@startuml sprite $ember [32x32/16] { 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000001960000000000000 0000000000000000CDF0000000000000 0000000000000004F4F0000000000000 000000000000000AA7E0000000000000 000000000000000C6E80000000000000 000000000000000F9F10000000000000 0019C60B73C0C60FFC8003CF80C3B300 009F7F0F9FF8F84FECF60CAAC1FCF400 00F77B3FCFEEF54F20F84F2B74FFD503 BCFEC16FF9F9F48E01F5BFC909F9AFF9 25FB38FFACF3F6CC08FEFF94BFF31730 009FFEBF2BD0FFBFFFC72DFFEBE00000 00033003012022014000003301200000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 } !define DEV_EMBER(alias) ENTITY(rectangle,black,ember,alias,DEV EMBER) !define DEV_EMBER(alias,label) ENTITY(rectangle,black,ember,label,alias,DEV EMBER) !define DEV_EMBER(alias,label,shape) ENTITY(shape,black,ember,label,alias,DEV EMBER) skinparam folderBackgroundColor<> White @enduml