Files
plantuml-icon-font-sprites/icons/material/system_update_alt.puml
2024-05-09 19:35:12 +00:00

59 lines
3.0 KiB
Plaintext

@startuml
sprite $system_update_alt [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0001AEFFFFFFFFFFFF0000FFFF0000FFFFFFFFFFFFEA1000
001EFFFFFFFFFFFFFF0000FFFF0000FFFFFFFFFFFFFFE100
00BFFFFFFFFFFFFFFF0000FFFF0000FFFFFFFFFFFFFFFA00
00FFFFFFFFFFFFFFFF0000FFFF0000FFFFFFFFFFFFFFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF0000000000000000FFFF0000000000000000FFFF00
00FFFF00000000007FFFFFFFFFFFFFF70000000000FFFF00
00FFFF000000000007FFFFFFFFFFFF700000000000FFFF00
00FFFF0000000000007FFFFFFFFFF7000000000000FFFF00
00FFFF00000000000007FFFFFFFF70000000000000FFFF00
00FFFF000000000000007FFFFFF700000000000000FFFF00
00FFFF0000000000000007FFFF7000000000000000FFFF00
00FFFF00000000000000007FF70000000000000000FFFF00
00FFFF000000000000000008800000000000000000FFFF00
00FFFF000000000000000000000000000000000000FFFF00
00FFFF000000000000000000000000000000000000FFFF00
00FFFF000000000000000000000000000000000000FFFF00
00FFFF000000000000000000000000000000000000FFFF00
00FFFF000000000000000000000000000000000000FFFF00
00FFFF000000000000000000000000000000000000FFFF00
00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100
0001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}
!define MATERIAL_SYSTEM_UPDATE_ALT(_alias) ENTITY(rectangle,black,system_update_alt,_alias,MATERIAL SYSTEM_UPDATE_ALT)
!define MATERIAL_SYSTEM_UPDATE_ALT(_alias, _label) ENTITY(rectangle,black,system_update_alt,_label, _alias,MATERIAL SYSTEM_UPDATE_ALT)
!define MATERIAL_SYSTEM_UPDATE_ALT(_alias, _label, _shape) ENTITY(_shape,black,system_update_alt,_label, _alias,MATERIAL SYSTEM_UPDATE_ALT)
!define MATERIAL_SYSTEM_UPDATE_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,system_update_alt,_label, _alias,MATERIAL SYSTEM_UPDATE_ALT)
skinparam folderBackgroundColor<<MATERIAL SYSTEM_UPDATE_ALT>> White
@enduml