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/* Copyright 2016-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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# include "quantum.h"
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# ifdef PROTOCOL_LUFA
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# include "outputselect.h"
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# endif
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# ifndef TAPPING_TERM
# define TAPPING_TERM 200
# endif
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# ifndef BREATHING_PERIOD
# define BREATHING_PERIOD 6
# endif
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# include "backlight.h"
extern backlight_config_t backlight_config ;
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# ifdef FAUXCLICKY_ENABLE
# include "fauxclicky.h"
# endif
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# ifdef API_ENABLE
# include "api.h"
# endif
# ifdef MIDI_ENABLE
# include "process_midi.h"
# endif
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# ifdef AUDIO_ENABLE
# ifndef GOODBYE_SONG
# define GOODBYE_SONG SONG(GOODBYE_SOUND)
# endif
# ifndef AG_NORM_SONG
# define AG_NORM_SONG SONG(AG_NORM_SOUND)
# endif
# ifndef AG_SWAP_SONG
# define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
# endif
float goodbye_song [ ] [ 2 ] = GOODBYE_SONG ;
float ag_norm_song [ ] [ 2 ] = AG_NORM_SONG ;
float ag_swap_song [ ] [ 2 ] = AG_SWAP_SONG ;
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# ifdef DEFAULT_LAYER_SONGS
float default_layer_songs [ ] [ 16 ] [ 2 ] = DEFAULT_LAYER_SONGS ;
# endif
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# endif
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static void do_code16 ( uint16_t code , void ( * f ) ( uint8_t ) ) {
switch ( code ) {
case QK_MODS . . . QK_MODS_MAX :
break ;
default :
return ;
}
if ( code & QK_LCTL )
f ( KC_LCTL ) ;
if ( code & QK_LSFT )
f ( KC_LSFT ) ;
if ( code & QK_LALT )
f ( KC_LALT ) ;
if ( code & QK_LGUI )
f ( KC_LGUI ) ;
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if ( code < QK_RMODS_MIN ) return ;
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if ( code & QK_RCTL )
f ( KC_RCTL ) ;
if ( code & QK_RSFT )
f ( KC_RSFT ) ;
if ( code & QK_RALT )
f ( KC_RALT ) ;
if ( code & QK_RGUI )
f ( KC_RGUI ) ;
}
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static inline void qk_register_weak_mods ( uint8_t kc ) {
add_weak_mods ( MOD_BIT ( kc ) ) ;
send_keyboard_report ( ) ;
}
static inline void qk_unregister_weak_mods ( uint8_t kc ) {
del_weak_mods ( MOD_BIT ( kc ) ) ;
send_keyboard_report ( ) ;
}
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static inline void qk_register_mods ( uint8_t kc ) {
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add_weak_mods ( MOD_BIT ( kc ) ) ;
send_keyboard_report ( ) ;
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}
static inline void qk_unregister_mods ( uint8_t kc ) {
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del_weak_mods ( MOD_BIT ( kc ) ) ;
send_keyboard_report ( ) ;
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}
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void register_code16 ( uint16_t code ) {
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if ( IS_MOD ( code ) | | code = = KC_NO ) {
do_code16 ( code , qk_register_mods ) ;
} else {
do_code16 ( code , qk_register_weak_mods ) ;
}
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register_code ( code ) ;
}
void unregister_code16 ( uint16_t code ) {
unregister_code ( code ) ;
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if ( IS_MOD ( code ) | | code = = KC_NO ) {
do_code16 ( code , qk_unregister_mods ) ;
} else {
do_code16 ( code , qk_unregister_weak_mods ) ;
}
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}
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__attribute__ ( ( weak ) )
bool process_action_kb ( keyrecord_t * record ) {
return true ;
}
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__attribute__ ( ( weak ) )
bool process_record_kb ( uint16_t keycode , keyrecord_t * record ) {
return process_record_user ( keycode , record ) ;
}
__attribute__ ( ( weak ) )
bool process_record_user ( uint16_t keycode , keyrecord_t * record ) {
return true ;
}
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void reset_keyboard ( void ) {
clear_keyboard ( ) ;
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# if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
process_midi_all_notes_off ( ) ;
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# endif
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# ifdef AUDIO_ENABLE
# ifndef NO_MUSIC_MODE
music_all_notes_off ( ) ;
# endif
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uint16_t timer_start = timer_read ( ) ;
PLAY_SONG ( goodbye_song ) ;
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shutdown_user ( ) ;
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while ( timer_elapsed ( timer_start ) < 250 )
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wait_ms ( 1 ) ;
stop_all_notes ( ) ;
# else
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shutdown_user ( ) ;
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wait_ms ( 250 ) ;
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# endif
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// this is also done later in bootloader.c - not sure if it's neccesary here
# ifdef BOOTLOADER_CATERINA
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* ( uint16_t * ) 0x0800 = 0x7777 ; // these two are a-star-specific
# endif
bootloader_jump ( ) ;
}
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// Shift / paren setup
# ifndef LSPO_KEY
# define LSPO_KEY KC_9
# endif
# ifndef RSPC_KEY
# define RSPC_KEY KC_0
# endif
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// Shift / Enter setup
# ifndef SFTENT_KEY
# define SFTENT_KEY KC_ENT
# endif
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static bool shift_interrupted [ 2 ] = { 0 , 0 } ;
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static uint16_t scs_timer [ 2 ] = { 0 , 0 } ;
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/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
* Used to ensure that the correct keycode is released if the key is released.
