@startuml sprite $composer [27x32/16] { 000000000000000000000000000 000000000000000000000000000 000000000000000A54072000000 000000001200000622454000000 003003333304514561171300000 005333314174000447000400000 003352148880000040000300000 001310572240002464000400000 000415400500000331000400000 000960006100000004610150000 000150055000000000070066800 000050130000000000049561400 004554400015446000760002400 006000464250001853161214300 004743026303321301847000400 0008004B63400002224A5001700 0006000A8100000300096000500 000800071002660702054002300 000800258BB721A751446006000 0008007D6231333029889606000 0008002A403755333049C134000 0006100A6003130750045150000 0000710123000630003D4060000 000006200840254103142070000 000000340201062004010191000 000000025006210057013391000 000003657204489C84758D52000 0000016889C36747999A3000000 000000000145AC6A75100000000 0000000000000BF610000000000 0000000000001C3000000000000 000000000000100000000000000 } !define DEV_COMPOSER(alias) ENTITY(rectangle,black,composer,alias,DEV COMPOSER) !define DEV_COMPOSER(alias,label) ENTITY(rectangle,black,composer,label,alias,DEV COMPOSER) !define DEV_COMPOSER(alias,label,shape) ENTITY(shape,black,composer,label,alias,DEV COMPOSER) skinparam folderBackgroundColor<> White @enduml