f text -kb clueboard/card
bootloader: atmel-dfu
debounce: 20
diode_direction: ROW2COL
features.audio: True
features.backlight: True
features.bluetooth: False
features.bootmagic: False
features.command: True
features.console: True
features.extrakey: True
features.lto: True
features.midi: False
features.mousekey: True
features.nkro: False
features.rgblight: True
features.unicode: False
height: 8
keyboard_folder: clueboard/card
keyboard_name: Cluecard
layout_aliases.LAYOUT: LAYOUT_all
layouts: LAYOUT_all
maintainer: skullydazed
manufacturer: Clueboard
matrix_pins.cols: F1, F6, F7
matrix_pins.rows: B4, F0, F4, F5
platform: unknown
processor: atmega32u4
processor_type: avr
protocol: LUFA
rgblight.brightness_steps: 17
rgblight.hue_steps: 10
rgblight.led_count: 4
rgblight.pin: E6
rgblight.saturation_steps: 17
split.transport.protocol: serial
usb.device_ver: 0x0001
usb.pid: 0x2330
usb.vid: 0xC1ED
width: 10
```
#### New configuration keys
We've added dozens of new keys to `info.json` so that you can configure more than ever without writing a single line of code. A quick overview of the new items you can configure:
* `audio.pins`, `audio.voices`
* `backlight.breathing`, `backlight.breathing_period`, `backlight.levels`, `backlight.pin`,
* `bluetooth.driver`, `bluetooth.lto`
* `bootloader_instructions`
* `build.debounce_type`, `build.firmware_format`, `build.lto`
* `combo.count`, `combo.term`
* `leader_key.timing`, `leader_key.strict_processing`, `leader_key.timeout`
* `matrix.custom`, `matrix.custom_lite`, `matrix.ghost`, `matrix.io_delay`
* `mouse_key.enabled`, `mouse_key.delay`, `mouse_key.interval`, `mouse_key.max_speed`, `mouse_key.time_to_max`, `mouse_key.wheel_delay`
* `oneshot.tap_toggle`, `oneshot.timeout`
* `rgblight.layers.blink`, `rgblight.layers.enabled`, `rgblight.layers.max`, `rgblight.layers.override_rgb`, `rgblight.rgbw`
* `split.enabled`, `split.matrix_grid`, `split.matrix_pins`, `split.main`, `split.soft_serial_pin`, `split.soft_serial_speed`, `split.transport.protocol`, `split.transport.sync_matrix_state`, `split.transport.sync_modifiers`, `split.usb_detect`
* `tapping.force_hold`, `tapping.force_hold_per_key`, `tapping.ignore_mod_tap_interrupt`, `tapping.ignore_mod_tap_interrupt_per_key`, `tapping.permissive_hold`, `tapping.permissive_hold_per_key`, `tapping.retro`, `tapping.retro_per_key`, `tapping.term`, `tapping.term_per_key`, `tapping.toggle`
* `usb.force_nkro`, `usb.max_power`, `usb.no_startup_check`, `usb.polling_interval`, `usb.shared_endpoint.keyboard`, `usb.shared_endpoint.mouse`, `usb.suspend_wakeup_delay`, `usb.wait_for`
* `qmk.keys_per_scan`, `qmk.tap_keycode_delay`, `qmk.tap_capslock_delay`
### Codebase restructure and cleanup :id=codebase-restructure
QMK was originally based on TMK, and has grown in size considerably since its first inception. To keep moving things forward, restructure of some of the core areas of the code is needed to support new concepts and new hardware, and progress is happening along those lines:
* Move RGBLight code into its own folder ([#13312](https://github.com/qmk/qmk_firmware/pull/13312))
* Migrate platform independent code from tmk_core -> quantum ([#13673](https://github.com/qmk/qmk_firmware/pull/13673))
* matrix_scan_x -> x_task ([#13748](https://github.com/qmk/qmk_firmware/pull/13748))
* Move some led drivers to common folder ([#13749](https://github.com/qmk/qmk_firmware/pull/13749))
* Move chibios board files to allow tmk_core platform migration ([#13777](https://github.com/qmk/qmk_firmware/pull/13777))
* Begin to carve out platform/protocol API - Single main loop ([#13843](https://github.com/qmk/qmk_firmware/pull/13843))
* Relocate platform specific drivers ([#13894](https://github.com/qmk/qmk_firmware/pull/13894))
* Move all the flash logic from tmk_core ([#13927](https://github.com/qmk/qmk_firmware/pull/13927))
* Move USB Host Shield and Arduino core to `lib/` ([#13973](https://github.com/qmk/qmk_firmware/pull/13973))
* Unify behaviour of wait on AVR ([#14025](https://github.com/qmk/qmk_firmware/pull/14025))
* Move nix folder alongside vagrant ([#14132](https://github.com/qmk/qmk_firmware/pull/14132))
* Align some quantum sub-directories ([#14134](https://github.com/qmk/qmk_firmware/pull/14134))
---
## Full changelist
Core:
* Arm ps2 mouse interrupt ([#6490](https://github.com/qmk/qmk_firmware/pull/6490))
* Process combos earlier & overlapping combos ([#8591](https://github.com/qmk/qmk_firmware/pull/8591))
* Swap buttons on PS2 Mouse/Trackball ([#9205](https://github.com/qmk/qmk_firmware/pull/9205))
* Add HOLD_ON_OTHER_KEY_PRESS option for dual-role keys ([#9404](https://github.com/qmk/qmk_firmware/pull/9404))
* add yaml_build_options target ([#10533](https://github.com/qmk/qmk_firmware/pull/10533))
* Warn when building a board that uses arm_atsam ([#10904](https://github.com/qmk/qmk_firmware/pull/10904))
* Key Overrides ([#11422](https://github.com/qmk/qmk_firmware/pull/11422))
* Refactor `quantum/command.{c,h}` for code size & {read,maintain}ability ([#11842](https://github.com/qmk/qmk_firmware/pull/11842))
* Extensible split data sync ([#11930](https://github.com/qmk/qmk_firmware/pull/11930))
* Move print/debug files to quantum ([#12069](https://github.com/qmk/qmk_firmware/pull/12069))
* Unconditionally call led_init_ports ([#12116](https://github.com/qmk/qmk_firmware/pull/12116))
* Support using a timer for wait_us() on ChibiOS-based boards ([#12211](https://github.com/qmk/qmk_firmware/pull/12211))
* Add support for NO_PIN to all matrix types ([#12238](https://github.com/qmk/qmk_firmware/pull/12238))
* Avoid 8-bit timer overflows in debounce algorithms ([#12240](https://github.com/qmk/qmk_firmware/pull/12240))
* Add Per Key exclusions for Haptic Feedback ([#12386](https://github.com/qmk/qmk_firmware/pull/12386))
* Steno combinedkeys ([#12538](https://github.com/qmk/qmk_firmware/pull/12538))
* eeprom_stm32: implement high density wear leveling ([#12567](https://github.com/qmk/qmk_firmware/pull/12567))
* eeprom_i2c driver: added EXTERNAL_EEPROM_WP_PIN configuration option. ([#12617](https://github.com/qmk/qmk_firmware/pull/12617))
* Add CRC8 calculation subsystem to quantum ([#12641](https://github.com/qmk/qmk_firmware/pull/12641))
* Limit saturation for RGB_MATRIX_JELLYBEAN_RAINDROPS ([#12669](https://github.com/qmk/qmk_firmware/pull/12669))
* Add asym_eager_defer_pk debounce type ([#12689](https://github.com/qmk/qmk_firmware/pull/12689))
* Include lib8tion.c into RGB/LED matrix build list ([#12699](https://github.com/qmk/qmk_firmware/pull/12699))
* Add readPort() and some API to 'tmk_core/common/*/gpio.h' ([#12754](https://github.com/qmk/qmk_firmware/pull/12754))
* add wait_cpuclock() macro for AVR and CPU_CLOCK macro ([#12755](https://github.com/qmk/qmk_firmware/pull/12755))
* Trigger a wakeup after USB Reset on ChibiOS. ([#12831](https://github.com/qmk/qmk_firmware/pull/12831))
* Add sync_timer support over serial_link (i.e. Ergodox Infinity) ([#12845](https://github.com/qmk/qmk_firmware/pull/12845))
* Digitizer HID interface : absolute coordinates for mouse cursor ([#12851](https://github.com/qmk/qmk_firmware/pull/12851))
* Add config.h and rules.mk support for data driven keymaps ([#12859](https://github.com/qmk/qmk_firmware/pull/12859))
* Add alternate ldscript for STM32duino (F103xB) ([#12914](https://github.com/qmk/qmk_firmware/pull/12914))
* `keymap_extras`: Remove deprecated defines ([#12949](https://github.com/qmk/qmk_firmware/pull/12949))
* Retain brightness with lighting layers ([#13025](https://github.com/qmk/qmk_firmware/pull/13025))
* Move optical sensor code to drivers folder ([#13044](https://github.com/qmk/qmk_firmware/pull/13044))
* Change the prototype of matrix_output_unselect_delay() ([#13045](https://github.com/qmk/qmk_firmware/pull/13045))
* Add weak refs on reading rows/cols. ([#13062](https://github.com/qmk/qmk_firmware/pull/13062))
* Use single memcmp to determine if matrix changed. ([#13064](https://github.com/qmk/qmk_firmware/pull/13064))
* Improve layer mask handling ([#13065](https://github.com/qmk/qmk_firmware/pull/13065))
* mousekey: expose current report to users ([#13069](https://github.com/qmk/qmk_firmware/pull/13069))
* ChibiOS SVN mirror script. ([#13070](https://github.com/qmk/qmk_firmware/pull/13070))
* Added right vs left specific pin assignments for dip switch ([#13074](https://github.com/qmk/qmk_firmware/pull/13074))
* make RESET key work with Teensy 4.x ([#13076](https://github.com/qmk/qmk_firmware/pull/13076))
* wire up flash make target for Teensy 4.x ([#13077](https://github.com/qmk/qmk_firmware/pull/13077))
* bump USB spec version in device descriptor to 2.0 ([#13078](https://github.com/qmk/qmk_firmware/pull/13078))
* Unite half-duplex and full-duplex serial drivers ([#13081](https://github.com/qmk/qmk_firmware/pull/13081))
* Add ST7565 LCD driver ([#13089](https://github.com/qmk/qmk_firmware/pull/13089))
* `spi_master` Kinetis support ([#13098](https://github.com/qmk/qmk_firmware/pull/13098))
* GMMK Pro RGB Support ([#13147](https://github.com/qmk/qmk_firmware/pull/13147))
* Remove dfu-util arguments from mcu_selection ([#13150](https://github.com/qmk/qmk_firmware/pull/13150))
* Add subcommand to generate version.h ([#13151](https://github.com/qmk/qmk_firmware/pull/13151))
* Add oled_invert ([#13172](https://github.com/qmk/qmk_firmware/pull/13172))
* ST7565 invert ([#13237](https://github.com/qmk/qmk_firmware/pull/13237))
* RGB Matrix eeprom write limiting ([#13238](https://github.com/qmk/qmk_firmware/pull/13238))
* Temporary disable of CRC ([#13252](https://github.com/qmk/qmk_firmware/pull/13252))
* Move LED/RGB Matrix code into their own directories ([#13257](https://github.com/qmk/qmk_firmware/pull/13257))
* Skip EEPROM writes once done. ([#13293](https://github.com/qmk/qmk_firmware/pull/13293))
* Remove rgblight stubs ([#13302](https://github.com/qmk/qmk_firmware/pull/13302))
* Allow settable SPI divisor for AW20216 driver, set default to 4 ([#13309](https://github.com/qmk/qmk_firmware/pull/13309))
* Move RGBLight code into its own folder ([#13312](https://github.com/qmk/qmk_firmware/pull/13312))
* Unify matrix for split common and regular matrix ([#13330](https://github.com/qmk/qmk_firmware/pull/13330))
* Relocate RGB/HSV color defs to a more fitting place ([#13377](https://github.com/qmk/qmk_firmware/pull/13377))
* Adds support for STM32L412xB, STM32L422xB. ([#13383](https://github.com/qmk/qmk_firmware/pull/13383))
* Convert Dip Switch callbacks to boolean functions ([#13399](https://github.com/qmk/qmk_firmware/pull/13399))
* Use string literals for `SERIAL_NUMBER` ([#13403](https://github.com/qmk/qmk_firmware/pull/13403))
* Switch split_common to CRC subsystem ([#13418](https://github.com/qmk/qmk_firmware/pull/13418))
* Improve 'show_build_options' target ([#13425](https://github.com/qmk/qmk_firmware/pull/13425))
* AW20216 use register increment for framebuffer flushes ([#13430](https://github.com/qmk/qmk_firmware/pull/13430))
* Allow invert of SPLIT_HAND_PIN logic ([#13433](https://github.com/qmk/qmk_firmware/pull/13433))
* chibios: bootloader: use integer pointers as volatile ([#13450](https://github.com/qmk/qmk_firmware/pull/13450))
* Refactor OLED to allow easy addition of other types ([#13454](https://github.com/qmk/qmk_firmware/pull/13454))
* Dual RGB Matrix IS31FL3737 driver support to address #13442 ([#13457](https://github.com/qmk/qmk_firmware/pull/13457))
* Enable g_is31_leds PROGMEM for RGB Matrix IS31FL3737 driver ([#13480](https://github.com/qmk/qmk_firmware/pull/13480))
* Switch Ergodox Infinity over to split_common ([#13481](https://github.com/qmk/qmk_firmware/pull/13481))
* Make solo half of split keyboards (more) usable. ([#13523](https://github.com/qmk/qmk_firmware/pull/13523))
* Enable sync of OLED/ST7565 display on/off state on Splits ([#13542](https://github.com/qmk/qmk_firmware/pull/13542))
* Revert "Add rgblight to RGB Matrix VPATH" ([#13559](https://github.com/qmk/qmk_firmware/pull/13559))
* Move `SENDSTRING_BELL` code to `send_string.h` ([#13566](https://github.com/qmk/qmk_firmware/pull/13566))
* Migrate platform independent code from tmk_core -> quantum ([#13673](https://github.com/qmk/qmk_firmware/pull/13673))
* Avoid LTO conficts on arm_atsam ([#13676](https://github.com/qmk/qmk_firmware/pull/13676))
* Allow for removal of hysteresis on 4x encoders ([#13698](https://github.com/qmk/qmk_firmware/pull/13698))
* Port new_keyboard.sh to CLI ([#13706](https://github.com/qmk/qmk_firmware/pull/13706))
* Align AW20216 driver ([#13712](https://github.com/qmk/qmk_firmware/pull/13712))
* Haptic: driver-> feature ([#13713](https://github.com/qmk/qmk_firmware/pull/13713))
* Add support for STM32F407x MCUs. ([#13718](https://github.com/qmk/qmk_firmware/pull/13718))
* Remove legacy BACKLIGHT_CUSTOM_DRIVER option ([#13731](https://github.com/qmk/qmk_firmware/pull/13731))
* Minor tidy up of key overrides ([#13747](https://github.com/qmk/qmk_firmware/pull/13747))
* matrix_scan_x -> x_task ([#13748](https://github.com/qmk/qmk_firmware/pull/13748))
* Move some led drivers to common folder ([#13749](https://github.com/qmk/qmk_firmware/pull/13749))
* Allow for higher USB Polling rate on ATSAM boards ([#13755](https://github.com/qmk/qmk_firmware/pull/13755))
* Rgb matrix/enable modes explicitly ([#13758](https://github.com/qmk/qmk_firmware/pull/13758))
* Move chibios board files to allow tmk_core platform migration ([#13777](https://github.com/qmk/qmk_firmware/pull/13777))
* __flash? ([#13799](https://github.com/qmk/qmk_firmware/pull/13799))
* `--parallel` improvements ([#13800](https://github.com/qmk/qmk_firmware/pull/13800))
* Speed up pimoroni trackball driver ([#13823](https://github.com/qmk/qmk_firmware/pull/13823))
* Add a toggle key for GUI On/Off in Magic feature ([#13830](https://github.com/qmk/qmk_firmware/pull/13830))
* Begin to carve out platform/protocol API - Single main loop ([#13843](https://github.com/qmk/qmk_firmware/pull/13843))
* Remove Full Bootmagic ([#13846](https://github.com/qmk/qmk_firmware/pull/13846))
* Remove backwards compatibility of debounce names ([#13877](https://github.com/qmk/qmk_firmware/pull/13877))
* Relocate platform specific drivers ([#13894](https://github.com/qmk/qmk_firmware/pull/13894))
* Remove ONEHAND_ENABLE ([#13920](https://github.com/qmk/qmk_firmware/pull/13920))
* Move all the flash logic from tmk_core ([#13927](https://github.com/qmk/qmk_firmware/pull/13927))
* adding uf2 flash support for blackpill 401 ([#13968](https://github.com/qmk/qmk_firmware/pull/13968))
* Unify behaviour of wait on AVR ([#14025](https://github.com/qmk/qmk_firmware/pull/14025))
* Add qmk-hid bootloader detection support to `qmk console` ([#14038](https://github.com/qmk/qmk_firmware/pull/14038))
* Align DIP_SWITCH_PINS_RIGHT implementation with encoders ([#14079](https://github.com/qmk/qmk_firmware/pull/14079))
* Tidy up quantum.c now some of tmk_core has been merged ([#14083](https://github.com/qmk/qmk_firmware/pull/14083))
* Improve pmw3360 sensor and make it more hardware agnostic ([#14097](https://github.com/qmk/qmk_firmware/pull/14097))
* Move nix folder alongside vagrant ([#14132](https://github.com/qmk/qmk_firmware/pull/14132))
* Align some quantum sub-directories ([#14134](https://github.com/qmk/qmk_firmware/pull/14134))
* Revert 14083 && 14144 ([#14150](https://github.com/qmk/qmk_firmware/pull/14150))
CLI:
* allow LINE_PINxx for Teensy 4.x pins ([#13247](https://github.com/qmk/qmk_firmware/pull/13247))
* Remove the redundant pin name validation ([#13251](https://github.com/qmk/qmk_firmware/pull/13251))
* Move all our CLI file formatters to the format dir ([#13296](https://github.com/qmk/qmk_firmware/pull/13296))
* Refactor doctor.py into a directory ([#13298](https://github.com/qmk/qmk_firmware/pull/13298))
* Add git and venv info to doctor's output ([#13405](https://github.com/qmk/qmk_firmware/pull/13405))
* Matrix consistency check ([#13470](https://github.com/qmk/qmk_firmware/pull/13470))
* Remove references to info.json `width` and `height` in CLI ([#13728](https://github.com/qmk/qmk_firmware/pull/13728))
* Make `qmk doctor` more lenient about system config ([#13804](https://github.com/qmk/qmk_firmware/pull/13804))
* Defer the expensive search for layout macros until info.json has been processed ([#14007](https://github.com/qmk/qmk_firmware/pull/14007))
Submodule updates:
* Update ChibiOS, ChibiOS-Contrib. ([#13056](https://github.com/qmk/qmk_firmware/pull/13056))
* Update LUFA (18-07-2021) and add QMK-HID Bootloader support ([#13588](https://github.com/qmk/qmk_firmware/pull/13588))
* Update LUFA Submodule (2021-07-30) ([#13819](https://github.com/qmk/qmk_firmware/pull/13819))
* Bump gtest ([#13885](https://github.com/qmk/qmk_firmware/pull/13885))
* Update ChibiOS-Contrib, mirroring script. ([#13896](https://github.com/qmk/qmk_firmware/pull/13896))
* Move USB Host Shield and Arduino core to `lib/` ([#13973](https://github.com/qmk/qmk_firmware/pull/13973))
Keyboards:
* Migrate keyboards using uGFX to LED_MATRIX ([#9657](https://github.com/qmk/qmk_firmware/pull/9657))
* Remove MIDI Configuration boilerplate ([#11151](https://github.com/qmk/qmk_firmware/pull/11151))
* manyboard macro ([#11896](https://github.com/qmk/qmk_firmware/pull/11896))
* Moved tokyo60/ into tokyokeyboard/tokyo60/. ([#12023](https://github.com/qmk/qmk_firmware/pull/12023))
* Organize KPrepublic, K.T.E.C, xiudi boards into directories ([#12159](https://github.com/qmk/qmk_firmware/pull/12159))
* Add Durgod Taurus K310 keyboard ([#12314](https://github.com/qmk/qmk_firmware/pull/12314))
* add support for m65 and simple 5x13 ortholinear ([#12315](https://github.com/qmk/qmk_firmware/pull/12315))
* Relocalize and Update p1800fl ([#12425](https://github.com/qmk/qmk_firmware/pull/12425))
* GameBuddy v1.M ([#12637](https://github.com/qmk/qmk_firmware/pull/12637))
* Add mechlovin9 rev2 PCB ([#12767](https://github.com/qmk/qmk_firmware/pull/12767))
* Add RGB matrix support for Kyria ([#12789](https://github.com/qmk/qmk_firmware/pull/12789))
* RGB Matrix working for Sofle RGB ([#12861](https://github.com/qmk/qmk_firmware/pull/12861))
* Add Durgod Hades, Galaxy and Venus Keyboards ([#12893](https://github.com/qmk/qmk_firmware/pull/12893))
* kint36: set correct EEPROM size ([#12946](https://github.com/qmk/qmk_firmware/pull/12946))
* Updated encoder_update_user on my keymap to follow the new signature on quantum ([#13152](https://github.com/qmk/qmk_firmware/pull/13152))
* Add Creator Pro by SergioPoverony ([#13154](https://github.com/qmk/qmk_firmware/pull/13154))
* Use the new ST7565 driver on Ergodox Infinity ([#13165](https://github.com/qmk/qmk_firmware/pull/13165))
* Refactor atom47 and add rev4 and rev5 ([#13201](https://github.com/qmk/qmk_firmware/pull/13201))
* Add Bakeneko65 V3 and revision folders ([#13228](https://github.com/qmk/qmk_firmware/pull/13228))
* Keyboards/RGBKB/Mün ([#13239](https://github.com/qmk/qmk_firmware/pull/13239))
* Optimize our jsonschema by using refs ([#13271](https://github.com/qmk/qmk_firmware/pull/13271))
* Handwired/Stream_Cheap/2x4: Add via support ([#13297](https://github.com/qmk/qmk_firmware/pull/13297))
* ez_maker/directpins for easy one-offs in qmk_configurator ([#13321](https://github.com/qmk/qmk_firmware/pull/13321))
* add kinT kinesis keyboard controller (kint41 variant) ([#13333](https://github.com/qmk/qmk_firmware/pull/13333))
* Error log cleanup ([#13349](https://github.com/qmk/qmk_firmware/pull/13349))
* Drashna's split updates ([#13350](https://github.com/qmk/qmk_firmware/pull/13350))
* Migrate SHIFT_ESC and RGB `fn_actions` to Grave Escape and RGB keycodes ([#13360](https://github.com/qmk/qmk_firmware/pull/13360))
* Add a lot more data to info.json ([#13366](https://github.com/qmk/qmk_firmware/pull/13366))
* Remove `API_SYSEX_ENABLE`s from rules.mk ([#13389](https://github.com/qmk/qmk_firmware/pull/13389))
* gmmk/pro/mike1808 keymap ([#13398](https://github.com/qmk/qmk_firmware/pull/13398))
* Remove deprecated callbacks for encoders and dip switches ([#13404](https://github.com/qmk/qmk_firmware/pull/13404))
* first pass: matrix consistency improvements ([#13471](https://github.com/qmk/qmk_firmware/pull/13471))
* Migrate more `fn_actions` stuff ([#13502](https://github.com/qmk/qmk_firmware/pull/13502))
* add simple gmmk pro macos keymap with rgb ([#13504](https://github.com/qmk/qmk_firmware/pull/13504))
* move volcano660 to ilumkb folder ([#13550](https://github.com/qmk/qmk_firmware/pull/13550))
* Valor Rev 2 ([#13551](https://github.com/qmk/qmk_firmware/pull/13551))
* Split GMMK Pro PCBs into separate revisions ([#13570](https://github.com/qmk/qmk_firmware/pull/13570))
* Remove the vision_division keyboard ([#13571](https://github.com/qmk/qmk_firmware/pull/13571))
* Develop - Change uint32_t to layer_state_t ([#13596](https://github.com/qmk/qmk_firmware/pull/13596))
* Develop - DC01 left ([#13597](https://github.com/qmk/qmk_firmware/pull/13597))
* Created "paddlegame" keymap ([#13629](https://github.com/qmk/qmk_firmware/pull/13629))
* Add timer_avr to includes for broken builds ([#13641](https://github.com/qmk/qmk_firmware/pull/13641))
* Disable console by default on all Keebio boards ([#13649](https://github.com/qmk/qmk_firmware/pull/13649))
* Enable LTO by default on BastardKB Scylla ([#13664](https://github.com/qmk/qmk_firmware/pull/13664))
* Reduce compile size for dz60rgb v2.1 ([#13680](https://github.com/qmk/qmk_firmware/pull/13680))
* Clean up remaining RGB_DISABLE_WHEN_USB_SUSPENDED defines ([#13689](https://github.com/qmk/qmk_firmware/pull/13689))
* Remove some legacy files ([#13715](https://github.com/qmk/qmk_firmware/pull/13715))
* [Keyboard Update] Change to L422 ([#13717](https://github.com/qmk/qmk_firmware/pull/13717))
* Update kyria make path example ([#13720](https://github.com/qmk/qmk_firmware/pull/13720))
* Drashna's Defaults cleanup ([#13722](https://github.com/qmk/qmk_firmware/pull/13722))
* Reduce firmware size in prep for #12670 ([#13724](https://github.com/qmk/qmk_firmware/pull/13724))
* Tidy up rgbkb/mun ([#13801](https://github.com/qmk/qmk_firmware/pull/13801))
* Make default keymap for GMMK Pro reflect stock ([#13850](https://github.com/qmk/qmk_firmware/pull/13850))
* Rework as per 9824 ([#13898](https://github.com/qmk/qmk_firmware/pull/13898))
* Remove console from keebio via keyboards ([#13901](https://github.com/qmk/qmk_firmware/pull/13901))
* Drashna split transport improvement ([#13905](https://github.com/qmk/qmk_firmware/pull/13905))
* Copy GMMK Pro screw specs to ISO readme ([#13908](https://github.com/qmk/qmk_firmware/pull/13908))
* Clean up remaining RGB_DISABLE_WHEN_USB_SUSPENDED defines Part 2 ([#13912](https://github.com/qmk/qmk_firmware/pull/13912))
* Add andrebrait layout for GMMK Pro ([#13932](https://github.com/qmk/qmk_firmware/pull/13932))
* Updated RGB Matrix suspend define part 3 ([#13954](https://github.com/qmk/qmk_firmware/pull/13954))
* Improve andrebrait keymap ([#13985](https://github.com/qmk/qmk_firmware/pull/13985))
* Drashna's Improve OLEDs and custom Split code ([#14063](https://github.com/qmk/qmk_firmware/pull/14063))
* Kyria default reformat ([#14080](https://github.com/qmk/qmk_firmware/pull/14080))
* Feature rich keymap for GMMK Pro (ANSI) ([#14120](https://github.com/qmk/qmk_firmware/pull/14120))
Keyboard fixes:
* Fix LED mapping for GMMK Pro ([#13189](https://github.com/qmk/qmk_firmware/pull/13189))
* Fix up SplitKB keyboards ([#13511](https://github.com/qmk/qmk_firmware/pull/13511))
* Keyboards/sol rev2 fix ([#13533](https://github.com/qmk/qmk_firmware/pull/13533))
* Fix MATRIX_COLS for aeboards/constellation/rev2 ([#13633](https://github.com/qmk/qmk_firmware/pull/13633))
* Fix errors with matrix_output_unselect_delay function calls ([#13645](https://github.com/qmk/qmk_firmware/pull/13645))
* Fix default keymap for 0xCB 1337 keyboard ([#13646](https://github.com/qmk/qmk_firmware/pull/13646))
* Fix Matrix Row number for ggkeyboards/genisis ([#13647](https://github.com/qmk/qmk_firmware/pull/13647))
* Fix matrix issues with Promethium ([#13648](https://github.com/qmk/qmk_firmware/pull/13648))
* Fix dc01/left so that it doesn't throw a warning ([#13653](https://github.com/qmk/qmk_firmware/pull/13653))
* Remove broken, unmaintained converter/ibm_5291 ([#13658](https://github.com/qmk/qmk_firmware/pull/13658))
* Quick hack to fix Astro65 board ([#13665](https://github.com/qmk/qmk_firmware/pull/13665))
* Fix symmetric70_proto build break on develop branch ([#13667](https://github.com/qmk/qmk_firmware/pull/13667))
* Fix matrix delay on Drop boards ([#13671](https://github.com/qmk/qmk_firmware/pull/13671))
* Fix split matrix for sekigon grs 70ec ([#13672](https://github.com/qmk/qmk_firmware/pull/13672))
* Fix type on pandora via keymap ([#13681](https://github.com/qmk/qmk_firmware/pull/13681))
* Fix & clean up tronguylabs/m122_3270 ([#13684](https://github.com/qmk/qmk_firmware/pull/13684))
* Fix up xd002 rgb keymaps ([#13685](https://github.com/qmk/qmk_firmware/pull/13685))
* Dactyl Manuform cleanup ([#13686](https://github.com/qmk/qmk_firmware/pull/13686))
* Fix Q1 change dip switch to bool ([#13687](https://github.com/qmk/qmk_firmware/pull/13687))
* Fix compile size for the Merge UM70 via keymap ([#13690](https://github.com/qmk/qmk_firmware/pull/13690))
* Fix compile size for the Lets Split Sockets via keymap ([#13691](https://github.com/qmk/qmk_firmware/pull/13691))
* Fix Compile size on ungodly Launch Pad ([#13692](https://github.com/qmk/qmk_firmware/pull/13692))
* dirty fix ([#13695](https://github.com/qmk/qmk_firmware/pull/13695))
* Fix compile size for the Vitamins Included via keymap ([#13696](https://github.com/qmk/qmk_firmware/pull/13696))
* Fix typo in Dactyl Manuform ([#13740](https://github.com/qmk/qmk_firmware/pull/13740))
* Fix compile issues due to LED changes ([#13821](https://github.com/qmk/qmk_firmware/pull/13821))
* Fix SRC include for matrix/m20add issi driver ([#13826](https://github.com/qmk/qmk_firmware/pull/13826))
* fix develop branch move file ([#13832](https://github.com/qmk/qmk_firmware/pull/13832))
* Fix knops keymaps ([#13872](https://github.com/qmk/qmk_firmware/pull/13872))
* Switch Draculad to using WPM char hack ([#13886](https://github.com/qmk/qmk_firmware/pull/13886))
* Fix up builds after #8591 ([#13900](https://github.com/qmk/qmk_firmware/pull/13900))
* Fix matrix_output_unselect_delay for handwired/xealousbrown ([#13913](https://github.com/qmk/qmk_firmware/pull/13913))
* Fixup rgb matrix config for KBD67 mkII boards ([#13931](https://github.com/qmk/qmk_firmware/pull/13931))
* Fix compliation for ferris 0.2 bling ([#13937](https://github.com/qmk/qmk_firmware/pull/13937))
* Fix some additional bootmagic settings ([#13979](https://github.com/qmk/qmk_firmware/pull/13979))
* Fix default keymap for GMMK Pro Iso ([#13980](https://github.com/qmk/qmk_firmware/pull/13980))
* Fixup Ungodly Launch Pad config ([#13992](https://github.com/qmk/qmk_firmware/pull/13992))
* Fix errors that have cropped up in develop ([#14005](https://github.com/qmk/qmk_firmware/pull/14005))
* Fix wait_us overflow in matrix for dactyl based boards ([#14039](https://github.com/qmk/qmk_firmware/pull/14039))
* Fixup Neson Design N6 ISSI includes ([#14045](https://github.com/qmk/qmk_firmware/pull/14045))
* Fixup `massdrop/alt`, `cest73/tkm`. ([#14048](https://github.com/qmk/qmk_firmware/pull/14048))
* fix helix:fraanrosi compile error caused by #13677. ([#14061](https://github.com/qmk/qmk_firmware/pull/14061))
* Fix compile issues for Tractyl Manuform ([#14105](https://github.com/qmk/qmk_firmware/pull/14105))
* Disable Console on Keebio Quefrency ([#14108](https://github.com/qmk/qmk_firmware/pull/14108))
* Fixed GMMK Pro -> stickandgum keymap readme.md ([#14123](https://github.com/qmk/qmk_firmware/pull/14123))
* Drashna keymap fixups ([#14140](https://github.com/qmk/qmk_firmware/pull/14140))
* fix ([#14142](https://github.com/qmk/qmk_firmware/pull/14142))
* Fix merge artifacts ([#14146](https://github.com/qmk/qmk_firmware/pull/14146))
* Update readme files ([#14172](https://github.com/qmk/qmk_firmware/pull/14172))
Others:
* Add examples to RGB Matrix Indicators docs ([#12797](https://github.com/qmk/qmk_firmware/pull/12797))
Bugs:
* Fix Indicator LED issues ([#12097](https://github.com/qmk/qmk_firmware/pull/12097))
* Fixing incorrect keymap build when switching between multiple keymap.jsons ([#12632](https://github.com/qmk/qmk_firmware/pull/12632))
* Fix LED Hit Counter for LED/RGB Matrix ([#12674](https://github.com/qmk/qmk_firmware/pull/12674))
* ChibiOS fix O3 and LTO breakage of extra keys and joystick ([#12819](https://github.com/qmk/qmk_firmware/pull/12819))
* Remove the #10088 hotfix for Teensy 3.1-like Input:Club keyboards ([#12870](https://github.com/qmk/qmk_firmware/pull/12870))
* Fix firmware size check with avr-libc 1:2.0.0+Atmel3.6.2-1.1 (Debian bullseye) ([#12951](https://github.com/qmk/qmk_firmware/pull/12951))
* Fix RGB/LED Suspend defines ([#13146](https://github.com/qmk/qmk_firmware/pull/13146))
* Fix overrun in st7565_write_raw when not at (0, 0) ([#13209](https://github.com/qmk/qmk_firmware/pull/13209))
* Upgrades Vagrant box to Debian 10 to fix Docker build error on Debian 9. ([#13236](https://github.com/qmk/qmk_firmware/pull/13236))
* Fix issues with VIA EEPROM init and bring in line with eeconfig functionality ([#13243](https://github.com/qmk/qmk_firmware/pull/13243))
* Fix CRC for AVR and enable again. ([#13253](https://github.com/qmk/qmk_firmware/pull/13253))
* Fix linker error when rgblight and RGB Matrix are both enabled ([#13304](https://github.com/qmk/qmk_firmware/pull/13304))
* Fix building layouts from JSON ([#13310](https://github.com/qmk/qmk_firmware/pull/13310))
* Add rgblight to RGB Matrix VPATH ([#13371](https://github.com/qmk/qmk_firmware/pull/13371))
* Fix two out of bounds accesses from #13330. ([#13525](https://github.com/qmk/qmk_firmware/pull/13525))
* Fixes for clang not being able to run unit tests ([#13546](https://github.com/qmk/qmk_firmware/pull/13546))
* Fixup Audio startup and add to documents ([#13606](https://github.com/qmk/qmk_firmware/pull/13606))
* CLI/Docs: Fix the format commands' name ([#13668](https://github.com/qmk/qmk_firmware/pull/13668))
* Disables rgblight twinkle by default. ([#13677](https://github.com/qmk/qmk_firmware/pull/13677))
* Fix typo in dip switch example ([#13688](https://github.com/qmk/qmk_firmware/pull/13688))
* docs/cli_commands: fix typo ([#13697](https://github.com/qmk/qmk_firmware/pull/13697))
* Include gpio.h in solenoid driver for GPIO Control functions ([#13716](https://github.com/qmk/qmk_firmware/pull/13716))
* Fix pimoroni trackball read address ([#13810](https://github.com/qmk/qmk_firmware/pull/13810))
* Fix Key Override includes ([#13831](https://github.com/qmk/qmk_firmware/pull/13831))
* Fix alignment of USB out report buffer 2 -> 4 ([#13838](https://github.com/qmk/qmk_firmware/pull/13838))
* Fix compilation issue. ([#13926](https://github.com/qmk/qmk_firmware/pull/13926))
* Fix `combo_disable` ([#13988](https://github.com/qmk/qmk_firmware/pull/13988))
* Fix pmw3360 code to only output debug info if mouse debugging is enabled ([#13993](https://github.com/qmk/qmk_firmware/pull/13993))
* Fix ifdefs for OLED split sync code ([#14017](https://github.com/qmk/qmk_firmware/pull/14017))
* Various fixes from reorg of files ([#14051](https://github.com/qmk/qmk_firmware/pull/14051))
* Fixup atsam builds. ([#14052](https://github.com/qmk/qmk_firmware/pull/14052))
* Fix RGB/LED Matrix Suspend code ([#14084](https://github.com/qmk/qmk_firmware/pull/14084))
* Fix issues with recent keymap.json changes ([#14089](https://github.com/qmk/qmk_firmware/pull/14089))
* Fix LED Matrix suspend code ([#14090](https://github.com/qmk/qmk_firmware/pull/14090))
* Fix up compilation issues. ([#14095](https://github.com/qmk/qmk_firmware/pull/14095))
* Fix copypasta issue with pmw3360 sensor config ([#14106](https://github.com/qmk/qmk_firmware/pull/14106))
* Fix typo ([#14118](https://github.com/qmk/qmk_firmware/pull/14118))
* Fix bootloadHID comments breaking :flash ([#14133](https://github.com/qmk/qmk_firmware/pull/14133))
* Fix Mouse Shared EP functionality ([#14136](https://github.com/qmk/qmk_firmware/pull/14136))
* Short term bodge for firmware size bloat ([#14144](https://github.com/qmk/qmk_firmware/pull/14144))
* Move to correct location ([#14171](https://github.com/qmk/qmk_firmware/pull/14171))

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@@ -1,457 +0,0 @@
# QMK Breaking Changes - 2021 November 27 Changelog
## 2000 keyboards! :id=qmk-2000th-keyboard
QMK had it's 2000th keyboard submitted during this breaking changes cycle.... and it only _just_ made the cut-off!
```shell
% qmk list-keyboards | wc -l
2003
```
From the whole QMK team, a major thankyou to the community for embracing QMK as your preferred keyboard firmware!
## Notable Features :id=notable-features
### Expanded Pointing Device support ([#14343](https://github.com/qmk/qmk_firmware/pull/14343)) :id=expanded-pointing-device
Pointing device support has been reworked and reimplemented to allow for easier integration of new peripherals.
Usages of `POINTING_DEVICE_ENABLE = yes` in `rules.mk` files now need to be accompanied by a corresponding `POINTING_DEVICE_DRIVER = ???` line, specifying which driver to use during the build. Existing keyboards have already been migrated across to the new usage pattern, so most likely no change is required by users.
QMK now has core-supplied support for the following pointing device peripherals:
| `rules.mk` line | Supported device |
|------------------------------------------------|-----------------------------------------|
| `POINTING_DEVICE_DRIVER = analog_joystick` | Analog joysticks, such as PSP joysticks |
| `POINTING_DEVICE_DRIVER = adns5050` | ADNS 5050 sensor |
| `POINTING_DEVICE_DRIVER = adns9800` | ADNS 9800 laser sensor |
| `POINTING_DEVICE_DRIVER = cirque_pinnacle_i2c` | Cirque touchpad, I2C mode |
| `POINTING_DEVICE_DRIVER = cirque_pinnacle_spi` | Cirque Touchpad, SPI mode |
| `POINTING_DEVICE_DRIVER = pimoroni_trackball` | Pimoroni Trackball |
| `POINTING_DEVICE_DRIVER = pmw3360` | PMW 3360 |
See the new documentation for the [Pointing Device](../feature_pointing_device.md) feature for more information on specific configuration for each driver.
### Dynamic Tapping Term ([#11036](https://github.com/qmk/qmk_firmware/pull/11036)) :id=dynamic-tapping-term
For people who are starting out with tapping keys, or for people who think tapping keys don't "feel right", it's sometimes quite difficult to determine what duration of tapping term to use to make things seem natural.
If you're in this stage of discovery, you can now add `DYNAMIC_TAPPING_TERM_ENABLE = yes` to your `rules.mk`, which enables the use of the following keycodes in your keymap:
| Key | Description |
|-----------|-------------------------------------------------------------------------------|
| `DT_PRNT` | "Dynamic Tapping Term Print": Types the current tapping term, in milliseconds |
| `DT_UP` | "Dynamic Tapping Term Up": Increases the current tapping term by 5ms |
| `DT_DOWN` | "Dynamic Tapping Term Down": Decreases the current tapping term by 5ms |
Coupled with the use of `qmk console` or QMK Toolbox to show console output from your keyboard, you can tweak the tapping term dynamically in order to narrow down what "feels right" to you. Once you're happy, drop in the resulting number into your keymap's `config.h` and you're good to go!
### Macros in JSON keymaps ([#14374](https://github.com/qmk/qmk_firmware/pull/14374)) :id=macros-in-keymap-json
You can now define up to 32 macros in your `keymap.json` file, as used by [QMK Configurator](newbs_building_firmware_configurator.md), and `qmk compile`. You can define these macros in a list under the `macros` keyword, like this:
```json
{
"keyboard": "handwired/my_macropad",
"keymap": "my_keymap",
"macros": [
[ // first listed is MACRO_0...
{"action":"down", "keycodes": ["LSFT"]},
"hello world1",
{"action": "up","keycodes": ["LSFT"]}
],
[ // ...then MACRO_1...
{"action":"tap", "keycodes": ["LCTL", "LALT", "DEL"]}
],
[ // ...then MACRO_2...
"ding!",
{"action":"beep"}
],
[ // ...and MACRO_3.
{"action":"tap", "keycodes": ["F1"]},
{"action":"delay", "duration": "1000"},
{"action":"tap", "keycodes": ["PGDN"]}
]
],
"layout": "LAYOUT_all",
"layers": [
["MACRO_0", "MACRO_1", "MACRO_2", "MACRO_3"]
]
}
```
In due course, [QMK Configurator](https://config.qmk.fm/) will pick up support for defining these in its UI, but for now the json is the only way to define macros.
## Changes Requiring User Action :id=changes-requiring-user-action
### Updated Keyboard Codebases :id=updated-keyboard-codebases
The following keyboards have had their source moved within QMK:
| Old Keyboard Name | New Keyboard Name |
|------------------------|---------------------------------|
| aozora/hotswap | aozora |
| gskt00 | kapcave/gskt00 |
| handwired/dtisaac01 | dtisaac/dtisaac01 |
| kprepublic/bm60poker | kprepublic/bm60hsrgb_poker/rev1 |
| kprepublic/bm60rgb | kprepublic/bm60hsrgb/rev1 |
| kprepublic/bm60rgb_iso | kprepublic/bm60hsrgb_iso/rev1 |
| kprepublic/bm65iso | kprepublic/bm65hsrgb_iso |
| kprepublic/bm68rgb | kprepublic/bm68hsrgb |
| paladin64 | kapcave/paladin64 |
| portal_66 | portal_66/soldered |
| signum/3_0/elitec | signum/3_0 |
| tgr/jane | tgr/jane/v2 |
### Squeezing space out of AVR ([#15243](https://github.com/qmk/qmk_firmware/pull/15243)) :id=squeezing-space-from-avr
The AVR platform has been problematic for some time, in the sense that it is severely resource-constrained -- this makes life difficult for anyone attempting to add new functionality such as display panels to their keymap code. The illustrious Drashna has contributed some newer documentation on how to attempt to free up some space on AVR-based keyboards that are in short supply.
Of course, there are much fewer constraints with ARM chips... ;)
### Require explicit enabling of RGB Matrix modes ([#15018](https://github.com/qmk/qmk_firmware/pull/15018)) :id=explicit-rgb-modes
Related to the previous section -- RGB Matrix modes have now been made to be opt-in, rather than opt-out. As these animations are now opt-in, you may find that your keyboard no longer has all the RGB modes you're expecting -- you may need to configure and recompile your firmware and enable your animations of choice... with any luck they'll still fit in the space available.
Most keyboards keep their original functionality, but over time the QMK maintainers have found that removal of animations ends up being the quickest way to free up space... and some keyboards have had animations such as reactive effects disabled by default in order to still fit within the flash space available.
The full list of configurables to turn specific animations back on can be found at on the [RGB Matrix documentation](feature_rgb_matrix.md#rgb-matrix-effects) page.
### OLED task refactoring ([#14864](https://github.com/qmk/qmk_firmware/pull/14864)) :id=oled-task-refactor
OLED display code was traditionally difficult to override in keymaps as they did not follow the standard pattern of `bool *_kb()` deferring to `bool *_user()` functions, allowing signalling to the higher level that processing had already been done.
This changes the standard OLED drawing function model to allow for a base implementation to be provided by a keyboard, but also still allow for keymap-level overrides without needing to modify the keyboard's code.
The old keymap code went something like this:
```c
void oled_task_user(void) {
// keymap drawing code
}
```
...but the new keymap code looks like this:
```c
bool oled_task_user(void) {
// keymap drawing code
return false;
}
```
Keyboard designers should now structure their keyboard-level drawing routines like the following, in order to allow for keymap overrides:
```c
bool oled_task_kb(void) {
// Defer to the keymap if they want to override
if(!oled_task_user()) { return false; }
// default keyboard drawing code
return false;
}
```
### Bootmagic Full Removal ([#15002](https://github.com/qmk/qmk_firmware/pull/15002)) :id=bootmagic-full-removal
As noted during previous breaking changes cycles, QMK decided to deprecate the full Bootmagic feature and leave Bootmagic Lite as the only remaining option.
This removal is now complete!
This pull request changes the behavior of `BOOTMAGIC_ENABLE` such that specifying `lite` or `full` results in an error, allowing only `yes` or `no`, with `yes` mirroring historical `lite` functionality.
All use of the `lite` keyword within the repository has been migrated to `yes` -- any new submissions using `lite` will now fail to build and should be updated accordingly.
#### Bootmagic Full Deprecation Schedule: Complete!
This is the historical timeline for the behavior of `BOOTMAGIC_ENABLE`:
- (done) From 2021 May 29, setting `BOOTMAGIC_ENABLE = yes` will enable Bootmagic Lite instead of full Bootmagic.
- (done) From 2021 Aug 28, `BOOTMAGIC_ENABLE` must be either `yes`, `lite`, or `no` setting `BOOTMAGIC_ENABLE = full` will cause compilation to fail.
- (now) From 2021 Nov 27, `BOOTMAGIC_ENABLE` must be either `yes` or `no` setting `BOOTMAGIC_ENABLE = lite` will cause compilation to fail.
### Remove QWIIC_DRIVERS ([#14174](https://github.com/qmk/qmk_firmware/pull/14174)) :id=remove-qwiic
Due to minimal QWIIC adoption and other options for similar functionality, the QWIIC drivers were removed from QMK. Existing OLED usages have been migrated across to the normal QMK OLED driver instead.
## Notable core changes :id=notable-core
### New MCU Support :id=new-mcu-support
QMK firmware picked up support for a handful of new MCU families, potentially making it a bit easier to source components.
QMK firmware is now no longer limited to AVR and ARM - it also picked up support for our first RISC-V chip, the GD32VF103.
* Add support for RISC-V builds and GD32VF103 MCU ([#12508](https://github.com/qmk/qmk_firmware/pull/12508))
* Add HT32 support to core ([#14388](https://github.com/qmk/qmk_firmware/pull/14388))
* Westberrytech pr ([#14422](https://github.com/qmk/qmk_firmware/pull/14422))
* Initial pass of F405 support ([#14584](https://github.com/qmk/qmk_firmware/pull/14584))
### EEPROM Changes :id=eeprom-changes
There were a few EEPROM-related changes that landed during this breaking changes cycle, most prominently the long-awaited ability for the Drop boards to gain persistent storage. Any users of the Drop CTRL or Drop ALT should update QMK Toolbox as well -- coupled with a QMK firmware update settings should now be saved.
* massdrop alt/ctrl: support saving into nvm ([#6068](https://github.com/qmk/qmk_firmware/pull/6068))
* Implement F4 eeprom ([#14195](https://github.com/qmk/qmk_firmware/pull/14195))
* make the full 4096 bytes of EEPROM work on Teensy 3.6 ([#12947](https://github.com/qmk/qmk_firmware/pull/12947))
* Further tidy up of STM32 eeprom emulation ([#14591](https://github.com/qmk/qmk_firmware/pull/14591))
* Enable eeprom with F401xE ld ([#14752](https://github.com/qmk/qmk_firmware/pull/14752))
### Compilation Database :id=compile-commands
A clang-compatible compilation database generator has been added as an option in order to help development environments such as Visual Studio Code.
Running `qmk generate-compilation-database -kb <yourkb> -km <yourkeymap>` from within the QMK firmware directory will generate a `compile_commands.json` file -- using a compatible IDE will likely see this and correctly start detecting the correct locations for source files as well as type and function information that are relevant to your build.
Do note that switching keyboards will require re-generation of this file.
* New CLI subcommand to create clang-compatible compilation database (`compile_commands.json`) ([#14370](https://github.com/qmk/qmk_firmware/pull/14370))
* compiledb: query include paths from gcc directly. ([#14462](https://github.com/qmk/qmk_firmware/pull/14462))
### Codebase restructure and cleanup :id=codebase-restructure
QMK continues on its restructuring journey, in order to make it easier to integrate newer features and add support for new hardware. This quarter's batch of changes include:
* add 'include keyboard_features.mk' into build_keyboard.mk ([#8422](https://github.com/qmk/qmk_firmware/pull/8422))
* Infer more when building features ([#13890](https://github.com/qmk/qmk_firmware/pull/13890))
* Move `tmk_core/common/<plat>` ([#13918](https://github.com/qmk/qmk_firmware/pull/13918))
* Move feature suspend logic out of platform specific code ([#14210](https://github.com/qmk/qmk_firmware/pull/14210))
* Remove bin/qmk ([#14231](https://github.com/qmk/qmk_firmware/pull/14231))
* Move Audio drivers from quantum to platform drivers folder ([#14308](https://github.com/qmk/qmk_firmware/pull/14308))
* Remove Arduino-style `analogRead()` ([#14348](https://github.com/qmk/qmk_firmware/pull/14348))
* Remove unreferenced IBM4704, Sony NEWS, NeXT keyboard code. ([#14380](https://github.com/qmk/qmk_firmware/pull/14380))
* Move Bluetooth config to common_features.mk ([#14404](https://github.com/qmk/qmk_firmware/pull/14404))
* Relocate Adafruit BLE code ([#14530](https://github.com/qmk/qmk_firmware/pull/14530))
* Change `MK66F18` -> `MK66FX1M0` ([#14659](https://github.com/qmk/qmk_firmware/pull/14659))
* Remove sysex API ([#14723](https://github.com/qmk/qmk_firmware/pull/14723))
* Basic keycode overhaul ([#14726](https://github.com/qmk/qmk_firmware/pull/14726))
* Remove SERIAL_LINK feature ([#14727](https://github.com/qmk/qmk_firmware/pull/14727))
* Move converter specific tmk_core protocols ([#14743](https://github.com/qmk/qmk_firmware/pull/14743))
* Align PS/2 GPIO defines ([#14745](https://github.com/qmk/qmk_firmware/pull/14745))
* Clean up LED/RGB Matrix driver config ([#14760](https://github.com/qmk/qmk_firmware/pull/14760))
* Update UART driver API ([#14839](https://github.com/qmk/qmk_firmware/pull/14839))
* Tidy up LCD_ENABLE/visualizer references ([#14855](https://github.com/qmk/qmk_firmware/pull/14855))
* Remove legacy Makefile functionality ([#14858](https://github.com/qmk/qmk_firmware/pull/14858))
* Begin to carve out platform/protocol API - Migrate keyboard_* calls ([#14888](https://github.com/qmk/qmk_firmware/pull/14888))
* Rename platform SRC variable ([#14894](https://github.com/qmk/qmk_firmware/pull/14894))
* Relocate PS2 code ([#14895](https://github.com/qmk/qmk_firmware/pull/14895))
* Move USE_CCACHE logic to common location ([#14899](https://github.com/qmk/qmk_firmware/pull/14899))
* Migrate makefile utilities to sub-directory ([#14917](https://github.com/qmk/qmk_firmware/pull/14917))
* Remove SERIAL_MOUSE ([#14969](https://github.com/qmk/qmk_firmware/pull/14969))
* Relocate protocol files within tmk_core/common/ ([#14972](https://github.com/qmk/qmk_firmware/pull/14972))
* More platform/protocol alignment ([#14976](https://github.com/qmk/qmk_firmware/pull/14976))
* Fix uart function prototypes ([#15162](https://github.com/qmk/qmk_firmware/pull/15162))
* Remove deprecated KEYMAP alias ([#15037](https://github.com/qmk/qmk_firmware/pull/15037))
* Move non-assignment code to post_rules.mk ([#14207](https://github.com/qmk/qmk_firmware/pull/14207))
* Helix use `post_rules.mk` ([#14216](https://github.com/qmk/qmk_firmware/pull/14216))
* Make ChibiOS PAL interactions less STM32 specific - Round 2 ([#14456](https://github.com/qmk/qmk_firmware/pull/14456))
---
## Full changelist
Core:
* massdrop alt/ctrl: support saving into nvm ([#6068](https://github.com/qmk/qmk_firmware/pull/6068))
* Made AVR backlight pwm resolution configurable ([#7521](https://github.com/qmk/qmk_firmware/pull/7521))
* add 'include keyboard_features.mk' into build_keyboard.mk ([#8422](https://github.com/qmk/qmk_firmware/pull/8422))
* New feature: `DYNAMIC_TAPPING_TERM_ENABLE` ([#11036](https://github.com/qmk/qmk_firmware/pull/11036))
* Add Retro Shift (Auto Shift for Tap Hold via Retro Tapping) and Custom Auto Shifts ([#11059](https://github.com/qmk/qmk_firmware/pull/11059))
* Add support for RISC-V builds and GD32VF103 MCU ([#12508](https://github.com/qmk/qmk_firmware/pull/12508))
* Add Fractal RGB matrix effects ([#12670](https://github.com/qmk/qmk_firmware/pull/12670))
* Added power tracking api ([#12691](https://github.com/qmk/qmk_firmware/pull/12691))
* haptic: Feature to disable it when usb port is not configured or suspended. ([#12692](https://github.com/qmk/qmk_firmware/pull/12692))
* make the full 4096 bytes of EEPROM work on Teensy 3.6 ([#12947](https://github.com/qmk/qmk_firmware/pull/12947))
* Add Support for USB programmable buttons ([#12950](https://github.com/qmk/qmk_firmware/pull/12950))
* [Tests] Increase QMK test coverage ([#13789](https://github.com/qmk/qmk_firmware/pull/13789))
* Add support for ISSI drivers on both sides of a split keyboard ([#13842](https://github.com/qmk/qmk_firmware/pull/13842))
* Infer more when building features ([#13890](https://github.com/qmk/qmk_firmware/pull/13890))
* Reimplements WPM feature to be smaller & precise ([#13902](https://github.com/qmk/qmk_firmware/pull/13902))
* Move `tmk_core/common/<plat>` ([#13918](https://github.com/qmk/qmk_firmware/pull/13918))
* Improvements to handling of disconnected split keyboards. ([#14033](https://github.com/qmk/qmk_firmware/pull/14033))
* Add Pixel Rain RGB Matrix effect ([#14155](https://github.com/qmk/qmk_firmware/pull/14155))
* Remove QWIIC_DRIVERS ([#14174](https://github.com/qmk/qmk_firmware/pull/14174))
* Add LM() keys to the list of keys disabled by NO_HAPTIC_MOD ([#14181](https://github.com/qmk/qmk_firmware/pull/14181))
* Implement F4 eeprom ([#14195](https://github.com/qmk/qmk_firmware/pull/14195))
* define to AUTO_SHIFT_DISABLED_AT_STARTUP ([#14201](https://github.com/qmk/qmk_firmware/pull/14201))
* Move feature suspend logic out of platform specific code ([#14210](https://github.com/qmk/qmk_firmware/pull/14210))
* Remove bin/qmk ([#14231](https://github.com/qmk/qmk_firmware/pull/14231))
* Change keyboard level include guards to `pragma once` ([#14248](https://github.com/qmk/qmk_firmware/pull/14248))
* i2c_master: Add support for reading/writing to 16-bit registers ([#14289](https://github.com/qmk/qmk_firmware/pull/14289))
* Move Audio drivers from quantum to platform drivers folder ([#14308](https://github.com/qmk/qmk_firmware/pull/14308))
* Add RGBW support to PWM and SPI drivers for ChibiOS ([#14327](https://github.com/qmk/qmk_firmware/pull/14327))
* Rework and expand Pointing Device support ([#14343](https://github.com/qmk/qmk_firmware/pull/14343))
* Remove Arduino-style `analogRead()` ([#14348](https://github.com/qmk/qmk_firmware/pull/14348))
* Macros in JSON keymaps ([#14374](https://github.com/qmk/qmk_firmware/pull/14374))
* Remove unreferenced IBM4704, Sony NEWS, NeXT keyboard code. ([#14380](https://github.com/qmk/qmk_firmware/pull/14380))
* Add HT32 support to core ([#14388](https://github.com/qmk/qmk_firmware/pull/14388))
* Align ChibiOS I2C defs with other drivers ([#14399](https://github.com/qmk/qmk_firmware/pull/14399))
* Move Bluetooth config to common_features.mk ([#14404](https://github.com/qmk/qmk_firmware/pull/14404))
* Westberrytech pr ([#14422](https://github.com/qmk/qmk_firmware/pull/14422))
* Refactor use of STM32_SYSCLK ([#14430](https://github.com/qmk/qmk_firmware/pull/14430))
* Migrate STM32_EEPROM_ENABLE to use EEPROM_DRIVER ([#14433](https://github.com/qmk/qmk_firmware/pull/14433))
* Refactor use of _STM32_ defines ([#14439](https://github.com/qmk/qmk_firmware/pull/14439))
* Add i2c defaults for Convert to Proton C ([#14470](https://github.com/qmk/qmk_firmware/pull/14470))
* Use opendrain pin with external pullup again ([#14474](https://github.com/qmk/qmk_firmware/pull/14474))
* Add ability to use numpad digits for unicode mode UC_WIN ([#14496](https://github.com/qmk/qmk_firmware/pull/14496))
* Enable de-ghosting for RGB/LED matrix on all ISSI LED drivers ([#14508](https://github.com/qmk/qmk_firmware/pull/14508))
* Relocate Adafruit BLE code ([#14530](https://github.com/qmk/qmk_firmware/pull/14530))
* Initial pass of F405 support ([#14584](https://github.com/qmk/qmk_firmware/pull/14584))
* Further tidy up of STM32 eeprom emulation ([#14591](https://github.com/qmk/qmk_firmware/pull/14591))
* Remove GCC version check from song list inclusion ([#14600](https://github.com/qmk/qmk_firmware/pull/14600))
* Change `MK66F18` -> `MK66FX1M0` ([#14659](https://github.com/qmk/qmk_firmware/pull/14659))
* Add ifndef to WS2812 timing constraints ([#14678](https://github.com/qmk/qmk_firmware/pull/14678))
* Reuse of EEPROM debounce logic ([#14699](https://github.com/qmk/qmk_firmware/pull/14699))
* Remove sysex API ([#14723](https://github.com/qmk/qmk_firmware/pull/14723))
* Basic keycode overhaul ([#14726](https://github.com/qmk/qmk_firmware/pull/14726))
* Remove SERIAL_LINK feature ([#14727](https://github.com/qmk/qmk_firmware/pull/14727))
* Enable CLI flashing via mdloader ([#14729](https://github.com/qmk/qmk_firmware/pull/14729))
* Correct the Turkish F '?' keycode (TR_QUES) ([#14740](https://github.com/qmk/qmk_firmware/pull/14740))
* Move converter specific tmk_core protocols ([#14743](https://github.com/qmk/qmk_firmware/pull/14743))
* Align PS/2 GPIO defines ([#14745](https://github.com/qmk/qmk_firmware/pull/14745))
* Improve Adafruit BLE configuration defines ([#14749](https://github.com/qmk/qmk_firmware/pull/14749))
* Enable eeprom with F401xE ld ([#14752](https://github.com/qmk/qmk_firmware/pull/14752))
* Clean up LED/RGB Matrix driver config ([#14760](https://github.com/qmk/qmk_firmware/pull/14760))
* Initial USB2422 driver ([#14835](https://github.com/qmk/qmk_firmware/pull/14835))
* Update UART driver API ([#14839](https://github.com/qmk/qmk_firmware/pull/14839))
* Split out arm_atsam shift register logic ([#14848](https://github.com/qmk/qmk_firmware/pull/14848))
* Split out HAPTIC_ENABLE to have separate DRIVER option ([#14854](https://github.com/qmk/qmk_firmware/pull/14854))
* Tidy up LCD_ENABLE/visualizer references ([#14855](https://github.com/qmk/qmk_firmware/pull/14855))
* Remove legacy Makefile functionality ([#14858](https://github.com/qmk/qmk_firmware/pull/14858))
* Add support for deferred executors. ([#14859](https://github.com/qmk/qmk_firmware/pull/14859))
* Change OLED task function to be boolean ([#14864](https://github.com/qmk/qmk_firmware/pull/14864))
* Add a new led driver for Keychron's keyboards. ([#14872](https://github.com/qmk/qmk_firmware/pull/14872))
* Begin to carve out platform/protocol API - Migrate keyboard_* calls ([#14888](https://github.com/qmk/qmk_firmware/pull/14888))
* Rename platform SRC variable ([#14894](https://github.com/qmk/qmk_firmware/pull/14894))
* Relocate PS2 code ([#14895](https://github.com/qmk/qmk_firmware/pull/14895))
* Move USE_CCACHE logic to common location ([#14899](https://github.com/qmk/qmk_firmware/pull/14899))
* Migrate makefile utilities to sub-directory ([#14917](https://github.com/qmk/qmk_firmware/pull/14917))
* Remove legacy handling for ErgoDox Infinity handedness ([#14919](https://github.com/qmk/qmk_firmware/pull/14919))
* Align usbasp flashing behaviour ([#14928](https://github.com/qmk/qmk_firmware/pull/14928))
* Optimize matrix scanning by removing variable shifts ([#14947](https://github.com/qmk/qmk_firmware/pull/14947))
* Stop-gap forward-port Drop LED features for CTRL and ALT ([#14967](https://github.com/qmk/qmk_firmware/pull/14967))
* Remove SERIAL_MOUSE ([#14969](https://github.com/qmk/qmk_firmware/pull/14969))
* Relocate protocol files within tmk_core/common/ ([#14972](https://github.com/qmk/qmk_firmware/pull/14972))
* Move LTO logic from common.mk ([#14973](https://github.com/qmk/qmk_firmware/pull/14973))
* More platform/protocol alignment ([#14976](https://github.com/qmk/qmk_firmware/pull/14976))
* Add support to persist MD LED framework settings ([#14980](https://github.com/qmk/qmk_firmware/pull/14980))
* Enable configuration of PWM frequency for IS31FL3733B ([#14983](https://github.com/qmk/qmk_firmware/pull/14983))
* Remove `BOOTMAGIC_ENABLE = lite` option ([#15002](https://github.com/qmk/qmk_firmware/pull/15002))
* Manually format develop ([#15003](https://github.com/qmk/qmk_firmware/pull/15003))
* Require explicit enabling of RGB Matrix modes ([#15018](https://github.com/qmk/qmk_firmware/pull/15018))
* Remove deprecated KEYMAP alias ([#15037](https://github.com/qmk/qmk_firmware/pull/15037))
* Fix uart function prototypes ([#15162](https://github.com/qmk/qmk_firmware/pull/15162))
* Rename RGB fractal ([#15174](https://github.com/qmk/qmk_firmware/pull/15174))
* Format code according to conventions ([#15195](https://github.com/qmk/qmk_firmware/pull/15195))
* Format code according to conventions ([#15196](https://github.com/qmk/qmk_firmware/pull/15196))
* Add uint to char functions ([#15244](https://github.com/qmk/qmk_firmware/pull/15244))
* [Tests] Increase QMK test coverage take 2 ([#15269](https://github.com/qmk/qmk_firmware/pull/15269))
* Tidy up adjustable ws2812 timing ([#15299](https://github.com/qmk/qmk_firmware/pull/15299))
* Add script for performing compilation size regression investigations. ([#15303](https://github.com/qmk/qmk_firmware/pull/15303))
* WB32F3G71 config migration with removal of unnecessary items. ([#15309](https://github.com/qmk/qmk_firmware/pull/15309))
* Re-add encoder tests ([#15312](https://github.com/qmk/qmk_firmware/pull/15312))
CLI:
* Add check for non-assignment code in rules.mk ([#12108](https://github.com/qmk/qmk_firmware/pull/12108))
* Export list of `develop` PRs to be merged into `master` ([#13944](https://github.com/qmk/qmk_firmware/pull/13944))
* remove qmk console, which is now part of the global cli ([#14206](https://github.com/qmk/qmk_firmware/pull/14206))
* New CLI subcommand to create clang-compatible compilation database (`compile_commands.json`) ([#14370](https://github.com/qmk/qmk_firmware/pull/14370))
* compiledb: query include paths from gcc directly. ([#14462](https://github.com/qmk/qmk_firmware/pull/14462))
Submodule updates:
* Update to ChibiOS 20.3.4, support builds against trunk ([#14208](https://github.com/qmk/qmk_firmware/pull/14208))
* Update ChibiOS-Contrib ([#14408](https://github.com/qmk/qmk_firmware/pull/14408))
* Update ChibiOS-Contrib ([#14419](https://github.com/qmk/qmk_firmware/pull/14419))
* Purge uGFX. ([#14720](https://github.com/qmk/qmk_firmware/pull/14720))
Keyboards:
* Add support for PaladinPad, Arya pcb and move keyboards by KapCave into their own directory ([#14194](https://github.com/qmk/qmk_firmware/pull/14194))
* Move non-assignment code to post_rules.mk ([#14207](https://github.com/qmk/qmk_firmware/pull/14207))
* Helix use `post_rules.mk` ([#14216](https://github.com/qmk/qmk_firmware/pull/14216))
* handwired/symmetric70_proto use post_rules.mk ([#14235](https://github.com/qmk/qmk_firmware/pull/14235))
* Add Adelais PCB. Adelais RGB rev.3, Adelais rev. 4 APM32F103, Adelais AVR rev. 1 ([#14252](https://github.com/qmk/qmk_firmware/pull/14252))
* GMMK Pro keymap ([#14389](https://github.com/qmk/qmk_firmware/pull/14389))
* Migrate boston_meetup/2019 away from QWIIC_DRIVERS ([#14413](https://github.com/qmk/qmk_firmware/pull/14413))
* Migrate hadron away from QWIIC_DRIVERS ([#14415](https://github.com/qmk/qmk_firmware/pull/14415))
* Enable Proton C defaults for SplitKB Kyria ([#14490](https://github.com/qmk/qmk_firmware/pull/14490))
* Set USB max power consumption of kint* controllers to 100mA ([#14546](https://github.com/qmk/qmk_firmware/pull/14546))
* Remove complex `fn_actions` macros ([#14662](https://github.com/qmk/qmk_firmware/pull/14662))
* New Keyboard: TGR Jane CE ([#14713](https://github.com/qmk/qmk_firmware/pull/14713))
* Migrate satisfaction75 away from QWIIC_DRIVERS ([#14747](https://github.com/qmk/qmk_firmware/pull/14747))
* add Lefty keyboard ([#14898](https://github.com/qmk/qmk_firmware/pull/14898))
* overnumpad controller: Add support for turning off solenoid enable in low power. ([#15021](https://github.com/qmk/qmk_firmware/pull/15021))
* Reduce compile size for melgeek mach80 ([#15034](https://github.com/qmk/qmk_firmware/pull/15034))
* Update updated KPrepublic boards to be prepared for the update ([#15040](https://github.com/qmk/qmk_firmware/pull/15040))
* rename kprepublic bm keyboards to have a standardized naming format ([#15047](https://github.com/qmk/qmk_firmware/pull/15047))
* matrix/abelx - Update ChibiOS conf files ([#15130](https://github.com/qmk/qmk_firmware/pull/15130))
* Disable console on Keebio foldkb and iris rev3 ([#15260](https://github.com/qmk/qmk_firmware/pull/15260))
* Disable console on Sofle default keymap ([#15261](https://github.com/qmk/qmk_firmware/pull/15261))
* Disable features on SplitKB boards to fit under size ([#15262](https://github.com/qmk/qmk_firmware/pull/15262))
* Enable LTO on viktus/sp_mini via keymap ([#15263](https://github.com/qmk/qmk_firmware/pull/15263))
Keyboard fixes:
* Fix number of elements in info.json does not match errors ([#14213](https://github.com/qmk/qmk_firmware/pull/14213))
* Fix typos from 14248 ([#14261](https://github.com/qmk/qmk_firmware/pull/14261))
* Stream cheap via fixes/updates ([#14325](https://github.com/qmk/qmk_firmware/pull/14325))
* Map `PRODUCT` define to `keyboard_name` ([#14372](https://github.com/qmk/qmk_firmware/pull/14372))
* Fix BT rules for dosa40rgb ([#14497](https://github.com/qmk/qmk_firmware/pull/14497))
* Fix typo in mechloving adelais header files ([#14590](https://github.com/qmk/qmk_firmware/pull/14590))
* Fix for mechlovin/adelais/standard_led/arm/rev4 ([#14639](https://github.com/qmk/qmk_firmware/pull/14639))
* Fix OLED timeout on recent qwiic migrations ([#14775](https://github.com/qmk/qmk_firmware/pull/14775))
* Fix OLED timeout on satisfaction75 after migration from QWIIC ([#14780](https://github.com/qmk/qmk_firmware/pull/14780))
* Fix Compile issues for lefty ([#14982](https://github.com/qmk/qmk_firmware/pull/14982))
* Fix missing return for oled task on Lefty ([#15010](https://github.com/qmk/qmk_firmware/pull/15010))
* Fix missing return for oled task on Arabica37 ([#15011](https://github.com/qmk/qmk_firmware/pull/15011))
* Fix missing return for oled task in drashna userspace ([#15012](https://github.com/qmk/qmk_firmware/pull/15012))
* Fix size issues on pistachio pro via keymap ([#15017](https://github.com/qmk/qmk_firmware/pull/15017))
* Fix keycode collision in craftwalk keymap ([#15055](https://github.com/qmk/qmk_firmware/pull/15055))
* Fix compilation issues for yanghu Unicorne ([#15068](https://github.com/qmk/qmk_firmware/pull/15068))
* Fixup broken build after #15040 ([#15073](https://github.com/qmk/qmk_firmware/pull/15073))
* Fix compilation issues for Lime ([#15116](https://github.com/qmk/qmk_firmware/pull/15116))
* Fix additional board sizes for RGB Matrix ([#15170](https://github.com/qmk/qmk_firmware/pull/15170))
* Fix bandominedoni via keymap compilation ([#15171](https://github.com/qmk/qmk_firmware/pull/15171))
* Fix handful of boards compiling too large due to RGB matrix changes ([#15184](https://github.com/qmk/qmk_firmware/pull/15184))
* Fix oled_task_user for ffkeebs/puca ([#15185](https://github.com/qmk/qmk_firmware/pull/15185))
* More headroom. ([#15301](https://github.com/qmk/qmk_firmware/pull/15301))
* More headroom. ([#15302](https://github.com/qmk/qmk_firmware/pull/15302))
Others:
* Clean up some code block languages ([#14434](https://github.com/qmk/qmk_firmware/pull/14434))
* Clarify "nested" and "rolling" key sequences ([#14655](https://github.com/qmk/qmk_firmware/pull/14655))
* CI: Create GitHub Actions unit test workflow ([#15223](https://github.com/qmk/qmk_firmware/pull/15223))
* Squeezing space out of AVR ([#15243](https://github.com/qmk/qmk_firmware/pull/15243))
Bugs:
* Fix parallel builds w/ LTO on systems where make is not GNU make. ([#13955](https://github.com/qmk/qmk_firmware/pull/13955))
* fix automatic directory for qmk lint ([#14215](https://github.com/qmk/qmk_firmware/pull/14215))
* RN42 Bluetooth typo fix ([#14421](https://github.com/qmk/qmk_firmware/pull/14421))
* fix typo in backlight code from #14439 ([#14442](https://github.com/qmk/qmk_firmware/pull/14442))
* fix compilation issues with USB programmable buttons ([#14454](https://github.com/qmk/qmk_firmware/pull/14454))
* Fix descriptor for USB Programmable Buttons ([#14455](https://github.com/qmk/qmk_firmware/pull/14455))
* Make ChibiOS PAL interactions less STM32 specific - Round 2 ([#14456](https://github.com/qmk/qmk_firmware/pull/14456))
* fix logical minimum in Programmable Button rdesc ([#14464](https://github.com/qmk/qmk_firmware/pull/14464))
* Fix i2c_readReg16 ([#14730](https://github.com/qmk/qmk_firmware/pull/14730))
* Put back eeconfig_update_ functions ([#14751](https://github.com/qmk/qmk_firmware/pull/14751))
* Fix misplaced endif in led_matrix_drivers.c ([#14785](https://github.com/qmk/qmk_firmware/pull/14785))
* Fix builds for ChibiOS + Cortex-M0[+] ([#14879](https://github.com/qmk/qmk_firmware/pull/14879))
* Fix ccache default ([#14906](https://github.com/qmk/qmk_firmware/pull/14906))
* Fix issues with Oneshot disabling ([#14934](https://github.com/qmk/qmk_firmware/pull/14934))
* Fix develop after recent changes ([#14975](https://github.com/qmk/qmk_firmware/pull/14975))
* Fix up issues shown by clang-format of vusb ([#15004](https://github.com/qmk/qmk_firmware/pull/15004))
* Fix unterminated ifdef in ISSI 3733 driver ([#15014](https://github.com/qmk/qmk_firmware/pull/15014))
* Fix build failures caused by #12947. ([#15019](https://github.com/qmk/qmk_firmware/pull/15019))
* Fixup LED matrix. ([#15020](https://github.com/qmk/qmk_firmware/pull/15020))
* Revert to old init order for host driver ([#15029](https://github.com/qmk/qmk_firmware/pull/15029))
* Fixup #15029 ([#15031](https://github.com/qmk/qmk_firmware/pull/15031))
* RISC-V toolchain and picolibc fixes ([#15109](https://github.com/qmk/qmk_firmware/pull/15109))
* gcc10 LTO - Only specify adhlns assembler options at link time ([#15115](https://github.com/qmk/qmk_firmware/pull/15115))
* Add needed include to pointing_device.c ([#15167](https://github.com/qmk/qmk_firmware/pull/15167))
* Fix missing variable for Backlight Breathing ([#15199](https://github.com/qmk/qmk_firmware/pull/15199))
* Revert backlight pins on function call ([#15205](https://github.com/qmk/qmk_firmware/pull/15205))
* Fix timer include in override_wiring.c ([#15221](https://github.com/qmk/qmk_firmware/pull/15221))
* fix broken macro in transport.h ([#15239](https://github.com/qmk/qmk_firmware/pull/15239))
* Short term bodge for PRODUCT warning ([#15240](https://github.com/qmk/qmk_firmware/pull/15240))
* Remove use of __flash due to LTO issues ([#15268](https://github.com/qmk/qmk_firmware/pull/15268))
* Documentation typo fix ([#15298](https://github.com/qmk/qmk_firmware/pull/15298))
* [Core] Hotfix for HOLD_ON_OTHER_KEY_PRESS after #11059 ([#15307](https://github.com/qmk/qmk_firmware/pull/15307))
* Fix call to pointing_device_handle_buttons ([#15313](https://github.com/qmk/qmk_firmware/pull/15313))
* [Develop] Fix ploopy readme typos ([#15316](https://github.com/qmk/qmk_firmware/pull/15316))

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@@ -1,489 +0,0 @@
# QMK Breaking Changes - 2022 February 26 Changelog
## Notable Features :id=notable-features
### Default USB Polling rate now 1kHz ([#15352](https://github.com/qmk/qmk_firmware/pull/15352))
The default USB Polling rate has been aligned across supported platforms to now be 1ms/1kHz.
