@startuml sprite $closed_caption [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000001BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000 0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000 000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFA10000001BFFFFB10000001AFFFFFF000000 000000FFFFFF1000000001FFFF1000000001FFFFFF000000 000000FFFFFF0000000000FFFF0000000000FFFFFF000000 000000FFFFFF000FFFF000FFFF000FFFF000FFFFFF000000 000000FFFFFF000FFFFFFFFFFF000FFFFFFFFFFFFF000000 000000FFFFFF000FFFFFFFFFFF000FFFFFFFFFFFFF000000 000000FFFFFF000FFFFFFFFFFF000FFFFFFFFFFFFF000000 000000FFFFFF000FFFFFFFFFFF000FFFFFFFFFFFFF000000 000000FFFFFF000FFFF000FFFF000FFFF000FFFFFF000000 000000FFFFFF0000000000FFFF0000000000FFFFFF000000 000000FFFFFF1000000001FFFF1000000001FFFFFF000000 000000FFFFFFA10000001BFFFFB10000001AFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000 0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000 00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_CLOSED_CAPTION(_alias) ENTITY(rectangle,black,closed_caption,_alias,MATERIAL CLOSED_CAPTION) !define MATERIAL_CLOSED_CAPTION(_alias, _label) ENTITY(rectangle,black,closed_caption,_label, _alias,MATERIAL CLOSED_CAPTION) !define MATERIAL_CLOSED_CAPTION(_alias, _label, _shape) ENTITY(_shape,black,closed_caption,_label, _alias,MATERIAL CLOSED_CAPTION) !define MATERIAL_CLOSED_CAPTION(_alias, _label, _shape, _color) ENTITY(_shape,_color,closed_caption,_label, _alias,MATERIAL CLOSED_CAPTION) skinparam folderBackgroundColor<> White @enduml