Files
d20-srd-spell-lists/d20 SRD Spell Lists Tests/CharacterTests.cs

189 lines
6.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Xunit;
using d20_SRD_Spell_Lists.Models;
using System.Xml.Linq;
using System.IO;
namespace d20_SRD_Spell_Lists_Tests {
public class CharacterTests {
private string masterSpellList;
private string userSpellList;
private string charFile;
public CharacterTests() {
masterSpellList = "AppData/MasterSpellList.xml";
userSpellList = "AppData/UserSpellList.xml";
charFile = "AppData/TestCharacter.xml";
string defaultUserSpells = "<?xml version=\"1.0\" encoding=\"utf-8\" ?><spells><spell><name>Dummy Spell</name><short_description>A short description.</short_description></spell></spells>";
using (StreamWriter outfile = new StreamWriter(userSpellList)) {
outfile.Write(defaultUserSpells);
}
string defaultCharSpells = "<?xml version=\"1.0\" encoding=\"utf-8\" ?><character><name>Thomasina</name><class>Cleric</class><spells><spell><name>Dummy Character Spell</name><short_description>A short description.</short_description></spell></spells></character>";
using (StreamWriter outfile = new StreamWriter(charFile)) {
outfile.Write(defaultCharSpells);
}
}
[Fact]
public void loadingValidCharacterShouldResultInOneCharacterSpell() {
Character c = new Character(charFile);
SpellSet s = new SpellSet(masterSpellList, userSpellList, c);
Assert.Equal<int>(1, s.characterSpellCount());
}
[Fact]
public void loadingValidCharacterShouldLoadAName() {
Character c = new Character(charFile);
Assert.Equal<string>("Thomasina", c.Name);
}
[Fact]
public void loadingValidCharacterShouldLoadAClass() {
Character c = new Character(charFile);
Assert.Equal<string>("Cleric", c.CharacterClass.ToString());
}
[Fact]
public void useCorrectAttributeModifiers() {
Character c = new Character(charFile);
c.Wisdom = 8;
Assert.Equal<int>(-1, c.WisdomMod);
c.Wisdom = 9;
Assert.Equal<int>(-1, c.WisdomMod);
c.Wisdom = 10;
Assert.Equal<int>(0, c.WisdomMod);
c.Wisdom = 11;
Assert.Equal<int>(0, c.WisdomMod);
c.Wisdom = 22;
Assert.Equal<int>(6, c.WisdomMod);
c.Wisdom = 17;
Assert.Equal<int>(3, c.WisdomMod);
}
[Fact]
public void useCorrectBardSpellCastingAttribute() {
Character c = new Character(charFile);
c.Wisdom = 22;
c.Charisma = 19;
c.Intelligence = 17;
c.CharacterClass = Character.SpellCastingClasses.Bard;
Assert.Equal<int>(c.Charisma, c.SpellCastingAttribute);
Assert.Equal<int>(c.CharismaMod, c.SpellCastingAttributeMod);
}
[Fact]
public void useCorrectClericSpellCastingAttribute() {
Character c = new Character(charFile);
c.Wisdom = 22;
c.Charisma = 19;
c.Intelligence = 17;
c.CharacterClass = Character.SpellCastingClasses.Cleric;
Assert.Equal<int>(c.Wisdom, c.SpellCastingAttribute);
Assert.Equal<int>(c.WisdomMod, c.SpellCastingAttributeMod);
}
[Fact]
public void useCorrectDruidSpellCastingAttribute() {
Character c = new Character(charFile);
c.Wisdom = 22;
c.Charisma = 19;
c.Intelligence = 17;
c.CharacterClass = Character.SpellCastingClasses.Druid;
Assert.Equal<int>(c.Wisdom, c.SpellCastingAttribute);
Assert.Equal<int>(c.WisdomMod, c.SpellCastingAttributeMod);
}
[Fact]
public void useCorrectPaladinSpellCastingAttribute() {
Character c = new Character(charFile);
c.Wisdom = 22;
c.Charisma = 19;
c.Intelligence = 17;
c.CharacterClass = Character.SpellCastingClasses.Paladin;
Assert.Equal<int>(c.Wisdom, c.SpellCastingAttribute);
Assert.Equal<int>(c.WisdomMod, c.SpellCastingAttributeMod);
}
[Fact]
public void useCorrectRangerSpellCastingAttribute() {
Character c = new Character(charFile);
c.Wisdom = 22;
c.Charisma = 19;
c.Intelligence = 17;
c.CharacterClass = Character.SpellCastingClasses.Ranger;
Assert.Equal<int>(c.Wisdom, c.SpellCastingAttribute);
Assert.Equal<int>(c.WisdomMod, c.SpellCastingAttributeMod);
}
[Fact]
public void useCorrectSorcererSpellCastingAttribute() {
Character c = new Character(charFile);
c.Wisdom = 22;
c.Charisma = 19;
c.Intelligence = 17;
c.CharacterClass = Character.SpellCastingClasses.Sorcerer;
Assert.Equal<int>(c.Charisma, c.SpellCastingAttribute);
Assert.Equal<int>(c.CharismaMod, c.SpellCastingAttributeMod);
}
[Fact]
public void useCorrectWizardSpellCastingAttribute() {
Character c = new Character(charFile);
c.Wisdom = 22;
c.Charisma = 19;
c.Intelligence = 17;
c.CharacterClass = Character.SpellCastingClasses.Wizard;
Assert.Equal<int>(c.Intelligence, c.SpellCastingAttribute);
Assert.Equal<int>(c.IntelligenceMod, c.SpellCastingAttributeMod);
}
[Fact]
public void useCorrectBonusSpells() {
Character c = new Character(charFile);
c.Wisdom = 22;
c.Charisma = 13;
c.Intelligence = 17;
Assert.Equal<int>(10, c.BonusSpells.Length);
c.CharacterClass = Character.SpellCastingClasses.Wizard;
Assert.Equal<int>(0, c.BonusSpells[0]);
Assert.Equal<int>(1, c.BonusSpells[1]);
Assert.Equal<int>(1, c.BonusSpells[3]);
Assert.Equal<int>(0, c.BonusSpells[4]);
c.CharacterClass = Character.SpellCastingClasses.Bard;
Assert.Equal<int>(0, c.BonusSpells[0]);
Assert.Equal<int>(1, c.BonusSpells[1]);
Assert.Equal<int>(0, c.BonusSpells[2]);
Assert.Equal<int>(0, c.BonusSpells[4]);
c.CharacterClass = Character.SpellCastingClasses.Cleric;
Assert.Equal<int>(0, c.BonusSpells[0]);
Assert.Equal<int>(2, c.BonusSpells[1]);
Assert.Equal<int>(2, c.BonusSpells[2]);
Assert.Equal<int>(1, c.BonusSpells[4]);
Assert.Equal<int>(1, c.BonusSpells[6]);
Assert.Equal<int>(0, c.BonusSpells[7]);
}
}
}