Something something *Lets go gamers!*
### Split support for pointing devices ([#15304](https://github.com/qmk/qmk_firmware/pull/15304))
Pointing devices can now be shared across a split keyboard with support for a single pointing device or a pointing device on each side.
See the [Pointing Device](feature_pointing_device.md) documentation for further configuration options.
## Changes Requiring User Action :id=changes-requiring-user-action
### Legacy macro and action_function system removed ([#16025](https://github.com/qmk/qmk_firmware/pull/16025))
The long time deprecated `MACRO()` and `action_get_macro` methods have been removed. Where possible, existing usages have been migrated over to core [Macros](feature_macros.md).
### Create a build error if no bootloader is specified ([#16181](https://github.com/qmk/qmk_firmware/pull/16181))
Bootloader configuration is no longer assumed. Keyboards must now set either:
* `BOOTLOADER` within `rules.mk`
* `bootloader` within `info.json`
### Rename `AdafruitBLE` to `BluefruitLE` ([#16127](https://github.com/qmk/qmk_firmware/pull/16127))
In preparation of future bluetooth work, the `AdafruitBLE` integration has been renamed to allow potential for any other Adafruit BLE products.
### Updated Keyboard Codebases :id=updated-keyboard-codebases
The following keyboards have had their source moved within QMK:
| Old Keyboard Name | New Keyboard Name |
|----------------------------|------------------------------------|
| 6ball | maple_computing/6ball |
| 7skb | salicylic_acid3/7skb |
| 7splus | salicylic_acid3/7splus |
| acr60 | mechkeys/acr60 |
| adalyn | tominabox1/adalyn |
| ajisai74 | salicylic_acid3/ajisai74 |
| aleth42 | 25keys/aleth42 |
| alicia_cook | ibnuda/alicia_cook |
| allison_numpad | prototypist/allison_numpad |
| allison | prototypist/allison |
| alu84 | mechkeys/alu84 |
| angel17 | kakunpc/angel17 |
| angel64/alpha | kakunpc/angel64/alpha |
| angel64/rev1 | kakunpc/angel64/rev1 |
| arch_36 | obosob/arch_36 |
| bakeneko60 | kkatano/bakeneko60 |
| bakeneko65/rev2 | kkatano/bakeneko65/rev2 |
| bakeneko65/rev3 | kkatano/bakeneko65/rev3 |
| bakeneko80 | kkatano/bakeneko80 |
| barleycorn | yiancardesigns/barleycorn |
| bat43/rev1 | dailycraft/bat43/rev1 |
| bat43/rev2 | dailycraft/bat43/rev2 |
| bigseries/1key | woodkeys/bigseries/1key |
| bigseries/2key | woodkeys/bigseries/2key |
| bigseries/3key | woodkeys/bigseries/3key |
| bigseries/4key | woodkeys/bigseries/4key |
| bkf | drhigsby/bkf |
| business_card/alpha | kakunpc/business_card/alpha |
| business_card/beta | kakunpc/business_card/beta |
| butterstick | gboards/butterstick |
| c39 | maple_computing/c39 |
| cassette42 | 25keys/cassette42 |
| chidori | kagizaraya/chidori |
| chili | ydkb/chili |
| chimera_ergo | glenpickle/chimera_ergo |
| chimera_ls | glenpickle/chimera_ls |
| chimera_ortho | glenpickle/chimera_ortho |
| chimera_ortho_plus | glenpickle/chimera_ortho_plus |
| choco60 | recompile_keys/choco60 |
| choc_taro | kakunpc/choc_taro |
| christmas_tree | maple_computing/christmas_tree |
| claw44/rev1 | dailycraft/claw44/rev1 |
| cocoa40 | recompile_keys/cocoa40 |
| comet46 | satt/comet46 |
| cu24 | capsunlocked/cu24 |
| cu75 | capsunlocked/cu75 |
| cu80 | capsunlocked/cu80/v1 |
| delilah | rainkeebs/delilah |
| diverge3 | unikeyboard/diverge3 |
| divergetm2 | unikeyboard/divergetm2 |
| dozen0 | yynmt/dozen0 |
| dubba175 | drhigsby/dubba175 |
| eggman | qpockets/eggman |
| ergo42 | biacco42/ergo42 |
| ergoarrows | salicylic_acid3/ergoarrows |
| ergodash/mini | omkbd/ergodash/mini |
| ergodash/rev1 | omkbd/ergodash/rev1 |
| ergodox_infinity | input_club/ergodox_infinity |
| ergotaco | gboards/ergotaco |
| espectro | mechkeys/espectro |
| felix | unikeyboard/felix |
| four_banger | bpiphany/four_banger |
| freyr | hnahkb/freyr |
| geminate60 | weirdo/geminate60 |
| georgi | gboards/georgi |
| gergo | gboards/gergo |
| getta25 | salicylic_acid3/getta25 |
| gingham | yiancardesigns/gingham |
| gurindam | ibnuda/gurindam |
| halberd | kagizaraya/halberd |
| hecomi/alpha | takashiski/hecomi/alpha |
| hid_liber | bpiphany/hid_liber |
| id67/default_rgb | idobao/id67/default_rgb |
| id67/rgb | idobao/id67/rgb |
| id80 | idobao/id80/v1 |
| id87 | idobao/id87/v1 |
| idobo | idobao/id75/v1 |
| infinity60 | input_club/infinity60 |
| ivy/rev1 | maple_computing/ivy/rev1 |
| jisplit89 | salicylic_acid3/jisplit89 |
| jnao | maple_computing/jnao |
| just60 | ydkb/just60 |
| kagamidget | yynmt/kagamidget |
| kelowna/rgb64 | weirdo/kelowna/rgb64 |
| kprepublic/bm65hsrgb_iso | kprepublic/bm65hsrgb_iso/rev1 |
| kprepublic/bm68hsrgb | kprepublic/bm68hsrgb/rev1 |
| k_type | input_club/k_type |
| latin17rgb | latincompass/latin17rgb |
| latin47ble | latincompass/latin47ble |
| latin60rgb | latincompass/latin60rgb |
| latin64ble | latincompass/latin64ble |
| latin6rgb | latincompass/latin6rgb |
| latinpadble | latincompass/latinpadble |
| latinpad | latincompass/latinpad |
| launchpad/rev1 | maple_computing/launchpad/rev1 |
| lck75 | lyso1/lck75 |
| le_chiffre | tominabox1/le_chiffre |
| lefishe | lyso1/lefishe |
| lets_split_eh/eh | maple_computing/lets_split_eh/eh |
| ls_60 | weirdo/ls_60 |
| m3n3van | matthewdias/m3n3van |
| mechmini/v1 | mechkeys/mechmini/v1 |
| mechmini/v2 | mechkeys/mechmini/v2 |
| meira | woodkeys/meira |
| meishi2 | biacco42/meishi2 |
| meishi | biacco42/meishi |
| minidox/rev1 | maple_computing/minidox/rev1 |
| minim | matthewdias/minim |
| mio | recompile_keys/mio |
| model_v | matthewdias/model_v |
| montex | idobao/montex/v1 |
| nafuda | salicylic_acid3/nafuda |
| naiping/np64 | weirdo/naiping/np64 |
| naiping/nphhkb | weirdo/naiping/nphhkb |
| naiping/npminila | weirdo/naiping/npminila |
| naked48 | salicylic_acid3/naked48 |
| naked60 | salicylic_acid3/naked60 |
| naked64 | salicylic_acid3/naked64 |
| namecard2x4 | takashiski/namecard2x4 |
| nebula12 | spaceholdings/nebula12 |
| nebula68b | spaceholdings/nebula68b |
| nebula68 | spaceholdings/nebula68 |
| niu_mini | kbdfans/niu_mini |
| nk1 | novelkeys/nk1 |
| nk65 | novelkeys/nk65 |
| nk87 | novelkeys/nk87 |
| nknl7en | salicylic_acid3/nknl7en |
| nknl7jp | salicylic_acid3/nknl7jp |
| nomu30 | recompile_keys/nomu30 |
| novelpad | novelkeys/novelpad |
| ogurec | drhigsby/ogurec |
| otaku_split/rev0 | takashiski/otaku_split/rev0 |
| otaku_split/rev1 | takashiski/otaku_split/rev1 |
| owl8 | dailycraft/owl8 |
| packrat | drhigsby/packrat |
| pistachio_mp | rate/pistachio_mp |
| pistachio_pro | rate/pistachio_pro |
| pistachio | rate/pistachio |
| plexus75 | checkerboards/plexus75 |
| pursuit40 | checkerboards/pursuit40 |
| qaz | tominabox1/qaz |
| quark | checkerboards/quark |
| rabbit_capture_plan | kakunpc/rabbit_capture_plan |
| rainkeeb | rainkeebs/rainkeeb |
| reviung33 | reviung/reviung33 |
| reviung34 | reviung/reviung34 |
| reviung39 | reviung/reviung39 |
| reviung41 | reviung/reviung41 |
| reviung53 | reviung/reviung53 |
| reviung5 | reviung/reviung5 |
| reviung61 | reviung/reviung61 |
| runner3680/3x6 | omkbd/runner3680/3x6 |
| runner3680/3x7 | omkbd/runner3680/3x7 |
| runner3680/3x8 | omkbd/runner3680/3x8 |
| runner3680/4x6 | omkbd/runner3680/4x6 |
| runner3680/4x7 | omkbd/runner3680/4x7 |
| runner3680/4x8 | omkbd/runner3680/4x8 |
| runner3680/5x6_5x8 | omkbd/runner3680/5x6_5x8 |
| runner3680/5x6 | omkbd/runner3680/5x6 |
| runner3680/5x7 | omkbd/runner3680/5x7 |
| runner3680/5x8 | omkbd/runner3680/5x8 |
| scarletbandana | woodkeys/scarletbandana |
| scythe | kagizaraya/scythe |
| seigaiha | yiancardesigns/seigaiha |
| setta21 | salicylic_acid3/setta21 |
| space_space/rev1 | qpockets/space_space/rev1 |
| space_space/rev2 | qpockets/space_space/rev2 |
| spiderisland/winry25tc | winry/winry25tc |
| splitreus62 | nacly/splitreus62 |
| squiggle/rev1 | ibnuda/squiggle/rev1 |
| standaside | edi/standaside |
| steal_this_keyboard | obosob/steal_this_keyboard |
| stella | hnahkb/stella |
| suihankey/alpha | kakunpc/suihankey/alpha |
| suihankey/rev1 | kakunpc/suihankey/rev1 |
| suihankey/split | kakunpc/suihankey/split |
| thedogkeyboard | kakunpc/thedogkeyboard |
| the_ruler | maple_computing/the_ruler |
| tiger910 | weirdo/tiger910 |
| treadstone32 | marksard/treadstone32 |
| treadstone48/rev1 | marksard/treadstone48/rev1 |
| treadstone48/rev2 | marksard/treadstone48/rev2 |
| txuu | matthewdias/txuu |
| ua62 | nacly/ua62 |
| underscore33/rev1 | tominabox1/underscore33/rev1 |
| underscore33/rev2 | tominabox1/underscore33/rev2 |
| vn66 | hnahkb/vn66 |
| wallaby | kkatano/wallaby |
| wanten | qpockets/wanten |
| whitefox | input_club/whitefox |
| wings42/rev1 | dailycraft/wings42/rev1 |
| wings42/rev1_extkeys | dailycraft/wings42/rev1_extkeys |
| wings42/rev2 | dailycraft/wings42/rev2 |
| yasui | rainkeebs/yasui |
| yd60mq | ymdk/yd60mq |
| yd68 | ydkb/yd68 |
| ymd75 | ymdk/ymd75 |
| ymd96 | ymdk/ymd96 |
| ymdk_np21 | ymdk/np21 |
| yurei | kkatano/yurei |
| zinc | 25keys/zinc |
| zinc/rev1 | 25keys/zinc/rev1 |
| zinc/reva | 25keys/zinc/reva |
## Notable core changes :id=notable-core
### New MCU Support :id=new-mcu-support
Building on previous cycles, QMK firmware picked up support for a couple extra MCU variants:
* STM32L432
* STM32L442
### New Drivers
QMK now has core-supplied support for the following device peripherals:
#### LED
* IS31FL3742A
* IS31FL3743A
* IS31FL3745
* IS31FL3746A
#### GPIO
* SN74x138
* mcp23018
---
## Full changelist
Core:
* Initial pass at data driven new-keyboard subcommand ([#12795](https://github.com/qmk/qmk_firmware/pull/12795))
* Don't send keyboard reports that propagate no changes to the host ([#14065](https://github.com/qmk/qmk_firmware/pull/14065))
* Custom matrix lite support for split keyboards ([#14674](https://github.com/qmk/qmk_firmware/pull/14674))
* Add sym_defer_pr debouncer type ([#14948](https://github.com/qmk/qmk_firmware/pull/14948))
* Add RGB matrix & LED Matrix support for IS31FL3742A, IS31FL3743A, IS31FL3745, IS31FL3746A ([#14989](https://github.com/qmk/qmk_firmware/pull/14989))
* New combo configuration options ([#15083](https://github.com/qmk/qmk_firmware/pull/15083))
* IS31FL3733 driver for LED Matrix ([#15088](https://github.com/qmk/qmk_firmware/pull/15088))
* Add open-drain GPIO support. ([#15282](https://github.com/qmk/qmk_firmware/pull/15282))
* Make (un)register code functions weak ([#15285](https://github.com/qmk/qmk_firmware/pull/15285))
* Split support for pointing devices. ([#15304](https://github.com/qmk/qmk_firmware/pull/15304))
* Added cancel_key_lock function ([#15321](https://github.com/qmk/qmk_firmware/pull/15321))
* Remove matrix_is_modified() and debounce_is_active() ([#15349](https://github.com/qmk/qmk_firmware/pull/15349))
* Change default USB Polling rate to 1kHz ([#15352](https://github.com/qmk/qmk_firmware/pull/15352))
* Implement MAGIC_TOGGLE_CONTROL_CAPSLOCK ([#15368](https://github.com/qmk/qmk_firmware/pull/15368))
* Tidy up existing i2c_master implementations ([#15376](https://github.com/qmk/qmk_firmware/pull/15376))
* Generalize Unicode defines ([#15409](https://github.com/qmk/qmk_firmware/pull/15409))
* Added external spi flash driver. ([#15419](https://github.com/qmk/qmk_firmware/pull/15419))
* Remove Deprecated USB Polling comment from vusb.c ([#15420](https://github.com/qmk/qmk_firmware/pull/15420))
* Expand rotational range for PMW3360 Optical Sensor ([#15431](https://github.com/qmk/qmk_firmware/pull/15431))
* ChibiOS SVN mirror script update ([#15435](https://github.com/qmk/qmk_firmware/pull/15435))
* Refactor `bootloader_jump()` implementations ([#15450](https://github.com/qmk/qmk_firmware/pull/15450))
* added missing audio_off_user() callback ([#15457](https://github.com/qmk/qmk_firmware/pull/15457))
* Migrate serial_uart usages to UART driver ([#15479](https://github.com/qmk/qmk_firmware/pull/15479))
* Migrate RN42 to UART driver and refactor ([#15492](https://github.com/qmk/qmk_firmware/pull/15492))
* pwm3360 driver cleanup and diff reduction to adns9800 ([#15559](https://github.com/qmk/qmk_firmware/pull/15559))
* Advanced deferred_exec for core-side code. ([#15579](https://github.com/qmk/qmk_firmware/pull/15579))
* Adjust tap_code16 to account for TAP_HOLD_CAPS_DELAY ([#15635](https://github.com/qmk/qmk_firmware/pull/15635))
* Slight tidy up of keyboard task loop ([#15725](https://github.com/qmk/qmk_firmware/pull/15725))
* Unify the key up/down behaviour of RGB keycodes ([#15730](https://github.com/qmk/qmk_firmware/pull/15730))
* Add PMW3389 optical sensor Support (Updated) ([#15740](https://github.com/qmk/qmk_firmware/pull/15740))
* ChibiOS: add support for HID Programmable Buttons ([#15787](https://github.com/qmk/qmk_firmware/pull/15787))
* ChibiOS: shorten USB disconnect state on boot to 50ms ([#15805](https://github.com/qmk/qmk_firmware/pull/15805))
* Add init function to clear previous matrix effect ([#15815](https://github.com/qmk/qmk_firmware/pull/15815))
* Optimize initialization of PMW3360 Sensor ([#15821](https://github.com/qmk/qmk_firmware/pull/15821))
* Add Pixel Flow RGB matrix effect ([#15829](https://github.com/qmk/qmk_firmware/pull/15829))
* PMW3389 Revert Firmware load during Initilization ([#15859](https://github.com/qmk/qmk_firmware/pull/15859))
* Combo `TAP_CODE_DELAY` and `clear_weak_mods` ([#15866](https://github.com/qmk/qmk_firmware/pull/15866))
* Relocate matrix_scan_quantum tasks ([#15882](https://github.com/qmk/qmk_firmware/pull/15882))
* Adjust mouse key defaults ([#15883](https://github.com/qmk/qmk_firmware/pull/15883))
* RGB Matrix: Reload from EEPROM ([#15923](https://github.com/qmk/qmk_firmware/pull/15923))
* Enable a default task throttle for split pointing. ([#15925](https://github.com/qmk/qmk_firmware/pull/15925))
* Move mcp23018 driver to core ([#15944](https://github.com/qmk/qmk_firmware/pull/15944))
* Relocate matrix_init_quantum content ([#15953](https://github.com/qmk/qmk_firmware/pull/15953))
* Align location of some host led logic ([#15954](https://github.com/qmk/qmk_firmware/pull/15954))
* Rename some Quantum keycodes ([#15968](https://github.com/qmk/qmk_firmware/pull/15968))
* Migrate more makefile utilities to builddefs sub-directory ([#16002](https://github.com/qmk/qmk_firmware/pull/16002))
* Various Makefile optimisations ([#16015](https://github.com/qmk/qmk_firmware/pull/16015))
* Add support for STM32L432, STM32L442. ([#16016](https://github.com/qmk/qmk_firmware/pull/16016))
* EEPROM refactor: remove `eeprom_teensy.c` by default, use transient instead ([#16020](https://github.com/qmk/qmk_firmware/pull/16020))
* Deprecate Split Transaction status field ([#16023](https://github.com/qmk/qmk_firmware/pull/16023))
* Rip out old macro and action_function system ([#16025](https://github.com/qmk/qmk_firmware/pull/16025))
* Add a script that simplifies running commands under docker. ([#16028](https://github.com/qmk/qmk_firmware/pull/16028))
* Add support for Q-series on the ckled2001 LED driver ([#16051](https://github.com/qmk/qmk_firmware/pull/16051))
* Remove unused suspend_idle ([#16063](https://github.com/qmk/qmk_firmware/pull/16063))
* Initial migration of suspend callbacks ([#16067](https://github.com/qmk/qmk_firmware/pull/16067))
* Add layout change callbacks to VIA ([#16087](https://github.com/qmk/qmk_firmware/pull/16087))
* Rename `AdafruitBLE` to `BluefruitLE` ([#16127](https://github.com/qmk/qmk_firmware/pull/16127))
* Update outputselect to use platform connected state API ([#16185](https://github.com/qmk/qmk_firmware/pull/16185))
* Remove default pointing device driver. ([#16190](https://github.com/qmk/qmk_firmware/pull/16190))
* Add SN74x138 demultiplexer driver ([#16217](https://github.com/qmk/qmk_firmware/pull/16217))
* Standardise error output. ([#16220](https://github.com/qmk/qmk_firmware/pull/16220))
* Followup to #16220, more test error output. ([#16221](https://github.com/qmk/qmk_firmware/pull/16221))
* Misc size regression script improvements. ([#16268](https://github.com/qmk/qmk_firmware/pull/16268))
* Align existing pca9555 driver to better match mcp23018 API ([#16277](https://github.com/qmk/qmk_firmware/pull/16277))
* Size checks print out target firmware file instead ([#16290](https://github.com/qmk/qmk_firmware/pull/16290))
CLI:
* `develop` changelog generator: use the PR title instead ([#15537](https://github.com/qmk/qmk_firmware/pull/15537))
* `develop` changelog generator: skip code formatting in listing ([#16215](https://github.com/qmk/qmk_firmware/pull/16215))
Keyboards:
* Durgod: Increase scan rate by using wait_us timer ([#14091](https://github.com/qmk/qmk_firmware/pull/14091))
* Add another GMMK Pro ANSI Keymap with custom RGB. ([#14243](https://github.com/qmk/qmk_firmware/pull/14243))
* Parse USB device version BCD ([#14580](https://github.com/qmk/qmk_firmware/pull/14580))
* Add vitoni keymap for GMMK Pro (ISO) ([#15006](https://github.com/qmk/qmk_firmware/pull/15006))
* Move bm65hsrgb_iso and bm68hsrgb to rev1/ to prepare for updates to the boards ([#15132](https://github.com/qmk/qmk_firmware/pull/15132))
* Convert ergoinu to SPLIT_KEYBOARD ([#15305](https://github.com/qmk/qmk_firmware/pull/15305))
* Convert not_so_minidox to SPLIT_KEYBOARD ([#15306](https://github.com/qmk/qmk_firmware/pull/15306))
* Added new handwired keyboard Wakizashi 40 ([#15336](https://github.com/qmk/qmk_firmware/pull/15336))
* Convert ai03/orbit to SPLIT_KEYBOARD ([#15340](https://github.com/qmk/qmk_firmware/pull/15340))
* Remove manual enable of LTO within user keymaps ([#15378](https://github.com/qmk/qmk_firmware/pull/15378))
* Move to organization folder ([#15481](https://github.com/qmk/qmk_firmware/pull/15481))
* Convert some more boards to Matrix Lite ([#15489](https://github.com/qmk/qmk_firmware/pull/15489))
* Organize Reviung boards into a directory ([#15636](https://github.com/qmk/qmk_firmware/pull/15636))
* move winry25tc to winry/ ([#15637](https://github.com/qmk/qmk_firmware/pull/15637))
* Rename ymdk_np21 to np21 + move to ymdk vendor folder ([#15641](https://github.com/qmk/qmk_firmware/pull/15641))
* move ymd96 to ymdk vendor folder ([#15643](https://github.com/qmk/qmk_firmware/pull/15643))
* move ymd75 to ymdk vendor folder ([#15645](https://github.com/qmk/qmk_firmware/pull/15645))
* move yd60mq to ymdk vendor folder ([#15647](https://github.com/qmk/qmk_firmware/pull/15647))
* rename idobo to idobao/id75, move to vendor folder ([#15661](https://github.com/qmk/qmk_firmware/pull/15661))
* move ID67 to IDOBAO vendor folder ([#15662](https://github.com/qmk/qmk_firmware/pull/15662))
* move ID80 to IDOBAO vendor folder ([#15665](https://github.com/qmk/qmk_firmware/pull/15665))
* move ID87 to IDOBAO vendor folder ([#15667](https://github.com/qmk/qmk_firmware/pull/15667))
* move montex to IDOBAO vendor folder ([#15668](https://github.com/qmk/qmk_firmware/pull/15668))
* move @yangdigi 's keyboards to a YDKB folder ([#15681](https://github.com/qmk/qmk_firmware/pull/15681))
* move @kkatano 's keyboards to kkatano user folder ([#15684](https://github.com/qmk/qmk_firmware/pull/15684))
* Sol 3 Keyboard from RGBKB ([#15687](https://github.com/qmk/qmk_firmware/pull/15687))
* move cu24, cu75, cu80/v1 into capsunlocked folder ([#15758](https://github.com/qmk/qmk_firmware/pull/15758))
* move mechkeys keyboards into the mechkeys/ vendor folder ([#15760](https://github.com/qmk/qmk_firmware/pull/15760))
* move @lyso1 's boards into lyso1/ ([#15767](https://github.com/qmk/qmk_firmware/pull/15767))
* move prototypist boards into vendor folder ([#15780](https://github.com/qmk/qmk_firmware/pull/15780))
* move @yiancar 's boards into yiancardesigns/ ([#15781](https://github.com/qmk/qmk_firmware/pull/15781))
* move novelkeys keyboards to vendor folder ([#15783](https://github.com/qmk/qmk_firmware/pull/15783))
* move @weirdo-f 's keyboards into weirdo/ ([#15785](https://github.com/qmk/qmk_firmware/pull/15785))
* move @marksard 's boards to marksard/ ([#15786](https://github.com/qmk/qmk_firmware/pull/15786))
* move input club keyboards into vendor folder ([#15788](https://github.com/qmk/qmk_firmware/pull/15788))
* move @monksoffunk 's boards into 25keys/ ([#15789](https://github.com/qmk/qmk_firmware/pull/15789))
* move @Salicylic-acid3 's keyboards to salicylic-acid3/ ([#15791](https://github.com/qmk/qmk_firmware/pull/15791))
* move @rainkeebs 's keyboards to rainkeebs/ ([#15797](https://github.com/qmk/qmk_firmware/pull/15797))
* move standaside into edi/ ([#15798](https://github.com/qmk/qmk_firmware/pull/15798))
* move @obosob 's boards into obosob/ ([#15799](https://github.com/qmk/qmk_firmware/pull/15799))
* move @nacly 's boards to nacly/ ([#15801](https://github.com/qmk/qmk_firmware/pull/15801))
* move @kakunpc 's keebs into kakunpc/ ([#15814](https://github.com/qmk/qmk_firmware/pull/15814))
* move @qpocket 's keyboards to qpocket/ ([#15827](https://github.com/qmk/qmk_firmware/pull/15827))
* BDN9 keymap ([#15924](https://github.com/qmk/qmk_firmware/pull/15924))
* move @matthewdias 's keebs into matthewdias/ ([#15991](https://github.com/qmk/qmk_firmware/pull/15991))
* move id80 and id75 to v1 to accommodate for id75 v2 and id80 v3 ([#15992](https://github.com/qmk/qmk_firmware/pull/15992))
* Remove `action_function()` from LFKeyboards boards ([#15993](https://github.com/qmk/qmk_firmware/pull/15993))
* move @latincompass (aka @18438880 , @haierwangwei2005)'s boards to /latincompass ([#16039](https://github.com/qmk/qmk_firmware/pull/16039))
* move g heavy industry boards into /gboards ([#16040](https://github.com/qmk/qmk_firmware/pull/16040))
* move @drhigsby 's boards into /drhigsby ([#16041](https://github.com/qmk/qmk_firmware/pull/16041))
* More keyboard rules.mk cleanups ([#16044](https://github.com/qmk/qmk_firmware/pull/16044))
* move @That-Canadian 's boards into /maple_computing ([#16050](https://github.com/qmk/qmk_firmware/pull/16050))
* move @takai 's keyboards into /recompile_keys ([#16053](https://github.com/qmk/qmk_firmware/pull/16053))
* move @satt99 's comet46 to satt/ ([#16059](https://github.com/qmk/qmk_firmware/pull/16059))
* move @ka2hiro 's boards into /kagizaraya ([#16070](https://github.com/qmk/qmk_firmware/pull/16070))
* move @GlenPickle 's chimera* boards into a folder ([#16072](https://github.com/qmk/qmk_firmware/pull/16072))
* move @yynmt 's boards into /yynmt ([#16075](https://github.com/qmk/qmk_firmware/pull/16075))
* move @Biacco42 's keebs into /biacco42 ([#16080](https://github.com/qmk/qmk_firmware/pull/16080))
* move unikeyboard boards to /unikeyboard ([#16081](https://github.com/qmk/qmk_firmware/pull/16081))
* move four_banger to bpiphany ([#16082](https://github.com/qmk/qmk_firmware/pull/16082))
* move @takashiski 's keebs into /takashiski ([#16089](https://github.com/qmk/qmk_firmware/pull/16089))
* move hid_liber to /bpiphany ([#16091](https://github.com/qmk/qmk_firmware/pull/16091))
* move spaceholdings boards into /spaceholdings ([#16096](https://github.com/qmk/qmk_firmware/pull/16096))
* move @7-rate 's keebs to /rate ([#16099](https://github.com/qmk/qmk_firmware/pull/16099))
* move @npspears 's boards into /checkerboards ([#16100](https://github.com/qmk/qmk_firmware/pull/16100))
* move @vuhopkep 's keebs into /hnahkb ([#16102](https://github.com/qmk/qmk_firmware/pull/16102))
* move @ibnuda 's keebs into /ibnuda ([#16108](https://github.com/qmk/qmk_firmware/pull/16108))
* move @tominabox1 's keebs into /tominabox1 ([#16109](https://github.com/qmk/qmk_firmware/pull/16109))
* move niu_mini to /kbdfans ([#16112](https://github.com/qmk/qmk_firmware/pull/16112))
* move woodkeys.click keyboards to /woodkeys ([#16113](https://github.com/qmk/qmk_firmware/pull/16113))
* move @omkbd 's boards to /omkbd ([#16116](https://github.com/qmk/qmk_firmware/pull/16116))
* Overhaul Tractyl Manuform ([#16134](https://github.com/qmk/qmk_firmware/pull/16134))
* Reduce firmware size for dztech/dz60rgb_wkl/v2_1:via ([#16254](https://github.com/qmk/qmk_firmware/pull/16254))
Keyboard fixes:
* Fix build failure for UT47 ([#15483](https://github.com/qmk/qmk_firmware/pull/15483))
* Update grs_70ec to use newer custom matrix ([#15609](https://github.com/qmk/qmk_firmware/pull/15609))
* fix compiler issue with Tractyl Manuform 4x6 ([#15646](https://github.com/qmk/qmk_firmware/pull/15646))
* Fix CI. ([#15828](https://github.com/qmk/qmk_firmware/pull/15828))
* Yet another bad `DEFAULT_FOLDER` fix. ([#15904](https://github.com/qmk/qmk_firmware/pull/15904))
* Fix build failures for `mschwingen/modelm` ([#15987](https://github.com/qmk/qmk_firmware/pull/15987))
* `rocketboard_16`: Fix mismatched LUT sizes ([#15997](https://github.com/qmk/qmk_firmware/pull/15997))
* Fix erroneous SRC for Clueboard 66 hotswap ([#16007](https://github.com/qmk/qmk_firmware/pull/16007))
* Fix handwired/ms_sculpt_mobile default keymap ([#16032](https://github.com/qmk/qmk_firmware/pull/16032))
* Re-org Hillside folders as new model prep. Fix default keymap. ([#16128](https://github.com/qmk/qmk_firmware/pull/16128))
* Fix up default folder locations. Again. ([#16135](https://github.com/qmk/qmk_firmware/pull/16135))
* Sol3 rgb fix ([#16157](https://github.com/qmk/qmk_firmware/pull/16157))
* Add missing `BOOTLOADER` for a handful of boards ([#16225](https://github.com/qmk/qmk_firmware/pull/16225))
* Remove half implemented micronucleus bootloader support ([#16252](https://github.com/qmk/qmk_firmware/pull/16252))
* Fixup bootloaders. ([#16256](https://github.com/qmk/qmk_firmware/pull/16256))
* Fix idobao/id80/v3 compilation errors ([#16280](https://github.com/qmk/qmk_firmware/pull/16280))
* Remove parent-relative paths from keyboards. ([#16282](https://github.com/qmk/qmk_firmware/pull/16282))
* Bodge for helix build failures ([#16376](https://github.com/qmk/qmk_firmware/pull/16376))
Others:
* Add a clarification to an error message ([#15207](https://github.com/qmk/qmk_firmware/pull/15207))
* Clang-format tweaks ([#15906](https://github.com/qmk/qmk_firmware/pull/15906))
* Add example implementations for compatible MCUs list ([#15935](https://github.com/qmk/qmk_firmware/pull/15935))
* Add version.h to gitignore ([#16222](https://github.com/qmk/qmk_firmware/pull/16222))
* Update keyboard mapping for all moved boards this cycle ([#16312](https://github.com/qmk/qmk_firmware/pull/16312))
* Align docs to new-keyboard behaviour ([#16357](https://github.com/qmk/qmk_firmware/pull/16357))
* Align new-keyboard with recent schema updates ([#16378](https://github.com/qmk/qmk_firmware/pull/16378))
Bugs:
* Fixes potential wpm sampling overflow, along with code comment fixes ([#15277](https://github.com/qmk/qmk_firmware/pull/15277))
* Add missing define for unicode common ([#15416](https://github.com/qmk/qmk_firmware/pull/15416))
* Fix for SPI write timing in PMW3360 driver ([#15519](https://github.com/qmk/qmk_firmware/pull/15519))
* Documentation Typo fix ([#15538](https://github.com/qmk/qmk_firmware/pull/15538))
* fix a typo ([#15557](https://github.com/qmk/qmk_firmware/pull/15557))
* Fix avr serial compile ([#15589](https://github.com/qmk/qmk_firmware/pull/15589))
* More AVR GPIO compilation fixes. ([#15592](https://github.com/qmk/qmk_firmware/pull/15592))
* Fix bug and code regression for Split Common ([#15603](https://github.com/qmk/qmk_firmware/pull/15603))
* Include missing string.h include in split ([#15606](https://github.com/qmk/qmk_firmware/pull/15606))
* Fixes for bootloader refactor build failures ([#15638](https://github.com/qmk/qmk_firmware/pull/15638))
* Update pmw3360 driver after reading the datasheet top to bottom. Fix some outdated refs. ([#15682](https://github.com/qmk/qmk_firmware/pull/15682))
* Fix split pointing for analog joystick ([#15691](https://github.com/qmk/qmk_firmware/pull/15691))
* Fix broken bootloader builds in develop. ([#15880](https://github.com/qmk/qmk_firmware/pull/15880))
* Fix optical sensor firmware upload ([#15919](https://github.com/qmk/qmk_firmware/pull/15919))
* Pass in the keyrecord_t of the dual-role/tapping key when calling per-key tap hold functions ([#15938](https://github.com/qmk/qmk_firmware/pull/15938))
* fixed typo in orange HSV colors decalartion ([#15976](https://github.com/qmk/qmk_firmware/pull/15976))
* Fix hack for chibiOS reset name ([#15984](https://github.com/qmk/qmk_firmware/pull/15984))
* Fix right side ws2812 leds having two indices ([#15985](https://github.com/qmk/qmk_firmware/pull/15985))
* Workaround in Makefile for recursive rule matching ([#15988](https://github.com/qmk/qmk_firmware/pull/15988))
* Fix BACKLIGHT_CAPS_LOCK warning ([#15999](https://github.com/qmk/qmk_firmware/pull/15999))
* Fix compilation issues for led indicators ([#16001](https://github.com/qmk/qmk_firmware/pull/16001))
* ChibiOS timer fixes ([#16017](https://github.com/qmk/qmk_firmware/pull/16017))
* Fix bootloader_jump for certain CTRL boards ([#16026](https://github.com/qmk/qmk_firmware/pull/16026))
* Fix up issue with PROGMEM and hand_swap_config ([#16027](https://github.com/qmk/qmk_firmware/pull/16027))
* Don't make EEPROM size assumptions with dynamic keymaps. ([#16054](https://github.com/qmk/qmk_firmware/pull/16054))
* fix missed .noci in reviung move ([#16107](https://github.com/qmk/qmk_firmware/pull/16107))
* Fix issues with Python Tests ([#16162](https://github.com/qmk/qmk_firmware/pull/16162))
* Fixup multibuild filegen ([#16166](https://github.com/qmk/qmk_firmware/pull/16166))
* Remove old .gitignore entry. Add more macOS junk exclusions. ([#16167](https://github.com/qmk/qmk_firmware/pull/16167))
* Fixup builds so that teensy EEPROM knows which MCU it's targeting. ([#16168](https://github.com/qmk/qmk_firmware/pull/16168))
* Create a build error if no bootloader is specified. ([#16181](https://github.com/qmk/qmk_firmware/pull/16181))
* Ensure `version.h` is recreated each build. ([#16188](https://github.com/qmk/qmk_firmware/pull/16188))
* Add `custom` to list of valid bootloader types in info.json ([#16228](https://github.com/qmk/qmk_firmware/pull/16228))
* Fix `layer_state` restoration at end of dynamic macro feature #16208 ([#16230](https://github.com/qmk/qmk_firmware/pull/16230))
* Minor additions #12795 ([#16276](https://github.com/qmk/qmk_firmware/pull/16276))
* Various fixes for matrix _RIGHT handling ([#16292](https://github.com/qmk/qmk_firmware/pull/16292))
* Fix slashes in build_full_test.mk ([#16300](https://github.com/qmk/qmk_firmware/pull/16300))
* ps2/avr: use the correct file name ([#16316](https://github.com/qmk/qmk_firmware/pull/16316))
* Fix compilation of ChibiOS UART driver ([#16348](https://github.com/qmk/qmk_firmware/pull/16348))
* Various fixes for new-keyboard ([#16358](https://github.com/qmk/qmk_firmware/pull/16358))
* Allow NO_PIN within data driven configuration ([#16359](https://github.com/qmk/qmk_firmware/pull/16359))

View File

@@ -1,216 +0,0 @@
# QMK Breaking Changes - 2022 May 28 Changelog
## Notable Features :id=notable-features
### Caps Word ([#16588](https://github.com/qmk/qmk_firmware/pull/16588)) :id=caps-word
This is a new feature that allows for capslock-like functionality that turns itself off at the end of the word.
For instance, if you wish to type "QMK" without holding shift the entire time, you can either tap both left and right shift, or double-tap shift, to turn on _Caps Word_ -- then type `qmk` (lowercase) without holding shift. Once you hit any key other than `a`--`z`, `0`--`9`, `-`, `_`, delete, or backspace, this will go back to normal typing!
There are other activation mechanisms as well as configurable options like timeout and the like -- see the [Caps Word documentation](feature_caps_word.md) for more information.
### Quantum Painter ([#10174](https://github.com/qmk/qmk_firmware/pull/10174)) :id=quantum-painter
QMK has had support for small OLED displays for some time now, but hasn't really gained too much ability to draw to panels other than the SSD1306 or SH1106 panels.
Quantum Painter is a new drawing subsystem available to suitable ARM and RISC-V boards that is capable of drawing to large panel RGB LCDs and RGB OLEDs. It also allows for a lot more flexibility with a larger set of drawing APIs -- lines, rectangles, circles, ellipses, text, images, and even animations.
The QMK CLI has new commands added to be able to generate images and fonts for Quantum Painter to digest -- it's even capable of converting animated gifs for display on screen.
See the [Quantum Painter documentation](quantum_painter.md) for more information on how to set up the displays as well as how to convert images and fonts.
!> Quantum Painter is not supported on AVR due to complexity and size constraints. Boards based on AVR such as ProMicro or Elite-C builds will not be able to leverage Quantum Painter.
### Encoder Mapping ([#13286](https://github.com/qmk/qmk_firmware/pull/13286)) :id=encoder-mapping
One of the long-standing complaints with Encoders is that there has been no easy way to configure them in user keymaps. [#13286](https://github.com/qmk/qmk_firmware/pull/13286) added support for [Encoder Mapping](feature_encoders.md#encoder-map), which allows users to define encoder functionality in a similar way to their normal keymap.
!> This is not yet supported by QMK Configurator. It is also unlikely to ever be supported by VIA.
## Changes Requiring User Action :id=changes-requiring-user-action
### `RESET` => `QK_BOOT` ([#17037](https://github.com/qmk/qmk_firmware/pull/17037)) :id=reset-2-qk_boot
QMK is always in the process of picking up support for new hardware platforms. One of the side-effects for future integrations has shown that QMK's usage of `RESET` as a keycode is causing naming collisions. As a result, [#17037](https://github.com/qmk/qmk_firmware/pull/17037) changed usages of `RESET` to the new keycode `QK_BOOT` in the majority of default-like keymaps. At this stage the old keycode is still usable but will likely be removed in the next breaking changes cycle. Users with keymaps containing `RESET` should also move to `QK_BOOT`.
### Sendstring keycode overhaul ([#16941](https://github.com/qmk/qmk_firmware/pull/16941)) :id=sendstring-keycodes
Some keycodes used with `SEND_STRING` and its relatives have been deprecated and may have their old keycode usages removed at a later date. The list of [deprecated keycodes](https://github.com/qmk/qmk_firmware/blob/ebd402788346aa6e88bde1486b2a835684d40d39/quantum/send_string_keycodes.h#L456-L505) should be consulted to determine if you're using one of the older names (the first identifier after `#define`) -- you should swap to the newer variant (the second identifier on the same line).
### Pillow Installation ([#17133](https://github.com/qmk/qmk_firmware/pull/17133)) :id=pillow-install
The merge of Quantum Painter added some new dependencies in the QMK CLI, most notably _Pillow_, which requires some installation in order for the CLI to function. If you've got an existing installation, you'll need to run some commands in order to get things working:
On Windows, if using _QMK MSYS_ or _msys2_, you'll need to run the following command:
```sh
pacman --needed --noconfirm --disable-download-timeout -S mingw-w64-x86_64-python-pillow
python3 -m pip install --upgrade qmk
```
On macOS:
```sh
brew update
brew upgrade qmk/qmk/qmk
```
On Linux or WSL:
```sh
python3 -m pip install --user --upgrade qmk
```
### Updated Keyboard Codebases :id=updated-keyboard-codebases
The following keyboards have had their source moved within QMK:
| Old Keyboard Name | New Keyboard Name |
|----------------------|--------------------|
| absinthe | keyhive/absinthe |
| amj40 | amjkeyboard/amj40 |
| amj60 | amjkeyboard/amj60 |
| amj96 | amjkeyboard/amj96 |
| amjpad | amjkeyboard/amjpad |
| at101_bh | viktus/at101_bh |
| ergosaurus | keyhive/ergosaurus |
| gmmk/pro/ansi | gmmk/pro/rev1/ansi |
| gmmk/pro/iso | gmmk/pro/rev1/iso |
| honeycomb | keyhive/honeycomb |
| lattice60 | keyhive/lattice60 |
| melody96 | ymdk/melody96 |
| mt40 | mt/mt40 |
| mt64rgb | mt/mt64rgb |
| mt84 | mt/mt84 |
| mt980 | mt/mt980 |
| navi10 | keyhive/navi10 |
| omnikey_bh | viktus/omnikey_bh |
| opus | keyhive/opus |
| smallice | keyhive/smallice |
| southpole | keyhive/southpole |
| uno | keyhive/uno |
| ut472 | keyhive/ut472 |
| wheatfield/blocked65 | mt/blocked65 |
| wheatfield/split75 | mt/split75 |
| z150_bh | viktus/z150_bh |
---
## Full changelist :id=full-changelist
Core:
* Quantum Painter ([#10174](https://github.com/qmk/qmk_firmware/pull/10174))
* Add support for encoder mapping. ([#13286](https://github.com/qmk/qmk_firmware/pull/13286))
* Add support for multiple switchs/solenoids to Haptic Feedback engine ([#15657](https://github.com/qmk/qmk_firmware/pull/15657))
* Add compile/make macro to core ([#15959](https://github.com/qmk/qmk_firmware/pull/15959))
* Add Reboot keycode to core ([#15990](https://github.com/qmk/qmk_firmware/pull/15990))
* Add support for multiple sensors to pmw3360 ([#15996](https://github.com/qmk/qmk_firmware/pull/15996))
* Asymmetric encoders, encoder tests. ([#16068](https://github.com/qmk/qmk_firmware/pull/16068))
* Add hacky via support for RGB Matrix ([#16086](https://github.com/qmk/qmk_firmware/pull/16086))
* Allow usage of AVRs minimal printf library ([#16266](https://github.com/qmk/qmk_firmware/pull/16266))
* Squeeze AVR some more with `-mrelax` and `-mcall-prologues` ([#16269](https://github.com/qmk/qmk_firmware/pull/16269))
* Heatmap incorrect matrix effect workaround ([#16315](https://github.com/qmk/qmk_firmware/pull/16315))
* Add SN74x154 driver and convert AL1 custom matrix ([#16331](https://github.com/qmk/qmk_firmware/pull/16331))
* Add customizable snake and knight animation increments ([#16337](https://github.com/qmk/qmk_firmware/pull/16337))
* Chibios USB protocol: allow overriding RAW Capacity ([#16339](https://github.com/qmk/qmk_firmware/pull/16339))
* HD44780 driver rework ([#16370](https://github.com/qmk/qmk_firmware/pull/16370))
* Update wb32-dfu ([#16438](https://github.com/qmk/qmk_firmware/pull/16438))
* Remove `send_unicode_hex_string()` ([#16518](https://github.com/qmk/qmk_firmware/pull/16518))
* Add :flash target for UF2 bootloaders ([#16525](https://github.com/qmk/qmk_firmware/pull/16525))
* Move `has_mouse_report_changed` function to `report.c` ([#16543](https://github.com/qmk/qmk_firmware/pull/16543))
* Move Doxygen docs to subdirectory ([#16561](https://github.com/qmk/qmk_firmware/pull/16561))
* Add Caps Word feature to core ([#16588](https://github.com/qmk/qmk_firmware/pull/16588))
* Add non blackpill F4x1 config files ([#16600](https://github.com/qmk/qmk_firmware/pull/16600))
* Force platform pin defs to be included ([#16611](https://github.com/qmk/qmk_firmware/pull/16611))
* Refactor CTPC logic to allow future converters ([#16621](https://github.com/qmk/qmk_firmware/pull/16621))
* Use a mutex guard for split shared memory ([#16647](https://github.com/qmk/qmk_firmware/pull/16647))
* Rename TICK to TICK_EVENT ([#16649](https://github.com/qmk/qmk_firmware/pull/16649))
* Add GET_TAPPING_TERM macro to reduce duplicate code ([#16681](https://github.com/qmk/qmk_firmware/pull/16681))
* add the ability to change the pwm frequency for the IS31FL3737B ([#16718](https://github.com/qmk/qmk_firmware/pull/16718))
* Joystick feature updates ([#16732](https://github.com/qmk/qmk_firmware/pull/16732))
* Add emulated eeprom support for STM32F303xE ([#16737](https://github.com/qmk/qmk_firmware/pull/16737))
* Refactor writePin to work with statements ([#16738](https://github.com/qmk/qmk_firmware/pull/16738))
* Add mechanism to limit available converters ([#16783](https://github.com/qmk/qmk_firmware/pull/16783))
* Implement XAP 'secure' core requirements ([#16843](https://github.com/qmk/qmk_firmware/pull/16843))
* rgblight: Add functions to stop blinking one or all but one layer ([#16859](https://github.com/qmk/qmk_firmware/pull/16859))
* Expose API for hardware unique ID ([#16869](https://github.com/qmk/qmk_firmware/pull/16869))
* Added support for Wb32fq95 ([#16871](https://github.com/qmk/qmk_firmware/pull/16871))
* Provide better config defaults for bluepill boards ([#16909](https://github.com/qmk/qmk_firmware/pull/16909))
* Joystick: Simplify report descriptor and clean up error messages ([#16926](https://github.com/qmk/qmk_firmware/pull/16926))
* Rename keymap_extras headers for consistency ([#16939](https://github.com/qmk/qmk_firmware/pull/16939))
* Sendstring keycode overhaul ([#16941](https://github.com/qmk/qmk_firmware/pull/16941))
* Move disable_jtag to platforms ([#16960](https://github.com/qmk/qmk_firmware/pull/16960))
* Remove ARM pgm_read_word workaround in rgblight ([#16961](https://github.com/qmk/qmk_firmware/pull/16961))
* Warn about LTO with arm_atsam, not ChibiOS. ([#17106](https://github.com/qmk/qmk_firmware/pull/17106))
CLI:
* Rework generate-api CLI command to use .build directory ([#16441](https://github.com/qmk/qmk_firmware/pull/16441))
* Change data driven "str" type to represent a quoted string literal ([#16516](https://github.com/qmk/qmk_firmware/pull/16516))
* Bump the 'jsonschema' version ([#16635](https://github.com/qmk/qmk_firmware/pull/16635))
* Add frameworking for development board presets ([#16637](https://github.com/qmk/qmk_firmware/pull/16637))
* Extend 'qmk info' to handle keymap level overrides ([#16702](https://github.com/qmk/qmk_firmware/pull/16702))
* Data driven `g_led_config` ([#16728](https://github.com/qmk/qmk_firmware/pull/16728))
* Allow new-keyboard to use development_board presets ([#16785](https://github.com/qmk/qmk_firmware/pull/16785))
* Also format *.hpp files. ([#16997](https://github.com/qmk/qmk_firmware/pull/16997))
Submodule updates:
* ChibiOS 21.11.1 update. ([#16251](https://github.com/qmk/qmk_firmware/pull/16251))
* Update ChibiOS-Contrib ([#16915](https://github.com/qmk/qmk_firmware/pull/16915))
Keyboards:
* chore: Add personal GMMK Pro keymap ([#15320](https://github.com/qmk/qmk_firmware/pull/15320))
* move melody96 to ymdk vendor folder ([#15680](https://github.com/qmk/qmk_firmware/pull/15680))
* move amj keyboards into amjkeyboard vendor folder ([#15733](https://github.com/qmk/qmk_firmware/pull/15733))
* move z150_bh at101_bh omnikey_bh to viktus/ ([#16004](https://github.com/qmk/qmk_firmware/pull/16004))
* MS Sculpt Mobile refactor ([#16038](https://github.com/qmk/qmk_firmware/pull/16038))
* move keyhive exclusive boards into /keyhive ([#16084](https://github.com/qmk/qmk_firmware/pull/16084))
* move 麦田 boards into /mt ([#16095](https://github.com/qmk/qmk_firmware/pull/16095))
* Convert Wasdat Code custom matrix to SN74x138 driver ([#16257](https://github.com/qmk/qmk_firmware/pull/16257))
* Move GMMK Pro to allow for multiple revisions ([#16423](https://github.com/qmk/qmk_firmware/pull/16423))
* Updated pin mapping and readme. ([#16505](https://github.com/qmk/qmk_firmware/pull/16505))
* Map data driven `DESCRIPTION` as string literal ([#16523](https://github.com/qmk/qmk_firmware/pull/16523))
* remove unecessary layers ([#16559](https://github.com/qmk/qmk_firmware/pull/16559))
* Helix/rev2 move to split common ([#16723](https://github.com/qmk/qmk_firmware/pull/16723))
* Remove some layout exceptions ([#16957](https://github.com/qmk/qmk_firmware/pull/16957))
* Refactor legacy quantum keycodes in default-ish keymaps ([#17037](https://github.com/qmk/qmk_firmware/pull/17037))
* Refactor legacy quantum keycodes in default-ish keymaps ([#17150](https://github.com/qmk/qmk_firmware/pull/17150))
Keyboard fixes:
* gboards/gergoplex: move `COMBO_ENABLE` to keymap level ([#16667](https://github.com/qmk/qmk_firmware/pull/16667))
* usb-usb converter: community layout support ([#16773](https://github.com/qmk/qmk_firmware/pull/16773))
* Fix build of `keyhive/uno`. ([#16891](https://github.com/qmk/qmk_firmware/pull/16891))
* Fix uno ([#16892](https://github.com/qmk/qmk_firmware/pull/16892))
* converter/usb_usb: remove surplus commas ([#17024](https://github.com/qmk/qmk_firmware/pull/17024))
* Various fixes for g_led_config lint warnings ([#17104](https://github.com/qmk/qmk_firmware/pull/17104))
Others:
* Add warning for CTPC/CONVERT_TO_PROTON_C. ([#16782](https://github.com/qmk/qmk_firmware/pull/16782))
* Add bluepill/blackpill development board presets ([#16806](https://github.com/qmk/qmk_firmware/pull/16806))
* Recommend pillow as part of manual MSYS install ([#17133](https://github.com/qmk/qmk_firmware/pull/17133))
Bugs:
* Fix one-shot locked modifiers ([#16114](https://github.com/qmk/qmk_firmware/pull/16114))
* Fix missing definition for non-encoder case. ([#16593](https://github.com/qmk/qmk_firmware/pull/16593))
* Fixup builds. ([#16596](https://github.com/qmk/qmk_firmware/pull/16596))
* Missed some erroneous prints. ([#16597](https://github.com/qmk/qmk_firmware/pull/16597))
* Workaround for pin_def errors on KINETIS based builds ([#16614](https://github.com/qmk/qmk_firmware/pull/16614))
* Fix flipped logic bug with One Shot `OS_ON` / `OS_OFF` keys ([#16617](https://github.com/qmk/qmk_firmware/pull/16617))
* Redo workaround for pin_def errors on KINETIS ([#16620](https://github.com/qmk/qmk_firmware/pull/16620))
* Fix oneshot toggle logic ([#16630](https://github.com/qmk/qmk_firmware/pull/16630))
* Mousekeys fix ([#16640](https://github.com/qmk/qmk_firmware/pull/16640))
* Ignore transport defaults if SPLIT_KEYBOARD is unset ([#16706](https://github.com/qmk/qmk_firmware/pull/16706))
* Fixes #16705 : digital rain follows val ([#16716](https://github.com/qmk/qmk_firmware/pull/16716))
* Fix AVR backlight breathing: low brightness limit & exceeding breathing table max index ([#16770](https://github.com/qmk/qmk_firmware/pull/16770))
* Fixed usb read loops not reading until timeout ([#16827](https://github.com/qmk/qmk_firmware/pull/16827))
* [QP] Check BPP capabilities before loading the palette ([#16863](https://github.com/qmk/qmk_firmware/pull/16863))
* Fix #16859. ([#16865](https://github.com/qmk/qmk_firmware/pull/16865))
* Preinstall python dependencies before executing `qmk`. ([#16874](https://github.com/qmk/qmk_firmware/pull/16874))
* Fixup AVR builds. ([#16875](https://github.com/qmk/qmk_firmware/pull/16875))
* Fix kinetic mouse mode ([#16951](https://github.com/qmk/qmk_firmware/pull/16951))
* Enhancement and fixes of "Secure" feature ([#16958](https://github.com/qmk/qmk_firmware/pull/16958))
* Check for ongoing transfers on the OUT endpoint ([#16974](https://github.com/qmk/qmk_firmware/pull/16974))
* MSYS2 install: add some Python dependencies through Pacman ([#17025](https://github.com/qmk/qmk_firmware/pull/17025))
* Revert "Fix kinetic mouse mode (#16951)" ([#17095](https://github.com/qmk/qmk_firmware/pull/17095))
* Workaround for recent -Werror=array-bounds AVR issues ([#17136](https://github.com/qmk/qmk_firmware/pull/17136))
* Bug fix: Continue Caps Word when AltGr (right Alt) is held. ([#17156](https://github.com/qmk/qmk_firmware/pull/17156))

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@@ -1,37 +0,0 @@
# Quantum Mechanical Keyboard Firmware
## What is QMK Firmware?
QMK (*Quantum Mechanical Keyboard*) is an open source community centered around developing computer input devices. The community encompasses all sorts of input devices, such as keyboards, mice, and MIDI devices. A core group of collaborators maintains [QMK Firmware](https://github.com/qmk/qmk_firmware), [QMK Configurator](https://config.qmk.fm), [QMK Toolbox](https://github.com/qmk/qmk_toolbox), [qmk.fm](https://qmk.fm), and this documentation with the help of community members like you.
## Get Started
<div class="flex-container">
?> **Basic** [QMK Configurator](newbs_building_firmware_configurator.md) <br>
User friendly graphical interfaces, no programming knowledge required.
?> **Advanced** [Use The Source](newbs.md) <br>
More powerful, but harder to use.
</div>
## Make It Yours
QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md).
## Need help?
Check out the [support page](support.md) to see how you can get help using QMK.
## Give Back
There are a lot of ways you can contribute to the QMK Community. The easiest way to get started is to use it and spread the word to your friends.
* Help people out on our forums and chat rooms:
* [/r/olkb](https://www.reddit.com/r/olkb/)
* [Discord Server](https://discord.gg/Uq7gcHh)
* Contribute to our documentation by clicking "Edit This Page" at the bottom
* [Translate our documentation into your language](translating.md)
* [Report a bug](https://github.com/qmk/qmk_firmware/issues/new/choose)
* [Open a Pull Request](contributing.md)

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@@ -1,4 +0,0 @@
- Translations
- [:uk: English](/)
- [:cn: 简体中文](/zh-cn/)
- [:jp: 日本語](/ja/)

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@@ -1,194 +0,0 @@
* Tutorial
* [Introduction](newbs.md)
* [Setup](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Getting Help/Support](support.md)
* [Other Resources](newbs_learn_more_resources.md)
* [Syllabus](syllabus.md)
* FAQs
* [General FAQ](faq_general.md)
* [Build/Compile QMK](faq_build.md)
* [Troubleshooting QMK](faq_misc.md)
* [Debugging QMK](faq_debug.md)
* [Keymap FAQ](faq_keymap.md)
* [Squeezing Space from AVR](squeezing_avr.md)
* [Glossary](reference_glossary.md)
* Configurator
* [Overview](newbs_building_firmware_configurator.md)
* [Step by Step](configurator_step_by_step.md)
* [Troubleshooting](configurator_troubleshooting.md)
* [Architecture](configurator_architecture.md)
* QMK API
* [Overview](api_overview.md)
* [API Documentation](api_docs.md)
* [Keyboard Support](reference_configurator_support.md)
* [Adding Default Keymaps](configurator_default_keymaps.md)
* CLI
* [Overview](cli.md)
* [Configuration](cli_configuration.md)
* [Commands](cli_commands.md)
* [Tab Completion](cli_tab_complete.md)
* Using QMK
* Guides
* [Customizing Functionality](custom_quantum_functions.md)
* [Driver Installation with Zadig](driver_installation_zadig.md)
* [Keymap Overview](keymap.md)
* Development Environments
* [Docker Guide](getting_started_docker.md)
* [Vagrant Guide](getting_started_vagrant.md)
* Flashing
* [Flashing](flashing.md)
* [Flashing ATmega32A (ps2avrgb)](flashing_bootloadhid.md)
* IDEs
* [Using Eclipse with QMK](other_eclipse.md)
* [Using VSCode with QMK](other_vscode.md)
* Git Best Practices
* [Introduction](newbs_git_best_practices.md)
* [Your Fork](newbs_git_using_your_master_branch.md)
* [Merge Conflicts](newbs_git_resolving_merge_conflicts.md)
* [Fixing Your Branch](newbs_git_resynchronize_a_branch.md)
* Simple Keycodes
* [Full List](keycodes.md)
* [Basic Keycodes](keycodes_basic.md)
* [Language-Specific Keycodes](reference_keymap_extras.md)
* [Modifier Keys](feature_advanced_keycodes.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Magic Keycodes](keycodes_magic.md)
* Advanced Keycodes
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)
* [Leader Key](feature_leader_key.md)
* [Mod-Tap](mod_tap.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [Programmable Button](feature_programmable_button.md)
* [Space Cadet Shift](feature_space_cadet.md)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* Software Features
* [Auto Shift](feature_auto_shift.md)
* [Caps Word](feature_caps_word.md)
* [Combos](feature_combo.md)
* [Debounce API](feature_debounce_type.md)
* [Key Lock](feature_key_lock.md)
* [Key Overrides](feature_key_overrides.md)
* [Layers](feature_layers.md)
* [One Shot Keys](one_shot_keys.md)
* [Pointing Device](feature_pointing_device.md)
* [Raw HID](feature_rawhid.md)
* [Sequencer](feature_sequencer.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Tap-Hold Configuration](tap_hold.md)
* [Terminal](feature_terminal.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [WPM Calculation](feature_wpm.md)
* Hardware Features
* Displays
* [Quantum Painter](quantum_painter.md)
* [HD44780 LCD Driver](feature_hd44780.md)
* [ST7565 LCD Driver](feature_st7565.md)
* [OLED Driver](feature_oled_driver.md)
* Lighting
* [Backlight](feature_backlight.md)
* [LED Matrix](feature_led_matrix.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Audio](feature_audio.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic Lite](feature_bootmagic.md)
* [Custom Matrix](custom_matrix.md)
* [Digitizer](feature_digitizer.md)
* [DIP Switch](feature_dip_switch.md)
* [Encoders](feature_encoders.md)
* [Haptic Feedback](feature_haptic_feedback.md)
* [Joystick](feature_joystick.md)
* [LED Indicators](feature_led_indicators.md)
* [MIDI](feature_midi.md)
* [Proton C Conversion](proton_c_conversion.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [Split Keyboard](feature_split_keyboard.md)
* [Stenography](feature_stenography.md)
* [Thermal Printer](feature_thermal_printer.md)
* [Velocikey](feature_velocikey.md)
* Keyboard Building
* [Easy Maker for One Offs](easy_maker.md)
* [Porting Keyboards](porting_your_keyboard_to_qmk.md)
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)
* Developing QMK
* [PR Checklist](pr_checklist.md)
* Breaking Changes
* [Overview](breaking_changes.md)
* [My Pull Request Was Flagged](breaking_changes_instructions.md)
* [Most Recent ChangeLog](ChangeLog/20220528.md "QMK v0.17.0 - 2022 May 28")
* [Past Breaking Changes](breaking_changes_history.md)
* C Development
* [ARM Debugging Guide](arm_debugging.md)
* [Coding Conventions](coding_conventions_c.md)
* [Compatible Microcontrollers](compatible_microcontrollers.md)
* [Drivers](hardware_drivers.md)
* [ADC Driver](adc_driver.md)
* [Audio Driver](audio_driver.md)
* [I2C Driver](i2c_driver.md)
* [SPI Driver](spi_driver.md)
* [WS2812 Driver](ws2812_driver.md)
* [EEPROM Driver](eeprom_driver.md)
* ['serial' Driver](serial_driver.md)
* [UART Driver](uart_driver.md)
* [GPIO Controls](gpio_control.md)
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* Python Development
* [Coding Conventions](coding_conventions_python.md)
* [QMK CLI Development](cli_development.md)
* Configurator Development
* QMK API
* [Development Environment](api_development_environment.md)
* [Architecture Overview](api_development_overview.md)
* Hardware Platform Development
* Arm/ChibiOS
* [Selecting an MCU](platformdev_selecting_arm_mcu.md)
* [Early initialization](platformdev_chibios_earlyinit.md)
* QMK Reference
* [Contributing to QMK](contributing.md)
* [Translating the QMK Docs](translating.md)
* [Config Options](config_options.md)
* [Data Driven Configuration](data_driven_config.md)
* [Make Documentation](getting_started_make_guide.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Community Layouts](feature_layouts.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [info.json Format](reference_info_json.md)
* For a Deeper Understanding
* [How Keyboards Work](how_keyboards_work.md)
* [How a Matrix Works](how_a_matrix_works.md)
* [Understanding QMK](understanding_qmk.md)
* QMK Internals (In Progress)
* [Defines](internals/defines.md)
* [Input Callback Reg](internals/input_callback_reg.md)
* [Midi Device](internals/midi_device.md)
* [Midi Device Setup Process](internals/midi_device_setup_process.md)
* [Midi Util](internals/midi_util.md)
* [Send Functions](internals/send_functions.md)
* [Sysex Tools](internals/sysex_tools.md)

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# ADC Driver
QMK can leverage the Analog-to-Digital Converter (ADC) on supported MCUs to measure voltages on certain pins. This can be useful for implementing things such as battery level indicators for Bluetooth keyboards, or volume controls using a potentiometer, as opposed to a [rotary encoder](feature_encoders.md).
This driver currently supports both AVR and a limited selection of ARM devices. The values returned are 10-bit integers (0-1023) mapped between 0V and VCC (usually 5V or 3.3V for AVR, 3.3V only for ARM), however on ARM there is more flexibility in control of operation through `#define`s if you need more precision.
## Usage
To use this driver, add the following to your `rules.mk`:
```make
SRC += analog.c
```
Then place this include at the top of your code:
```c
#include "analog.h"
```
## Channels
### AVR
|Channel|AT90USB64/128|ATmega16/32U4|ATmega32A|ATmega328/P|
|-------|-------------|-------------|---------|----------|
|0 |`F0` |`F0` |`A0` |`C0` |
|1 |`F1` |`F1` |`A1` |`C1` |
|2 |`F2` | |`A2` |`C2` |
|3 |`F3` | |`A3` |`C3` |
|4 |`F4` |`F4` |`A4` |`C4` |
|5 |`F5` |`F5` |`A5` |`C5` |
|6 |`F6` |`F6` |`A6` |* |
|7 |`F7` |`F7` |`A7` |* |
|8 | |`D4` | | |
|9 | |`D6` | | |
|10 | |`D7` | | |
|11 | |`B4` | | |
|12 | |`B5` | | |
|13 | |`B6` | | |
<sup>\* The ATmega328/P possesses two extra ADC channels; however, they are not present on the DIP pinout, and are not shared with GPIO pins. You can use `adc_read()` directly to gain access to these.</sup>
### ARM
Note that some of these pins are doubled-up on ADCs with the same channel. This is because the pins can be used for either ADC.
