@startuml sprite $border_clear [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_BORDER_CLEAR(_alias) ENTITY(rectangle,black,border_clear,_alias,MATERIAL BORDER_CLEAR) !define MATERIAL_BORDER_CLEAR(_alias, _label) ENTITY(rectangle,black,border_clear,_label, _alias,MATERIAL BORDER_CLEAR) !define MATERIAL_BORDER_CLEAR(_alias, _label, _shape) ENTITY(_shape,black,border_clear,_label, _alias,MATERIAL BORDER_CLEAR) !define MATERIAL_BORDER_CLEAR(_alias, _label, _shape, _color) ENTITY(_shape,_color,border_clear,_label, _alias,MATERIAL BORDER_CLEAR) skinparam folderBackgroundColor<> White @enduml