*/
static bool grave_esc_was_shifted = false ;
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bool process_record_quantum ( keyrecord_t * record ) {
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/* This gets the keycode from the key pressed */
keypos_t key = record - > event . key ;
uint16_t keycode ;
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# if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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/* TODO: Use store_or_get_action() or a similar function. */
if ( ! disable_action_cache ) {
uint8_t layer ;
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if ( record - > event . pressed ) {
layer = layer_switch_get_layer ( key ) ;
update_source_layers_cache ( key , layer ) ;
} else {
layer = read_source_layers_cache ( key ) ;
}
keycode = keymap_key_to_keycode ( layer , key ) ;
} else
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# endif
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keycode = keymap_key_to_keycode ( layer_switch_get_layer ( key ) , key ) ;
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// This is how you use actions here
// if (keycode == KC_LEAD) {
// action_t action;
// action.code = ACTION_DEFAULT_LAYER_SET(0);
// process_action(record, action);
// return false;
// }
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# ifdef TAP_DANCE_ENABLE
preprocess_tap_dance ( keycode , record ) ;
# endif
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if ( ! (
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# if defined(KEY_LOCK_ENABLE)
// Must run first to be able to mask key_up events.
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process_key_lock ( & keycode , record ) & &
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# endif
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# if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
process_clicky ( keycode , record ) & &
# endif //AUDIO_CLICKY
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process_record_kb ( keycode , record ) & &
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# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES)
process_rgb_matrix ( keycode , record ) & &
# endif
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# if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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process_midi ( keycode , record ) & &
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# endif
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# ifdef AUDIO_ENABLE
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process_audio ( keycode , record ) & &
# endif
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# ifdef STENO_ENABLE
process_steno ( keycode , record ) & &
# endif
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# if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
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process_music ( keycode , record ) & &
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# endif
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# ifdef TAP_DANCE_ENABLE
process_tap_dance ( keycode , record ) & &
# endif
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# ifdef LEADER_ENABLE
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process_leader ( keycode , record ) & &
# endif
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# ifdef COMBO_ENABLE
process_combo ( keycode , record ) & &
# endif
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# ifdef UNICODE_ENABLE
process_unicode ( keycode , record ) & &
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# endif
# ifdef UCIS_ENABLE
process_ucis ( keycode , record ) & &
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# endif
# ifdef PRINTING_ENABLE
process_printer ( keycode , record ) & &
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# endif
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# ifdef AUTO_SHIFT_ENABLE
process_auto_shift ( keycode , record ) & &
# endif
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# ifdef UNICODEMAP_ENABLE
process_unicode_map ( keycode , record ) & &
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# endif
# ifdef TERMINAL_ENABLE
process_terminal ( keycode , record ) & &
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# endif
true ) ) {
return false ;
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}
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// Shift / paren setup
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switch ( keycode ) {
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case RESET :
if ( record - > event . pressed ) {
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reset_keyboard ( ) ;
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}
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return false ;
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case DEBUG :
if ( record - > event . pressed ) {
debug_enable = true ;
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print ( " DEBUG: enabled. \n " ) ;
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}
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return false ;
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# ifdef FAUXCLICKY_ENABLE
case FC_TOG :
if ( record - > event . pressed ) {
FAUXCLICKY_TOGGLE ;
}
return false ;
case FC_ON :
if ( record - > event . pressed ) {
FAUXCLICKY_ON ;
}
return false ;
case FC_OFF :
if ( record - > event . pressed ) {
FAUXCLICKY_OFF ;
}
return false ;
# endif
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# if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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case RGB_TOG :
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// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
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if ( record - > event . pressed ) {
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# else
if ( ! record - > event . pressed ) {
# endif
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rgblight_toggle ( ) ;
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
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case RGB_MODE_FORWARD :
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if ( record - > event . pressed ) {
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uint8_t shifted = get_mods ( ) & ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ) ) ;
if ( shifted ) {
rgblight_step_reverse ( ) ;
}
else {
rgblight_step ( ) ;
}
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
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case RGB_MODE_REVERSE :
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if ( record - > event . pressed ) {
uint8_t shifted = get_mods ( ) & ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ) ) ;
if ( shifted ) {
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rgblight_step ( ) ;
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}
else {
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rgblight_step_reverse ( ) ;
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}
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
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case RGB_HUI :
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// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
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if ( record - > event . pressed ) {
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# else
if ( ! record - > event . pressed ) {
# endif
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rgblight_increase_hue ( ) ;
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
case RGB_HUD :
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// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
