@startuml sprite $computer [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000001BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA100000 00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000 0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000 0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000FFFF00000000000000000000000000000000FFFF0000 0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000 00009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000 00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE10000 000001AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA100000 FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_COMPUTER(_alias) ENTITY(rectangle,black,computer,_alias,MATERIAL COMPUTER) !define MATERIAL_COMPUTER(_alias, _label) ENTITY(rectangle,black,computer,_label, _alias,MATERIAL COMPUTER) !define MATERIAL_COMPUTER(_alias, _label, _shape) ENTITY(_shape,black,computer,_label, _alias,MATERIAL COMPUTER) !define MATERIAL_COMPUTER(_alias, _label, _shape, _color) ENTITY(_shape,_color,computer,_label, _alias,MATERIAL COMPUTER) skinparam folderBackgroundColor<> White @enduml