@startuml sprite $history [48x48/16] {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} !define MATERIAL_HISTORY(_alias) ENTITY(rectangle,black,history,_alias,MATERIAL HISTORY) !define MATERIAL_HISTORY(_alias, _label) ENTITY(rectangle,black,history,_label, _alias,MATERIAL HISTORY) !define MATERIAL_HISTORY(_alias, _label, _shape) ENTITY(_shape,black,history,_label, _alias,MATERIAL HISTORY) !define MATERIAL_HISTORY(_alias, _label, _shape, _color) ENTITY(_shape,_color,history,_label, _alias,MATERIAL HISTORY) skinparam folderBackgroundColor<> White @enduml