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if ( record - > event . pressed ) {
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# else
if ( ! record - > event . pressed ) {
# endif
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rgblight_decrease_hue ( ) ;
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
case RGB_SAI :
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// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
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if ( record - > event . pressed ) {
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# else
if ( ! record - > event . pressed ) {
# endif
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rgblight_increase_sat ( ) ;
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
case RGB_SAD :
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// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
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if ( record - > event . pressed ) {
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# else
if ( ! record - > event . pressed ) {
# endif
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rgblight_decrease_sat ( ) ;
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
case RGB_VAI :
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// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
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if ( record - > event . pressed ) {
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# else
if ( ! record - > event . pressed ) {
# endif
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rgblight_increase_val ( ) ;
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
case RGB_VAD :
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// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
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if ( record - > event . pressed ) {
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# else
if ( ! record - > event . pressed ) {
# endif
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rgblight_decrease_val ( ) ;
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
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case RGB_SPI :
if ( record - > event . pressed ) {
rgblight_increase_speed ( ) ;
}
return false ;
case RGB_SPD :
if ( record - > event . pressed ) {
rgblight_decrease_speed ( ) ;
}
return false ;
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case RGB_MODE_PLAIN :
if ( record - > event . pressed ) {
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rgblight_mode ( RGBLIGHT_MODE_STATIC_LIGHT ) ;
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# ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
# endif
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}
return false ;
case RGB_MODE_BREATHE :
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# ifdef RGBLIGHT_EFFECT_BREATHING
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if ( record - > event . pressed ) {
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if ( ( RGBLIGHT_MODE_BREATHING < = rgblight_get_mode ( ) ) & &
( rgblight_get_mode ( ) < RGBLIGHT_MODE_BREATHING_end ) ) {
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rgblight_step ( ) ;
} else {
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rgblight_mode ( RGBLIGHT_MODE_BREATHING ) ;
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}
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}
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# endif
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return false ;
case RGB_MODE_RAINBOW :
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# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
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if ( record - > event . pressed ) {
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if ( ( RGBLIGHT_MODE_RAINBOW_MOOD < = rgblight_get_mode ( ) ) & &
( rgblight_get_mode ( ) < RGBLIGHT_MODE_RAINBOW_MOOD_end ) ) {
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rgblight_step ( ) ;
} else {
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rgblight_mode ( RGBLIGHT_MODE_RAINBOW_MOOD ) ;
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}
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}
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# endif
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return false ;
case RGB_MODE_SWIRL :
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# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
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if ( record - > event . pressed ) {
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if ( ( RGBLIGHT_MODE_RAINBOW_SWIRL < = rgblight_get_mode ( ) ) & &
( rgblight_get_mode ( ) < RGBLIGHT_MODE_RAINBOW_SWIRL_end ) ) {
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rgblight_step ( ) ;
} else {
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rgblight_mode ( RGBLIGHT_MODE_RAINBOW_SWIRL ) ;
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}
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}
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# endif
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return false ;
case RGB_MODE_SNAKE :
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# ifdef RGBLIGHT_EFFECT_SNAKE
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if ( record - > event . pressed ) {
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if ( ( RGBLIGHT_MODE_SNAKE < = rgblight_get_mode ( ) ) & &
( rgblight_get_mode ( ) < RGBLIGHT_MODE_SNAKE_end ) ) {
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rgblight_step ( ) ;
} else {
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rgblight_mode ( RGBLIGHT_MODE_SNAKE ) ;
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}
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}
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# endif
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return false ;
case RGB_MODE_KNIGHT :
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# ifdef RGBLIGHT_EFFECT_KNIGHT
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if ( record - > event . pressed ) {
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if ( ( RGBLIGHT_MODE_KNIGHT < = rgblight_get_mode ( ) ) & &
( rgblight_get_mode ( ) < RGBLIGHT_MODE_KNIGHT_end ) ) {
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rgblight_step ( ) ;
} else {
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rgblight_mode ( RGBLIGHT_MODE_KNIGHT ) ;
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}
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}
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# endif
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return false ;
case RGB_MODE_XMAS :
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# ifdef RGBLIGHT_EFFECT_CHRISTMAS
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if ( record - > event . pressed ) {
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rgblight_mode ( RGBLIGHT_MODE_CHRISTMAS ) ;
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}
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# endif
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return false ;
case RGB_MODE_GRADIENT :
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# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
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if ( record - > event . pressed ) {
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if ( ( RGBLIGHT_MODE_STATIC_GRADIENT < = rgblight_get_mode ( ) ) & &
( rgblight_get_mode ( ) < RGBLIGHT_MODE_STATIC_GRADIENT_end ) ) {
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rgblight_step ( ) ;
} else {
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rgblight_mode ( RGBLIGHT_MODE_STATIC_GRADIENT ) ;
