@startuml sprite $texture [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000001AFFFF7000000000BFFFFD1000000005910000000 0000001EFFFF7000000000BFFFFD1000000005FFE2000000 000000AFFFF7000000000BFFFFD1000000005FFFFB000000 000000FFFF7000000000BFFFFD1000000005FFFFF6000000 000000FFF7000000000BFFFFD1000000005FFFFF60000000 000000FF7000000000BFFFFD1000000005FFFFF600000000 000000F7000000000BFFFFD1000000005FFFFF6000000000 0000007000000000BFFFFD1000000005FFFFF60000000000 000000000000000BFFFFD1000000005FFFFF600000000000 00000000000000BFFFFD1000000005FFFFF6000000000000 0000000000000BFFFFD1000000005FFFFF60000000000000 000000000000BFFFFD1000000005FFFFF600000000000000 00000000000BFFFFD1000000005FFFFF6000000001000000 0000000000BFFFFD1000000005FFFFF6000000001D000000 000000000BFFFFD1000000005FFFFF6000000001DF000000 00000000BFFFFD1000000005FFFFF6000000001DFF000000 0000000BFFFFD1000000005FFFFF6000000001DFFF000000 000000BFFFFD1000000005FFFFF6000000001DFFFF000000 000000FFFFD1000000005FFFFF6000000001DFFFFB000000 000000FFFD1000000005FFFFF6000000001DFFFFC0000000 000000FFD1000000005FFFFF6000000001DFFFFC00000000 000000FD1000000005FFFFF5000000001DFFFFC000000000 000000D1000000005FFFFF5000000001DFFFFC0000000000 0000001000000005FFFFF5000000001DFFFFB00000000000 000000000000005FFFFF5000000001DFFFFC000000000000 00000000000005FFFFF5000000001DFFFFC0000000000000 0000000000005FFFFF5000000001DFFFFC00000000000000 000000000005FFFFF5000000001DFFFFC000000000000000 00000000005FFFFF5000000001DFFFFC0000000007000000 0000000005FFFFF5000000001DFFFFC0000000007F000000 000000005FFFFF5000000001DFFFFC0000000007FF000000 00000005FFFFF5000000001DFFFFC0000000007FFF000000 0000005FFFFF5000000001DFFFFB0000000007FFFE000000 0000009FFFF5000000001DFFFFB0000000007FFFF9000000 0000001EFF5000000001DFFFFB0000000007FFFFE1000000 0000000195000000001DFFFFB0000000007FFFF910000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_TEXTURE(_alias) ENTITY(rectangle,black,texture,_alias,MATERIAL TEXTURE) !define MATERIAL_TEXTURE(_alias, _label) ENTITY(rectangle,black,texture,_label, _alias,MATERIAL TEXTURE) !define MATERIAL_TEXTURE(_alias, _label, _shape) ENTITY(_shape,black,texture,_label, _alias,MATERIAL TEXTURE) !define MATERIAL_TEXTURE(_alias, _label, _shape, _color) ENTITY(_shape,_color,texture,_label, _alias,MATERIAL TEXTURE) skinparam folderBackgroundColor<> White @enduml