@startuml sprite $drafts [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 00000000000000000000002BC20000000000000000000000 0000000000000000000018FFFF9100000000000000000000 00000000000000000005EFFFFFFE60000000000000000000 000000000000000003CFFFFFFFFFFC300000000000000000 0000000000000001AFFFFFD44DFFFFFB1000000000000000 000000000000006FFFFFF800006FFFFFF800000000000000 0000000000004DFFFFFA100000019FFFFFD5000000000000 00000000002BFFFFFC300000000003CFFFFFB20000000000 0000000008FFFFFE6000000000000005EFFFFF9000000000 00000005EFFFFF90000000000000000008FFFFFE60000000 000002CFFFFFB2000000000000000000002BFFFFFC200000 00002FFFFFD50000000000000000000000005DFFFFF20000 0000AFFFF800000000000000000000000000006FFFFA0000 0000EFFD10000000000000000000000000000001DFFE0000 0000FFFFB200000000000000000000000000002BFFFF0000 0000FFFFFF8000000000000000000000000006FFFFFF0000 0000FFFFFFFD300000000000000000000003CFFFFFFF0000 0000FFFFFFFFFA100000000000000000009FFFFFFFFF0000 0000FFFFFFFFFFE500000000000000004EFFFFFFFFFF0000 0000FFFFFFFFFFFFB20000000000002BFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFF800000000006FFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFD30000003CFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFA10009FFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFE55EFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000 0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000 0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000 00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000 000001BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA100000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_DRAFTS(_alias) ENTITY(rectangle,black,drafts,_alias,MATERIAL DRAFTS) !define MATERIAL_DRAFTS(_alias, _label) ENTITY(rectangle,black,drafts,_label, _alias,MATERIAL DRAFTS) !define MATERIAL_DRAFTS(_alias, _label, _shape) ENTITY(_shape,black,drafts,_label, _alias,MATERIAL DRAFTS) !define MATERIAL_DRAFTS(_alias, _label, _shape, _color) ENTITY(_shape,_color,drafts,_label, _alias,MATERIAL DRAFTS) skinparam folderBackgroundColor<> White @enduml