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}
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}
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# endif
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return false ;
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case RGB_MODE_RGBTEST :
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# ifdef RGBLIGHT_EFFECT_RGB_TEST
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if ( record - > event . pressed ) {
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rgblight_mode ( RGBLIGHT_MODE_RGB_TEST ) ;
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}
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# endif
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return false ;
# endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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# ifdef PROTOCOL_LUFA
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case OUT_AUTO :
if ( record - > event . pressed ) {
set_output ( OUTPUT_AUTO ) ;
}
return false ;
case OUT_USB :
if ( record - > event . pressed ) {
set_output ( OUTPUT_USB ) ;
}
return false ;
# ifdef BLUETOOTH_ENABLE
case OUT_BT :
if ( record - > event . pressed ) {
set_output ( OUTPUT_BLUETOOTH ) ;
}
return false ;
# endif
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# endif
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case MAGIC_SWAP_CONTROL_CAPSLOCK . . . MAGIC_TOGGLE_NKRO :
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if ( record - > event . pressed ) {
// MAGIC actions (BOOTMAGIC without the boot)
if ( ! eeconfig_is_enabled ( ) ) {
eeconfig_init ( ) ;
}
/* keymap config */
keymap_config . raw = eeconfig_read_keymap ( ) ;
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switch ( keycode )
{
case MAGIC_SWAP_CONTROL_CAPSLOCK :
keymap_config . swap_control_capslock = true ;
break ;
case MAGIC_CAPSLOCK_TO_CONTROL :
keymap_config . capslock_to_control = true ;
break ;
case MAGIC_SWAP_LALT_LGUI :
keymap_config . swap_lalt_lgui = true ;
break ;
case MAGIC_SWAP_RALT_RGUI :
keymap_config . swap_ralt_rgui = true ;
break ;
case MAGIC_NO_GUI :
keymap_config . no_gui = true ;
break ;
case MAGIC_SWAP_GRAVE_ESC :
keymap_config . swap_grave_esc = true ;
break ;
case MAGIC_SWAP_BACKSLASH_BACKSPACE :
keymap_config . swap_backslash_backspace = true ;
break ;
case MAGIC_HOST_NKRO :
keymap_config . nkro = true ;
break ;
case MAGIC_SWAP_ALT_GUI :
keymap_config . swap_lalt_lgui = true ;
keymap_config . swap_ralt_rgui = true ;
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# ifdef AUDIO_ENABLE
PLAY_SONG ( ag_swap_song ) ;
# endif
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break ;
case MAGIC_UNSWAP_CONTROL_CAPSLOCK :
keymap_config . swap_control_capslock = false ;
break ;
case MAGIC_UNCAPSLOCK_TO_CONTROL :
keymap_config . capslock_to_control = false ;
break ;
case MAGIC_UNSWAP_LALT_LGUI :
keymap_config . swap_lalt_lgui = false ;
break ;
case MAGIC_UNSWAP_RALT_RGUI :
keymap_config . swap_ralt_rgui = false ;
break ;
case MAGIC_UNNO_GUI :
keymap_config . no_gui = false ;
break ;
case MAGIC_UNSWAP_GRAVE_ESC :
keymap_config . swap_grave_esc = false ;
break ;
case MAGIC_UNSWAP_BACKSLASH_BACKSPACE :
keymap_config . swap_backslash_backspace = false ;
break ;
case MAGIC_UNHOST_NKRO :
keymap_config . nkro = false ;
break ;
case MAGIC_UNSWAP_ALT_GUI :
keymap_config . swap_lalt_lgui = false ;
keymap_config . swap_ralt_rgui = false ;
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# ifdef AUDIO_ENABLE
PLAY_SONG ( ag_norm_song ) ;
# endif
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break ;
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case MAGIC_TOGGLE_ALT_GUI :
keymap_config . swap_lalt_lgui = ! keymap_config . swap_lalt_lgui ;
keymap_config . swap_ralt_rgui = ! keymap_config . swap_ralt_rgui ;
# ifdef AUDIO_ENABLE
if ( keymap_config . swap_ralt_rgui ) {
PLAY_SONG ( ag_swap_song ) ;
} else {
PLAY_SONG ( ag_norm_song ) ;
}
# endif
break ;
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case MAGIC_TOGGLE_NKRO :
keymap_config . nkro = ! keymap_config . nkro ;
break ;
default :
break ;
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}
eeconfig_update_keymap ( keymap_config . raw ) ;
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clear_keyboard ( ) ; // clear to prevent stuck keys
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return false ;
}
break ;
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case KC_LSPO : {
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if ( record - > event . pressed ) {
shift_interrupted [ 0 ] = false ;
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scs_timer [ 0 ] = timer_read ( ) ;
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register_mods ( MOD_BIT ( KC_LSFT ) ) ;
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}
else {
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# ifdef DISABLE_SPACE_CADET_ROLLOVER
if ( get_mods ( ) & MOD_BIT ( KC_RSFT ) ) {
shift_interrupted [ 0 ] = true ;
shift_interrupted [ 1 ] = true ;
}
# endif
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if ( ! shift_interrupted [ 0 ] & & timer_elapsed ( scs_timer [ 0 ] ) < TAPPING_TERM ) {
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register_code ( LSPO_KEY ) ;
unregister_code ( LSPO_KEY ) ;
}
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unregister_mods ( MOD_BIT ( KC_LSFT ) ) ;
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}
return false ;
}
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case KC_RSPC : {
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if ( record - > event . pressed ) {
shift_interrupted [ 1 ] = false ;
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scs_timer [ 1 ] = timer_read ( ) ;
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register_mods ( MOD_BIT ( KC_RSFT ) ) ;
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}
else {
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# ifdef DISABLE_SPACE_CADET_ROLLOVER
if ( get_mods ( ) & MOD_BIT ( KC_LSFT ) ) {
shift_interrupted [ 0 ] = true ;
shift_interrupted [ 1 ] = true ;
}
# endif
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if ( ! shift_interrupted [ 1 ] & & timer_elapsed ( scs_timer [ 1 ] ) < TAPPING_TERM ) {
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register_code ( RSPC_KEY ) ;
unregister_code ( RSPC_KEY ) ;
}
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unregister_mods ( MOD_BIT ( KC_RSFT ) ) ;
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}
return false ;
}
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case KC_SFTENT : {
if ( record - > event . pressed ) {
shift_interrupted [ 1 ] = false ;
scs_timer [ 1 ] = timer_read ( ) ;
register_mods ( MOD_BIT ( KC_RSFT ) ) ;
}
else if ( ! shift_interrupted [ 1 ] & & timer_elapsed ( scs_timer [ 1 ] ) < TAPPING_TERM ) {
unregister_mods ( MOD_BIT ( KC_RSFT ) ) ;
register_code ( SFTENT_KEY ) ;
unregister_code ( SFTENT_KEY ) ;
}
else {
unregister_mods ( MOD_BIT ( KC_RSFT ) ) ;
}
return false ;
}
2017-06-17 07:56:50 +10:00
case GRAVE_ESC : {
uint8_t shifted = get_mods ( ) & ( ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT )
| MOD_BIT ( KC_LGUI ) | MOD_BIT ( KC_RGUI ) ) ) ;
2017-08-12 11:57:42 +02:00
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# ifdef GRAVE_ESC_ALT_OVERRIDE
// if ALT is pressed, ESC is always sent
// this is handy for the cmd+opt+esc shortcut on macOS, among other things.
if ( get_mods ( ) & ( MOD_BIT ( KC_LALT ) | MOD_BIT ( KC_RALT ) ) ) {
shifted = 0 ;
}
# endif
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# ifdef GRAVE_ESC_CTRL_OVERRIDE
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// if CTRL is pressed, ESC is always sent
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// this is handy for the ctrl+shift+esc shortcut on windows, among other things.
