@startuml sprite $border_top [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000FFFF000000000000FFFF000000000000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000FFFF0000FFFF0000FFFF0000FFFF0000FFFF000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_BORDER_TOP(_alias) ENTITY(rectangle,black,border_top,_alias,MATERIAL BORDER_TOP) !define MATERIAL_BORDER_TOP(_alias, _label) ENTITY(rectangle,black,border_top,_label, _alias,MATERIAL BORDER_TOP) !define MATERIAL_BORDER_TOP(_alias, _label, _shape) ENTITY(_shape,black,border_top,_label, _alias,MATERIAL BORDER_TOP) !define MATERIAL_BORDER_TOP(_alias, _label, _shape, _color) ENTITY(_shape,_color,border_top,_label, _alias,MATERIAL BORDER_TOP) skinparam folderBackgroundColor<> White @enduml