@startuml sprite $file_upload [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000008800000000000000000000000 00000000000000000000008FF80000000000000000000000 0000000000000000000008FFFF8000000000000000000000 000000000000000000008FFFFFF800000000000000000000 00000000000000000008FFFFFFFF80000000000000000000 0000000000000000008FFFFFFFFFF8000000000000000000 000000000000000008FFFFFFFFFFFF800000000000000000 00000000000000008FFFFFFFFFFFFFF80000000000000000 0000000000000008FFFFFFFFFFFFFFFF8000000000000000 000000000000008FFFFFFFFFFFFFFFFFF800000000000000 00000000000008FFFFFFFFFFFFFFFFFFFF80000000000000 0000000000008FFFFFFFFFFFFFFFFFFFFFF8000000000000 000000000008FFFFFFFFFFFFFFFFFFFFFFFF800000000000 00000000008FFFFFFFFFFFFFFFFFFFFFFFFFF80000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000FFFFFFFFFFFF000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_FILE_UPLOAD(_alias) ENTITY(rectangle,black,file_upload,_alias,MATERIAL FILE_UPLOAD) !define MATERIAL_FILE_UPLOAD(_alias, _label) ENTITY(rectangle,black,file_upload,_label, _alias,MATERIAL FILE_UPLOAD) !define MATERIAL_FILE_UPLOAD(_alias, _label, _shape) ENTITY(_shape,black,file_upload,_label, _alias,MATERIAL FILE_UPLOAD) !define MATERIAL_FILE_UPLOAD(_alias, _label, _shape, _color) ENTITY(_shape,_color,file_upload,_label, _alias,MATERIAL FILE_UPLOAD) skinparam folderBackgroundColor<> White @enduml