@startuml sprite $cloud_done [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000049CEFFEC940000000000000000000 000000000000000008EFFFFFFFFFFE810000000000000000 0000000000000004EFFFFFFFFFFFFFFE5000000000000000 000000000000008FFFFFFFFFFFFFFFFFF900000000000000 00000000000009FFFFFFFFFFFFFFFFFFFFA0000000000000 0000000000008FFFFFFFFFFFFFFFFFFFFFF9000000000000 000000000004FFFFFFFFFFFFFFFFFFFFFFFF500000000000 00000000000EFFFFFFFFFFFFFFFFFFFFFFFFE00000000000 000000016ADFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000 0000019FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000000000 00004EFFFFFFFFFFFFFFFFFFFFFFFC4EFFFFFF4000000000 0005FFFFFFFFFFFFFFFFFFFFFFFFC103EFFFFF8000000000 004FFFFFFFFFFFFFFFFFFFFFFFFC10003FFFFFFC94000000 01EFFFFFFFFFFFFFFFFFFFFFFFC000008FFFFFFFFFD40000 09FFFFFFFFFFFFFFFFFFFFFFFC100008FFFFFFFFFFFF8000 1FFFFFFFFFFFFFFFFFFFFFFFC000008FFFFFFFFFFFFFF800 6FFFFFFFFFFFFFF8CFFFFFFC000008FFFFFFFFFFFFFFFF40 BFFFFFFFFFFFFF800CFFFFC000008FFFFFFFFFFFFFFFFFD0 DFFFFFFFFFFFF80000CFFC000008FFFFFFFFFFFFFFFFFFF5 FFFFFFFFFFFFF800000CC000008FFFFFFFFFFFFFFFFFFFFA FFFFFFFFFFFFFF800000000008FFFFFFFFFFFFFFFFFFFFFD DFFFFFFFFFFFFFF8000000008FFFFFFFFFFFFFFFFFFFFFFF BFFFFFFFFFFFFFFF70000008FFFFFFFFFFFFFFFFFFFFFFFF 7FFFFFFFFFFFFFFFF700008FFFFFFFFFFFFFFFFFFFFFFFFD 2FFFFFFFFFFFFFFFFF7008FFFFFFFFFFFFFFFFFFFFFFFFFA 0AFFFFFFFFFFFFFFFFF78FFFFFFFFFFFFFFFFFFFFFFFFFF5 01FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0 005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50 0007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800 00005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000 000002AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD50000 000000027BEFFFFFFFFFFFFFFFFFFFFFFFFFFFFEA5000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_CLOUD_DONE(_alias) ENTITY(rectangle,black,cloud_done,_alias,MATERIAL CLOUD_DONE) !define MATERIAL_CLOUD_DONE(_alias, _label) ENTITY(rectangle,black,cloud_done,_label, _alias,MATERIAL CLOUD_DONE) !define MATERIAL_CLOUD_DONE(_alias, _label, _shape) ENTITY(_shape,black,cloud_done,_label, _alias,MATERIAL CLOUD_DONE) !define MATERIAL_CLOUD_DONE(_alias, _label, _shape, _color) ENTITY(_shape,_color,cloud_done,_label, _alias,MATERIAL CLOUD_DONE) skinparam folderBackgroundColor<> White @enduml