@startuml sprite $create [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 0000000000000000000000000000000002CF900000000000 000000000000000000000000000000001DFFFA0000000000 00000000000000000000000000000001DFFFFFA000000000 0000000000000000000000000000001DFFFFFFFA00000000 0000000000000000000000000000006FFFFFFFFFA0000000 00000000000000000000000000000007FFFFFFFFF9000000 000000000000000000000000000240007FFFFFFFFF000000 000000000000000000000000002EF40007FFFFFFFC000000 00000000000000000000000002EFFF40007FFFFFE1000000 0000000000000000000000001DFFFFF40007FFFE20000000 000000000000000000000001DFFFFFFF40007FE200000000 00000000000000000000002EFFFFFFFFF400062000000000 0000000000000000000001DFFFFFFFFFFF40000000000000 000000000000000000002EFFFFFFFFFFFFF4000000000000 00000000000000000001DFFFFFFFFFFFFFE2000000000000 0000000000000000001DFFFFFFFFFFFFFE20000000000000 000000000000000001DFFFFFFFFFFFFFE200000000000000 00000000000000001DFFFFFFFFFFFFFE2000000000000000 0000000000000001DFFFFFFFFFFFFFE20000000000000000 000000000000001DFFFFFFFFFFFFFE200000000000000000 00000000000001DFFFFFFFFFFFFFE2000000000000000000 0000000000001DFFFFFFFFFFFFFE20000000000000000000 000000000001DFFFFFFFFFFFFFE200000000000000000000 00000000001DFFFFFFFFFFFFFE2000000000000000000000 0000000001DFFFFFFFFFFFFFE20000000000000000000000 000000001DFFFFFFFFFFFFFE200000000000000000000000 00000001DFFFFFFFFFFFFFE2000000000000000000000000 0000001DFFFFFFFFFFFFFE20000000000000000000000000 000000EFFFFFFFFFFFFFE200000000000000000000000000 000000FFFFFFFFFFFFFE2000000000000000000000000000 000000FFFFFFFFFFFFE20000000000000000000000000000 000000FFFFFFFFFFFE200000000000000000000000000000 000000FFFFFFFFFFE2000000000000000000000000000000 000000FFFFFFFFFE20000000000000000000000000000000 000000FFFFFFFFE200000000000000000000000000000000 000000FFFFFFFE2000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_CREATE(_alias) ENTITY(rectangle,black,create,_alias,MATERIAL CREATE) !define MATERIAL_CREATE(_alias, _label) ENTITY(rectangle,black,create,_label, _alias,MATERIAL CREATE) !define MATERIAL_CREATE(_alias, _label, _shape) ENTITY(_shape,black,create,_label, _alias,MATERIAL CREATE) !define MATERIAL_CREATE(_alias, _label, _shape, _color) ENTITY(_shape,_color,create,_label, _alias,MATERIAL CREATE) skinparam folderBackgroundColor<> White @enduml