@startuml sprite $tablet [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000 001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100 00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00 00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFF0000000000000000000000000000FFFFFFFF00 00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00 00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900 001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100 0001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_TABLET(_alias) ENTITY(rectangle,black,tablet,_alias,MATERIAL TABLET) !define MATERIAL_TABLET(_alias, _label) ENTITY(rectangle,black,tablet,_label, _alias,MATERIAL TABLET) !define MATERIAL_TABLET(_alias, _label, _shape) ENTITY(_shape,black,tablet,_label, _alias,MATERIAL TABLET) !define MATERIAL_TABLET(_alias, _label, _shape, _color) ENTITY(_shape,_color,tablet,_label, _alias,MATERIAL TABLET) skinparam folderBackgroundColor<> White @enduml