@startuml sprite $toll [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000000000004000000000016ADFFFFDA61000000000000 000000000019FF000000002AFFFFFFFFFFFFA20000000000 0000000008FFFF00000008FFFFFFFFFFFFFFFF8000000000 00000001CFFFFF000001CFFFFFFFFFFFFFFFFFFC10000000 0000003EFFFFFD00003EFFFFFE94200249EFFFFFE3000000 000002EFFFFD400001EFFFFE600000000006EFFFFE100000 00000DFFFF9000000CFFFFA00000000000000AFFFFC00000 00008FFFF70000008FFFF800000000000000008FFFF80000 0002FFFF90000002FFFFA000000000000000000AFFFF2000 0009FFFD0000000AFFFE00000000000000000000EFFFA000 001FFFF50000001FFFF6000000000000000000006FFFF100 005FFFE00000006FFFE0000000000000000000000EFFF500 009FFF80000000AFFF900000000000000000000009FFF900 00DFFF40000000DFFF400000000000000000000004FFFC00 00EFFF10000000FFFF200000000000000000000002FFFF00 00FFFF00000000FFFF000000000000000000000000FFFF00 00FFFF00000000FFFF000000000000000000000000FFFF00 00EFFF10000000FFFF200000000000000000000002FFFF00 00DFFF40000000DFFF400000000000000000000004FFFC00 009FFF80000000AFFF900000000000000000000009FFF900 005FFFE00000006FFFE0000000000000000000000EFFF500 001FFFF50000001FFFF6000000000000000000006FFFF000 0009FFFD0000000AFFFE00000000000000000000EFFF9000 0002FFFF90000002FFFFA000000000000000000AFFFF2000 00008FFFF70000008FFFF800000000000000008FFFF80000 00000DFFFF9000000CFFFFA00000000000000AFFFFD00000 000002EFFFFD400001EFFFFE600000000006EFFFFE200000 0000003EFFFFFD00003EFFFFFE94200249EFFFFFE3000000 00000002CFFFFF000001CFFFFFFFFFFFFFFFFFFD20000000 0000000008FFFF00000008FFFFFFFFFFFFFFFF8000000000 000000000019EF000000002AFFFFFFFFFFFF920000000000 00000000000004000000000015ACFFFFCA50000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_TOLL(_alias) ENTITY(rectangle,black,toll,_alias,MATERIAL TOLL) !define MATERIAL_TOLL(_alias, _label) ENTITY(rectangle,black,toll,_label, _alias,MATERIAL TOLL) !define MATERIAL_TOLL(_alias, _label, _shape) ENTITY(_shape,black,toll,_label, _alias,MATERIAL TOLL) !define MATERIAL_TOLL(_alias, _label, _shape, _color) ENTITY(_shape,_color,toll,_label, _alias,MATERIAL TOLL) skinparam folderBackgroundColor<> White @enduml