@startuml sprite $settings_brightness [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000 001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100 00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00 00FFFFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEFFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000007700000000000000000FFFF00 00FFFF00000000000000007FF70000000000000000FFFF00 00FFFF0000000000000007FFFF7000000000000000FFFF00 00FFFF0000000000FFFFFFFFFFFFFFFF0000000000FFFF00 00FFFF0000000000FFFFFFFFFFFFFFFF0000000000FFFF00 00FFFF0000000000FFFFFFFF039FFFFF0000000000FFFF00 00FFFF0000000000FFFFFFFF0003EFFF0000000000FFFF00 00FFFF0000000000FFFFFFFF00003FFF0000000000FFFF00 00FFFF0000000007FFFFFFFF000009FF7000000000FFFF00 00FFFF000000007FFFFFFFFF000003FFF700000000FFFF00 00FFFF00000007FFFFFFFFFF000000FFFF70000000FFFF00 00FFFF00000007FFFFFFFFFF000000FFFF70000000FFFF00 00FFFF000000007FFFFFFFFF000003FFF700000000FFFF00 00FFFF0000000007FFFFFFFF000009FF7000000000FFFF00 00FFFF0000000000FFFFFFFF00003FFF0000000000FFFF00 00FFFF0000000000FFFFFFFF0003EFFF0000000000FFFF00 00FFFF0000000000FFFFFFFF039FFFFF0000000000FFFF00 00FFFF0000000000FFFFFFFFFFFFFFFF0000000000FFFF00 00FFFF0000000000FFFFFFFFFFFFFFFF0000000000FFFF00 00FFFF0000000000000007FFFF7000000000000000FFFF00 00FFFF00000000000000007FF70000000000000000FFFF00 00FFFF000000000000000007700000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFF000000000000000000000000000000000000FFFF00 00FFFFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEFFFF00 00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00 001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100 0001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_SETTINGS_BRIGHTNESS(_alias) ENTITY(rectangle,black,settings_brightness,_alias,MATERIAL SETTINGS_BRIGHTNESS) !define MATERIAL_SETTINGS_BRIGHTNESS(_alias, _label) ENTITY(rectangle,black,settings_brightness,_label, _alias,MATERIAL SETTINGS_BRIGHTNESS) !define MATERIAL_SETTINGS_BRIGHTNESS(_alias, _label, _shape) ENTITY(_shape,black,settings_brightness,_label, _alias,MATERIAL SETTINGS_BRIGHTNESS) !define MATERIAL_SETTINGS_BRIGHTNESS(_alias, _label, _shape, _color) ENTITY(_shape,_color,settings_brightness,_label, _alias,MATERIAL SETTINGS_BRIGHTNESS) skinparam folderBackgroundColor<> White @enduml