@startuml sprite $th [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000022222222200000012222222200000012222222210000 004FFFFFFFFFFE3001DFFFFFFFFFF60009FFFFFFFFFFB000 00CFFFFFFFFFFFA007FFFFFFFFFFFF002FFFFFFFFFFFF400 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 009FFFFFFFFFFF8004FFFFFFFFFFFC000EFFFFFFFFFFF200 0007AAAAAAAAA700005AAAAAAAAA8100029AAAAAAAA93000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0007AAAAAAAAA600005AAAAAAAAA8100029AAAAAAAA93000 009FFFFFFFFFFF7004FFFFFFFFFFFC000EFFFFFFFFFFF200 00DFFFFFFFFFFFB008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00CFFFFFFFFFFFA007FFFFFFFFFFFF002FFFFFFFFFFFF400 004FFFFFFFFFFE3001DFFFFFFFFFF70009FFFFFFFFFFB000 000022222222200000012222222210000012222222210000 000000000000000000000000000000000000000000000000 000022222222200000012222222200000012222222210000 004FFFFFFFFFFE3001DFFFFFFFFFF60009FFFFFFFFFFB000 00CFFFFFFFFFFFA007FFFFFFFFFFFF002FFFFFFFFFFFF400 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 00DFFFFFFFFFFFC008FFFFFFFFFFFF003FFFFFFFFFFFF500 009FFFFFFFFFFF8004FFFFFFFFFFFC000EFFFFFFFFFFF200 0007AAAAAAAAA700005AAAAAAAAA8100029AAAAAAAA93000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define FA5_TH(_alias) ENTITY(rectangle,black,th,_alias,FA5 TH) !define FA5_TH(_alias, _label) ENTITY(rectangle,black,th,_label, _alias,FA5 TH) !define FA5_TH(_alias, _label, _shape) ENTITY(_shape,black,th,_label, _alias,FA5 TH) !define FA5_TH(_alias, _label, _shape, _color) ENTITY(_shape,_color,th,_label, _alias,FA5 TH) skinparam folderBackgroundColor<> White @enduml