@startuml sprite $chevron_right [48x48/16] { 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000087000000000000000000000000000 0000000000000000008FF700000000000000000000000000 000000000000000007FFFF70000000000000000000000000 000000000000000003EFFFF7000000000000000000000000 0000000000000000003EFFFF700000000000000000000000 00000000000000000003EFFFF70000000000000000000000 000000000000000000003EFFFF7000000000000000000000 0000000000000000000003EFFFF700000000000000000000 00000000000000000000003EFFFF70000000000000000000 000000000000000000000003EFFFF7000000000000000000 0000000000000000000000003EFFFF700000000000000000 00000000000000000000000003EFFFF70000000000000000 00000000000000000000000003EFFFF70000000000000000 0000000000000000000000003EFFFF700000000000000000 000000000000000000000003EFFFF7000000000000000000 00000000000000000000003EFFFF70000000000000000000 0000000000000000000003EFFFF700000000000000000000 000000000000000000003EFFFF7000000000000000000000 00000000000000000003EFFFF70000000000000000000000 0000000000000000003EFFFF700000000000000000000000 000000000000000003EFFFF7000000000000000000000000 000000000000000007FFFF70000000000000000000000000 0000000000000000008FF700000000000000000000000000 000000000000000000087000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 000000000000000000000000000000000000000000000000 } !define MATERIAL_CHEVRON_RIGHT(_alias) ENTITY(rectangle,black,chevron_right,_alias,MATERIAL CHEVRON_RIGHT) !define MATERIAL_CHEVRON_RIGHT(_alias, _label) ENTITY(rectangle,black,chevron_right,_label, _alias,MATERIAL CHEVRON_RIGHT) !define MATERIAL_CHEVRON_RIGHT(_alias, _label, _shape) ENTITY(_shape,black,chevron_right,_label, _alias,MATERIAL CHEVRON_RIGHT) !define MATERIAL_CHEVRON_RIGHT(_alias, _label, _shape, _color) ENTITY(_shape,_color,chevron_right,_label, _alias,MATERIAL CHEVRON_RIGHT) skinparam folderBackgroundColor<> White @enduml