@startuml sprite $photo_filter [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000001AFFFFFFFFFFFFFFFFFFF00000000000000000000 0000001EFFFFFFFFFFFFFFFFFFFF00000000000000000000 000000AFFFFFFFFFFFFFFFFFFFFF00000340000000000000 000000FFFFFFFFFFFFFFFFFFFFFF00000AB0000000000000 000000FFFF00000000000000000000002FF3000000000000 000000FFFF00000000000000000000009FFA000000000000 000000FFFF0000000000000000000029FFFFA20000000000 000000FFFF0000000000000000003AFFFFFFFFC400000000 000000FFFF00000000000000000029FFFFFFFFB300000000 000000FFFF0000000000000000000018FFFF920000000000 000000FFFF00000000000003300000008FF9000000000000 000000FFFF0000000000000BA00000001FF2000000000000 000000FFFF0000000000002FF20000000AB0000000000000 000000FFFF0000000000009FF90000000230000000000000 000000FFFF000000000001FFFF100000000000FFFF000000 000000FFFF00000000001AFFFFA10000000000FFFF000000 000000FFFF0000000029FFFFFFFFA200000000FFFF000000 000000FFFF0000003AFFFFFFFFFFFFB3000000FFFF000000 000000FFFF0000003AFFFFFFFFFFFFB3000000FFFF000000 000000FFFF0000000029FFFFFFFFA200000000FFFF000000 000000FFFF00000000001AFFFFA10000000000FFFF000000 000000FFFF000000000001FFFF100000000000FFFF000000 000000FFFF0000000000009FF9000000000000FFFF000000 000000FFFF0000000000002FF2000000000000FFFF000000 000000FFFF0000000000000AA0000000000000FFFF000000 000000FFFF0000000000000330000000000000FFFF000000 000000FFFF0000000000000000000000000000FFFF000000 000000FFFF0000000000000000000000000000FFFF000000 000000FFFF0000000000000000000000000000FFFF000000 000000FFFF0000000000000000000000000000FFFF000000 000000FFFF0000000000000000000000000000FFFF000000 000000FFFF0000000000000000000000000000FFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000 0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000 00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_PHOTO_FILTER(_alias) ENTITY(rectangle,black,photo_filter,_alias,MATERIAL PHOTO_FILTER) !define MATERIAL_PHOTO_FILTER(_alias, _label) ENTITY(rectangle,black,photo_filter,_label, _alias,MATERIAL PHOTO_FILTER) !define MATERIAL_PHOTO_FILTER(_alias, _label, _shape) ENTITY(_shape,black,photo_filter,_label, _alias,MATERIAL PHOTO_FILTER) !define MATERIAL_PHOTO_FILTER(_alias, _label, _shape, _color) ENTITY(_shape,_color,photo_filter,_label, _alias,MATERIAL PHOTO_FILTER) skinparam folderBackgroundColor<> White @enduml