@startuml sprite $person_add [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000000000000000000029DFFD9200000000000000 00000000000000000000000009FFFFFFFF90000000000000 000000000000000000000000BFFFFFFFFFFB000000000000 000000000000000000000008FFFFFFFFFFFF800000000000 00000000000000000000002FFFFFFFFFFFFFF20000000000 00000000000000000000008FFFFFFFFFFFFFF80000000000 00000000FFFF0000000000CFFFFFFFFFFFFFFC0000000000 00000000FFFF0000000000EFFFFFFFFFFFFFFE0000000000 00000000FFFF0000000000EFFFFFFFFFFFFFFE0000000000 00000000FFFF0000000000CFFFFFFFFFFFFFFC0000000000 00000000FFFF00000000008FFFFFFFFFFFFFF80000000000 00000000FFFF00000000002FFFFFFFFFFFFFF20000000000 00FFFFFFFFFFFFFFFF000009FFFFFFFFFFFF800000000000 00FFFFFFFFFFFFFFFF000000BFFFFFFFFFFB000000000000 00FFFFFFFFFFFFFFFF00000009FFFFFFFF90000000000000 00FFFFFFFFFFFFFFFF0000000028DFFD8200000000000000 00000000FFFF000000000000000000000000000000000000 00000000FFFF000000000000000000000000000000000000 00000000FFFF000000000000000000000000000000000000 00000000FFFF000000000000000000000000000000000000 00000000FFFF00000000000148ACEFFECA84100000000000 00000000FFFF0000000028DFFFFFFFFFFFFFFD8200000000 0000000000000000003BFFFFFFFFFFFFFFFFFFFFC4000000 00000000000000002CFFFFFFFFFFFFFFFFFFFFFFFFC10000 0000000000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFF4000 000000000000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200 00000000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00 00000000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 00000000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 00000000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 00000000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 00000000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_PERSON_ADD(_alias) ENTITY(rectangle,black,person_add,_alias,MATERIAL PERSON_ADD) !define MATERIAL_PERSON_ADD(_alias, _label) ENTITY(rectangle,black,person_add,_label, _alias,MATERIAL PERSON_ADD) !define MATERIAL_PERSON_ADD(_alias, _label, _shape) ENTITY(_shape,black,person_add,_label, _alias,MATERIAL PERSON_ADD) !define MATERIAL_PERSON_ADD(_alias, _label, _shape, _color) ENTITY(_shape,_color,person_add,_label, _alias,MATERIAL PERSON_ADD) skinparam folderBackgroundColor<> White @enduml