@startuml sprite $directions_bus [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000000000000268ACDEEEFFEEEDCA86200000000000000 0000000000018DFFFFFFFFFFFFFFFFFFFFD8100000000000 00000000006FFFFFFFFFFFFFFFFFFFFFFFFFF60000000000 0000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000000 000000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000000 00000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000 00000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFF000000000000000000000000FFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFF7227FFFFFFFFFFFFFF7227FFFFF00000000 00000000FFFF700007FFFFFFFFFFFF700007FFFF00000000 00000000FFFF100001FFFFFFFFFFFF100001FFFF00000000 00000000FFFF100001FFFFFFFFFFFF100001FFFF00000000 00000000FFFF600006FFFFFFFFFFFF600006FFFF00000000 00000000CFFFF6116FFFFFFFFFFFFFF6116FFFFC00000000 000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000000 000000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000000 0000000001FFFFFFFFFFFFFFFFFFFFFFFFFFFF1000000000 0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000 0000000000FFFFFF0000000000000000FFFFFF0000000000 0000000000FFFFFF0000000000000000FFFFFF0000000000 0000000000DFFFFE0000000000000000EFFFFD0000000000 00000000004EFFE400000000000000004EFFE40000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_DIRECTIONS_BUS(_alias) ENTITY(rectangle,black,directions_bus,_alias,MATERIAL DIRECTIONS_BUS) !define MATERIAL_DIRECTIONS_BUS(_alias, _label) ENTITY(rectangle,black,directions_bus,_label, _alias,MATERIAL DIRECTIONS_BUS) !define MATERIAL_DIRECTIONS_BUS(_alias, _label, _shape) ENTITY(_shape,black,directions_bus,_label, _alias,MATERIAL DIRECTIONS_BUS) !define MATERIAL_DIRECTIONS_BUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,directions_bus,_label, _alias,MATERIAL DIRECTIONS_BUS) skinparam folderBackgroundColor<> White @enduml