@startuml sprite $settings_overscan [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000 001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100 00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00 00FFFFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEFFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000006600000000000000000FFFF00 00FFFF00000000000000003FF30000000000000000FFFF00 00FFFF0000000000000001EFFE1000000000000000FFFF00 00FFFF000000000000000CFFFFC000000000000000FFFF00 00FFFF000000000000009FFFFFFA00000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000009000000000000000000000000A00000FFFF00 00FFFF0001CF000000000000000000000000FC1000FFFF00 00FFFF003EFF000000000000000000000000FFE300FFFF00 00FFFF05FFFF000000000000000000000000FFFF60FFFF00 00FFFF05FFFF000000000000000000000000FFFF60FFFF00 00FFFF003EFF000000000000000000000000FFE300FFFF00 00FFFF0001CF000000000000000000000000FC1000FFFF00 00FFFF00000A000000000000000000000000A00000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000009FFFFFFA00000000000000FFFF00 00FFFF000000000000000CFFFFC000000000000000FFFF00 00FFFF0000000000000001EFFE1000000000000000FFFF00 00FFFF00000000000000003FF30000000000000000FFFF00 00FFFF000000000000000006600000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEFFFF00 00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00 001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100 0001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_SETTINGS_OVERSCAN(_alias) ENTITY(rectangle,black,settings_overscan,_alias,MATERIAL SETTINGS_OVERSCAN) !define MATERIAL_SETTINGS_OVERSCAN(_alias, _label) ENTITY(rectangle,black,settings_overscan,_label, _alias,MATERIAL SETTINGS_OVERSCAN) !define MATERIAL_SETTINGS_OVERSCAN(_alias, _label, _shape) ENTITY(_shape,black,settings_overscan,_label, _alias,MATERIAL SETTINGS_OVERSCAN) !define MATERIAL_SETTINGS_OVERSCAN(_alias, _label, _shape, _color) ENTITY(_shape,_color,settings_overscan,_label, _alias,MATERIAL SETTINGS_OVERSCAN) skinparam folderBackgroundColor<> White @enduml