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if ( get_mods ( ) & ( MOD_BIT ( KC_LCTL ) | MOD_BIT ( KC_RCTL ) ) ) {
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shifted = 0 ;
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}
# endif
# ifdef GRAVE_ESC_GUI_OVERRIDE
// if GUI is pressed, ESC is always sent
if ( get_mods ( ) & ( MOD_BIT ( KC_LGUI ) | MOD_BIT ( KC_RGUI ) ) ) {
shifted = 0 ;
}
# endif
# ifdef GRAVE_ESC_SHIFT_OVERRIDE
// if SHIFT is pressed, ESC is always sent
if ( get_mods ( ) & ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ) ) ) {
shifted = 0 ;
}
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# endif
2017-06-17 07:56:50 +10:00
2017-08-12 11:57:42 +02:00
if ( record - > event . pressed ) {
grave_esc_was_shifted = shifted ;
add_key ( shifted ? KC_GRAVE : KC_ESCAPE ) ;
}
else {
del_key ( grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE ) ;
}
send_keyboard_report ( ) ;
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return false ;
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}
2018-01-01 23:47:51 +01:00
# if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
case BL_BRTG : {
if ( record - > event . pressed )
breathing_toggle ( ) ;
return false ;
}
# endif
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default : {
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shift_interrupted [ 0 ] = true ;
shift_interrupted [ 1 ] = true ;
break ;
}
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}
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return process_action_kb ( record ) ;
}
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__attribute__ ( ( weak ) )
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const bool ascii_to_shift_lut [ 0x80 ] PROGMEM = {
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0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 1 , 1 , 1 , 1 , 1 , 1 , 0 ,
1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 1 , 0 , 1 , 0 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 0 , 0 , 0 , 1 , 1 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 1 , 1 , 1 , 1 , 0
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} ;
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__attribute__ ( ( weak ) )
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const uint8_t ascii_to_keycode_lut [ 0x80 ] PROGMEM = {
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0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
KC_BSPC , KC_TAB , KC_ENT , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , KC_ESC , 0 , 0 , 0 , 0 ,
KC_SPC , KC_1 , KC_QUOT , KC_3 , KC_4 , KC_5 , KC_7 , KC_QUOT ,
KC_9 , KC_0 , KC_8 , KC_EQL , KC_COMM , KC_MINS , KC_DOT , KC_SLSH ,
KC_0 , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 ,
KC_8 , KC_9 , KC_SCLN , KC_SCLN , KC_COMM , KC_EQL , KC_DOT , KC_SLSH ,
KC_2 , KC_A , KC_B , KC_C , KC_D , KC_E , KC_F , KC_G ,
KC_H , KC_I , KC_J , KC_K , KC_L , KC_M , KC_N , KC_O ,
KC_P , KC_Q , KC_R , KC_S , KC_T , KC_U , KC_V , KC_W ,
KC_X , KC_Y , KC_Z , KC_LBRC , KC_BSLS , KC_RBRC , KC_6 , KC_MINS ,
KC_GRV , KC_A , KC_B , KC_C , KC_D , KC_E , KC_F , KC_G ,
KC_H , KC_I , KC_J , KC_K , KC_L , KC_M , KC_N , KC_O ,
KC_P , KC_Q , KC_R , KC_S , KC_T , KC_U , KC_V , KC_W ,
KC_X , KC_Y , KC_Z , KC_LBRC , KC_BSLS , KC_RBRC , KC_GRV , KC_DEL
2016-06-01 22:49:55 -04:00
} ;
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void send_string ( const char * str ) {
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send_string_with_delay ( str , 0 ) ;
}
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void send_string_P ( const char * str ) {
send_string_with_delay_P ( str , 0 ) ;
}
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void send_string_with_delay ( const char * str , uint8_t interval ) {
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while ( 1 ) {
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char ascii_code = * str ;
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if ( ! ascii_code ) break ;
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if ( ascii_code = = 1 ) {
// tap
uint8_t keycode = * ( + + str ) ;
register_code ( keycode ) ;
unregister_code ( keycode ) ;
} else if ( ascii_code = = 2 ) {
// down
uint8_t keycode = * ( + + str ) ;
register_code ( keycode ) ;
} else if ( ascii_code = = 3 ) {
// up
uint8_t keycode = * ( + + str ) ;
unregister_code ( keycode ) ;
} else {
send_char ( ascii_code ) ;
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}
2017-09-12 00:43:10 -04:00
+ + str ;
// interval
{ uint8_t ms = interval ; while ( ms - - ) wait_ms ( 1 ) ; }
}
}
void send_string_with_delay_P ( const char * str , uint8_t interval ) {
while ( 1 ) {
char ascii_code = pgm_read_byte ( str ) ;
if ( ! ascii_code ) break ;
if ( ascii_code = = 1 ) {
// tap
uint8_t keycode = pgm_read_byte ( + + str ) ;
register_code ( keycode ) ;
unregister_code ( keycode ) ;
} else if ( ascii_code = = 2 ) {
// down
uint8_t keycode = pgm_read_byte ( + + str ) ;
register_code ( keycode ) ;
} else if ( ascii_code = = 3 ) {
// up
uint8_t keycode = pgm_read_byte ( + + str ) ;
unregister_code ( keycode ) ;
} else {
send_char ( ascii_code ) ;
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}
+ + str ;
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// interval
{ uint8_t ms = interval ; while ( ms - - ) wait_ms ( 1 ) ; }
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}
}
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void send_char ( char ascii_code ) {
uint8_t keycode ;
keycode = pgm_read_byte ( & ascii_to_keycode_lut [ ( uint8_t ) ascii_code ] ) ;
if ( pgm_read_byte ( & ascii_to_shift_lut [ ( uint8_t ) ascii_code ] ) ) {
register_code ( KC_LSFT ) ;
register_code ( keycode ) ;
unregister_code ( keycode ) ;
unregister_code ( KC_LSFT ) ;
} else {
register_code ( keycode ) ;
unregister_code ( keycode ) ;
}
}
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void set_single_persistent_default_layer ( uint8_t default_layer ) {
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# if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
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PLAY_SONG ( default_layer_songs [ default_layer ] ) ;
# endif
eeconfig_update_default_layer ( 1U < < default_layer ) ;
default_layer_set ( 1U < < default_layer ) ;
}
2018-04-27 05:40:03 +09:30
uint32_t update_tri_layer_state ( uint32_t state , uint8_t layer1 , uint8_t layer2 , uint8_t layer3 ) {
uint32_t mask12 = ( 1UL < < layer1 ) | ( 1UL < < layer2 ) ;
uint32_t mask3 = 1UL < < layer3 ;
return ( state & mask12 ) = = mask12 ? ( state | mask3 ) : ( state & ~ mask3 ) ;
}
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void update_tri_layer ( uint8_t layer1 , uint8_t layer2 , uint8_t layer3 ) {
