@startuml sprite $grails [34x32/16] { 0000000000000000000000000000000000 0000000000000000000000000000000000 00000000000038CCFFCC62000000000000 00000000006EFFFFFFFFFFC40000000000 000000003CFFFFFFFFFFFFFFC100000000 00000004FFFFFFFFFFFFFFFFFE30000000 0000005FFFFFFFFFFFFFFFFFFFF3000000 000003FFFFFFFFFFFFFFFFFFFFFE100000 00000DFFFFFFFFFFFFFFFFFFFFFFB00000 00006FFFECCCCCCCCCCCCCCCCFFFF40000 0000EFFFA0000000000000000FFFFC0000 0004FFFFE0000000000000002FFFFF1000 0009FFFFF4000000000000008FFFFF6000 000CFD444A000000000000029444FFB000 000FFF00039000000000001A1002FFC000 000FFF70003A1000000003A1000BFFC000 000FFFF6000197100002860000AFFFD000 000FFFFFC3007FC0002FE5005EFFFFC000 000CFFFFFE03FFF600AFFF10FFFFFFA000 0009FFFFFF04FFF800CFFF10FFFFFF6000 0004FFFFFB00FFF600BFFE00DFFFFF1000 0000EFFFF4008FF2006FF6006FFFFC0000 00006FFFFB88EFC0001FFC88CFFFF40000 00000DFFFFFFFF40000AFFFFFFFFA00000 000003FFFFFFFF400018FFFFFFFD100000 0000004FFFFFFFFFCEFFFFFFFFF3000000 00000004FFFFFFFFFFFFFFFFFE30000000 000000003CFFFFFFFFFFFFFFC100000000 00000000006EFFFFFFFFFFC40000000000 00000000000038CCFFCC72000000000000 0000000000000000000000000000000000 0000000000000000000000000000000000 } !define DEV_GRAILS(alias) ENTITY(rectangle,black,grails,alias,DEV GRAILS) !define DEV_GRAILS(alias,label) ENTITY(rectangle,black,grails,label,alias,DEV GRAILS) !define DEV_GRAILS(alias,label,shape) ENTITY(shape,black,grails,label,alias,DEV GRAILS) skinparam folderBackgroundColor<> White @enduml