Also note that the F0 and F3 use different numbering schemes. The F0 has a single ADC and the channels are 0-indexed, whereas the F3 has 4 ADCs and the channels are 1-indexed. This is because the F0 uses the `ADCv1` implementation of the ADC, whereas the F3 uses the `ADCv3` implementation.
|ADC|Channel|STM32F0xx|STM32F1xx|STM32F3xx|STM32F4xx|
|---|-------|---------|---------|---------|---------|
|1 |0 |`A0` |`A0` | |`A0` |
|1 |1 |`A1` |`A1` |`A0` |`A1` |
|1 |2 |`A2` |`A2` |`A1` |`A2` |
|1 |3 |`A3` |`A3` |`A2` |`A3` |
|1 |4 |`A4` |`A4` |`A3` |`A4` |
|1 |5 |`A5` |`A5` |`F4` |`A5` |
|1 |6 |`A6` |`A6` |`C0` |`A6` |
|1 |7 |`A7` |`A7` |`C1` |`A7` |
|1 |8 |`B0` |`B0` |`C2` |`B0` |
|1 |9 |`B1` |`B1` |`C3` |`B1` |
|1 |10 |`C0` |`C0` |`F2` |`C0` |
|1 |11 |`C1` |`C1` | |`C1` |
|1 |12 |`C2` |`C2` | |`C2` |
|1 |13 |`C3` |`C3` | |`C3` |
|1 |14 |`C4` |`C4` | |`C4` |
|1 |15 |`C5` |`C5` | |`C5` |
|1 |16 | | | | |
|2 |0 | |`A0`¹ | |`A0`² |
|2 |1 | |`A1`¹ |`A4` |`A1`² |
|2 |2 | |`A2`¹ |`A5` |`A2`² |
|2 |3 | |`A3`¹ |`A6` |`A3`² |
|2 |4 | |`A4`¹ |`A7` |`A4`² |
|2 |5 | |`A5`¹ |`C4` |`A5`² |
|2 |6 | |`A6`¹ |`C0` |`A6`² |
|2 |7 | |`A7`¹ |`C1` |`A7`² |
|2 |8 | |`B0`¹ |`C2` |`B0`² |
|2 |9 | |`B1`¹ |`C3` |`B1`² |
|2 |10 | |`C0`¹ |`F2` |`C0`² |
|2 |11 | |`C1`¹ |`C5` |`C1`² |
|2 |12 | |`C2`¹ |`B2` |`C2`² |
|2 |13 | |`C3`¹ | |`C3`² |
|2 |14 | |`C4`¹ | |`C4`² |
|2 |15 | |`C5`¹ | |`C5`² |
|2 |16 | | | | |
|3 |0 | |`A0`¹ | |`A0`² |
|3 |1 | |`A1`¹ |`B1` |`A1`² |
|3 |2 | |`A2`¹ |`E9` |`A2`² |
|3 |3 | |`A3`¹ |`E13` |`A3`² |
|3 |4 | |`F6`¹ | |`F6`² |
|3 |5 | |`F7`¹ |`B13` |`F7`² |
|3 |6 | |`F8`¹ |`E8` |`F8`² |
|3 |7 | |`F9`¹ |`D10` |`F9`² |
|3 |8 | |`F10`¹ |`D11` |`F10`² |
|3 |9 | | |`D12` |`F3`² |
|3 |10 | |`C0`¹ |`D13` |`C0`² |
|3 |11 | |`C1`¹ |`D14` |`C1`² |
|3 |12 | |`C2`¹ |`B0` |`C2`² |
|3 |13 | |`C3`¹ |`E7` |`C3`² |
|3 |14 | | |`E10` |`F4`² |
|3 |15 | | |`E11` |`F5`² |
|3 |16 | | |`E12` | |
|4 |1 | | |`E14` | |
|4 |2 | | |`E15` | |
|4 |3 | | |`B12` | |
|4 |4 | | |`B14` | |
|4 |5 | | |`B15` | |
|4 |6 | | |`E8` | |
|4 |7 | | |`D10` | |
|4 |8 | | |`D11` | |
|4 |9 | | |`D12` | |
|4 |10 | | |`D13` | |
|4 |11 | | |`D14` | |
|4 |12 | | |`D8` | |
|4 |13 | | |`D9` | |
|4 |14 | | | | |
|4 |15 | | | | |
|4 |16 | | | | |
<sup>¹ As of ChibiOS 20.3.4, the ADC driver for STM32F1xx devices supports only ADC1, therefore any configurations involving ADC2 or ADC3 cannot actually be used. In particular, pins `F6``F10`, which are present at least on some STM32F103x[C-G] devices, cannot be used as ADC inputs because of this driver limitation.</sup>
<sup>² Not all STM32F4xx devices have ADC2 and/or ADC3, therefore some configurations shown in this table may be unavailable; in particular, pins `F4``F10` cannot be used as ADC inputs on devices which do not have ADC3. Check the device datasheet to confirm which pin functions are supported.</sup>
## Functions
### AVR
|Function |Description |
|----------------------------|-------------------------------------------------------------------------------------------------------------------|
|`analogReference(mode)` |Sets the analog voltage reference source. Must be one of `ADC_REF_EXTERNAL`, `ADC_REF_POWER` or `ADC_REF_INTERNAL`.|
|`analogReadPin(pin)` |Reads the value from the specified pin, eg. `F6` for ADC6 on the ATmega32U4. |
|`pinToMux(pin)` |Translates a given pin to a mux value. If an unsupported pin is given, returns the mux value for "0V (GND)". |
|`adc_read(mux)` |Reads the value from the ADC according to the specified mux. See your MCU's datasheet for more information. |
### ARM
|Function |Description |
|----------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`analogReadPin(pin)` |Reads the value from the specified pin, eg. `A0` for channel 0 on the STM32F0 and ADC1 channel 1 on the STM32F3. Note that if a pin can be used for multiple ADCs, it will pick the lower numbered ADC for this function. eg. `C0` will be channel 6 of ADC 1 when it could be used for ADC 2 as well.|
|`analogReadPinAdc(pin, adc)`|Reads the value from the specified pin and ADC, eg. `C0, 1` will read from channel 6, ADC 2 instead of ADC 1. Note that the ADCs are 0-indexed for this function. |
|`pinToMux(pin)` |Translates a given pin to a channel and ADC combination. If an unsupported pin is given, returns the mux value for "0V (GND)". |
|`adc_read(mux)` |Reads the value from the ADC according to the specified pin and ADC combination. See your MCU's datasheet for more information. |
## Configuration
## ARM
The ARM implementation of the ADC has a few additional options that you can override in your own keyboards and keymaps to change how it operates. Please consult the corresponding `hal_adc_lld.h` in ChibiOS for your specific microcontroller for further documentation on your available options.
|`#define` |Type |Default |Description |
|---------------------|------|----------------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`ADC_CIRCULAR_BUFFER`|`bool`|`false` |If `true`, then the implementation will use a circular buffer. |
|`ADC_NUM_CHANNELS` |`int` |`1` |Sets the number of channels that will be scanned as part of an ADC operation. The current implementation only supports `1`. |
|`ADC_BUFFER_DEPTH` |`int` |`2` |Sets the depth of each result. Since we are only getting a 10-bit result by default, we set this to 2 bytes so we can contain our one value. This could be set to 1 if you opt for an 8-bit or lower result.|
|`ADC_SAMPLING_RATE` |`int` |`ADC_SMPR_SMP_1P5` |Sets the sampling rate of the ADC. By default, it is set to the fastest setting. |
|`ADC_RESOLUTION` |`int` |`ADC_CFGR1_RES_10BIT` or `ADC_CFGR_RES_10BITS`|The resolution of your result. We choose 10 bit by default, but you can opt for 12, 10, 8, or 6 bit. Different MCUs use slightly different names for the resolution constants. |

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# Development Environment Setup
To setup a development stack head over to the [qmk_web_stack](https://github.com/qmk/qmk_web_stack).

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# QMK Compiler Development Guide
This page attempts to introduce developers to the QMK Compiler. It does not go into nitty gritty details- for that you should read code. What this will give you is a framework to hang your understanding on as you read the code.
# Overview
The QMK Compile API consists of a few movings parts:
![Architecture Diagram](https://raw.githubusercontent.com/qmk/qmk_api/master/docs/architecture.svg)
API Clients interact exclusively with the API service. This is where they submit jobs, check status, and download results. The API service inserts compile jobs into [Redis Queue](https://python-rq.org) and checks both RQ and S3 for the results of those jobs.
Workers fetch new compile jobs from RQ, compile them, and then upload the source and the binary to an S3 compatible storage engine.
# Workers
QMK Compiler Workers are responsible for doing the actual building. When a worker pulls a job from RQ it does several things to complete that job:
* Make a fresh qmk_firmware checkout
* Use the supplied layers and keyboard metadata to build a `keymap.c`
* Build the firmware
* Zip a copy of the source
* Upload the firmware, source zip, and a metadata file to S3.
* Report the status of the job to RQ
# API Service
The API service is a relatively simple Flask application. There are a few main views you should understand.
## @app.route('/v1/compile', methods=['POST'])
This is the main entrypoint for the API. A client's interaction starts here. The client POST's a JSON document describing their keyboard, and the API does some (very) basic validation of that JSON before submitting the compile job.
## @app.route('/v1/compile/&lt;string:job_id&gt;', methods=['GET'])
This is the most frequently called endpoint. It pulls the job details from redis, if they're still available, or the cached job details on S3 if they're not.
## @app.route('/v1/compile/&lt;string:job_id&gt;/download', methods=['GET'])
This method allows users to download the compiled firmware file.
## @app.route('/v1/compile/&lt;string:job_id&gt;/source', methods=['GET'])
This method allows users to download the source for their firmware.

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# QMK API
This page describes using the QMK API. If you are an application developer you can use this API to compile firmware for any [QMK](https://qmk.fm) Keyboard.
## Overview
This service is an asynchronous API for compiling custom keymaps. You POST some JSON to the API, periodically check the status, and when your firmware has finished compiling you can download the resulting firmware and (if desired) source code for that firmware.
#### Example JSON Payload:
```json
{
"keyboard": "clueboard/66/rev2",
"keymap": "my_awesome_keymap",
"layout": "LAYOUT_all",
"layers": [
["KC_GRV","KC_1","KC_2","KC_3","KC_4","KC_5","KC_6","KC_7","KC_8","KC_9","KC_0","KC_MINS","KC_EQL","KC_GRV","KC_BSPC","KC_PGUP","KC_TAB","KC_Q","KC_W","KC_E","KC_R","KC_T","KC_Y","KC_U","KC_I","KC_O","KC_P","KC_LBRC","KC_RBRC","KC_BSLS","KC_PGDN","KC_CAPS","KC_A","KC_S","KC_D","KC_F","KC_G","KC_H","KC_J","KC_K","KC_L","KC_SCLN","KC_QUOT","KC_NUHS","KC_ENT","KC_LSFT","KC_NUBS","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_N","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_RO","KC_RSFT","KC_UP","KC_LCTL","KC_LGUI","KC_LALT","KC_MHEN","KC_SPC","KC_SPC","KC_HENK","KC_RALT","KC_RCTL","MO(1)","KC_LEFT","KC_DOWN","KC_RIGHT"],
["KC_ESC","KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_F6","KC_F7","KC_F8","KC_F9","KC_F10","KC_F11","KC_F12","KC_TRNS","KC_DEL","BL_STEP","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","_______","KC_TRNS","KC_PSCR","KC_SLCK","KC_PAUS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","MO(2)","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_PGUP","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","MO(1)","KC_LEFT","KC_PGDN","KC_RGHT"],
["KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","RESET","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","MO(2)","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","MO(1)","KC_TRNS","KC_TRNS","KC_TRNS"]
]
}
```
As you can see the payload describes all aspects of a keyboard necessary to create and generate a firmware. Each layer is a single list of QMK keycodes the same length as the keyboard's `LAYOUT` macro. If a keyboard supports mulitple `LAYOUT` macros you can specify which macro to use.
## Submitting a Compile Job
To compile your keymap into a firmware simply POST your JSON to the `/v1/compile` endpoint. In the following example we've placed the JSON payload into a file named `json_data`.
```
$ curl -H "Content-Type: application/json" -X POST -d "$(< json_data)" https://api.qmk.fm/v1/compile
{
"enqueued": true,
"job_id": "ea1514b3-bdfc-4a7b-9b5c-08752684f7f6"
}
```
## Checking The Status
After submitting your keymap you can check the status using a simple HTTP GET call:
```
$ curl https://api.qmk.fm/v1/compile/ea1514b3-bdfc-4a7b-9b5c-08752684f7f6
{
"created_at": "Sat, 19 Aug 2017 21:39:12 GMT",
"enqueued_at": "Sat, 19 Aug 2017 21:39:12 GMT",
"id": "f5f9b992-73b4-479b-8236-df1deb37c163",
"status": "running",
"result": null
}
```
This shows us that the job has made it through the queue and is currently running. There are 5 possible statuses:
* **failed**: Something about the compiling service has broken.
* **finished**: The compilation is complete and you should check `result` to see the results.
* **queued**: The keymap is waiting for a compilation server to become available.
* **running**: The compilation is in progress and should be complete soon.
* **unknown**: A serious error has occurred and you should [file a bug](https://github.com/qmk/qmk_compiler/issues).
## Examining Finished Results
Once your compile job has finished you'll check the `result` key. The value of this key is a hash containing several key bits of information:
* `firmware_binary_url`: A list of URLs for the flashable firmware
* `firmware_keymap_url`: A list of URLs for the `keymap.c`
* `firmware_source_url`: A list of URLs for the full firmware source code
* `output`: The stdout and stderr for this compile job. Errors will be found here.

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# QMK API
The QMK API provides an asynchronous API that Web and GUI tools can use to compile arbitrary keymaps for any keyboard supported by [QMK](https://qmk.fm/). The stock keymap template supports all QMK keycodes that do not require supporting C code. Keyboard maintainers can supply their own custom templates to enable more functionality.
## App Developers
If you are an app developer interested in using this API in your application you should head over to [Using The API](api_docs.md).
## Keyboard Maintainers
If you would like to enhance your keyboard's support in the QMK Compiler API head over to the [Keyboard Support](reference_configurator_support.md) section.
## Backend Developers
If you are interested in working on the API itself you should start by setting up a [Development Environment](api_development_environment.md), then check out [Hacking On The API](api_development_overview.md).

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# ARM Debugging using Eclipse
This page describes how to setup debugging for ARM MCUs using an SWD adapter and open-source/free tools. In this guide we will install GNU MCU Eclipse IDE for C/C++ Developers and OpenOCD together with all the necessary dependencies.
This guide is catered towards advance users and assumes you can compile an ARM compatible keyboard on your machine using the MAKE flow.
## Installing the software
The main objective here is to get the MCU Eclipse IDE correctly installed on our machine. The necessary instructions are derived from [this](https://gnu-mcu-eclipse.github.io/install/) install guide.
### The xPack Manager
This tool is a software package manager and it is used to help us get the necessary dependencies.
XPM runs using Node.js so grab that from [here](https://nodejs.org/en/). After installation, open a terminal and type `npm -v`. A reply with the version number means that the installation was successful.
XPM installation instructions can be found [here](https://www.npmjs.com/package/xpm) and are OS specific. Entering `xpm --version` to your terminal should return the software version.
### The ARM Toolchain
Using XPM it is very easy to install the ARM toolchain. Enter the command `xpm install --global @xpack-dev-tools/arm-none-eabi-gcc`.
### Windows build tools
If you are using windows you need to install this!
`xpm install --global @gnu-mcu-eclipse/windows-build-tools`
### Programmer/Debugger Drivers
Now it's time to install your programmer's drivers. This tutorial was made using an ST-Link v2 which you can get from almost anywhere.
If you have an ST-Link the drivers can be found [here](https://www.st.com/en/development-tools/stsw-link009.html) otherwise consult the manufacturer of your tool.
### OpenOCD
This dependency allows SWD access from GDB and it is essential for debugging. Run `xpm install --global @xpack-dev-tools/openocd`.
### Java
Java is needed by Eclipse so please download it from [here](https://www.oracle.com/technetwork/java/javase/downloads/index.html).
### GNU MCU Eclipse IDE
Now its finally time to install the IDE. Use the Release page [here](https://github.com/gnu-mcu-eclipse/org.eclipse.epp.packages/releases/) to get the latest version.
## Configuring Eclipse
Open up the Eclipse IDE we just downloaded. To import our QMK directory select File -> Import -> C/C++ -> Existing Code as Makefile Project. Select Next and use Browse to select your QMK folder. In the tool-chain list select ARM Cross GCC and select Finish.
Now you can see the QMK folder on the left hand side. Right click it and select Properties. On the left hand side, expand MCU and select ARM Toolchains Paths. Press xPack and OK. Repeat for OpenOCD Path and if you are on Windows for Build Tools Path. Select Apply and Close.
Now its time to install the necessary MCU packages. Go to Packs perspective by selecting Window -> Perspective -> Open Perspective -> Other... -> Packs. Now select the yellow refresh symbol next to the Packs tab. This will take a long time as it is requesting the MCU definitions from various places. If some of the links fail you can probably select Ignore.
When this finishes you must find the MCU which we will be building/debugging for. In this example I will be using the STM32F3 series MCUs. On the left, select STMicroelectronics -> STM32F3 Series. On the middle window we can see the pack. Right click and select Install. Once that is done we can go back to the default perspective, Window -> Perspective -> Open Perspective -> Other... -> C/C++.
We need to let eclipse know the device we intent to build QMK on. Right click on the QMK folder -> Properties -> C/C++ Build -> Settings. Select the Devices tab and under Devices select the appropriate variant of your MCU. For my example it is STM32F303CC
While we are here let's setup the build command as well. Select C/C++ Build and then the Behavior tab. On the Build command, replace `all` with your necessary make command. For example for a rev6 Planck with the default keymap this would be `planck/rev6:default`. Select Apply and Close.
## Building
If you have setup everything correctly pressing the hammer button should build the firmware for you and a .bin file should appear.
## Debugging
### Connecting the Debugger
ARM MCUs use the Single Wire Debug (SWD) protocol which comprises of the clock (SWCLK) signal and the data (SWDIO) signal. Connecting this two wires and ground should be enough to allow full manipulation of the MCU. Here we assume that the keyboard will be powered though USB. The RESET signal is not necessary as we can manually assert it using the reset button. For a more advance setup, the SWO signal can be used which pipes printf and scanf asynchronously to the host but for our setup we will ignore it.
NOTE: Make sure the SWCLK and SWDIO pins are not used in the matrix of your keyboard. If they are you can temporarily switch them for some other pins.
### Configuring the Debugger
Right click on your QMK folder, select Debug As -> Debug Configurations... . Here double click on GDB OpenOCD Debugging. Select the Debugger tab and enter the configuration necessary for your MCU. This might take some fiddling and Googling to find out. The default script for the STM32F3 is called `stm32f3discovery.cfg`. To let OpenOCD know, in the Config options enter `-f board/stm32f3discovery.cfg`.
NOTE: In my case this configuration script requires editing to disable the reset assertion. The locations of the scripts can be found in the actual executable field usually under the path `openocd/version/.content/scripts/board`. Here I edited `reset_config srst_only` to `reset_config none`.
Select Apply and Close.
### Running the Debugger.
Reset your keyboard.
Press the bug icon and if all goes well you should soon find yourself in the Debug perspective. Here the program counter will pause at the beginning of the main function and wait for you to press Play. Most of the features of all debuggers work on Arm MCUs but for exact details Google is your friend!
Happy debugging!

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# Audio Driver :id=audio-driver
The [Audio feature](feature_audio.md) breaks the hardware specifics out into separate, exchangeable driver units, with a common interface to the audio-"core" - which itself handles playing songs and notes while tracking their progress in an internal state, initializing/starting/stopping the driver as needed.
Not all MCUs support every available driver, either the platform-support is not there (yet?) or the MCU simply does not have the required hardware peripheral.
## AVR :id=avr
Boards built around an Atmega32U4 can use two sets of PWM capable pins, each driving a separate speaker.
The possible configurations are:
| | Timer3 | Timer1 |
|--------------|-------------|--------------|
| one speaker | C4,C5 or C6 | |
| one speaker | | B4, B5 or B7 |
| two speakers | C4,C5 or C6 | B4, B5 or B7 |
Currently there is only one/default driver for AVR based boards, which is automatically configured to:
```make
AUDIO_DRIVER = pwm_hardware
```
## ARM :id=arm
For Arm based boards, QMK depends on ChibiOS - hence any MCU supported by the later is likely usable, as long as certain hardware peripherals are available.
Supported wiring configurations, with their ChibiOS/MCU peripheral requirement are listed below;
piezo speakers are marked with :one: for the first/primary and :two: for the secondary.
| driver | GPTD6<br>Tim6 | GPTD7<br>Tim7 | GPTD8<br>Tim8 | PWMD1<sup>1</sup><br>Tim1_Ch1 |
|--------------|------------------------------------------|------------------------|---------------|-------------------------------|
| dac_basic | A4+DACD1 = :one: | A5+DACD2 = :one: | state | |
| | A4+DACD1 = :one: + Gnd | A5+DACD2 = :two: + Gnd | state | |
| | A4+DACD1 = :two: + Gnd | A5+DACD2 = :one: + Gnd | state | |
| | A4+DACD1 = :one: + Gnd | | state | |
| | | A5+DACD2 = :one: + Gnd | state | |
| dac_additive | A4+DACD1 = :one: + Gnd | | | |
| | A5+DACD2 = :one: + Gnd | | | |
| | A4+DACD1 + A5+DACD2 = :one: <sup>2</sup> | | | |
| pwm_software | state-update | | | any = :one: |
| pwm hardware | state-update | | | A8 = :one: <sup>3</sup> |
<sup>1</sup>: the routing and alternate functions for PWM differ sometimes between STM32 MCUs, if in doubt consult the data-sheet
<sup>2</sup>: one piezo connected to A4 and A5, with AUDIO_PIN_ALT_AS_NEGATIVE set
<sup>3</sup>: TIM1_CH1 = A8 on STM32F103C8, other combinations are possible, see Data-sheet. configured with: AUDIO_PWM_DRIVER and AUDIO_PWM_CHANNEL
### DAC basic :id=dac-basic
The default driver for ARM boards, in absence of an overriding configuration.
This driver needs one Timer per enabled/used DAC channel, to trigger conversion; and a third timer to trigger state updates with the audio-core.
Additionally, in the board config, you'll want to make changes to enable the DACs, GPT for Timers 6, 7 and 8:
```c
//halconf.h:
#define HAL_USE_DAC TRUE
#define HAL_USE_GPT TRUE
#include_next <halconf.h>
```
```c
// mcuconf.h:
#include_next <mcuconf.h>
#undef STM32_DAC_USE_DAC1_CH1
#define STM32_DAC_USE_DAC1_CH1 TRUE
#undef STM32_DAC_USE_DAC1_CH2
#define STM32_DAC_USE_DAC1_CH2 TRUE
#undef STM32_GPT_USE_TIM6
#define STM32_GPT_USE_TIM6 TRUE
#undef STM32_GPT_USE_TIM7
#define STM32_GPT_USE_TIM7 TRUE
#undef STM32_GPT_USE_TIM8
#define STM32_GPT_USE_TIM8 TRUE
```
?> Note: DAC1 (A4) uses TIM6, DAC2 (A5) uses TIM7, and the audio state timer uses TIM8 (configurable).
You can also change the timer used for the overall audio state by defining the driver. For instance:
```c
#define AUDIO_STATE_TIMER GPTD9
```
### DAC additive :id=dac-additive
only needs one timer (GPTD6, Tim6) to trigger the DAC unit to do a conversion; the audio state updates are in turn triggered during the DAC callback.
Additionally, in the board config, you'll want to make changes to enable the DACs, GPT for Timer 6:
```c
//halconf.h:
#define HAL_USE_DAC TRUE
#define HAL_USE_GPT TRUE
#include_next <halconf.h>
```
```c
// mcuconf.h:
#include_next <mcuconf.h>
#undef STM32_DAC_USE_DAC1_CH1
#define STM32_DAC_USE_DAC1_CH1 TRUE
#undef STM32_DAC_USE_DAC1_CH2
#define STM32_DAC_USE_DAC1_CH2 TRUE
#undef STM32_GPT_USE_TIM6
#define STM32_GPT_USE_TIM6 TRUE
```
### DAC Config
| Define | Defaults | Description --------------------------------------------------------------------------------------------- |
| `AUDIO_DAC_SAMPLE_MAX` | `4095U` | Highest value allowed. Lower value means lower volume. And 4095U is the upper limit, since this is limited to a 12 bit value. Only effects non-pregenerated samples. |
| `AUDIO_DAC_OFF_VALUE` | `AUDIO_DAC_SAMPLE_MAX / 2` | The value of the DAC when notplaying anything. Some setups may require a high (`AUDIO_DAC_SAMPLE_MAX`) or low (`0`) value here. |
| `AUDIO_MAX_SIMULTANEOUS_TONES` | __see next table__ | The number of tones that can be played simultaneously. A value that is too high may freeze the controller or glitch out when too many tones are being played. |
| `AUDIO_DAC_SAMPLE_RATE` | __see next table__ | Effective bit rate of the DAC (in hertz), higher limits simultaneous tones, and lower sacrifices quality. |
There are a number of predefined quality settings that you can use, with "sane minimum" being the default. You can use custom values by simply defining the sample rate and number of simultaneous tones, instead of using one of the listed presets.
| Define | Sample Rate | Simultaneous tones |
| `AUDIO_DAC_QUALITY_VERY_LOW` | `11025U` | `8` |
| `AUDIO_DAC_QUALITY_LOW` | `22040U` | `4` |
| `AUDIO_DAC_QUALITY_HIGH` | `44100U` | `2` |
| `AUDIO_DAC_QUALITY_VERY_HIGH` | `88200U` | `1` |
| `AUDIO_DAC_QUALITY_SANE_MINIMUM` | `16384U` | `8` |
```c
/* zero crossing (or approach, whereas zero == DAC_OFF_VALUE, which can be configured to anything from 0 to DAC_SAMPLE_MAX)
* ============================*=*========================== AUDIO_DAC_SAMPLE_MAX
* * *
* * *
* ---------------------------------------------------------
* * * } AUDIO_DAC_SAMPLE_MAX/100
* --------------------------------------------------------- AUDIO_DAC_OFF_VALUE
* * * } AUDIO_DAC_SAMPLE_MAX/100
* ---------------------------------------------------------
* *
* * *
* * *
* =====*=*================================================= 0x0
*/
```
### PWM hardware :id=pwm-hardware
This driver uses the ChibiOS-PWM system to produce a square-wave on specific output pins that are connected to the PWM hardware.
The hardware directly toggles the pin via its alternate function. See your MCU's data-sheet for which pin can be driven by what timer - looking for TIMx_CHy and the corresponding alternate function.
A configuration example for the STM32F103C8 would be:
```c
//halconf.h:
#define HAL_USE_PWM TRUE
#define HAL_USE_PAL TRUE
#define HAL_USE_GPT TRUE
#include_next <halconf.h>
```
```c
// mcuconf.h:
#include_next <mcuconf.h>
#undef STM32_PWM_USE_TIM1
#define STM32_PWM_USE_TIM1 TRUE
#undef STM32_GPT_USE_TIM4
#define STM32_GPT_USE_TIM4 TRUE
```
If we now target pin A8, looking through the data-sheet of the STM32F103C8, for the timers and alternate functions
- TIM1_CH1 = PA8 <- alternate0
- TIM1_CH2 = PA9
- TIM1_CH3 = PA10
- TIM1_CH4 = PA11
with all this information, the configuration would contain these lines:
```c
//config.h:
#define AUDIO_PIN A8
#define AUDIO_PWM_DRIVER PWMD1
#define AUDIO_PWM_CHANNEL 1
#define AUDIO_STATE_TIMER GPTD4
```
ChibiOS uses GPIOv1 for the F103, which only knows of one alternate function.
On 'larger' STM32s, GPIOv2 or GPIOv3 are used; with them it is also necessary to configure `AUDIO_PWM_PAL_MODE` to the correct alternate function for the selected pin, timer and timer-channel.
### PWM software :id=pwm-software
This driver uses the PWM callbacks from PWMD1 with TIM1_CH1 to toggle the selected AUDIO_PIN in software.
During the same callback, with AUDIO_PIN_ALT_AS_NEGATIVE set, the AUDIO_PIN_ALT is toggled inversely to AUDIO_PIN. This is useful for setups that drive a piezo from two pins (instead of one and Gnd).
You can also change the timer used for software PWM by defining the driver. For instance:
```c
#define AUDIO_STATE_TIMER GPTD8
```
### Testing Notes :id=testing-notes
While not an exhaustive list, the following table provides the scenarios that have been partially validated:
| | DAC basic | DAC additive | PWM hardware | PWM software |
|--------------------------|--------------------|--------------------|--------------------|--------------------|
| Atmega32U4 | :o: | :o: | :heavy_check_mark: | :o: |
| STM32F103C8 (bluepill) | :x: | :x: | :heavy_check_mark: | :heavy_check_mark: |
| STM32F303CCT6 (proton-c) | :heavy_check_mark: | :heavy_check_mark: | ? | :heavy_check_mark: |
| STM32F405VG | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
| L0xx | :x: (no Tim8) | ? | ? | ? |
:heavy_check_mark: : works and was tested
:o: : does not apply
:x: : not supported by MCU
*Other supported ChibiOS boards and/or pins may function, it will be highly chip and configuration dependent.*

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# Breaking Changes
This document describes QMK's Breaking Change process. A Breaking Change is any change which modifies how QMK behaves in a way that in incompatible or potentially dangerous. We limit these changes so that users can have confidence that updating their QMK tree will not break their keymaps.
This also includes any keyboard moves within the repository.
The breaking change period is when we will merge PR's that change QMK in dangerous or unexpected ways. There is a built-in period of testing so we are confident that any problems caused are rare or unable to be predicted.
## What has been included in past Breaking Changes?
* [2022 May 28](ChangeLog/20220528.md)
* [2022 Feb 26](ChangeLog/20220226.md)
* [2021 Nov 27](ChangeLog/20211127.md)
* [2021 Aug 28](ChangeLog/20210828.md)
* [2021 May 29](ChangeLog/20210529.md)
* [2021 Feb 27](ChangeLog/20210227.md)
* [2020 Nov 28](ChangeLog/20201128.md)
* [2020 Aug 29](ChangeLog/20200829.md)
* [2020 May 30](ChangeLog/20200530.md)
* [2020 Feb 29](ChangeLog/20200229.md)
* [2019 Aug 30](ChangeLog/20190830.md)
## When is the next Breaking Change?
The next Breaking Change is scheduled for August 27, 2022.
### Important Dates
* [x] 2022 May 28 - `develop` is tagged with a new release version. Each push to `master` is subsequently merged to `develop` by GitHub actions.
* [ ] 2022 Jul 31 - `develop` closed to new PR's.
* [ ] 2022 Jul 31 - Call for testers.
* [ ] 2022 Aug 13 - Last day for merges -- after this point `develop` is locked for testing and accepts only bugfixes
* [ ] 2022 Aug 25 - `master` is locked, no PR's merged.
* [ ] 2022 Aug 27 - Merge `develop` to `master`.
* [ ] 2022 Aug 27 - `master` is unlocked. PR's can be merged again.
## What changes will be included?
To see a list of breaking change candidates you can look at the [`breaking_change` label](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+label%3Abreaking_change+is%3Apr). New changes might be added between now and when `develop` is closed, and a PR with that label applied is not guaranteed to be merged.
If you want your breaking change to be included in this round you need to create a PR with the `breaking_change` label and have it accepted before `develop` closes. After `develop` closes no new breaking changes will be accepted.
Criteria for acceptance:
* The PR is complete and ready to merge
* The PR has a ChangeLog file describing the changes under `<qmk_firmware>/docs/Changelog/20220827`.
* This should be in Markdown format, with a name in the format `PR12345.md`, substituting the digits for your PR's ID.
* One strong recommendation that the ChangeLog document matches the PR description on GitHub, so as to ensure traceability.
# Checklists
This section documents various processes we use when running the Breaking Changes process.
## Creating the `develop` branch
This happens immediately after the previous `develop` branch is merged.
* `qmk_firmware` git commands
* [ ] `git checkout master`
* [ ] `git pull --ff-only`
* [ ] `git checkout -b develop`
* [ ] Edit `readme.md`
* [ ] Add a big notice at the top that this is a testing branch.
* [ ] Include a link to this document
* [ ] `git commit -m 'Branch point for <DATE> Breaking Change'`
* [ ] `git tag breakpoint_<YYYY>_<MM>_<DD>`
* [ ] `git tag <next_version>` # Prevent the breakpoint tag from confusing version incrementing
* [ ] `git push upstream develop`
* [ ] `git push --tags`
## 4 Weeks Before Merge
* `develop` is now closed to new PR's, only fixes for current PR's may be merged
* Post call for testers
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## 2 Weeks Before Merge
* `develop` is now closed to existing PR merges, only bugfixes for previous merges may be included
* Post call for testers
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## 1 Week Before Merge
* Announce that master will be closed from <2 Days Before> to <Day of Merge>
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## 2 Days Before Merge
* Announce that master is closed for 2 days
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
## Day Of Merge
* `qmk_firmware` git commands
* [ ] `git checkout develop`
* [ ] `git pull --ff-only`
* [ ] Edit `readme.md`
* [ ] Remove the notes about `develop`
* [ ] Roll up the ChangeLog into one file.
* [ ] `git commit -m 'Merge point for <DATE> Breaking Change'`
* [ ] `git push upstream develop`
* GitHub Actions
* [ ] Create a PR for `develop`
* [ ] **Turn off 'Automatically delete head branches' for the repository** -- confirm with @qmk/directors that it is done before continuing
* `qmk_firmware` git commands
* [ ] `git checkout master`
* [ ] `git pull --ff-only`
* [ ] `git merge --no-ff develop`
* [ ] `git push upstream master`
## Post-merge operations
* (Optional) [update ChibiOS + ChibiOS-Contrib on `develop`](chibios_upgrade_instructions.md)

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@@ -1,15 +0,0 @@
# Past Breaking Changes
This page links to all previous changelogs from the QMK Breaking Changes process.
* [2022 May 28](ChangeLog/20220528.md) - version 0.17.0
* [2022 Feb 26](ChangeLog/20220226.md) - version 0.16.0
* [2021 Nov 27](ChangeLog/20211127.md) - version 0.15.0
* [2021 Aug 28](ChangeLog/20210828.md) - version 0.14.0
* [2021 May 29](ChangeLog/20210529.md) - version 0.13.0
* [2021 Feb 27](ChangeLog/20210227.md) - version 0.12.0
* [2020 Nov 28](ChangeLog/20201128.md) - version 0.11.0
* [2020 Aug 29](ChangeLog/20200829.md) - version 0.10.0
* [2020 May 30](ChangeLog/20200530.md) - version 0.9.0
* [2020 Feb 29](ChangeLog/20200229.md) - version 0.8.0
* [2019 Aug 30](ChangeLog/20190830.md) - version 0.7.0

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# Breaking Changes: My Pull Request Was Flagged
A QMK member may have replied to your pull request stating that your submission is a breaking change. In their judgment, the changes you have proposed have greater implications for either QMK, or its users.
Some things that may cause a pull request to be flagged are:
- **Edits to User Keymaps**
A user may submit their keymap to QMK, then some time later open a pull request with further updates, only to find it can't be merged because it was edited in the `qmk/qmk_firmware` repository. As not all users are proficient at using Git or GitHub, the user may find themself unable to fix the issue on their own.
- **Changes to Expected Behavior**
Changes to QMK behavior may cause users to believe their hardware or QMK is broken if they flash new firmware that incorporates changes to existing QMK features, and find themselves without a means to restore the desired behavior.
- **Changes Requiring User Action**
Changes may also require action to be taken by users, such as updating a toolchain or taking some action in Git.
- **Changes Necessitating Increased Scrutiny**
On occasion, a submission may have implications for QMK as a project. This could be copyright/licensing issues, coding conventions, large feature overhauls, "high-risk" changes that need wider testing by our community, or something else entirely.
- **Changes Requiring Communication to End Users**
This includes warnings about future deprecations, outdated practices, and anything else that needs to be communicated but doesn't fit into one of the above categories.
## What Do I Do?
If it is determined that your submission is a breaking change, there are a few things you can do to smooth the process:
### Consider Splitting Up Your PR
If you are contributing core code, and the only reason it needs to go through breaking changes is that you are updating keymaps to match your change, consider whether you can submit your feature in a way that the old keymaps continue to work. Then submit a separate PR that goes through the breaking changes process to remove the old code.
### Contribute a ChangeLog Entry
We require submissions that go through the Breaking Change process to include a changelog entry. The entry should be a short summary of the changes your pull request makes &ndash; [each section here started as a changelog](ChangeLog/20190830.md "n.b. This should link to the 2019 Aug 30 Breaking Changes doc - @noroadsleft").
Your changelog should be located at `docs/ChangeLog/YYYYMMDD/PR####.md`, where `YYYYMMDD` is the date on which QMK's breaking change branch &ndash; usually named `develop` &ndash; will be merged into the `master` branch, and `####` is the number of your pull request.
If your submission requires action on the part of users, your changelog should instruct users what action(s) must be taken, or link to a location that does so.
### Document Your Changes
Understanding the purpose for your submission, and possible implications or actions it will require can make the review process more straightforward. A changelog may suffice for this purpose, but more extensive changes may require a level of detail that is ill-suited for a changelog.
Commenting on your pull request and being responsive to questions, comments, and change requests is much appreciated.
### Ask for Help
Having your submission flagged may have caught you off guard. If you find yourself intimidated or overwhelmed, let us know. Comment on your pull request, or [reach out to the QMK team on Discord](https://discord.gg/Uq7gcHh).

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# ChibiOS Upgrade Procedure
ChibiOS and ChibiOS-Contrib need to be updated in tandem -- the latter has a branch tied to the ChibiOS version in use and should not be mixed with different versions.
## Getting ChibiOS
* `svn` Initialisation:
* Only needed to be done once
* You might need to separately install `git-svn` package in your OS's package manager
* `git svn init --stdlayout --prefix='svn/' http://svn.osdn.net/svnroot/chibios/`
* `git remote add qmk git@github.com:qmk/ChibiOS.git`
* Updating:
* `git svn fetch`
* First time around this will take several hours
* Subsequent updates will be incremental only
* Tagging example (work out which version first!):
* `git tag -a ver20.3.4 -m ver20.3.4 svn/tags/ver20.3.4`
* `git push qmk ver20.3.4`
* `git tag -a develop_YYYY_qN -m develop_YYYY_qN svn/tags/ver20.3.4`
* `git push qmk develop_YYYY_qN`
## Getting ChibiOS-Contrib
* `git` Initialisation:
* `git clone git@github.com:qmk/ChibiOS-Contrib`
* `git remote add upstream https://github.com/ChibiOS/ChibiOS-Contrib`
* `git checkout -b chibios-20.3.x upstream/chibios-20.3.x`
* Updating:
* `git fetch --all --tags --prune`
* `git checkout chibios-20.3.x`
* `git pull --ff-only`
* `git push origin chibios-20.3.x`
* `git tag -a develop_YYYY_qN -m develop_YYYY_qN chibios-20.3.x`
* `git push origin develop_YYYY_qN`
## Updating submodules
* Update the submodules
* `cd $QMK_FIRMWARE`
* `git checkout develop`
* `git pull --ff-only`
* `git checkout -b chibios-version-bump`
* `cd lib/chibios`
* `git fetch --all --tags --prune`
* `git checkout develop_YYYY_qN`
* `cd ../chibios-contrib`
* `git fetch --all --tags --prune`
* `git checkout develop_YYYY_qN`
* Update ChibiOS configs within QMK
* `cd $QMK_FIRMWARE`
* `./util/chibios_conf_updater.sh`
* Build everything
* `cd $QMK_FIRMWARE`
* `qmk multibuild -j4`
* Make sure there are no errors
* Push to the repo
* `git commit -am 'Update ChibiOS to 99.9.9'`
* `git push --set-upstream origin chibios-version-bump`
* Make a PR to qmk_firmware with the new branch

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# QMK CLI :id=qmk-cli
## Overview :id=overview
The QMK CLI makes building and working with QMK keyboards easier. We have provided a number of commands to simplify and streamline tasks such as obtaining and compiling the QMK firmware, creating keymaps, and more.
### Requirements :id=requirements
QMK requires Python 3.6 or greater. We try to keep the number of requirements small but you will also need to install the packages listed in [`requirements.txt`](https://github.com/qmk/qmk_firmware/blob/master/requirements.txt). These are installed automatically when you install the QMK CLI.
### Install Using Homebrew (macOS, some Linux) :id=install-using-homebrew
If you have installed [Homebrew](https://brew.sh) you can tap and install QMK:
```
brew install qmk/qmk/qmk
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
```
### Install Using pip :id=install-using-easy_install-or-pip
If your system is not listed above you can install QMK manually. First ensure that you have Python 3.6 (or later) installed and have installed pip. Then install QMK with this command:
```
python3 -m pip install qmk
export QMK_HOME='~/qmk_firmware' # Optional, set the location for `qmk_firmware`
qmk setup # This will clone `qmk/qmk_firmware` and optionally set up your build environment
```
### Packaging For Other Operating Systems :id=packaging-for-other-operating-systems
We are looking for people to create and maintain a `qmk` package for more operating systems. If you would like to create a package for your OS please follow these guidelines:
* Follow best practices for your OS when they conflict with these guidelines
* Document why in a comment when you do deviate
* Install using a virtualenv
* Instruct the user to set the environment variable `QMK_HOME` to have the firmware source checked out somewhere other than `~/qmk_firmware`.

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# QMK CLI Commands
# User Commands
## `qmk compile`
This command allows you to compile firmware from any directory. You can compile JSON exports from <https://config.qmk.fm>, compile keymaps in the repo, or compile the keyboard in the current working directory.
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
**Usage for Configurator Exports**:
```
qmk compile [-c] <configuratorExport.json>
```
**Usage for Keymaps**:
```
qmk compile [-c] [-e <var>=<value>] [-j <num_jobs>] -kb <keyboard_name> -km <keymap_name>
```
**Usage in Keyboard Directory**:
Must be in keyboard directory with a default keymap, or in keymap directory for keyboard, or supply one with `--keymap <keymap_name>`
```
qmk compile
```
**Usage for building all keyboards that support a specific keymap**:
```
qmk compile -kb all -km <keymap_name>
```
**Example**:
```
$ qmk config compile.keymap=default
$ cd ~/qmk_firmware/keyboards/planck/rev6
$ qmk compile
Ψ Compiling keymap with make planck/rev6:default
...
```
or with optional keymap argument
```
$ cd ~/qmk_firmware/keyboards/clueboard/66/rev4
$ qmk compile -km 66_iso
Ψ Compiling keymap with make clueboard/66/rev4:66_iso
...
```
or in keymap directory
```
$ cd ~/qmk_firmware/keyboards/gh60/satan/keymaps/colemak
$ qmk compile
Ψ Compiling keymap with make gh60/satan:colemak
...
```
**Usage in Layout Directory**:
Must be under `qmk_firmware/layouts/`, and in a keymap folder.
```
qmk compile -kb <keyboard_name>
```
**Example**:
```
$ cd ~/qmk_firmware/layouts/community/60_ansi/mechmerlin-ansi
$ qmk compile -kb dz60
Ψ Compiling keymap with make dz60:mechmerlin-ansi
...
```
**Parallel Compilation**:
It is possible to speed up compilation by adding the `-j`/`--parallel` flag.
```
qmk compile -j <num_jobs> -kb <keyboard_name>
```
The `num_jobs` argument determines the maximum number of jobs that can be used. Setting it to zero will enable parallel compilation without limiting the maximum number of jobs.
```
qmk compile -j 0 -kb <keyboard_name>
```
## `qmk flash`
This command is similar to `qmk compile`, but can also target a bootloader. The bootloader is optional, and is set to `:flash` by default. To specify a different bootloader, use `-bl <bootloader>`. Visit the [Flashing Firmware](flashing.md) guide for more details of the available bootloaders.
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
**Usage for Configurator Exports**:
```
qmk flash [-bl <bootloader>] [-c] [-e <var>=<value>] [-j <num_jobs>] <configuratorExport.json>
```
**Usage for Keymaps**:
```
qmk flash -kb <keyboard_name> -km <keymap_name> [-bl <bootloader>] [-c] [-e <var>=<value>] [-j <num_jobs>]
```
**Listing the Bootloaders**
```
qmk flash -b
```
## `qmk config`
This command lets you configure the behavior of QMK. For the full `qmk config` documentation see [CLI Configuration](cli_configuration.md).
**Usage**:
```
qmk config [-ro] [config_token1] [config_token2] [...] [config_tokenN]
```
## `qmk cd`
This command opens a new shell in your `qmk_firmware` directory.
Note that if you are already somewhere within `QMK_HOME` (for example, the `keyboards/` folder), nothing will happen.
To exit out into the parent shell, simply type `exit`.
**Usage**:
```
qmk cd
```
## `qmk console`
This command lets you connect to keyboard consoles to get debugging messages. It only works if your keyboard firmware has been compiled with `CONSOLE_ENABLE=yes`.
**Usage**:
```
qmk console [-d <pid>:<vid>[:<index>]] [-l] [-n] [-t] [-w <seconds>]
```
**Examples**:
Connect to all available keyboards and show their console messages:
```
qmk console
```
List all devices:
```
qmk console -l
```
Show only messages from clueboard/66/rev3 keyboards:
```
qmk console -d C1ED:2370
```
Show only messages from the second clueboard/66/rev3:
```
qmk console -d C1ED:2370:2
```
Show timestamps and VID:PID instead of names:
```
qmk console -n -t
```
Disable bootloader messages:
```
qmk console --no-bootloaders
```
## `qmk doctor`
This command examines your environment and alerts you to potential build or flash problems. It can fix many of them if you want it to.
**Usage**:
```
qmk doctor [-y] [-n]
```
**Examples**:
Check your environment for problems and prompt to fix them:
qmk doctor
Check your environment and automatically fix any problems found:
qmk doctor -y
Check your environment and report problems only:
qmk doctor -n
## `qmk format-json`
Formats a JSON file in a (mostly) human-friendly way. Will usually correctly detect the format of the JSON (info.json or keymap.json) but you can override this with `--format` if neccesary.
**Usage**:
```
qmk format-json [-f FORMAT] <json_file>
```
## `qmk info`
Displays information about keyboards and keymaps in QMK. You can use this to get information about a keyboard, show the layouts, display the underlying key matrix, or to pretty-print JSON keymaps.
**Usage**:
```
qmk info [-f FORMAT] [-m] [-l] [-km KEYMAP] [-kb KEYBOARD]
```
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
**Examples**:
Show basic information for a keyboard:
qmk info -kb planck/rev5
Show the matrix for a keyboard:
qmk info -kb ergodox_ez -m
Show a JSON keymap for a keyboard:
qmk info -kb clueboard/california -km default
## `qmk json2c`
Creates a keymap.c from a QMK Configurator export.
**Usage**:
```
qmk json2c [-o OUTPUT] filename
```
## `qmk c2json`
Creates a keymap.json from a keymap.c.
**Note:** Parsing C source files is not easy, therefore this subcommand may not work with your keymap. In some cases not using the C pre-processor helps.
**Usage**:
```
qmk c2json -km KEYMAP -kb KEYBOARD [-q] [--no-cpp] [-o OUTPUT] filename
```
## `qmk lint`
Checks over a keyboard and/or keymap and highlights common errors, problems, and anti-patterns.
**Usage**:
```
qmk lint [-km KEYMAP] [-kb KEYBOARD] [--strict]
```
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
**Examples**:
Do a basic lint check:
qmk lint -kb rominronin/katana60/rev2
## `qmk list-keyboards`
This command lists all the keyboards currently defined in `qmk_firmware`
**Usage**:
```
qmk list-keyboards
```
## `qmk list-keymaps`
This command lists all the keymaps for a specified keyboard (and revision).
This command is directory aware. It will automatically fill in KEYBOARD if you are in a keyboard directory.
**Usage**:
```
qmk list-keymaps -kb planck/ez
```
## `qmk new-keyboard`
This command creates a new keyboard based on available templates.
Any arguments that are not provided will prompt for input. If `-u` is not passed and `user.name` is set in .gitconfig, it will be used as the default username in the prompt.
**Usage**:
```
qmk new-keyboard [-kb KEYBOARD] [-t {atmega32u4,STM32F303,etc}] [-l {60_ansi,75_iso,etc}] -u USERNAME
```
## `qmk new-keymap`
This command creates a new keymap based on a keyboard's existing default keymap.
This command is directory aware. It will automatically fill in KEYBOARD and/or KEYMAP if you are in a keyboard or keymap directory.
**Usage**:
```
qmk new-keymap [-kb KEYBOARD] [-km KEYMAP]
```
## `qmk clean`
This command cleans up the `.build` folder. If `--all` is passed, any .hex or .bin files present in the `qmk_firmware` directory will also be deleted.
**Usage**:
```
qmk clean [-a]
```
## `qmk via2json`
This command an generate a keymap.json from a VIA keymap backup. Both the layers and the macros are converted, enabling users to easily move away from a VIA-enabled firmware without writing any code or reimplementing their keymaps in QMK Configurator.
**Usage**:
```
qmk via2json -kb KEYBOARD [-l LAYOUT] [-km KEYMAP] [-o OUTPUT] filename
```
**Example:**
```
$ qmk via2json -kb ai03/polaris -o polaris_keymap.json polaris_via_backup.json
Ψ Wrote keymap to /home/you/qmk_firmware/polaris_keymap.json
```
---
# Developer Commands
## `qmk format-text`
This command formats text files to have proper line endings.
Every text file in the repository needs to have Unix (LF) line ending.
If you are working on **Windows**, you must ensure that line endings are corrected in order to get your PRs merged.
```
qmk format-text
```
## `qmk format-c`
This command formats C code using clang-format.
Run it with no arguments to format all core code that has been changed. Default checks `origin/master` with `git diff`, branch can be changed using `-b <branch_name>`
Run it with `-a` to format all core code, or pass filenames on the command line to run it on specific files.
**Usage for specified files**:
```
qmk format-c [file1] [file2] [...] [fileN]
```
**Usage for all core files**:
```
qmk format-c -a
```
**Usage for only changed files against origin/master**:
```
qmk format-c
```
**Usage for only changed files against branch_name**:
```
qmk format-c -b branch_name
```
## `qmk generate-compilation-database`
**Usage**:
```
qmk generate-compilation-database [-kb KEYBOARD] [-km KEYMAP]
```
Creates a `compile_commands.json` file.
Does your IDE/editor use a language server but doesn't _quite_ find all the necessary include files? Do you hate red squigglies? Do you wish your editor could figure out `#include QMK_KEYBOARD_H`? You might need a [compilation database](https://clang.llvm.org/docs/JSONCompilationDatabase.html)! The qmk tool can build this for you.
This command needs to know which keyboard and keymap to build. It uses the same configuration options as the `qmk compile` command: arguments, current directory, and config files.
**Example:**
```
$ cd ~/qmk_firmware/keyboards/gh60/satan/keymaps/colemak
$ qmk generate-compilation-database
Ψ Making clean
Ψ Gathering build instructions from make -n gh60/satan:colemak
Ψ Found 50 compile commands
Ψ Writing build database to /Users/you/src/qmk_firmware/compile_commands.json
```
Now open your dev environment and live a squiggly-free life.
## `qmk docs`
This command starts a local HTTP server which you can use for browsing or improving the docs. Default port is 8936.
Use the `-b`/`--browser` flag to automatically open the local webserver in your default browser.
This command runs `docsify serve` if `docsify-cli` is installed (which provides live reload), otherwise Python's builtin HTTP server module will be used.
**Usage**:
```
qmk docs [-b] [-p PORT]
```
## `qmk generate-docs`
This command allows you to generate QMK documentation locally. It can be uses for general browsing or improving the docs. External tools such as [serve](https://www.npmjs.com/package/serve) can be used to browse the generated files.
**Usage**:
```
qmk generate-docs
```
## `qmk generate-rgb-breathe-table`
This command generates a lookup table (LUT) header file for the [RGB Lighting](feature_rgblight.md) feature's breathing animation. Place this file in your keyboard or keymap directory as `rgblight_breathe_table.h` to override the default LUT in `quantum/rgblight/`.
**Usage**:
```
qmk generate-rgb-breathe-table [-q] [-o OUTPUT] [-m MAX] [-c CENTER]
```
## `qmk kle2json`
This command allows you to convert from raw KLE data to QMK Configurator JSON. It accepts either an absolute file path, or a file name in the current directory. By default it will not overwrite `info.json` if it is already present. Use the `-f` or `--force` flag to overwrite.
**Usage**:
```
qmk kle2json [-f] <filename>
```
**Examples**:
```
$ qmk kle2json kle.txt
☒ File info.json already exists, use -f or --force to overwrite.
```
```
$ qmk kle2json -f kle.txt -f
Ψ Wrote out to info.json
```
## `qmk format-python`
This command formats python code in `qmk_firmware`.
**Usage**:
```
qmk format-python
```
## `qmk pytest`
This command runs the python test suite. If you make changes to python code you should ensure this runs successfully.
**Usage**:
```
qmk pytest [-t TEST]
```
**Examples**:
Run entire test suite:
qmk pytest
Run test group:
qmk pytest -t qmk.tests.test_cli_commands
Run single test:
qmk pytest -t qmk.tests.test_cli_commands.test_c2json
qmk pytest -t qmk.tests.test_qmk_path
## `qmk painter-convert-graphics`
This command converts images to a format usable by QMK, i.e. the QGF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
## `qmk painter-make-font-image`
This command converts a TTF font to an intermediate format for editing, before converting to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
## `qmk painter-convert-font-image`
This command converts an intermediate font image to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.

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# QMK CLI Configuration
This document explains how `qmk config` works.
# Introduction
Configuration for the QMK CLI is a key/value system. Each key consists of a subcommand and an argument name separated by a period. This allows for a straightforward and direct translation between config keys and the arguments they set.
## Simple Example
As an example let's look at the command `qmk compile --keyboard clueboard/66/rev4 --keymap default`.
There are two command line arguments that could be read from configuration instead:
* `compile.keyboard`
* `compile.keymap`
Let's set these now:
```
$ qmk config compile.keyboard=clueboard/66/rev4 compile.keymap=default
compile.keyboard: None -> clueboard/66/rev4
compile.keymap: None -> default
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
Now I can run `qmk compile` without specifying my keyboard and keymap each time.
## Setting User Defaults
Sometimes you want to share a setting between multiple commands. For example, multiple commands take the argument `--keyboard`. Rather than setting this value for every command you can set a user value which will be used by any command that takes that argument.
Example:
```
$ qmk config user.keyboard=clueboard/66/rev4 user.keymap=default
user.keyboard: None -> clueboard/66/rev4
user.keymap: None -> default
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
# CLI Documentation (`qmk config`)
The `qmk config` command is used to interact with the underlying configuration. When run with no argument it shows the current configuration. When arguments are supplied they are assumed to be configuration tokens, which are strings containing no spaces with the following form:
<subcommand|general|default>[.<key>][=<value>]
## Setting Configuration Values
You can set configuration values by putting an equal sign (=) into your config key. The key must always be the full `<section>.<key>` form.
Example:
```
$ qmk config default.keymap=default
default.keymap: None -> default
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
## Reading Configuration Values
You can read configuration values for the entire configuration, a single key, or for an entire section. You can also specify multiple keys to display more than one value.
### Entire Configuration Example
qmk config
### Whole Section Example
qmk config compile
### Single Key Example
qmk config compile.keyboard
### Multiple Keys Example
qmk config user compile.keyboard compile.keymap
## Deleting Configuration Values
You can delete a configuration value by setting it to the special string `None`.
Example:
```
$ qmk config default.keymap=None
default.keymap: default -> None
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
## Multiple Operations
You can combine multiple read and write operations into a single command. They will be executed and displayed in order:
```
$ qmk config compile default.keymap=default compile.keymap=None
compile.keymap=skully
compile.keyboard=clueboard/66_hotswap/gen1
default.keymap: None -> default
compile.keymap: skully -> None
Ψ Wrote configuration to '/Users/example/Library/Application Support/qmk/qmk.ini'
```
# User Configuration Options
| Key | Default Value | Description |
|-----|---------------|-------------|
| user.keyboard | None | The keyboard path (Example: `clueboard/66/rev4`) |
| user.keymap | None | The keymap name (Example: `default`) |
| user.name | None | The user's GitHub username. |
# All Configuration Options
| Key | Default Value | Description |
|-----|---------------|-------------|
| compile.keyboard | None | The keyboard path (Example: `clueboard/66/rev4`) |
| compile.keymap | None | The keymap name (Example: `default`) |
| hello.name | None | The name to greet when run. |
| new_keyboard.keyboard | None | The keyboard path (Example: `clueboard/66/rev4`) |
| new_keyboard.keymap | None | The keymap name (Example: `default`) |

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# QMK CLI Development
This document has useful information for developers wishing to write new `qmk` subcommands.
# Overview
The QMK CLI operates using the subcommand pattern made famous by git. The main `qmk` script is simply there to setup the environment and pick the correct entrypoint to run. Each subcommand is a self-contained module with an entrypoint (decorated by `@cli.subcommand()`) that performs some action and returns a shell returncode, or None.
## Developer mode:
If you intend to maintain keyboards and/or contribute to QMK, you can enable the CLI's "Developer" mode:
`qmk config user.developer=True`
This will allow you to see all available subcommands.
**Note:** You will have to install additional requirements:
```
python3 -m pip install -r requirements-dev.txt
```
# Subcommands
[MILC](https://github.com/clueboard/milc) is the CLI framework `qmk` uses to handle argument parsing, configuration, logging, and many other features. It lets you focus on writing your tool without wasting your time writing glue code.
Subcommands in the local CLI are always found in `qmk_firmware/lib/python/qmk/cli`.
Let's start by looking at an example subcommand. This is `lib/python/qmk/cli/hello.py`:
```python
"""QMK Python Hello World
This is an example QMK CLI script.
"""
from milc import cli
@cli.argument('-n', '--name', default='World', help='Name to greet.')
@cli.subcommand('QMK Hello World.')
def hello(cli):
"""Log a friendly greeting.
"""
cli.log.info('Hello, %s!', cli.config.hello.name)
```
First we import the `cli` object from `milc`. This is how we interact with the user and control the script's behavior. We use `@cli.argument()` to define a command line flag, `--name`. This also creates a configuration variable named `hello.name` (and the corresponding `user.name`) which the user can set so they don't have to specify the argument. The `cli.subcommand()` decorator designates this function as a subcommand. The name of the subcommand will be taken from the name of the function.
Once inside our function we find a typical "Hello, World!" program. We use `cli.log` to access the underlying [Logger Object](https://docs.python.org/3.6/library/logging.html#logger-objects), whose behavior is user controllable. We also access the value for name supplied by the user as `cli.config.hello.name`. The value for `cli.config.hello.name` will be determined by looking at the `--name` argument supplied by the user, if not provided it will use the value in the `qmk.ini` config file, and if neither of those is provided it will fall back to the default supplied in the `cli.argument()` decorator.
# User Interaction
MILC and the QMK CLI have several nice tools for interacting with the user. Using these standard tools will allow you to colorize your text for easier interactions, and allow the user to control when and how that information is displayed and stored.
## Printing Text
There are two main methods for outputting text in a subcommand- `cli.log` and `cli.echo()`. They operate in similar ways but you should prefer to use `cli.log.info()` for most general purpose printing.
You can use special tokens to colorize your text, to make it easier to understand the output of your program. See [Colorizing Text](#colorizing-text) below.
Both of these methods support built-in string formatting using python's [printf style string format operations](https://docs.python.org/3.6/library/stdtypes.html#old-string-formatting). You can use tokens such as `%s` and `%d` within your text strings then pass the values as arguments. See our Hello, World program above for an example.
You should never use the format operator (`%`) directly, always pass values as arguments.
### Logging (`cli.log`)
The `cli.log` object gives you access to a [Logger Object](https://docs.python.org/3.6/library/logging.html#logger-objects). We have configured our log output to show the user a nice emoji for each log level (or the log level name if their terminal does not support unicode.) This way the user can tell at a glance which messages are most important when something goes wrong.
The default log level is `INFO`. If the user runs `qmk -v <subcommand>` the default log level will be set to `DEBUG`.
| Function | Emoji |
|----------|-------|
| cli.log.critical | `{bg_red}{fg_white}¬_¬{style_reset_all}` |
| cli.log.error | `{fg_red}☒{style_reset_all}` |
| cli.log.warning | `{fg_yellow}⚠{style_reset_all}` |
| cli.log.info | `{fg_blue}Ψ{style_reset_all}` |
| cli.log.debug | `{fg_cyan}☐{style_reset_all}` |
| cli.log.notset | `{style_reset_all}¯\\_(o_o)_/¯` |
### Printing (`cli.echo`)
Sometimes you simply need to print text outside of the log system. This is appropriate if you are outputting fixed data or writing out something that should never be logged. Most of the time you should prefer `cli.log.info()` over `cli.echo`.
### Colorizing Text
You can colorize the output of your text by including color tokens within text. Use color to highlight, not to convey information. Remember that the user can disable color, and your subcommand should still be usable if they do.
You should generally avoid setting the background color, unless it's integral to what you are doing. Remember that users have a lot of preferences when it comes to their terminal color, so you should pick colors that work well against both black and white backgrounds.
Colors prefixed with 'fg' will affect the foreground (text) color. Colors prefixed with 'bg' will affect the background color.
| Color | Background | Extended Background | Foreground | Extended Foreground|
|-------|------------|---------------------|------------|--------------------|
| Black | {bg_black} | {bg_lightblack_ex} | {fg_black} | {fg_lightblack_ex} |
| Blue | {bg_blue} | {bg_lightblue_ex} | {fg_blue} | {fg_lightblue_ex} |
| Cyan | {bg_cyan} | {bg_lightcyan_ex} | {fg_cyan} | {fg_lightcyan_ex} |
| Green | {bg_green} | {bg_lightgreen_ex} | {fg_green} | {fg_lightgreen_ex} |
| Magenta | {bg_magenta} | {bg_lightmagenta_ex} | {fg_magenta} | {fg_lightmagenta_ex} |
| Red | {bg_red} | {bg_lightred_ex} | {fg_red} | {fg_lightred_ex} |
| White | {bg_white} | {bg_lightwhite_ex} | {fg_white} | {fg_lightwhite_ex} |
| Yellow | {bg_yellow} | {bg_lightyellow_ex} | {fg_yellow} | {fg_lightyellow_ex} |
There are also control sequences that can be used to change the behavior of
ANSI output:
| Control Sequences | Description |
|-------------------|-------------|
| {style_bright} | Make the text brighter |
| {style_dim} | Make the text dimmer |
| {style_normal} | Make the text normal (neither `{style_bright}` nor `{style_dim}`) |
| {style_reset_all} | Reset all text attributes to default. (This is automatically added to the end of every string.) |
| {bg_reset} | Reset the background color to the user's default |
| {fg_reset} | Reset the foreground color to the user's default |
# Arguments and Configuration
QMK handles the details of argument parsing and configuration for you. When you add a new argument it is automatically incorporated into the config tree based on your subcommand's name and the long name of the argument. You can access this configuration in `cli.config`, using either attribute-style access (`cli.config.<subcommand>.<argument>`) or dictionary-style access (`cli.config['<subcommand>']['<argument>']`).
Under the hood QMK uses [ConfigParser](https://docs.python.org/3/library/configparser.html) to store configurations. This gives us an easy and straightforward way to represent the configuration in a human-editable way. We have wrapped access to this configuration to provide some nicities that ConfigParser does not normally have.
## Reading Configuration Values
You can interact with `cli.config` in all the ways you'd normally expect. For example the `qmk compile` command gets the keyboard name from `cli.config.compile.keyboard`. It does not need to know whether that value came from the command line, an environment variable, or the configuration file.
Iteration is also supported:
```
for section in cli.config:
for key in cli.config[section]:
cli.log.info('%s.%s: %s', section, key, cli.config[section][key])
```
## Setting Configuration Values
You can set configuration values in the usual ways.
Dictionary style:
```
cli.config['<section>']['<key>'] = <value>
```
Attribute style:
```
cli.config.<section>.<key> = <value>
```
## Deleting Configuration Values
You can delete configuration values in the usual ways.
Dictionary style:
```
del(cli.config['<section>']['<key>'])
```
Attribute style:
```
del(cli.config.<section>.<key>)
```
## Writing The Configuration File
The configuration is not written out when it is changed. Most commands do not need to do this. We prefer to have the user change their configuration deliberitely using `qmk config`.
You can use `cli.save_config()` to write out the configuration.
## Excluding Arguments From Configuration
Some arguments should not be propagated to the configuration file. These can be excluded by adding `arg_only=True` when creating the argument.
Example:
```
@cli.argument('-o', '--output', arg_only=True, help='File to write to')
@cli.argument('filename', arg_only=True, help='Configurator JSON file')
@cli.subcommand('Create a keymap.c from a QMK Configurator export.')
def json_keymap(cli):
pass
```
You will only be able to access these arguments using `cli.args`. For example:
```
cli.log.info('Reading from %s and writing to %s', cli.args.filename, cli.args.output)
```
# Testing, and Linting, and Formatting (oh my!)
We use nose2, flake8, and yapf to test, lint, and format code. You can use the `pytest` and `format-python` subcommands to run these tests:
### Testing and Linting
qmk pytest
### Formatting
qmk format-python
## Formatting Details
We use [yapf](https://github.com/google/yapf) to automatically format code. Our configuration is in the `[yapf]` section of `setup.cfg`.
?> Tip- Many editors can use yapf as a plugin to automatically format code as you type.
## Testing Details
Our tests can be found in `lib/python/qmk/tests/`. You will find both unit and integration tests in this directory. We hope you will write both unit and integration tests for your code, but if you do not please favor integration tests.
If your PR does not include a comprehensive set of tests please add comments like this to your code so that other people know where they can help:
# TODO(unassigned/<your_github_username>): Write <unit|integration> tests
We use [nose2](https://nose2.readthedocs.io/en/latest/getting_started.html) to run our tests. You can refer to the nose2 documentation for more details on what you can do in your test functions.
## Linting Details
We use flake8 to lint our code. Your code should pass flake8 before you open a PR. This will be checked when you run `qmk pytest` and by CI when you submit a PR.

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# Tab Completion for QMK
If you are using Bash 4.2 or later, Zsh, or FiSH you can enable Tab Completion for the QMK CLI. This will let you tab complete the names of flags, keyboards, files, and other `qmk` options.
## Setup
There are several ways you can setup tab completion.
### For Your User Only
Add this to the end of your `.profile` or `.bashrc`:
source ~/qmk_firmware/util/qmk_tab_complete.sh
If you put `qmk_firmware` into another location you will need to adjust this path.
### System Wide Symlink
If you want the tab completion available to all users of the system you can add a symlink to the `qmk_tab_complete.sh` script:
ln -s ~/qmk_firmware/util/qmk_tab_complete.sh /etc/profile.d/qmk_tab_complete.sh
### System Wide Copy
In some cases a symlink may not work. Instead you can copy the file directly into place. Be aware that updates to the tab complete script may happen from time to time, you will want to recopy the file periodically.
cp util/qmk_tab_complete.sh /etc/profile.d

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# Coding Conventions (C)
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using four (4) spaces (soft tabs)
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you're not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
* We accept both forms of preprocessor if's: `#ifdef DEFINED` and `#if defined(DEFINED)`
* If you are not sure which to prefer use the `#if defined(DEFINED)` form.
* Do not change existing code from one style to the other, except when moving to a multiple condition `#if`.
* When deciding how (or if) to indent preprocessor directives, keep these points in mind:
* Readability is more important than consistency.
* Follow the file's existing style. If the file is mixed, follow the style that makes sense for the section you are modifying.
* When indenting, keep the hash at the start of the line and add whitespace between `#` and `if`, starting with 4 spaces after the `#`.
* You can follow the indention level of the surrounding C code, or preprocessor directives can have their own indentation levels. Choose the style that best communicates the intent of your code.
Here is an example for easy reference:
```c
/* Enums for foo */
enum foo_state {
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
int foo(void) {
if (some_condition) {
return FOO_BAR;
} else {
return -1;
}
}
```
# Auto-formatting with clang-format
[Clang-format](https://clang.llvm.org/docs/ClangFormat.html) is part of LLVM and can automatically format your code for you, because ain't nobody got time to do it manually. We supply a configuration file for it that applies most of the coding conventions listed above. It will only change whitespace and newlines, so you will still have to remember to include optional braces yourself.
Use the [full LLVM installer](https://llvm.org/builds/) to get clang-format on Windows, or use `sudo apt install clang-format` on Ubuntu.
If you run it from the command-line, pass `-style=file` as an option and it will automatically find the .clang-format configuration file in the QMK root directory.
If you use VSCode, the standard C/C++ plugin supports clang-format, alternatively there is a [separate extension](https://marketplace.visualstudio.com/items?itemName=LLVMExtensions.ClangFormat) for it.
Some things (like LAYOUT macros) are destroyed by clang-format, so either don't run it on those files, or wrap the sensitive code in `// clang-format off` and `// clang-format on`.

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# Coding Conventions (Python)
Most of our style follows PEP8 with some local modifications to make things less nit-picky.
* We target Python 3.7 for compatability with all supported platforms.
* We indent using four (4) spaces (soft tabs)
* We encourage liberal use of comments
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you're not sure if a comment is obvious, go ahead and include it.
* We require useful docstrings for all functions.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* Some of our practices conflict with the wider python community to make our codebase more approachable to non-pythonistas.
