@startuml sprite $creativecommons_badge [32x32/16] { 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000049000000000000 0000387718A77B94A7A9968A50000000 000171028B194EACA89C7CBA60000000 0004578384B566A7A6B8557842130000 000275339B798AEC9C9EBA6ACEA81000 000057492B688BC84C4C8A6A8C6C3000 00000020013040321313204023130000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 } !define DEV_CREATIVECOMMONS_BADGE(alias) ENTITY(rectangle,black,creativecommons_badge,alias,DEV CREATIVECOMMONS_BADGE) !define DEV_CREATIVECOMMONS_BADGE(alias,label) ENTITY(rectangle,black,creativecommons_badge,label,alias,DEV CREATIVECOMMONS_BADGE) !define DEV_CREATIVECOMMONS_BADGE(alias,label,shape) ENTITY(shape,black,creativecommons_badge,label,alias,DEV CREATIVECOMMONS_BADGE) skinparam folderBackgroundColor<> White @enduml