@startuml sprite $backbone [32x32/16] { 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000031000000000000000013000000 0000008F6000000000000006F8000000 0000008FFC400000000004CFF8000000 0000008FFFFB20000002BFFFF8000000 0000008FFFFFF810018FFFFFF8000000 0000008FFEFFFFF66FFFFFEFF8000000 0000008FF82CFFFFFFFFC28FF8000000 0000008FF8006FFFFFF6008FF8000000 0000008FF818FFFFFFFF818FF8000000 0000008FFCFFFFFEEFFFFFCFF8000000 0000008FFFFFFF7007FFFFFFF8000000 0000008FFFFF91000019FFFFF8000000 0000008FFFFB10000001BFFFF8000000 0000008FFFFFF600007FFFFFF8000000 0000008FFFFFFFE44EFFFFFFF8000000 0000008FF99FFFFFFFFFF89FF8000000 0000008FF802BFFFFFFB208FF8000000 0000008FF807FFFFFFFF608FF8000000 0000008FFBEFFFFFFFFFFEBFF8000000 0000008FFFFFFF8118FFFFFFF8000000 0000008FFFFFB200002BFFFFF8000000 0000008FFFD4000000004DFFF8000000 0000008FF60000000000006FF8000000 00000088100000000000000188000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 } !define DEV_BACKBONE(alias) ENTITY(rectangle,black,backbone,alias,DEV BACKBONE) !define DEV_BACKBONE(alias,label) ENTITY(rectangle,black,backbone,label,alias,DEV BACKBONE) !define DEV_BACKBONE(alias,label,shape) ENTITY(shape,black,backbone,label,alias,DEV BACKBONE) skinparam folderBackgroundColor<> White @enduml