# YAPF
You can use [yapf](https://github.com/google/yapf) to style your code. We provide a config in [setup.cfg](setup.cfg).
# Imports
We don't have a hard and fast rule for when to use `import ...` vs `from ... import ...`. Understandability and maintainability is our ultimate goal.
Generally we prefer to import specific function and class names from a module to keep code shorter and easier to understand. Sometimes this results in a name that is ambiguous, and in such cases we prefer to import the module instead. You should avoid using the "as" keyword when importing, unless you are importing a compatability module.
Imports should be one line per module. We group import statements together using the standard python rules- system, 3rd party, local.
Do not use `from foo import *`. Supply a list of objects you want to import instead, or import the whole module.
## Import Examples
Good:
```
from qmk import effects
effects.echo()
```
Bad:
```
from qmk.effects import echo
echo() # It's unclear where echo comes from
```
Good:
```
from qmk.keymap import compile_firmware
compile_firmware()
```
OK, but the above is better:
```
import qmk.keymap
qmk.keymap.compile_firmware()
```
# Statements
One statement per line.
Even when allowed (EG `if foo: bar`) we do not combine 2 statements onto a single line.
# Naming
`module_name`, `package_name`, `ClassName`, `method_name`, `ExceptionName`, `function_name`, `GLOBAL_CONSTANT_NAME`, `global_var_name`, `instance_var_name`, `function_parameter_name`, `local_var_name`.
Function names, variable names, and filenames should be descriptive; eschew abbreviation. In particular, do not use abbreviations that are ambiguous or unfamiliar to readers outside your project, and do not abbreviate by deleting letters within a word.
Always use a .py filename extension. Never use dashes.
## Names to Avoid
* single character names except for counters or iterators. You may use `e` as an exception identifier in try/except statements.
* dashes (`-`) in any package/module name
* `__double_leading_and_trailing_underscore__` names (reserved by Python)
# Docstrings
To maintain consistency with our docstrings we've set out the following guidelines.
* Use markdown formatting
* Always use triple-dquote docstrings with at least one linebreak: `"""\n"""`
* First line is a short (< 70 char) description of what the function does
* If you need more in your docstring leave a blank line between the description and the rest.
* Start indented lines at the same indent level as the opening triple-dquote
* Document all function arguments using the format described below
* If present, Args:, Returns:, and Raises: should be the last three things in the docstring, separated by a blank line each.
## Simple docstring example
```
def my_awesome_function():
"""Return the number of seconds since 1970 Jan 1 00:00 UTC.
"""
return int(time.time())
```
## Complex docstring example
```
def my_awesome_function():
"""Return the number of seconds since 1970 Jan 1 00:00 UTC.
This function always returns an integer number of seconds.
"""
return int(time.time())
```
## Function arguments docstring example
```
def my_awesome_function(start=None, offset=0):
"""Return the number of seconds since 1970 Jan 1 00:00 UTC.
This function always returns an integer number of seconds.
Args:
start
The time to start at instead of 1970 Jan 1 00:00 UTC
offset
Return an answer that has this number of seconds subtracted first
Returns:
An integer describing a number of seconds.
Raises:
ValueError
When `start` or `offset` are not positive numbers
"""
if start < 0 or offset < 0:
raise ValueError('start and offset must be positive numbers.')
if not start:
start = time.time()
return int(start - offset)
```
# Exceptions
Exceptions are used to handle exceptional situations. They should not be used for flow control. This is a break from the python norm of "ask for forgiveness." If you are catching an exception it should be to handle a situation that is unusual.
If you use a catch-all exception for any reason you must log the exception and stacktrace using cli.log.
Make your try/except blocks as short as possible. If you need a lot of try statements you may need to restructure your code.
# Tuples
When defining one-item tuples always include a trailing comma so that it is obvious you are using a tuple. Do not rely on implicit one-item tuple unpacking. Better still use a list which is unambiguous.
This is particularly important when using the printf-style format strings that are commonly used.
# Lists and Dictionaries
We have configured YAPF to differentiate between sequence styles with a trailing comma. When a trailing comma is omitted YAPF will format the sequence as a single line. When a trailing comma is included YAPF will format the sequence with one item per line.
You should generally prefer to keep short definition on a single line. Break out to multiple lines sooner rather than later to aid readability and maintainability.
# Parentheses
Avoid excessive parentheses, but do use parentheses to make code easier to understand. Do not use them in return statements unless you are explicitly returning a tuple, or it is part of a math expression.
# Format Strings
We generally prefer printf-style format strings. Example:
```
name = 'World'
print('Hello, %s!' % (name,))
```
This style is used by the logging module, which we make use of extensively, and we have adopted it in other places for consistency. It is also more familiar to C programmers, who are a big part of our casual audience.
Our included CLI module has support for using these without using the percent (%) operator. Look at `cli.echo()` and the various `cli.log` functions (EG, `cli.log.info()`) for more details.
# Comprehensions & Generator Expressions
We encourage the liberal use of comprehensions and generators, but do not let them get too complex. If you need complexity fall back to a for loop that is easier to understand.
# Lambdas
OK to use but probably should be avoided. With comprehensions and generators the need for lambdas is not as strong as it once was.
# Conditional Expressions
OK in variable assignment, but otherwise should be avoided.
Conditional expressions are if statements that are in line with code. For example:
```
x = 1 if cond else 2
```
It's generally not a good idea to use these as function arguments, sequence items, etc. It's too easy to overlook.
# Default Argument Values
Encouraged, but values must be immutable objects.
When specifying default values in argument lists always be careful to specify objects that can't be modified in place. If you use a mutable object the changes you make will persist between calls, which is usually not what you want. Even if that is what you intend to do it is confusing for others and will hinder understanding.
Bad:
```
def my_func(foo={}):
pass
```
Good:
```
def my_func(foo=None):
if not foo:
foo = {}
```
# Properties
Always use properties instead of getter and setter functions.
```
class Foo(object):
def __init__(self):
self._bar = None
@property
def bar(self):
return self._bar
@bar.setter
def bar(self, bar):
self._bar = bar
```
# True/False Evaluations
You should generally prefer the implicit True/False evaluation in if statements, rather than checking equivalency.
Bad:
```
if foo == True:
pass
if bar == False:
pass
```
Good:
```
if foo:
pass
if not bar:
pass
```
# Decorators
Use when appropriate. Try to avoid too much magic unless it helps with understanding.
# Threading and Multiprocessing
Should be avoided. If you need this you will have to make a strong case before we merge your code.
# Power Features
Python is an extremely flexible language and gives you many fancy features such as custom metaclasses, access to bytecode, on-the-fly compilation, dynamic inheritance, object reparenting, import hacks, reflection, modification of system internals, etc.
Don't use these.
Performance is not a critical concern for us, and code understandability is. We want our codebase to be approachable by someone who only has a day or two to play with it. These features generally come with a cost to easy understanding, and we would prefer to have code that can be readily understood over faster or more compact code.
Note that some standard library modules use these techniques and it is ok to make use of those modules. But please keep readability and understandability in mind when using them.
# Type Annotated Code
For now we are not using any type annotation system, and would prefer that code remain unannotated. We may revisit this in the future.
# Function length
Prefer small and focused functions.
We recognize that long functions are sometimes appropriate, so no hard limit is placed on function length. If a function exceeds about 40 lines, think about whether it can be broken up without harming the structure of the program.
Even if your long function works perfectly now, someone modifying it in a few months may add new behavior. This could result in bugs that are hard to find. Keeping your functions short and simple makes it easier for other people to read and modify your code.
You could find long and complicated functions when working with some code. Do not be intimidated by modifying existing code: if working with such a function proves to be difficult, you find that errors are hard to debug, or you want to use a piece of it in several different contexts, consider breaking up the function into smaller and more manageable pieces.
# FIXMEs
It is OK to leave FIXMEs in code. Why? Encouraging people to at least document parts of code that need to be thought out more (or that are confusing) is better than leaving this code undocumented.
All FIXMEs should be formatted like:
```
FIXME(username): Revisit this code when the frob feature is done.
```
...where username is your GitHub username.
# Testing
We use a combination of Integration and Unit testing to ensure that the our code is as bug-free as possible. All the tests can be found in `lib/python/qmk/tests/`. You can run all the tests with `qmk pytest`.
At the time of this writing our tests are not very comprehensive. Looking at the current tests and writing new test cases for untested situations is a great way to both familiarize yourself with the codebase and contribute to QMK.
## Integration Tests
Integration tests can be found in `lib/python/qmk/tests/test_cli_commands.py`. This is where CLI commands are actually run and their overall behavior is verified. We use [`subprocess`](https://docs.python.org/3.6/library/subprocess.html#module-subprocess) to launch each CLI command and a combination of checking output and returncode to determine if the right thing happened.
## Unit Tests
The other `test_*.py` files in `lib/python/qmk/tests/` contain unit tests. You can write tests for individual functions inside `lib/python/qmk/` here. Generally these files are named after the module, with dots replaced by underscores.
At the time of this writing we do not do any mocking for our tests. If you would like to help us change this please [open an issue](https://github.com/qmk/qmk_firmware/issues/new?assignees=&labels=cli%2C+python&template=other_issues.md&title=) or [join #cli on Discord](https://discord.gg/heQPAgy) and start a conversation there.

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# Compatible Microcontrollers
QMK runs on any USB-capable AVR or ARM microcontroller with enough flash space - generally 32kB+ for AVR, and 64kB+ for ARM. With significant disabling of features, QMK may *just* squeeze into 16kB AVR MCUs.
## Atmel AVR
The following use [LUFA](https://www.fourwalledcubicle.com/LUFA.php) as the USB stack:
* [ATmega16U2](https://www.microchip.com/wwwproducts/en/ATmega16U2) / [ATmega32U2](https://www.microchip.com/wwwproducts/en/ATmega32U2)
* [ATmega16U4](https://www.microchip.com/wwwproducts/en/ATmega16U4) / [ATmega32U4](https://www.microchip.com/wwwproducts/en/ATmega32U4)
* SparkFun Pro Micro (and clones)
* PJRC Teensy 2.0
* Adafruit Feather 32U4
* [AT90USB64](https://www.microchip.com/wwwproducts/en/AT90USB646) / [AT90USB128](https://www.microchip.com/wwwproducts/en/AT90USB1286)
* PJRC Teensy++ 2.0
* [AT90USB162](https://www.microchip.com/wwwproducts/en/AT90USB162)
Certain MCUs which do not have native USB will use [V-USB](https://www.obdev.at/products/vusb/index.html) instead:
* [ATmega32A](https://www.microchip.com/wwwproducts/en/ATmega32A)
* [ATmega328P](https://www.microchip.com/wwwproducts/en/ATmega328P)
* [ATmega328](https://www.microchip.com/wwwproducts/en/ATmega328)
## ARM
You can also use any ARM chip with USB that [ChibiOS](https://www.chibios.org) supports. Most have plenty of flash. Known to work are:
### STMicroelectronics (STM32)
* [STM32F0x2](https://www.st.com/en/microcontrollers-microprocessors/stm32f0x2.html)
* [STM32F103](https://www.st.com/en/microcontrollers-microprocessors/stm32f103.html)
* Bluepill (with STM32duino bootloader)
* [STM32F303](https://www.st.com/en/microcontrollers-microprocessors/stm32f303.html)
* QMK Proton-C
* [STM32F401](https://www.st.com/en/microcontrollers-microprocessors/stm32f401.html)
* WeAct Blackpill
* [STM32F405](https://www.st.com/en/microcontrollers-microprocessors/stm32f405-415.html)
* [STM32F407](https://www.st.com/en/microcontrollers-microprocessors/stm32f407-417.html)
* [STM32F411](https://www.st.com/en/microcontrollers-microprocessors/stm32f411.html)
* WeAct Blackpill
* [STM32F446](https://www.st.com/en/microcontrollers-microprocessors/stm32f446.html)
* [STM32G431](https://www.st.com/en/microcontrollers-microprocessors/stm32g4x1.html)
* [STM32G474](https://www.st.com/en/microcontrollers-microprocessors/stm32g4x4.html)
* [STM32L412](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x2.html)
* [STM32L422](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x2.html)
* [STM32L432](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x2.html)
* [STM32L433](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x3.html)
* [STM32L442](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x2.html)
* [STM32L443](https://www.st.com/en/microcontrollers-microprocessors/stm32l4x3.html)
### WestBerryTech (WB32)
* [WB32F3G71xx](http://www.westberrytech.com)
* [WB32FQ95xx](http://www.westberrytech.com)
### NXP (Kinetis)
* [MKL26Z64](https://www.nxp.com/products/processors-and-microcontrollers/arm-microcontrollers/general-purpose-mcus/kl-series-cortex-m0-plus/kinetis-kl2x-72-96-mhz-usb-ultra-low-power-microcontrollers-mcus-based-on-arm-cortex-m0-plus-core:KL2x)
* PJRC Teensy LC
* [MK20DX128](https://www.nxp.com/products/processors-and-microcontrollers/arm-microcontrollers/general-purpose-mcus/k-series-cortex-m4/k2x-usb/kinetis-k20-50-mhz-full-speed-usb-mixed-signal-integration-microcontrollers-based-on-arm-cortex-m4-core:K20_50)
* [MK20DX256](https://www.nxp.com/products/processors-and-microcontrollers/arm-microcontrollers/general-purpose-mcus/k-series-cortex-m4/k2x-usb/kinetis-k20-72-mhz-full-speed-usb-mixed-signal-integration-microcontrollers-mcus-based-on-arm-cortex-m4-core:K20_72)
* PJRC Teensy 3.2
* [MK66FX1M0](https://www.nxp.com/products/processors-and-microcontrollers/arm-microcontrollers/general-purpose-mcus/k-series-cortex-m4/k6x-ethernet/kinetis-k66-180-mhz-dual-high-speed-full-speed-usbs-2mb-flash-microcontrollers-mcus-based-on-arm-cortex-m4-core:K66_180)
* PJRC Teensy 3.6
## Atmel ATSAM
There is limited support for one of Atmel's ATSAM microcontrollers, that being the [ATSAMD51J18A](https://www.microchip.com/wwwproducts/en/ATSAMD51J18A) used by the [Massdrop keyboards](https://github.com/qmk/qmk_firmware/tree/master/keyboards/massdrop). However, it is not recommended to design a board with this microcontroller as the support is quite specialized to Massdrop hardware.
## RISC-V
### GigaDevice
[ChibiOS-Contrib](https://github.com/ChibiOS/ChibiOS-Contrib) has support for the GigaDevice [GD32VF103 series](https://www.gigadevice.com/products/microcontrollers/gd32/risc-v/mainstream-line/gd32vf103-series/) microcontrollers and provides configurations for the [SiPeed Longan Nano](https://longan.sipeed.com/en/) development board that uses this microcontroller. It is largely pin and feature compatible with STM32F103 and STM32F303 microcontrollers.

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# Configuring QMK
QMK is nearly infinitely configurable. Wherever possible we err on the side of allowing users to customize their keyboard, even at the expense of code size. That level of flexibility makes for a daunting configuration experience, however.
There are two main types of configuration files in QMK- `config.h` and `rules.mk`. These files exist at various levels in QMK and all files of the same type are combined to build the final configuration. The levels, from lowest priority to highest priority, are:
* QMK Default
* Keyboard
* Folders (Up to 5 levels deep)
* Keymap
## QMK Default
Every available setting in QMK has a default. If that setting is not set at the Keyboard, Folder, or Keymap level this is the setting that will be used.
## Keyboard
This level contains config options that should apply to the whole keyboard. Some settings won't change in revisions, or most keymaps. Other settings are merely defaults for this keyboard and can be overridden by folders and/or keymaps.
## Folders
Some keyboards have folders and sub-folders to allow for different hardware configurations. Most keyboards only go 1 folder deep, but QMK supports structures up to 5 folders deep. Each folder can have its own `config.h` and `rules.mk` files that are incorporated into the final configuration.
## Keymap
This level contains all of the options for that particular keymap. If you wish to override a previous declaration, you can use `#undef <variable>` to undefine it, where you can then redefine it without an error.
# The `config.h` File
This is a C header file that is one of the first things included, and will persist over the whole project (if included). Lots of variables can be set here and accessed elsewhere. The `config.h` file shouldn't be including other `config.h` files, or anything besides this:
```c
#include "config_common.h"
```
## Hardware Options
* `#define VENDOR_ID 0x1234`
* defines your VID, and for most DIY projects, can be whatever you want
* `#define PRODUCT_ID 0x5678`
* defines your PID, and for most DIY projects, can be whatever you want
* `#define DEVICE_VER 0`
* defines the device version (often used for revisions)
* `#define MANUFACTURER Me`
* generally who/whatever brand produced the board
* `#define PRODUCT Board`
* the name of the keyboard
* `#define MATRIX_ROWS 5`
* the number of rows in your keyboard's matrix
* `#define MATRIX_COLS 15`
* the number of columns in your keyboard's matrix
* `#define MATRIX_ROW_PINS { D0, D5, B5, B6 }`
* pins of the rows, from top to bottom
* may be omitted by the keyboard designer if matrix reads are handled in an alternate manner. See [low-level matrix overrides](custom_quantum_functions.md?id=low-level-matrix-overrides) for more information.
* `#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }`
* pins of the columns, from left to right
* may be omitted by the keyboard designer if matrix reads are handled in an alternate manner. See [low-level matrix overrides](custom_quantum_functions.md?id=low-level-matrix-overrides) for more information.
* `#define MATRIX_IO_DELAY 30`
* the delay in microseconds when between changing matrix pin state and reading values
* `#define UNUSED_PINS { D1, D2, D3, B1, B2, B3 }`
* pins unused by the keyboard for reference
* `#define MATRIX_HAS_GHOST`
* define is matrix has ghost (unlikely)
* `#define MATRIX_UNSELECT_DRIVE_HIGH`
* On un-select of matrix pins, rather than setting pins to input-high, sets them to output-high.
* `#define DIODE_DIRECTION COL2ROW`
* COL2ROW or ROW2COL - how your matrix is configured. COL2ROW means the black mark on your diode is facing to the rows, and between the switch and the rows.
* `#define DIRECT_PINS { { F1, F0, B0, C7 }, { F4, F5, F6, F7 } }`
* pins mapped to rows and columns, from left to right. Defines a matrix where each switch is connected to a separate pin and ground.
* `#define AUDIO_VOICES`
* turns on the alternate audio voices (to cycle through)
* `#define C4_AUDIO`
* enables audio on pin C4
* Deprecated. Use `#define AUDIO_PIN C4`
* `#define C5_AUDIO`
* enables audio on pin C5
* Deprecated. Use `#define AUDIO_PIN C5`
* `#define C6_AUDIO`
* enables audio on pin C6
* Deprecated. Use `#define AUDIO_PIN C6`
* `#define B5_AUDIO`
* enables audio on pin B5 (duophony is enabled if one of B pins is enabled along with one of C pins)
* Deprecated. Use `#define AUDIO_PIN B5`, or use `#define AUDIO_PIN_ALT B5` if a `C` pin is enabled with `AUDIO_PIN`
* `#define B6_AUDIO`
* enables audio on pin B6 (duophony is enabled if one of B pins is enabled along with one of C pins)
* Deprecated. Use `#define AUDIO_PIN B6`, or use `#define AUDIO_PIN_ALT B6` if a `C` pin is enabled with `AUDIO_PIN`
* `#define B7_AUDIO`
* enables audio on pin B7 (duophony is enabled if one of B pins is enabled along with one of C pins)
* Deprecated. Use `#define AUDIO_PIN B7`, or use `#define AUDIO_PIN_ALT B7` if a `C` pin is enabled with `AUDIO_PIN`
* `#define BACKLIGHT_PIN B7`
* pin of the backlight
* `#define BACKLIGHT_LEVELS 3`
* number of levels your backlight will have (maximum 31 excluding off)
* `#define BACKLIGHT_BREATHING`
* enables backlight breathing
* `#define BREATHING_PERIOD 6`
* the length of one backlight "breath" in seconds
* `#define DEBOUNCE 5`
* the delay when reading the value of the pin (5 is default)
* `#define LOCKING_SUPPORT_ENABLE`
* mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
* `#define LOCKING_RESYNC_ENABLE`
* tries to keep switch state consistent with keyboard LED state
* `#define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)`
* key combination that allows the use of magic commands (useful for debugging)
* `#define USB_MAX_POWER_CONSUMPTION 500`
* sets the maximum power (in mA) over USB for the device (default: 500)
* `#define USB_POLLING_INTERVAL_MS 10`
* sets the USB polling rate in milliseconds for the keyboard, mouse, and shared (NKRO/media keys) interfaces
* `#define USB_SUSPEND_WAKEUP_DELAY 200`
* set the number of milliseconde to pause after sending a wakeup packet
* `#define F_SCL 100000L`
* sets the I2C clock rate speed for keyboards using I2C. The default is `400000L`, except for keyboards using `split_common`, where the default is `100000L`.
## Features That Can Be Disabled
If you define these options you will disable the associated feature, which can save on code size.
* `#define NO_DEBUG`
* disable debugging
* `#define NO_PRINT`
* disable printing/debugging using hid_listen
* `#define NO_ACTION_LAYER`
* disable layers
* `#define NO_ACTION_TAPPING`
* disable tap dance and other tapping features
* `#define NO_ACTION_ONESHOT`
* disable one-shot modifiers
## Features That Can Be Enabled
If you define these options you will enable the associated feature, which may increase your code size.
* `#define ENABLE_COMPILE_KEYCODE`
* Enables the `QK_MAKE` keycode
* `#define FORCE_NKRO`
* NKRO by default requires to be turned on, this forces it on during keyboard startup regardless of EEPROM setting. NKRO can still be turned off but will be turned on again if the keyboard reboots.
* `#define STRICT_LAYER_RELEASE`
* force a key release to be evaluated using the current layer stack instead of remembering which layer it came from (used for advanced cases)
## Behaviors That Can Be Configured
* `#define TAPPING_TERM 200`
* how long before a tap becomes a hold, if set above 500, a key tapped during the tapping term will turn it into a hold too
* `#define TAPPING_TERM_PER_KEY`
* enables handling for per key `TAPPING_TERM` settings
* `#define RETRO_TAPPING`
* tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
* See [Retro Tapping](tap_hold.md#retro-tapping) for details
* `#define RETRO_TAPPING_PER_KEY`
* enables handling for per key `RETRO_TAPPING` settings
* `#define TAPPING_TOGGLE 2`
* how many taps before triggering the toggle
* `#define PERMISSIVE_HOLD`
* makes tap and hold keys trigger the hold if another key is pressed before releasing, even if it hasn't hit the `TAPPING_TERM`
* See [Permissive Hold](tap_hold.md#permissive-hold) for details
* `#define PERMISSIVE_HOLD_PER_KEY`
* enabled handling for per key `PERMISSIVE_HOLD` settings
* `#define IGNORE_MOD_TAP_INTERRUPT`
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the `TAPPING_TERM` for both keys.
* See [Ignore Mod Tap Interrupt](tap_hold.md#ignore-mod-tap-interrupt) for details
* `#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY`
* enables handling for per key `IGNORE_MOD_TAP_INTERRUPT` settings
* `#define TAPPING_FORCE_HOLD`
* makes it possible to use a dual role key as modifier shortly after having been tapped
* See [Tapping Force Hold](tap_hold.md#tapping-force-hold)
* Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
* `#define TAPPING_FORCE_HOLD_PER_KEY`
* enables handling for per key `TAPPING_FORCE_HOLD` settings
* `#define LEADER_TIMEOUT 300`
* how long before the leader key times out
* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.
* `#define LEADER_PER_KEY_TIMING`
* sets the timer for leader key chords to run on each key press rather than overall
* `#define LEADER_KEY_STRICT_KEY_PROCESSING`
* Disables keycode filtering for Mod-Tap and Layer-Tap keycodes. Eg, if you enable this, you would need to specify `MT(MOD_CTL, KC_A)` if you want to use `KC_A`.
* `#define ONESHOT_TIMEOUT 300`
* how long before oneshot times out
* `#define ONESHOT_TAP_TOGGLE 2`
* how many taps before oneshot toggle is triggered
* `#define QMK_KEYS_PER_SCAN 4`
* Allows sending more than one key per scan. By default, only one key event gets
sent via `process_record()` per scan. This has little impact on most typing, but
if you're doing a lot of chords, or your scan rate is slow to begin with, you can
have some delay in processing key events. Each press and release is a separate
event. For a keyboard with 1ms or so scan times, even a very fast typist isn't
going to produce the 500 keystrokes a second needed to actually get more than a
few ms of delay from this. But if you're doing chording on something with 3-4ms
scan times? You probably want this.
* `#define COMBO_COUNT 2`
* Set this to the number of combos that you're using in the [Combo](feature_combo.md) feature. Or leave it undefined and programmatically set the count.
* `#define COMBO_TERM 200`
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
* `#define COMBO_MUST_HOLD_MODS`
* Flag for enabling extending timeout on Combos containing modifers
* `#define COMBO_MOD_TERM 200`
* Allows for extending COMBO_TERM for mod keys while mid-combo.
* `#define COMBO_MUST_HOLD_PER_COMBO`
* Flag to enable per-combo COMBO_TERM extension and `get_combo_must_hold()` function
* `#define COMBO_TERM_PER_COMBO`
* Flag to enable per-combo COMBO_TERM extension and `get_combo_term()` function
* `#define COMBO_STRICT_TIMER`
* Only start the combo timer on the first key press instead of on all key presses.
* `#define COMBO_NO_TIMER`
* Disable the combo timer completely for relaxed combos.
* `#define TAP_CODE_DELAY 100`
* Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds.
* `#define TAP_HOLD_CAPS_DELAY 80`
* Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPS_LOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 80 ms if not defined. For macOS, you may want to set this to 200 or higher.
* `#define KEY_OVERRIDE_REPEAT_DELAY 500`
* Sets the key repeat interval for [key overrides](feature_key_overrides.md).
## RGB Light Configuration
* `#define RGB_DI_PIN D7`
* pin the DI on the WS2812 is hooked-up to
* `#define RGBLIGHT_ANIMATIONS`
* run RGB animations
* `#define RGBLIGHT_LAYERS`
* Lets you define [lighting layers](feature_rgblight.md?id=lighting-layers) that can be toggled on or off. Great for showing the current keyboard layer or caps lock state.
* `#define RGBLIGHT_MAX_LAYERS`
* Defaults to 8. Can be expanded up to 32 if more [lighting layers](feature_rgblight.md?id=lighting-layers) are needed.
* Note: Increasing the maximum will increase the firmware size and slow sync on split keyboards.
* `#define RGBLIGHT_LAYER_BLINK`
* Adds ability to [blink](feature_rgblight.md?id=lighting-layer-blink) a lighting layer for a specified number of milliseconds (e.g. to acknowledge an action).
* `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF`
* If defined, then [lighting layers](feature_rgblight?id=overriding-rgb-lighting-onoff-status) will be shown even if RGB Light is off.
* `#define RGBLED_NUM 12`
* number of LEDs
* `#define RGBLIGHT_SPLIT`
* Needed if both halves of the board have RGB LEDs wired directly to the RGB output pin on the controllers instead of passing the output of the left half to the input of the right half
* `#define RGBLED_SPLIT { 6, 6 }`
* number of LEDs connected that are directly wired to `RGB_DI_PIN` on each half of a split keyboard
* First value indicates number of LEDs for left half, second value is for the right half
* When RGBLED_SPLIT is defined, RGBLIGHT_SPLIT is implicitly defined.
* `#define RGBLIGHT_HUE_STEP 12`
* units to step when in/decreasing hue
* `#define RGBLIGHT_SAT_STEP 25`
* units to step when in/decreasing saturation
* `#define RGBLIGHT_VAL_STEP 12`
* units to step when in/decreasing value (brightness)
* `#define RGBW`
* Enables RGBW LED support
## Mouse Key Options
* `#define MOUSEKEY_INTERVAL 20`
* `#define MOUSEKEY_DELAY 0`
* `#define MOUSEKEY_TIME_TO_MAX 60`
* `#define MOUSEKEY_MAX_SPEED 7`
* `#define MOUSEKEY_WHEEL_DELAY 0`
## Split Keyboard Options
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
* `SPLIT_TRANSPORT = custom`
* Allows replacing the standard split communication routines with a custom one. ARM based split keyboards must use this at present.
### Setting Handedness
One thing to remember, the side that the USB port is plugged into is always the master half. The side not plugged into USB is the slave.
There are a few different ways to set handedness for split keyboards (listed in order of precedence):
1. Set `SPLIT_HAND_PIN`: Reads a pin to determine handedness. If pin is high, it's the left side, if low, the half is determined to be the right side
2. Set `EE_HANDS` and flash `eeprom-lefthand.eep`/`eeprom-righthand.eep` to each half
* For boards with DFU bootloader you can use `:dfu-split-left`/`:dfu-split-right` to flash these EEPROM files
* For boards with Caterina bootloader (like stock Pro Micros), use `:avrdude-split-left`/`:avrdude-split-right`
* For boards with ARM DFU bootloader (like Proton C), use `:dfu-util-split-left`/`:dfu-util-split-right`
3. Set `MASTER_RIGHT`: Half that is plugged into the USB port is determined to be the master and right half (inverse of the default)
4. Default: The side that is plugged into the USB port is the master half and is assumed to be the left half. The slave side is the right half
#### Defines for handedness
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace `B7` with the pin you are using. This is optional, and if you leave `SPLIT_HAND_PIN` undefined, then you can still use the EE_HANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
* `#define SPLIT_HAND_MATRIX_GRID <out_pin>,<in_pin>`
* The handedness is determined by using the intersection of the keyswitches in the key matrix, which does not exist. Normally, when this intersection is shorted (level low), it is considered left. If you define `#define SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT`, it is determined to be right when the level is low.
* `#define EE_HANDS` (only works if `SPLIT_HAND_PIN` and `SPLIT_HAND_MATRIX_GRID` are not defined)
* Reads the handedness value stored in the EEPROM after `eeprom-lefthand.eep`/`eeprom-righthand.eep` has been flashed to their respective halves.
* `#define MASTER_RIGHT`
* Master half is defined to be the right half.
### Other Options
* `#define USE_I2C`
* For using I2C instead of Serial (default is serial; serial transport is supported on ARM -- I2C is AVR-only)
* `#define SOFT_SERIAL_PIN D0`
* When using serial, define this. `D0` or `D1`,`D2`,`D3`,`E6`.
* `#define MATRIX_ROW_PINS_RIGHT { <row pins> }`
* `#define MATRIX_COL_PINS_RIGHT { <col pins> }`
* If you want to specify a different pinout for the right half than the left half, you can define `MATRIX_ROW_PINS_RIGHT`/`MATRIX_COL_PINS_RIGHT`. Currently, the size of `MATRIX_ROW_PINS` must be the same as `MATRIX_ROW_PINS_RIGHT` and likewise for the definition of columns.
* may be omitted by the keyboard designer if matrix reads are handled in an alternate manner. See [low-level matrix overrides](custom_quantum_functions.md?id=low-level-matrix-overrides) for more information.
* `#define DIRECT_PINS_RIGHT { { F1, F0, B0, C7 }, { F4, F5, F6, F7 } }`
* If you want to specify a different direct pinout for the right half than the left half, you can define `DIRECT_PINS_RIGHT`. Currently, the size of `DIRECT_PINS` must be the same as `DIRECT_PINS_RIGHT`.
* `#define RGBLED_SPLIT { 6, 6 }`
* See [RGB Light Configuration](#rgb-light-configuration)
* `#define SELECT_SOFT_SERIAL_SPEED <speed>` (default speed is 1)
* Sets the protocol speed when using serial communication
* Speeds:
* 0: about 189kbps (Experimental only)
* 1: about 137kbps (default)
* 2: about 75kbps
* 3: about 39kbps
* 4: about 26kbps
* 5: about 20kbps
* `#define SPLIT_USB_DETECT`
* Detect (with timeout) USB connection when delegating master/slave
* Default behavior for ARM
* Required for AVR Teensy (without hardware mods)
* `#define SPLIT_USB_TIMEOUT 2000`
* Maximum timeout when detecting master/slave when using `SPLIT_USB_DETECT`
* `#define SPLIT_USB_TIMEOUT_POLL 10`
* Poll frequency when detecting master/slave when using `SPLIT_USB_DETECT`
* `#define FORCED_SYNC_THROTTLE_MS 100`
* Deadline for synchronizing data from master to slave when using the QMK-provided split transport.
* `#define SPLIT_TRANSPORT_MIRROR`
* Mirrors the master-side matrix on the slave when using the QMK-provided split transport.
* `#define SPLIT_LAYER_STATE_ENABLE`
* Ensures the current layer state is available on the slave when using the QMK-provided split transport.
* `#define SPLIT_LED_STATE_ENABLE`
* Ensures the current host indicator state (caps/num/scroll) is available on the slave when using the QMK-provided split transport.
* `#define SPLIT_MODS_ENABLE`
* Ensures the current modifier state (normal, weak, and oneshot) is available on the slave when using the QMK-provided split transport.
* `#define SPLIT_WPM_ENABLE`
* Ensures the current WPM is available on the slave when using the QMK-provided split transport.
* `#define SPLIT_OLED_ENABLE`
* Syncs the on/off state of the OLED between the halves.
* `#define SPLIT_ST7565_ENABLE`
* Syncs the on/off state of the ST7565 screen between the halves.
* `#define SPLIT_TRANSACTION_IDS_KB .....`
* `#define SPLIT_TRANSACTION_IDS_USER .....`
* Allows for custom data sync with the slave when using the QMK-provided split transport. See [custom data sync between sides](feature_split_keyboard.md#custom-data-sync) for more information.
# The `rules.mk` File
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.
## Build Options
* `DEFAULT_FOLDER`
* Used to specify a default folder when a keyboard has more than one sub-folder.
* `FIRMWARE_FORMAT`
* Defines which format (bin, hex) is copied to the root `qmk_firmware` folder after building.
* `SRC`
* Used to add files to the compilation/linking list.
* `LIB_SRC`
* Used to add files as a library to the compilation/linking list.
The files specified by `LIB_SRC` is linked after the files specified by `SRC`.
For example, if you specify:
```
SRC += a.c
LIB_SRC += lib_b.c
SRC += c.c
LIB_SRC += lib_d.c
```
The link order is as follows.
```
... a.o c.o ... lib_b.a lib_d.a ...
```
* `LAYOUTS`
* A list of [layouts](feature_layouts.md) this keyboard supports.
* `LTO_ENABLE`
* Enables Link Time Optimization (LTO) when compiling the keyboard. This makes the process take longer, but it can significantly reduce the compiled size (and since the firmware is small, the added time is not noticeable).
## AVR MCU Options
* `MCU = atmega32u4`
* `F_CPU = 16000000`
* `ARCH = AVR8`
* `F_USB = $(F_CPU)`
* `OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT`
* `BOOTLOADER = atmel-dfu` with the following options:
* `atmel-dfu`
* `lufa-dfu`
* `qmk-dfu`
* `halfkay`
* `caterina`
* `bootloadhid`
* `usbasploader`
## Feature Options :id=feature-options
Use these to enable or disable building certain features. The more you have enabled the bigger your firmware will be, and you run the risk of building a firmware too large for your MCU.
* `MAGIC_ENABLE`
* MAGIC actions (BOOTMAGIC without the boot)
* `BOOTMAGIC_ENABLE`
* Enable Bootmagic Lite
* `MOUSEKEY_ENABLE`
* Mouse keys
* `EXTRAKEY_ENABLE`
* Audio control and System control
* `CONSOLE_ENABLE`
* Console for debug
* `COMMAND_ENABLE`
* Commands for debug and configuration
* `COMBO_ENABLE`
* Key combo feature
* `NKRO_ENABLE`
* USB N-Key Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
* `RING_BUFFERED_6KRO_REPORT_ENABLE`
* USB 6-Key Rollover - Instead of stopping any new input once 6 keys are pressed, the oldest key is released and the new key is pressed.
* `AUDIO_ENABLE`
* Enable the audio subsystem.
* `KEY_OVERRIDE_ENABLE`
* Enable the key override feature
* `RGBLIGHT_ENABLE`
* Enable keyboard underlight functionality
* `LEADER_ENABLE`
* Enable leader key chording
* `MIDI_ENABLE`
* MIDI controls
* `UNICODE_ENABLE`
* Unicode
* `BLUETOOTH_ENABLE`
* Current options are BluefruitLE, RN42
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
* `CUSTOM_MATRIX`
* Allows replacing the standard matrix scanning routine with a custom one.
* `DEBOUNCE_TYPE`
* Allows replacing the standard key debouncing routine with an alternative or custom one.
* `WAIT_FOR_USB`
* Forces the keyboard to wait for a USB connection to be established before it starts up
* `NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.
* `DEFERRED_EXEC_ENABLE`
* Enables deferred executor support -- timed delays before callbacks are invoked. See [deferred execution](custom_quantum_functions.md#deferred-execution) for more information.
* `DYNAMIC_TAPPING_TERM_ENABLE`
* Allows to configure the global tapping term on the fly.
## USB Endpoint Limitations
In order to provide services over USB, QMK has to use USB endpoints.
These are a finite resource: each microcontroller has only a certain number.
This limits what features can be enabled together.
If the available endpoints are exceeded, a build error is thrown.
The following features can require separate endpoints:
* `MOUSEKEY_ENABLE`
* `EXTRAKEY_ENABLE`
* `CONSOLE_ENABLE`
* `NKRO_ENABLE`
* `MIDI_ENABLE`
* `RAW_ENABLE`
* `VIRTSER_ENABLE`
In order to improve utilisation of the endpoints, the HID features can be combined to use a single endpoint.
By default, `MOUSEKEY`, `EXTRAKEY`, and `NKRO` are combined into a single endpoint.
The base keyboard functionality can also be combined into the endpoint,
by setting `KEYBOARD_SHARED_EP = yes`.
This frees up one more endpoint,
but it can prevent the keyboard working in some BIOSes,
as they do not implement Boot Keyboard protocol switching.
Combining the mouse also breaks Boot Mouse compatibility.
The mouse can be uncombined by setting `MOUSE_SHARED_EP = no` if this functionality is required.

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# QMK Configurator Architecture
This page describes the web architecture behind QMK Configurator at a high level. If you are interested in the architecture of the QMK Configurator code itself you should start at the [qmk_configurator](https://github.com/qmk/qmk_configurator) repository.
# Overview
![QMK Configurator Architecture Diagram](configurator_diagram.svg)
# Detailed Description
QMK Configurator is a [Single Page Application](https://en.wikipedia.org/wiki/Single-page_application) that allows users to create custom keymaps for their QMK-compatible keyboard. They can export JSON representation of their keymaps and compile firmware binaries that can be flashed to their keyboard using a tool like [QMK Toolbox](https://github.com/qmk/qmk_toolbox).
Configurator gets metadata about keyboards from the Keyboard Metadata store and submits compile requests to the QMK API. The results of those compile requests will be made available on [Digital Ocean Spaces](https://www.digitalocean.com/products/spaces/), an S3-compatible data store.
## Configurator Frontend
Address: <https://config.qmk.fm>
The [Configurator Frontend](https://config.qmk.fm) is compiled into a set of static files that are served by Github Pages. This action happens every time a commit is pushed to the [qmk_configurator `master`](https://github.com/qmk/qmk_configurator) branch. You can view the status of these jobs on the [qmk_configurator actions tab](https://github.com/qmk/qmk_configurator/actions/workflows/build.yml).
## Keyboard Metadata
Address: <https://keyboards.qmk.fm>
The Keyboard Metadata is generated every time a keyboard in [qmk_firmware](https://github.com/qmk/qmk_firmware) changes. The resulting JSON files are uploaded to Spaces and used by Configurator to generate UI for each keyboard. You can view the status of this job on the [qmk_firmware actions tab](https://github.com/qmk/qmk_firmware/actions/workflows/api.yml). If you are a QMK Collaborator you can manually run this job using the `workflow_dispatch` event trigger.
## QMK API
Address: <http://api.qmk.fm>
The QMK API accepts `keymap.json` files for compilation. These are the same files you can use directly with `qmk compile` and `qmk flash`. When a `keymap.json` is submitted the browser will poll the status of the job periodically (every 2 seconds or longer, preferably) until the job has completed. The final status JSON will contain pointers to source and binary downloads for the keymap.
QMK API always presents the source and binary downloads side-by-side to comply with the GPL.
There are 3 non-error status responses from the API-
1. Compile Job Queued
2. Compile Job Running
3. Compile Job Finished
### Compile Job Queued
This status indicates that the job has not yet been picked up by a [QMK Compiler](#qmk-compiler) node. Configurator shows this status as "Waiting for an oven".
### Compile Job Running
This status indicates that the job has started compiling. Configurator shows this status as "Baking".
### Compile Job Finished
This status indicates that the job has completed. There will be keys in the status JSON for source and binary downloads.
## Redis/RQ
QMK API uses RQ to distribute jobs to the available [QMK Compiler](#qmk-compiler) nodes. When a `keymap.json` is received it's put into the RQ queue, where a `qmk_compiler` node will pick it up from.
## QMK Compiler
[QMK Compiler](https://github.com/qmk/qmk_compiler) is what actually performs the compilation of the `keymap.json`. It does so by checking out the requested `qmk_firmware` branch, running `qmk compile keymap.json`, and then uploading the resulting source and binary to Digital Ocean Spaces.
When users download their source/binary, API will redirect them to the authenticated Spaces download URL.

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# Adding Default Keymaps to QMK Configurator :id=adding-default-keymaps
This page covers how to add a default keymap for a keyboard to QMK Configurator.
## Technical Information :id=technical-information
QMK Configurator uses JSON as its native file format for keymaps. As much as possible, these should be kept such that they behave the same as running `make <keyboard>:default` from `qmk_firmware`.
Keymaps in this directory require four key-value pairs:
* `keyboard` (string)
* This is the name of the keyboard, the same as would be used when running a compile job through `make` (e.g. `make 1upkeyboards/1up60rgb:default`).
* `keymap` (string)
* Should be set to `default`.
* `layout` (string)
* This is the layout macro used by the default keymap.
* `layers` (array)
* The keymap itself. This key should contain one array per layer, which themselves should contain the keycodes that make up that layer.
Additionally, most keymaps contain a `commit` key. This key is not consumed by the API that back-stops QMK Configurator, but is used by Configurator's maintainers to tell which version of a keymap was used to create the JSON keymap in this repository. The value is the SHA of the last commit to modify a board's default `keymap.c` in the `qmk_firmware` repository. The SHA is found by checking out [the `master` branch of the `qmk/qmk_firmware` repository](https://github.com/qmk/qmk_firmware/tree/master/) and running `git log -1 --pretty=oneline -- keyboards/<keyboard>/keymaps/default/keymap.c` (use `keymap.json` if the keyboard in question has this file instead), which should return something similar to:
```
f14629ed1cd7c7ec9089604d64f29a99981558e8 Remove/migrate action_get_macro()s from default keymaps (#5625)
```
In this example, `f14629ed1cd7c7ec9089604d64f29a99981558e8` is the value that should be used for `commit`.
## Example :id=example
If one wished to add a default keymap for the H87a by Hineybush, one would run the `git log` command above against the H87a's default keymap in `qmk_firmware`:
```
user ~/qmk_firmware (master)
$ git log -1 --pretty=oneline master -- keyboards/hineybush/h87a/keymaps/default/keymap.c
ef8878fba5d3786e3f9c66436da63a560cd36ac9 Hineybush h87a lock indicators (#8237)
```
Now that we have the commit hash, we need the keymap (edited for readability):
```c
...
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_TRNS, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, BL_TOGG, BL_DEC, BL_INC,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
```
The default keymap uses the `LAYOUT_all` macro, so that will be the value of the `layout` key. Compiled to a QMK Configurator JSON keymap, our resulting file should be:
```json
{
"keyboard": "hineybush/h87a",
"keymap": "default",
"commit": "ef8878fba5d3786e3f9c66436da63a560cd36ac9",
"layout": "LAYOUT_all",
"layers": [
[
"KC_ESC", "KC_F1", "KC_F2", "KC_F3", "KC_F4", "KC_F5", "KC_F6", "KC_F7", "KC_F8", "KC_F9", "KC_F10", "KC_F11", "KC_F12", "KC_PSCR", "KC_SCRL", "KC_PAUS",
"KC_GRV", "KC_1", "KC_2", "KC_3", "KC_4", "KC_5", "KC_6", "KC_7", "KC_8", "KC_9", "KC_0", "KC_MINS", "KC_EQL", "KC_BSPC", "KC_BSPC", "KC_INS", "KC_HOME", "KC_PGUP",
"KC_TAB", "KC_Q", "KC_W", "KC_E", "KC_R", "KC_T", "KC_Y", "KC_U", "KC_I", "KC_O", "KC_P", "KC_LBRC", "KC_RBRC", "KC_BSLS", "KC_DEL", "KC_END", "KC_PGDN",
"KC_CAPS", "KC_A", "KC_S", "KC_D", "KC_F", "KC_G", "KC_H", "KC_J", "KC_K", "KC_L", "KC_SCLN", "KC_QUOT", "KC_NUHS", "KC_ENT",
"KC_LSFT", "KC_NUBS", "KC_Z", "KC_X", "KC_C", "KC_V", "KC_B", "KC_N", "KC_M", "KC_COMM", "KC_DOT", "KC_SLSH", "KC_RSFT", "KC_TRNS", "KC_UP",
"KC_LCTL", "KC_LGUI", "KC_LALT", "KC_SPC", "KC_RALT", "MO(1)", "KC_RGUI", "KC_RCTL", "KC_LEFT", "KC_DOWN", "KC_RGHT"
],
[
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "RGB_TOG", "RGB_MOD", "RGB_HUD", "RGB_HUI", "RGB_SAD", "RGB_SAI", "RGB_VAD", "RGB_VAI", "BL_TOGG", "BL_DEC", "BL_INC",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_VOLU",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "RESET", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_MPLY", "KC_MNXT", "KC_VOLD",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS",
"KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS"
]
]
}
```
The white space in the `layers` arrays have no effect on the functionality of the keymap, but are used to make these files easier for humans to read.
## Caveats :id=caveats
### Layers can only be referenced by number :id=layer-references
A common QMK convention is to name layers using a series of `#define`s, or an `enum` statement:
```c
enum layer_names {
_BASE,
_MEDIA,
_FN
};
```
This works in C, but for Configurator, you *must* use the layer's numeric index `MO(_FN)` would need to be `MO(2)` in the above example.
### No support for custom code of any kind :id=custom-code
Features that require adding functions to the keymap.c file, such as Tap Dance or Unicode, can not be compiled in Configurator **at all**. Even setting `TAP_DANCE_ENABLE = yes` in the `qmk_firmware` repository at the keyboard level will prevent Configurator from compiling **any** firmware for that keyboard. This is limited both by the API and the current spec of our JSON keymap format.
### Limited Support for Custom keycodes :id=custom-keycodes
There is a way to support custom keycodes: if the logic for a custom keycode is implemented at the keyboard level instead of the keymap level in qmk_firmware, that keycode *can* be used in Configurator and it *will* compile and work. Instead of using the following in your `keymap.c`:
```c
enum custom_keycodes {
MACRO_1 = SAFE_RANGE,
MACRO_2,
MACRO_3
};
...
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case MACRO_1:
if (record->event.pressed) {
SEND_STRING("This is macro #1.");
}
return false;
case MACRO_2:
if (record->event.pressed) {
SEND_STRING("This is macro #2.");
}
return false;
case MACRO_3:
if (record->event.pressed) {
SEND_STRING("This is macro #3.");
}
return false;
}
return true;
};
```
... add the keycode `enum` block to your keyboard's header file (`<keyboard>.h`) as follows (note that the `enum` is named `keyboard_keycodes` here):
```c
enum keyboard_keycodes {
MACRO_1 = SAFE_RANGE,
MACRO_2,
MACRO_3,
NEW_SAFE_RANGE // Important!
};
```
... then the logic to your `<keyboard>.c` through `process_record_kb()`:
```c
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case MACRO_1:
if (record->event.pressed) {
SEND_STRING("This is macro #1.");
}
return false;
case MACRO_2:
if (record->event.pressed) {
SEND_STRING("This is macro #2.");
}
return false;
case MACRO_3:
if (record->event.pressed) {
SEND_STRING("This is macro #3.");
}
return false;
}
return process_record_user(keycode, record);
};
```
Note the call to `process_record_user()` at the end. Additionally, users of the keyboard will need to use `NEW_SAFE_RANGE` instead of `SAFE_RANGE` if they wish to add their own custom keycodes at keymap level, beyond what is provided by the keyboard.
## Additional Reading :id=additional-reading
For QMK Configurator to support your keyboard, your keyboard must be present in the `master` branch of the `qmk_firmware` repository. For instructions on this, please see [Supporting Your Keyboard in QMK Configurator](reference_configurator_support.md).

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# QMK Configurator: Step by Step
This page describes the steps for building your firmware in QMK Configurator.
## Step 1: Select Your Keyboard
Click the drop down box and select the keyboard you want to create a keymap for.
?> If your keyboard has several versions, make sure you select the correct one.
I'll say that again because it's important:
!> **MAKE SURE YOU SELECT THE RIGHT VERSION!**
If your keyboard has been advertised to be powered by QMK but is not in the list, chances are a developer hasn't gotten to it yet or we haven't had a chance to merge it in yet. File an issue at [qmk_firmware](https://github.com/qmk/qmk_firmware/issues) requesting to support that particular keyboard, if there is no active [Pull Request](https://github.com/qmk/qmk_firmware/pulls?q=is%3Aopen+is%3Apr+label%3Akeyboard) for it. There are also QMK powered keyboards that are in their manufacturer's own GitHub accounts. Double check for that as well. <!-- FIXME(skullydazed): This feels too wordy and I'm not sure we want to encourage these kinds of issues. Also, should we prompt them to bug the manufacutrer? -->
## Step 2: Select Your Keyboard Layout
Choose the layout that best represents the keymap you want to create. Some keyboards do not have enough layouts or correct layouts defined yet. They will be supported in the future.
!> Sometimes there isn't a layout that supports your exact build. In that case select `LAYOUT_all`.
## Step 3: Name Your Keymap
Call this keymap what you want.
?> If you are running into issues when compiling, it may be worth changing this name, as it may already exist in the QMK Firmware repo.
## Step 4: Define Your Keymap
Keycode Entry is accomplished in one of 3 ways:
1. Drag and drop
2. Clicking on an empty spot on the layout, then clicking the keycode you desire
3. Clicking on an empty spot on the layout, then pressing the physical key on your keyboard
?> Hover your mouse over a key and a short blurb will tell you what that keycode does. For a more verbose description please see:
* [Basic Keycode Reference](keycodes_basic.md)
* [Advanced Keycode Reference](feature_advanced_keycodes.md)
!> If your selected layout doesn't match your physical build leave the unused keys blank. If you're not sure which key is in use, for example you have a one backspace key but `LAYOUT_all` has 2 keys, put the same keycode in both locations.
## Step 5: Save Your Keymap for Future Changes
When you're satisfied with your keymap or just want to work on it later, press the `Download this QMK Keymap JSON File` button. It will save your keymap to your computer. You can then load this .json file in the future by pressing the `Upload a QMK Keymap JSON File` button.
!> **CAUTION:** This is not the same type of .json file used for kbfirmware.com or any other tool. If you try to use this for those tools, or the .json from those tools with QMK Configurator, you will encounter problems.
## Step 6: Compile Your Firmware File
Press the green `Compile` button.
When the compilation is done, you will be able to press the green `Download Firmware` button.
## Next steps: Flashing Your Keyboard
Please refer to [Flashing Firmware](newbs_flashing.md).

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# Configurator Troubleshooting
## My .json file is not working
If the .json file was generated with QMK Configurator, congratulations you have stumbled upon a bug. File an issue at [qmk_configurator](https://github.com/qmk/qmk_configurator/issues).
If not... how did you miss the big bold message at the top saying not to use other .json files?
## There are extra spaces in my layout? What do I do?
If you're referring to having three spots for space bar, the best course of action is to just fill them all with Space. The same can be done for Backspace and Shift keys.
## What is the keycode for...
Please see:
* [Basic Keycode Reference](keycodes_basic.md)
* [Advanced Keycode Reference](feature_advanced_keycodes.md)
## It won't compile
Please double check the other layers of your keymap to make sure there are no random keys present.
## Problems and Bugs
We are always accepting customer requests and bug reports. Please file them at [qmk_configurator](https://github.com/qmk/qmk_configurator/issues).

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# How to Contribute
👍🎉 First off, thanks for taking the time to read this and contribute! 🎉👍
Third-party contributions help us grow and improve QMK. We want to make the pull request and contribution process useful and easy for both contributors and maintainers. To this end we've put together some guidelines for contributors to help your pull request be accepted without major changes.
* [Project Overview](#project-overview)
* [Coding Conventions](#coding-conventions)
* [General Guidelines](#general-guidelines)
* [What does the Code of Conduct mean for me?](#what-does-the-code-of-conduct-mean-for-me)
## I Don't Want to Read This Whole Thing! I Just Have a Question!
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Discord](https://discord.gg/Uq7gcHh).
Please keep these things in mind:
* It may take several hours for someone to respond to your question. Please be patient!
* Everyone involved with QMK is donating their time and energy. We don't get paid to work on or answer questions about QMK.
* Try to ask your question so it's as easy to answer as possible. If you're not sure how to do that these are some good guides:
* https://opensource.com/life/16/10/how-ask-technical-questions
* http://www.catb.org/esr/faqs/smart-questions.html
# Project Overview
QMK is largely written in C, with specific features and parts written in C++. It targets embedded processors found in keyboards, particularly AVR ([LUFA](https://www.fourwalledcubicle.com/LUFA.php)) and ARM ([ChibiOS](https://www.chibios.org)). If you are already well versed in Arduino programming you'll find a lot of the concepts and limitations familiar. Prior experience with Arduino is not required to successfully contribute to QMK.
<!-- FIXME: We should include a list of resources for learning C here. -->
# Where Can I Go for Help?
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on Discord](https://discord.gg/Uq7gcHh).
# How Do I Make a Contribution?
Never made an open source contribution before? Wondering how contributions work in QMK? Here's a quick rundown!
0. Sign up for a [GitHub](https://github.com) account.
1. Put together a keymap to contribute, [find an issue](https://github.com/qmk/qmk_firmware/issues) you are interested in addressing, or [a feature](https://github.com/qmk/qmk_firmware/issues?q=is%3Aopen+is%3Aissue+label%3Afeature) you would like to add.
2. Fork the repository associated with the issue to your GitHub account. This means that you will have a copy of the repository under `your-GitHub-username/qmk_firmware`.
3. Clone the repository to your local machine using `git clone https://github.com/github-username/repository-name.git`.
4. If you're working on a new feature consider opening an issue to talk with us about the work you're about to undertake.
5. Create a new branch for your fix using `git checkout -b branch-name-here`.
6. Make the appropriate changes for the issue you are trying to address or the feature that you want to add.
7. Use `git add insert-paths-of-changed-files-here` to add the file contents of the changed files to the "snapshot" git uses to manage the state of the project, also known as the index.
8. Use `git commit -m "Insert a short message of the changes made here"` to store the contents of the index with a descriptive message.
9. Push the changes to your repository on GitHub using `git push origin branch-name-here`.
10. Submit a pull request to [QMK Firmware](https://github.com/qmk/qmk_firmware/pull/new/master).
11. Title the pull request with a short description of the changes made and the issue or bug number associated with your change. For example, you can title an issue like so "Added more log outputting to resolve #4352".
12. In the description of the pull request explain the changes that you made, any issues you think exist with the pull request you made, and any questions you have for the maintainer. It's OK if your pull request is not perfect (no pull request is), the reviewer will be able to help you fix any problems and improve it!
13. Wait for the pull request to be reviewed by a maintainer.
14. Make changes to the pull request if the reviewing maintainer recommends them.
15. Celebrate your success after your pull request is merged!
# Coding Conventions
Most of our style is pretty easy to pick up on. If you are familiar with either C or Python you should not have too much trouble with our local styles.
* [Coding Conventions - C](coding_conventions_c.md)
* [Coding Conventions - Python](coding_conventions_python.md)
# General Guidelines
We have a few different types of changes in QMK, each requiring a different level of rigor. We'd like you to keep the following guidelines in mind no matter what type of change you're making.
* Separate PRs into logical units. For example, do not submit one PR covering two separate features, instead submit a separate PR for each feature.
* Check for unnecessary whitespace with `git diff --check` before committing.
* Make sure your code change actually compiles.
* Keymaps: Make sure that `make keyboard:your_new_keymap` does not return any errors.
* Keyboards: Make sure that `make keyboard:all` does not return any errors.
* Core: Make sure that `make all` does not return any errors.
* Make sure commit messages are understandable on their own. You should put a short description (no more than 70 characters) on the first line, the second line should be empty, and on the 3rd and later lines you should describe your commit in detail, if required. Example:
```
Adjust the fronzlebop for the kerpleplork
The kerpleplork was intermittently failing with error code 23. The root cause was the fronzlebop setting, which causes the kerpleplork to activate every N iterations.
Limited experimentation on the devices I have available shows that 7 is high enough to avoid confusing the kerpleplork, but I'd like to get some feedback from people with ARM devices to be sure.
```
!> **IMPORTANT:** If you would like to contribute a bugfix or improvement to user code, such as non-default keymaps, userspace and layouts, be sure to tag the original submitter of the code in your PR. Many users, regardless of skill level with Git and GitHub, may be confused or frustrated at their code being modified without their knowledge.
## Documentation
Documentation is one of the easiest ways to get started contributing to QMK. Finding places where the documentation is wrong or incomplete and fixing those is easy! We also very badly need someone to edit our documentation, so if you have editing skills but aren't sure where or how to jump in please [reach out for help](#where-can-i-go-for-help)!
You'll find all our documentation in the `qmk_firmware/docs` directory, or if you'd rather use a web based workflow you can click the "Edit this page" link at the bottom of each page on https://docs.qmk.fm/.
When providing code examples in your documentation, try to observe naming conventions used elsewhere in the docs. For example, standardizing enums as `my_layers` or `my_keycodes` for consistency:
```c
enum my_layers {
_FIRST_LAYER,
_SECOND_LAYER
};
enum my_keycodes {
FIRST_LAYER = SAFE_RANGE,
SECOND_LAYER
};
```
### Previewing the Documentation :id=previewing-the-documentation
Before opening a pull request, you can preview your changes if you have set up the development environment by running this command from the `qmk_firmware/` folder:
qmk docs
or if you only have Python 3 installed:
python3 -m http.server 8936 --directory docs
and navigating to `http://localhost:8936/`.
## Keymaps
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.
* Write a `readme.md` using [the template](documentation_templates.md).
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
* Do not include `Makefile`s in your keymap folder (they're no longer used)
* Update copyrights in file headers (look for `%YOUR_NAME%`)
## Keyboards
Keyboards are the raison d'être for QMK. Some keyboards are community maintained, while others are maintained by the people responsible for making a particular keyboard. The `readme.md` should tell you who maintains a particular keyboard. If you have questions relating to a particular keyboard you can [Open An Issue](https://github.com/qmk/qmk_firmware/issues) and tag the maintainer in your question.
We also ask that you follow these guidelines:
* Write a `readme.md` using [the template](documentation_templates.md).
* Keep the number of commits reasonable or we will squash your PR
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
* Name `.c`/`.h` file after the immediate parent folder, eg `/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
* Do not include `Makefile`s in your keyboard folder (they're no longer used)
* Update copyrights in file headers (look for `%YOUR_NAME%`)
## Quantum/TMK Core
Before you put a lot of work into building your new feature you should make sure you are implementing it in the best way. You can get a basic understanding of QMK by reading [Understanding QMK](understanding_qmk.md), which will take you on a tour of the QMK program flow. From here you should talk to us to get a sense of the best way to implement your idea. There are two main ways to do this:
* [Chat on Discord](https://discord.gg/Uq7gcHh)
* [Open an Issue](https://github.com/qmk/qmk_firmware/issues/new)
Feature and Bug Fix PR's affect all keyboards. We are also in the process of restructuring QMK. For this reason it is especially important for significant changes to be discussed before implementation has happened. If you open a PR without talking to us first please be prepared to do some significant rework if your choices do not mesh well with our planned direction.
Here are some things to keep in mind when working on your feature or bug fix.
* **Disabled by default** - memory is a pretty limited on most chips QMK supports, and it's important that current keymaps aren't broken, so please allow your feature to be turned **on**, rather than being turned off. If you think it should be on by default, or reduces the size of the code, please talk with us about it.
* **Compile locally before submitting** - hopefully this one is obvious, but things need to compile! You should always make sure your changes compile before opening a pull request.
* **Consider revisions and different chip-bases** - there are several keyboards that have revisions that allow for slightly different configurations, and even different chip-bases. Try to make a feature supported in ARM and AVR, or automatically disabled on platforms it doesn't work on.
* **Explain your feature** - Document it in `docs/`, either as a new file or as part of an existing file. If you don't document it other people won't be able to benefit from your hard work.
We also ask that you follow these guidelines:
* Keep the number of commits reasonable or we will squash your PR
* Do not lump keyboards or keymaps in with core changes. Submit your core changes first.
* Write [Unit Tests](unit_testing.md) for your feature
* Follow the style of the file you are editing. If the style is unclear or there are mixed styles you should conform to the [coding conventions](#coding-conventions) above.
## Refactoring
To maintain a clear vision of how things are laid out in QMK we try to plan out refactors in-depth and have a collaborator make the changes. If you have an idea for refactoring, or suggestions, [open an issue](https://github.com/qmk/qmk_firmware/issues), we'd love to talk about how QMK can be improved.
# What Does the Code of Conduct Mean for Me?
Our [Code of Conduct](https://qmk.fm/coc/) means that you are responsible for treating everyone on the project with respect and courtesy regardless of their identity. If you are the victim of any inappropriate behavior or comments as described in our Code of Conduct, we are here for you and will do the best to ensure that the abuser is reprimanded appropriately, per our code.

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# Custom Matrix
QMK provides a mechanism to supplement or replace the default matrix scanning routine with your own code.
The reasons to use this feature include:
* Extra hardware between the keyboard's switches and MCU pins
* I/O multiplexer
* Line decoder
* Irregular switch matrix
* Simultaneous use of `COL2ROW` and `ROW2COL`
## Prerequisites
Implementing custom matrix usually involves compilation of an additional source file. It is recommended that for consistency, this file is called `matrix.c`.
Add a new file to your keyboard directory:
```
keyboards/<keyboard>/matrix.c
```
And to configure compilation for the new file, add this to your `rules.mk`:
```make
SRC += matrix.c
```
## 'lite'
Provides a default implementation for various scanning functions, reducing the boilerplate code when implementing custom matrix.
To configure it, add this to your `rules.mk`:
```make
CUSTOM_MATRIX = lite
```
And implement the following functions in a `matrix.c` file in your keyboard folder:
```c
void matrix_init_custom(void) {
// TODO: initialize hardware here
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool matrix_has_changed = false;
// TODO: add matrix scanning routine here
return matrix_has_changed;
}
```
## Full Replacement
When more control over the scanning routine is required, you can choose to implement the full scanning routine.
To configure it, add this to your rules.mk:
```make
CUSTOM_MATRIX = yes
```
And implement the following functions in a `matrix.c` file in your keyboard folder:
```c
matrix_row_t matrix_get_row(uint8_t row) {
// TODO: return the requested row data
}
void matrix_print(void) {
// TODO: use print() to dump the current matrix state to console
}
void matrix_init(void) {
// TODO: initialize hardware and global matrix state here
// Unless hardware debouncing - Init the configured debounce routine
debounce_init(MATRIX_ROWS);
// This *must* be called for correct keyboard behavior
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
bool matrix_has_changed = false;
// TODO: add matrix scanning routine here
// Unless hardware debouncing - use the configured debounce routine
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
// This *must* be called for correct keyboard behavior
matrix_scan_quantum();
return matrix_has_changed;
}
```
And also provide defaults for the following callbacks:
```c
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
__attribute__((weak)) void matrix_init_user(void) {}
__attribute__((weak)) void matrix_scan_user(void) {}
```

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# How to Customize Your Keyboard's Behavior
For a lot of people a custom keyboard is about more than sending button presses to your computer. You want to be able to do things that are more complex than simple button presses and macros. QMK has hooks that allow you to inject code, override functionality, and otherwise customize how your keyboard behaves in different situations.
This page does not assume any special knowledge about QMK, but reading [Understanding QMK](understanding_qmk.md) will help you understand what is going on at a more fundamental level.
## A Word on Core vs Keyboards vs Keymap :id=a-word-on-core-vs-keyboards-vs-keymap
We have structured QMK as a hierarchy:
* Core (`_quantum`)
* Keyboard/Revision (`_kb`)
* Keymap (`_user`)
Each of the functions described below can be defined with a `_kb()` suffix or a `_user()` suffix. We intend for you to use the `_kb()` suffix at the Keyboard/Revision level, while the `_user()` suffix should be used at the Keymap level.
When defining functions at the Keyboard/Revision level it is important that your `_kb()` implementation call `_user()` before executing anything else- otherwise the keymap level function will never be called.
# Custom Keycodes
By far the most common task is to change the behavior of an existing keycode or to create a new keycode. From a code standpoint the mechanism for each is very similar.
## Defining a New Keycode
The first step to creating your own custom keycode(s) is to enumerate them. This means both naming them and assigning a unique number to that keycode. Rather than limit custom keycodes to a fixed range of numbers QMK provides the `SAFE_RANGE` macro. You can use `SAFE_RANGE` when enumerating your custom keycodes to guarantee that you get a unique number.
Here is an example of enumerating 2 keycodes. After adding this block to your `keymap.c` you will be able to use `FOO` and `BAR` inside your keymap.
```c
enum my_keycodes {
FOO = SAFE_RANGE,
BAR
};
```
## Programming the Behavior of Any Keycode :id=programming-the-behavior-of-any-keycode
When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()` and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up to you to send any key up or down events that are required.
These function are called every time a key is pressed or released.
### Example `process_record_user()` Implementation
This example does two things. It defines the behavior for a custom keycode called `FOO`, and it supplements our Enter key by playing a tone whenever it is pressed.
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
if (record->event.pressed) {
// Do something when pressed
} else {
// Do something else when release
}
return false; // Skip all further processing of this key
case KC_ENTER:
// Play a tone when enter is pressed
if (record->event.pressed) {
PLAY_SONG(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
default:
return true; // Process all other keycodes normally
}
}
```
### `process_record_*` Function Documentation
* Keyboard/Revision: `bool process_record_kb(uint16_t keycode, keyrecord_t *record)`
* Keymap: `bool process_record_user(uint16_t keycode, keyrecord_t *record)`
The `keycode` argument is whatever is defined in your keymap, eg `MO(1)`, `KC_L`, etc. You should use a `switch...case` block to handle these events.
The `record` argument contains information about the actual press:
```c
keyrecord_t record {
keyevent_t event {
keypos_t key {
uint8_t col
uint8_t row
}
bool pressed
uint16_t time
}
}
```
# Keyboard Initialization Code
There are several steps in the keyboard initialization process. Depending on what you want to do, it will influence which function you should use.
These are the three main initialization functions, listed in the order that they're called.
* `keyboard_pre_init_*` - Happens before most anything is started. Good for hardware setup that you want running very early.
* `matrix_init_*` - Happens midway through the firmware's startup process. Hardware is initialized, but features may not be yet.
* `keyboard_post_init_*` - Happens at the end of the firmware's startup process. This is where you'd want to put "customization" code, for the most part.
!> For most people, the `keyboard_post_init_user` function is what you want to call. For instance, this is where you want to set up things for RGB Underglow.
## Keyboard Pre Initialization code
This runs very early during startup, even before the USB has been started.
Shortly after this, the matrix is initialized.
For most users, this shouldn't be used, as it's primarily for hardware oriented initialization.
However, if you have hardware stuff that you need initialized, this is the best place for it (such as initializing LED pins).
### Example `keyboard_pre_init_user()` Implementation
This example, at the keyboard level, sets up B0, B1, B2, B3, and B4 as LED pins.
```c
void keyboard_pre_init_user(void) {
// Call the keyboard pre init code.
// Set our LED pins as output
setPinOutput(B0);
setPinOutput(B1);
setPinOutput(B2);
setPinOutput(B3);
setPinOutput(B4);
}
```
### `keyboard_pre_init_*` Function Documentation
* Keyboard/Revision: `void keyboard_pre_init_kb(void)`
* Keymap: `void keyboard_pre_init_user(void)`
## Matrix Initialization Code
This is called when the matrix is initialized, and after some of the hardware has been set up, but before many of the features have been initialized.
This is useful for setting up stuff that you may need elsewhere, but isn't hardware related nor is dependant on where it's started.
### `matrix_init_*` Function Documentation
* Keyboard/Revision: `void matrix_init_kb(void)`
* Keymap: `void matrix_init_user(void)`
### Low-level Matrix Overrides Function Documentation :id=low-level-matrix-overrides
* GPIO pin initialisation: `void matrix_init_pins(void)`
* This needs to perform the low-level initialisation of all row and column pins. By default this will initialise the input/output state of each of the GPIO pins listed in `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no initialisation of pin state will occur within QMK itself, instead deferring to the keyboard's override.
* `COL2ROW`-based row reads: `void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)`
* `ROW2COL`-based column reads: `void matrix_read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col, matrix_row_t row_shifter)`
* `DIRECT_PINS`-based reads: `void matrix_read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)`
* These three functions need to perform the low-level retrieval of matrix state of relevant input pins, based on the matrix type. Only one of the functions should be implemented, if needed. By default this will iterate through `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, configuring the inputs and outputs based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no manipulation of matrix GPIO pin state will occur within QMK itself, instead deferring to the keyboard's override.
## Keyboard Post Initialization code
This is ran as the very last task in the keyboard initialization process. This is useful if you want to make changes to certain features, as they should be initialized by this point.
### Example `keyboard_post_init_user()` Implementation
This example, running after everything else has initialized, sets up the rgb underglow configuration.
