@startuml sprite $drupal [32x32/16] { 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 00000000000000030000000000000000 000000000000002F3000000000000000 000000000000009FF300000000000000 00000000000008FFFF60000000000000 000000000004EFFFFFFE600000000000 0000000003CFFFFFFFFFFE4000000000 000000006FFFFFFFFFFFFFF600000000 00000006FFFFFFFFFFFFFFFF60000000 0000003FFFFFFFFFFFFFFFFFF3000000 000000DFFFFFFFFFFFFFFFFFFC000000 000006FFFFFFFFFFFFFFFFFFFF400000 00000BFFFFFFFFFFFFFFFFFFFFB00000 00000FFFFFFFFFFFFFFFFFFFFFF00000 00003FFFFFFFFFFFFFFFFFFFFFF20000 00004FFFFFFFFFFFFFFFFFFFFFF40000 00004FFFFFFE6459FFFFFFFFBCF40000 00003FFFFFB000001AFFFFD300C40000 00000FFFFF100000004DE70000800000 00000BFFFB0000000000000000600000 000006FFFC000000018FF60000400000 000000CFFE1000005EECDF6003100000 0000003FFFC4336CFA6C5DF844000000 00000006FFFFFFFFFEFFFFFFA0000000 000000005FFFFFF9FFFFE8F900000000 0000000003CFFFF833446C5000000000 0000000000049EFFFFFB600000000000 00000000000000034000000000000000 00000000000000000000000000000000 00000000000000000000000000000000 } !define DEV_DRUPAL(_alias) ENTITY(rectangle,black,drupal,_alias,DEV DRUPAL) !define DEV_DRUPAL(_alias,_label) ENTITY(rectangle,black,drupal,_label,_alias,DEV DRUPAL) !define DEV_DRUPAL(_alias,_label,_shape) ENTITY(_shape,black,drupal,_label,_alias,DEV DRUPAL) !define DEV_DRUPAL(_alias,_label,_shape,_color) ENTITY(_shape,_color,drupal,_label,_alias,DEV DRUPAL) skinparam folderBackgroundColor<> White @enduml