@startuml sprite $train [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000018A70000000000000000 0000000000000000000000000001EFFFD000000000000000 000000000000000000000000003AFFFFF700000000000000 0000000000000000000000000BFFFFFFFFB0000000000000 0000000000000000000000007FFFFFFFFFF6000000000000 0000000000000000000000007FFFFFFFFFF8000000000000 0000000000000000000000001EFFFFFFFFF3000000000000 00000000000000000000000009FFFFFFFC50000000000000 00000000000000000000000001CFFFFC0000000000000000 000000000000000000000000001EFFFA0000000000000000 0000000000000000000000000001EFD30000000000000000 0000000000000000000000000000DF300000000000000000 000000000000000000000000000013000000000000000000 000000000000000000000000006EEEE90000000000000000 000000000000000000000000009FFFFD0000000000000000 000000000000000000000000001DFFF30000000000000000 000023333333333333000000000BFFF00000000000000000 0001FFFFFFFFFFFFFF900000000BFFF00000000000000000 00008EFFFFFFFFFFFB400000000BFFF00000000000000000 00000CFFB99AFFFFF3000021000BFFF00000000000000000 00000CFA00005FFFF30007FF600BFFF00000000000000000 00000CF800003FFFF9777FFFE77DFFF77730000000000000 00000CF800003FFFFFFFFFFFFFFFFFFFFFF5000000000000 00000CF800003FFFFFFFFFFFFFFFFFFFFFF9000000000000 00000CF800003FFFFFFFFFFFFFFFFFFFFFF9000000000000 00000CFA00005FFFFFFFFFFFFFFFFFFFFFF9000000000000 00000CFFB99AFFFFFFFFFFFFFFFFFFFFFFF9000000000000 00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000000000 00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000000000 00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000000000 00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE20000000000 000001CFFFFFFFEDFFFFFFFEDFFFFFFFFEFFFC0000000000 0000006FFFFFFF30FFFFFFF90EFFFFFFA3FFFF9000000000 0000007FFFFFFF51FFFFFFFB0FFFFFFFC3FFFFF500000000 0000005FFFFFFF20EFFFFFF80DFFFFFF93FFFFFF20000000 0000000DFFFFFA007FFFFFF106FFFFFF23FFFFFFD0000000 00000001CFFFA00008FFFD30006FFFE403FFFFFFFA000000 000000000241000000132000000033000044444444000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define WEATHER_TRAIN(_alias) ENTITY(rectangle,black,train,_alias,WEATHER TRAIN) !define WEATHER_TRAIN(_alias, _label) ENTITY(rectangle,black,train,_label, _alias,WEATHER TRAIN) !define WEATHER_TRAIN(_alias, _label, _shape) ENTITY(_shape,black,train,_label, _alias,WEATHER TRAIN) !define WEATHER_TRAIN(_alias, _label, _shape, _color) ENTITY(_shape,_color,train,_label, _alias,WEATHER TRAIN) skinparam folderBackgroundColor<> White @enduml