```c
void keyboard_post_init_user(void) {
// Call the post init code.
rgblight_enable_noeeprom(); // enables Rgb, without saving settings
rgblight_sethsv_noeeprom(180, 255, 255); // sets the color to teal/cyan without saving
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3); // sets mode to Fast breathing without saving
}
```
### `keyboard_post_init_*` Function Documentation
* Keyboard/Revision: `void keyboard_post_init_kb(void)`
* Keymap: `void keyboard_post_init_user(void)`
# Matrix Scanning Code
Whenever possible you should customize your keyboard by using `process_record_*()` and hooking into events that way, to ensure that your code does not have a negative performance impact on your keyboard. However, in rare cases it is necessary to hook into the matrix scanning. Be extremely careful with the performance of code in these functions, as it will be called at least 10 times per second.
### Example `matrix_scan_*` Implementation
This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on Discord](https://discord.gg/Uq7gcHh).
### `matrix_scan_*` Function Documentation
* Keyboard/Revision: `void matrix_scan_kb(void)`
* Keymap: `void matrix_scan_user(void)`
This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot.
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LEDs or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
# Keyboard housekeeping
* Keyboard/Revision: `void housekeeping_task_kb(void)`
* Keymap: `void housekeeping_task_user(void)`
This function gets called at the end of all QMK processing, before starting the next iteration. You can safely assume that QMK has dealt with the last matrix scan at the time that these functions are invoked -- layer states have been updated, USB reports have been sent, LEDs have been updated, and displays have been drawn.
Similar to `matrix_scan_*`, these are called as often as the MCU can handle. To keep your board responsive, it's suggested to do as little as possible during these function calls, potentially throtting their behaviour if you do indeed require implementing something special.
# Keyboard Idling/Wake Code
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system board is idled and when it wakes up, respectively.
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
```c
void suspend_power_down_user(void) {
// code will run multiple times while keyboard is suspended
}
void suspend_wakeup_init_user(void) {
// code will run on keyboard wakeup
}
```
### Keyboard suspend/wake Function Documentation
* Keyboard/Revision: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
* Keymap: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
# Layer Change Code :id=layer-change-code
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
### Example `layer_state_set_*` Implementation
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example.
```c
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case _RAISE:
rgblight_setrgb (0x00, 0x00, 0xFF);
break;
case _LOWER:
rgblight_setrgb (0xFF, 0x00, 0x00);
break;
case _PLOVER:
rgblight_setrgb (0x00, 0xFF, 0x00);
break;
case _ADJUST:
rgblight_setrgb (0x7A, 0x00, 0xFF);
break;
default: // for any other layers, or the default layer
rgblight_setrgb (0x00, 0xFF, 0xFF);
break;
}
return state;
}
```
Use the `IS_LAYER_ON_STATE(state, layer)` and `IS_LAYER_OFF_STATE(state, layer)` macros to check the status of a particular layer.
Outside of `layer_state_set_*` functions, you can use the `IS_LAYER_ON(layer)` and `IS_LAYER_OFF(layer)` macros to check global layer state.
### `layer_state_set_*` Function Documentation
* Keyboard/Revision: `layer_state_t layer_state_set_kb(layer_state_t state)`
* Keymap: `layer_state_t layer_state_set_user(layer_state_t state)`
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
# Persistent Configuration (EEPROM)
This allows you to configure persistent settings for your keyboard. These settings are stored in the EEPROM of your controller, and are retained even after power loss. The settings can be read with `eeconfig_read_kb` and `eeconfig_read_user`, and can be written to using `eeconfig_update_kb` and `eeconfig_update_user`. This is useful for features that you want to be able to toggle (like toggling rgb layer indication). Additionally, you can use `eeconfig_init_kb` and `eeconfig_init_user` to set the default values for the EEPROM.
The complicated part here, is that there are a bunch of ways that you can store and access data via EEPROM, and there is no "correct" way to do this. However, you only have a DWORD (4 bytes) for each function.
Keep in mind that EEPROM has a limited number of writes. While this is very high, it's not the only thing writing to the EEPROM, and if you write too often, you can potentially drastically shorten the life of your MCU.
* If you don't understand the example, then you may want to avoid using this feature, as it is rather complicated.
### Example Implementation
This is an example of how to add settings, and read and write it. We're using the user keymap for the example here. This is a complex function, and has a lot going on. In fact, it uses a lot of the above functions to work!
In your keymap.c file, add this to the top:
```c
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change :1;
};
} user_config_t;
user_config_t user_config;
```
This sets up a 32 bit structure that we can store settings with in memory, and write to the EEPROM. Using this removes the need to define variables, since they're defined in this structure. Remember that `bool` (boolean) values use 1 bit, `uint8_t` uses 8 bits, `uint16_t` uses up 16 bits. You can mix and match, but changing the order can cause issues, as it will change the values that are read and written.
We're using `rgb_layer_change`, for the `layer_state_set_*` function, and use `keyboard_post_init_user` and `process_record_user` to configure everything.
Now, using the `keyboard_post_init_user` code above, you want to add `eeconfig_read_user()` to it, to populate the structure you've just created. And you can then immediately use this structure to control functionality in your keymap. And It should look like:
```c
void keyboard_post_init_user(void) {
// Call the keymap level matrix init.
// Read the user config from EEPROM
user_config.raw = eeconfig_read_user();
// Set default layer, if enabled
if (user_config.rgb_layer_change) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(1);
}
}
```
The above function will use the EEPROM config immediately after reading it, to set the default layer's RGB color. The "raw" value of it is converted in a usable structure based on the "union" that you created above.
```c
layer_state_t layer_state_set_user(layer_state_t state) {
switch (get_highest_layer(state)) {
case _RAISE:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_magenta(); rgblight_mode_noeeprom(1); }
break;
case _LOWER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_red(); rgblight_mode_noeeprom(1); }
break;
case _PLOVER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_green(); rgblight_mode_noeeprom(1); }
break;
case _ADJUST:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_white(); rgblight_mode_noeeprom(1); }
break;
default: // for any other layers, or the default layer
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_cyan(); rgblight_mode_noeeprom(1); }
break;
}
return state;
}
```
This will cause the RGB underglow to be changed ONLY if the value was enabled. Now to configure this value, create a new keycode for `process_record_user` called `RGB_LYR`. Additionally, we want to make sure that if you use the normal RGB codes, that it turns off Using the example above, make it look this:
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FOO:
if (record->event.pressed) {
// Do something when pressed
} else {
// Do something else when release
}
return false; // Skip all further processing of this key
case KC_ENTER:
// Play a tone when enter is pressed
if (record->event.pressed) {
PLAY_SONG(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
layer_state_set(layer_state); // then immediately update the layer color
}
}
return false;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference)
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
eeconfig_update_user(user_config.raw); // write the setings to EEPROM
}
}
return true; break;
default:
return true; // Process all other keycodes normally
}
}
```
And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. To force an EEPROM reset, use the `EEP_RST` keycode or [Bootmagic Lite](feature_bootmagic.md) functionallity. For example, if you want to set rgb layer indication by default, and save the default valued.
```c
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.raw = 0;
user_config.rgb_layer_change = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
// use the non noeeprom versions, to write these values to EEPROM too
rgblight_enable(); // Enable RGB by default
rgblight_sethsv_cyan(); // Set it to CYAN by default
rgblight_mode(1); // set to solid by default
}
```
And you're done. The RGB layer indication will only work if you want it to. And it will be saved, even after unplugging the board. And if you use any of the RGB codes, it will disable the layer indication, so that it stays on the mode and color that you set it to.
### 'EECONFIG' Function Documentation
* Keyboard/Revision: `void eeconfig_init_kb(void)`, `uint32_t eeconfig_read_kb(void)` and `void eeconfig_update_kb(uint32_t val)`
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.
### Deferred Execution :id=deferred-execution
QMK has the ability to execute a callback after a specified period of time, rather than having to manually manage timers. To enable this functionality, set `DEFERRED_EXEC_ENABLE = yes` in rules.mk.
#### Deferred executor callbacks
All _deferred executor callbacks_ have a common function signature and look like:
```c
uint32_t my_callback(uint32_t trigger_time, void *cb_arg) {
/* do something */
bool repeat = my_deferred_functionality();
return repeat ? 500 : 0;
}
```
The first argument `trigger_time` is the intended time of execution. If other delays prevent executing at the exact trigger time, this allows for "catch-up" or even skipping intervals, depending on the required behaviour.
The second argument `cb_arg` is the same argument passed into `defer_exec()` below, and can be used to access state information from the original call context.
The return value is the number of milliseconds to use if the function should be repeated -- if the callback returns `0` then it's automatically unregistered. In the example above, a hypothetical `my_deferred_functionality()` is invoked to determine if the callback needs to be repeated -- if it does, it reschedules for a `500` millisecond delay, otherwise it informs the deferred execution background task that it's done, by returning `0`.
?> Note that the returned delay will be applied to the intended trigger time, not the time of callback invocation. This allows for generally consistent timing even in the face of occasional late execution.
#### Deferred executor registration
Once a callback has been defined, it can be scheduled using the following API:
```c
deferred_token my_token = defer_exec(1500, my_callback, NULL);
```
The first argument is the number of milliseconds to wait until executing `my_callback` -- in the case above, `1500` milliseconds, or 1.5 seconds.
The third parameter is the `cb_arg` that gets passed to the callback at the point of execution. This value needs to be valid at the time the callback is invoked -- a local function value will be destroyed before the callback is executed and should not be used. If this is not required, `NULL` should be used.
The return value is a `deferred_token` that can consequently be used to cancel the deferred executor callback before it's invoked. If a failure occurs, the returned value will be `INVALID_DEFERRED_TOKEN`. Usually this will be as a result of supplying `0` to the delay, or a `NULL` for the callback. The other failure case is if there are too many deferred executions "in flight" -- this can be increased by changing the limit, described below.
#### Extending a deferred execution
The `deferred_token` returned by `defer_exec()` can be used to extend a the duration a pending execution waits before it gets invoked:
```c
// This will re-delay my_token's future execution such that it is invoked 800ms after the current time
extend_deferred_exec(my_token, 800);
```
#### Cancelling a deferred execution
The `deferred_token` returned by `defer_exec()` can be used to cancel a pending execution before it gets invoked:
```c
// This will cancel my_token's future execution
cancel_deferred_exec(my_token);
```
Once a token has been canceled, it should be considered invalid. Reusing the same token is not supported.
#### Deferred callback limits
There are a maximum number of deferred callbacks that can be scheduled, controlled by the value of the define `MAX_DEFERRED_EXECUTORS`.
If registrations fail, then you can increase this value in your keyboard or keymap `config.h` file, for example to 16 instead of the default 8:
```c
#define MAX_DEFERRED_EXECUTORS 16
```

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# Data Driven Configuration
This page describes how QMK's data driven JSON configuration system works. It is aimed at developers who want to work on QMK itself.
## History
Historically QMK has been configured through a combination of two mechanisms- `rules.mk` and `config.h`. While this worked well when QMK was only a handful of keyboards we've grown to encompass nearly 1500 supported keyboards. That extrapolates out to 6000 configuration files under `keyboards/` alone! The freeform nature of these files and the unique patterns people have used to avoid duplication have made ongoing maintenance a challenge, and a large number of our keyboards follow patterns that are outdated and sometimes harder to understand.
We have also been working on bringing the power of QMK to people who aren't comformable with a CLI, and other projects such as VIA are working to make using QMK as easy as installing a program. These tools need information about how a keyboard is laid out or what pins and features are available so that users can take full advantage of QMK. We introduced `info.json` as a first step towards this. The QMK API is an effort to combine these 3 sources of information- `config.h`, `rules.mk`, and `info.json`- into a single source of truth that end-user tools can use.
Now we have support for generating `rules.mk` and `config.h` values from `info.json`, allowing us to have a single source of truth. This will allow us to use automated tooling to maintain keyboards saving a lot of time and maintenance work.
## Overview
On the C side of things nothing changes. When you need to create a new rule or define you follow the same process:
1. Add it to `docs/config_options.md`
1. Set a default in the appropriate core file
1. Add your ifdef statements as needed
You will then need to add support for your new configuration to `info.json`. The basic process is:
1. Add it to the schema in `data/schemas/keyboards.jsonschema`
1. Add a mapping in `data/maps`
1. (optional and discoraged) Add code to extract/generate it to:
* `lib/python/qmk/info.py`
* `lib/python/qmk/cli/generate/config_h.py`
* `lib/python/qmk/cli/generate/rules_mk.py`
## Adding an option to info.json
This section describes adding support for a `config.h`/`rules.mk` value to info.json.
### Add it to the schema
QMK maintains [jsonschema](https://json-schema.org/) files in `data/schemas`. The values that go into keyboard-specific `info.json` files are kept in `keyboard.jsonschema`. Any value you want to make available to end users to edit must go in here.
In some cases you can simply add a new top-level key. Some examples to follow are `keyboard_name`, `maintainer`, `processor`, and `url`. This is appropriate when your option is self-contained and not directly related to other options.
In other cases you should group like options together in an `object`. This is particularly true when adding support for a feature. Some examples to follow for this are `indicators`, `matrix_pins`, and `rgblight`. If you are not sure how to integrate your new option(s) [open an issue](https://github.com/qmk/qmk_firmware/issues/new?assignees=&labels=cli%2C+python&template=other_issues.md&title=) or [join #cli on Discord](https://discord.gg/heQPAgy) and start a conversation there.
### Add a mapping
In most cases you can add a simple mapping. These are maintained as JSON files in `data/mappings/info_config.json` and `data/mappings/info_rules.json`, and control mapping for `config.h` and `rules.mk`, respectively. Each mapping is keyed by the `config.h` or `rules.mk` variable, and the value is a hash with the following keys:
* `info_key`: (required) The location within `info.json` for this value. See below.
* `value_type`: (optional) Default `raw`. The format for this variable's value. See below.
* `to_json`: (optional) Default `true`. Set to `false` to exclude this mapping from info.json
* `to_c`: (optional) Default `true`. Set to `false` to exclude this mapping from config.h
* `warn_duplicate`: (optional) Default `true`. Set to `false` to turn off warning when a value exists in both places
#### Info Key
We use JSON dot notation to address variables within info.json. For example, to access `info_json["rgblight"]["split_count"]` I would specify `rgblight.split_count`. This allows you to address deeply nested keys with a simple string.
Under the hood we use [Dotty Dict](https://dotty-dict.readthedocs.io/en/latest/), you can refer to that documentation for how these strings are converted to object access.
#### Value Types
By default we treat all values as unquoted "raw" data. If your value is more complex you can use one of these types to intelligently parse the data:
* `array`: A comma separated array of strings
* `array.int`: A comma separated array of integers
* `int`: An integer
* `hex`: A number formatted as hex
* `list`: A space separate array of strings
* `mapping`: A hash of key/value pairs
* `str`: A quoted string literal
### Add code to extract it
Most use cases can be solved by the mapping files described above. If yours can't you can instead write code to extract your config values.
Whenever QMK generates a complete `info.json` it extracts information from `config.h` and `rules.mk`. You will need to add code for your new config value to `lib/python/qmk/info.py`. Typically this means adding a new `_extract_<feature>()` function and then calling your function in either `_extract_config_h()` or `_extract_rules_mk()`.
If you are not sure how to edit this file or are not comfortable with Python [open an issue](https://github.com/qmk/qmk_firmware/issues/new?assignees=&labels=cli%2C+python&template=other_issues.md&title=) or [join #cli on Discord](https://discord.gg/heQPAgy) and someone can help you with this part.
### Add code to generate it :id=add-code-to-generate-it
The final piece of the puzzle is providing your new option to the build system. This is done by generating two files:
* `.build/obj_<keyboard>/src/info_config.h`
* `.build/obj_<keyboard>/src/rules.mk`
These two files are generated by the code here:
* `lib/python/qmk/cli/generate/config_h.py`
* `lib/python/qmk/cli/generate/rules_mk.py`
For `config.h` values you'll need to write a function for your rule(s) and call that function in `generate_config_h()`.
If you have a new top-level `info.json` key for `rules.mk` you can simply add your keys to `info_to_rules` at the top of `lib/python/qmk/cli/generate/rules_mk.py`. Otherwise you'll need to create a new if block for your feature in `generate_rules_mk()`.

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# Documentation Best Practices
This page exists to document best practices when writing documentation for QMK. Following these guidelines will help to keep a consistent tone and style, which will in turn help other people more easily understand QMK.
# Page Opening
Your documentation page should generally start with an H1 heading, followed by a 1 paragraph description of what the user will find on this page. Keep in mind that this heading and paragraph will sit next to the Table of Contents, so keep the heading short and avoid long strings with no whitespace.
Example:
```
# My Page Title
This page covers my super cool feature. You can use this feature to make coffee, squeeze fresh oj, and have an egg mcmuffin and hashbrowns delivered from your local macca's by drone.
```
# Headings
Your page should generally have multiple "H1" headings. Only H1 and H2 headings will included in the Table of Contents, so plan them out appropriately. Excess width should be avoided in H1 and H2 headings to prevent the Table of Contents from getting too wide.
# Styled Hint Blocks
You can have styled hint blocks drawn around text to draw attention to it.
### Important
```
!> This is important
```
Renders as:
!> This is important
### General Tips
```
?> This is a helpful tip.
```
Renders as:
?> This is a helpful tip.
# Documenting Features
If you create a new feature for QMK, create a documentation page for it. It doesn't have to be very long, a few sentences describing your feature and a table listing any relevant keycodes is enough. Here is a basic template:
```markdown
# My Cool Feature
This page describes my cool feature. You can use my cool feature to make coffee and order cream and sugar to be delivered via drone.
## My Cool Feature Keycodes
|Long Name|Short Name|Description|
|---------|----------|-----------|
|KC_COFFEE||Make Coffee|
|KC_CREAM||Order Cream|
|KC_SUGAR||Order Sugar|
```
Place your documentation into `docs/feature_<my_cool_feature>.md`, and add that file to the appropriate place in `docs/_summary.md`. If you have added any keycodes be sure to add them to `docs/keycodes.md` with a link back to your feature page.

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# Documentation Templates
This page documents the templates you should use when submitting new Keymaps and Keyboards to QMK.
## Keymap `readme.md` Template :id=keyboard-readmemd-template
Most keymaps have an image depicting the layout. You can use [Keyboard Layout Editor](https://keyboard-layout-editor.com) to create an image. Upload it to [Imgur](https://imgur.com) or another hosting service, please do not include images in your Pull Request.
Below the image you should write a short description to help people understand your keymap.
```
![Clueboard Layout Image](https://i.imgur.com/7Capi8W.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.
```
## Keyboard `readme.md` Template
```
# Planck
![Planck](https://i.imgur.com/q2M3uEU.jpg)
A compact 40% (12x4) ortholinear keyboard kit made and sold by OLKB and Massdrop. [More info on qmk.fm](https://qmk.fm/planck/)
* Keyboard Maintainer: [Jack Humbert](https://github.com/jackhumbert)
* Hardware Supported: Planck PCB rev1, rev2, rev3, rev4, Teensy 2.0
* Hardware Availability: [OLKB.com](https://olkb.com), [Massdrop](https://www.massdrop.com/buy/planck-mechanical-keyboard?mode=guest_open)
Make example for this keyboard (after setting up your build environment):
make planck/rev4:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
```

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# Bootloader Driver Installation with Zadig
QMK presents itself to the host as a regular HID keyboard device, and as such requires no special drivers. However, in order to flash your keyboard on Windows, the bootloader device that appears when you reset the board often *does*.
There are two notable exceptions: the Caterina bootloader, usually seen on Pro Micros, and the HalfKay bootloader shipped with PJRC Teensys, appear as a serial port and a generic HID device respectively, and so do not require a driver.
We recommend the use of the [Zadig](https://zadig.akeo.ie/) utility. If you have set up the development environment with MSYS2, the `qmk_install.sh` script will have already installed the drivers for you.
## Installation
Put your keyboard into bootloader mode, either by hitting the `RESET` keycode (which may be on a different layer), or by pressing the reset switch that's usually located on the underside of the board. If your keyboard has neither, try holding Escape or Space+`B` as you plug it in (see the [Bootmagic Lite](feature_bootmagic.md) docs for more details). Some boards use [Command](feature_command.md) instead of Bootmagic; in this case, you can enter bootloader mode by hitting Left Shift+Right Shift+`B` or Left Shift+Right Shift+Escape at any point while the keyboard is plugged in.
Some keyboards may have specific instructions for entering the bootloader. For example, the [Bootmagic Lite](feature_bootmagic.md) key (default: Escape) might be on a different key, e.g. Left Control; or the magic combination for Command (default: Left Shift+Right Shift) might require you to hold something else, e.g. Left Control+Right Control. Refer to the board's README file if you are unsure.
To put a device in bootloader mode with USBaspLoader, tap the `RESET` button while holding down the `BOOT` button.
Alternatively, hold `BOOT` while inserting the USB cable.
Zadig should automatically detect the bootloader device, but you may sometimes need to check **Options → List All Devices** and select the device from the dropdown instead.
!> If Zadig lists one or more devices with the `HidUsb` driver, your keyboard is probably not in bootloader mode. The arrow will be colored orange and you will be asked to confirm modifying a system driver. **Do not** proceed if this is the case!
If the arrow appears green, select the driver, and click **Install Driver**. See the [list of known bootloaders](#list-of-known-bootloaders) for the correct driver to install.
![Zadig with a bootloader driver correctly installed](https://i.imgur.com/b8VgXzx.png)
Finally, unplug and replug the keyboard to make sure the new driver has been loaded. If you are using the QMK Toolbox to flash, exit and restart it too, as it can sometimes fail to recognize the driver change.
## Recovering from Installation to Wrong Device
If you find that you can no longer type with the keyboard, you may have accidentally replaced the driver for the keyboard itself instead of for the bootloader. This can happen when the keyboard is not in the bootloader mode. You can easily confirm this in Zadig - a healthy keyboard has the `HidUsb` driver installed on all of its interfaces:
![A healthy keyboard as seen by Zadig](https://i.imgur.com/Hx0E5kC.png)
Open the Device Manager, select **View → Devices by container**, and look for an entry with your keyboard's name.
![The board with the wrong driver installed, in Device Manager](https://i.imgur.com/o7WLvBl.png)
Right-click each entry and hit **Uninstall device**. Make sure to tick **Delete the driver software for this device** first if it appears.
![The Device Uninstall dialog, with the "delete driver" checkbox ticked](https://i.imgur.com/aEs2RuA.png)
Click **Action → Scan for hardware changes**. At this point, you should be able to type again. Double check in Zadig that the keyboard device(s) are using the `HidUsb` driver. If so, you're all done, and your board should be functional again! Otherwise, repeat this process until Zadig reports the correct driver.
?> A full reboot of your computer may sometimes be necessary at this point, to get Windows to pick up the new driver.
## Uninstallation
Uninstallation of bootloader devices is a little more involved than installation.
Open the Device Manager, select **View → Devices by container**, and look for the bootloader device. Match up the USB VID and PID in Zadig with one from [the table below](#list-of-known-bootloaders).
Find the `Inf name` value in the Details tab of the device properties. This should generally be something like `oemXX.inf`:
![Device properties showing the Inf name value](https://i.imgur.com/Bu4mk9m.png)
Then, open a new Command Prompt window as an Administrator (type in `cmd` into the Start menu and press Ctrl+Shift+Enter). Run `pnputil /enum-drivers` to verify the `Inf name` matches the `Published Name` field of one of the entries:
![pnputil output with matching driver highlighted](https://i.imgur.com/3RrSjzW.png)
Run `pnputil /delete-driver oemXX.inf /uninstall`. This will delete the driver and remove it from any devices using it. Note that this will not uninstall the device itself.
As with the previous section, this process may need to be repeated multiple times, as multiple drivers can be applicable to the same device.
!> **WARNING:** Be *extremely careful* when doing this! You could potentially uninstall the driver for some other critical device. If you are unsure, double check the output of `/enum-drivers`, and omit the `/uninstall` flag when running `/delete-driver`.
## List of Known Bootloaders
This is a list of known bootloader devices and their USB vendor and product IDs, as well as the correct driver to assign for flashing with QMK. Note that the usbser and HidUsb drivers are built in to Windows, and cannot be assigned with Zadig - if your device has an incorrect driver, you must use the Device Manager to uninstall it as described in the previous section.
The device name here is the name that appears in Zadig, and may not be what the Device Manager or QMK Toolbox displays.
|Bootloader |Device Name |VID/PID |Driver |
|--------------|------------------------------|--------------|-------|
|`atmel-dfu` |ATmega16u2 DFU |`03EB:2FEF` |libusb0|
|`atmel-dfu` |ATmega32U2 DFU |`03EB:2FF0` |libusb0|
|`atmel-dfu` |ATm16U4 DFU V1.0.2 |`03EB:2FF3` |libusb0|
|`atmel-dfu` |ATm32U4DFU |`03EB:2FF4` |libusb0|
|`atmel-dfu` |*none* (AT90USB64) |`03EB:2FF9` |libusb0|
|`atmel-dfu` |AT90USB128 DFU |`03EB:2FFB` |libusb0|
|`qmk-dfu` |(keyboard name) Bootloader |As `atmel-dfu`|libusb0|
|`halfkay` |*none* |`16C0:0478` |HidUsb |
|`caterina` |Pro Micro 3.3V |`1B4F:9203` |usbser |
|`caterina` |Pro Micro 5V |`1B4F:9205` |usbser |
|`caterina` |LilyPadUSB |`1B4F:9207` |usbser |
|`caterina` |Pololu A-Star 32U4 Bootloader |`1FFB:0101` |usbser |
|`caterina` |Arduino Leonardo |`2341:0036` |usbser |
|`caterina` |Arduino Micro |`2341:0037` |usbser |
|`caterina` |Adafruit Feather 32u4 |`239A:000C` |usbser |
|`caterina` |Adafruit ItsyBitsy 32u4 3V |`239A:000D` |usbser |
|`caterina` |Adafruit ItsyBitsy 32u4 5V |`239A:000E` |usbser |
|`caterina` |Arduino Leonardo |`2A03:0036` |usbser |
|`caterina` |Arduino Micro |`2A03:0037` |usbser |
|`bootloadhid` |HIDBoot |`16C0:05DF` |HidUsb |
|`usbasploader`|USBasp |`16C0:05DC` |libusbK|
|`apm32-dfu` |APM32 DFU ISP Mode |`314B:0106` |WinUSB |
|`stm32-dfu` |STM32 BOOTLOADER |`0483:DF11` |WinUSB |
|`gd32v-dfu` |GD32V BOOTLOADER |`28E9:0189` |WinUSB |
|`kiibohd` |Kiibohd DFU Bootloader |`1C11:B007` |WinUSB |
|`stm32duino` |Maple 003 |`1EAF:0003` |WinUSB |
|`qmk-hid` |(keyboard name) Bootloader |`03EB:2067` |HidUsb |

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# Easy Maker - Build One-Off Projects In Configurator
Have you ever needed an easy way to program a controller, such as a Proton C or Teensy 2.0, for a one-off project you're building? QMK has you covered with the Easy Maker. Now you can create a firmware in minutes using QMK Configurator.
There are different styles of Easy Maker available depending on your needs:
* [Direct Pin](https://config.qmk.fm/#/?filter=ez_maker/direct) - Connect a single switch to a single pin
* Direct Pin + Backlight (Coming Soon) - Like Direct Pin but dedicates a single pin to [Backlight](feature_backlight.md) control
* Direct Pin + Numlock (Coming Soon) - Like Direct Pin but dedicates a single pin to the Numlock LED
* Direct Pin + Capslock (Coming Soon) - Like Direct Pin but dedicates a single pin to the Capslock LED
* Direct Pin + Encoder (Coming Soon) - Like Direct Pin but uses 2 pins to add a single rotary encoder
## Quickstart
The easiest way to get started is with the Direct Pin boards. This will assign a single key to each pin and you can short that pin to ground to activate it. Select your MCU from the Keyboard dropdown here:
* <https://config.qmk.fm/#/?filter=ez_maker/direct>
For more details see the [Direct Pin](#direct-pin) section.
# Direct Pin
As its name implies Direct Pin works by connecting one switch per pin. The other side of the switch should be connected to ground (VSS or GND.) You don't need any other components, your MCU has internal pull-up resistors so that the switch sensing can work.
Here is a schematic showing how we connect a single button to pin A3 on a ProMicro:
![Schematic diagram showing a ProMicro with a wire coming out of A3, connecting to the left side of a switch. Another wire comes out of the right side of the switch to connect to the Ground Plane.](https://i.imgur.com/JcDhZll.png)
Once you have wired your switches you can assign keycodes to each pin and build a firmware by selecting the MCU you are using from the Keyboard dropdown. Use this link to show only Easy Maker Direct Pin:
* <https://config.qmk.fm/#/?filter=ez_maker/direct>

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# EEPROM Driver Configuration :id=eeprom-driver-configuration
The EEPROM driver can be swapped out depending on the needs of the keyboard, or whether extra hardware is present.
Driver | Description
-----------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
`EEPROM_DRIVER = vendor` (default) | Uses the on-chip driver provided by the chip manufacturer. For AVR, this is provided by avr-libc. This is supported on ARM for a subset of chips -- STM32F3xx, STM32F1xx, and STM32F072xB will be emulated by writing to flash. STM32L0xx and STM32L1xx will use the onboard dedicated true EEPROM. Other chips will generally act as "transient" below.
`EEPROM_DRIVER = i2c` | Supports writing to I2C-based 24xx EEPROM chips. See the driver section below.
`EEPROM_DRIVER = spi` | Supports writing to SPI-based 25xx EEPROM chips. See the driver section below.
`EEPROM_DRIVER = transient` | Fake EEPROM driver -- supports reading/writing to RAM, and will be discarded when power is lost.
## Vendor Driver Configuration :id=vendor-eeprom-driver-configuration
#### STM32 L0/L1 Configuration :id=stm32l0l1-eeprom-driver-configuration
!> Resetting EEPROM using an STM32L0/L1 device takes up to 1 second for every 1kB of internal EEPROM used.
`config.h` override | Description | Default Value
------------------------------------|--------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------
`#define STM32_ONBOARD_EEPROM_SIZE` | The size of the EEPROM to use, in bytes. Erase times can be high, so it's configurable here, if not using the default value. | Minimum required to cover base _eeconfig_ data, or `1024` if VIA is enabled.
## I2C Driver Configuration :id=i2c-eeprom-driver-configuration
Currently QMK supports 24xx-series chips over I2C. As such, requires a working i2c_master driver configuration. You can override the driver configuration via your config.h:
`config.h` override | Description | Default Value
------------------------------------------- | ----------------------------------------------------------------------------------- | ------------------------------------
`#define EXTERNAL_EEPROM_I2C_BASE_ADDRESS` | Base I2C address for the EEPROM -- shifted left by 1 as per i2c_master requirements | 0b10100000
`#define EXTERNAL_EEPROM_I2C_ADDRESS(addr)` | Calculated I2C address for the EEPROM | `(EXTERNAL_EEPROM_I2C_BASE_ADDRESS)`
`#define EXTERNAL_EEPROM_BYTE_COUNT` | Total size of the EEPROM in bytes | 8192
`#define EXTERNAL_EEPROM_PAGE_SIZE` | Page size of the EEPROM in bytes, as specified in the datasheet | 32
`#define EXTERNAL_EEPROM_ADDRESS_SIZE` | The number of bytes to transmit for the memory location within the EEPROM | 2
`#define EXTERNAL_EEPROM_WRITE_TIME` | Write cycle time of the EEPROM, as specified in the datasheet | 5
`#define EXTERNAL_EEPROM_WP_PIN` | If defined the WP pin will be toggled appropriately when writing to the EEPROM. | _none_
Some I2C EEPROM manufacturers explicitly recommend against hardcoding the WP pin to ground. This is in order to protect the eeprom memory content during power-up/power-down/brown-out conditions at low voltage where the eeprom is still operational, but the i2c master output might be unpredictable. If a WP pin is configured, then having an external pull-up on the WP pin is recommended.
Default values and extended descriptions can be found in `drivers/eeprom/eeprom_i2c.h`.
Alternatively, there are pre-defined hardware configurations for available chips/modules:
Module | Equivalent `#define` | Source
-----------------|---------------------------------|------------------------------------------
CAT24C512 EEPROM | `#define EEPROM_I2C_CAT24C512` | <https://www.sparkfun.com/products/14764>
RM24C512C EEPROM | `#define EEPROM_I2C_RM24C512C` | <https://www.sparkfun.com/products/14764>
24LC64 EEPROM | `#define EEPROM_I2C_24LC64` | <https://www.microchip.com/wwwproducts/en/24LC64>
24LC128 EEPROM | `#define EEPROM_I2C_24LC128` | <https://www.microchip.com/wwwproducts/en/24LC128>
24LC256 EEPROM | `#define EEPROM_I2C_24LC256` | <https://www.sparkfun.com/products/525>
MB85RC256V FRAM | `#define EEPROM_I2C_MB85RC256V` | <https://www.adafruit.com/product/1895>
?> If you find that the EEPROM is not cooperating, ensure you've correctly shifted up your EEPROM address by 1. For example, the datasheet might state the address as `0b01010000` -- the correct value of `EXTERNAL_EEPROM_I2C_BASE_ADDRESS` needs to be `0b10100000`.
## SPI Driver Configuration :id=spi-eeprom-driver-configuration
Currently QMK supports 25xx-series chips over SPI. As such, requires a working spi_master driver configuration. You can override the driver configuration via your config.h:
`config.h` override | Description | Default Value
-----------------------------------------------|--------------------------------------------------------------------------------------|--------------
`#define EXTERNAL_EEPROM_SPI_SLAVE_SELECT_PIN` | SPI Slave select pin in order to inform that the EEPROM is currently being addressed | _none_
`#define EXTERNAL_EEPROM_SPI_CLOCK_DIVISOR` | Clock divisor used to divide the peripheral clock to derive the SPI frequency | `64`
`#define EXTERNAL_EEPROM_BYTE_COUNT` | Total size of the EEPROM in bytes | 8192
`#define EXTERNAL_EEPROM_PAGE_SIZE` | Page size of the EEPROM in bytes, as specified in the datasheet | 32
`#define EXTERNAL_EEPROM_ADDRESS_SIZE` | The number of bytes to transmit for the memory location within the EEPROM | 2
!> There's no way to determine if there is an SPI EEPROM actually responding. Generally, this will result in reads of nothing but zero.
## Transient Driver configuration :id=transient-eeprom-driver-configuration
The only configurable item for the transient EEPROM driver is its size:
`config.h` override | Description | Default Value
------------------------------- | ----------------------------------------- | -------------
`#define TRANSIENT_EEPROM_SIZE` | Total size of the EEPROM storage in bytes | 64
Default values and extended descriptions can be found in `drivers/eeprom/eeprom_transient.h`.

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# Frequently Asked Build Questions
This page covers questions about building QMK. If you haven't yet done so, you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides.
## Can't Program on Linux
You will need proper permissions to operate a device. For Linux users, see the instructions regarding `udev` rules, below. If you have issues with `udev`, a work-around is to use the `sudo` command. If you are not familiar with this command, check its manual with `man sudo` or [see this webpage](https://linux.die.net/man/8/sudo).
An example of using `sudo`, when your controller is ATMega32u4:
$ sudo dfu-programmer atmega32u4 erase --force
$ sudo dfu-programmer atmega32u4 flash your.hex
$ sudo dfu-programmer atmega32u4 reset
or just:
$ sudo make <keyboard>:<keymap>:flash
Note that running `make` with `sudo` is generally ***not*** a good idea, and you should use one of the former methods, if possible.
### Linux `udev` Rules :id=linux-udev-rules
On Linux, you'll need proper privileges to communicate with the bootloader device. You can either use `sudo` when flashing firmware (not recommended), or place [this file](https://github.com/qmk/qmk_firmware/tree/master/util/udev/50-qmk.rules) into `/etc/udev/rules.d/`.
Once added, run the following:
```
sudo udevadm control --reload-rules
sudo udevadm trigger
```
**Note:** With older versions of ModemManager (< 1.12), filtering only works when not in strict mode. The following commands can update that setting:
```
printf '[Service]\nExecStart=\nExecStart=/usr/sbin/ModemManager --filter-policy=default' | sudo tee /etc/systemd/system/ModemManager.service.d/policy.conf
sudo systemctl daemon-reload
sudo systemctl restart ModemManager
```
### Serial device is not detected in bootloader mode on Linux
Make sure your kernel has appropriate support for your device. If your device uses USB ACM, such as
Pro Micro (Atmega32u4), make sure to include `CONFIG_USB_ACM=y`. Other devices may require `USB_SERIAL` and any of its sub options.
## Unknown Device for DFU Bootloader
Issues encountered when flashing keyboards on Windows are most often due to having the wrong drivers installed for the bootloader, or none at all.
Re-running the QMK installation script (`./util/qmk_install.sh` from the `qmk_firmware` directory in MSYS2 or WSL) or reinstalling the QMK Toolbox may fix the issue. Alternatively, you can download and run the [`qmk_driver_installer`](https://github.com/qmk/qmk_driver_installer) package manually.
If that doesn't work, then you may need to download and run Zadig. See [Bootloader Driver Installation with Zadig](driver_installation_zadig.md) for more detailed information.
## USB VID and PID
You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very low chance of collision with other product.
Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID.
Also see this.
https://github.com/tmk/tmk_keyboard/issues/150
You can buy a really unique VID:PID here. I don't think you need this for personal use.
- https://www.obdev.at/products/vusb/license.html
- https://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1
### I just flashed my keyboard and it does nothing/keypresses don't register - it's also ARM (rev6 planck, clueboard 60, hs60v2, etc...) (Feb 2019)
Due to how EEPROM works on ARM based chips, saved settings may no longer be valid. This affects the default layers, and *may*, under certain circumstances we are still figuring out, make the keyboard unusable. Resetting the EEPROM will correct this.
[Planck rev6 reset EEPROM](https://cdn.discordapp.com/attachments/473506116718952450/539284620861243409/planck_rev6_default.bin) can be used to force an eeprom reset. After flashing this image, flash your normal firmware again which should restore your keyboard to _normal_ working order.
[Preonic rev3 reset EEPROM](https://cdn.discordapp.com/attachments/473506116718952450/537849497313738762/preonic_rev3_default.bin)
If bootmagic is enabled in any form, you should be able to do this too (see [Bootmagic docs](feature_bootmagic.md) and keyboard info for specifics on how to do this).

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# Debugging FAQ
This page details various common questions people have about troubleshooting their keyboards.
## Debugging :id=debugging
Your keyboard will output debug information if you have `CONSOLE_ENABLE = yes` in your `rules.mk`. By default the output is very limited, but you can turn on debug mode to increase the amount of debug output. Use the `DEBUG` keycode in your keymap, use the [Command](feature_command.md) feature to enable debug mode, or add the following code to your keymap.
```c
void keyboard_post_init_user(void) {
// Customise these values to desired behaviour
debug_enable=true;
debug_matrix=true;
//debug_keyboard=true;
//debug_mouse=true;
}
```
## Debugging Tools
Various tools are available to debug your keyboard.
### Debugging With QMK Toolbox
For compatible platforms, [QMK Toolbox](https://github.com/qmk/qmk_toolbox) can be used to display debug messages from your keyboard.
### Debugging with QMK CLI
Prefer a terminal based solution? The [QMK CLI console command](cli_commands.md#qmk-console) can be used to display debug messages from your keyboard.
### Debugging With hid_listen
Something stand-alone? [hid_listen](https://www.pjrc.com/teensy/hid_listen.html), provided by PJRC, can also be used to display debug messages. Prebuilt binaries for Windows,Linux,and MacOS are available.
## Sending Your Own Debug Messages :id=debug-api
Sometimes it's useful to print debug messages from within your [custom code](custom_quantum_functions.md). Doing so is pretty simple. Start by including `print.h` at the top of your file:
```c
#include "print.h"
```
After that you can use a few different print functions:
* `print("string")`: Print a simple string.
* `uprintf("%s string", var)`: Print a formatted string
* `dprint("string")` Print a simple string, but only when debug mode is enabled
* `dprintf("%s string", var)`: Print a formatted string, but only when debug mode is enabled
## Debug Examples
Below is a collection of real world debugging examples. For additional information, refer to [Debugging/Troubleshooting QMK](faq_debug.md).
### Which matrix position is this keypress?
When porting, or when attempting to diagnose pcb issues, it can be useful to know if a keypress is scanned correctly. To enable logging for this scenario, add the following code to your keymaps `keymap.c`
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed
#ifdef CONSOLE_ENABLE
uprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
#endif
return true;
}
```
Example output
```
Waiting for device:.......
Listening:
KL: kc: 169, col: 0, row: 0, pressed: 1
KL: kc: 169, col: 0, row: 0, pressed: 0
KL: kc: 174, col: 1, row: 0, pressed: 1
KL: kc: 174, col: 1, row: 0, pressed: 0
KL: kc: 172, col: 2, row: 0, pressed: 1
KL: kc: 172, col: 2, row: 0, pressed: 0
```
### How long did it take to scan for a keypress?
When testing performance issues, it can be useful to know the frequency at which the switch matrix is being scanned. To enable logging for this scenario, add the following code to your keymaps `config.h`
```c
#define DEBUG_MATRIX_SCAN_RATE
```
Example output
```
> matrix scan frequency: 315
> matrix scan frequency: 313
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
> matrix scan frequency: 316
```
## `hid_listen` Can't Recognize Device
When debug console of your device is not ready you will see like this:
```
Waiting for device:.........
```
Once the device is plugged in then *hid_listen* finds it you will get this message:
```
Waiting for new device:.........................
Listening:
```
If you can't get this 'Listening:' message try building with `CONSOLE_ENABLE=yes` in [Makefile]
You may need privileges to access the device an OS like Linux. Try `sudo hid_listen`.
On many Linux distros you can avoid having to run hid_listen as root
by creating a file called `/etc/udev/rules.d/70-hid-listen.rules` with
the following content:
```
SUBSYSTEM=="hidraw", ATTRS{idVendor}=="abcd", ATTRS{idProduct}=="def1", TAG+="uaccess", RUN{builtin}+="uaccess"
```
Replace abcd and def1 with your keyboard's vendor and product id,
letters must be lowercase. The `RUN{builtin}+="uaccess"` part is only
needed for older distros.
## Can't Get Message on Console
Check:
- *hid_listen* finds your device. See above.
- Enable debug by pressing **Magic**+d. See [Magic Commands](https://github.com/tmk/tmk_keyboard#magic-commands).
- Set `debug_enable=true`. See [Debugging](#debugging)
- Try using `print` function instead of debug print. See **common/print.h**.
- Disconnect other devices with console function. See [Issue #97](https://github.com/tmk/tmk_keyboard/issues/97).

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# Frequently Asked Questions
## What is QMK?
[QMK](https://github.com/qmk), short for Quantum Mechanical Keyboard, is a group of people building tools for custom keyboards. We started with the [QMK firmware](https://github.com/qmk/qmk_firmware), a heavily modified fork of [TMK](https://github.com/tmk/tmk_keyboard).
## I don't know where to start!
If this is the case, then you should start with our [Newbs Guide](newbs.md). There is a lot of great info there, and that should cover everything you need to get started.
If that's an issue, hop onto the [QMK Configurator](https://config.qmk.fm), as that will handle a majority of what you need there.
## How can I flash the firmware I built?
First, head to the [Compiling/Flashing FAQ Page](faq_build.md). There is a good deal of info there, and you'll find a bunch of solutions to common issues there.
## What if I have an issue that isn't covered here?
Okay, that's fine. Then please check the [open issues in our GitHub](https://github.com/qmk/qmk_firmware/issues) to see if somebody is experiencing the same thing (make sure it's not just similar, but actually the same).
If you can't find anything, then please open a [new issue](https://github.com/qmk/qmk_firmware/issues/new)!
## What if I found a bug?
Then please open an [issue](https://github.com/qmk/qmk_firmware/issues/new), and if you know how to fix it, open up a Pull Request on GitHub with the fix.
## But `git` and `GitHub` are intimidating!
Don't worry, we have some pretty nice [Guidelines](newbs_git_best_practices.md) on how to start using `git` and GitHub to make things easier to develop.
Additionally, you can find additional `git` and GitHub related links [here](newbs_learn_more_resources.md).
## I have a Keyboard that I want to add support for
Awesome! Open up a Pull Request for it. We'll review the code, and merge it!
### What if I want to brand it with `QMK`?
That's amazing! We would love to assist you with that!
In fact, we have a [whole page](https://qmk.fm/powered/) dedicated to adding QMK Branding to your page and keyboard. This covers pretty much everything you need (knowledge and images) to officially support QMK.
If you have any questions about this, open an issue or head to [Discord](https://discord.gg/Uq7gcHh).
## What Differences Are There Between QMK and TMK?
TMK was originally designed and implemented by [Jun Wako](https://github.com/tmk). QMK started as [Jack Humbert](https://github.com/jackhumbert)'s fork of TMK for the Planck. After a while Jack's fork had diverged quite a bit from TMK, and in 2015 Jack decided to rename his fork to QMK.
From a technical standpoint QMK builds upon TMK by adding several new features. Most notably QMK has expanded the number of available keycodes and uses these to implement advanced features like `S()`, `LCTL()`, and `MO()`. You can see a complete list of these keycodes in [Keycodes](keycodes.md).
From a project and community management standpoint TMK maintains all the officially supported keyboards by himself, with a bit of community support. Separate community maintained forks exist or can be created for other keyboards. Only a few keymaps are provided by default, so users typically don't share keymaps with each other. QMK encourages sharing of both keyboards and keymaps through a centrally managed repository, accepting all pull requests that follow the quality standards. These are mostly community maintained, but the QMK team also helps when necessary.
Both approaches have their merits and their drawbacks, and code flows freely between TMK and QMK when it makes sense.

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# Keymap FAQ
This page covers questions people often have about keymaps. If you haven't you should read [Keymap Overview](keymap.md) first.
## What Keycodes Can I Use?
See [Keycodes](keycodes.md) for an index of keycodes available to you. These link to more extensive documentation when available.
Keycodes are actually defined in [quantum/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/keycode.h).
## What Are the Default Keycodes?
There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JIS. North America primarily uses ANSI, Europe and Africa primarily use ISO, and Japan uses JIS. Regions not mentioned typically use either ANSI or ISO. The keycodes corresponding to these layouts are shown here:
<!-- Source for this image: https://www.keyboard-layout-editor.com/#/gists/bf431647d1001cff5eff20ae55621e9a -->
![Keyboard Layout Image](https://i.imgur.com/5wsh5wM.png)
## How Can I Make Custom Names For Complex Keycodes?
Sometimes, for readability's sake, it's useful to define custom names for some keycodes. People often define custom names using `#define`. For example:
```c
#define FN_CAPS LT(_FL, KC_CAPS)
#define ALT_TAB LALT(KC_TAB)
```
This will allow you to use `FN_CAPS` and `ALT_TAB` in your keymap, keeping it more readable.
## My Keymap Doesn't Update When I Flash It
This is usually due to VIA, and has to do with how it deals with keymaps.
On first run, the VIA code in the firmware will copy the keymap from flash memory into EEPROM so that it can be rewritten at runtime by the VIA app. From this point QMK will use the keymap stored in EEPROM instead of flash, and so updates to your `keymap.c` will not be reflected.
The simple fix for this is to clear the EEPROM. You can do this in several ways:
* Hold the Bootmagic Lite key (usually top left/Escape) while plugging the board in, which will also place the board into bootloader mode; then unplug and replug the board.
* Press the `QK_CLEAR_EEPROM`/`EE_CLR` keycode if it is accessible on your keymap.
* Place the board into bootloader mode and hit the "Clear EEPROM" button. This may not be available for all bootloaders, and you may need to reflash the board afterwards.
## Some Of My Keys Are Swapped Or Not Working
QMK has a couple of features which allow you to change the behavior of your keyboard on the fly. This includes, but is not limited to, swapping Ctrl/Caps, disabling GUI, swapping Alt/GUI, swapping Backspace/Backslash, disabling all keys, and other behavioral modifications.
Refer to the EEPROM clearing methods above, which should return those keys to normal operation. If that doesn't work, look here:
* [Magic Keycodes](keycodes_magic.md)
* [Command](feature_command.md)
## The Menu Key Isn't Working
The key found on most modern keyboards that is located between `KC_RGUI` and `KC_RCTL` is actually called `KC_APP`. This is because when the key was invented, there was already a key named "Menu" in the HID specification, so for whatever reason, Microsoft chose to create a new key and call it "Application".
## Power Keys Aren't Working
Somewhat confusingly, there are two "Power" keycodes in QMK: `KC_KB_POWER` in the Keyboard/Keypad HID usage page, and `KC_SYSTEM_POWER` (or `KC_PWR`) in the Consumer page.
The former is only recognized on macOS, while the latter, `KC_SLEP` and `KC_WAKE` are supported by all three major operating systems, so it is recommended to use those instead. Under Windows, these keys take effect immediately, however on macOS they must be held down until a dialog appears.
## One Shot Modifier
Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. One Shot Shift mitigates this for me.
https://github.com/tmk/tmk_keyboard/issues/67
## Modifier/Layer Stuck
Modifier keys or layers can be stuck unless layer switching is configured properly.
For Modifier keys and layer actions you have to place `KC_TRNS` on same position of destination layer to unregister the modifier key or return to previous layer on release event.
* https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#31-momentary-switching
* https://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
* https://github.com/tmk/tmk_keyboard/issues/248
## Mechanical Lock Switch Support
This feature is for *mechanical lock switch* like [this Alps one](https://deskthority.net/wiki/Alps_SKCL_Lock). You can enable it by adding this to your `config.h`:
```c
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
```
After enabling this feature use keycodes `KC_LCAP`, `KC_LNUM` and `KC_LSCR` in your keymap instead.
Old vintage mechanical keyboards occasionally have lock switches but modern ones don't have. ***You don't need this feature in most case and just use keycodes `KC_CAPS`, `KC_NUM` and `KC_SCRL`.***
## Input Special Characters Other Than ASCII like Cédille 'Ç'
See the [Unicode](feature_unicode.md) feature.
## `Fn` Key on macOS
Unlike most Fn keys, the one on Apple keyboards actually has its own keycode... sort of. It takes the place of the sixth keycode in a basic 6KRO HID report -- so an Apple keyboard is in fact only 5KRO.
It is technically possible to get QMK to send this key. However, doing so requires modification of the report format to add the state of the Fn key.
Even worse, it is not recognized unless the keyboard's VID and PID match that of a real Apple keyboard. The legal issues that official QMK support for this feature may create mean it is unlikely to happen.
See [this issue](https://github.com/qmk/qmk_firmware/issues/2179) for detailed information.
## Keys Supported in Mac OSX?
You can know which keycodes are supported in OSX from this source code.
`usb_2_adb_keymap` array maps Keyboard/Keypad Page usages to ADB scancodes(OSX internal keycodes).
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/Cosmo_USB2ADB.c
And `IOHIDConsumer::dispatchConsumerEvent` handles Consumer page usages.
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/IOHIDConsumer.cpp
## JIS Keys in Mac OSX
Japanese JIS keyboard specific keys like `無変換(Muhenkan)`, `変換(Henkan)`, `ひらがな(hiragana)` are not recognized on OSX. You can use **Seil** to enable those keys, try following options.
* Enable NFER Key on PC keyboard
* Enable XFER Key on PC keyboard
* Enable KATAKANA Key on PC keyboard
https://pqrs.org/osx/karabiner/seil.html
## RN-42 Bluetooth Doesn't Work with Karabiner
Karabiner - Keymapping tool on Mac OSX - ignores inputs from RN-42 module by default. You have to enable this option to make Karabiner working with your keyboard.
https://github.com/tekezo/Karabiner/issues/403#issuecomment-102559237
See these for the detail of this problem.
https://github.com/tmk/tmk_keyboard/issues/213
https://github.com/tekezo/Karabiner/issues/403
## Esc and <code>&#96;</code> on a Single Key
See the [Grave Escape](feature_grave_esc.md) feature.
## Eject on Mac OSX
`KC_EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250
It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default.
Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+F`) on Mac mode but this is not same as Apple Eject keycode probably.
## What are "Real" and "Weak" modifiers?
Real modifiers refer to the state of the real/physical modifier keys, while weak modifiers are the state of "virtual" or temporary modifiers which should not interfere with the internal state of the real modifier keys.
The real and weak modifier states are ORed together when the keyboard report is sent, so if you release a weak modifier while the same real modifier is still held, the report does not change:
1. **Hold down physical Left Shift:** Real mods now contains Left Shift, final state is Left Shift
2. **Add weak Left Shift:** Weak mods now contains Left Shift, final state is Left Shift
3. **Remove weak Left Shift:** Weak mods now contains nothing, final state is Left Shift
4. **Release physical Left Shift:** Real mods now contains nothing, final state is nothing

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# Miscellaneous FAQ
## How do I test my keyboard? :id=testing
Testing your keyboard is usually pretty straightforward. Press every single key and make sure it sends the keys you expect. You can use [QMK Configurator](https://config.qmk.fm/#/test/)'s test mode to check your keyboard, even if it doesn't run QMK.
## Safety Considerations
You probably don't want to "brick" your keyboard, making it impossible
to rewrite firmware onto it. Here are some of the parameters to show
what things are (and likely aren't) too risky.
- If your keyboard map does not include RESET, then, to get into DFU
mode, you will need to press the reset button on the PCB, which
requires unscrewing the bottom.
- Messing with tmk_core / common files might make the keyboard
inoperable
- Too large a .hex file is trouble; `make dfu` will erase the block,
test the size (oops, wrong order!), which errors out, failing to
flash the keyboard, leaving it in DFU mode.
- To this end, note that the maximum .hex file size on e.g. Planck
is 7000h (28672 decimal)
```
Linking: .build/planck_rev4_cbbrowne.elf [OK]
Creating load file for Flash: .build/planck_rev4_cbbrowne.hex [OK]
Size after:
text data bss dec hex filename
0 22396 0 22396 577c planck_rev4_cbbrowne.hex
```
- The above file is of size 22396/577ch, which is less than
28672/7000h
- As long as you have a suitable alternative .hex file around, you
can retry, loading that one
- Some of the options you might specify in your keyboard's Makefile
consume extra memory; watch out for BOOTMAGIC_ENABLE,
MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, CONSOLE_ENABLE
- DFU tools do /not/ allow you to write into the bootloader (unless
you throw in an extra fruit salad of options), so there is little risk
there.
- EEPROM has around a 100000 (100k) write cycle. You shouldn't rewrite
the firmware repeatedly and continually; that'll burn the EEPROM
eventually.
## NKRO Doesn't work
First you have to compile firmware with the build option `NKRO_ENABLE` in **Makefile**.
Try `Magic` **N** command(`LShift+RShift+N` by default) when **NKRO** still doesn't work. You can use this command to toggle between **NKRO** and **6KRO** mode temporarily. In some situations **NKRO** doesn't work and you will need to switch to **6KRO** mode, in particular when you are in BIOS.
## TrackPoint Needs Reset Circuit (PS/2 Mouse Support)
Without reset circuit you will have inconsistent result due to improper initialization of the hardware. See circuit schematic of TPM754:
- https://geekhack.org/index.php?topic=50176.msg1127447#msg1127447
- https://www.mikrocontroller.net/attachment/52583/tpm754.pdf
## Can't Read Column of Matrix Beyond 16
Use `1UL<<16` instead of `1<<16` in `read_cols()` in [matrix.h] when your columns goes beyond 16.
In C `1` means one of [int] type which is [16 bit] in case of AVR, so you can't shift left more than 15. Thus, calculating `1<<16` will unexpectedly equal zero. To work around this, you have to use [unsigned long] type with `1UL`.
https://deskthority.net/workshop-f7/rebuilding-and-redesigning-a-classic-thinkpad-keyboard-t6181-60.html#p146279
## Special Extra Key Doesn't Work (System, Audio Control Keys)
You need to define `EXTRAKEY_ENABLE` in `rules.mk` to use them in QMK.
```
EXTRAKEY_ENABLE = yes # Audio control and System control
```
## Wake from Sleep Doesn't Work
In Windows check `Allow this device to wake the computer` setting in **Power Management** property tab of **Device Manager**. Also check your BIOS settings. Pressing any key during sleep should wake host.
## Using Arduino?
**Note that Arduino pin naming is different from actual chip.** For example, Arduino pin `D0` is not `PD0`. Check circuit with its schematics yourself.
- https://arduino.cc/en/uploads/Main/arduino-leonardo-schematic_3b.pdf
- https://arduino.cc/en/uploads/Main/arduino-micro-schematic.pdf
Arduino Leonardo and micro have **ATMega32U4** and can be used for TMK, though Arduino bootloader may be a problem.
## Enabling JTAG
By default, the JTAG debugging interface is disabled as soon as the keyboard starts up. JTAG-capable MCUs come from the factory with the `JTAGEN` fuse set, and it takes over certain pins of the MCU that the board may be using for the switch matrix, LEDs, etc.
If you would like to keep JTAG enabled, just add the following to your `config.h`:
```c
#define NO_JTAG_DISABLE
```
## USB 3 Compatibility
Some problems can be fixed by switching from a USB 3.x port to a USB 2.0 port.
## Mac Compatibility
### OS X 10.11 and Hub
See here: https://geekhack.org/index.php?topic=14290.msg1884034#msg1884034
## Problem in BIOS (UEFI) Setup/Resume (Sleep & Wake)/Power Cycles
Some people reported their keyboard stops working in BIOS and/or after resume(power cycles).
As of now the root cause is not clear, but some build options seem to be related. In Makefile, try to disable options like `CONSOLE_ENABLE`, `NKRO_ENABLE`, `SLEEP_LED_ENABLE` and/or others.
More info:
- https://github.com/tmk/tmk_keyboard/issues/266
- https://geekhack.org/index.php?topic=41989.msg1967778#msg1967778

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# Modifier Keys :id=modifier-keys
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
|Key |Aliases |Description |
|----------|----------------------------------|------------------------------------------------------|
|`LCTL(kc)`|`C(kc)` |Hold Left Control and press `kc` |
|`LSFT(kc)`|`S(kc)` |Hold Left Shift and press `kc` |
|`LALT(kc)`|`A(kc)`, `LOPT(kc)` |Hold Left Alt and press `kc` |
|`LGUI(kc)`|`G(kc)`, `LCMD(kc)`, `LWIN(kc)` |Hold Left GUI and press `kc` |
|`RCTL(kc)`| |Hold Right Control and press `kc` |
|`RSFT(kc)`| |Hold Right Shift and press `kc` |
|`RALT(kc)`|`ROPT(kc)`, `ALGR(kc)` |Hold Right Alt and press `kc` |
|`RGUI(kc)`|`RCMD(kc)`, `LWIN(kc)` |Hold Right GUI and press `kc` |
|`LSG(kc)` |`SGUI(kc)`, `SCMD(kc)`, `SWIN(kc)`|Hold Left Shift and GUI and press `kc` |
|`LAG(kc)` | |Hold Left Alt and Left GUI and press `kc` |
|`RSG(kc)` | |Hold Right Shift and Right GUI and press `kc` |
|`RAG(kc)` | |Hold Right Alt and Right GUI and press `kc` |
|`LCA(kc)` | |Hold Left Control and Alt and press `kc` |
|`LSA(kc)` | |Hold Left Shift and Left Alt and press `kc` |
|`RSA(kc)` |`SAGR(kc)` |Hold Right Shift and Right Alt (AltGr) and press `kc` |
|`RCS(kc)` | |Hold Right Control and Right Shift and press `kc` |
|`LCAG(kc)`| |Hold Left Control, Alt and GUI and press `kc` |
|`MEH(kc)` | |Hold Left Control, Shift and Alt and press `kc` |
|`HYPR(kc)`| |Hold Left Control, Shift, Alt and GUI and press `kc` |
You can also chain them, for example `LCTL(LALT(KC_DEL))` or `C(A(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
# Checking Modifier State :id=checking-modifier-state
The current modifier state can mainly be accessed with two functions: `get_mods()` for normal modifiers and modtaps and `get_oneshot_mods()` for one-shot modifiers (unless they're held, in which case they act like normal modifier keys).
The presence of one or more specific modifiers in the current modifier state can be detected by ANDing the modifier state with a mod mask corresponding to the set of modifiers you want to match for. The reason why bitwise operators are used is that the modifier state is stored as a single byte in the format (GASC)<sub>R</sub>(GASC)<sub>L</sub>.
Thus, to give an example, `01000010` would be the internal representation of LShift+RAlt.
For more information on bitwise operators in C, click [here](https://en.wikipedia.org/wiki/Bitwise_operations_in_C) to open the Wikipedia page on the topic.
In practice, this means that you can check whether a given modifier is active with `get_mods() & MOD_BIT(KC_<modifier>)` (see the [list of modifier keycodes](keycodes_basic.md#modifiers)) or with `get_mods() & MOD_MASK_<modifier>` if the difference between left and right hand modifiers is not important and you want to match both. Same thing can be done for one-shot modifiers if you replace `get_mods()` with `get_oneshot_mods()`.
To check that *only* a specific set of mods is active at a time, AND the modifier state and your desired mod mask as explained above and compare the result to the mod mask itself: `get_mods() & <mod mask> == <mod mask>`.
For example, let's say you want to trigger a piece of custom code if one-shot left control and one-shot left shift are on but every other one-shot mods are off. To do so, you can compose the desired mod mask by combining the mod bits for left control and shift with `(MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))` and then plug it in: `get_oneshot_mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT)) == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))`. Using `MOD_MASK_CS` instead for the mod bitmask would have forced you to press four modifier keys (both versions of control and shift) to fulfill the condition.
The full list of mod masks is as follows:
| Mod Mask Name | Matching Modifiers |
|--------------------|------------------------------------------------|
| `MOD_MASK_CTRL` | LCTRL , RCTRL |
| `MOD_MASK_SHIFT` | LSHIFT , RSHIFT |
| `MOD_MASK_ALT` | LALT , RALT |
| `MOD_MASK_GUI` | LGUI , RGUI |
| `MOD_MASK_CS` | CTRL , SHIFT |
| `MOD_MASK_CA` | (L/R)CTRL , (L/R)ALT |
| `MOD_MASK_CG` | (L/R)CTRL , (L/R)GUI |
| `MOD_MASK_SA` | (L/R)SHIFT , (L/R)ALT |
| `MOD_MASK_SG` | (L/R)SHIFT , (L/R)GUI |
| `MOD_MASK_AG` | (L/R)ALT , (L/R)GUI |
| `MOD_MASK_CSA` | (L/R)CTRL , (L/R)SHIFT , (L/R)ALT |
| `MOD_MASK_CSG` | (L/R)CTRL , (L/R)SHIFT , (L/R)GUI |
| `MOD_MASK_CAG` | (L/R)CTRL , (L/R)ALT , (L/R)GUI |
| `MOD_MASK_SAG` | (L/R)SHIFT , (L/R)ALT , (L/R)GUI |
| `MOD_MASK_CSAG` | (L/R)CTRL , (L/R)SHIFT , (L/R)ALT , (L/R)GUI |
Aside from accessing the currently active modifiers using `get_mods()`, there exists some other functions you can use to modify the modifier state, where the `mods` argument refers to the modifiers bitmask.
* `add_mods(mods)`: Enable `mods` without affecting any other modifiers
* `register_mods(mods)`: Like `add_mods` but send a keyboard report immediately.
* `del_mods(mods)`: Disable `mods` without affecting any other modifiers
* `unregister_mods(mods)`: Like `del_mods` but send a keyboard report immediately.
* `set_mods(mods)`: Overwrite current modifier state with `mods`
* `clear_mods()`: Reset the modifier state by disabling all modifiers
Similarly, in addition to `get_oneshot_mods()`, there also exists these functions for one-shot mods:
* `add_oneshot_mods(mods)`: Enable `mods` without affecting any other one-shot modifiers
* `del_oneshot_mods(mods)`: Disable `mods` without affecting any other one-shot modifiers
* `set_oneshot_mods(mods)`: Overwrite current one-shot modifier state with `mods`
* `clear_oneshot_mods()`: Reset the one-shot modifier state by disabling all one-shot modifiers
## Examples :id=examples
The following examples use [advanced macro functions](feature_macros.md#advanced-macro-functions) which you can read more about in the [documentation page on macros](feature_macros.md).
### Alt + Escape for Alt + Tab :id=alt-escape-for-alt-tab
Simple example where chording Left Alt with `KC_ESC` makes it behave like `KC_TAB` for alt-tabbing between applications. This example strictly checks if only Left Alt is active, meaning you can't do Alt+Shift+Esc to switch between applications in reverse order. Also keep in mind that this removes the ability to trigger the actual Alt+Escape keyboard shortcut, though it keeps the ability to do AltGr+Escape.
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_ESC:
// Detect the activation of only Left Alt
if ((get_mods() & MOD_BIT(KC_LALT)) == MOD_BIT(KC_LALT)) {
if (record->event.pressed) {
// No need to register KC_LALT because it's already active.
// The Alt modifier will apply on this KC_TAB.
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
// Do not let QMK process the keycode further
return false;
}
// Else, let QMK process the KC_ESC keycode as usual
return true;
}
return true;
};
```
### Shift + Backspace for Delete :id=shift-backspace-for-delete
Advanced example where the original behaviour of shift is cancelled when chorded with `KC_BSPC` and is instead fully replaced by `KC_DEL`. Two main variables are created to make this work well: `mod_state` and `delkey_registered`. The first one stores the modifier state and is used to restore it after registering `KC_DEL`. The second variable is a boolean variable (true or false) which keeps track of the status of `KC_DEL` to manage the release of the whole Backspace/Delete key correctly.
As opposed to the previous example, this doesn't use strict modifier checking. Pressing `KC_BSPC` while one or two shifts are active is enough to trigger this custom code, regardless of the state of other modifiers. That approach offers some perks: Ctrl+Shift+Backspace lets us delete the next word (Ctrl+Delete) and Ctrl+Alt+Shift+Backspace lets us execute the Ctrl+Alt+Del keyboard shortcut.
```c
// Initialize variable holding the binary
// representation of active modifiers.
uint8_t mod_state;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Store the current modifier state in the variable for later reference
mod_state = get_mods();
switch (keycode) {
case KC_BSPC:
{
// Initialize a boolean variable that keeps track
// of the delete key status: registered or not?
static bool delkey_registered;
if (record->event.pressed) {
// Detect the activation of either shift keys
if (mod_state & MOD_MASK_SHIFT) {
// First temporarily canceling both shifts so that
// shift isn't applied to the KC_DEL keycode
del_mods(MOD_MASK_SHIFT);
register_code(KC_DEL);
// Update the boolean variable to reflect the status of KC_DEL
delkey_registered = true;
// Reapplying modifier state so that the held shift key(s)
// still work even after having tapped the Backspace/Delete key.
set_mods(mod_state);
return false;
}
} else { // on release of KC_BSPC
// In case KC_DEL is still being sent even after the release of KC_BSPC
if (delkey_registered) {
unregister_code(KC_DEL);
delkey_registered = false;
return false;
}
}
// Let QMK process the KC_BSPC keycode as usual outside of shift
return true;
}
}
return true;
};
```
# Legacy Content :id=legacy-content
This page used to encompass a large set of features. We have moved many sections that used to be part of this page to their own pages. Everything below this point is simply a redirect so that people following old links on the web find what they're looking for.
## Layers :id=switching-and-toggling-layers
* [Layers](feature_layers.md)
## Mod-Tap :id=mod-tap
* [Mod-Tap](mod_tap.md)
## One Shot Keys :id=one-shot-keys
* [One Shot Keys](one_shot_keys.md)
## Tap-Hold Configuration Options :id=tap-hold-configuration-options
* [Tap-Hold Configuration Options](tap_hold.md)

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# Audio
Your keyboard can make sounds! If you've got a spare pin you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
To activate this feature, add `AUDIO_ENABLE = yes` to your `rules.mk`.
## AVR based boards
On Atmega32U4 based boards, up to two simultaneous tones can be rendered.
With one speaker connected to a PWM capable pin on PORTC driven by timer 3 and the other on one of the PWM pins on PORTB driven by timer 1.
The following pins can be configured as audio outputs in `config.h` - for one speaker set either one out of:
* `#define AUDIO_PIN C4`
* `#define AUDIO_PIN C5`
* `#define AUDIO_PIN C6`
* `#define AUDIO_PIN B5`
* `#define AUDIO_PIN B6`
* `#define AUDIO_PIN B7`
and *optionally*, for a second speaker, one of:
* `#define AUDIO_PIN_ALT B5`
* `#define AUDIO_PIN_ALT B6`
* `#define AUDIO_PIN_ALT B7`
### Wiring
per speaker is - for example with a piezo buzzer - the black lead to Ground, and the red lead connected to the selected AUDIO_PIN for the primary; and similarly with AUDIO_PIN_ALT for the secondary.
## ARM based boards
for more technical details, see the notes on [Audio driver](audio_driver.md).
<!-- because I'm not sure where to fit this in: https://waveeditonline.com/ -->
### DAC (basic)
Most STM32 MCUs have DAC peripherals, with a notable exception of the STM32F1xx series. Generally, the DAC peripheral drives pins A4 or A5. To enable DAC-based audio output on STM32 devices, add `AUDIO_DRIVER = dac_basic` to `rules.mk` and set in `config.h` either:
`#define AUDIO_PIN A4` or `#define AUDIO_PIN A5`
the other DAC channel can optionally be used with a secondary speaker, just set:
`#define AUDIO_PIN_ALT A4` or `#define AUDIO_PIN_ALT A5`
Do note though that the dac_basic driver is only capable of reproducing one tone per speaker/channel at a time, for more tones simultaneously, try the dac_additive driver.
#### Wiring:
for two piezos, for example configured as `AUDIO_PIN A4` and `AUDIO_PIN_ALT A5` would be: red lead to A4 and black to Ground, and similarly with the second one: A5 = red, and Ground = black
another alternative is to drive *one* piezo with both DAC pins - for an extra "push".
wiring red to A4 and black to A5 (or the other way round) and add `#define AUDIO_PIN_ALT_AS_NEGATIVE` to `config.h`
##### Proton-C Example:
The Proton-C comes (optionally) with one 'builtin' piezo, which is wired to A4+A5.
For this board `config.h` would include these defines:
```c
#define AUDIO_PIN A5
#define AUDIO_PIN_ALT A4
#define AUDIO_PIN_ALT_AS_NEGATIVE
```
### DAC (additive)
Another option, besides dac_basic (which produces sound through a square-wave), is to use the DAC to do additive wave synthesis.
