@startuml sprite $openshift [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000000000000026ACCCB851000000000000000000 0000000000000000007EFFFFFFFFFFA30000000000000000 00000000000000007EFFFFFFFFFFFFFFB200000000000000 000000000000001BFFFFFFFFFFFFFFFFFF60000000000000 00000000000003EFFFFFFFFFFFFFFFFFFFF8000000000000 0000000000002EFFFFFFFFFDCCEFFFFFFFFF700000000000 000000000000DFFFFFFFB40000028EFFFFFFF68E20000000 000000000009FFFFFFD300000000008FFFFFFFFFC0000000 00000000002FFFFFFB00000000000005A44FFFFE80000000 0000000000AFFFFFC0000000000000000007F93000000000 0000000001FFFFFF2000000000000000004A700000000000 0000000006FFFFF800000000000000039EFFD00000000000 000000000AFFFFF1000000000000000BFFFFF30000000000 000000000EFFFFC00000000000000004FFFFF70000000000 000000000FFFFF926000000000000000FFFFFA0000000000 000000001FFFFFFFC000000000000000CFFFFD8D70000000 000000000FADFFFFE000000000000000AFFFFFFF70000000 000000000008FFF93000000000000000653FFFFF60000000 000000000006B5000000000000000000005FFFFF40000000 00000000028E3000000000000000000000BFFFFF10000000 00000007DFFF8000000000000000000002FFFFFD00000000 0000000EFFFFE00000000000000000000BFFFFF700000000 00000009FFFFF80000000000000000006FFFFFF100000000 00000003FFFFFF428A00000000000005FFFFFF9000000000 00000000AFFFFFFFFFD300000000009FFFFFFE1000000000 000000002FB5DFFFFFFFA40000028EFFFFFFF40000000000 0000000000002EFFFFFFFFFDCDEFFFFFFFFF700000000000 00000000000002EFFFFFFFFFFFFFFFFFFFF8000000000000 000000000000001CFFFFFFFFFFFFFFFFFF50000000000000 00000000000000007FFFFFFFFFFFFFFFB200000000000000 0000000000000000018EFFFFFFFFFFA20000000000000000 0000000000000000000037ABCBA840000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define DEV_OPENSHIFT(_alias) ENTITY(rectangle,black,openshift,_alias,DEV OPENSHIFT) !define DEV_OPENSHIFT(_alias, _label) ENTITY(rectangle,black,openshift,_label, _alias,DEV OPENSHIFT) !define DEV_OPENSHIFT(_alias, _label, _shape) ENTITY(_shape,black,openshift,_label, _alias,DEV OPENSHIFT) !define DEV_OPENSHIFT(_alias, _label, _shape, _color) ENTITY(_shape,_color,openshift,_label, _alias,DEV OPENSHIFT) skinparam folderBackgroundColor<> White @enduml