@startuml sprite $local_movies [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 00000000FFFF0000FFFFFFFFFFFFFFFF0000FFFF00000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_LOCAL_MOVIES(_alias) ENTITY(rectangle,black,local_movies,_alias,MATERIAL LOCAL_MOVIES) !define MATERIAL_LOCAL_MOVIES(_alias, _label) ENTITY(rectangle,black,local_movies,_label, _alias,MATERIAL LOCAL_MOVIES) !define MATERIAL_LOCAL_MOVIES(_alias, _label, _shape) ENTITY(_shape,black,local_movies,_label, _alias,MATERIAL LOCAL_MOVIES) !define MATERIAL_LOCAL_MOVIES(_alias, _label, _shape, _color) ENTITY(_shape,_color,local_movies,_label, _alias,MATERIAL LOCAL_MOVIES) skinparam folderBackgroundColor<> White @enduml