With a number of predefined wave-forms or by providing your own implementation to generate samples on the fly.
To use this feature set `AUDIO_DRIVER = dac_additive` in your `rules.mk`, and select in `config.h` EITHER `#define AUDIO_PIN A4` or `#define AUDIO_PIN A5`.
The used waveform *defaults* to sine, but others can be selected by adding one of the following defines to `config.h`:
* `#define AUDIO_DAC_SAMPLE_WAVEFORM_SINE`
* `#define AUDIO_DAC_SAMPLE_WAVEFORM_TRIANGLE`
* `#define AUDIO_DAC_SAMPLE_WAVEFORM_TRAPEZOID`
* `#define AUDIO_DAC_SAMPLE_WAVEFORM_SQUARE`
Should you rather choose to generate and use your own sample-table with the DAC unit, implement `uint16_t dac_value_generate(void)` with your keyboard - for an example implementation see keyboards/planck/keymaps/synth_sample or keyboards/planck/keymaps/synth_wavetable
### PWM (software)
if the DAC pins are unavailable (or the MCU has no usable DAC at all, like STM32F1xx); PWM can be an alternative.
Note that there is currently only one speaker/pin supported.
set in `rules.mk`:
`AUDIO_DRIVER = pwm_software` and in `config.h`:
`#define AUDIO_PIN C13` (can be any pin) to have the selected pin output a pwm signal, generated from a timer callback which toggles the pin in software.
#### Wiring
the usual piezo wiring: red goes to the selected AUDIO_PIN, black goes to ground.
OR if you can chose to drive one piezo with two pins, for example `#define AUDIO_PIN B1`, `#define AUDIO_PIN_ALT B2` in `config.h`, with `#define AUDIO_PIN_ALT_AS_NEGATIVE` - then the red lead could go to B1, the black to B2.
### PWM (hardware)
STM32F1xx have to fall back to using PWM, but can do so in hardware; but again on currently only one speaker/pin.
`AUDIO_DRIVER = pwm_hardware` in `rules.mk`, and in `config.h`:
`#define AUDIO_PIN A8`
`#define AUDIO_PWM_DRIVER PWMD1`
`#define AUDIO_PWM_CHANNEL 1`
(as well as `#define AUDIO_PWM_PAL_MODE 42` if you are on STM32F2 or larger)
which will use Timer 1 to directly drive pin PA8 through the PWM hardware (TIM1_CH1 = PA8).
Should you want to use the pwm-hardware on another pin and timer - be ready to dig into the STM32 data-sheet to pick the right TIMx_CHy and pin-alternate function.
## Tone Multiplexing
Since most drivers can only render one tone per speaker at a time (with the one exception: arm dac-additive) there also exists a "workaround-feature" that does time-slicing/multiplexing - which does what the name implies: cycle through a set of active tones (e.g. when playing chords in Music Mode) at a given rate, and put one tone at a time out through the one/few speakers that are available.
To enable this feature, and configure a starting-rate, add the following defines to `config.h`:
```c
#define AUDIO_ENABLE_TONE_MULTIPLEXING
#define AUDIO_TONE_MULTIPLEXING_RATE_DEFAULT 10
```
The audio core offers interface functions to get/set/change the tone multiplexing rate from within `keymap.c`.
## Songs
There's a couple of different sounds that will automatically be enabled without any other configuration:
```
STARTUP_SONG // plays when the keyboard starts up (audio.c)
GOODBYE_SONG // plays when you press the RESET key (quantum.c)
AG_NORM_SONG // plays when you press AG_NORM (quantum.c)
AG_SWAP_SONG // plays when you press AG_SWAP (quantum.c)
CG_NORM_SONG // plays when you press CG_NORM (quantum.c)
CG_SWAP_SONG // plays when you press CG_SWAP (quantum.c)
MUSIC_ON_SONG // plays when music mode is activated (process_music.c)
MUSIC_OFF_SONG // plays when music mode is deactivated (process_music.c)
CHROMATIC_SONG // plays when the chromatic music mode is selected (process_music.c)
GUITAR_SONG // plays when the guitar music mode is selected (process_music.c)
VIOLIN_SONG // plays when the violin music mode is selected (process_music.c)
MAJOR_SONG // plays when the major music mode is selected (process_music.c)
```
You can override the default songs by doing something like this in your `config.h`:
```c
#ifdef AUDIO_ENABLE
# define STARTUP_SONG SONG(STARTUP_SOUND)
#endif
```
A full list of sounds can be found in [quantum/audio/song_list.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/song_list.h) - feel free to add your own to this list! All available notes can be seen in [quantum/audio/musical_notes.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/musical_notes.h).
Additionally, if you with to maintain your own list of songs (such as ones that may be copyrighted) and not have them added to the repo, you can create a `user_song_list.h` file and place it in your keymap (or userspace) folder. This file will be automatically included, it just needs to exist.
To play a custom sound at a particular time, you can define a song like this (near the top of the file):
```c
float my_song[][2] = SONG(QWERTY_SOUND);
```
And then play your song like this:
```c
PLAY_SONG(my_song);
```
Alternatively, you can play it in a loop like this:
```c
PLAY_LOOP(my_song);
```
It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif` to avoid causing problems when audio isn't built into the keyboard.
The available keycodes for audio are:
* `AU_ON` - Turn Audio Feature on
* `AU_OFF` - Turn Audio Feature off
* `AU_TOG` - Toggle Audio Feature state
!> These keycodes turn all of the audio functionality on and off. Turning it off means that audio feedback, audio clicky, music mode, etc. are disabled, completely.
## Audio Config
| Settings | Default | Description |
|---------------------------------|----------------------|-------------------------------------------------------------------------------|
|`AUDIO_PIN` | *Not defined* |Configures the pin that the speaker is connected to. |
|`AUDIO_PIN_ALT` | *Not defined* |Configures the pin for a second speaker or second pin connected to one speaker.|
|`AUDIO_PIN_ALT_AS_NEGATIVE` | *Not defined* |Enables support for one speaker connected to two pins. |
|`AUDIO_INIT_DELAY` | *Not defined* |Enables delay during startup song to accomidate for USB startup issues. |
|`AUDIO_ENABLE_TONE_MULTIPLEXING` | *Not defined* |Enables time splicing/multiplexing to create multiple tones simutaneously. |
|`STARTUP_SONG` | `STARTUP_SOUND` |Plays when the keyboard starts up (audio.c) |
|`GOODBYE_SONG` | `GOODBYE_SOUND` |Plays when you press the RESET key (quantum.c) |
|`AG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press AG_NORM (process_magic.c) |
|`AG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press AG_SWAP (process_magic.c) |
|`CG_NORM_SONG` | `AG_NORM_SOUND` |Plays when you press CG_NORM (process_magic.c) |
|`CG_SWAP_SONG` | `AG_SWAP_SOUND` |Plays when you press CG_SWAP (process_magic.c) |
|`MUSIC_ON_SONG` | `MUSIC_ON_SOUND` |Plays when music mode is activated (process_music.c) |
|`MUSIC_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when music mode is deactivated (process_music.c) |
|`MIDI_ON_SONG` | `MUSIC_ON_SOUND` |Plays when midi mode is activated (process_music.c) |
|`MIDI_OFF_SONG` | `MUSIC_OFF_SOUND` |Plays when midi mode is deactivated (process_music.c) |
|`CHROMATIC_SONG` | `CHROMATIC_SOUND` |Plays when the chromatic music mode is selected (process_music.c) |
|`GUITAR_SONG` | `GUITAR_SOUND` |Plays when the guitar music mode is selected (process_music.c) |
|`VIOLIN_SONG` | `VIOLIN_SOUND` |Plays when the violin music mode is selected (process_music.c) |
|`MAJOR_SONG` | `MAJOR_SOUND` |Plays when the major music mode is selected (process_music.c) |
|`DEFAULT_LAYER_SONGS` | *Not defined* |Plays song when switched default layers with [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer)(quantum.c) |
|`SENDSTRING_BELL` | *Not defined* |Plays chime when the "enter" ("\a") character is sent (send_string.c) |
## Tempo
the 'speed' at which SONGs are played is dictated by the set Tempo, which is measured in beats-per-minute. Note lengths are defined relative to that.
The initial/default tempo is set to 120 bpm, but can be configured by setting `TEMPO_DEFAULT` in `config.c`.
There is also a set of functions to modify the tempo from within the user/keymap code:
```c
void audio_set_tempo(uint8_t tempo);
void audio_increase_tempo(uint8_t tempo_change);
void audio_decrease_tempo(uint8_t tempo_change);
```
## ARM Audio Volume
For ARM devices, you can adjust the DAC sample values. If your board is too loud for you or your coworkers, you can set the max using `AUDIO_DAC_SAMPLE_MAX` in your `config.h`:
```c
#define AUDIO_DAC_SAMPLE_MAX 4095U
```
the DAC usually runs in 12Bit mode, hence a volume of 100% = 4095U
Note: this only adjusts the volume aka 'works' if you stick to WAVEFORM_SQUARE, since its samples are generated on the fly - any other waveform uses a hardcoded/precomputed sample-buffer.
## Voices
Aka "audio effects", different ones can be enabled by setting in `config.h` these defines:
`#define AUDIO_VOICES` to enable the feature, and `#define AUDIO_VOICE_DEFAULT something` to select a specific effect
for details see quantum/audio/voices.h and .c
## Music Mode
The music mode maps your columns to a chromatic scale, and your rows to octaves. This works best with ortholinear keyboards, but can be made to work with others. All keycodes less than `0xFF` get blocked, so you won't type while playing notes - if you have special keys/mods, those will still work. A work-around for this is to jump to a different layer with KC_NOs before (or after) enabling music mode.
Recording is experimental due to some memory issues - if you experience some weird behavior, unplugging/replugging your keyboard will fix things.
Keycodes available:
* `MU_ON` - Turn music mode on
* `MU_OFF` - Turn music mode off
* `MU_TOG` - Toggle music mode
* `MU_MOD` - Cycle through the music modes:
* `CHROMATIC_MODE` - Chromatic scale, row changes the octave
* `GUITAR_MODE` - Chromatic scale, but the row changes the string (+5 st)
* `VIOLIN_MODE` - Chromatic scale, but the row changes the string (+7 st)
* `MAJOR_MODE` - Major scale
In music mode, the following keycodes work differently, and don't pass through:
* `LCTL` - start a recording
* `LALT` - stop recording/stop playing
* `LGUI` - play recording
* `KC_UP` - speed-up playback
* `KC_DOWN` - slow-down playback
The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, add something like this to your `config.h`:
#define PITCH_STANDARD_A 432.0f
You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `config.h`:
#define NO_MUSIC_MODE
### Music Mask
By default, `MUSIC_MASK` is set to `keycode < 0xFF` which means keycodes less than `0xFF` are turned into notes, and don't output anything. You can change this by defining this in your `config.h` like this:
#define MUSIC_MASK keycode != KC_NO
Which will capture all keycodes - be careful, this will get you stuck in music mode until you restart your keyboard!
For a more advanced way to control which keycodes should still be processed, you can use `music_mask_kb(keycode)` in `<keyboard>.c` and `music_mask_user(keycode)` in your `keymap.c`:
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}
Things that return false are not part of the mask, and are always processed.
### Music Map
By default, the Music Mode uses the columns and row to determine the scale for the keys. For a board that uses a rectangular matrix that matches the keyboard layout, this is just fine. However, for boards that use a more complicated matrix (such as the Planck Rev6, or many split keyboards) this would result in a very skewed experience.
However, the Music Map option allows you to remap the scaling for the music mode, so it fits the layout, and is more natural.
To enable this feature, add `#define MUSIC_MAP` to your `config.h` file, and then you will want to add a `uint8_t music_map` to your keyboard's `c` file, or your `keymap.c`.
```c
const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_ortho_4x12(
36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
);
```
You will want to use whichever `LAYOUT` macro that your keyboard uses here. This maps it to the correct key location. Start in the bottom left of the keyboard layout, and move to the right, and then upwards. Fill in all the entries until you have a complete matrix.
You can look at the [Planck Keyboard](https://github.com/qmk/qmk_firmware/blob/e9ace1487887c1f8b4a7e8e6d87c322988bec9ce/keyboards/planck/planck.c#L24-L29) as an example of how to implement this.
## Audio Click
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
* `CK_TOGG` - Toggles the status (will play sound if enabled)
* `CK_ON` - Turns on Audio Click (plays sound)
* `CK_OFF` - Turns off Audio Click (doesn't play sound)
* `CK_RST` - Resets the frequency to the default state (plays sound at default frequency)
* `CK_UP` - Increases the frequency of the clicks (plays sound at new frequency)
* `CK_DOWN` - Decreases the frequency of the clicks (plays sound at new frequency)
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
#define AUDIO_CLICKY
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
| Option | Default Value | Description |
|--------|---------------|-------------|
| `AUDIO_CLICKY_FREQ_DEFAULT` | 440.0f | Sets the default/starting audio frequency for the clicky sounds. |
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the highest frequency. Too high may result in coworkers attacking you. |
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. This is a multiplicative factor. The default steps the frequency up/down by a musical minor third. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical, and `1.0f` will make this sound much like the 90's computer screen scrolling/typing effect. |
| `AUDIO_CLICKY_DELAY_DURATION` | 1 | An integer note duration where 1 is 1/16th of the tempo, or a sixty-fourth note (see `quantum/audio/musical_notes.h` for implementation details). The main clicky effect will be delayed by this duration. Adjusting this to values around 6-12 will help compensate for loud switches. |
## MIDI Functionality
See [MIDI](feature_midi.md)
## Audio Keycodes
|Key |Aliases |Description |
|----------------|---------|----------------------------------|
|`AU_ON` | |Audio mode on |
|`AU_OFF` | |Audio mode off |
|`AU_TOG` | |Toggles Audio mode |
|`CLICKY_TOGGLE` |`CK_TOGG`|Toggles Audio clicky mode |
|`CLICKY_UP` |`CK_UP` |Increases frequency of the clicks |
|`CLICKY_DOWN` |`CK_DOWN`|Decreases frequency of the clicks |
|`CLICKY_RESET` |`CK_RST` |Resets frequency to default |
|`MU_ON` | |Turns on Music Mode |
|`MU_OFF` | |Turns off Music Mode |
|`MU_TOG` | |Toggles Music Mode |
|`MU_MOD` | |Cycles through the music modes |

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# Auto Shift: Why Do We Need a Shift Key?
Tap a key and you get its character. Tap a key, but hold it *slightly* longer
and you get its shifted state. Voilà! No shift key needed!
## Why Auto Shift?
Many people suffer from various forms of RSI. A common cause is stretching your
fingers repetitively long distances. For us on the keyboard, the pinky does that
all too often when reaching for the shift key. Auto Shift looks to alleviate that
problem.
## How Does It Work?
When you tap a key, it stays depressed for a short period of time before it is
then released. This depressed time is a different length for everyone. Auto Shift
defines a constant `AUTO_SHIFT_TIMEOUT` which is typically set to twice your
normal pressed state time. When you press a key, a timer starts, and if you
have not released the key after the `AUTO_SHIFT_TIMEOUT` period, then a shifted
version of the key is emitted. If the time is less than the `AUTO_SHIFT_TIMEOUT`
time, or you press another key, then the normal state is emitted.
If `AUTO_SHIFT_REPEAT` is defined, there is keyrepeat support. Holding the key
down will repeat the shifted key, though this can be disabled with
`AUTO_SHIFT_NO_AUTO_REPEAT`. If you want to repeat the normal key, then tap it
once then immediately (within `TAPPING_TERM`) hold it down again (this works
with the shifted value as well if auto-repeat is disabled).
There are also the `get_auto_shift_repeat` and `get_auto_shift_no_auto_repeat`
functions for more granular control. Neither will have an effect unless
`AUTO_SHIFT_REPEAT_PER_KEY` or `AUTO_SHIFT_NO_AUTO_REPEAT_PER_KEY` respectively
are defined.
## Are There Limitations to Auto Shift?
Yes, unfortunately.
1. You will have characters that are shifted when you did not intend on shifting, and
other characters you wanted shifted, but were not. This simply comes down to
practice. As we get in a hurry, we think we have hit the key long enough for a
shifted version, but we did not. On the other hand, we may think we are tapping
the keys, but really we have held it for a little longer than anticipated.
2. Additionally, with keyrepeat the desired shift state can get mixed up. It will
always 'belong' to the last key pressed. For example, keyrepeating a capital
and then tapping something lowercase (whether or not it's an Auto Shift key)
will result in the capital's *key* still being held, but shift not.
3. Auto Shift does not apply to Tap Hold keys. For automatic shifting of Tap Hold
keys see [Retro Shift](#retro-shift).
## How Do I Enable Auto Shift?
Add to your `rules.mk` in the keymap folder:
AUTO_SHIFT_ENABLE = yes
If no `rules.mk` exists, you can create one.
Then compile and install your new firmware with Auto Key enabled! That's it!
## Modifiers
By default, Auto Shift is disabled for any key press that is accompanied by one or more
modifiers. Thus, Ctrl+A that you hold for a really long time is not the same
as Ctrl+Shift+A.
You can re-enable Auto Shift for modifiers by adding a define to your `config.h`
```c
#define AUTO_SHIFT_MODIFIERS
```
In which case, Ctrl+A held past the `AUTO_SHIFT_TIMEOUT` will be sent as Ctrl+Shift+A
## Configuring Auto Shift
If desired, there is some configuration that can be done to change the
behavior of Auto Shift. This is done by setting various variables the
`config.h` file located in your keymap folder. If no `config.h` file exists, you can create one.
A sample is
```c
#pragma once
#define AUTO_SHIFT_TIMEOUT 150
#define NO_AUTO_SHIFT_SPECIAL
```
### AUTO_SHIFT_TIMEOUT (Value in ms)
This controls how long you have to hold a key before you get the shifted state.
Obviously, this is different for everyone. For the common person, a setting of
135 to 150 works great. However, one should start with a value of at least 175, which
is the default value. Then work down from there. The idea is to have the shortest time required to get the shifted state without having false positives.
Play with this value until things are perfect. Many find that all will work well
at a given value, but one or two keys will still emit the shifted state on
occasion. This is simply due to habit and holding some keys a little longer
than others. Once you find this value, work on tapping your problem keys a little
quicker than normal and you will be set.
?> Auto Shift has three special keys that can help you get this value right very quick. See "Auto Shift Setup" for more details!
For more granular control of this feature, you can add the following to your `config.h`:
```c
#define AUTO_SHIFT_TIMEOUT_PER_KEY
```
You can then add the following function to your keymap:
```c
uint16_t get_autoshift_timeout(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case AUTO_SHIFT_NUMERIC:
return 2 * get_generic_autoshift_timeout();
case AUTO_SHIFT_SPECIAL:
return get_generic_autoshift_timeout() + 50;
case AUTO_SHIFT_ALPHA:
default:
return get_generic_autoshift_timeout();
}
}
```
Note that you cannot override individual keys that are in one of those groups
if you are using them; trying to add a case for `KC_A` in the above example will
not compile as `AUTO_SHIFT_ALPHA` is there. A possible solution is a second switch
above to handle individual keys with no default case and only referencing the
groups in the below fallback switch.
### NO_AUTO_SHIFT_SPECIAL (simple define)
Do not Auto Shift special keys, which include -\_, =+, [{, ]}, ;:, '", ,<, .>,
and /?
### NO_AUTO_SHIFT_NUMERIC (simple define)
Do not Auto Shift numeric keys, zero through nine.
### NO_AUTO_SHIFT_ALPHA (simple define)
Do not Auto Shift alpha characters, which include A through Z.
### Auto Shift Per Key
There are functions that allows you to determine which keys shold be autoshifted, much like the tap-hold keys.
The first of these, used to simply add a key to Auto Shift, is `get_custom_auto_shifted_key`:
```c
bool get_custom_auto_shifted_key(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case KC_DOT:
return true;
default:
return false;
}
}
```
For more granular control, there is `get_auto_shifted_key`. The default function looks like this:
```c
bool get_auto_shifted_key(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
# ifndef NO_AUTO_SHIFT_ALPHA
case KC_A ... KC_Z:
# endif
# ifndef NO_AUTO_SHIFT_NUMERIC
case KC_1 ... KC_0:
# endif
# ifndef NO_AUTO_SHIFT_SPECIAL
case KC_TAB:
case KC_MINUS ... KC_SLASH:
case KC_NONUS_BACKSLASH:
# endif
return true;
}
return get_custom_auto_shifted_key(keycode, record);
}
```
This functionality is enabled by default, and does not need a define.
### AUTO_SHIFT_REPEAT (simple define)
Enables keyrepeat.
### AUTO_SHIFT_NO_AUTO_REPEAT (simple define)
Disables automatically keyrepeating when `AUTO_SHIFT_TIMEOUT` is exceeded.
## Custom Shifted Values
Especially on small keyboards, the default shifted value for many keys is not
optimal. To provide more customizability, there are two user-definable
functions, `autoshift_press/release_user`. These register or unregister the
correct value for the passed key. Below is an example adding period to Auto
Shift and making its shifted value exclamation point. Make sure to use weak
mods - setting real would make any keys following it use their shifted values
as if you were holding the key. Clearing of modifiers is handled by Auto Shift,
and the OS-sent shift value if keyrepeating multiple keys is always that of
the last key pressed (whether or not it's an Auto Shift key).
You can also have non-shifted keys for the shifted values (or even no shifted
value), just don't set a shift modifier!
```c
bool get_custom_auto_shifted_key(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case KC_DOT:
return true;
default:
return false;
}
}
void autoshift_press_user(uint16_t keycode, bool shifted, keyrecord_t *record) {
switch(keycode) {
case KC_DOT:
register_code16((!shifted) ? KC_DOT : KC_EXLM);
break;
default:
if (shifted) {
add_weak_mods(MOD_BIT(KC_LSFT));
}
// & 0xFF gets the Tap key for Tap Holds, required when using Retro Shift
register_code16((IS_RETRO(keycode)) ? keycode & 0xFF : keycode);
}
}
void autoshift_release_user(uint16_t keycode, bool shifted, keyrecord_t *record) {
switch(keycode) {
case KC_DOT:
unregister_code16((!shifted) ? KC_DOT : KC_EXLM);
break;
default:
// & 0xFF gets the Tap key for Tap Holds, required when using Retro Shift
// The IS_RETRO check isn't really necessary here, always using
// keycode & 0xFF would be fine.
unregister_code16((IS_RETRO(keycode)) ? keycode & 0xFF : keycode);
}
}
```
## Retro Shift
Holding and releasing a Tap Hold key without pressing another key will ordinarily
result in only the hold. With `retro shift` enabled this action will instead
produce a shifted version of the tap keycode on release.
It does not require [Retro Tapping](tap_hold.md#retro-tapping) to be enabled, and
if both are enabled the state of `retro tapping` will only apply if the tap keycode
is not matched by Auto Shift. `RETRO_TAPPING_PER_KEY` and its corresponding
function, however, are checked before `retro shift` is applied.
To enable `retro shift`, add the following to your `config.h`:
```c
#define RETRO_SHIFT
```
If `RETRO_SHIFT` is defined to a value, hold times greater than that value will
not produce a tap on release for Mod Taps, and instead triggers the hold action.
This enables modifiers to be held for combining with mouse clicks without
generating taps on release. For example:
```c
#define RETRO_SHIFT 500
```
This value (if set) must be greater than one's `TAPPING_TERM`, as the key press
must be designated as a 'hold' by `process_tapping` before we send the modifier.
There is no such limitation in regards to `AUTO_SHIFT_TIMEOUT` for normal keys.
### Retro Shift and Tap Hold Configurations
Tap Hold Configurations work a little differently when using Retro Shift.
Referencing `TAPPING_TERM` makes little sense, as holding longer would result in
shifting one of the keys.
`IGNORE_MOD_TAP_INTERRUPT` changes *only* rolling from a mod tap (releasing it
first), sending both keys instead of the modifier on the second. Its effects on
nested presses are ignored.
As nested taps were changed to act as though `PERMISSIVE_HOLD` is set unless only
`IGNORE_MOD_TAP_INTERRUPT` is (outside of Retro Shift), and Retro Shift ignores
`IGNORE_MOD_TAP_INTERRUPT`, `PERMISSIVE_HOLD` has no effect on Mod Taps.
Nested taps will *always* act as though the `TAPPING_TERM` was exceeded for both
Mod and Layer Tap keys.
## Using Auto Shift Setup
This will enable you to define three keys temporarily to increase, decrease and report your `AUTO_SHIFT_TIMEOUT`.
### Setup
Map three keys temporarily in your keymap:
| Key Name | Description |
|----------|-----------------------------------------------------|
| KC_ASDN | Lower the Auto Shift timeout variable (down) |
| KC_ASUP | Raise the Auto Shift timeout variable (up) |
| KC_ASRP | Report your current Auto Shift timeout value |
| KC_ASON | Turns on the Auto Shift Function |
| KC_ASOFF | Turns off the Auto Shift Function |
| KC_ASTG | Toggles the state of the Auto Shift feature |
Compile and upload your new firmware.
### Use
It is important to note that during these tests, you should be typing
completely normal and with no intention of shifted keys.
1. Type multiple sentences of alphabetical letters.
2. Observe any upper case letters.
3. If there are none, press the key you have mapped to `KC_ASDN` to decrease
time Auto Shift timeout value and go back to step 1.
4. If there are some upper case letters, decide if you need to work on tapping
those keys with less down time, or if you need to increase the timeout.
5. If you decide to increase the timeout, press the key you have mapped to
`KC_ASUP` and go back to step 1.
6. Once you are happy with your results, press the key you have mapped to
`KC_ASRP`. The keyboard will type by itself the value of your
`AUTO_SHIFT_TIMEOUT`.
7. Update `AUTO_SHIFT_TIMEOUT` in your `config.h` with the value reported.
8. Add `AUTO_SHIFT_NO_SETUP` to your `config.h`.
9. Remove the key bindings `KC_ASDN`, `KC_ASUP` and `KC_ASRP`.
10. Compile and upload your new firmware.
#### An Example Run
hello world. my name is john doe. i am a computer programmer playing with
keyboards right now.
[PRESS KC_ASDN quite a few times]
heLLo woRLd. mY nAMe is JOHn dOE. i AM A compUTeR proGRaMMER PlAYiNG witH
KEYboArDS RiGHT NOw.
[PRESS KC_ASUP a few times]
hello world. my name is john Doe. i am a computer programmer playing with
keyboarDs right now.
[PRESS KC_ASRP]
115
The keyboard typed `115` which represents your current `AUTO_SHIFT_TIMEOUT`
value. You are now set! Practice on the *D* key a little bit that showed up
in the testing and you'll be golden.

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# Backlighting :id=backlighting
Many keyboards support backlit keys by way of individual LEDs placed through or underneath the keyswitches. This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously install multiple different single coloured LEDs on a keyboard.
QMK is able to control the brightness of these LEDs by switching them on and off rapidly in a certain ratio, a technique known as *Pulse Width Modulation*, or PWM. By altering the duty cycle of the PWM signal, it creates the illusion of dimming.
The MCU can only supply so much current to its GPIO pins. Instead of powering the backlight directly from the MCU, the backlight pin is connected to a transistor or MOSFET that switches the power to the LEDs.
Most keyboards have backlighting enabled by default if they support it, but if it is not working for you, check that your `rules.mk` includes the following:
```make
BACKLIGHT_ENABLE = yes
```
## Keycodes :id=keycodes
Once enabled, the following keycodes below can be used to change the backlight level.
|Key |Description |
|---------|-----------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_ON` |Set the backlight to max brightness|
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
## Functions :id=functions
These functions can be used to change the backlighting in custom code:
|Function |Description |
|------------------------|--------------------------------------------|
|`backlight_toggle()` |Turn the backlight on or off |
|`backlight_enable()` |Turn the backlight on |
|`backlight_disable()` |Turn the backlight off |
|`backlight_step()` |Cycle through backlight levels |
|`backlight_increase()` |Increase the backlight level |
|`backlight_decrease()` |Decrease the backlight level |
|`backlight_level(x)` |Sets the backlight level to specified level |
|`get_backlight_level()` |Return the current backlight level |
|`is_backlight_enabled()`|Return whether the backlight is currently on|
If backlight breathing is enabled (see below), the following functions are also available:
|Function |Description |
|---------------------|--------------------------------------|
|`breathing_toggle()` |Turn the backlight breathing on or off|
|`breathing_enable()` |Turns on backlight breathing |
|`breathing_disable()`|Turns off backlight breathing |
## Configuration :id=configuration
To select which driver to use, configure your `rules.mk` with the following:
```make
BACKLIGHT_DRIVER = software
```
Valid driver values are `pwm`, `software`, `custom` or `no`. See below for help on individual drivers.
To configure the backlighting, `#define` these in your `config.h`:
|Define |Default |Description |
|-----------------------------|------------------|-----------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |*Not defined* |The pin that controls the LED(s) |
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 31 excluding off) |
|`BACKLIGHT_CAPS_LOCK` |*Not defined* |Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING` |*Not defined* |Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
|`BACKLIGHT_ON_STATE` |`1` |The state of the backlight pin when the backlight is "on" - `1` for high, `0` for low |
|`BACKLIGHT_LIMIT_VAL` |`255` |The maximum duty cycle of the backlight -- `255` allows for full brightness, any lower will decrease the maximum.|
|`BACKLIGHT_DEFAULT_LEVEL` |`BACKLIGHT_LEVELS`|The default backlight level to use upon clearing the EEPROM |
|`BACKLIGHT_DEFAULT_BREATHING`|*Not defined* |Whether to enable backlight breathing upon clearing the EEPROM |
Unless you are designing your own keyboard, you generally should not need to change the `BACKLIGHT_PIN` or `BACKLIGHT_ON_STATE`.
### Backlight On State :id=backlight-on-state
Most backlight circuits are driven by an N-channel MOSFET or NPN transistor. This means that to turn the transistor *on* and light the LEDs, you must drive the backlight pin, connected to the gate or base, *high*.
Sometimes, however, a P-channel MOSFET, or a PNP transistor is used. In this case, when the transistor is on, the pin is driven *low* instead.
This functionality is configured at the keyboard level with the `BACKLIGHT_ON_STATE` define.
### AVR Driver :id=avr-driver
The `pwm` driver is configured by default, however the equivalent setting within `rules.mk` would be:
```make
BACKLIGHT_DRIVER = pwm
```
#### Caveats :id=avr-caveats
On AVR boards, QMK automatically decides which driver to use according to the following table:
|Backlight Pin|AT90USB64/128|AT90USB162|ATmega16/32U4|ATmega16/32U2|ATmega32A|ATmega328/P|
|-------------|-------------|----------|-------------|-------------|---------|-----------|
|`B1` | | | | | |Timer 1 |
|`B2` | | | | | |Timer 1 |
|`B5` |Timer 1 | |Timer 1 | | | |
|`B6` |Timer 1 | |Timer 1 | | | |
|`B7` |Timer 1 |Timer 1 |Timer 1 |Timer 1 | | |
|`C4` |Timer 3 | | | | | |
|`C5` |Timer 3 |Timer 1 | |Timer 1 | | |
|`C6` |Timer 3 |Timer 1 |Timer 3 |Timer 1 | | |
|`D4` | | | | |Timer 1 | |
|`D5` | | | | |Timer 1 | |
All other pins will use timer-assisted software PWM:
|Audio Pin|Audio Timer|Software PWM Timer|
|---------|-----------|------------------|
|`C4` |Timer 3 |Timer 1 |
|`C5` |Timer 3 |Timer 1 |
|`C6` |Timer 3 |Timer 1 |
|`B5` |Timer 1 |Timer 3 |
|`B6` |Timer 1 |Timer 3 |
|`B7` |Timer 1 |Timer 3 |
When both timers are in use for Audio, the backlight PWM cannot use a hardware timer, and will instead be triggered during the matrix scan. In this case, breathing is not supported, and the backlight might flicker, because the PWM computation may not be called with enough timing precision.
#### Hardware PWM Implementation :id=hardware-pwm-implementation
When using the supported pins for backlighting, QMK will use a hardware timer configured to output a PWM signal. This timer will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
The desired brightness is calculated and stored in the `OCRxx` register. When the counter reaches this value, the backlight pin will go low, and is pulled high again when the counter resets.
In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus the brightness, where `0x0000` is completely off and `0xFFFF` is completely on.
The breathing effect is achieved by registering an interrupt handler for `TIMER1_OVF_vect` that is called whenever the counter resets, roughly 244 times per second.
In this handler, the value of an incrementing counter is mapped onto a precomputed brightness curve. To turn off breathing, the interrupt handler is simply disabled, and the brightness reset to the level stored in EEPROM.
#### Timer Assisted PWM Implementation :id=timer-assisted-implementation
When `BACKLIGHT_PIN` is not set to a hardware backlight pin, QMK will use a hardware timer configured to trigger software interrupts. This time will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
When resetting to 0, the CPU will fire an OVF (overflow) interrupt that will turn the LEDs on, starting the duty cycle.
The desired brightness is calculated and stored in the `OCRxx` register. When the counter reaches this value, the CPU will fire a Compare Output match interrupt, which will turn the LEDs off.
In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus the brightness, where `0x0000` is completely off and `0xFFFF` is completely on.
The breathing effect is the same as in the hardware PWM implementation.
### ARM Driver :id=arm-configuration
While still in its early stages, ARM backlight support aims to eventually have feature parity with AVR. The `pwm` driver is configured by default, however the equivalent setting within `rules.mk` would be:
```make
BACKLIGHT_DRIVER = pwm
```
#### ChibiOS Configuration :id=arm-configuration
The following `#define`s apply only to ARM-based keyboards:
|Define |Default|Description |
|-----------------------|-------|-----------------------------------|
|`BACKLIGHT_PWM_DRIVER` |`PWMD4`|The PWM driver to use |
|`BACKLIGHT_PWM_CHANNEL`|`3` |The PWM channel to use |
|`BACKLIGHT_PAL_MODE` |`2` |The pin alternative function to use|
See the ST datasheet for your particular MCU to determine these values. Unless you are designing your own keyboard, you generally should not need to change them.
#### Caveats :id=arm-caveats
Currently only hardware PWM is supported, not timer assisted, and does not provide automatic configuration.
### Software PWM Driver :id=software-pwm-driver
In this mode, PWM is "emulated" while running other keyboard tasks. It offers maximum hardware compatibility without extra platform configuration. The tradeoff is the backlight might jitter when the keyboard is busy. To enable, add this to your `rules.mk`:
```make
BACKLIGHT_DRIVER = software
```
#### Multiple Backlight Pins :id=multiple-backlight-pins
Most keyboards have only one backlight pin which controls all backlight LEDs (especially if the backlight is connected to a hardware PWM pin).
In software PWM, it is possible to define multiple backlight pins, which will be turned on and off at the same time during the PWM duty cycle.
This feature allows to set, for instance, the Caps Lock LED's (or any other controllable LED) brightness at the same level as the other LEDs of the backlight. This is useful if you have mapped Control in place of Caps Lock and you need the Caps Lock LED to be part of the backlight instead of being activated when Caps Lock is on, as it is usually wired to a separate pin from the backlight.
To activate multiple backlight pins, add something like this to your `config.h`, instead of `BACKLIGHT_PIN`:
```c
#define BACKLIGHT_PINS { F5, B2 }
```
### Custom Driver :id=custom-driver
If none of the above drivers apply to your board (for example, you are using a separate IC to control the backlight), you can implement a custom backlight driver using this simple API provided by QMK. To enable, add this to your `rules.mk`:
```make
BACKLIGHT_DRIVER = custom
```
Then implement any of these hooks:
```c
void backlight_init_ports(void) {
// Optional - runs on startup
// Usually you want to configure pins here
}
void backlight_set(uint8_t level) {
// Optional - runs on level change
// Usually you want to respond to the new value
}
void backlight_task(void) {
// Optional - runs periodically
// Note that this is called in the main keyboard loop,
// so long running actions here can cause performance issues
}
```
## Example Schematic
In this typical example, the backlight LEDs are all connected in parallel towards an N-channel MOSFET. Its gate pin is wired to one of the microcontroller's GPIO pins through a 470Ω resistor to avoid ringing.
A pulldown resistor is also placed between the gate pin and ground to keep it at a defined state when it is not otherwise being driven by the MCU.
The values of these resistors are not critical - see [this Electronics StackExchange question](https://electronics.stackexchange.com/q/68748) for more information.
![Backlight example circuit](https://i.imgur.com/BmAvoUC.png)

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# Bluetooth
## Bluetooth Known Supported Hardware
Currently Bluetooth support is limited to AVR based chips. For Bluetooth 2.1, QMK has support for RN-42 modules. For more recent BLE protocols, currently only the Adafruit Bluefruit SPI Friend is directly supported. BLE is needed to connect to iOS devices. Note iOS does not support mouse input.
|Board |Bluetooth Protocol |Connection Type|rules.mk |Bluetooth Chip|
|----------------------------------------------------------------|--------------------|---------------|--------------------------------|--------------|
|Roving Networks RN-42 (Sparkfun Bluesmirf) |Bluetooth Classic |UART |`BLUETOOTH_DRIVER = RN42` |RN-42 |
|[Bluefruit LE SPI Friend](https://www.adafruit.com/product/2633)|Bluetooth Low Energy|SPI |`BLUETOOTH_DRIVER = BluefruitLE`|nRF51822 |
Not Supported Yet but possible:
* [Bluefruit LE UART Friend](https://www.adafruit.com/product/2479). [Possible tmk implementation found in](https://github.com/tmk/tmk_keyboard/issues/514)
* HC-05 boards flashed with RN-42 firmware. They apparently both use the CSR BC417 Chip. Flashing it with RN-42 firmware gives it HID capability.
* Sparkfun Bluetooth Mate
* HM-13 based boards
### Adafruit BLE SPI Friend
Currently The only bluetooth chipset supported by QMK is the Adafruit Bluefruit SPI Friend. It's a Nordic nRF51822 based chip running Adafruit's custom firmware. Data is transmitted via Adafruit's SDEP over Hardware SPI. The [Feather 32u4 Bluefruit LE](https://www.adafruit.com/product/2829) is supported as it's an AVR mcu connected via SPI to the Nordic BLE chip with Adafruit firmware. If Building a custom board with the SPI friend it would be easiest to just use the pin selection that the 32u4 feather uses but you can change the pins in the config.h options with the following defines:
* `#define BLUEFRUIT_LE_RST_PIN D4`
* `#define BLUEFRUIT_LE_CS_PIN B4`
* `#define BLUEFRUIT_LE_IRQ_PIN E6`
A Bluefruit UART friend can be converted to an SPI friend, however this [requires](https://github.com/qmk/qmk_firmware/issues/2274) some reflashing and soldering directly to the MDBT40 chip.
<!-- FIXME: Document bluetooth support more completely. -->
## Bluetooth Rules.mk Options
The currently supported Bluetooth chipsets do not support [N-Key Rollover (NKRO)](reference_glossary.md#n-key-rollover-nkro), so `rules.mk` must contain `NKRO_ENABLE = no`.
Add the following to your `rules.mk`:
```make
BLUETOOTH_ENABLE = yes
BLUETOOTH_DRIVER = BluefruitLE # or RN42
```
## Bluetooth Keycodes
This is used when multiple keyboard outputs can be selected. Currently this only allows for switching between USB and Bluetooth on keyboards that support both.
|Name |Description |
|----------|----------------------------------------------|
|`OUT_AUTO`|Automatically switch between USB and Bluetooth|
|`OUT_USB` |USB only |
|`OUT_BT` |Bluetooth only |

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# Bootmagic Lite :id=bootmagic-lite
The Bootmagic Lite feature that only handles jumping into the bootloader. This is great for boards that don't have a physical reset button, giving you a way to jump into the bootloader
On some keyboards Bootmagic Lite is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk` with:
```make
BOOTMAGIC_ENABLE = yes
```
Additionally, you may want to specify which key to use. This is especially useful for keyboards that have unusual matrices. To do so, you need to specify the row and column of the key that you want to use. Add these entries to your `config.h` file:
```c
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 1
```
By default, these are set to 0 and 0, which is usually the "ESC" key on a majority of keyboards.
And to trigger the bootloader, you hold this key down when plugging the keyboard in. Just the single key.
!> Using Bootmagic Lite will **always reset** the EEPROM, so you will lose any settings that have been saved.
## Split Keyboards
When [handedness](feature_split_keyboard.md#setting-handedness) is predetermined via options like `SPLIT_HAND_PIN` or `EE_HANDS`, you might need to configure a different key between halves. To identify the correct key for the right half, examine the split key matrix defined in the `<keyboard>.h` file, e.g.:
```c
#define LAYOUT_split_3x5_2( \
L01, L02, L03, L04, L05, R01, R02, R03, R04, R05, \
L06, L07, L08, L09, L10, R06, R07, R08, R09, R10, \
L11, L12, L13, L14, L15, R11, R12, R13, R14, R15, \
L16, L17, R16, R17 \
) \
{ \
{ L01, L02, L03, L04, L05 }, \
{ L06, L07, L08, L09, L10 }, \
{ L11, L12, L13, L14, L15 }, \
{ L16, L17, KC_NO, KC_NO, KC_NO }, \
{ R01, R02, R03, R04, R05 }, \
{ R06, R07, R08, R09, R10 }, \
{ R11, R12, R13, R14, R15 }, \
{ R16, R17, KC_NO, KC_NO, KC_NO } \
}
```
If you pick the top right key for the right half, it is `R05` on the top layout. Within the key matrix below, `R05` is located on row 4 columnn 4. To use that key as the right half's Bootmagic Lite trigger, add these entries to your `config.h` file:
```c
#define BOOTMAGIC_LITE_ROW_RIGHT 4
#define BOOTMAGIC_LITE_COLUMN_RIGHT 4
```
?> These values are not set by default.
## Advanced Bootmagic Lite
The `bootmagic_lite` function is defined weakly, so that you can replace this in your code, if you need. A great example of this is the Zeal60 boards that have some additional handling needed.
To replace the function, all you need to do is add something like this to your code:
```c
void bootmagic_lite(void) {
matrix_scan();
wait_ms(DEBOUNCE * 2);
matrix_scan();
if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
// Jump to bootloader.
bootloader_jump();
}
}
```
You can define additional logic here. For instance, resetting the EEPROM or requiring additional keys to be pressed to trigger Bootmagic Lite. Keep in mind that `bootmagic_lite` is called before a majority of features are initialized in the firmware.
## Addenda
To manipulate settings that were formerly configured through the now-deprecated full Bootmagic feature, see [Magic Keycodes](keycodes_magic.md).
The Command feature, formerly known as Magic, also allows you to control different aspects of your keyboard. While it shares some functionality with Magic Keycodes, it also allows you to do things that Magic Keycodes cannot, such as printing version information to the console. For more information, see [Command](feature_command.md).

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@@ -1,156 +0,0 @@
# Caps Word
It is often useful to type a single word in all capitals, for instance
abbreviations like "QMK", or in code, identifiers like `KC_SPC`. "Caps Word" is
a modern alternative to Caps Lock:
* Letters are capitalized while active, and Caps Word automatically disables
itself at the end of the word. That is, it stops by default once a space or
any key other than `a`--`z`, `0`--`9`, `-`, `_`, delete, or backspace is
pressed. Caps Word also disables itself if the keyboard is idle for 5 seconds.
This is configurable, see below.
* To avoid requiring a dedicated key for Caps Word, there is an option
(`BOTH_SHIFTS_TURNS_ON_CAPS_WORD`) to activate Caps Word by simultaneously
pressing both shift keys. See below for other options.
* The implementation does not use the Caps Lock (`KC_CAPS`) keycode. Caps Word
works even if you're remapping Caps Lock at the OS level to Ctrl or something
else, as Emacs and Vim users often do.
## How do I enable Caps Word :id=how-do-i-enable-caps-word
In your `rules.mk`, add:
```make
CAPS_WORD_ENABLE = yes
```
Next, use one the following methods to activate Caps Word:
* **Activate by pressing a key**: Use the `CAPS_WORD` keycode (short
alias `CAPSWRD`) in your keymap.
* **Activate by pressing Left Shift + Right Shift**: Add `#define
BOTH_SHIFTS_TURNS_ON_CAPS_WORD` to config.h. You may also need to disable or
reconfigure Command, details below. Then, simultaneously pressing both left
and right shifts turns on Caps Word. This method works with the plain
`KC_LSFT` and `KC_RSFT` keycodes as well as one-shot shifts and Space Cadet
shifts. If your shift keys are mod-taps, hold both shift mod-tap keys until
the tapping term, then release them.
* **Activate by double tapping Left Shift**: Add `#define
DOUBLE_TAP_SHIFT_TURNS_ON_CAPS_WORD` config.h. Then, double tapping Left Shift
turns on Caps Word. This method works with `KC_LSFT` or one-shot Left Shift
`OSM(MOD_LSFT)`. To count as a double tap, the maximum time in milliseconds
between taps is `TAPPING_TERM`, or if using `TAPPING_TERM_PER_KEY`, the time
returned by `get_tapping_term()` for the shift keycode being tapped.
* **Custom activation**: You can activate Caps Word from code by calling
`caps_word_on()`. This may be used to activate Caps Word through [a
combo](feature_combo.md) or [tap dance](feature_tap_dance.md) or any means
you like.
### Troubleshooting: Command :id=troubleshooting-command
When using `BOTH_SHIFTS_TURNS_ON_CAPS_WORD`, you might see a compile message
**"BOTH_SHIFTS_TURNS_ON_CAPS_WORD and Command should not be enabled at the same
time, since both use the Left Shift + Right Shift key combination."**
Many keyboards enable the [Command feature](feature_command.md), which by
default is also activated using the Left Shift + Right Shift key combination. To
fix this conflict, please disable Command by adding in rules.mk:
```make
COMMAND_ENABLE = no
```
Or configure Command to use another key combination like Left Ctrl + Right Ctrl
by defining `IS_COMMAND()` in config.h:
```c
// Activate Command with Left Ctrl + Right Ctrl.
#define IS_COMMAND() (get_mods() == MOD_MASK_CTRL)
```
## Customizing Caps Word :id=customizing-caps-word
### Idle timeout :id=idle-timeout
Caps Word turns off automatically if no keys are pressed for
`CAPS_WORD_IDLE_TIMEOUT` milliseconds. The default is 5000 (5 seconds).
Configure the timeout duration in config.h, for instance
```c
#define CAPS_WORD_IDLE_TIMEOUT 3000 // 3 seconds.
```
Setting `CAPS_WORD_IDLE_TIMEOUT` to 0 configures Caps Word to never time out.
Caps Word then remains active indefinitely until a word breaking key is pressed.
### Functions :id=functions
Functions to manipulate Caps Word:
| Function | Description |
|-------------------------|------------------------------------------------|
| `caps_word_on()` | Turns Caps Word on. |
| `caps_word_off()` | Turns Caps Word off. |
| `caps_word_toggle()` | Toggles Caps Word. |
| `is_caps_word_on()` | Returns true if Caps Word is currently on. |
### Configure which keys are "word breaking" :id=configure-which-keys-are-word-breaking
You can define the `caps_word_press_user(uint16_t keycode)` callback to
configure which keys should be shifted and which keys are considered "word
breaking" and stop Caps Word.
The callback is called on every key press while Caps Word is active. When the
key should be shifted (that is, a letter key), the callback should call
`add_weak_mods(MOD_BIT(KC_LSFT))` to shift the key. Returning true continues the
current "word," while returning false is "word breaking" and deactivates Caps
Word. The default callback is
```c
bool caps_word_press_user(uint16_t keycode) {
switch (keycode) {
// Keycodes that continue Caps Word, with shift applied.
case KC_A ... KC_Z:
case KC_MINS:
add_weak_mods(MOD_BIT(KC_LSFT)); // Apply shift to next key.
return true;
// Keycodes that continue Caps Word, without shifting.
case KC_1 ... KC_0:
case KC_BSPC:
case KC_DEL:
case KC_UNDS:
return true;
default:
return false; // Deactivate Caps Word.
}
}
```
### Representing Caps Word state :id=representing-caps-word-state
Define `caps_word_set_user(bool active)` to get callbacks when Caps Word turns
on or off. This is useful to represent the current Caps Word state, e.g. by
setting an LED or playing a sound. In your keymap, define
```c
void caps_word_set_user(bool active) {
if (active) {
// Do something when Caps Word activates.
} else {
// Do something when Caps Word deactivates.
}
}
```

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@@ -1,365 +0,0 @@
# Combos
The Combo feature is a chording type solution for adding custom actions. It lets you hit multiple keys at once and produce a different effect. For instance, hitting `A` and `S` within the combo term would hit `ESC` instead, or have it perform even more complex tasks.
To enable this feature, you need to add `COMBO_ENABLE = yes` to your `rules.mk`.
Additionally, in your `config.h`, you'll need to specify the number of combos that you'll be using, by adding `#define COMBO_COUNT 1` (replacing 1 with the number that you're using). It is also possible to not define this and instead set the variable `COMBO_LEN` yourself. There's a trick where we don't need to think about this variable at all. More on this later.
Then, in your `keymap.c` file, you'll need to define a sequence of keys, terminated with `COMBO_END`, and a structure to list the combination of keys, and its resulting action.
```c
const uint16_t PROGMEM test_combo1[] = {KC_A, KC_B, COMBO_END};
const uint16_t PROGMEM test_combo2[] = {KC_C, KC_D, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
COMBO(test_combo1, KC_ESC),
COMBO(test_combo2, LCTL(KC_Z)), // keycodes with modifiers are possible too!
};
```
This will send "Escape" if you hit the A and B keys, and Ctrl+Z when you hit the C and D keys.
As of [PR#8591](https://github.com/qmk/qmk_firmware/pull/8591/), it is possible to fire combos from ModTap keys and LayerTap keys. So in the above example you could have keys `LSFT_T(KC_A)` and `LT(_LAYER, KC_B)` and it would work. So Home Row Mods and Home Row Combos at same time is now a thing!
It is also now possible to overlap combos. Before, with the example below both combos would activate when all three keys were pressed. Now only the three key combo will activate.
```c
const uint16_t PROGMEM test_combo1[] = {LSFT_T(KC_A), LT(_LAYER, KC_B), COMBO_END};
const uint16_t PROGMEM test_combo2[] = {LSFT_T(KC_A), LT(_LAYER, KC_B), KC_C, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
COMBO(test_combo1, KC_ESC)
COMBO(test_combo2, KC_TAB)
};
```
Executing more complex keycodes like ModTaps and LayerTaps is now also possible.
## Examples
If you want to add a list, then you'd use something like this:
```c
enum combos {
AB_ESC,
JK_TAB,
QW_SFT,
SD_LAYER,
};
const uint16_t PROGMEM ab_combo[] = {KC_A, KC_B, COMBO_END};
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
const uint16_t PROGMEM qw_combo[] = {KC_Q, KC_W, COMBO_END};
const uint16_t PROGMEM sd_combo[] = {KC_S, KC_D, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[AB_ESC] = COMBO(ab_combo, KC_ESC),
[JK_TAB] = COMBO(jk_combo, KC_TAB),
[QW_SFT] = COMBO(qw_combo, KC_LSFT)
[SD_LAYER] = COMBO(sd_combo, MO(_LAYER)),
};
```
For a more complicated implementation, you can use the `process_combo_event` function to add custom handling.
Additionally, this example shows how you can leave `COMBO_COUNT` undefined.
```c
enum combo_events {
EM_EMAIL,
BSPC_LSFT_CLEAR,
COMBO_LENGTH
};
uint16_t COMBO_LEN = COMBO_LENGTH; // remove the COMBO_COUNT define and use this instead!
const uint16_t PROGMEM email_combo[] = {KC_E, KC_M, COMBO_END};
const uint16_t PROGMEM clear_line_combo[] = {KC_BSPC, KC_LSFT, COMBO_END};
combo_t key_combos[] = {
[EM_EMAIL] = COMBO_ACTION(email_combo),
[BSPC_LSFT_CLEAR] = COMBO_ACTION(clear_line_combo),
};
/* COMBO_ACTION(x) is same as COMBO(x, KC_NO) */
void process_combo_event(uint16_t combo_index, bool pressed) {
switch(combo_index) {
case EM_EMAIL:
if (pressed) {
SEND_STRING("john.doe@example.com");
}
break;
case BSPC_LSFT_CLEAR:
if (pressed) {
tap_code16(KC_END);
tap_code16(S(KC_HOME));
tap_code16(KC_BSPC);
}
break;
}
}
```
This will send "john.doe@example.com" if you chord E and M together, and clear the current line with Backspace and Left-Shift. You could change this to do stuff like play sounds or change settings.
It is worth noting that `COMBO_ACTION`s are not needed anymore. As of [PR#8591](https://github.com/qmk/qmk_firmware/pull/8591/), it is possible to run your own custom keycodes from combos. Just define the custom keycode, program its functionality in `process_record_user`, and define a combo with `COMBO(<key_array>, <your_custom_keycode>)`. See the first example in [Macros](feature_macros.md).
## Keycodes
You can enable, disable and toggle the Combo feature on the fly. This is useful if you need to disable them temporarily, such as for a game. The following keycodes are available for use in your `keymap.c`
|Keycode |Description |
|----------|---------------------------------|
|`CMB_ON` |Turns on Combo feature |
|`CMB_OFF` |Turns off Combo feature |
|`CMB_TOG` |Toggles Combo feature on and off |
# Advanced Configuration
These configuration settings can be set in your `config.h` file.
## Combo Term
By default, the timeout for the Combos to be recognized is set to 50ms. This can be changed if accidental combo misfires are happening or if you're having difficulties pressing keys at the same time. For instance, `#define COMBO_TERM 40` would set the timeout period for combos to 40ms.
## Buffer and state sizes
If you're using long combos, or you have a lot of overlapping combos, you may run into issues with this, as the buffers may not be large enough to accommodate what you're doing. In this case, you can configure the sizes of the buffers used. Be aware, larger combo sizes and larger buffers will increase memory usage!
To configure the amount of keys a combo can be composed of, change the following:
| Keys | Define to be set |
|------|-----------------------------------|
| 6 | `#define EXTRA_SHORT_COMBOS` |
| 8 | QMK Default |
| 16 | `#define EXTRA_LONG_COMBOS` |
| 32 | `#define EXTRA_EXTRA_LONG_COMBOS` |
Defining `EXTRA_SHORT_COMBOS` combines a combo's internal state into just one byte. This can, in some cases, save some memory. If it doesn't, no point using it. If you do, you also have to make sure you don't define combos with more than 6 keys.
Processing combos has two buffers, one for the key presses, another for the combos being activated. Use the following options to configure the sizes of these buffers:
| Define | Default |
|-------------------------------------|------------------------------------------------------|
| `#define COMBO_KEY_BUFFER_LENGTH 8` | 8 (the key amount `(EXTRA_)EXTRA_LONG_COMBOS` gives) |
| `#define COMBO_BUFFER_LENGTH 4` | 4 |
## Modifier Combos
If a combo resolves to a Modifier, the window for processing the combo can be extended independently from normal combos. By default, this is disabled but can be enabled with `#define COMBO_MUST_HOLD_MODS`, and the time window can be configured with `#define COMBO_HOLD_TERM 150` (default: `TAPPING_TERM`). With `COMBO_MUST_HOLD_MODS`, you cannot tap the combo any more which makes the combo less prone to misfires.
## Strict key press order
By defining `COMBO_MUST_PRESS_IN_ORDER` combos only activate when the keys are pressed in the same order as they are defined in the key array.
## Per Combo Timing, Holding, Tapping and Key Press Order
For each combo, it is possible to configure the time window it has to pressed in, if it needs to be held down, if it needs to be tapped, or if its keys need to be pressed in order.
For example, tap-only combos are useful if any (or all) of the underlying keys are mod-tap or layer-tap keys. When you tap the combo, you get the combo result. When you press the combo and hold it down, the combo doesn't activate. Instead the keys are processed separately as if the combo wasn't even there.
In order to use these features, the following configuration options and functions need to be defined. Coming up with useful timings and configuration is left as an exercise for the reader.
| Config Flag | Function | Description |
|-----------------------------|-----------------------------------------------------------|--------------------------------------------------------------------------------------------------------|
| `COMBO_TERM_PER_COMBO` | uint16_t get_combo_term(uint16_t index, combo_t \*combo) | Optional per-combo timeout window. (default: `COMBO_TERM`) |
| `COMBO_MUST_HOLD_PER_COMBO` | bool get_combo_must_hold(uint16_t index, combo_t \*combo) | Controls if a given combo should fire immediately on tap or if it needs to be held. (default: `false`) |
| `COMBO_MUST_TAP_PER_COMBO` | bool get_combo_must_tap(uint16_t index, combo_t \*combo) | Controls if a given combo should fire only if tapped within `COMBO_HOLD_TERM`. (default: `false`) |
| `COMBO_MUST_PRESS_IN_ORDER_PER_COMBO` | bool get_combo_must_press_in_order(uint16_t index, combo_t \*combo) | Controls if a given combo should fire only if its keys are pressed in order. (default: `true`) |
Examples:
```c
uint16_t get_combo_term(uint16_t index, combo_t *combo) {
// decide by combo->keycode
switch (combo->keycode) {
case KC_X:
return 50;
}
// or with combo index, i.e. its name from enum.
switch (index) {
case COMBO_NAME_HERE:
return 9001;
}
// And if you're feeling adventurous, you can even decide by the keys in the chord,
// i.e. the exact array of keys you defined for the combo.
// This can be useful if your combos have a common key and you want to apply the
// same combo term for all of them.
if (combo->keys[0] == KC_ENT) { // if first key in the array is Enter
return 150;
}
return COMBO_TERM;
}
bool get_combo_must_hold(uint16_t index, combo_t *combo) {
// Same as above, decide by keycode, the combo index, or by the keys in the chord.
if (KEYCODE_IS_MOD(combo->keycode) ||
(combo->keycode >= QK_MOMENTARY && combo->keycode <= QK_MOMENTARY_MAX) // MO(kc) keycodes
) {
return true;
}
switch (index) {
case COMBO_NAME_HERE:
return true;
}
return false;
}
bool get_combo_must_tap(uint16_t index, combo_t *combo) {
// If you want all combos to be tap-only, just uncomment the next line
// return true
// If you want *all* combos, that have Mod-Tap/Layer-Tap/Momentary keys in its chord, to be tap-only, this is for you:
uint16_t key;
uint8_t idx = 0;
while ((key = pgm_read_word(&combo->keys[idx])) != COMBO_END) {
switch (key) {
case QK_MOD_TAP...QK_MOD_TAP_MAX:
case QK_LAYER_TAP...QK_LAYER_TAP_MAX:
case QK_MOMENTARY...QK_MOMENTARY_MAX:
return true;
}
idx += 1;
}
return false;
}
bool get_combo_must_press_in_order(uint16_t combo_index, combo_t *combo) {
switch (combo_index) {
/* List combos here that you want to only activate if their keys
* are pressed in the same order as they are defined in the combo's key
* array. */
case COMBO_NAME_HERE:
return true;
default:
return false;
}
}
```
## Generic hook to (dis)allow a combo activation
By defining `COMBO_SHOULD_TRIGGER` and its companying function `bool combo_should_trigger(uint16_t combo_index, combo_t *combo, uint16_t keycode, keyrecord_t *record)` you can block or allow combos to activate on the conditions of your choice.
For example, you could disallow some combos on the base layer and allow them on another. Or disable combos on the home row when a timer is running.
Examples:
```c
bool combo_should_trigger(uint16_t combo_index, combo_t *combo, uint16_t keycode, keyrecord_t *record) {
/* Disable combo `SOME_COMBO` on layer `_LAYER_A` */
switch (combo_index) {
case SOME_COMBO:
if (layer_state_is(_LAYER_A)) {
return false;
}
}
return true;
}
```
## Variable Length Combos
If you leave `COMBO_COUNT` undefined in `config.h`, it allows you to programmatically declare the size of the Combo data structure and avoid updating `COMBO_COUNT`. Instead a variable called `COMBO_LEN` has to be set. It can be set with something similar to the following in `keymap.c`: `uint16_t COMBO_LEN = sizeof(key_combos) / sizeof(key_combos[0]);` or by adding `COMBO_LENGTH` as the *last* entry in the combo enum and then `uint16_t COMBO_LEN = COMBO_LENGTH;` as such:
```c
enum myCombos {
...,
COMBO_LENGTH
};
uint16_t COMBO_LEN = COMBO_LENGTH;
```
Regardless of the method used to declare `COMBO_LEN`, this also requires to convert the `combo_t key_combos[COMBO_COUNT] = {...};` line to `combo_t key_combos[] = {...};`.
## Combo timer
Normally, the timer is started on the first key press and then reset on every subsequent key press within the `COMBO_TERM`.
Inputting combos is relaxed like this, but also slightly more prone to accidental misfires.
The next two options alter the behaviour of the timer.
### `#define COMBO_STRICT_TIMER`
With `COMBO_STRICT_TIMER`, the timer is started only on the first key press.
Inputting combos is now less relaxed; you need to make sure the full chord is pressed within the `COMBO_TERM`.
Misfires are less common but if you type multiple combos fast, there is a
chance that the latter ones might not activate properly.
### `#define COMBO_NO_TIMER`
By defining `COMBO_NO_TIMER`, the timer is disabled completely and combos are activated on the first key release.
This also disables the "must hold" functionalities as they just wouldn't work at all.
## Customizable key releases
By defining `COMBO_PROCESS_KEY_RELEASE` and implementing the function `bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode)`, you can run your custom code on each key release after a combo was activated. For example you could change the RGB colors, activate haptics, or alter the modifiers.
You can also release a combo early by returning `true` from the function.
Here's an example where a combo resolves to two modifiers, and on key releases the modifiers are unregistered one by one, depending on which key was released.
```c
enum combos {
AB_MODS,
COMBO_LENGTH
};
uint16_t COMBO_LEN = COMBO_LENGTH;
const uint16_t PROGMEM ab_combo[] = {KC_A, KC_B, COMBO_END};
combo_t key_combos[] = {
[AB_MODS] = COMBO(ab_combo, LCTL(KC_LSFT)),
};
bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode) {
switch (combo_index) {
case AB_MODS:
switch(keycode) {
case KC_A:
unregister_mods(MOD_MASK_CTRL);
break;
case KC_B:
unregister_mods(MOD_MASK_SHIFT);
break;
}
return false; // do not release combo
}
return false;
}
```
## Layer independent combos
If you, for example, use multiple base layers for different key layouts, one for QWERTY, and another one for Colemak, you might want your combos to work from the same key positions on all layers. Defining the same combos again for another layout is redundant and takes more memory. The solution is to just check the keycodes from one layer.
With `#define COMBO_ONLY_FROM_LAYER _LAYER_A` the combos' keys are always checked from layer `_LAYER_A` even though the active layer would be `_LAYER_B`.
## User callbacks
In addition to the keycodes, there are a few functions that you can use to set the status, or check it:
|Function |Description |
|-----------|--------------------------------------------------------------------|
| `combo_enable()` | Enables the combo feature |
| `combo_disable()` | Disables the combo feature, and clears the combo buffer |
| `combo_toggle()` | Toggles the state of the combo feature |
| `is_combo_enabled()` | Returns the status of the combo feature state (true or false) |
# Dictionary Management
Having 3 places to update when adding new combos or altering old ones does become cumbersome when you have a lot of combos. We can alleviate this with some magic! ... If you consider C macros magic.
First, you need to add `VPATH += keyboards/gboards` to your `rules.mk`. Next, include the file `g/keymap_combo.h` in your `keymap.c`.
!> This functionality uses the same `process_combo_event` function as `COMBO_ACTION` macros do, so you cannot use the function yourself in your keymap. Instead, you have to define the `case`s of the `switch` statement by themselves within `inject.h`, which `g/keymap_combo.h` will then include into the function.
Then, write your combos in `combos.def` file in the following manner:
```c
// name result chord keys
COMB(AB_ESC, KC_ESC, KC_A, KC_B)
COMB(JK_TAB, KC_TAB, KC_J, KC_K)
COMB(JKL_SPC, KC_SPC, KC_J, KC_K, KC_L)
COMB(BSSL_CLR, KC_NO, KC_BSPC, KC_LSFT) // using KC_NO as the resulting keycode is the same as COMBO_ACTION before.
COMB(QW_UNDO, C(KC_Z), KC_Q, KC_W)
SUBS(TH_THE, "the", KC_T, KC_H) // SUBS uses SEND_STRING to output the given string.
...
```
Now, you can update only one place to add or alter combos. You don't even need to remember to update the `COMBO_COUNT` or the `COMBO_LEN` variables at all. Everything is taken care of. Magic!
For small to huge ready made dictionaries of combos, you can check out http://combos.gboards.ca/.

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@@ -1,51 +0,0 @@
# Command
Command, formerly known as Magic, is a way to change your keyboard's behavior without having to flash or unplug it to use [Bootmagic Lite](feature_bootmagic.md). There is a lot of overlap between this functionality and the [Magic Keycodes](keycodes_magic.md). Wherever possible we encourage you to use that feature instead of Command.
On some keyboards Command is disabled by default. If this is the case, it must be explicitly enabled in your `rules.mk`:
```make
COMMAND_ENABLE = yes
```
## Usage
To use Command, hold down the key combination defined by the `IS_COMMAND()` macro. By default this is Left Shift+Right Shift. Then, press the key corresponding to the command you want. For example, to output the current QMK version to the QMK Toolbox console, press Left Shift+Right Shift+`V`.
## Configuration
If you would like to change the key assignments for Command, `#define` these in your `config.h` at either the keyboard or keymap level. All keycode assignments here must omit the `KC_` prefix.
|Define |Default |Description |
|------------------------------------|--------------------------------|------------------------------------------------|
|`IS_COMMAND()` |`(get_mods() == MOD_MASK_SHIFT)`|The key combination to activate Command |
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|`MAGIC_KEY_HELP` |`H` |Print Command help to the console |
|`MAGIC_KEY_HELP_ALT` |`SLASH` |Print Command help to the console (alternate) |
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|`MAGIC_KEY_LAYER0_ALT` |`GRAVE` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|`MAGIC_KEY_BOOTLOADER` |`B` |Jump to bootloader |
|`MAGIC_KEY_BOOTLOADER_ALT` |`ESC` |Jump to bootloader (alternate) |
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|`MAGIC_KEY_EEPROM` |`E` |Print stored EEPROM config to the console |
|`MAGIC_KEY_EEPROM_CLEAR` |`BSPACE` |Clear the EEPROM |
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |

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# Contact bounce / contact chatter
Mechanical switches often don't have a clean single transition between pressed and unpressed states.
In an ideal world, when you press a switch, you would expect the digital pin to see something like this:
(X axis showing time
```
voltage +----------------------
^ |
| |
| ------------------+
----> time
```
However in the real world you will actually see contact bounce, which will look like multiple 1->0 and 0->1 transitions,
until the value finally settles.
```
+-+ +--+ +-------------
| | | | |
| | | | |
+-----------------+ +-+ +-+
```
The time it takes for the switch to settle might vary with switch type, age, and even pressing technique.
If the device chooses not to mitigate contact bounce, then often actions that happen when the switch is pressed are repeated
multiple times.
There are many ways to handle contact bounce ("Debouncing"). Some include employing additional hardware, for example an RC filter,
while there are various ways to do debouncing in software too, often called debounce algorithms. This page discusses software
debouncing methods available in QMK.
While technically not considered contact bounce/contact chatter, some switch technologies are susceptible to noise, meaning,
while the key is not changing state, sometimes short random 0->1 or 1->0 transitions might be read by the digital circuit, for example:
```
+-+
| |
| |
+-----------------+ +--------------------
```
Many debounce methods (but not all) will also make the device resistant to noise. If you are working with a technology that is
susceptible to noise, you must choose a debounce method that will also mitigate noise for you.
## Types of debounce algorithms
1) Unit of time: Timestamp (milliseconds) vs Cycles (scans)
* Debounce algorithms often have a 'debounce time' parameter, that specifies the maximum settling time of the switch contacts.
This time might be measured in various units:
* Cycles-based debouncing waits n cycles (scans), decreasing count by one each matrix_scan
* Timestamp-based debouncing stores the millisecond timestamp a change occurred, and does substraction to figure out time elapsed.
* Timestamp-based debouncing is usually superior, especially in the case of noise-resistant devices because settling times of physical
switches is specified in units of time, and should not depend on the matrix scan-rate of the keyboard.
* Cycles-based debouncing is sometimes considered inferior, because the settling time that it is able to compensate for depends on the
performance of the matrix scanning code. If you use cycles-based debouncing, and you significantly improve the performance of your scanning
code, you might end up with less effective debouncing. A situation in which cycles-based debouncing might be preferable is when
noise is present, and the scanning algorithm is slow, or variable speed. Even if your debounce algorithm is fundamentally noise-resistant,
if the scanning is slow, and you are using a timestamp-based algorithm, you might end up making a debouncing decision based on only two
sampled values, which will limit the noise-resistance of the algorithm.
* Currently all built-in debounce algorithms support timestamp-based debouncing only. In the future we might
implement cycles-based debouncing, and it will be selectable via a ```config.h``` macro.
2) Symmetric vs Asymmetric
* Symmetric - apply the same debouncing algorithm, to both key-up and key-down events.
* Recommended naming convention: ```sym_*```
* Asymmetric - apply different debouncing algorithms to key-down and key-up events. E.g. Eager key-down, Defer key-up.
* Recommended naming convention: ```asym_*``` followed by details of the type of algorithm in use, in order, for key-down and then key-up
3) Eager vs Defer
* Eager - any key change is reported immediately. All further inputs for DEBOUNCE ms are ignored.
* Eager algorithms are not noise-resistant.
* Recommended naming conventions:
* ```sym_eager_*```
* ```asym_eager_*_*```: key-down is using eager algorithm
* ```asym_*_eager_*```: key-up is using eager algorithm
* Defer - wait for no changes for DEBOUNCE ms before reporting change.
