@startuml sprite $airplay [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000 001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100 00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00 00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000008800000000000000000FFFF00 00FFFF00000000000000008FF80000000000000000FFFF00 00FFFFFFFFFFFF00000008FFFF80000000FFFFFFFFFFFF00 00BFFFFFFFFFFF0000008FFFFFF8000000FFFFFFFFFFFB00 001EFFFFFFFFFF000008FFFFFFFF800000FFFFFFFFFFE100 0001AEFFFFFFFF00008FFFFFFFFFF80000FFFFFFFFEA1000 000000000000000008FFFFFFFFFFFF800000000000000000 00000000000000008FFFFFFFFFFFFFF80000000000000000 0000000000000008FFFFFFFFFFFFFFFF8000000000000000 000000000000008FFFFFFFFFFFFFFFFFF800000000000000 00000000000008FFFFFFFFFFFFFFFFFFFF80000000000000 0000000000008FFFFFFFFFFFFFFFFFFFFFF8000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_AIRPLAY(_alias) ENTITY(rectangle,black,airplay,_alias,MATERIAL AIRPLAY) !define MATERIAL_AIRPLAY(_alias, _label) ENTITY(rectangle,black,airplay,_label, _alias,MATERIAL AIRPLAY) !define MATERIAL_AIRPLAY(_alias, _label, _shape) ENTITY(_shape,black,airplay,_label, _alias,MATERIAL AIRPLAY) !define MATERIAL_AIRPLAY(_alias, _label, _shape, _color) ENTITY(_shape,_color,airplay,_label, _alias,MATERIAL AIRPLAY) skinparam folderBackgroundColor<> White @enduml