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layer_state_set ( update_tri_layer_state ( layer_state , layer1 , layer2 , layer3 ) ) ;
2016-06-18 14:30:24 -04:00
}
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2016-06-29 18:29:20 -04:00
void tap_random_base64 ( void ) {
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# if defined(__AVR_ATmega32U4__)
uint8_t key = ( TCNT0 + TCNT1 + TCNT3 + TCNT4 ) % 64 ;
# else
uint8_t key = rand ( ) % 64 ;
# endif
2016-06-29 18:29:20 -04:00
switch ( key ) {
case 0 . . . 25 :
register_code ( KC_LSFT ) ;
register_code ( key + KC_A ) ;
unregister_code ( key + KC_A ) ;
unregister_code ( KC_LSFT ) ;
break ;
case 26 . . . 51 :
register_code ( key - 26 + KC_A ) ;
unregister_code ( key - 26 + KC_A ) ;
break ;
case 52 :
register_code ( KC_0 ) ;
unregister_code ( KC_0 ) ;
break ;
case 53 . . . 61 :
register_code ( key - 53 + KC_1 ) ;
unregister_code ( key - 53 + KC_1 ) ;
break ;
case 62 :
register_code ( KC_LSFT ) ;
register_code ( KC_EQL ) ;
unregister_code ( KC_EQL ) ;
unregister_code ( KC_LSFT ) ;
break ;
case 63 :
register_code ( KC_SLSH ) ;
unregister_code ( KC_SLSH ) ;
break ;
}
}
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void matrix_init_quantum ( ) {
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# ifdef BACKLIGHT_ENABLE
backlight_init_ports ( ) ;
# endif
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# ifdef AUDIO_ENABLE
audio_init ( ) ;
# endif
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# ifdef RGB_MATRIX_ENABLE
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rgb_matrix_init ( ) ;
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# endif
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matrix_init_kb ( ) ;
}
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uint8_t rgb_matrix_task_counter = 0 ;
# ifndef RGB_MATRIX_SKIP_FRAMES
# define RGB_MATRIX_SKIP_FRAMES 1
# endif
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void matrix_scan_quantum ( ) {
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# if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
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matrix_scan_music ( ) ;
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# endif
2016-05-15 00:51:06 -04:00
2016-06-29 17:49:41 -04:00
# ifdef TAP_DANCE_ENABLE
matrix_scan_tap_dance ( ) ;
# endif
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# ifdef COMBO_ENABLE
matrix_scan_combo ( ) ;
# endif
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# if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
backlight_task ( ) ;
# endif
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# ifdef RGB_MATRIX_ENABLE
rgb_matrix_task ( ) ;
if ( rgb_matrix_task_counter = = 0 ) {
rgb_matrix_update_pwm_buffers ( ) ;
}
rgb_matrix_task_counter = ( ( rgb_matrix_task_counter + 1 ) % ( RGB_MATRIX_SKIP_FRAMES + 1 ) ) ;
# endif
2016-05-15 00:27:32 -04:00
matrix_scan_kb ( ) ;
2016-05-18 23:14:00 -04:00
}
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# if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
static const uint8_t backlight_pin = BACKLIGHT_PIN ;
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// depending on the pin, we use a different output compare unit
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# if BACKLIGHT_PIN == B7
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# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define COMxx1 COM1C1
# define OCRxx OCR1C
# define ICRx ICR1
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# elif BACKLIGHT_PIN == B6
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# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define COMxx1 COM1B1
# define OCRxx OCR1B
# define ICRx ICR1
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# elif BACKLIGHT_PIN == B5
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# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define COMxx1 COM1A1
# define OCRxx OCR1A
# define ICRx ICR1
# elif BACKLIGHT_PIN == C6
# define TCCRxA TCCR3A
# define TCCRxB TCCR3B
# define COMxx1 COM1A1
# define OCRxx OCR3A
# define ICRx ICR3
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# else
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# define NO_HARDWARE_PWM
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# endif
# ifndef BACKLIGHT_ON_STATE
# define BACKLIGHT_ON_STATE 0
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# endif
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# ifdef NO_HARDWARE_PWM // pwm through software
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__attribute__ ( ( weak ) )
void backlight_init_ports ( void )
{
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// Setup backlight pin as output and output to on state.
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// DDRx |= n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 1 ) | = _BV ( backlight_pin & 0xF ) ;
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# if BACKLIGHT_ON_STATE == 0
// PORTx &= ~n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 2 ) & = ~ _BV ( backlight_pin & 0xF ) ;
# else
// PORTx |= n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 2 ) | = _BV ( backlight_pin & 0xF ) ;
# endif
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}
__attribute__ ( ( weak ) )
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void backlight_set ( uint8_t level ) { }
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uint8_t backlight_tick = 0 ;
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# ifndef BACKLIGHT_CUSTOM_DRIVER
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void backlight_task ( void ) {
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if ( ( 0xFFFF > > ( ( BACKLIGHT_LEVELS - get_backlight_level ( ) ) * ( ( BACKLIGHT_LEVELS + 1 ) / 2 ) ) ) & ( 1 < < backlight_tick ) ) {
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# if BACKLIGHT_ON_STATE == 0
// PORTx &= ~n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 2 ) & = ~ _BV ( backlight_pin & 0xF ) ;
# else
// PORTx |= n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 2 ) | = _BV ( backlight_pin & 0xF ) ;
# endif
} else {
# if BACKLIGHT_ON_STATE == 0
// PORTx |= n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 2 ) | = _BV ( backlight_pin & 0xF ) ;
# else
// PORTx &= ~n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 2 ) & = ~ _BV ( backlight_pin & 0xF ) ;
# endif
}
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backlight_tick = ( backlight_tick + 1 ) % 16 ;
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}
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# endif
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# ifdef BACKLIGHT_BREATHING
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# ifndef BACKLIGHT_CUSTOM_DRIVER
