@startuml sprite $store [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000000 00000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50000000 00000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000 0000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000 0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000 0000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF1000000 0000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5000000 0000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000 000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000 000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 00000000FFFF000000000000FFFF00000000FFFF00000000 00000000FFFF000000000000FFFF00000000FFFF00000000 00000000FFFF000000000000FFFF00000000FFFF00000000 00000000FFFF000000000000FFFF00000000FFFF00000000 00000000FFFF000000000000FFFF00000000FFFF00000000 00000000FFFF000000000000FFFF00000000FFFF00000000 00000000FFFF000000000000FFFF00000000FFFF00000000 00000000FFFF000000000000FFFF00000000FFFF00000000 00000000FFFFFFFFFFFFFFFFFFFF00000000FFFF00000000 00000000FFFFFFFFFFFFFFFFFFFF00000000FFFF00000000 00000000FFFFFFFFFFFFFFFFFFFF00000000FFFF00000000 00000000FFFFFFFFFFFFFFFFFFFF00000000FFFF00000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_STORE(_alias) ENTITY(rectangle,black,store,_alias,MATERIAL STORE) !define MATERIAL_STORE(_alias, _label) ENTITY(rectangle,black,store,_label, _alias,MATERIAL STORE) !define MATERIAL_STORE(_alias, _label, _shape) ENTITY(_shape,black,store,_label, _alias,MATERIAL STORE) !define MATERIAL_STORE(_alias, _label, _shape, _color) ENTITY(_shape,_color,store,_label, _alias,MATERIAL STORE) skinparam folderBackgroundColor<> White @enduml