@startuml sprite $cast_connected [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000 001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100 00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00 00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000FFFF00 00FFFF0000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000FFFF00 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000FFFF00 00000000006DFFFFFFFFFFFFFFFFFFFFFFFFFF0000FFFF00 0000000000003BFFFFFFFFFFFFFFFFFFFFFFFF0000FFFF00 000000000000003CFFFFFFFFFFFFFFFFFFFFFF0000FFFF00 00FFEB84000000007FFFFFFFFFFFFFFFFFFFFF0000FFFF00 00FFFFFFFA40000003DFFFFFFFFFFFFFFFFFFF0000FFFF00 00FFFFFFFFFD5000001CFFFFFFFFFFFFFFFFFF0000FFFF00 00FFFFFFFFFFFB200000BFFFFFFFFFFFFFFFFF0000FFFF00 0001359EFFFFFFF500000CFFFFFFFFFFFFFFFF0000FFFF00 000000003AFFFFFF800001EFFFFFFFFFFFFFFF0000FFFF00 00000000002CFFFFF900003FFFFFFFFFFFFFFF0000FFFF00 0000000000006FFFFF800008FFFFFFFFFFFFFF0000FFFF00 00EDB720000003EFFFF50000DFFFFFFFFFFFFF0000FFFF00 00FFFFFD5000002EFFFF20004FFFFFFFFFFFFF0000FFFF00 00FFFFFFFC200003FFFFB0000CFFFFFFFFFFFF0000FFFF00 00FFFFFFFFE400006FFFF50004FFFFFFFFFFFF0000FFFF00 00015AFFFFFF40000CFFFC0000DFFFFFFFFFFF0000FFFF00 0000002AFFFFE20002FFFF40007FFFFFFFFFFF0000FFFF00 000000007FFFFC0000BFFFA0000000000000000000FFFF00 0000000007FFFF50004FFFF0000000000000000000FFFF00 00FC600000AFFFE0000EFFF4000000000000000000FFFF00 00FFFC10002FFFF3000AFFF8000000000000000000FFFF00 00FFFFC0000AFFF80006FFFB0000FFFFFFFFFFFFFFFFFF00 00FFFFF60005FFFC0003FFFD0000FFFFFFFFFFFFFFFFFA00 00FFFFFB0002FFFE0001FFFE0000FFFFFFFFFFFFFFFFE100 00FFFFFE0000FFFF0000FFFF0000FFFFFFFFFFFFFFFA1000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_CAST_CONNECTED(_alias) ENTITY(rectangle,black,cast_connected,_alias,MATERIAL CAST_CONNECTED) !define MATERIAL_CAST_CONNECTED(_alias, _label) ENTITY(rectangle,black,cast_connected,_label, _alias,MATERIAL CAST_CONNECTED) !define MATERIAL_CAST_CONNECTED(_alias, _label, _shape) ENTITY(_shape,black,cast_connected,_label, _alias,MATERIAL CAST_CONNECTED) !define MATERIAL_CAST_CONNECTED(_alias, _label, _shape, _color) ENTITY(_shape,_color,cast_connected,_label, _alias,MATERIAL CAST_CONNECTED) skinparam folderBackgroundColor<> White @enduml