# error "Backlight breathing only available with hardware PWM. Please disable."
# endif
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# endif
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# else // pwm through timer
# define TIMER_TOP 0xFFFFU
// See http://jared.geek.nz/2013/feb/linear-led-pwm
static uint16_t cie_lightness ( uint16_t v ) {
if ( v < = 5243 ) // if below 8% of max
return v / 9 ; // same as dividing by 900%
else {
uint32_t y = ( ( ( uint32_t ) v + 10486 ) < < 8 ) / ( 10486 + 0xFFFFUL ) ; // add 16% of max and compare
// to get a useful result with integer division, we shift left in the expression above
// and revert what we've done again after squaring.
y = y * y * y > > 8 ;
if ( y > 0xFFFFUL ) // prevent overflow
return 0xFFFFU ;
else
return ( uint16_t ) y ;
}
}
// range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val.
static inline void set_pwm ( uint16_t val ) {
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OCRxx = val ;
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}
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# ifndef BACKLIGHT_CUSTOM_DRIVER
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__attribute__ ( ( weak ) )
void backlight_set ( uint8_t level ) {
if ( level > BACKLIGHT_LEVELS )
level = BACKLIGHT_LEVELS ;
if ( level = = 0 ) {
// Turn off PWM control on backlight pin
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TCCRxA & = ~ ( _BV ( COMxx1 ) ) ;
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} else {
// Turn on PWM control of backlight pin
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TCCRxA | = _BV ( COMxx1 ) ;
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}
// Set the brightness
set_pwm ( cie_lightness ( TIMER_TOP * ( uint32_t ) level / BACKLIGHT_LEVELS ) ) ;
}
void backlight_task ( void ) { }
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# endif // BACKLIGHT_CUSTOM_DRIVER
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# ifdef BACKLIGHT_BREATHING
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# define BREATHING_NO_HALT 0
# define BREATHING_HALT_OFF 1
# define BREATHING_HALT_ON 2
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# define BREATHING_STEPS 128
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static uint8_t breathing_period = BREATHING_PERIOD ;
static uint8_t breathing_halt = BREATHING_NO_HALT ;
static uint16_t breathing_counter = 0 ;
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bool is_breathing ( void ) {
return ! ! ( TIMSK1 & _BV ( TOIE1 ) ) ;
}
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# define breathing_interrupt_enable() do {TIMSK1 |= _BV(TOIE1);} while (0)
# define breathing_interrupt_disable() do {TIMSK1 &= ~_BV(TOIE1);} while (0)
# define breathing_min() do {breathing_counter = 0;} while (0)
# define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
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void breathing_enable ( void )
{
breathing_counter = 0 ;
breathing_halt = BREATHING_NO_HALT ;
breathing_interrupt_enable ( ) ;
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}
void breathing_pulse ( void )
{
if ( get_backlight_level ( ) = = 0 )
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breathing_min ( ) ;
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else
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breathing_max ( ) ;
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breathing_halt = BREATHING_HALT_ON ;
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breathing_interrupt_enable ( ) ;
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}
void breathing_disable ( void )
{
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breathing_interrupt_disable ( ) ;
// Restore backlight level
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backlight_set ( get_backlight_level ( ) ) ;
}
void breathing_self_disable ( void )
{
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if ( get_backlight_level ( ) = = 0 )
breathing_halt = BREATHING_HALT_OFF ;
else
breathing_halt = BREATHING_HALT_ON ;
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}
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void breathing_toggle ( void ) {
if ( is_breathing ( ) )
breathing_disable ( ) ;
else
breathing_enable ( ) ;
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}
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void breathing_period_set ( uint8_t value )
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{
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if ( ! value )
value = 1 ;
breathing_period = value ;
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}
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void breathing_period_default ( void ) {
breathing_period_set ( BREATHING_PERIOD ) ;
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}
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void breathing_period_inc ( void )
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{
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breathing_period_set ( breathing_period + 1 ) ;
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}
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void breathing_period_dec ( void )
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{
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breathing_period_set ( breathing_period - 1 ) ;
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}
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/* To generate breathing curve in python:
* from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
*/
static const uint8_t breathing_table [ BREATHING_STEPS ] PROGMEM = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 2 , 3 , 4 , 5 , 6 , 8 , 10 , 12 , 15 , 17 , 20 , 24 , 28 , 32 , 36 , 41 , 46 , 51 , 57 , 63 , 70 , 76 , 83 , 91 , 98 , 106 , 113 , 121 , 129 , 138 , 146 , 154 , 162 , 170 , 178 , 185 , 193 , 200 , 207 , 213 , 220 , 225 , 231 , 235 , 240 , 244 , 247 , 250 , 252 , 253 , 254 , 255 , 254 , 253 , 252 , 250 , 247 , 244 , 240 , 235 , 231 , 225 , 220 , 213 , 207 , 200 , 193 , 185 , 178 , 170 , 162 , 154 , 146 , 138 , 129 , 121 , 113 , 106 , 98 , 91 , 83 , 76 , 70 , 63 , 57 , 51 , 46 , 41 , 36 , 32 , 28 , 24 , 20 , 17 , 15 , 12 , 10 , 8 , 6 , 5 , 4 , 3 , 2 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 } ;
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// Use this before the cie_lightness function.
static inline uint16_t scale_backlight ( uint16_t v ) {
return v / BACKLIGHT_LEVELS * get_backlight_level ( ) ;
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}
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/* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run
* about 244 times per second.
