@startuml sprite $brightness_4 [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000002200000000000000000000000 00000000000000000000003EE30000000000000000000000 0000000000000000000003EFFF3000000000000000000000 000000000000000000003EFFFFF300000000000000000000 00000000000000000003EFFFFFFF30000000000000000000 0000000000000000003EFFFFFFFFF3000000000000000000 000000000000000003FFFFFFFFFFFF400000000000000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFA5100249EFFFFFFFFFFF00000000 00000000FFFFFFFFFFFA1000000006EFFFFFFFFF00000000 00000000FFFFFFFFFFFFF5000000000AFFFFFFFF00000000 00000000FFFFFFFFFFFFFF60000000008FFFFFFF00000000 00000000FFFFFFFFFFFFFFF5000000000AFFFFFF00000000 00000003FFFFFFFFFFFFFFFF1000000000EFFFFF30000000 0000003FFFFFFFFFFFFFFFFFA0000000006FFFFFF3000000 000003FFFFFFFFFFFFFFFFFFF1000000000EFFFFFF300000 00003FFFFFFFFFFFFFFFFFFFF70000000009FFFFFFF30000 0003EFFFFFFFFFFFFFFFFFFFFA0000000004FFFFFFFE3000 003EFFFFFFFFFFFFFFFFFFFFFD0000000002FFFFFFFFE300 02EFFFFFFFFFFFFFFFFFFFFFFE0000000000FFFFFFFFFE30 02EFFFFFFFFFFFFFFFFFFFFFFE0000000000FFFFFFFFFE30 003EFFFFFFFFFFFFFFFFFFFFFD0000000002FFFFFFFFE300 0003EFFFFFFFFFFFFFFFFFFFFA0000000004FFFFFFFE3000 00003FFFFFFFFFFFFFFFFFFFF70000000009FFFFFFF30000 000003FFFFFFFFFFFFFFFFFFF1000000000EFFFFFF300000 0000003FFFFFFFFFFFFFFFFFA0000000006FFFFFF3000000 00000003FFFFFFFFFFFFFFFF1000000000EFFFFF30000000 00000000FFFFFFFFFFFFFFF5000000000AFFFFFF00000000 00000000FFFFFFFFFFFFFF60000000008FFFFFFF00000000 00000000FFFFFFFFFFFFF5000000000AFFFFFFFF00000000 00000000FFFFFFFFFFFA1000000006EFFFFFFFFF00000000 00000000FFFFFFFFFFFFA5100249EFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000 000000000000000003FFFFFFFFFFFF400000000000000000 0000000000000000003EFFFFFFFFF3000000000000000000 00000000000000000003EFFFFFFF30000000000000000000 000000000000000000003EFFFFF300000000000000000000 0000000000000000000003EFFF3000000000000000000000 00000000000000000000002EE30000000000000000000000 000000000000000000000002200000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_BRIGHTNESS_4(_alias) ENTITY(rectangle,black,brightness_4,_alias,MATERIAL BRIGHTNESS_4) !define MATERIAL_BRIGHTNESS_4(_alias, _label) ENTITY(rectangle,black,brightness_4,_label, _alias,MATERIAL BRIGHTNESS_4) !define MATERIAL_BRIGHTNESS_4(_alias, _label, _shape) ENTITY(_shape,black,brightness_4,_label, _alias,MATERIAL BRIGHTNESS_4) !define MATERIAL_BRIGHTNESS_4(_alias, _label, _shape, _color) ENTITY(_shape,_color,brightness_4,_label, _alias,MATERIAL BRIGHTNESS_4) skinparam folderBackgroundColor<> White @enduml