@startuml sprite $looks_6 [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000 0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000 000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFE5000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFFE10000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF500000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000000015EFFFFFFFFFFFFF000000 000000FFFFFFFFFFFF00000000001DFFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000005FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFF0000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFF0000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFF0000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF0000FFFF0000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF000000000000FFFFFFFFFFFF000000 000000FFFFFFFFFFFF500000000005FFFFFFFFFFFF000000 000000FFFFFFFFFFFFD1000000001DFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFE50000005EFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000 000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000 0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000 00000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA10000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_LOOKS_6(_alias) ENTITY(rectangle,black,looks_6,_alias,MATERIAL LOOKS_6) !define MATERIAL_LOOKS_6(_alias, _label) ENTITY(rectangle,black,looks_6,_label, _alias,MATERIAL LOOKS_6) !define MATERIAL_LOOKS_6(_alias, _label, _shape) ENTITY(_shape,black,looks_6,_label, _alias,MATERIAL LOOKS_6) !define MATERIAL_LOOKS_6(_alias, _label, _shape, _color) ENTITY(_shape,_color,looks_6,_label, _alias,MATERIAL LOOKS_6) skinparam folderBackgroundColor<> White @enduml