@startuml sprite $highlight [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000000000000000FFFF0000000000000000000000 0000000000000000000000FFFF0000000000000000000000 0000000000000000000000FFFF0000000000000000000000 0000000000000000000000FFFF0000000000000000000000 0000000000000000000000FFFF0000000000000000000000 000000000B700000000000FFFF000000000007B000000000 00000000BFF70000000000000000000000007FFB00000000 0000000AFFFF700000000000000000000007FFFFA0000000 00000003FFFFF7000000000000000000007FFFFF40000000 000000004FFFFA00000000000000000000AFFFF400000000 0000000004FFB0000000000000000000000BFF4000000000 00000000004B000000000000000000000000B40000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 000000000000FFFFFFFFFFFFFFFFFFFFFFFF000000000000 0000000000008FFFFFFFFFFFFFFFFFFFFFF8000000000000 00000000000008FFFFFFFFFFFFFFFFFFFF80000000000000 000000000000008FFFFFFFFFFFFFFFFFF800000000000000 0000000000000008FFFFFFFFFFFFFFFF8000000000000000 00000000000000008FFFFFFFFFFFFFF80000000000000000 000000000000000008FFFFFFFFFFFF800000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_HIGHLIGHT(_alias) ENTITY(rectangle,black,highlight,_alias,MATERIAL HIGHLIGHT) !define MATERIAL_HIGHLIGHT(_alias, _label) ENTITY(rectangle,black,highlight,_label, _alias,MATERIAL HIGHLIGHT) !define MATERIAL_HIGHLIGHT(_alias, _label, _shape) ENTITY(_shape,black,highlight,_label, _alias,MATERIAL HIGHLIGHT) !define MATERIAL_HIGHLIGHT(_alias, _label, _shape, _color) ENTITY(_shape,_color,highlight,_label, _alias,MATERIAL HIGHLIGHT) skinparam folderBackgroundColor<> White @enduml