@startuml sprite $flag [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000FFFFFFFFFFFFFFFFFF20000000000000000000 0000000000FFFFFFFFFFFFFFFFFF50000000000000000000 0000000000FFFFFFFFFFFFFFFFFF80000000000000000000 0000000000FFFFFFFFFFFFFFFFFFB0000000000000000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 0000000000FFFF00000000000BFFFFFFFFFFFFFF00000000 0000000000FFFF000000000008FFFFFFFFFFFFFF00000000 0000000000FFFF000000000004FFFFFFFFFFFFFF00000000 0000000000FFFF000000000001FFFFFFFFFFFFFF00000000 0000000000FFFF0000000000000000000000000000000000 0000000000FFFF0000000000000000000000000000000000 0000000000FFFF0000000000000000000000000000000000 0000000000FFFF0000000000000000000000000000000000 0000000000FFFF0000000000000000000000000000000000 0000000000FFFF0000000000000000000000000000000000 0000000000FFFF0000000000000000000000000000000000 0000000000FFFF0000000000000000000000000000000000 0000000000FFFF0000000000000000000000000000000000 0000000000FFFF0000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_FLAG(_alias) ENTITY(rectangle,black,flag,_alias,MATERIAL FLAG) !define MATERIAL_FLAG(_alias, _label) ENTITY(rectangle,black,flag,_label, _alias,MATERIAL FLAG) !define MATERIAL_FLAG(_alias, _label, _shape) ENTITY(_shape,black,flag,_label, _alias,MATERIAL FLAG) !define MATERIAL_FLAG(_alias, _label, _shape, _color) ENTITY(_shape,_color,flag,_label, _alias,MATERIAL FLAG) skinparam folderBackgroundColor<> White @enduml