@startuml sprite $select_all [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000001AF0000FFFF0000FFFF0000FFFF0000FA10000000 0000001EFF0000FFFF0000FFFF0000FFFF0000FFE1000000 000000AFFF0000FFFF0000FFFF0000FFFF0000FFFA000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000 000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000 000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000 000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000 00000000000000FFFF000000000000FFFF00000000000000 00000000000000FFFF000000000000FFFF00000000000000 00000000000000FFFF000000000000FFFF00000000000000 00000000000000FFFF000000000000FFFF00000000000000 000000FFFF0000FFFF000000000000FFFF0000FFFF000000 000000FFFF0000FFFF000000000000FFFF0000FFFF000000 000000FFFF0000FFFF000000000000FFFF0000FFFF000000 000000FFFF0000FFFF000000000000FFFF0000FFFF000000 00000000000000FFFF000000000000FFFF00000000000000 00000000000000FFFF000000000000FFFF00000000000000 00000000000000FFFF000000000000FFFF00000000000000 00000000000000FFFF000000000000FFFF00000000000000 000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000 000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000 000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000 000000FFFF0000FFFFFFFFFFFFFFFFFFFF0000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000AFFF0000FFFF0000FFFF0000FFFF0000FFFA000000 0000001EFF0000FFFF0000FFFF0000FFFF0000FFE1000000 00000001AF0000FFFF0000FFFF0000FFFF0000FA10000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_SELECT_ALL(_alias) ENTITY(rectangle,black,select_all,_alias,MATERIAL SELECT_ALL) !define MATERIAL_SELECT_ALL(_alias, _label) ENTITY(rectangle,black,select_all,_label, _alias,MATERIAL SELECT_ALL) !define MATERIAL_SELECT_ALL(_alias, _label, _shape) ENTITY(_shape,black,select_all,_label, _alias,MATERIAL SELECT_ALL) !define MATERIAL_SELECT_ALL(_alias, _label, _shape, _color) ENTITY(_shape,_color,select_all,_label, _alias,MATERIAL SELECT_ALL) skinparam folderBackgroundColor<> White @enduml