*/
ISR ( TIMER1_OVF_vect )
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{
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uint16_t interval = ( uint16_t ) breathing_period * 244 / BREATHING_STEPS ;
// resetting after one period to prevent ugly reset at overflow.
breathing_counter = ( breathing_counter + 1 ) % ( breathing_period * 244 ) ;
uint8_t index = breathing_counter / interval % BREATHING_STEPS ;
if ( ( ( breathing_halt = = BREATHING_HALT_ON ) & & ( index = = BREATHING_STEPS / 2 ) ) | |
( ( breathing_halt = = BREATHING_HALT_OFF ) & & ( index = = BREATHING_STEPS - 1 ) ) )
{
breathing_interrupt_disable ( ) ;
}
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set_pwm ( cie_lightness ( scale_backlight ( ( uint16_t ) pgm_read_byte ( & breathing_table [ index ] ) * 0x0101U ) ) ) ;
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}
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# endif // BACKLIGHT_BREATHING
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__attribute__ ( ( weak ) )
void backlight_init_ports ( void )
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{
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// Setup backlight pin as output and output to on state.
// DDRx |= n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 1 ) | = _BV ( backlight_pin & 0xF ) ;
# if BACKLIGHT_ON_STATE == 0
// PORTx &= ~n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 2 ) & = ~ _BV ( backlight_pin & 0xF ) ;
# else
// PORTx |= n
_SFR_IO8 ( ( backlight_pin > > 4 ) + 2 ) | = _BV ( backlight_pin & 0xF ) ;
# endif
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
/*
14.8.3:
"In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]."
"In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)."
*/
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TCCRxA = _BV ( COMxx1 ) | _BV ( WGM11 ) ; // = 0b00001010;
TCCRxB = _BV ( WGM13 ) | _BV ( WGM12 ) | _BV ( CS10 ) ; // = 0b00011001;
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// Use full 16-bit resolution. Counter counts to ICR1 before reset to 0.
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ICRx = TIMER_TOP ;
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backlight_init ( ) ;
# ifdef BACKLIGHT_BREATHING
breathing_enable ( ) ;
# endif
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}
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# endif // NO_HARDWARE_PWM
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# else // backlight
__attribute__ ( ( weak ) )
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void backlight_init_ports ( void ) { }
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__attribute__ ( ( weak ) )
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void backlight_set ( uint8_t level ) { }
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# endif // backlight
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# ifdef HD44780_ENABLED
# include "hd44780.h"
# endif
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// Functions for spitting out values
//
void send_dword ( uint32_t number ) { // this might not actually work
uint16_t word = ( number > > 16 ) ;
send_word ( word ) ;
send_word ( number & 0xFFFFUL ) ;
}
void send_word ( uint16_t number ) {
uint8_t byte = number > > 8 ;
send_byte ( byte ) ;
send_byte ( number & 0xFF ) ;
}
void send_byte ( uint8_t number ) {
uint8_t nibble = number > > 4 ;
send_nibble ( nibble ) ;
send_nibble ( number & 0xF ) ;
}
void send_nibble ( uint8_t number ) {
switch ( number ) {
case 0 :
register_code ( KC_0 ) ;
unregister_code ( KC_0 ) ;
break ;
case 1 . . . 9 :
register_code ( KC_1 + ( number - 1 ) ) ;
unregister_code ( KC_1 + ( number - 1 ) ) ;
break ;
case 0xA . . . 0xF :
register_code ( KC_A + ( number - 0xA ) ) ;
unregister_code ( KC_A + ( number - 0xA ) ) ;
break ;
}
}
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__attribute__ ( ( weak ) )
uint16_t hex_to_keycode ( uint8_t hex )
{
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hex = hex & 0xF ;
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if ( hex = = 0x0 ) {
return KC_0 ;
} else if ( hex < 0xA ) {
return KC_1 + ( hex - 0x1 ) ;
} else {
return KC_A + ( hex - 0xA ) ;
}
}
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void api_send_unicode ( uint32_t unicode ) {
# ifdef API_ENABLE
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uint8_t chunk [ 4 ] ;
dword_to_bytes ( unicode , chunk ) ;
MT_SEND_DATA ( DT_UNICODE , chunk , 5 ) ;
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# endif
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}
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__attribute__ ( ( weak ) )
void led_set_user ( uint8_t usb_led ) {
}
__attribute__ ( ( weak ) )
void led_set_kb ( uint8_t usb_led ) {
led_set_user ( usb_led ) ;
}
__attribute__ ( ( weak ) )
void led_init_ports ( void )
{
}
__attribute__ ( ( weak ) )
void led_set ( uint8_t usb_led )
{
// Example LED Code
//
// // Using PE6 Caps Lock LED
// if (usb_led & (1<<USB_LED_CAPS_LOCK))
// {
// // Output high.
// DDRE |= (1<<6);
// PORTE |= (1<<6);
// }
// else
// {
// // Output low.
// DDRE &= ~(1<<6);
// PORTE &= ~(1<<6);
// }
led_set_kb ( usb_led ) ;
}
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//------------------------------------------------------------------------------
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// Override these functions in your keymap file to play different tunes on
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// different events such as startup and bootloader jump
__attribute__ ( ( weak ) )
void startup_user ( ) { }
__attribute__ ( ( weak ) )
void shutdown_user ( ) { }
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//------------------------------------------------------------------------------