@startuml sprite $babel [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000025864000000000000000000001357ACDDB400000 0000028EFFFFE8300000290027BDC5001DFFFDB72A400000 00006FFFD4449FC00000D91AFFA89EA08FC300004F200000 0003D8CF60002FD0000AF798CE000BC0DF100000AD000000 005720EE0001DF90006FF611F7008F65F6000001F7000000 000006F8001DFC1003FBF007F12BF60CFBBBB407F1000000 00000CF206EFA0001E9BC00EEBFFD04FFEA8610DA0000000 00003FFAFFFF4001CFEFA05FD847F5BF3000003F30000000 0000BFFFB8AFE8AFF99F30C90009F4FA0000007C00000000 0002FC51001FF9DF307E03F200AF58F4000000E700000200 0009F30000BF71F700C90B905CD30DF5689634F889BDCC70 001FB0002DF90AB001F44F8AC7009FFEFEDA54AA8AA74200 008F3008FF604E1005E0BC7410003B420000000000000000 01FB06ECB200E40009917200000002000000000000000000 08FCCAA6000040000C401000000001000000000000000000 1ECA6200000000003B000000000000000000000000000000 395000000000000053000000000000000000000000000000 040000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define DEV2_BABEL(_alias) ENTITY(rectangle,black,babel,_alias,DEV2 BABEL) !define DEV2_BABEL(_alias, _label) ENTITY(rectangle,black,babel,_label, _alias,DEV2 BABEL) !define DEV2_BABEL(_alias, _label, _shape) ENTITY(_shape,black,babel,_label, _alias,DEV2 BABEL) !define DEV2_BABEL(_alias, _label, _shape, _color) ENTITY(_shape,_color,babel,_label, _alias,DEV2 BABEL) skinparam folderBackgroundColor<> White @enduml