@startuml sprite $done [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000003800000000 00000000000000000000000000000000000003EF80000000 0000000000000000000000000000000000003EFFF8000000 000000000000000000000000000000000003EFFFF7000000 00000000000000000000000000000000003EFFFF70000000 0000000000000000000000000000000003EFFFF700000000 000000000000000000000000000000003EFFFF7000000000 00000000000000000000000000000003EFFFF70000000000 0000000000000000000000000000003EFFFF700000000000 000000000000000000000000000002EFFFF7000000000000 00000000000000000000000000002EFFFF70000000000000 0000000000000000000000000002EFFFF700000000000000 000000000000000000000000002EFFFF7000000000000000 000000001B2000000000000002EFFFF70000000000000000 00000001CFE20000000000002EFFFF700000000000000000 0000000CFFFE200000000002EFFFF7000000000000000000 00000007FFFFE2000000002EFFFF70000000000000000000 000000007FFFFE20000002EFFFF700000000000000000000 0000000007FFFFE200002EFFFF7000000000000000000000 00000000007FFFFE2002EFFFF70000000000000000000000 000000000007FFFFE22EFFFF700000000000000000000000 0000000000007FFFFEEFFFF7000000000000000000000000 00000000000007FFFFFFFF70000000000000000000000000 000000000000007FFFFFF700000000000000000000000000 0000000000000007FFFF7000000000000000000000000000 00000000000000007FF70000000000000000000000000000 000000000000000007700000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_DONE(_alias) ENTITY(rectangle,black,done,_alias,MATERIAL DONE) !define MATERIAL_DONE(_alias, _label) ENTITY(rectangle,black,done,_label, _alias,MATERIAL DONE) !define MATERIAL_DONE(_alias, _label, _shape) ENTITY(_shape,black,done,_label, _alias,MATERIAL DONE) !define MATERIAL_DONE(_alias, _label, _shape, _color) ENTITY(_shape,_color,done,_label, _alias,MATERIAL DONE) skinparam folderBackgroundColor<> White @enduml