@startuml sprite $heroku [48x48/16] { 000000001344444444444444444444444444443100000000 0000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000000 000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000 000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000 00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000 00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000 00000CFFFFFFFFEEEEEFFFFFFFFFFFFFFFFFFFFFFFC00000 00000CFFFFFFFE00000EFFFFFFFFFD222227FFFFFFC00000 00000CFFFFFFFE00000EFFFFFFFFF600000DFFFFFFC00000 00000CFFFFFFFE00000EFFFFFFFFD000006FFFFFFFC00000 00000CFFFFFFFE00000EFFFFFFFF400001FFFFFFFFC00000 00000CFFFFFFFE00000EFFFFFFFB00000BFFFFFFFFC00000 00000CFFFFFFFF00000EFFFFFFE100007FFFFFFFFFC00000 00000CFFFFFFFF00000EFFFFFFB77778FFFFFFFFFFC00000 00000CFFFFFFFF00000EFFFFFFFFFFFFFFFFFFFFFFC00000 00000CFFFFFFFF00000EFFFFFFFFFFFFFFFFFFFFFFC00000 00000CFFFFFFFF00000EFFEB865568DFFFFFFFFFFFC00000 00000CFFFFFFFF00000B720000000006FFFFFFFFFFC00000 00000CFFFFFFFF0000000000000000005FFFFFFFFFC00000 00000CFFFFFFFF0000000000000000000CFFFFFFFFC00000 00000CFFFFFFFF00000000000231000007FFFFFFFFC00000 00000CFFFFFFFF00000026AEFFFF900005FFFFFFFFC00000 00000CFFFFFFFF00028DFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFF16CFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFFFFFFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFFFFFFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFFFFFFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFFFFFFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFFFFFFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFFFFFFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFECFFFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFE0CFFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFE00CFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFE000CFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFE0000CFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFE00001FFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFE0000CFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFE000CFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFE01CFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFE1CFFFFFFFFFFFFE00004FFFFFFFFC00000 00000CFFFFFFFECFFFFFFFFFFFFFE22225FFFFFFFFC00000 00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000 00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000 00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000 000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000 000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000 0000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB1000000 000000001444444444444444444444444444444100000000 } !define DEV2_HEROKU(_alias) ENTITY(rectangle,black,heroku,_alias,DEV2 HEROKU) !define DEV2_HEROKU(_alias, _label) ENTITY(rectangle,black,heroku,_label, _alias,DEV2 HEROKU) !define DEV2_HEROKU(_alias, _label, _shape) ENTITY(_shape,black,heroku,_label, _alias,DEV2 HEROKU) !define DEV2_HEROKU(_alias, _label, _shape, _color) ENTITY(_shape,_color,heroku,_label, _alias,DEV2 HEROKU) skinparam folderBackgroundColor<> White @enduml