@startuml sprite $explicit [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000 0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000 000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000 0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000 00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_EXPLICIT(_alias) ENTITY(rectangle,black,explicit,_alias,MATERIAL EXPLICIT) !define MATERIAL_EXPLICIT(_alias, _label) ENTITY(rectangle,black,explicit,_label, _alias,MATERIAL EXPLICIT) !define MATERIAL_EXPLICIT(_alias, _label, _shape) ENTITY(_shape,black,explicit,_label, _alias,MATERIAL EXPLICIT) !define MATERIAL_EXPLICIT(_alias, _label, _shape, _color) ENTITY(_shape,_color,explicit,_label, _alias,MATERIAL EXPLICIT) skinparam folderBackgroundColor<> White @enduml