* Defer algorithms are noise-resistant
* Recommended naming conventions:
* ```sym_defer_*```
* ```asym_defer_*_*```: key-down is using defer algorithm
* ```asym_*_defer_*```: key-up is using defer algorithm
4) Global vs Per-Key vs Per-Row
* Global - one timer for all keys. Any key change state affects global timer
* Recommended naming convention: ```*_g```
* Per-key - one timer per key
* Recommended naming convention: ```*_pk```
* Per-row - one timer per row
* Recommended naming convention: ```*_pr```
* Per-key and per-row algorithms consume more resources (in terms of performance,
and ram usage), but fast typists might prefer them over global.
## Debounce algorithms supported by QMK
QMK supports multiple debounce algorithms through its debounce API.
### Debounce selection
| DEBOUNCE_TYPE | Description | What else is needed |
| ------------- | --------------------------------------------------- | ----------------------------- |
| Not defined | Use the default algorithm, currently sym_defer_g | Nothing |
| custom | Use your own debounce code | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
| Anything Else | Use another algorithm from quantum/debounce/* | Nothing |
**Regarding split keyboards**:
The debounce code is compatible with split keyboards.
### Selecting an included debouncing method
Keyboards may select one of the already implemented debounce methods, by adding to ```rules.mk``` the following line:
```
DEBOUNCE_TYPE = <name of algorithm>
```
Where name of algorithm is one of:
* ```sym_defer_g``` - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE``` milliseconds of no changes has occurred, all input changes are pushed.
* This is the current default algorithm. This is the highest performance algorithm with lowest memory usage, and it's also noise-resistant.
* ```sym_eager_pr``` - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row.
For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be
appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use.
* ```sym_eager_pk``` - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key
* ```sym_defer_pr``` - debouncing per row. On any state change, a per-row timer is set. When ```DEBOUNCE``` milliseconds of no changes have occurred on that row, the entire row is pushed. Can improve responsiveness over `sym_defer_g` while being less susceptible than per-key debouncers to noise.
* ```sym_defer_pk``` - debouncing per key. On any state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occurred on that key, the key status change is pushed.
* ```asym_eager_defer_pk``` - debouncing per key. On a key-down state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key. On a key-up state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occurred on that key, the key-up status change is pushed.
### A couple algorithms that could be implemented in the future:
* ```sym_defer_pr```
* ```sym_eager_g```
### Use your own debouncing code
You have the option to implement you own debouncing algorithm. To do this:
* Set ```DEBOUNCE_TYPE = custom``` in ```rules.mk```.
* Add ```SRC += debounce.c``` in ```rules.mk```
* Add your own ```debounce.c```. Look at current implementations in ```quantum/debounce``` for examples.
* Debouncing occurs after every raw matrix scan.
* Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly.
* If the algorithm might be applicable to other keyboards, please consider adding it to ```quantum/debounce```

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## Digitizer
The digitizer HID interface allows setting the mouse cursor position at absolute coordinates, unlike the Pointing Device feature that applies relative displacements.
To enable the digitizer interface, add the following line to your rules.mk:
```make
DIGITIZER_ENABLE = yes
```
In order to change the mouse cursor position from your keymap.c file, include the digitizer header :
```c
#include "digitizer.h"
```
This gives you access to the `digitizer` structure which members allow you to change the cursor position.
The coordinates are normalized, meaning there value must be set between 0 and 1. For the `x` coordinate, the value `0` is the leftmost position, whereas the value `1` is the rightmost position.
For the `y` coordinate, `0` is at the top and `1` at the bottom.
Here is an example setting the cursor in the middle of the screen:
```c
digitizer_t digitizer;
digitizer.x = 0.5;
digitizer.y = 0.5;
digitizer.tipswitch = 0;
digitizer.inrange = 1;
digitizer_set_report(digitizer);
```
The `tipswitch` member triggers what equates to a click when set to `1`. The `inrange` member is required for the change in coordinates to be taken. It can then be set to `0` in a new report to signal the end of the digitizer interaction, but it is not strictly required.
Once all members are set to the desired value, the `status` member needs its bitmask `DZ_UPDATED` to be set so the report is sent during the next main loop iteration.

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# DIP Switches
DIP switches are supported by adding this to your `rules.mk`:
DIP_SWITCH_ENABLE = yes
and this to your `config.h`:
```c
// Connects each switch in the dip switch to the GPIO pin of the MCU
#define DIP_SWITCH_PINS { B14, A15, A10, B9 }
// For split keyboards, you can separately define the right side pins
#define DIP_SWITCH_PINS_RIGHT { ... }
```
or
```c
// Connect each switch in the DIP switch to an unused intersections in the key matrix.
#define DIP_SWITCH_MATRIX_GRID { {0,6}, {1,6}, {2,6} } // List of row and col pairs
```
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`:
```c
bool dip_switch_update_kb(uint8_t index, bool active) {
if (!dip_switch_update_user(index, active)) { return false; }
return true;
}
```
or `keymap.c`:
```c
bool dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0:
if(active) { audio_on(); } else { audio_off(); }
break;
case 1:
if(active) { clicky_on(); } else { clicky_off(); }
break;
case 2:
if(active) { music_on(); } else { music_off(); }
break;
case 3:
if (active) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_song);
#endif
layer_on(_PLOVER);
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_PLOVER);
}
break;
}
return true;
}
```
Additionally, we support bit mask functions which allow for more complex handling.
```c
bool dip_switch_update_mask_kb(uint32_t state) {
if (!dip_switch_update_mask_user(state)) { return false; }
return true;
}
```
or `keymap.c`:
```c
bool dip_switch_update_mask_user(uint32_t state) {
if (state & (1UL<<0) && state & (1UL<<1)) {
layer_on(_ADJUST); // C on esc
} else {
layer_off(_ADJUST);
}
if (state & (1UL<<0)) {
layer_on(_TEST_A); // A on ESC
} else {
layer_off(_TEST_A);
}
if (state & (1UL<<1)) {
layer_on(_TEST_B); // B on esc
} else {
layer_off(_TEST_B);
}
return true;
}
```
## Hardware
### Connects each switch in the dip switch to the GPIO pin of the MCU
One side of the DIP switch should be wired directly to the pin on the MCU, and the other side to ground. It should not matter which side is connected to which, as it should be functionally the same.
### Connect each switch in the DIP switch to an unused intersections in the key matrix.
As with the keyswitch, a diode and DIP switch connect the ROW line to the COL line.

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# Dynamic Macros: Record and Replay Macros in Runtime
QMK supports temporary macros created on the fly. We call these Dynamic Macros. They are defined by the user from the keyboard and are lost when the keyboard is unplugged or otherwise rebooted.
You can store one or two macros and they may have a combined total of 128 keypresses. You can increase this size at the cost of RAM.
To enable them, first include `DYNAMIC_MACRO_ENABLE = yes` in your `rules.mk`. Then, add the following keys to your keymap:
|Key |Alias |Description |
|------------------|----------|---------------------------------------------------|
|`DYN_REC_START1` |`DM_REC1` |Start recording Macro 1 |
|`DYN_REC_START2` |`DM_REC2` |Start recording Macro 2 |
|`DYN_MACRO_PLAY1` |`DM_PLY1` |Replay Macro 1 |
|`DYN_MACRO_PLAY2` |`DM_PLY2` |Replay Macro 2 |
|`DYN_REC_STOP` |`DM_RSTP` |Finish the macro that is currently being recorded. |
That should be everything necessary.
To start recording the macro, press either `DYN_REC_START1` or `DYN_REC_START2`.
To finish the recording, press the `DYN_REC_STOP` layer button. You can also press `DYN_REC_START1` or `DYN_REC_START2` again to stop the recording.
To replay the macro, press either `DYN_MACRO_PLAY1` or `DYN_MACRO_PLAY2`.
It is possible to replay a macro as part of a macro. It's ok to replay macro 2 while recording macro 1 and vice versa but never create recursive macros i.e. macro 1 that replays macro 1. If you do so and the keyboard will get unresponsive, unplug the keyboard and plug it again. You can disable this completely by defining `DYNAMIC_MACRO_NO_NESTING` in your `config.h` file.
?> For the details about the internals of the dynamic macros, please read the comments in the `process_dynamic_macro.h` and `process_dynamic_macro.c` files.
## Customization
There are a number of options added that should allow some additional degree of customization
|Define |Default |Description |
|----------------------------|----------------|-----------------------------------------------------------------------------------------------------------------|
|`DYNAMIC_MACRO_SIZE` |128 |Sets the amount of memory that Dynamic Macros can use. This is a limited resource, dependent on the controller. |
|`DYNAMIC_MACRO_USER_CALL` |*Not defined* |Defining this falls back to using the user `keymap.c` file to trigger the macro behavior. |
|`DYNAMIC_MACRO_NO_NESTING` |*Not Defined* |Defining this disables the ability to call a macro from another macro (nested macros). |
If the LEDs start blinking during the recording with each keypress, it means there is no more space for the macro in the macro buffer. To fit the macro in, either make the other macro shorter (they share the same buffer) or increase the buffer size by adding the `DYNAMIC_MACRO_SIZE` define in your `config.h` (default value: 128; please read the comments for it in the header).
### DYNAMIC_MACRO_USER_CALL
For users of the earlier versions of dynamic macros: It is still possible to finish the macro recording using just the layer modifier used to access the dynamic macro keys, without a dedicated `DYN_REC_STOP` key. If you want this behavior back, add `#define DYNAMIC_MACRO_USER_CALL` to your `config.h` and insert the following snippet at the beginning of your `process_record_user()` function:
```c
uint16_t macro_kc = (keycode == MO(_DYN) ? DYN_REC_STOP : keycode);
if (!process_record_dynamic_macro(macro_kc, record)) {
return false;
}
```
### User Hooks
There are a number of hooks that you can use to add custom functionality and feedback options to Dynamic Macro feature. This allows for some additional degree of customization.
Note, that direction indicates which macro it is, with `1` being Macro 1, `-1` being Macro 2, and 0 being no macro.
* `dynamic_macro_record_start_user(void)` - Triggered when you start recording a macro.
* `dynamic_macro_play_user(int8_t direction)` - Triggered when you play back a macro.
* `dynamic_macro_record_key_user(int8_t direction, keyrecord_t *record)` - Triggered on each keypress while recording a macro.
* `dynamic_macro_record_end_user(int8_t direction)` - Triggered when the macro recording is stopped.
Additionally, you can call `dynamic_macro_led_blink()` to flash the backlights if that feature is enabled.

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# Encoders
Basic encoders are supported by adding this to your `rules.mk`:
```make
ENCODER_ENABLE = yes
```
and this to your `config.h`:
```c
#define ENCODERS_PAD_A { B12 }
#define ENCODERS_PAD_B { B13 }
```
Each PAD_A/B variable defines an array so multiple encoders can be defined, e.g.:
```c
#define ENCODERS_PAD_A { encoder1a, encoder2a }
#define ENCODERS_PAD_B { encoder1b, encoder2b }
```
If your encoder's clockwise directions are incorrect, you can swap the A & B pad definitions. They can also be flipped with a define:
```c
#define ENCODER_DIRECTION_FLIP
```
Additionally, the resolution, which defines how many pulses the encoder registers between each detent, can be defined with:
```c
#define ENCODER_RESOLUTION 4
```
It can also be defined per-encoder, by instead defining:
```c
#define ENCODER_RESOLUTIONS { 4, 2 }
```
For 4× encoders you also can assign default position if encoder skips pulses when it changes direction. For example, if your encoder send high level on both pins by default, define this:
```c
#define ENCODER_DEFAULT_POS 0x3
```
## Split Keyboards
If you are using different pinouts for the encoders on each half of a split keyboard, you can define the pinout (and optionally, resolutions) for the right half like this:
```c
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
#define ENCODER_RESOLUTIONS_RIGHT { 2, 4 }
```
If the `_RIGHT` definitions aren't specified in your `config.h`, then the non-`_RIGHT` versions will be applied to both sides of the split.
Additionally, if one side does not have an encoder, you can specify `{}` for the pins/resolution -- for example, a split keyboard with only a right-side encoder:
```c
#define ENCODERS_PAD_A { }
#define ENCODERS_PAD_B { }
#define ENCODER_RESOLUTIONS { }
#define ENCODERS_PAD_A_RIGHT { B12 }
#define ENCODERS_PAD_B_RIGHT { B13 }
#define ENCODER_RESOLUTIONS_RIGHT { 4 }
```
## Encoder map :id=encoder-map
Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`:
```make
ENCODER_MAP_ENABLE = yes
```
Your `keymap.c` will then need an encoder mapping defined (for four layers and two encoders):
```c
#if defined(ENCODER_MAP_ENABLE)
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
[_BASE] = { ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_LOWER] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
[_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
[_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
};
#endif
```
## Callbacks
When not using `ENCODER_MAP_ENABLE = yes`, the callback functions can be inserted into your `<keyboard>.c`:
```c
bool encoder_update_kb(uint8_t index, bool clockwise) {
return encoder_update_user(index, clockwise);
}
```
or `keymap.c`:
```c
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code_delay(KC_VOLU, 10);
} else {
tap_code_delay(KC_VOLD, 10);
}
} else if (index == 1) { /* Second encoder */
if (clockwise) {
rgb_matrix_increase_hue();
} else {
rgb_matrix_decrease_hue();
}
}
return false;
}
```
!> If you return `true`, it will allow the keyboard level code to run as well. Returning `false` will override the keyboard level code, depending on how the keyboard function is set up.
Layer conditions can also be used with the callback function like the following:
```c
bool encoder_update_user(uint8_t index, bool clockwise) {
if (get_highest_layer(layer_state|default_layer_state) > 0) {
if (index == 0) {
if (clockwise) {
tap_code(KC_WH_D);
} else {
tap_code(KC_WH_U);
}
} else if (index == 1) {
if (clockwise) {
tap_code_delay(KC_VOLU, 10);
} else {
tap_code_delay(KC_VOLD, 10);
}
}
} else { /* Layer 0 */
if (index == 0) {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) {
if (clockwise) {
rgb_matrix_increase_speed();
} else {
rgb_matrix_decrease_speed();
}
}
}
return false;
}
```
?> Media and mouse countrol keycodes such as `KC_VOLU` and `KC_WH_D` requires `EXTRAKEY_ENABLE = yes` and `MOUSEKEY_ENABLE = yes` respectively in user's `rules.mk` if they are not enabled as default on keyboard level configuration.
## Hardware
The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.
## Multiple Encoders
Multiple encoders may share pins so long as each encoder has a distinct pair of pins when the following conditions are met:
- using detent encoders
- pads must be high at the detent stability point which is called 'default position' in QMK
- no more than two encoders sharing a pin can be turned at the same time
For example you can support two encoders using only 3 pins like this
```
#define ENCODERS_PAD_A { B1, B1 }
#define ENCODERS_PAD_B { B2, B3 }
```
You could even support three encoders using only three pins (one per encoder) however in this configuration, rotating two encoders which share pins simultaneously will often generate incorrect output. For example:
```
#define ENCODERS_PAD_A { B1, B1, B2 }
#define ENCODERS_PAD_B { B2, B3, B3 }
```
Here rotating Encoder 0 `B1 B2` and Encoder 1 `B1 B3` could be interpreted as rotating Encoder 2 `B2 B3` or `B3 B2` depending on the timing. This may still be a useful configuration depending on your use case

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# Grave Escape
If you're using a 60% keyboard, or any other layout with no F-row, you will have noticed that there is no dedicated Escape key. Grave Escape is a feature that allows you to share the grave key (<code>&#96;</code> and `~`) with Escape.
## Usage
Replace the `KC_GRV` key in your keymap (usually to the left of the `1` key) with `QK_GESC`. Most of the time this key will output `KC_ESC` when pressed. However, when Shift or GUI are held down it will output `KC_GRV` instead.
## What Your OS Sees
If Mary presses `QK_GESC` on her keyboard, the OS will see an KC_ESC character. Now if Mary holds Shift down and presses `QK_GESC` it will output `~`, or a shifted backtick. Now if she holds GUI/CMD/WIN, it will output a simple <code>&#96;</code> character.
## Keycodes
|Key |Aliases |Description |
|-----------------|---------|------------------------------------------------------------------|
|`QK_GRAVE_ESCAPE`|`QK_GESC`|Escape when pressed, <code>&#96;</code> when Shift or GUI are held|
### Caveats
On macOS, Command+<code>&#96;</code> is by default mapped to "Move focus to next window" so it will not output a backtick. Additionally, Terminal always recognises this shortcut to cycle between windows, even if the shortcut is changed in the Keyboard preferences.
## Configuration
There are several possible key combinations this will break, among them Control+Shift+Escape on Windows and Command+Option+Escape on macOS. To work around this, you can `#define` these options in your `config.h`:
|Define |Description |
|--------------------------|-----------------------------------------|
|`GRAVE_ESC_ALT_OVERRIDE` |Always send Escape if Alt is pressed |
|`GRAVE_ESC_CTRL_OVERRIDE` |Always send Escape if Control is pressed |
|`GRAVE_ESC_GUI_OVERRIDE` |Always send Escape if GUI is pressed |
|`GRAVE_ESC_SHIFT_OVERRIDE`|Always send Escape if Shift is pressed |

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# Haptic Feedback
## Haptic feedback rules.mk options
The following options are currently available for haptic feedback in `rules.mk`:
```
HAPTIC_ENABLE = yes
HAPTIC_DRIVER += DRV2605L
HAPTIC_DRIVER += SOLENOID
```
The following `config.h` settings are available for all types of haptic feedback:
| Settings | Default | Description |
|--------------------------------------|---------------|---------------------------------------------------------------------------------------------------------------|
|`HAPTIC_ENABLE_PIN` | *Not defined* |Configures a pin to enable a boost converter for some haptic solution, often used with solenoid drivers. |
|`HAPTIC_ENABLE_PIN_ACTIVE_LOW` | *Not defined* |If defined then the haptic enable pin is active-low. |
|`HAPTIC_ENABLE_STATUS_LED` | *Not defined* |Configures a pin to reflect the current enabled/disabled status of haptic feedback. |
|`HAPTIC_ENABLE_STATUS_LED_ACTIVE_LOW` | *Not defined* |If defined then the haptic status led will be active-low. |
|`HAPTIC_OFF_IN_LOW_POWER` | `0` |If set to `1`, haptic feedback is disabled before the device is configured, and while the device is suspended. |
## Known Supported Hardware
| Name | Description |
|--------------------|-------------------------------------------------|
| [LV061228B-L65-A](https://www.digikey.com/product-detail/en/jinlong-machinery-electronics-inc/LV061228B-L65-A/1670-1050-ND/7732325) | z-axis 2v LRA |
| [Mini Motor Disc](https://www.adafruit.com/product/1201) | small 2-5v ERM |
## Haptic Keycodes
Not all keycodes below will work depending on which haptic mechanism you have chosen.
| Name | Description |
|-----------|-------------------------------------------------------|
|`HPT_ON` | Turn haptic feedback on |
|`HPT_OFF` | Turn haptic feedback off |
|`HPT_TOG` | Toggle haptic feedback on/off |
|`HPT_RST` | Reset haptic feedback config to default |
|`HPT_FBK` | Toggle feedback to occur on keypress, release or both |
|`HPT_BUZ` | Toggle solenoid buzz on/off |
|`HPT_MODI` | Go to next DRV2605L waveform |
|`HPT_MODD` | Go to previous DRV2605L waveform |
|`HPT_CONT` | Toggle continuous haptic mode on/off |
|`HPT_CONI` | Increase DRV2605L continous haptic strength |
|`HPT_COND` | Decrease DRV2605L continous haptic strength |
|`HPT_DWLI` | Increase Solenoid dwell time |
|`HPT_DWLD` | Decrease Solenoid dwell time |
### Solenoids
The solenoid code supports relay switches, and similar hardware, as well as solenoids.
For a regular solenoid, you will need a build a circuit to drive the solenoid through a mosfet as most MCU will not be able to provide the current needed to drive the coil in the solenoid.
[Wiring diagram provided by Adafruit](https://cdn-shop.adafruit.com/product-files/412/solenoid_driver.pdf)
For relay switches, the hardware may already contain all of that ciruitry, and just require VCC, GND and a data pin.
| Settings | Default | Description |
|----------------------------|----------------------|--------------------------------------------------------------|
|`SOLENOID_PIN` | *Not defined* |Configures the pin that the switch is connected to. |
|`SOLENOID_PIN_ACTIVE_LOW` | *Not defined* |If defined then the switch trigger pin is active low. |
|`SOLENOID_PINS` | *Not defined* |Configures an array of pins to be used for switch activation. |
|`SOLENOID_PINS_ACTIVE_LOW` | *Not defined* |Allows you to specify how each pin is pulled for activation. |
|`SOLENOID_RANDOM_FIRE` | *Not defined* |When there are multiple solenoids, will select a random one to fire.|
|`SOLENOID_DEFAULT_DWELL` | `12` ms |Configures the default dwell time for the switch. |
|`SOLENOID_MIN_DWELL` | `4` ms |Sets the lower limit for the dwell. |
|`SOLENOID_MAX_DWELL` | `100` ms |Sets the upper limit for the dwell. |
|`SOLENOID_DWELL_STEP_SIZE` | `1` ms |The step size to use when `HPT_DWL*` keycodes are sent. |
|`SOLENOID_DEFAULT_BUZZ` | `0` (disabled) |On HPT_RST buzz is set "on" if this is "1" |
|`SOLENOID_BUZZ_ACTUATED` | `SOLENOID_MIN_DWELL` |Actuated-time when the switch is in buzz mode. |
|`SOLENOID_BUZZ_NONACTUATED` | `SOLENOID_MIN_DWELL` |Non-Actuated-time when the switch is in buzz mode. |
* If solenoid buzz is off, then dwell time is how long the "plunger" stays activated. The dwell time changes how the solenoid sounds.
* If solenoid buzz is on, then dwell time sets the length of the buzz, while `SOLENOID_BUZZ_ACTUATED` and `SOLENOID_BUZZ_NONACTUATED` set the (non-)actuation times withing the buzz period.
* With the current implementation, for any of the above time settings, the precision of these settings may be affected by how fast the keyboard is able to scan the matrix.
Therefore, if the keyboards scanning routine is slow, it may be preferable to set `SOLENOID_DWELL_STEP_SIZE` to a value slightly smaller than the time it takes to scan the keyboard.
Beware that some pins may be powered during bootloader (ie. A13 on the STM32F303 chip) and will result in the solenoid kept in the on state through the whole flashing process. This may overheat and damage the solenoid. If you find that the pin the solenoid is connected to is triggering the solenoid during bootloader/DFU, select another pin.
### DRV2605L
DRV2605L is controlled over i2c protocol, and has to be connected to the SDA and SCL pins, these varies depending on the MCU in use.
#### Feedback motor setup
This driver supports 2 different feedback motors. Set the following in your `config.h` based on which motor you have selected.
##### ERM
Eccentric Rotating Mass vibration motors (ERM) is motor with a off-set weight attached so when drive signal is attached, the off-set weight spins and causes a sinusoidal wave that translate into vibrations.
```
#define FB_ERM_LRA 0
#define FB_BRAKEFACTOR 3 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
/* Please refer to your datasheet for the optimal setting for your specific motor. */
#define RATED_VOLTAGE 3
#define V_PEAK 5
```
##### LRA
Linear resonant actuators (LRA, also know as a linear vibrator) works different from a ERM. A LRA has a weight and magnet suspended by springs and a voice coil. When the drive signal is applied, the weight would be vibrate on a single axis (side to side or up and down). Since the weight is attached to a spring, there is a resonance effect at a specific frequency. This frequency is where the LRA will operate the most efficiently. Refer to the motor's datasheet for the recommanded range for this frequency.
```
#define FB_ERM_LRA 1
#define FB_BRAKEFACTOR 3 /* For 1x:0, 2x:1, 3x:2, 4x:3, 6x:4, 8x:5, 16x:6, Disable Braking:7 */
#define FB_LOOPGAIN 1 /* For Low:0, Medium:1, High:2, Very High:3 */
/* Please refer to your datasheet for the optimal setting for your specific motor. */
#define RATED_VOLTAGE 2
#define V_PEAK 2.8
#define V_RMS 2.0
#define V_PEAK 2.1
#define F_LRA 205 /* resonance freq */
```
#### DRV2605L waveform library
DRV2605L comes with preloaded library of various waveform sequences that can be called and played. If writing a macro, these waveforms can be played using `DRV_pulse(*sequence name or number*)`
List of waveform sequences from the datasheet:
|seq# | Sequence name |seq# | Sequence name |seq# |Sequence name |
|-----|---------------------|-----|-----------------------------------|-----|--------------------------------------|
| 1 | strong_click | 43 | lg_dblclick_med_60 | 85 | transition_rampup_med_smooth2 |
| 2 | strong_click_60 | 44 | lg_dblsharp_tick | 86 | transition_rampup_short_smooth1 |
| 3 | strong_click_30 | 45 | lg_dblsharp_tick_80 | 87 | transition_rampup_short_smooth2 |
| 4 | sharp_click | 46 | lg_dblsharp_tick_60 | 88 | transition_rampup_long_sharp1 |
| 5 | sharp_click_60 | 47 | buzz | 89 | transition_rampup_long_sharp2 |
| 6 | sharp_click_30 | 48 | buzz_80 | 90 | transition_rampup_med_sharp1 |
| 7 | soft_bump | 49 | buzz_60 | 91 | transition_rampup_med_sharp2 |
| 8 | soft_bump_60 | 50 | buzz_40 | 92 | transition_rampup_short_sharp1 |
| 9 | soft_bump_30 | 51 | buzz_20 | 93 | transition_rampup_short_sharp2 |
| 10 | dbl_click | 52 | pulsing_strong | 94 | transition_rampdown_long_smooth1_50 |
| 11 | dbl_click_60 | 53 | pulsing_strong_80 | 95 | transition_rampdown_long_smooth2_50 |
| 12 | trp_click | 54 | pulsing_medium | 96 | transition_rampdown_med_smooth1_50 |
| 13 | soft_fuzz | 55 | pulsing_medium_80 | 97 | transition_rampdown_med_smooth2_50 |
| 14 | strong_buzz | 56 | pulsing_sharp | 98 | transition_rampdown_short_smooth1_50 |
| 15 | alert_750ms | 57 | pulsing_sharp_80 | 99 | transition_rampdown_short_smooth2_50 |
| 16 | alert_1000ms | 58 | transition_click | 100 | transition_rampdown_long_sharp1_50 |
| 17 | strong_click1 | 59 | transition_click_80 | 101 | transition_rampdown_long_sharp2_50 |
| 18 | strong_click2_80 | 60 | transition_click_60 | 102 | transition_rampdown_med_sharp1_50 |
| 19 | strong_click3_60 | 61 | transition_click_40 | 103 | transition_rampdown_med_sharp2_50 |
| 20 | strong_click4_30 | 62 | transition_click_20 | 104 | transition_rampdown_short_sharp1_50 |
| 21 | medium_click1 | 63 | transition_click_10 | 105 | transition_rampdown_short_sharp2_50 |
| 22 | medium_click2_80 | 64 | transition_hum | 106 | transition_rampup_long_smooth1_50 |
| 23 | medium_click3_60 | 65 | transition_hum_80 | 107 | transition_rampup_long_smooth2_50 |
| 24 | sharp_tick1 | 66 | transition_hum_60 | 108 | transition_rampup_med_smooth1_50 |
| 25 | sharp_tick2_80 | 67 | transition_hum_40 | 109 | transition_rampup_med_smooth2_50 |
| 26 | sharp_tick3_60 | 68 | transition_hum_20 | 110 | transition_rampup_short_smooth1_50 |
| 27 | sh_dblclick_str | 69 | transition_hum_10 | 111 | transition_rampup_short_smooth2_50 |
| 28 | sh_dblclick_str_80 | 70 | transition_rampdown_long_smooth1 | 112 | transition_rampup_long_sharp1_50 |
| 29 | sh_dblclick_str_60 | 71 | transition_rampdown_long_smooth2 | 113 | transition_rampup_long_sharp2_50 |
| 30 | sh_dblclick_str_30 | 72 | transition_rampdown_med_smooth1 | 114 | transition_rampup_med_sharp1_50 |
| 31 | sh_dblclick_med | 73 | transition_rampdown_med_smooth2 | 115 | transition_rampup_med_sharp2_50 |
| 32 | sh_dblclick_med_80 | 74 | transition_rampdown_short_smooth1 | 116 | transition_rampup_short_sharp1_50 |
| 33 | sh_dblclick_med_60 | 75 | transition_rampdown_short_smooth2 | 117 | transition_rampup_short_sharp2_50 |
| 34 | sh_dblsharp_tick | 76 | transition_rampdown_long_sharp1 | 118 | long_buzz_for_programmatic_stopping |
| 35 | sh_dblsharp_tick_80 | 77 | transition_rampdown_long_sharp2 | 119 | smooth_hum1_50 |
| 36 | sh_dblsharp_tick_60 | 78 | transition_rampdown_med_sharp1 | 120 | smooth_hum2_40 |
| 37 | lg_dblclick_str | 79 | transition_rampdown_med_sharp2 | 121 | smooth_hum3_30 |
| 38 | lg_dblclick_str_80 | 80 | transition_rampdown_short_sharp1 | 122 | smooth_hum4_20 |
| 39 | lg_dblclick_str_60 | 81 | transition_rampdown_short_sharp2 | 123 | smooth_hum5_10 |
| 40 | lg_dblclick_str_30 | 82 | transition_rampup_long_smooth1 | | |
| 41 | lg_dblclick_med | 83 | transition_rampup_long_smooth2 | | |
| 42 | lg_dblclick_med_80 | 84 | transition_rampup_med_smooth1 | | |
### Optional DRV2605L defines
```
#define DRV_GREETING *sequence name or number*
```
If haptic feedback is enabled, the keyboard will vibrate to a specific sequence during startup. That can be selected using the following define:
```
#define DRV_MODE_DEFAULT *sequence name or number*
```
This will set what sequence HPT_RST will set as the active mode. If not defined, mode will be set to 1 when HPT_RST is pressed.
### DRV2605L Continuous Haptic Mode
This mode sets continuous haptic feedback with the option to increase or decrease strength.
## Haptic Key Exclusion
The Haptic Exclusion is implemented as `__attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record)` in haptic.c. This allows a re-definition at the required level with the specific requirement / exclusion.
### NO_HAPTIC_MOD
With the entry of `#define NO_HAPTIC_MOD` in config.h, the following keys will not trigger feedback:
* Usual modifier keys such as Control/Shift/Alt/Gui (For example `KC_LCTL`)
* `MO()` momentary keys. See also [Layers](feature_layers.md).
* `LM()` momentary keys with mod active.
* `LT()` layer tap keys, when held to activate a layer. However when tapped, and the key is quickly released, and sends a keycode, haptic feedback is still triggered.
* `TT()` layer tap toggle keys, when held to activate a layer. However when tapped `TAPPING_TOGGLE` times to permanently toggle the layer, on the last tap haptic feedback is still triggered.
* `MT()` mod tap keys, when held to keep a usual modifier key pressed. However when tapped, and the key is quickly released, and sends a keycode, haptic feedback is still triggered. See also [Mod-Tap](mod_tap.md).
### NO_HAPTIC_ALPHA
With the entry of `#define NO_HAPTIC_ALPHA` in config.h, none of the alpha keys (A ... Z) will trigger a feedback.
### NO_HAPTIC_PUNCTUATION
With the entry of `#define NO_HAPTIC_PUNCTUATION` in config.h, none of the following keys will trigger a feedback: Enter, ESC, Backspace, Space, Minus, Equal, Left Bracket, Right Bracket, Backslash, Non-US Hash, Semicolon, Quote, Grave, Comma, Slash, Dot, Non-US Backslash.
### NO_HAPTIC_LOCKKEYS
With the entry of `#define NO_HAPTIC_LOCKKEYS` in config.h, none of the following keys will trigger a feedback: Caps Lock, Scroll Lock, Num Lock.
### NO_HAPTIC_NAV
With the entry of `#define NO_HAPTIC_NAV` in config.h, none of the following keys will trigger a feedback: Print Screen, Pause, Insert, Delete, Page Down, Page Up, Left Arrow, Up Arrow, Right Arrow, Down Arrow, End, Home.
### NO_HAPTIC_NUMERIC
With the entry of `#define NO_HAPTIC_NUMERIC` in config.h, none of the following keys between 0 and 9 (KC_1 ... KC_0) will trigger a feedback.

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# HD44780 LCD Driver
## Supported Hardware
LCD modules using [HD44780U](https://www.sparkfun.com/datasheets/LCD/HD44780.pdf) IC or equivalent, communicating in 4-bit mode.
|Module|Size |Notes |
|------|--------------|---------------------------------|
|1602A |16x2, 5x8 dots| |
|2004A |20x4, 5x8 dots|Untested, not currently supported|
To run these modules at 3.3V, an additional MAX660 voltage converter IC must be soldered on, along with two 10µF capacitors. See [this page](https://www.codrey.com/electronic-circuits/hack-your-16x2-lcd/) for more details.
## Usage
Add the following to your `rules.mk`:
```make
HD44780_ENABLE = yes
```
## Basic Configuration
Add the following to your `config.h`:
|Define |Default |Description |
|-----------------------|--------------|-----------------------------------------------------------------------------------------------------|
|`HD44780_DATA_PINS` |*Not defined* |(Required) An array of four GPIO pins connected to the display's D4-D7 pins, eg. `{ B1, B3, B2, B6 }`|
|`HD44780_RS_PIN` |*Not defined* |(Required) The GPIO connected to the display's RS pin |
|`HD44780_RW_PIN` |*Not defined* |(Required) The GPIO connected to the display's RW pin |
|`HD44780_E_PIN` |*Not defined* |(Required) The GPIO connected to the display's E pin |
|`HD44780_DISPLAY_COLS` |`16` |The number of visible characters on a single line of the display |
|`HD44780_DISPLAY_LINES`|`2` |The number of visible lines on the display |
|`HD44780_WRAP_LINES` |*Not defined* |If defined, input characters will wrap to the next line |
## Examples
### Hello World
Add the following to your `keymap.c`:
```c
void keyboard_post_init_user(void) {
hd44780_init(true, true); // Show blinking cursor
hd44780_puts_P(PSTR("Hello, world!\n"));
}
```
### Custom Character Definition
Up to eight custom characters can be defined. This data is stored in the Character Generator RAM (CGRAM), and is not persistent across power cycles.
This example defines the QMK Psi as the first custom character. The first 16 positions in the character set are reserved for the eight custom characters duplicated.
```
Byte | 16 8 4 2 1
1 | x x x ■ □ ■ □ ■
2 | x x x ■ □ ■ □ ■
3 | x x x ■ □ ■ □ ■
4 | x x x □ ■ ■ ■ □
5 | x x x □ □ ■ □ □
6 | x x x □ □ ■ □ □
7 | x x x □ □ ■ □ □
8 | x x x □ □ □ □ □
```
```c
const uint8_t PROGMEM psi[8] = { 0x15, 0x15, 0x15, 0x0E, 0x04, 0x04, 0x04, 0x00 };
void keyboard_post_init_user(void) {
hd44780_init(false, false);
hd44780_define_char_P(0, psi);
// Cursor is incremented while defining characters so must be reset
hd44780_home();
// 0x08 to avoid null terminator
hd44780_puts_P(PSTR("\x08 QMK Firmware"));
}
```
## API
### `void hd44780_init(bool cursor, bool blink)`
Initialize the display.
This function should be called only once, before any of the other functions can be called.
#### Arguments
- `bool cursor`
Whether to show the cursor.
- `bool blink`
Whether to blink the cursor, if shown.
---
### `void hd44780_clear(void)`
Clear the display.
This function is called on init.
---
### `void hd44780_home(void)`
Move the cursor to the home position.
This function is called on init.
---
### `void hd44780_on(bool cursor, bool blink)`
Turn the display on, and/or set the cursor properties.
This function is called on init.
#### Arguments
- `bool cursor`
Whether to show the cursor.
- `bool blink`
Whether to blink the cursor, if shown.
---
### `void hd44780_off(void)`
Turn the display off.
---
### `void hd44780_set_cursor(uint8_t col, uint8_t line)`
Move the cursor to the specified position on the display.
#### Arguments
- `uint8_t col`
The column number to move to, from 0 to 15 on 16x2 displays.
- `bool line`
The line number to move to, either 0 or 1 on 16x2 displays.
---
### `void hd44780_putc(char c)`
Print a character to the display. The newline character `\n` will move the cursor to the start of the next line.
The exact character shown may depend on the ROM code of your particular display - refer to the datasheet for the full character set.
#### Arguments
- `char c`
The character to print.
---
### `void hd44780_puts(const char *s)`
Print a string of characters to the display.
#### Arguments
- `const char *s`
The string to print.
---
### `void hd44780_puts_P(const char *s)`
Print a string of characters from PROGMEM to the display.
On ARM devices, this function is simply an alias of `hd44780_puts()`.
#### Arguments
- `const char *s`
The PROGMEM string to print (ie. `PSTR("Hello")`).
---
### `void hd44780_define_char(uint8_t index, uint8_t *data)`
Define a custom character.
#### Arguments
- `uint8_t index`
The index of the custom character to define, from 0 to 7.
- `uint8_t *data`
An array of 8 bytes containing the 5-bit row data of the character, where the first byte is the topmost row, and the least significant bit of each byte is the rightmost column.
---
### `void hd44780_define_char_P(uint8_t index, const uint8_t *data)`
Define a custom character from PROGMEM.
On ARM devices, this function is simply an alias of `hd44780_define_char()`.
#### Arguments
- `uint8_t index`
The index of the custom character to define, from 0 to 7.
- `const uint8_t *data`
A PROGMEM array of 8 bytes containing the 5-bit row data of the character, where the first byte is the topmost row, and the least significant bit of each byte is the rightmost column.
---
### `bool hd44780_busy(void)`
Indicates whether the display is currently processing, and cannot accept instructions.
#### Return Value
`true` if the display is busy.
---
### `void hd44780_write(uint8_t data, bool isData)`
Write a byte to the display.
#### Arguments
- `uint8_t data`
The byte to send to the display.
- `bool isData`
Whether the byte is an instruction or character data.
---
### `uint8_t hd44780_read(bool isData)`
Read a byte from the display.
#### Arguments
- `bool isData`
Whether to read the current cursor position, or the character at the cursor.
#### Return Value
If `isData` is `true`, the returned byte will be the character at the current DDRAM address. Otherwise, it will be the current DDRAM address and the busy flag.
---
### `void hd44780_command(uint8_t command)`
Send a command to the display. Refer to the datasheet and `hd44780.h` for the valid commands and defines.
This function waits for the display to clear the busy flag before sending the command.
#### Arguments
- `uint8_t command`
The command to send.
---
### `void hd44780_data(uint8_t data)`
Send a byte of data to the display.
This function waits for the display to clear the busy flag before sending the data.
#### Arguments
- `uint8_t data`
The byte of data to send.
---
### `void hd44780_set_cgram_address(uint8_t address)`
Set the CGRAM address.
This function is used when defining custom characters.
#### Arguments
- `uint8_t address`
The CGRAM address to move to, from `0x00` to `0x3F`.
---
### `void hd44780_set_ddram_address(uint8_t address)`
Set the DDRAM address.
This function is used when printing characters to the display, and setting the cursor.
#### Arguments
- `uint8_t address`
The DDRAM address to move to, from `0x00` to `0x7F`.

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## Joystick
The keyboard can be made to be recognized as a joystick HID device by the operating system.
!> Joystick support is not currently available on V-USB devices.
The joystick feature provides two services:
* reading analog input devices (eg. potentiometers)
* sending gamepad HID reports
Both services can be used without the other, depending on whether you just want to read a device but not send gamepad reports (for volume control for instance)
or send gamepad reports based on values computed by the keyboard.
### Analog Input
To use analog input you must first enable it in `rules.mk`:
```make
JOYSTICK_ENABLE = yes
JOYSTICK_DRIVER = analog # or 'digital'
```
An analog device such as a potentiometer found on a gamepad's analog axes is based on a [voltage divider](https://en.wikipedia.org/wiki/Voltage_divider).
It is composed of three connectors linked to the ground, the power input and power output (usually the middle one). The power output holds the voltage that varies based on the position of the cursor,
which value will be read using your MCU's [ADC](https://en.wikipedia.org/wiki/Analog-to-digital_converter).
Depending on which pins are already used by your keyboard's matrix, the rest of the circuit can get a little bit more complicated,
feeding the power input and ground connection through pins and using diodes to avoid bad interactions with the matrix scanning procedures.
### Configuring the Joystick
By default, two axes and eight buttons are defined. This can be changed in your `config.h`:
```c
// Max 32
#define JOYSTICK_BUTTON_COUNT 16
// Max 6: X, Y, Z, Rx, Ry, Rz
#define JOYSTICK_AXES_COUNT 3
```
When defining axes for your joystick, you have to provide a definition array. You can do this from your keymap.c file.
A joystick will either be read from an input pin that allows the use of the ADC, or can be virtual, so that its value is provided by your code.
You have to define an array of type ''joystick_config_t'' and of proper size.
There are three ways for your circuit to work with the ADC, that relies on the use of 1, 2 or 3 pins of the MCU:
* 1 pin: your analog device is directly connected to your device GND and VCC. The only pin used is the ADC pin of your choice.
* 2 pins: your analog device is powered through a pin that allows toggling it on or off. The other pin is used to read the input value through the ADC.
* 3 pins: both the power input and ground are connected to pins that must be set to a proper state before reading and restored afterwards.
The configuration of each axis is performed using one of four macros:
* `JOYSTICK_AXIS_VIRTUAL`: no ADC reading must be performed, that value will be provided by keyboard/keymap-level code
* `JOYSTICK_AXIS_IN(INPUT_PIN, LOW, REST, HIGH)`: a voltage will be read on the provided pin, which must be an ADC-capable pin.
* `JOYSTICK_AXIS_IN_OUT(INPUT_PIN, OUTPUT_PIN, LOW, REST, HIGH)`: the provided `OUTPUT_PIN` will be set high before `INPUT_PIN` is read.
* `JOYSTICK_AXIS_IN_OUT_GROUND(INPUT_PIN, OUTPUT_PIN, GROUND_PIN, LOW, REST, HIGH)`: the `OUTPUT_PIN` will be set high and `GROUND_PIN` will be set low before reading from `INPUT_PIN`.
In any case where an ADC reading takes place (when `INPUT_PIN` is provided), additional `LOW`, `REST` and `HIGH` parameters are used.
These implement the calibration of the analog device by defining the range of read values that will be mapped to the lowest, resting position and highest possible value for the axis (-127 to 127).
In practice, you have to provide the lowest/highest raw ADC reading, and the raw reading at resting position, when no deflection is applied. You can provide inverted `LOW` and `HIGH` to invert the axis.
For instance, an axes configuration can be defined in the following way:
```c
//joystick config
joystick_config_t joystick_axes[JOYSTICK_AXES_COUNT] = {
[0] = JOYSTICK_AXIS_IN_OUT_GROUND(A4, B0, A7, 900, 575, 285),
[1] = JOYSTICK_AXIS_VIRTUAL
};
```
When the ADC reads 900 or higher, the returned axis value will be -127, whereas it will be 127 when the ADC reads 285 or lower. Zero is returned when 575 is read.
In this example, the first axis will be read from the `A4` pin while `B0` is set high and `A7` is set low, using `analogReadPin()`, whereas the second axis will not be read.
In order to give a value to the second axis, you can do so in any customizable entry point: as an action, in `process_record_user()` or in `matrix_scan_user()`, or even in `joystick_task()` which is called even when no key has been pressed.
You assign a value by writing to `joystick_status.axes[axis_index]` a signed 8-bit value (ranging from -127 to 127). Then it is necessary to assign the flag `JS_UPDATED` to `joystick_status.status` in order for an updated HID report to be sent.
The following example writes two axes based on keypad presses, with `KC_P5` as a precision modifier:
```c
#ifdef ANALOG_JOYSTICK_ENABLE
static uint8_t precision_val = 70;
static uint8_t axesFlags = 0;
enum axes {
Precision = 1,
Axis1High = 2,
Axis1Low = 4,
Axis2High = 8,
Axis2Low = 16
};
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
#ifdef ANALOG_JOYSTICK_ENABLE
// virtual joystick
# if JOYSTICK_AXES_COUNT > 1
case KC_P8:
if (record->event.pressed) {
axesFlags |= Axis2Low;
} else {
axesFlags &= ~Axis2Low;
}
joystick_status.status |= JS_UPDATED;
break;
case KC_P2:
if (record->event.pressed) {
axesFlags |= Axis2High;
} else {
axesFlags &= ~Axis2High;
}
joystick_status.status |= JS_UPDATED;
break;
# endif
case KC_P4:
if (record->event.pressed) {
axesFlags |= Axis1Low;
} else {
axesFlags &= ~Axis1Low;
}
joystick_status.status |= JS_UPDATED;
break;
case KC_P6:
if (record->event.pressed) {
axesFlags |= Axis1High;
} else {
axesFlags &= ~Axis1High;
}
joystick_status.status |= JS_UPDATED;
break;
case KC_P5:
if (record->event.pressed) {
axesFlags |= Precision;
} else {
axesFlags &= ~Precision;
}
joystick_status.status |= JS_UPDATED;
break;
#endif
}
return true;
}
```
### Axis Resolution
By default, the resolution of each axis is 8 bit, giving a range of -127 to +127. If you need higher precision, you can increase it by defining eg. `JOYSTICK_AXES_RESOLUTION 12` in your `config.h`. The resolution must be between 8 and 16.
Note that the supported AVR MCUs have a 10-bit ADC, and 12-bit for most STM32 MCUs.
### Triggering Joystick Buttons
Joystick buttons are normal Quantum keycodes, defined as `JS_BUTTON0` to `JS_BUTTON31`, depending on the number of buttons you have configured.
To trigger a joystick button, just add the corresponding keycode to your keymap.
You can also trigger joystick buttons in code with `register_joystick_button(button)` and `unregister_joystick_button(button)`, where `button` is the 0-based button index (0 = button 1).

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# Key Lock
Sometimes you may find yourself needing to hold down a specific key for a long period of time. Key Lock holds down the next key you press for you. Press it again, and it will be released.
Let's say you need to type in ALL CAPS for a few sentences. Hit `KC_LOCK`, and then Shift. Now, Shift will be considered held until you tap it again. You can think of Key Lock as Caps Lock, but supercharged.
## Usage
First, enable Key Lock by setting `KEY_LOCK_ENABLE = yes` in your `rules.mk`. Then pick a key in your keymap and assign it the keycode `KC_LOCK`.
## Keycodes
|Keycode |Description |
|---------|--------------------------------------------------------------|
|`KC_LOCK`|Hold down the next key pressed, until the key is pressed again|
## Caveats
Key Lock is only able to hold standard action keys and [One Shot modifier](one_shot_keys.md) keys (for example, if you have your Shift defined as `OSM(KC_LSFT)`).
This does not include any of the QMK special functions (except One Shot modifiers), or shifted versions of keys such as `KC_LPRN`. If it's in the [Basic Keycodes](keycodes_basic.md) list, it can be held.
Switching layers will not cancel the Key Lock. The Key Lock can be cancelled by calling the `cancel_key_lock()` function.

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# Key Overrides
Key overrides allow you to override modifier-key combinations to send a different modifier-key combination or perform completely custom actions. Don't want `shift` + `1` to type `!` on your computer? Use a key override to make your keyboard type something different when you press `shift` + `1`. The general behavior is like this: If `modifiers w` + `key x` are pressed, replace these keys with `modifiers y` + `key z` in the keyboard report.
You can use key overrides in a similar way to momentary layer/fn keys to activate custom keycodes/shortcuts, with a number of benefits: You completely keep the original use of the modifier keys, while being able to save space by removing fn keys from your keyboard. You can also easily configure _combinations of modifiers_ to trigger different actions than individual modifiers, and much more. The possibilities are quite vast and this documentation contains a few examples for inspiration throughout.
##### A few more examples to get started: You could use key overrides to...
- Send `brightness up/down` when pressing `ctrl` + `volume up/down`.
- Send `delete` when pressing `shift` + `backspace`.
- Create custom shortcuts or change existing ones: E.g. Send `ctrl`+`shift`+`z` when `ctrl`+`y` is pressed.
- Run custom code when `ctrl` + `alt` + `esc` is pressed.
## Setup
To enable this feature, you need to add `KEY_OVERRIDE_ENABLE = yes` to your `rules.mk`.
Then, in your `keymap.c` file, you'll need to define the array `key_overrides`, which defines all key overrides to be used. Each override is a value of type `key_override_t`. The array `key_overrides` is `NULL`-terminated and contains pointers to `key_override_t` values (`const key_override_t **`).
## Creating Key Overrides
The `key_override_t` struct has many options that allow you to precisely tune your overrides. The full reference is shown below. Instead of manually creating a `key_override_t` value, it is recommended to use these dedicated initializers:
#### `ko_make_basic(modifiers, key, replacement)`
Returns a `key_override_t`, which sends `replacement` (can be a key-modifer combination), when `key` and `modifiers` are all pressed down. This override still activates if any additional modifiers not specified in `modifiers` are also pressed down. See `ko_make_with_layers_and_negmods` to customize this behavior.
#### `ko_make_with_layers(modifiers, key, replacement, layers)`
Additionally takes a bitmask `layers` that defines on which layers the override is used.
#### `ko_make_with_layers_and_negmods(modifiers, key, replacement, layers, negative_mods)`
Additionally takes a bitmask `negative_mods` that defines which modifiers may not be pressed for this override to activate.
#### `ko_make_with_layers_negmods_and_options(modifiers, key, replacement, layers, negative_mods, options)`
Additionally takes a bitmask `options` that specifies additional options. See `ko_option_t` for available options.
For more customization possibilities, you may directly create a `key_override_t`, which allows you to customize even more behavior. Read further below for details and examples.
## Simple Example
This shows how the mentioned example of sending `delete` when `shift` + `backspace` are pressed is realized:
```c
const key_override_t delete_key_override = ko_make_basic(MOD_MASK_SHIFT, KC_BSPC, KC_DEL);
// This globally defines all key overrides to be used
const key_override_t **key_overrides = (const key_override_t *[]){
&delete_key_override,
NULL // Null terminate the array of overrides!
};
```
## Intermediate Difficulty Examples
### Media Controls & Screen Brightness
In this example a single key is configured to control media, volume and screen brightness by using key overrides.
- The key is set to send `play/pause` in the keymap.
The following key overrides will be configured:
- `Ctrl` + `play/pause` will send `next track`.
- `Ctrl` + `Shift` + `play/pause` will send `previous track`.
- `Alt` + `play/pause` will send `volume up`.
- `Alt` + `Shift` + `play/pause` will send `volume down`.
- `Ctrl` + `Alt` + `play/pause` will send `brightness up`.
- `Ctrl` + `Alt` + `Shift` + `play/pause` will send `brightness down`.
```c
const key_override_t next_track_override =
ko_make_with_layers_negmods_and_options(
MOD_MASK_CTRL, // Trigger modifiers: ctrl
KC_MPLY, // Trigger key: play/pause
KC_MNXT, // Replacement key
~0, // Activate on all layers
MOD_MASK_SA, // Do not activate when shift or alt are pressed
ko_option_no_reregister_trigger); // Specifies that the play key is not registered again after lifting ctrl
const key_override_t prev_track_override = ko_make_with_layers_negmods_and_options(MOD_MASK_CS, KC_MPLY,
KC_MPRV, ~0, MOD_MASK_ALT, ko_option_no_reregister_trigger);
const key_override_t vol_up_override = ko_make_with_layers_negmods_and_options(MOD_MASK_ALT, KC_MPLY,
KC_VOLU, ~0, MOD_MASK_CS, ko_option_no_reregister_trigger);
const key_override_t vol_down_override = ko_make_with_layers_negmods_and_options(MOD_MASK_SA, KC_MPLY,
KC_VOLD, ~0, MOD_MASK_CTRL, ko_option_no_reregister_trigger);
const key_override_t brightness_up_override = ko_make_with_layers_negmods_and_options(MOD_MASK_CA, KC_MPLY,
KC_BRIU, ~0, MOD_MASK_SHIFT, ko_option_no_reregister_trigger);
const key_override_t brightness_down_override = ko_make_basic(MOD_MASK_CSA, KC_MPLY, KC_BRID);
// This globally defines all key overrides to be used
const key_override_t **key_overrides = (const key_override_t *[]){
&next_track_override,
&prev_track_override,
&vol_up_override,
&vol_down_override,
&brightness_up_override,
&brightness_down_override,
NULL
};
```
### Flexible macOS-friendly Grave Escape
The [Grave Escape feature](feature_grave_esc.md) is limited in its configurability and has [bugs when used on macOS](feature_grave_esc.md#caveats). Key overrides can be used to achieve a similar functionality as Grave Escape, but with more customization and without bugs on macOS.
```c
// Shift + esc = ~
const key_override_t tilde_esc_override = ko_make_basic(MOD_MASK_SHIFT, KC_ESC, S(KC_GRV));
// GUI + esc = `
const key_override_t grave_esc_override = ko_make_basic(MOD_MASK_GUI, KC_ESC, KC_GRV);
const key_override_t **key_overrides = (const key_override_t *[]){
&tilde_esc_override,
&grave_esc_override,
NULL
};
```
In addition to not encountering unexpected bugs on macOS, you can also change the behavior as you wish. Instead setting `GUI` + `ESC` = `` ` `` you may change it to an arbitrary other modifier, for example `Ctrl` + `ESC` = `` ` ``.
## Advanced Examples
### Modifiers as Layer Keys
Do you really need a dedicated key to toggle your fn layer? With key overrides, perhaps not. This example shows how you can configure to use `rGUI` + `rAlt` (right GUI and right alt) to access a momentary layer like an fn layer. With this you completely eliminate the need to use a dedicated layer key. Of course the choice of modifier keys can be changed as needed, `rGUI` + `rAlt` is just an example here.
```c
// This is called when the override activates and deactivates. Enable the fn layer on activation and disable on deactivation
bool momentary_layer(bool key_down, void *layer) {
if (key_down) {
layer_on((uint8_t)(uintptr_t)layer);
} else {
layer_off((uint8_t)(uintptr_t)layer);
}
return false;
}
const key_override_t fn_override = {.trigger_mods = MOD_BIT(KC_RGUI) | MOD_BIT(KC_RCTL), //
.layers = ~(1 << LAYER_FN), //
.suppressed_mods = MOD_BIT(KC_RGUI) | MOD_BIT(KC_RCTL), //
.options = ko_option_no_unregister_on_other_key_down, //
.negative_mod_mask = (uint8_t) ~(MOD_BIT(KC_RGUI) | MOD_BIT(KC_RCTL)), //
.custom_action = momentary_layer, //
.context = (void *)LAYER_FN, //
.trigger = KC_NO, //
.replacement = KC_NO, //
.enabled = NULL};
```
## Keycodes
You can enable, disable and toggle all key overrides on the fly.
|Keycode |Description |Function Equivalent|
|----------|---------------------------------|--------|
|`KEY_OVERRIDE_ON` |Turns on Key Override feature | `key_override_on(void)`|
|`KEY_OVERRIDE_OFF` |Turns off Key Override feature |`key_override_off(void)`|
|`KEY_OVERRIDE_TOGGLE` |Toggles Key Override feature on and off |`key_override_toggle(void)`|
## Reference for `key_override_t`
Advanced users may need more customization than what is offered by the simple `ko_make` initializers. For this, directly create a `key_override_t` value and set all members. Below is a reference for all members of `key_override_t`.
| Member | Description |
|--------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `uint16_t trigger` | The non-modifier keycode that triggers the override. This keycode, and the necessary modifiers (`trigger_mods`) must be pressed to activate this override. Set this to the keycode of the key that should activate the override. Set to `KC_NO` to require only the necessary modifiers to be pressed and no non-modifier. |
| `uint8_t trigger_mods` | Which mods need to be down for activation. If both sides of a modifier are set (e.g. left ctrl and right ctrl) then only one is required to be pressed (e.g. left ctrl suffices). Use the `MOD_MASK_XXX` and `MOD_BIT()` macros for this. |
| `layer_state_t layers` | This is a BITMASK (!), defining which layers this override applies to. To use this override on layer i set the ith bit `(1 << i)`. |
| `uint8_t negative_mod_mask` | Which modifiers cannot be down. It must hold that `(active_modifiers & negative_mod_mask) == 0`, otherwise the key override will not be activated. An active override will be deactivated once this is no longer true. |
| `uint8_t suppressed_mods` | Modifiers to 'suppress' while the override is active. To suppress a modifier means that even though the modifier key is held down, the host OS sees the modifier as not pressed. Can be used to suppress the trigger modifiers, as a trivial example. |
| `uint16_t replacement` | The complex keycode to send as replacement when this override is triggered. This can be a simple keycode, a key-modifier combination (e.g. `C(KC_A)`), or `KC_NO` (to register no replacement keycode). Use in combination with suppressed_mods to get the correct modifiers to be sent. |
| `ko_option_t options` | Options controlling the behavior of the override, such as what actions are allowed to activate the override. |
| `bool (*custom_action)(bool activated, void *context)` | If not NULL, this function will be called right before the replacement key is registered, along with the provided context and a flag indicating whether the override was activated or deactivated. This function allows you to run some custom actions for specific key overrides. If you return `false`, the replacement key is not registered/unregistered as it would normally. Return `true` to register and unregister the override normally. |
| `void *context` | A context that will be passed to the custom action function. |
| `bool *enabled` | If this points to false this override will not be used. Set to NULL to always have this override enabled. |
### Reference for `ko_option_t`
Bitfield with various options controlling the behavior of a key override.
| Value | Description |
|------------------------------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| `ko_option_activation_trigger_down` | Allow activating when the trigger key is pressed down. |
| `ko_option_activation_required_mod_down` | Allow activating when a necessary modifier is pressed down. |
| `ko_option_activation_negative_mod_up` | Allow activating when a negative modifier is released. |
| `ko_option_one_mod` | If set, any of the modifiers in `trigger_mods` will be enough to activate the override (logical OR of modifiers). If not set, all the modifiers in `trigger_mods` have to be pressed (logical AND of modifiers). |
| `ko_option_no_unregister_on_other_key_down` | If set, the override will not deactivate when another key is pressed down. Use only if you really know you need this. |
| `ko_option_no_reregister_trigger` | If set, the trigger key will never be registered again after the override is deactivated. |
| `ko_options_default` | The default options used by the `ko_make_xxx` functions |
## For Advanced Users: Inner Workings
This section explains how a key override works in detail, explaining where each member of `key_override_t` comes into play. Understanding this is essential to be able to take full advantage of all the options offered by key overrides.
#### Activation
When the necessary keys are pressed (`trigger_mods` + `trigger`), the override is 'activated' and the replacement key is registered in the keyboard report (`replacement`), while the `trigger` key is removed from the keyboard report. The trigger modifiers may also be removed from the keyboard report upon activation of an override (`suppressed_mods`). The override will not activate if any of the `negative_modifiers` are pressed.
Overrides can activate in three different cases:
1. The trigger key is pressed down and necessary modifiers are already down.
2. A necessary modifier is pressed down, while the trigger key and other necessary modifiers are already down.
3. A negative modifier is released, while all necessary modifiers and the trigger key are already down.
Use the `option` member to customize which of these events are allowed to activate your overrides (default: all three).
In any case, a key override can only activate if the `trigger` key is the _last_ non-modifier key that was pressed down. This emulates the behavior of how standard OSes (macOS, Windows, Linux) handle normal key input (to understand: Hold down `a`, then also hold down `b`, then hold down `shift`; `B` will be typed but not `A`).
#### Deactivation
An override is 'deactivated' when one of the trigger keys (`trigger_mods`, `trigger`) is lifted, another non-modifier key is pressed down, or one of the `negative_modifiers` is pressed down. When an override deactivates, the `replacement` key is removed from the keyboard report, while the `suppressed_mods` that are still held down are re-added to the keyboard report. By default, the `trigger` key is re-added to the keyboard report if it is still held down and no other non-modifier key has been pressed since. This again emulates the behavior of how standard OSes handle normal key input (To understand: hold down `a`, then also hold down `b`, then also `shift`, then release `b`; `A` will not be typed even though you are holding the `a` and `shift` keys). Use the `option` field `ko_option_no_reregister_trigger` to prevent re-registering the trigger key in all cases.
#### Key Repeat Delay
A third way in which standard OS-handling of modifier-key input is emulated in key overrides is with a ['key repeat delay'](https://www.dummies.com/computers/pcs/set-your-keyboards-repeat-delay-and-repeat-rate/). To explain what this is, let's look at how normal keyboard input is handled by mainstream OSes again: If you hold down `a`, followed by `shift`, you will see the letter `a` is first typed, then for a short moment nothing is typed and then repeating `A`s are typed. Take note that, although shift is pressed down just after `a` is pressed, it takes a moment until `A` is typed. This is caused by the aforementioned key repeat delay, and it is a feature that prevents unwanted repeated characters from being typed.
This applies equally to releasing a modifier: When you hold `shift`, then press `a`, the letter `A` is typed. Now if you release `shift` first, followed by `a` shortly after, you will not see the letter `a` being typed, even though for a short moment of time you were just holding down the key `a`. This is because no modified characters are typed until the key repeat delay has passed.
This exact behavior is implemented in key overrides as well: If a key override for `shift` + `a` = `b` exists, and `a` is pressed and held, followed by `shift`, you will not immediately see the letter `b` being typed. Instead, this event is deferred for a short moment, until the key repeat delay has passed, measured from the moment when the trigger key (`a`) was pressed down.
The duration of the key repeat delay is controlled with the `KEY_OVERRIDE_REPEAT_DELAY` macro. Define this value in your `config.h` file to change it. It is 500ms by default.
## Difference to Combos
Note that key overrides are very different from [combos](https://docs.qmk.fm/#/feature_combo). Combos require that you press down several keys almost _at the same time_ and can work with any combination of non-modifier keys. Key overrides work like keyboard shortcuts (e.g. `ctrl` + `z`): They take combinations of _multiple_ modifiers and _one_ non-modifier key to then perform some custom action. Key overrides are implemented with much care to behave just like normal keyboard shortcuts would in regards to the order of pressed keys, timing, and interacton with other pressed keys. There are a number of optional settings that can be used to really fine-tune the behavior of each key override as well. Using key overrides also does not delay key input for regular key presses, which inherently happens in combos and may be undesirable.

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# Layers :id=layers
One of the most powerful and well used features of QMK Firmware is the ability to use layers. For most people, this amounts to a function key that allows for different keys, much like what you would see on a laptop or tablet keyboard.
For a detailed explanation of how the layer stack works, checkout [Keymap Overview](keymap.md#keymap-and-layers).
## Switching and Toggling Layers :id=switching-and-toggling-layers
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](one_shot_keys.md) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
### Caveats :id=caveats
Currently, the `layer` argument of `LT()` is limited to layers 0-15, and the `kc` argument to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. This is because QMK uses 16-bit keycodes, of which 4 bits are used for the function identifier and 4 bits for the layer, leaving only 8 bits for the keycode.
Expanding this would be complicated, at best. Moving to a 32-bit keycode would solve a lot of this, but would double the amount of space that the keymap matrix uses. And it could potentially cause issues, too. If you need to apply modifiers to your tapped keycode, [Tap Dance](feature_tap_dance.md#example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys) can be used to accomplish this.
## Working with Layers :id=working-with-layers
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.
### Beginners :id=beginners
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
* Setup layer 0 as your default, "base" layer. This is your normal typing layer, and could be whatever layout you want (qwerty, dvorak, colemak, etc.). It's important to set this as the lowest layer since it will typically have most or all of the keyboard's keys defined, so would block other layers from having any effect if it were above them (i.e., had a higher layer number).
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
### Intermediate Users :id=intermediate-users
Sometimes you need more than one base layer. For example, if you want to switch between QWERTY and Dvorak, switch between layouts for different countries, or switch your layout for different videogames. Your base layers should always be the lowest numbered layers. When you have multiple base layers you should always treat them as mutually exclusive. When one base layer is on the others are off.
### Advanced Users :id=advanced-users
Once you have a good feel for how layers work and what you can do, you can get more creative. The rules listed in the beginner section will help you be successful by avoiding some of the tricker details but they can be constraining, especially for ultra-compact keyboard users. Understanding how layers work will allow you to use them in more advanced ways.
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/action_layer.h).
## Functions :id=functions
There are a number of functions (and variables) related to how you can use or manipulate the layers.
|Function |Description |
|----------------------------------------------|---------------------------------------------------------------------------------------------------------|
| `layer_state_set(layer_mask)` | Directly sets the layer state (recommended, do not use unless you know what you are doing). |
| `layer_clear()` | Clears all layers (turns them all off). |
| `layer_move(layer)` | Turns specified layer on, and all other layers off. |
| `layer_on(layer)` | Turns specified layer on, leaves all other layers in existing state. |
| `layer_off(layer)` | Turns specified layer off, leaves all other layers in existing state. |
| `layer_invert(layer)` | Interverts/toggles the state of the specified layer |
| `layer_or(layer_mask)` | Turns on layers based on matching bits between specifed layer and existing layer state. |
| `layer_and(layer_mask)` | Turns on layers based on matching enabled bits between specifed layer and existing layer state. |
| `layer_xor(layer_mask)` | Turns on layers based on non-matching bits between specifed layer and existing layer state. |
| `layer_debug(layer_mask)` | Prints out the current bit mask and highest active layer to debugger console. |
| `default_layer_set(layer_mask)` | Directly sets the default layer state (recommended, do not use unless you know what you are doing). |
| `default_layer_or(layer_mask)` | Turns on layers based on matching bits between specifed layer and existing default layer state. |
| `default_layer_and(layer_mask)` | Turns on layers based on matching enabled bits between specifed layer and existing default layer state. |
| `default_layer_xor(layer_mask)` | Turns on layers based on non-matching bits between specifed layer and existing default layer state. |
| `default_layer_debug(layer_mask)` | Prints out the current bit mask and highest active default layer to debugger console. |
| [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer) | Sets the default layer and writes it to persistent memory (EEPROM). |
| [`update_tri_layer(x, y, z)`](ref_functions.md#update_tri_layerx-y-z) | Checks if layers `x` and `y` are both on, and sets `z` based on that (on if both on, otherwise off). |
| [`update_tri_layer_state(state, x, y, z)`](ref_functions.md#update_tri_layer_statestate-x-y-z) | Does the same as `update_tri_layer(x, y, z)`, but from `layer_state_set_*` functions. |
In addition to the functions that you can call, there are a number of callback functions that get called every time the layer changes. This passes the layer state to the function, where it can be read or modified.
|Callback |Description |
|-----------------------------------------------------|----------------------------------------------------------------------------------------|
| `layer_state_set_kb(layer_state_t state)` | Callback for layer functions, for keyboard. |
| `layer_state_set_user(layer_state_t state)` | Callback for layer functions, for users. |
| `default_layer_state_set_kb(layer_state_t state)` | Callback for default layer functions, for keyboard. Called on keyboard initialization. |
| `default_layer_state_set_user(layer_state_t state)` | Callback for default layer functions, for users. Called on keyboard initialization. |
?> For additional details on how you can use these callbacks, check out the [Layer Change Code](custom_quantum_functions.md#layer-change-code) document.
It is also possible to check the state of a particular layer using the following functions and macros.
|Function |Description |Aliases
|---------------------------------|-------------------------------------------------------------------------------------------------|-----------------------------------------------------------------------|
| `layer_state_is(layer)` | Checks if the specified `layer` is enabled globally. | `IS_LAYER_ON(layer)`, `IS_LAYER_OFF(layer)` |
| `layer_state_cmp(state, layer)` | Checks `state` to see if the specified `layer` is enabled. Intended for use in layer callbacks. | `IS_LAYER_ON_STATE(state, layer)`, `IS_LAYER_OFF_STATE(state, layer)` |

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# Layouts: Using a Keymap with Multiple Keyboards
The `layouts/` folder contains different physical key layouts that can apply to different keyboards.
```
layouts/
+ default/
| + 60_ansi/
| | + readme.md
| | + layout.json
| | + a_good_keymap/
| | | + keymap.c
| | | + readme.md
| | | + config.h
| | | + rules.mk
| | + <keymap folder>/
| | + ...
| + <layout folder>/
+ community/
| + <layout folder>/
| + ...
```
The `layouts/default/` and `layouts/community/` are two examples of layout "repositories" - currently `default` will contain all of the information concerning the layout, and one default keymap named `default_<layout>`, for users to use as a reference. `community` contains all of the community keymaps, with the eventual goal of being split-off into a separate repo for users to clone into `layouts/`. QMK searches through all folders in `layouts/`, so it's possible to have multiple repositories here.
Each layout folder is named (`[a-z0-9_]`) after the physical aspects of the layout, in the most generic way possible, and contains a `readme.md` with the layout to be defined by the keyboard:
```markdown
# 60_ansi
LAYOUT_60_ansi
```
New names should try to stick to the standards set by existing layouts, and can be discussed in the PR/Issue.
## Supporting a Layout
For a keyboard to support a layout, the variable must be defined in it's `<keyboard>.h`, and match the number of arguments/keys (and preferably the physical layout):
#define LAYOUT_60_ansi KEYMAP_ANSI
The name of the layout must match this regex: `[a-z0-9_]+`
The folder name must be added to the keyboard's `rules.mk`:
LAYOUTS = 60_ansi
`LAYOUTS` can be set in any keyboard folder level's `rules.mk`:
LAYOUTS = 60_iso
but the `LAYOUT_<layout>` variable must be defined in `<folder>.h` as well.
## Building a Keymap
You should be able to build the keyboard keymap with a command in this format:
make <keyboard>:<layout>
### Conflicting layouts
When a keyboard supports multiple layout options,
LAYOUTS = ortho_4x4 ortho_4x12
And a layout exists for both options,
```
layouts/
+ community/
| + ortho_4x4/
| | + <layout>/
| | | + ...
| + ortho_4x12/
| | + <layout>/
| | | + ...
| + ...
