@startuml sprite $photo [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000 0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000 000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFF9AFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFC00DFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFE2002FFFFFFFFFFF000000 000000FFFFFFFFFF99FFFFFFFF400006FFFFFFFFFF000000 000000FFFFFFFFFC00BFFFFFF8000000AFFFFFFFFF000000 000000FFFFFFFFE2001DFFFFB00000000DFFFFFFFF000000 000000FFFFFFFF400002EFFE1000000002FFFFFFFF000000 000000FFFFFFF80000003FF300000000006FFFFFFF000000 000000FFFFFFB0000000066000000000000AFFFFFF000000 000000FFFFFE100000000000000000000000DFFFFF000000 000000FFFFF30000000000000000000000002FFFFF000000 000000FFFF6000000000000000000000000006FFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000 0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000 00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_PHOTO(_alias) ENTITY(rectangle,black,photo,_alias,MATERIAL PHOTO) !define MATERIAL_PHOTO(_alias, _label) ENTITY(rectangle,black,photo,_label, _alias,MATERIAL PHOTO) !define MATERIAL_PHOTO(_alias, _label, _shape) ENTITY(_shape,black,photo,_label, _alias,MATERIAL PHOTO) !define MATERIAL_PHOTO(_alias, _label, _shape, _color) ENTITY(_shape,_color,photo,_label, _alias,MATERIAL PHOTO) skinparam folderBackgroundColor<> White @enduml