@startuml sprite $css_tricks [32x32/16] { 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000188200000000000000 00000000000000EFFE10000000000000 00000000000004FFFF40000000000000 00000000000004FFFF40000000000000 00000000000000FFFF00000000000000 000004EFC20000FFFF00002CFF600000 00000EFFFF6000DFFD0006FFFFF00000 00000FFFFFF910CFFC019FFFFFF00000 000009FFFFFFE3AFFA3EFFFFFFB00000 0000006EFFFFFFCFFCFFFFFFE7000000 000000006CFFFFFFFFFFFFC600000000 00000000004BFFFFFFFFB40000000000 000000000002BFFFFFF9200000000000 00000000049FFFFFFFFFF94000000000 00000006CFFFFFFFFFFFFFFC60000000 000003EFFFFFFCAFFACFFFFFFE300000 00000EFFFFFF80CFFC08FFFFFFE00000 00000FFFFFE400CFFC004FFFFFF00000 00000CFFFB1000FFFF0001BFFFB00000 0000019B500000FFFF000005C8100000 00000000000001FFFF20000000000000 00000000000004FFFF40000000000000 00000000000003FFFF20000000000000 00000000000000AFF800000000000000 00000000000000022000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 } !define DEV_CSS_TRICKS(alias) ENTITY(rectangle,black,css_tricks,alias,DEV CSS_TRICKS) !define DEV_CSS_TRICKS(alias,label) ENTITY(rectangle,black,css_tricks,label,alias,DEV CSS_TRICKS) !define DEV_CSS_TRICKS(alias,label,shape) ENTITY(shape,black,css_tricks,label,alias,DEV CSS_TRICKS) skinparam folderBackgroundColor<> White @enduml