```
The FORCE_LAYOUT argument can be used to specify which layout to build
make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x4
make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x12
## Tips for Making Layouts Keyboard-Agnostic
### Includes
Instead of using `#include "planck.h"`, you can use this line to include whatever `<keyboard>.h` (`<folder>.h` should not be included here) file that is being compiled:
#include QMK_KEYBOARD_H
If you want to keep some keyboard-specific code, you can use these variables to escape it with an `#ifdef` statement:
* `KEYBOARD_<folder1>_<folder2>`
For example:
```c
#ifdef KEYBOARD_planck
#ifdef KEYBOARD_planck_rev4
planck_rev4_function();
#endif
#endif
```
Note that the names are lowercase and match the folder/file names for the keyboard/revision exactly.
### Keymaps
In order to support both split and non-split keyboards with the same layout, you need to use the keyboard agnostic `LAYOUT_<layout name>` macro in your keymap. For instance, in order for a Let's Split and Planck to share the same layout file, you need to use `LAYOUT_ortho_4x12` instead of `LAYOUT_planck_grid` or just `{}` for a C array.

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# The Leader Key: A New Kind of Modifier
If you've ever used Vim, you know what a Leader key is. If not, you're about to discover a wonderful concept. :) Instead of hitting Alt+Shift+W for example (holding down three keys at the same time), what if you could hit a _sequence_ of keys instead? So you'd hit our special modifier (the Leader key), followed by W and then C (just a rapid succession of keys), and something would happen.
That's what `KC_LEAD` does. Here's an example:
1. Pick a key on your keyboard you want to use as the Leader key. Assign it the keycode `KC_LEAD`. This key would be dedicated just for this -- it's a single action key, can't be used for anything else.
2. Include the line `#define LEADER_TIMEOUT 300` in your `config.h`. This sets the timeout for the `KC_LEAD` key. Specifically, when you press the `KC_LEAD` key, you only have a certain amount of time to complete the Leader Key sequence. The `300` here sets that to 300ms, and you can increase this value to give you more time to hit the sequence. But any keys pressed during this timeout are intercepted and not sent, so you may want to keep this value low.
* By default, this timeout is how long after pressing `KC_LEAD` to complete your entire sequence. This may be very low for some people. So you may want to increase this timeout. Optionally, you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped. This allows you to maintain a low value here, but still be able to use the longer sequences. To enable this option, add `#define LEADER_PER_KEY_TIMING` to your `config.h`.
3. Within your `matrix_scan_user` function, add something like this:
```c
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY(KC_F) {
// Anything you can do in a macro.
SEND_STRING("QMK is awesome.");
}
SEQ_TWO_KEYS(KC_D, KC_D) {
SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
}
SEQ_THREE_KEYS(KC_D, KC_D, KC_S) {
SEND_STRING("https://start.duckduckgo.com\n");
}
SEQ_TWO_KEYS(KC_A, KC_S) {
register_code(KC_LGUI);
register_code(KC_S);
unregister_code(KC_S);
unregister_code(KC_LGUI);
}
}
}
```
As you can see, you have a few functions. You can use `SEQ_ONE_KEY` for single-key sequences (Leader followed by just one key), and `SEQ_TWO_KEYS`, `SEQ_THREE_KEYS` up to `SEQ_FIVE_KEYS` for longer sequences.
Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously.
## Adding Leader Key Support in the `rules.mk`
To add support for Leader Key you simply need to add a single line to your keymap's `rules.mk`:
```make
LEADER_ENABLE = yes
```
## Per Key Timing on Leader keys
Rather than relying on an incredibly high timeout for long leader key strings or those of us without 200wpm typing skills, we can enable per key timing to ensure that each key pressed provides us with more time to finish our stroke. This is incredibly helpful with leader key emulation of tap dance (read: multiple taps of the same key like C, C, C).
In order to enable this, place this in your `config.h`:
```c
#define LEADER_PER_KEY_TIMING
```
After this, it's recommended that you lower your `LEADER_TIMEOUT` to something less that 300ms.
```c
#define LEADER_TIMEOUT 250
```
Now, something like this won't seem impossible to do without a 1000MS leader key timeout:
```c
SEQ_THREE_KEYS(KC_C, KC_C, KC_C) {
SEND_STRING("Per key timing is great!!!");
}
```
## Infinite Leader key timeout
Sometimes your leader key is not on a comfortable place as the rest of keys on your sequence. Imagine that your leader key is one of your outer top right keys, you may need to reposition your hand just to reach your leader key.
This can make typing the entire sequence on time hard even if you are able to type most of the sequence fast. For example, if your sequence is `Leader + asd` typing `asd` fast is very easy once you have your hands in your home row. However starting the sequence in time after moving your hand out of the home row to reach the leader key and back is not.
To remove the stress this situation produces to your hands you can enable an infinite timeout just for the leader key. This means that after you hit the leader key you will have an infinite amount of time to start the rest of the sequence, allowing you to proper position your hands on the best position to type the rest of the sequence comfortably.
This infinite timeout only affects the leader key, so in our previous example of `Leader + asd` you will have an infinite amount of time between `Leader` and `a`, but once you start the sequence the timeout you have configured (global or per key) will work normally.
This way you can configure a very short `LEADER_TIMEOUT` but still have plenty of time to position your hands.
In order to enable this, place this in your `config.h`:
```c
#define LEADER_NO_TIMEOUT
```
## Strict Key Processing
By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](mod_tap.md) and [`Layer Tap`](feature_layers.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users.
While, this may be fine for most, if you want to specify the whole keycode (eg, `LT(3, KC_A)` from the example above) in the sequence, you can enable this by adding `#define LEADER_KEY_STRICT_KEY_PROCESSING` to your `config.h` file. This will then disable the filtering, and you'll need to specify the whole keycode.
## Customization
The Leader Key feature has some additional customization to how the Leader Key feature works. It has two functions that can be called at certain parts of the process. Namely `leader_start()` and `leader_end()`.
The `leader_start()` function is called when you tap the `KC_LEAD` key, and the `leader_end()` function is called when either the leader sequence is completed, or the leader timeout is hit.
You can add these functions to your code (`keymap.c` usually) to add feedback to the Leader sequences (such as beeping or playing music).
```c
void leader_start(void) {
// sequence started
}
void leader_end(void) {
// sequence ended (no success/failure detection)
}
```
### Example
This example will play the Mario "One Up" sound when you hit `KC_LEAD` to start the Leader Sequence, and will play "All Star" if it completes successfully or "Rick Roll" you if it fails.
```c
bool did_leader_succeed;
#ifdef AUDIO_ENABLE
float leader_start[][2] = SONG(ONE_UP_SOUND );
float leader_succeed[][2] = SONG(ALL_STAR);
float leader_fail[][2] = SONG(RICK_ROLL);
#endif
LEADER_EXTERNS();
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
did_leader_succeed = leading = false;
SEQ_ONE_KEY(KC_E) {
// Anything you can do in a macro.
SEND_STRING(SS_LCTL(SS_LSFT("t")));
did_leader_succeed = true;
} else
SEQ_TWO_KEYS(KC_E, KC_D) {
SEND_STRING(SS_LGUI("r") "cmd\n" SS_LCTL("c"));
did_leader_succeed = true;
}
leader_end();
}
}
void leader_start(void) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_start);
#endif
}
void leader_end(void) {
if (did_leader_succeed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_succeed);
#endif
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_fail);
#endif
}
}
```

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# LED Indicators
?> LED indicators on split keyboards will require state information synced to the slave half (e.g. `#define SPLIT_LED_STATE_ENABLE`). See [data sync options](feature_split_keyboard.md#data-sync-options) for more details.
QMK provides methods to read 5 of the LEDs defined in the HID spec:
* Num Lock
* Caps Lock
* Scroll Lock
* Compose
* Kana
There are three ways to get the lock LED state:
* Configuration options in `config.h`
* Implement `led_update_*` function
* Call `led_t host_keyboard_led_state()`
!> The `host_keyboard_led_state()` may reflect an updated state before `led_update_user()` is called.
Two deprecated functions that provide the LED state as `uint8_t`:
* `uint8_t led_set_kb(uint8_t usb_led)` and `_user(uint8_t usb_led)`
* `uint8_t host_keyboard_leds()`
## Configuration Options
To configure the indicators, `#define` these in your `config.h`:
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------|
|`LED_NUM_LOCK_PIN` |*Not defined*|The pin that controls the `Num Lock` LED |
|`LED_CAPS_LOCK_PIN` |*Not defined*|The pin that controls the `Caps Lock` LED |
|`LED_SCROLL_LOCK_PIN`|*Not defined*|The pin that controls the `Scroll Lock` LED|
|`LED_COMPOSE_PIN` |*Not defined*|The pin that controls the `Compose` LED |
|`LED_KANA_PIN` |*Not defined*|The pin that controls the `Kana` LED |
|`LED_PIN_ON_STATE` |`1` |The state of the indicator pins when the LED is "on" - `1` for high, `0` for low|
Unless you are designing your own keyboard, you generally should not need to change the above config options.
## LED update function
When the configuration options do not provide enough flexibility, the following callbacks allow custom control of the LED behavior. These functions will be called when one of those 5 LEDs changes state:
* Keyboard/revision: `bool led_update_kb(led_t led_state)`
* Keymap: `bool led_update_user(led_t led_state)`
Both receives LED state as a struct parameter. Returning `true` in `led_update_user()` will allow the keyboard level code in `led_update_kb()` to run as well. Returning `false` will override the keyboard level code, depending on how the keyboard level function is set up.
?> This boolean return type of `led_update_user` allows for overriding keyboard LED controls, and is thus recommended over the void `led_set_user` function.
### Example of keyboard LED update implementation
This is a template indicator function that can be implemented on keyboard level code:
```c
bool led_update_kb(led_t led_state) {
bool res = led_update_user(led_state);
if(res) {
// writePin sets the pin high for 1 and low for 0.
// In this example the pins are inverted, setting
// it low/0 turns it on, and high/1 turns the LED off.
// This behavior depends on whether the LED is between the pin
// and VCC or the pin and GND.
writePin(B0, !led_state.num_lock);
writePin(B1, !led_state.caps_lock);
writePin(B2, !led_state.scroll_lock);
writePin(B3, !led_state.compose);
writePin(B4, !led_state.kana);
}
return res;
}
```
### Example of user LED update implementation
This is an incomplete example will play a sound if Caps Lock is turned on or off. It returns `true` to allow keyboard LED function to maintain their state.
```c
#ifdef AUDIO_ENABLE
float caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
#endif
bool led_update_user(led_t led_state) {
#ifdef AUDIO_ENABLE
static uint8_t caps_state = 0;
if (caps_state != led_state.caps_lock) {
led_state.caps_lock ? PLAY_SONG(caps_on) : PLAY_SONG(caps_off);
caps_state = led_state.caps_lock;
}
#endif
return true;
}
```
## Host keyboard LED state
The `host_keyboard_led_state()` function will report the LED state returned from the host computer as `led_t`. This is useful for reading the LED state outside `led_update_*`. For example, you can get the boolean state of Caps Lock from the host with:
```c
bool caps = host_keyboard_led_state().caps_lock;
```
## Setting Physical LED State
Some keyboard implementations provide convenient methods for setting the state of the physical LEDs.
### Ergodox Boards
The Ergodox implementations provide `ergodox_right_led_1`/`2`/`3_on`/`off()` to turn individual LEDs on or off, as well as `ergodox_right_led_on`/`off(uint8_t led)` to turn them on or off by their index.
In addition, it is possible to specify the brightness level of all LEDs with `ergodox_led_all_set(uint8_t n)`; of individual LEDs with `ergodox_right_led_1`/`2`/`3_set(uint8_t n)`; or by index with `ergodox_right_led_set(uint8_t led, uint8_t n)`.
Ergodox boards also define `LED_BRIGHTNESS_LO` for the lowest brightness and `LED_BRIGHTNESS_HI` for the highest brightness (which is the default).

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# LED Matrix Lighting :id=led-matrix-lighting
This feature allows you to use LED matrices driven by external drivers. It hooks into the backlight system so you can use the same keycodes as backlighting to control it.
If you want to use RGB LED's you should use the [RGB Matrix Subsystem](feature_rgb_matrix.md) instead.
## Driver configuration :id=driver-configuration
---
### IS31FL3731 :id=is31fl3731
There is basic support for addressable LED matrix lighting with the I2C IS31FL3731 LED controller. To enable it, add this to your `rules.mk`:
```make
LED_MATRIX_ENABLE = yes
LED_MATRIX_DRIVER = IS31FL3731
```
You can use between 1 and 4 IS31FL3731 IC's. Do not specify `LED_DRIVER_ADDR_<N>` defines for IC's that are not present on your keyboard. You can define the following items in `config.h`:
| Variable | Description | Default |
|----------|-------------|---------|
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `LED_DRIVER_COUNT` | (Required) How many LED driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many LED lights are present across all drivers | |
| `LED_DRIVER_ADDR_1` | (Required) Address for the first LED driver | |
| `LED_DRIVER_ADDR_2` | (Optional) Address for the second LED driver | |
| `LED_DRIVER_ADDR_3` | (Optional) Address for the third LED driver | |
| `LED_DRIVER_ADDR_4` | (Optional) Address for the fourth LED driver | |
Here is an example using 2 drivers.
```c
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0b1110100 AD <-> GND
// 0b1110111 AD <-> VCC
// 0b1110101 AD <-> SCL
// 0b1110110 AD <-> SDA
#define LED_DRIVER_ADDR_1 0b1110100
#define LED_DRIVER_ADDR_2 0b1110110
#define LED_DRIVER_COUNT 2
#define LED_DRIVER_1_LED_TOTAL 25
#define LED_DRIVER_2_LED_TOTAL 24
#define DRIVER_LED_TOTAL (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL)
```
!> Note the parentheses, this is so when `LED_DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL)` will give very different results than `rand() % LED_DRIVER_1_LED_TOTAL + LED_DRIVER_2_LED_TOTAL`.
For split keyboards using `LED_MATRIX_SPLIT` with an LED driver, you can either have the same driver address or different driver addresses. If using different addresses, use `DRIVER_ADDR_1` for one and `DRIVER_ADDR_2` for the other one. Then, in `g_is31_leds`, fill out the correct driver index (0 or 1). If using one address, use `DRIVER_ADDR_1` for both, and use index 0 for `g_is31_leds`.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c
const is31_led PROGMEM g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | LED address
* | | */
{ 0, C1_1 },
{ 0, C1_15 },
// ...
}
```
Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](https://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/led/issi/is31fl3731-simple.h`. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` ).
---
### IS31FLCOMMON :id=is31flcommon
There is basic support for addressable LED matrix lighting with a selection of I2C ISSI Lumissil LED controllers through a shared common driver. To enable it, add this to your `rules.mk`:
```makefile
LED_MATRIX_ENABLE = yes
LED_MATRIX_DRIVER = <driver name>
```
Where `<driver name>` is the applicable LED driver chip as below
| Driver Name | Data Sheet | Capability |
|-------------|------------|------------|
| `IS31FL3742A` | [datasheet](https://www.lumissil.com/assets/pdf/core/IS31FL3742A_DS.pdf) | 180 LED, 30x6 Matrix |
| `ISSIFL3743A` | [datasheet](https://www.lumissil.com/assets/pdf/core/IS31FL3743A_DS.pdf) | 198 LED, 18x11 Matrix |
| `IS31FL3745` | [datasheet](https://www.lumissil.com/assets/pdf/core/IS31FL3745_DS.pdf) | 144 LED, 18x8 Matrix |
| `IS31FL3746A` | [datasheet](https://www.lumissil.com/assets/pdf/core/IS31FL3746A_DS.pdf) | 72 LED, 18x4 Matrix |
You can use between 1 and 4 IC's. Do not specify `DRIVER_ADDR_<N>` define for IC's if not present on your keyboard. The `DRIVER_ADDR_1` default assumes that all Address pins on the controller have been connected to GND. Drivers that have SYNC functionality have the default settings to disable if 1 driver. If more than 1 drivers then `DRIVER_ADDR_1` will be set to Master and the remaiing ones set to Slave.
Configure the hardware via your `config.h`:
| Variable | Description | Default |
|----------|-------------|---------|
| `ISSI_TIMEOUT` | (Optional) How long to wait for i2c messages, in milliseconds | 100 |
| `ISSI_PERSISTENCE` | (Optional) Retry failed messages this many times | 0 |
| `DRIVER_COUNT` | (Required) How many LED driver IC's are present | |
| `DRIVER_LED_TOTAL` | (Required) How many LED lights are present across all drivers | |
| `DRIVER_ADDR_1` | (Optional) Address for the first LED driver | |
| `DRIVER_ADDR_<N>` | (Required) Address for the additional LED drivers | |
| `ISSI_SSR_<N>` | (Optional) Configuration for the Spread Spectrum Register | |
| `ISSI_CONFIGURATION` | (Optional) Configuration for the Configuration Register | |
| `ISSI_GLOBALCURRENT` | (Optional) Configuration for the Global Current Register | 0xFF |
| `ISSI_PULLDOWNUP` | (Optional) Configuration for the Pull Up & Pull Down Register | |
| `ISSI_TEMP` | (Optional) Configuration for the Tempature Register | |
| `ISSI_PWM_ENABLE` | (Optional) Configuration for the PWM Enable Register | |
| `ISSI_PWM_SET` | (Optional) Configuration for the PWM Setting Register | |
| `ISSI_SCAL_LED ` | (Optional) Configuration for the LEDs Scaling Registers | 0xFF |
| `ISSI_MANUAL_SCALING` | (Optional) If you wish to configure the Scaling Registers manually | |
Defaults
| Variable | IS31FL3742A | IS31FL3743A | IS31FL3745 | IS31FL3746 |
|----------|-------------|-------------|------------|------------|
| `DRIVER_ADDR_1` | 0b0110000 | 0b0100000 | 0b0100000 | 0b1100000 |
| `ISSI_SSR_1` | 0x00 | 0x00 / 0x60 | 0x00 / 0xC0 | 0x00 |
| `ISSI_SSR_<2-4>` | 0x00 | 0x40 | 0x80 | 0x00 |
| `ISSI_CONFIGURATION` | 0x31 | 0x01 | 0x31 | 0x01 |
| `ISSI_PULLDOWNUP` | 0x55 | 0x33 | 0x33 | 0x33 |
| `ISSI_TEMP` | N/A | 0x00 | 0x00 | 0x00 |
| `ISSI_PWM_ENABLE` | N/A | N/A | N/A | 0x00 |
| `ISSI_PWM_SET` | 0x00 | N/A | N/A | 0x00 |
Here is an example using 2 drivers.
```c
#define DRIVER_ADDR_2 0b0100001
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 66
#define DRIVER_2_LED_TOTAL 42
#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)
```
!> Note the parentheses, this is so when `DRIVER_LED_TOTAL` is used in code and expanded, the values are added together before any additional math is applied to them. As an example, `rand() % (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL)` will give very different results than `rand() % DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL`.
Currently only 4 drivers are supported, but it would be trivial to support for more. Note that using a combination of different drivers is not supported. All drivers must be of the same model.
Define these arrays listing all the LEDs in your `<keyboard>.c`:
```c
const is31_led __flash g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | LED address
* | | */
{ 0, CS1_SW1 },
{ 0, CS2_SW1 },
// ...
}
```
Where `CSx_SWx` is the location of the LED in the matrix defined by the datasheet. The `driver` is the index of the driver you defined in your `config.h` (`0`, `1`, `2`, or `3` for now).
`ISSI_MANUAL_SCALING` is used to override the Scaling for individual LED's. By default they will be set as per `ISSI_SCAL_LED`. In `config.h` set how many LED's you want to manually set scaling for.
Eg `#define ISSI_MANUAL_SCALING 3`
Then Define the array listing all the LEDs you want to override in your `<keyboard>.c`:
```c
const is31_led __flash g_is31_scaling[ISSI_MANUAL_SCALING] = {
* LED Index
* | Scaling
* | | */
{5, 120},
{9, 120},
....
}
```
Where LED Index is the position of the LED in the `g_is31_leds` array. The `scaling` value between 0 and 255 to be written to the Scaling Register.
---
## Common Configuration :id=common-configuration
From this point forward the configuration is the same for all the drivers. The `led_config_t` struct provides a key electrical matrix to led index lookup table, what the physical position of each LED is on the board, and what type of key or usage the LED if the LED represents. Here is a brief example:
```c
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 5, NO_LED, NO_LED, 0 },
{ NO_LED, NO_LED, NO_LED, NO_LED },
{ 4, NO_LED, NO_LED, 1 },
{ 3, NO_LED, NO_LED, 2 }
}, {
// LED Index to Physical Position
{ 188, 16 }, { 187, 48 }, { 149, 64 }, { 112, 64 }, { 37, 48 }, { 38, 16 }
}, {
// LED Index to Flag
1, 4, 4, 4, 4, 1
} };
```
The first part, `// Key Matrix to LED Index`, tells the system what key this LED represents by using the key's electrical matrix row & col. The second part, `// LED Index to Physical Position` represents the LED's physical `{ x, y }` position on the keyboard. The default expected range of values for `{ x, y }` is the inclusive range `{ 0..224, 0..64 }`. This default expected range is due to effects that calculate the center of the keyboard for their animations. The easiest way to calculate these positions is imagine your keyboard is a grid, and the top left of the keyboard represents `{ x, y }` coordinate `{ 0, 0 }` and the bottom right of your keyboard represents `{ 224, 64 }`. Using this as a basis, you can use the following formula to calculate the physical position:
```c
x = 224 / (NUMBER_OF_COLS - 1) * COL_POSITION
y = 64 / (NUMBER_OF_ROWS - 1) * ROW_POSITION
```
Where NUMBER_OF_COLS, NUMBER_OF_ROWS, COL_POSITION, & ROW_POSITION are all based on the physical layout of your keyboard, not the electrical layout.
As mentioned earlier, the center of the keyboard by default is expected to be `{ 112, 32 }`, but this can be changed if you want to more accurately calculate the LED's physical `{ x, y }` positions. Keyboard designers can implement `#define LED_MATRIX_CENTER { 112, 32 }` in their config.h file with the new center point of the keyboard, or where they want it to be allowing more possibilities for the `{ x, y }` values. Do note that the maximum value for x or y is 255, and the recommended maximum is 224 as this gives animations runoff room before they reset.
`// LED Index to Flag` is a bitmask, whether or not a certain LEDs is of a certain type. It is recommended that LEDs are set to only 1 type.
## Flags :id=flags
|Define |Value |Description |
|----------------------------|------|-------------------------------------------------|
|`HAS_FLAGS(bits, flags)` |*n/a* |Evaluates to `true` if `bits` has all `flags` set|
|`HAS_ANY_FLAGS(bits, flags)`|*n/a* |Evaluates to `true` if `bits` has any `flags` set|
|`LED_FLAG_NONE` |`0x00`|If this LED has no flags |
|`LED_FLAG_ALL` |`0xFF`|If this LED has all flags |
|`LED_FLAG_MODIFIER` |`0x01`|If the LED is on a modifier key |
|`LED_FLAG_KEYLIGHT` |`0x04`|If the LED is for key backlight |
|`LED_FLAG_INDICATOR` |`0x08`|If the LED is for keyboard state indication |
## Keycodes :id=keycodes
All LED matrix keycodes are currently shared with the [Backlight feature](feature_backlight.md).
|Key |Description |
|---------|-----------------------------|
|`BL_TOGG`|Toggle LED Matrix on or off |
|`BL_STEP`|Cycle through modes |
|`BL_ON` |Turn on LED Matrix |
|`BL_OFF` |Turn off LED Matrix |
|`BL_INC` |Increase the brightness level|
|`BL_DEC` |Decrease the brightness level|
## LED Matrix Effects :id=led-matrix-effects
These are the effects that are currently available:
```c
enum led_matrix_effects {
LED_MATRIX_NONE = 0,
LED_MATRIX_SOLID = 1, // Static single val, no speed support
LED_MATRIX_ALPHAS_MODS, // Static dual val, speed is val for LEDs marked as modifiers
LED_MATRIX_BREATHING, // Cycling brightness animation
LED_MATRIX_BAND, // Band fading brightness scrolling left to right
LED_MATRIX_BAND_PINWHEEL, // 3 blade spinning pinwheel fades brightness
LED_MATRIX_BAND_SPIRAL, // Spinning spiral fades brightness
LED_MATRIX_CYCLE_LEFT_RIGHT, // Full gradient scrolling left to right
LED_MATRIX_CYCLE_UP_DOWN, // Full gradient scrolling top to bottom
LED_MATRIX_CYCLE_OUT_IN, // Full gradient scrolling out to in
LED_MATRIX_DUAL_BEACON, // Full gradient spinning around center of keyboard
#if defined(LED_MATRIX_KEYPRESSES) || defined(LED_MATRIX_KEYRELEASES)
LED_MATRIX_SOLID_REACTIVE_SIMPLE, // Pulses keys hit then fades out
LED_MATRIX_SOLID_REACTIVE_WIDE // Value pulses near a single key hit then fades out
LED_MATRIX_SOLID_REACTIVE_MULTIWIDE // Value pulses near multiple key hits then fades out
LED_MATRIX_SOLID_REACTIVE_CROSS // Value pulses the same column and row of a single key hit then fades out
LED_MATRIX_SOLID_REACTIVE_MULTICROSS // Value pulses the same column and row of multiple key hits then fades out
LED_MATRIX_SOLID_REACTIVE_NEXUS // Value pulses away on the same column and row of a single key hit then fades out
LED_MATRIX_SOLID_REACTIVE_MULTINEXUS // Value pulses away on the same column and row of multiple key hits then fades out
LED_MATRIX_SOLID_SPLASH, // Value pulses away from a single key hit then fades out
LED_MATRIX_SOLID_MULTISPLASH, // Value pulses away from multiple key hits then fades out
#endif
LED_MATRIX_WAVE_LEFT_RIGHT // Sine wave scrolling from left to right
LED_MATRIX_WAVE_UP_DOWN // Sine wave scrolling from up to down
LED_MATRIX_EFFECT_MAX
};
```
You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `config.h`:
|Define |Description |
|-------------------------------------------------------|----------------------------------------------|
|`#define ENABLE_LED_MATRIX_ALPHAS_MODS` |Enables `LED_MATRIX_ALPHAS_MODS` |
|`#define ENABLE_LED_MATRIX_BREATHING` |Enables `LED_MATRIX_BREATHING` |
|`#define ENABLE_LED_MATRIX_BAND` |Enables `LED_MATRIX_BAND` |
|`#define ENABLE_LED_MATRIX_BAND_PINWHEEL` |Enables `LED_MATRIX_BAND_PINWHEEL` |
|`#define ENABLE_LED_MATRIX_BAND_SPIRAL` |Enables `LED_MATRIX_BAND_SPIRAL` |
|`#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT` |Enables `LED_MATRIX_CYCLE_LEFT_RIGHT` |
|`#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN` |Enables `LED_MATRIX_CYCLE_UP_DOWN` |
|`#define ENABLE_LED_MATRIX_CYCLE_OUT_IN` |Enables `LED_MATRIX_CYCLE_OUT_IN` |
|`#define ENABLE_LED_MATRIX_DUAL_BEACON` |Enables `LED_MATRIX_DUAL_BEACON` |
|`#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Enables `LED_MATRIX_WAVE_LEFT_RIGHT` |
|`#define ENABLE_LED_MATRIX_WAVE_UP_DOWN` |Enables `LED_MATRIX_WAVE_UP_DOWN` |
?> These modes don't require any additional defines.
|Reactive Defines |Description |
|-------------------------------------------------------|----------------------------------------------|
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Enables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` |
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_WIDE` |
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS` |Enables `LED_MATRIX_SOLID_REACTIVE_CROSS` |
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTICROSS`|
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_NEXUS` |
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`|
|`#define ENABLE_LED_MATRIX_SOLID_SPLASH` |Enables `LED_MATRIX_SOLID_SPLASH` |
|`#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH` |Enables `LED_MATRIX_SOLID_MULTISPLASH` |
?> These modes also require the `LED_MATRIX_KEYPRESSES` or `LED_MATRIX_KEYRELEASES` define to be available.
## Custom LED Matrix Effects :id=custom-led-matrix-effects
By setting `LED_MATRIX_CUSTOM_USER` (and/or `LED_MATRIX_CUSTOM_KB`) in `rules.mk`, new effects can be defined directly from userspace, without having to edit any QMK core files.
To declare new effects, create a new `led_matrix_user/kb.inc` that looks something like this:
`led_matrix_user.inc` should go in the root of the keymap directory.
`led_matrix_kb.inc` should go in the root of the keyboard directory.
To use custom effects in your code, simply prepend `LED_MATRIX_CUSTOM_` to the effect name specified in `LED_MATRIX_EFFECT()`. For example, an effect declared as `LED_MATRIX_EFFECT(my_cool_effect)` would be referenced with:
```c
led_matrix_mode(led_MATRIX_CUSTOM_my_cool_effect);
```
```c
// !!! DO NOT ADD #pragma once !!! //
// Step 1.
// Declare custom effects using the LED_MATRIX_EFFECT macro
// (note the lack of semicolon after the macro!)
LED_MATRIX_EFFECT(my_cool_effect)
LED_MATRIX_EFFECT(my_cool_effect2)
// Step 2.
// Define effects inside the `LED_MATRIX_CUSTOM_EFFECT_IMPLS` ifdef block
#ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
// e.g: A simple effect, self-contained within a single method
static bool my_cool_effect(effect_params_t* params) {
LED_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
led_matrix_set_value(i, 0xFF);
}
return led_matrix_check_finished_leds(led_max);
}
// e.g: A more complex effect, relying on external methods and state, with
// dedicated init and run methods
static uint8_t some_global_state;
static void my_cool_effect2_complex_init(effect_params_t* params) {
some_global_state = 1;
}
static bool my_cool_effect2_complex_run(effect_params_t* params) {
LED_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
led_matrix_set_value(i, some_global_state++);
}
return led_matrix_check_finished_leds(led_max);
}
static bool my_cool_effect2(effect_params_t* params) {
if (params->init) my_cool_effect2_complex_init(params);
return my_cool_effect2_complex_run(params);
}
#endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS
```
For inspiration and examples, check out the built-in effects under `quantum/led_matrix/animations/`.
## Additional `config.h` Options :id=additional-configh-options
```c
#define LED_MATRIX_KEYPRESSES // reacts to keypresses
#define LED_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define LED_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
#define LED_DISABLE_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off
#define LED_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects
#define LED_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define LED_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define LED_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define LED_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs
#define LED_MATRIX_STARTUP_MODE LED_MATRIX_SOLID // Sets the default mode, if none has been set
#define LED_MATRIX_STARTUP_VAL LED_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define LED_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
#define LED_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If LED_MATRIX_KEYPRESSES or LED_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
```
## EEPROM storage :id=eeprom-storage
The EEPROM for it is currently shared with the RGB Matrix system (it's generally assumed only one feature would be used at a time), but could be configured to use its own 32bit address with:
```c
#define EECONFIG_LED_MATRIX (uint32_t *)28
```
Where `28` is an unused index from `eeconfig.h`.
### Direct Operation :id=direct-operation
|Function |Description |
|--------------------------------------------|-------------|
|`led_matrix_set_value_all(v)` |Set all of the LEDs to the given value, where `v` is between 0 and 255 (not written to EEPROM) |
|`led_matrix_set_value(index, v)` |Set a single LED to the given value, where `v` is between 0 and 255, and `index` is between 0 and `DRIVER_LED_TOTAL` (not written to EEPROM) |
### Disable/Enable Effects :id=disable-enable-effects
|Function |Description |
|--------------------------------------------|-------------|
|`led_matrix_toggle()` |Toggle effect range LEDs between on and off |
|`led_matrix_toggle_noeeprom()` |Toggle effect range LEDs between on and off (not written to EEPROM) |
|`led_matrix_enable()` |Turn effect range LEDs on, based on their previous state |
|`led_matrix_enable_noeeprom()` |Turn effect range LEDs on, based on their previous state (not written to EEPROM) |
|`led_matrix_disable()` |Turn effect range LEDs off, based on their previous state |
|`led_matrix_disable_noeeprom()` |Turn effect range LEDs off, based on their previous state (not written to EEPROM) |
### Change Effect Mode :id=change-effect-mode
|Function |Description |
|--------------------------------------------|-------------|
|`led_matrix_mode(mode)` |Set the mode, if LED animations are enabled |
|`led_matrix_mode_noeeprom(mode)` |Set the mode, if LED animations are enabled (not written to EEPROM) |
|`led_matrix_step()` |Change the mode to the next LED animation in the list of enabled LED animations |
|`led_matrix_step_noeeprom()` |Change the mode to the next LED animation in the list of enabled LED animations (not written to EEPROM) |
|`led_matrix_step_reverse()` |Change the mode to the previous LED animation in the list of enabled LED animations |
|`led_matrix_step_reverse_noeeprom()` |Change the mode to the previous LED animation in the list of enabled LED animations (not written to EEPROM) |
|`led_matrix_increase_speed()` |Increase the speed of the animations |
|`led_matrix_increase_speed_noeeprom()` |Increase the speed of the animations (not written to EEPROM) |
|`led_matrix_decrease_speed()` |Decrease the speed of the animations |
|`led_matrix_decrease_speed_noeeprom()` |Decrease the speed of the animations (not written to EEPROM) |
|`led_matrix_set_speed(speed)` |Set the speed of the animations to the given value where `speed` is between 0 and 255 |
|`led_matrix_set_speed_noeeprom(speed)` |Set the speed of the animations to the given value where `speed` is between 0 and 255 (not written to EEPROM) |
### Change Value :id=change-value
|Function |Description |
|--------------------------------------------|-------------|
|`led_matrix_increase_val()` |Increase the value for effect range LEDs. This wraps around at maximum value |
|`led_matrix_increase_val_noeeprom()` |Increase the value for effect range LEDs. This wraps around at maximum value (not written to EEPROM) |
|`led_matrix_decrease_val()` |Decrease the value for effect range LEDs. This wraps around at minimum value |
|`led_matrix_decrease_val_noeeprom()` |Decrease the value for effect range LEDs. This wraps around at minimum value (not written to EEPROM) |
### Query Current Status :id=query-current-status
|Function |Description |
|---------------------------------|---------------------------|
|`led_matrix_is_enabled()` |Gets current on/off status |
|`led_matrix_get_mode()` |Gets current mode |
|`led_matrix_get_val()` |Gets current val |
|`led_matrix_get_speed()` |Gets current speed |
|`led_matrix_get_suspend_state()` |Gets current suspend state |
## Callbacks :id=callbacks
### Indicators :id=indicators
If you want to set custom indicators, such as an LED for Caps Lock, or layer indication, you can use the `led_matrix_indicators_kb` or `led_matrix_indicators_user` function for that:
```c
void led_matrix_indicators_kb(void) {
led_matrix_set_value(index, value);
}
```
In addition, there are the advanced indicator functions. These are aimed at those with heavily customized displays, where rendering every LED per cycle is expensive. This includes a special macro to help make this easier to use: `LED_MATRIX_INDICATOR_SET_VALUE(i, v)`.
```c
void led_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
LED_MATRIX_INDICATOR_SET_VALUE(index, value);
}
```

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@@ -1,408 +0,0 @@
# Macros
Macros allow you to send multiple keystrokes when pressing just one key. QMK has a number of ways to define and use macros. These can do anything you want: type common phrases for you, copypasta, repetitive game movements, or even help you code.
!> **Security Note**: While it is possible to use macros to send passwords, credit card numbers, and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold of your keyboard will be able to access that information by opening a text editor.
## Using Macros In JSON Keymaps
You can define up to 32 macros in a `keymap.json` file, as used by [Configurator](newbs_building_firmware_configurator.md), and `qmk compile`. You can define these macros in a list under the `macros` keyword, like this:
```json
{
"keyboard": "handwired/my_macropad",
"keymap": "my_keymap",
"macros": [
[
{"action":"down", "keycodes": ["LSFT"]},
"hello world1",
{"action": "up","keycodes": ["LSFT"]}
],
[
{"action":"tap", "keycodes": ["LCTL", "LALT", "DEL"]}
],
[
"ding!",
{"action":"beep"}
],
[
{"action":"tap", "keycodes": ["F1"]},
{"action":"delay", "duration": "1000"},
{"action":"tap", "keycodes": ["PGDN"]}
]
],
"layout": "LAYOUT_all",
"layers": [
["MACRO_0", "MACRO_1", "MACRO_2", "MACRO_3"]
]
}
```
### Selecting Your Host Keyboard Layout
If you type in a language other than English, or use a non-QWERTY layout like Colemak, Dvorak, or Workman, you may have set your computer's input language to match this layout. This presents a challenge when creating macros - you may need to type different keys to get the same letters! To address this you can add the `host_language` key to your `keymap.json`, like so:
```json
{
"keyboard": "handwired/my_macropad",
"keymap": "my_keymap",
"host_language": "dvorak",
"macros": [
["Hello, World!"]
],
"layout": "LAYOUT_all",
"layers": [
["MACRO_0"]
]
}
```
The current list of available languages is:
| belgian | bepo | br_abnt2 | canadian_multilingual |
|:-------:|:----:|:--------:|:---------------------:|
| **colemak** | **croatian** | **czech** | **danish** |
| **dvorak_fr** | **dvorak** | **dvp** | **estonian** |
| **finnish** | **fr_ch** | **french_afnor** | **french** |
| **french_osx** | **german_ch** | **german** | **german_osx** |
| **hungarian** | **icelandic** | **italian** | **italian_osx_ansi** |
| **italian_osx_iso** | **jis** | **latvian** | **lithuanian_azerty** |
| **lithuanian_qwerty** | **norman** | **norwegian** | **portuguese** |
| **portuguese_osx_iso** | **romanian** | **serbian_latin** | **slovak** |
| **slovenian** | **spanish_dvorak** | **spanish** | **swedish** |
| **turkish_f** | **turkish_q** | **uk** | **us_international** |
| **workman** | **workman_zxcvm** |
### Macro Basics
Each macro is an array consisting of strings and objects (dictionaries). Strings are typed to your computer while objects allow you to control how your macro is typed out.
#### Object Format
All objects have one required key: `action`. This tells QMK what the object does. There are currently 5 actions: beep, delay, down, tap, up
Only basic keycodes (prefixed by `KC_`) are supported. Do not include the `KC_` prefix when listing keycodes.
* `beep`
* Play a bell if the keyboard has [audio enabled](feature_audio.md).
* Example: `{"action": "beep"}`
* `delay`
* Pause macro playback. Duration is specified in milliseconds (ms).
* Example: `{"action": "delay", "duration": 500}`
* `down`
* Send a key down event for one or more keycodes.
* Example, single key: `{"action":"down", "keycodes": ["LSFT"]}`
* Example, multiple keys: `{"action":"down", "keycodes": ["CTRL", "LSFT"]}`
* `tap`
* Type a chord, which sends a down event for each key followed by an up event for each key.
* Example, single key: `{"action":"tap", "keycodes": ["F13"]}`
* Example, multiple keys: `{"action":"tap", "keycodes": ["CTRL", "LALT", "DEL"]}`
* `up`
* Send a key up event for one or more keycodes.
* Example, single key: `{"action":"up", "keycodes": ["LSFT"]}`
* Example, multiple keys: `{"action":"up", "keycodes": ["CTRL", "LSFT"]}`
## Using Macros in C Keymaps
### `SEND_STRING()` & `process_record_user`
Sometimes you want a key to type out words or phrases. For the most common situations, we've provided `SEND_STRING()`, which will type out a string (i.e. a sequence of characters) for you. All ASCII characters that are easily translatable to a keycode are supported (e.g. `qmk 123\n\t`).
Here is an example `keymap.c` for a two-key keyboard:
```c
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{QMKBEST, KC_ESC},
// ...
},
};
```
What happens here is this:
We first define a new custom keycode in the range not occupied by any other keycodes.
Then we use the `process_record_user` function, which is called whenever a key is pressed or released, to check if our custom keycode has been activated.
If yes, we send the string `"QMK is the best thing ever!"` to the computer via the `SEND_STRING` macro (this is a C preprocessor macro, not to be confused with QMK macros).
We return `true` to indicate to the caller that the key press we just processed should continue to be processed as normal (as we didn't replace or alter the functionality).
Finally, we define the keymap so that the first button activates our macro and the second button is just an escape button.
?>It is recommended to use the SAFE_RANGE macro as per [Customizing Functionality](custom_quantum_functions.md).
You might want to add more than one macro.
You can do that by adding another keycode and adding another case to the switch statement, like so:
```c
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL,
MY_OTHER_MACRO,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/\n");
} else {
// when keycode QMKURL is released
}
break;
case MY_OTHER_MACRO:
if (record->event.pressed) {
SEND_STRING(SS_LCTL("ac")); // selects all and copies
}
break;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{MY_CUSTOM_MACRO, MY_OTHER_MACRO},
// ...
},
};
```
?> An enumerated list of custom keycodes (`enum custom_keycodes`) must be declared before `keymaps[]` array, `process_record_user()` and any other function that use the list for the compiler to recognise it.
#### Advanced Macros
In addition to the `process_record_user()` function, is the `post_process_record_user()` function. This runs after `process_record` and can be used to do things after a keystroke has been sent. This is useful if you want to have a key pressed before and released after a normal key, for instance.
In this example, we modify most normal keypresses so that `F22` is pressed before the keystroke is normally sent, and release it __only after__ it's been released.
```c
static uint8_t f22_tracker;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_A ... KC_F21: //notice how it skips over F22
case KC_F23 ... KC_EXSEL: //exsel is the last one before the modifier keys
if (record->event.pressed) {
register_code(KC_F22); //this means to send F22 down
f22_tracker++;
register_code(keycode);
return false;
}
break;
}
return true;
}
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_A ... KC_F21: //notice how it skips over F22
case KC_F23 ... KC_EXSL: //exsel is the last one before the modifier keys
if (!record->event.pressed) {
f22_tracker--;
if (!f22_tracker) {
unregister_code(KC_F22); //this means to send F22 up
}
}
break;
}
}
```
#### TAP, DOWN and UP
You may want to use keys in your macros that you can't write down, such as `Ctrl` or `Home`.
You can send arbitrary keycodes by wrapping them in:
* `SS_TAP()` presses and releases a key.
* `SS_DOWN()` presses (but does not release) a key.
* `SS_UP()` releases a key.
For example:
SEND_STRING(SS_TAP(X_HOME));
Would tap `KC_HOME` - note how the prefix is now `X_`, and not `KC_`. You can also combine this with other strings, like this:
SEND_STRING("VE"SS_TAP(X_HOME)"LO");
Which would send "VE" followed by a `KC_HOME` tap, and "LO" (spelling "LOVE" if on a newline).
Delays can be also added to the string:
* `SS_DELAY(msecs)` will delay for the specified number of milliseconds.
For example:
SEND_STRING("VE" SS_DELAY(1000) SS_TAP(X_HOME) "LO");
Which would send "VE" followed by a 1-second delay, then a `KC_HOME` tap, and "LO" (spelling "LOVE" if on a newline, but delayed in the middle).
There's also a couple of mod shortcuts you can use:
* `SS_LCTL(string)`
* `SS_LSFT(string)`
* `SS_LALT(string)` or `SS_LOPT(string)`
* `SS_LGUI(string)`, `SS_LCMD(string)` or `SS_LWIN(string)`
* `SS_RCTL(string)`
* `SS_RSFT(string)`
* `SS_RALT(string)`, `SS_ROPT(string)` or `SS_ALGR(string)`
* `SS_RGUI(string)`, `SS_RCMD(string)` or `SS_RWIN(string)`
These press the respective modifier, send the supplied string and then release the modifier.
They can be used like this:
SEND_STRING(SS_LCTL("a"));
Which would send Left Control+`a` (Left Control down, `a`, Left Control up) - notice that they take strings (eg `"k"`), and not the `X_K` keycodes.
#### Alternative Keymaps
By default, it assumes a US keymap with a QWERTY layout; if you want to change that (e.g. if your OS uses software Colemak), include this somewhere in your keymap:
```c
#include "sendstring_colemak.h"
```
#### Strings in Memory
If for some reason you're manipulating strings and need to print out something you just generated (instead of being a literal, constant string), you can use `send_string()`, like this:
```c
char my_str[4] = "ok.";
send_string(my_str);
```
The shortcuts defined above won't work with `send_string()`, but you can separate things out to different lines if needed:
```c
char my_str[4] = "ok.";
SEND_STRING("I said: ");
send_string(my_str);
SEND_STRING(".."SS_TAP(X_END));
```
### Advanced Macro Functions
There are some functions you may find useful in macro-writing. Keep in mind that while you can write some fairly advanced code within a macro, if your functionality gets too complex you may want to define a custom keycode instead. Macros are meant to be simple.
?> You can also use the functions described in [Useful function](ref_functions.md) and [Checking modifier state](feature_advanced_keycodes#checking-modifier-state) for additional functionality. For example, `reset_keyboard()` allows you to reset the keyboard as part of a macro and `get_mods() & MOD_MASK_SHIFT` lets you check for the existence of active shift modifiers.
#### `record->event.pressed`
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
```c
if (record->event.pressed) {
// on keydown
} else {
// on keyup
}
```
#### `register_code(<kc>);`
This sends the `<kc>` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`.
#### `unregister_code(<kc>);`
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
#### `tap_code(<kc>);`
Sends `register_code(<kc>)` and then `unregister_code(<kc>)`. This is useful if you want to send both the press and release events ("tap" the key, rather than hold it).
If `TAP_CODE_DELAY` is defined (default 0), this function waits that many milliseconds before calling `unregister_code(<kc>)`. This can be useful when you are having issues with taps (un)registering.
If the keycode is `KC_CAPS`, it waits `TAP_HOLD_CAPS_DELAY` milliseconds instead (default 80), as macOS prevents accidental Caps Lock activation by waiting for the key to be held for a certain amount of time.
#### `tap_code_delay(<kc>, <delay>);`
Like `tap_code(<kc>)`, but with a `delay` parameter for specifying arbitrary intervals before sending the unregister event.
#### `register_code16(<kc>);`, `unregister_code16(<kc>);` and `tap_code16(<kc>);`
These functions work similar to their regular counterparts, but allow you to use modded keycodes (with Shift, Alt, Control, and/or GUI applied to them).
Eg, you could use `register_code16(S(KC_5));` instead of registering the mod, then registering the keycode.
#### `clear_keyboard();`
This will clear all mods and keys currently pressed.
#### `clear_mods();`
This will clear all mods currently pressed.
#### `clear_keyboard_but_mods();`
This will clear all keys besides the mods currently pressed.
### Advanced Example:
#### Super ALT↯TAB
This macro will register `KC_LALT` and tap `KC_TAB`, then wait for 1000ms. If the key is tapped again, it will send another `KC_TAB`; if there is no tap, `KC_LALT` will be unregistered, thus allowing you to cycle through windows.
```c
bool is_alt_tab_active = false; // ADD this near the begining of keymap.c
uint16_t alt_tab_timer = 0; // we will be using them soon.
enum custom_keycodes { // Make sure have the awesome keycode ready
ALT_TAB = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { // This will do most of the grunt work with the keycodes.
case ALT_TAB:
if (record->event.pressed) {
if (!is_alt_tab_active) {
is_alt_tab_active = true;
register_code(KC_LALT);
}
alt_tab_timer = timer_read();
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
break;
}
return true;
}
void matrix_scan_user(void) { // The very important timer.
if (is_alt_tab_active) {
if (timer_elapsed(alt_tab_timer) > 1000) {
unregister_code(KC_LALT);
is_alt_tab_active = false;
}
}
}
```

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@@ -1,260 +0,0 @@
# MIDI
## Usage
First, enable MIDI by adding the following to your `rules.mk`:
```make
MIDI_ENABLE = yes
```
There are two MIDI systems in QMK: basic and advanced. With basic MIDI you will only be able to send Note On and Note Off messages using the note keycodes, meaning that keycodes like `MI_OCTU` and `MI_OCTD` will not work. Advanced MIDI allows you to do things like octave shifts, channel changes, velocity changes, modulation, and more.
### Basic MIDI
To enable basic MIDI, add the following to your `config.h`:
```c
#define MIDI_BASIC
```
### Advanced MIDI
To enable advanced MIDI, add the following to your `config.h`:
```c
#define MIDI_ADVANCED
```
#### Sending Control Change (CC) Messages
If you're aiming to emulate the features of something like a Launchpad or other MIDI controller you'll need to access the internal MIDI device directly.
Because there are so many possible CC messages, not all of them are implemented as keycodes. Additionally, you might need to provide more than just two values that you would get from a keycode (pressed and released) - for example, the analog values from a fader or a potentiometer. So, you will need to implement [custom keycodes](feature_macros.md) if you want to use them in your keymap directly using `process_record_user()`.
For reference of all the possible control code numbers see [MIDI Specification](#midi-specification)
#### Example code for using Generic On Off Switches as per MIDI Specification.
```c
#include QMK_KEYBOARD_H
extern MidiDevice midi_device;
// MIDI CC codes for generic on/off switches (80, 81, 82, 83)
// Off: 0-63
// On: 64-127
#define MIDI_CC_OFF 0
#define MIDI_CC_ON 127
enum custom_keycodes {
MIDI_CC80 = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case MIDI_CC80:
if (record->event.pressed) {
midi_send_cc(&midi_device, midi_config.channel, 80, ON);
} else {
midi_send_cc(&midi_device, midi_config.channel, 80, OFF);
}
return true;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
// ...
MIDI_CC80,
// ...
)
};
```
### Keycodes
|Keycode |Aliases |Description |
|------------|---------|---------------------------------|
|`MI_ON` | |Turn MIDI on |
|`MI_OFF` | |Turn MIDI off |
|`MI_TOG` | |Toggle MIDI enabled |
|`MI_C` | |C octave 0 |
|`MI_Cs` |`MI_Db` |C♯/D♭ octave 0 |
|`MI_D` | |D octave 0 |
|`MI_Ds` |`MI_Eb` |D♯/E♭ octave 0 |
|`MI_E` | |E octave 0 |
|`MI_F` | |F octave 0 |
|`MI_Fs` |`MI_Gb` |F♯/G♭ octave 0 |
|`MI_G` | |G octave 0 |
|`MI_Gs` |`MI_Gs` |G♯/A♭ octave 0 |
|`MI_A` | |A octave 0 |
|`MI_As` |`MI_Bb` |A♯/B♭ octave 0 |
|`MI_B` | |B octave 0 |
|`MI_C_1` | |C octave 1 |
|`MI_Cs_1` |`MI_Db_1`|C♯/D♭ octave 1 |
|`MI_D_1` | |D octave 1 |
|`MI_Ds_1` |`MI_Eb_1`|D♯/E♭ octave 1 |
|`MI_E_1` | |E octave 1 |
|`MI_F_1` | |F octave 1 |
|`MI_Fs_1` |`MI_Gb_1`|F♯/G♭ octave 1 |
|`MI_G_1` | |G octave 1 |
|`MI_Gs_1` |`MI_Ab_1`|G♯/A♭ octave 1 |
|`MI_A_1` | |A octave 1 |
|`MI_As_1` |`MI_Bb_1`|A♯/B♭ octave 1 |
|`MI_B_1` | |B octave 1 |
|`MI_C_2` | |C octave 2 |
|`MI_Cs_2` |`MI_Db_2`|C♯/D♭ octave 2 |
|`MI_D_2` | |D octave 2 |
|`MI_Ds_2` |`MI_Eb_2`|D♯/E♭ octave 2 |
|`MI_E_2` | |E octave 2 |
|`MI_F_2` | |F octave 2 |
|`MI_Fs_2` |`MI_Gb_2`|F♯/G♭ octave 2 |
|`MI_G_2` | |G octave 2 |
|`MI_Gs_2` |`MI_Ab_2`|G♯/A♭ octave 2 |
|`MI_A_2` | |A octave 2 |
|`MI_As_2` |`MI_Bb_2`|A♯/B♭ octave 2 |
|`MI_B_2` | |B octave 2 |
|`MI_C_3` | |C octave 3 |
|`MI_Cs_3` |`MI_Db_3`|C♯/D♭ octave 3 |
|`MI_D_3` | |D octave 3 |
|`MI_Ds_3` |`MI_Eb_3`|D♯/E♭ octave 3 |
|`MI_E_3` | |E octave 3 |
|`MI_F_3` | |F octave 3 |
|`MI_Fs_3` |`MI_Gb_3`|F♯/G♭ octave 3 |
|`MI_G_3` | |G octave 3 |
|`MI_Gs_3` |`MI_Ab_3`|G♯/A♭ octave 3 |
|`MI_A_3` | |A octave 3 |
|`MI_As_3` |`MI_Bb_3`|A♯/B♭ octave 3 |
|`MI_B_3` | |B octave 3 |
|`MI_C_4` | |C octave 4 |
|`MI_Cs_4` |`MI_Db_4`|C♯/D♭ octave 4 |
|`MI_D_4` | |D octave 4 |
|`MI_Ds_4` |`MI_Eb_4`|D♯/E♭ octave 4 |
|`MI_E_4` | |E octave 4 |
|`MI_F_4` | |F octave 4 |
|`MI_Fs_4` |`MI_Gb_4`|F♯/G♭ octave 4 |
|`MI_G_4` | |G octave 4 |
|`MI_Gs_4` |`MI_Ab_4`|G♯/A♭ octave 4 |
|`MI_A_4` | |A octave 4 |
|`MI_As_4` |`MI_Bb_4`|A♯/B♭ octave 4 |
|`MI_B_4` | |B octave 4 |
|`MI_C_5` | |C octave 5 |
|`MI_Cs_5` |`MI_Db_5`|C♯/D♭ octave 5 |
|`MI_D_5` | |D octave 5 |
|`MI_Ds_5` |`MI_Eb_5`|D♯/E♭ octave 5 |
|`MI_E_5` | |E octave 5 |
|`MI_F_5` | |F octave 5 |
|`MI_Fs_5` |`MI_Gb_5`|F♯/G♭ octave 5 |
|`MI_G_5` | |G octave 5 |
|`MI_Gs_5` |`MI_Ab_5`|G♯/A♭ octave 5 |
|`MI_A_5` | |A octave 5 |
|`MI_As_5` |`MI_Bb_5`|A♯/B♭ octave 5 |
|`MI_B_5` | |B octave 5 |
|`MI_OCT_N2` | |Set octave to -2 |
|`MI_OCT_N1` | |Set octave to -1 |
|`MI_OCT_0` | |Set octave to 0 |
|`MI_OCT_1` | |Set octave to 1 |
|`MI_OCT_2` | |Set octave to 2 |
|`MI_OCT_3` | |Set octave to 3 |
|`MI_OCT_4` | |Set octave to 4 |
|`MI_OCT_5` | |Set octave to 5 |
|`MI_OCT_6` | |Set octave to 6 |
|`MI_OCT_7` | |Set octave to 7 |
|`MI_OCTD` | |Move down an octave |
|`MI_OCTU` | |Move up an octave |
|`MI_TRNS_N6`| |Set transposition to -6 semitones|
|`MI_TRNS_N5`| |Set transposition to -5 semitones|
|`MI_TRNS_N4`| |Set transposition to -4 semitones|
|`MI_TRNS_N3`| |Set transposition to -3 semitones|
|`MI_TRNS_N2`| |Set transposition to -2 semitones|
|`MI_TRNS_N1`| |Set transposition to -1 semitone |
|`MI_TRNS_0` | |No transposition |
|`MI_TRNS_1` | |Set transposition to +1 semitone |
|`MI_TRNS_2` | |Set transposition to +2 semitones|
|`MI_TRNS_3` | |Set transposition to +3 semitones|
|`MI_TRNS_4` | |Set transposition to +4 semitones|
|`MI_TRNS_5` | |Set transposition to +5 semitones|
|`MI_TRNS_6` | |Set transposition to +6 semitones|
|`MI_TRNSD` | |Decrease transposition |
|`MI_TRNSU` | |Increase transposition |
|`MI_VEL_0` | |Set velocity to 0 |
|`MI_VEL_1` | |Set velocity to 12 |
|`MI_VEL_2` | |Set velocity to 25 |
|`MI_VEL_3` | |Set velocity to 38 |
|`MI_VEL_4` | |Set velocity to 51 |
|`MI_VEL_5` | |Set velocity to 64 |
|`MI_VEL_6` | |Set velocity to 76 |
|`MI_VEL_7` | |Set velocity to 89 |
|`MI_VEL_8` | |Set velocity to 102 |
|`MI_VEL_9` | |Set velocity to 114 |
|`MI_VEL_10` | |Set velocity to 127 |
|`MI_VELD` | |Decrease velocity |
|`MI_VELU` | |Increase velocity |
|`MI_CH1` | |Set channel to 1 |
|`MI_CH2` | |Set channel to 2 |
|`MI_CH3` | |Set channel to 3 |
|`MI_CH4` | |Set channel to 4 |
|`MI_CH5` | |Set channel to 5 |
|`MI_CH6` | |Set channel to 6 |
|`MI_CH7` | |Set channel to 7 |
|`MI_CH8` | |Set channel to 8 |
|`MI_CH9` | |Set channel to 9 |
|`MI_CH10` | |Set channel to 10 |
|`MI_CH11` | |Set channel to 11 |
|`MI_CH12` | |Set channel to 12 |
|`MI_CH13` | |Set channel to 13 |
|`MI_CH14` | |Set channel to 14 |
|`MI_CH15` | |Set channel to 15 |
|`MI_CH16` | |Set channel to 16 |
|`MI_CHD` | |Decrease channel |
|`MI_CHU` | |Increase channel |
|`MI_ALLOFF` | |Stop all notes |
|`MI_SUS` | |Sustain |
|`MI_PORT` | |Portmento |
|`MI_SOST` | |Sostenuto |
|`MI_SOFT` | |Soft Pedal |
|`MI_LEG` | |Legato |
|`MI_MOD` | |Modulation |
|`MI_MODSD` | |Decrease modulation speed |
|`MI_MODSU` | |Increase modulation speed |
|`MI_BENDD` | |Bend pitch down |
|`MI_BENDU` | |Bend pitch up |
### Configuration
Certain values are stored in the `midi_config` struct. This configuration is not persisted to EEPROM. By default, these values are:
|Configuration |Value|Comments |
|-------------------|-----|-------------------------|
|Octave |`4` |Corresponds to `MI_OCT_2`|
|Transposition |`0` | |
|Velocity |`127`| |
|Channel |`0` | |
|Modulation Interval|`8` | |
For the above, the `MI_C` keycode will produce a C3 (note number 48), and so on.
### References
#### MIDI Specification
* [MIDI.org](https://www.midi.org/specifications-old/item/table-1-summary-of-midi-message)
* [CMU MIDI Programmer's Reference](https://www.cs.cmu.edu/~music/cmsip/readings/MIDI%20tutorial%20for%20programmers.html)
#### QMK C Files
* `quantum/process_keycode/process_midi.c`
* `quantum/quantum_keycodes.h`
* `tmk_core/protocol/midi.h`
* `tmk_core/protocol/midi.c`
* `tmk_core/protocol/qmk_midi.c`
* `tmk_core/protocol/midi_device.h`
<!--
#### QMK Internals (Autogenerated)
* [Internals/MIDI Device Setup Process](internals/midi_device_setup_process.md)
* [Internals/MIDI Device](internals/midi_device.md)
* [Internals/MIDI Util](internals/midi_util.md)
-->

View File

@@ -1,175 +0,0 @@
# Mouse keys
Mouse keys is a feature that allows you to emulate a mouse using your keyboard. You can move the pointer at different speeds, press 5 buttons and scroll in 8 directions.
## Adding mouse keys to your keyboard
To use mouse keys, you must at least enable mouse keys support and map mouse actions to keys on your keyboard.
### Enabling mouse keys
To enable mouse keys, add the following line to your keymaps `rules.mk`:
```c
MOUSEKEY_ENABLE = yes
```
### Mapping mouse actions
In your keymap you can use the following keycodes to map key presses to mouse actions:
|Key |Aliases |Description |
|----------------|---------|-----------------|
|`KC_MS_UP` |`KC_MS_U`|Move cursor up |
|`KC_MS_DOWN` |`KC_MS_D`|Move cursor down |
|`KC_MS_LEFT` |`KC_MS_L`|Move cursor left |
|`KC_MS_RIGHT` |`KC_MS_R`|Move cursor right|
|`KC_MS_BTN1` |`KC_BTN1`|Press button 1 |
|`KC_MS_BTN2` |`KC_BTN2`|Press button 2 |
|`KC_MS_BTN3` |`KC_BTN3`|Press button 3 |
|`KC_MS_BTN4` |`KC_BTN4`|Press button 4 |
|`KC_MS_BTN5` |`KC_BTN5`|Press button 5 |
|`KC_MS_BTN6` |`KC_BTN6`|Press button 6 |
|`KC_MS_BTN7` |`KC_BTN7`|Press button 7 |
|`KC_MS_BTN8` |`KC_BTN8`|Press button 8 |
|`KC_MS_WH_UP` |`KC_WH_U`|Move wheel up |
|`KC_MS_WH_DOWN` |`KC_WH_D`|Move wheel down |
|`KC_MS_WH_LEFT` |`KC_WH_L`|Move wheel left |
|`KC_MS_WH_RIGHT`|`KC_WH_R`|Move wheel right |
|`KC_MS_ACCEL0` |`KC_ACL0`|Set speed to 0 |
|`KC_MS_ACCEL1` |`KC_ACL1`|Set speed to 1 |
|`KC_MS_ACCEL2` |`KC_ACL2`|Set speed to 2 |
## Configuring mouse keys
Mouse keys supports three different modes to move the cursor:
* **Accelerated (default):** Holding movement keys accelerates the cursor until it reaches its maximum speed.
* **Kinetic:** Holding movement keys accelerates the cursor with its speed following a quadratic curve until it reaches its maximum speed.
* **Constant:** Holding movement keys moves the cursor at constant speeds.
* **Combined:** Holding movement keys accelerates the cursor until it reaches its maximum speed, but holding acceleration and movement keys simultaneously moves the cursor at constant speeds.
The same principle applies to scrolling.
Configuration options that are times, intervals or delays are given in milliseconds. Scroll speed is given as multiples of the default scroll step. For example, a scroll speed of 8 means that each scroll action covers 8 times the length of the default scroll step as defined by your operating system or application.
### Accelerated mode
This is the default mode. You can adjust the cursor and scrolling acceleration using the following settings in your keymaps `config.h` file:
|Define |Default|Description |
|----------------------------|-------|---------------------------------------------------------|
|`MOUSEKEY_DELAY` |10 |Delay between pressing a movement key and cursor movement|
|`MOUSEKEY_INTERVAL` |20 |Time between cursor movements in milliseconds |
|`MOUSEKEY_MOVE_DELTA` |8 |Step size |
|`MOUSEKEY_MAX_SPEED` |10 |Maximum cursor speed at which acceleration stops |
|`MOUSEKEY_TIME_TO_MAX` |30 |Time until maximum cursor speed is reached |
|`MOUSEKEY_WHEEL_DELAY` |10 |Delay between pressing a wheel key and wheel movement |
|`MOUSEKEY_WHEEL_INTERVAL` |80 |Time between wheel movements |
|`MOUSEKEY_WHEEL_MAX_SPEED` |8 |Maximum number of scroll steps per scroll action |
|`MOUSEKEY_WHEEL_TIME_TO_MAX`|40 |Time until maximum scroll speed is reached |
Tips:
* Setting `MOUSEKEY_DELAY` too low makes the cursor unresponsive. Setting it too high makes small movements difficult.
* For smoother cursor movements, lower the value of `MOUSEKEY_INTERVAL`. If the refresh rate of your display is 60Hz, you could set it to `16` (1/60). As this raises the cursor speed significantly, you may want to lower `MOUSEKEY_MAX_SPEED`.
* Setting `MOUSEKEY_TIME_TO_MAX` or `MOUSEKEY_WHEEL_TIME_TO_MAX` to `0` will disable acceleration for the cursor or scrolling respectively. This way you can make one of them constant while keeping the other accelerated, which is not possible in constant speed mode.
* Setting `MOUSEKEY_WHEEL_INTERVAL` too low will make scrolling too fast. Setting it too high will make scrolling too slow when the wheel key is held down.
Cursor acceleration uses the same algorithm as the X Window System MouseKeysAccel feature. You can read more about it [on Wikipedia](https://en.wikipedia.org/wiki/Mouse_keys).
### Kinetic Mode
This is an extension of the accelerated mode. The kinetic mode uses a quadratic curve on the cursor speed which allows precise movements at the beginning and allows to cover large distances by increasing cursor speed quickly thereafter. You can adjust the cursor and scrolling acceleration using the following settings in your keymaps `config.h` file:
|Define |Default |Description |
|--------------------------------------|---------|---------------------------------------------------------------|
|`MK_KINETIC_SPEED` |undefined|Enable kinetic mode |
|`MOUSEKEY_DELAY` |5 |Delay between pressing a movement key and cursor movement |
|`MOUSEKEY_INTERVAL` |10 |Time between cursor movements in milliseconds |
|`MOUSEKEY_MOVE_DELTA` |5 |Step size for accelerating from initial to base speed |
|`MOUSEKEY_INITIAL_SPEED` |100 |Initial speed of the cursor in pixel per second |
|`MOUSEKEY_BASE_SPEED` |1000 |Maximum cursor speed at which acceleration stops |
|`MOUSEKEY_DECELERATED_SPEED` |400 |Decelerated cursor speed |
|`MOUSEKEY_ACCELERATED_SPEED` |3000 |Accelerated cursor speed |
|`MOUSEKEY_WHEEL_INITIAL_MOVEMENTS` |16 |Initial number of movements of the mouse wheel |
|`MOUSEKEY_WHEEL_BASE_MOVEMENTS` |32 |Maximum number of movements at which acceleration stops |
|`MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS`|48 |Accelerated wheel movements |
|`MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS`|8 |Decelerated wheel movements |
Tips:
* The smoothness of the cursor movement depends on the `MOUSEKEY_INTERVAL` setting. The shorter the interval is set the smoother the movement will be. Setting the value too low makes the cursor unresponsive. Lower settings are possible if the micro processor is fast enough. For example: At an interval of `8` milliseconds, `125` movements per second will be initiated. With a base speed of `1000` each movement will move the cursor by `8` pixels.
* Mouse wheel movements are implemented differently from cursor movements. While it's okay for the cursor to move multiple pixels at once for the mouse wheel this would lead to jerky movements. Instead, the mouse wheel operates at step size `1`. Setting mouse wheel speed is done by adjusting the number of wheel movements per second.
### Constant mode
In this mode you can define multiple different speeds for both the cursor and the mouse wheel. There is no acceleration. `KC_ACL0`, `KC_ACL1` and `KC_ACL2` change the cursor and scroll speed to their respective setting.
You can choose whether speed selection is momentary or tap-to-select:
* **Momentary:** The chosen speed is only active while you hold the respective key. When the key is raised, mouse keys returns to the unmodified speed.
* **Tap-to-select:** The chosen speed is activated when you press the respective key and remains active even after the key has been raised. The default speed is that of `KC_ACL1`. There is no unmodified speed.
The default speeds from slowest to fastest are as follows:
* **Momentary:** `KC_ACL0` < `KC_ACL1` < *unmodified* < `KC_ACL2`
* **Tap-to-select:** `KC_ACL0` < `KC_ACL1` < `KC_ACL2`
To use constant speed mode, you must at least define `MK_3_SPEED` in your keymaps `config.h` file:
```c
#define MK_3_SPEED
```
To enable momentary mode, also define `MK_MOMENTARY_ACCEL`:
```c
#define MK_MOMENTARY_ACCEL
```
Use the following settings if you want to adjust cursor movement or scrolling:
|Define |Default |Description |
|---------------------|-------------|-------------------------------------------|
|`MK_3_SPEED` |*Not defined*|Enable constant cursor speeds |
|`MK_MOMENTARY_ACCEL` |*Not defined*|Enable momentary speed selection |
|`MK_C_OFFSET_UNMOD` |16 |Cursor offset per movement (unmodified) |
|`MK_C_INTERVAL_UNMOD`|16 |Time between cursor movements (unmodified) |
|`MK_C_OFFSET_0` |1 |Cursor offset per movement (`KC_ACL0`) |
|`MK_C_INTERVAL_0` |32 |Time between cursor movements (`KC_ACL0`) |
|`MK_C_OFFSET_1` |4 |Cursor offset per movement (`KC_ACL1`) |
|`MK_C_INTERVAL_1` |16 |Time between cursor movements (`KC_ACL1`) |
|`MK_C_OFFSET_2` |32 |Cursor offset per movement (`KC_ACL2`) |
|`MK_C_INTERVAL_2` |16 |Time between cursor movements (`KC_ACL2`) |
|`MK_W_OFFSET_UNMOD` |1 |Scroll steps per scroll action (unmodified)|
|`MK_W_INTERVAL_UNMOD`|40 |Time between scroll steps (unmodified) |
|`MK_W_OFFSET_0` |1 |Scroll steps per scroll action (`KC_ACL0`) |
|`MK_W_INTERVAL_0` |360 |Time between scroll steps (`KC_ACL0`) |
|`MK_W_OFFSET_1` |1 |Scroll steps per scroll action (`KC_ACL1`) |
|`MK_W_INTERVAL_1` |120 |Time between scroll steps (`KC_ACL1`) |
|`MK_W_OFFSET_2` |1 |Scroll steps per scroll action (`KC_ACL2`) |
|`MK_W_INTERVAL_2` |20 |Time between scroll steps (`KC_ACL2`) |
### Combined mode
This mode functions like **Accelerated** mode, however, you can hold `KC_ACL0`, `KC_ACL1` and `KC_ACL2`
to momentarily (while held) set the cursor and scroll speeds to constant speeds. When no acceleration
keys are held, this mode is identical to **Accelerated** mode, and can be modified using all of the
relevant settings.
* **KC_ACL0:** This acceleration sets your cursor to the slowest possible speed. This is useful for very
small and detailed movements of the cursor.
* **KC_ACL1:** This acceleration sets your cursor to half the maximum (user defined) speed.
* **KC_ACL2:** This acceleration sets your cursor to the maximum (computer defined) speed. This is
useful for moving the cursor large distances without much accuracy.
To use combined speed mode, you must at least define `MK_COMBINED` in your keymaps `config.h` file:
```c
#define MK_COMBINED
```
## Use with PS/2 Mouse and Pointing Device
Mouse keys button state is shared with [PS/2 mouse](feature_ps2_mouse.md) and [pointing device](feature_pointing_device.md) so mouse keys button presses can be used for clicks and drags.

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