@startuml sprite $grid_on [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000001AEFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEA100000 00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000 0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000 0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000FFFF00000000FFFF00000000FFFF00000000FFFF0000 0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000 0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000 00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000 000001AEFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFEA100000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_GRID_ON(_alias) ENTITY(rectangle,black,grid_on,_alias,MATERIAL GRID_ON) !define MATERIAL_GRID_ON(_alias, _label) ENTITY(rectangle,black,grid_on,_label, _alias,MATERIAL GRID_ON) !define MATERIAL_GRID_ON(_alias, _label, _shape) ENTITY(_shape,black,grid_on,_label, _alias,MATERIAL GRID_ON) !define MATERIAL_GRID_ON(_alias, _label, _shape, _color) ENTITY(_shape,_color,grid_on,_label, _alias,MATERIAL GRID_ON) skinparam folderBackgroundColor<> White @enduml