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/* Copyright 2021 QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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# include "split_util.h"
# include "matrix.h"
# include "keyboard.h"
# include "config.h"
# include "timer.h"
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# include "transport.h"
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# include "quantum.h"
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# include "wait.h"
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# include "usb_util.h"
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# ifdef EE_HANDS
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# include "eeconfig.h"
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# endif
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# if defined(RGBLIGHT_ENABLE) && defined(RGBLED_SPLIT)
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# include "rgblight.h"
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# endif
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# ifndef SPLIT_USB_TIMEOUT
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# define SPLIT_USB_TIMEOUT 2000
# endif
# ifndef SPLIT_USB_TIMEOUT_POLL
# define SPLIT_USB_TIMEOUT_POLL 10
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# endif
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// Max number of consecutive failed communications (one per scan cycle) before the communication is seen as disconnected.
// Set to 0 to disable the disconnection check altogether.
# ifndef SPLIT_MAX_CONNECTION_ERRORS
# define SPLIT_MAX_CONNECTION_ERRORS 10
# endif // SPLIT_MAX_CONNECTION_ERRORS
// How long (in milliseconds) to block all connection attempts after the communication has been flagged as disconnected.
// One communication attempt will be allowed everytime this amount of time has passed since the last attempt. If that attempt succeeds, the communication is seen as working again.
// Set to 0 to disable communication throttling while disconnected
# ifndef SPLIT_CONNECTION_CHECK_TIMEOUT
# define SPLIT_CONNECTION_CHECK_TIMEOUT 500
# endif // SPLIT_CONNECTION_CHECK_TIMEOUT
static uint8_t connection_errors = 0 ;
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volatile bool isLeftHand = true ;
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# if defined(SPLIT_USB_DETECT)
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static bool usbIsActive ( void ) {
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for ( uint8_t i = 0 ; i < ( SPLIT_USB_TIMEOUT / SPLIT_USB_TIMEOUT_POLL ) ; i + + ) {
// This will return true if a USB connection has been established
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if ( usb_connected_state ( ) ) {
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return true ;
}
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wait_ms ( SPLIT_USB_TIMEOUT_POLL ) ;
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}
return false ;
}
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# else
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static inline bool usbIsActive ( void ) { return usb_vbus_state ( ) ; }
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# endif
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# ifdef SPLIT_HAND_MATRIX_GRID
void matrix_io_delay ( void ) ;
static uint8_t peek_matrix_intersection ( pin_t out_pin , pin_t in_pin ) {
setPinInputHigh ( in_pin ) ;
setPinOutput ( out_pin ) ;
writePinLow ( out_pin ) ;
// It's almost unnecessary, but wait until it's down to low, just in case.
wait_us ( 1 ) ;
uint8_t pin_state = readPin ( in_pin ) ;
// Set out_pin to a setting that is less susceptible to noise.
setPinInputHigh ( out_pin ) ;
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matrix_io_delay ( ) ; // Wait for the pull-up to go HIGH.
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return pin_state ;
}
# endif
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__attribute__ ( ( weak ) ) bool is_keyboard_left ( void ) {
# if defined(SPLIT_HAND_PIN)
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// Test pin SPLIT_HAND_PIN for High/Low, if low it's right hand
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setPinInput ( SPLIT_HAND_PIN ) ;
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# ifdef SPLIT_HAND_PIN_LOW_IS_LEFT
return ! readPin ( SPLIT_HAND_PIN ) ;
# else
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return readPin ( SPLIT_HAND_PIN ) ;
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# endif
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# elif defined(SPLIT_HAND_MATRIX_GRID)
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# ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT
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return peek_matrix_intersection ( SPLIT_HAND_MATRIX_GRID ) ;
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# else
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return ! peek_matrix_intersection ( SPLIT_HAND_MATRIX_GRID ) ;
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# endif
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# elif defined(EE_HANDS)
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return eeconfig_read_handedness ( ) ;
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# elif defined(MASTER_RIGHT)
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return ! is_keyboard_master ( ) ;
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# endif
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return is_keyboard_master ( ) ;
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}
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__attribute__ ( ( weak ) ) bool is_keyboard_master ( void ) {
static enum { UNKNOWN , MASTER , SLAVE } usbstate = UNKNOWN ;
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// only check once, as this is called often
if ( usbstate = = UNKNOWN ) {
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usbstate = usbIsActive ( ) ? MASTER : SLAVE ;
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// Avoid NO_USB_STARTUP_CHECK - Disable USB as the previous checks seem to enable it somehow
if ( usbstate = = SLAVE ) {
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usb_disconnect ( ) ;
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}
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}
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return ( usbstate = = MASTER ) ;
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}
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// this code runs before the keyboard is fully initialized
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void split_pre_init ( void ) {
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isLeftHand = is_keyboard_left ( ) ;
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# if defined(RGBLIGHT_ENABLE) && defined(RGBLED_SPLIT)
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uint8_t num_rgb_leds_split [ 2 ] = RGBLED_SPLIT ;
if ( isLeftHand ) {
rgblight_set_clipping_range ( 0 , num_rgb_leds_split [ 0 ] ) ;
} else {
rgblight_set_clipping_range ( num_rgb_leds_split [ 0 ] , num_rgb_leds_split [ 1 ] ) ;
}
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# endif
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if ( is_keyboard_master ( ) ) {
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# if defined(USE_I2C) && defined(SSD1306OLED)
matrix_master_OLED_init ( ) ;
# endif
transport_master_init ( ) ;
}
}
// this code runs after the keyboard is fully initialized
// - avoids race condition during matrix_init_quantum where slave can start
// receiving before the init process has completed
void split_post_init ( void ) {
if ( ! is_keyboard_master ( ) ) {
transport_slave_init ( ) ;
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}
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}
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bool is_transport_connected ( void ) { return connection_errors < SPLIT_MAX_CONNECTION_ERRORS ; }
bool transport_master_if_connected ( matrix_row_t master_matrix [ ] , matrix_row_t slave_matrix [ ] ) {
# if SPLIT_MAX_CONNECTION_ERRORS > 0 && SPLIT_CONNECTION_CHECK_TIMEOUT > 0
// Throttle transaction attempts if target doesn't seem to be connected
// Without this, a solo half becomes unusable due to constant read timeouts
static uint16_t connection_check_timer = 0 ;
const bool is_disconnected = ! is_transport_connected ( ) ;
if ( is_disconnected & & timer_elapsed ( connection_check_timer ) < SPLIT_CONNECTION_CHECK_TIMEOUT ) {
return false ;
}
# endif // SPLIT_MAX_CONNECTION_ERRORS > 0 && SPLIT_CONNECTION_CHECK_TIMEOUT > 0
__attribute__ ( ( unused ) ) bool okay = transport_master ( master_matrix , slave_matrix ) ;
# if SPLIT_MAX_CONNECTION_ERRORS > 0
if ( ! okay ) {
if ( connection_errors < UINT8_MAX ) {
connection_errors + + ;
}
# if SPLIT_CONNECTION_CHECK_TIMEOUT > 0
bool connected = is_transport_connected ( ) ;
if ( ! connected ) {
connection_check_timer = timer_read ( ) ;
dprintln ( " Target disconnected, throttling connection attempts " ) ;
}
return connected ;
} else if ( is_disconnected ) {
dprintln ( " Target connected " ) ;
# endif // SPLIT_CONNECTION_CHECK_TIMEOUT > 0
}
connection_errors = 0 ;
# endif // SPLIT_MAX_CONNECTION_ERRORS > 0
return true ;
}